fix actor tween overflow
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@@ -39,5 +39,6 @@ void GhostArrow::Update( float fDeltaTime )
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void GhostArrow::Step( TapNoteScore score )
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void GhostArrow::Step( TapNoteScore score )
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{
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{
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this->StopTweening();
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this->Command( m_sScoreCommand[score] );
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this->Command( m_sScoreCommand[score] );
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}
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}
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