From 169a33ce85a985a7cdaab209f3fdf350e79b3886 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 6 Dec 2003 01:34:04 +0000 Subject: [PATCH] cleanup --- stepmania/src/InputQueue.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/stepmania/src/InputQueue.cpp b/stepmania/src/InputQueue.cpp index 59002042af..e96b4c78d0 100644 --- a/stepmania/src/InputQueue.cpp +++ b/stepmania/src/InputQueue.cpp @@ -30,7 +30,6 @@ InputQueue::InputQueue() void InputQueue::RememberInput( const GameInput GameI ) { int c = GameI.controller; - /* XXX: this should be a deque, and just pop_back */ if( m_aQueue[c].size() >= MAX_INPUT_QUEUE_LENGTH ) // full m_aQueue[c].erase( m_aQueue[c].begin(), m_aQueue[c].begin() + (m_aQueue[c].size()-MAX_INPUT_QUEUE_LENGTH+1) ); m_aQueue[c].push_back( GameButtonAndTime(GameI.button,RageTimer::GetTimeSinceStart()) );