diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 752d892f92..5a239fbed5 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -260,7 +260,7 @@ void ScreenGameplay::Init() m_Background.SetDrawOrder( DRAW_ORDER_BEFORE_EVERYTHING ); this->AddChild( &m_Background ); - m_Foreground.SetDrawOrder( DRAW_ORDER_AFTER_EVERYTHING ); // on top of everything else, including transitions + m_Foreground.SetDrawOrder( DRAW_ORDER_OVERLAY+1 ); // on top of the overlay, but under transitions this->AddChild( &m_Foreground );