_DEBUG -> DEBUG
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@@ -123,7 +123,7 @@ void ActorFrame::LoadChildrenFromNode( const XNode* pNode )
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void ActorFrame::AddChild( Actor *pActor )
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{
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#if _DEBUG
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#ifdef DEBUG
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// check that this Actor isn't already added.
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vector<Actor*>::iterator iter = find( m_SubActors.begin(), m_SubActors.end(), pActor );
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if( iter != m_SubActors.end() )
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