broadcast on style change
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@@ -102,7 +102,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : ScreenWithMenuElement
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PROFILEMAN->LoadFirstAvailableProfile(PLAYER_2);
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GAMESTATE->m_PlayMode = PLAY_MODE_REGULAR;
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GAMESTATE->m_pCurStyle = GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(), "versus" );
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GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle(GAMEMAN->GetDefaultGame(),"versus") );
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STATSMAN->m_CurStageStats.playMode = GAMESTATE->m_PlayMode;
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STATSMAN->m_CurStageStats.pStyle = GAMESTATE->m_pCurStyle;
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STATSMAN->m_CurStageStats.StageType = StageStats::STAGE_NORMAL;
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