Right, display the goods on song timing.
Maybe we need to adjust the metrics used here.
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@@ -980,8 +980,6 @@ void NoteField::DrawPrimitives()
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}
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}
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if( GAMESTATE->m_bIsUsingStepTiming )
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{
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// Tickcount text
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for (i = 0; i < segs[SEGMENT_TICKCOUNT].size(); i++)
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{
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@@ -993,10 +991,7 @@ void NoteField::DrawPrimitives()
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DrawTickcountText( fBeat, seg->GetTicks() );
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}
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}
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}
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if( GAMESTATE->m_bIsUsingStepTiming )
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{
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// Combo text
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for (i = 0; i < segs[SEGMENT_COMBO].size(); i++)
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{
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@@ -1008,7 +1003,6 @@ void NoteField::DrawPrimitives()
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DrawComboText( fBeat, seg->GetCombo(), seg->GetMissCombo() );
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}
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}
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}
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// Label text
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for (i = 0; i < segs[SEGMENT_LABEL].size(); i++)
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@@ -1022,8 +1016,6 @@ void NoteField::DrawPrimitives()
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}
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}
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if( GAMESTATE->m_bIsUsingStepTiming )
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{
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// Speed text
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for (i = 0; i < segs[SEGMENT_SPEED].size(); i++)
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{
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@@ -1036,11 +1028,8 @@ void NoteField::DrawPrimitives()
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seg->GetDelay(), seg->GetUnit() );
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}
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}
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}
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// Fake text
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if( GAMESTATE->m_bIsUsingStepTiming )
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{
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for (i = 0; i < segs[SEGMENT_FAKE].size(); i++)
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{
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FakeSegment *seg = static_cast<FakeSegment *>(segs[SEGMENT_FAKE][i]);
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@@ -1051,7 +1040,6 @@ void NoteField::DrawPrimitives()
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DrawFakeText( fBeat, seg->GetLength() );
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}
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}
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}
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// Course mods text
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const Course *pCourse = GAMESTATE->m_pCurCourse;
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