Fix RageException::Throw during concurrent loading crashes.

This commit is contained in:
Glenn Maynard
2006-02-24 03:15:25 +00:00
parent 2b02810758
commit 171dc26845
+6
View File
@@ -277,6 +277,12 @@ void ShutdownGame()
static void HandleException( const RString &sError )
{
if( SCREENMAN && SCREENMAN->IsConcurrentlyLoading() )
{
LOG->Trace( "HandleException: FinishConcurrentRendering" );
GameLoop::FinishConcurrentRendering();
}
if( g_bAutoRestart )
HOOKS->RestartProgram();