broadcast on style change
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@@ -678,7 +678,7 @@ void NetworkSyncManager::ProcessInput()
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StyleName = m_packet.ReadNT();
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GAMESTATE->m_pCurGame = GAMEMAN->StringToGameType( GameName );
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GAMESTATE->m_pCurStyle = GAMEMAN->GameAndStringToStyle( GAMESTATE->m_pCurGame, StyleName );
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GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle(GAMESTATE->m_pCurGame,StyleName) );
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SCREENMAN->SetNewScreen( "ScreenNetSelectMusic" ); //Should this be metric'd out?
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}
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