Fix editor crash if you don't save a new chart.
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+4
-2
@@ -960,8 +960,10 @@ void Player::Update( float fDeltaTime )
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UpdateJudgedRows();
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// Check for TapNote misses
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UpdateTapNotesMissedOlderThan( GetMaxStepDistanceSeconds() );
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if (!GAMESTATE->m_bInStepEditor)
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{
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UpdateTapNotesMissedOlderThan( GetMaxStepDistanceSeconds() );
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}
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// process transforms that are waiting to be applied
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ApplyWaitingTransforms();
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}
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