Still tryig to get xbox building..
DeleteObject needed replacing with CloseHandle for xbox (and maybe PC too?) RageDisplay_D3D was creating dynamic links to the wrong .lib's .. they are only in the windows build now .. libs are included in the project file for xbox ..
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@@ -35,12 +35,11 @@
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#include "arch/arch.h"
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// Static libraries
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#ifdef _XBOX
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#pragma comment(lib, "D3d8.lib")
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#endif
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// load Windows D3D8 dynamically
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#pragma comment(lib, "D3dx8.lib")
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//#pragma comment(lib, "Dxerr8.lib")
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#if defined(_WINDOWS)
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#pragma comment(lib, "D3dx8.lib")
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//#pragma comment(lib, "Dxerr8.lib")
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#endif
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#include <math.h>
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#include <list>
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