fix GCC compile

This commit is contained in:
Chris Danford
2008-08-11 00:53:22 +00:00
parent 574f8f9909
commit 17341f0d16
+1 -2
View File
@@ -201,8 +201,7 @@ void Inventory::UseItem( int iSlot )
CLAMP( GAMESTATE->m_fOpponentHealthPercent, 0.f, 1.f );
// play announcer sound
// FIXME
// SCREENMAN->SendMessageToTopScreen( (ScreenMessage)(SM_BattleDamageLevel1+a.level) );
SCREENMAN->SendMessageToTopScreen( ssprintf("SM_BattleDamageLevel%d",a.level+1) );
}
/*