diff --git a/stepmania/src/ScreenUnlock.cpp b/stepmania/src/ScreenUnlock.cpp index 8beafdf6ca..5ef49e4ad7 100644 --- a/stepmania/src/ScreenUnlock.cpp +++ b/stepmania/src/ScreenUnlock.cpp @@ -60,8 +60,8 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock") CString IconCommand = ICON_COMMAND; - int i; - for(i=1; i <= NUM_UNLOCKS; i++) + unsigned i; + for(i=1; i <= (unsigned) NUM_UNLOCKS; i++) { Sprite* entry = new Sprite; @@ -100,7 +100,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock") // scrolling text if (UNLOCK_TEXT_SCROLL != 0) { - int NumberUnlocks = NUM_UNLOCKS; + unsigned NumberUnlocks = NUM_UNLOCKS; float ScrollingTextX = UNLOCK_TEXT_SCROLL_X; float ScrollingTextStartY = UNLOCK_TEXT_SCROLL_START_Y; float ScrollingTextEndY = UNLOCK_TEXT_SCROLL_END_Y; @@ -232,7 +232,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock") if (UNLOCK_TEXT_SCROLL == 3) { - int NumberUnlocks = NUM_UNLOCKS; + unsigned NumberUnlocks = NUM_UNLOCKS; float ScrollingTextX = UNLOCK_TEXT_SCROLL_X; float ScrollingTextStartY = UNLOCK_TEXT_SCROLL_START_Y; float ScrollingTextEndY = UNLOCK_TEXT_SCROLL_END_Y; @@ -248,7 +248,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock") if (i > (int) LastUnlocks.size()) continue; - int NextIcon = LastUnlocks[LastUnlocks.size() - i]; + unsigned NextIcon = LastUnlocks[LastUnlocks.size() - i]; Sprite* NewIcon = new Sprite; BitmapText* NewText = new BitmapText;