broadcast on style change
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@@ -191,7 +191,7 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
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{
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const int sel = GetSelectionIndex( p );
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if( m_aGameCommands[sel].m_pStyle )
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GAMESTATE->m_pCurStyle = m_aGameCommands[sel].m_pStyle;
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GAMESTATE->m_pCurStyle.Set( m_aGameCommands[sel].m_pStyle );
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}
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SCREENMAN->RefreshCreditsMessages();
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}
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