diff --git a/src/BaseClasses/AMVIDEO.H b/src/BaseClasses/AMVIDEO.H deleted file mode 100644 index d39ed42b5f..0000000000 --- a/src/BaseClasses/AMVIDEO.H +++ /dev/null @@ -1,417 +0,0 @@ -//==========================================================================; -// -// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY -// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE -// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR -// PURPOSE. -// -// Copyright (c) 1992 - 1997 Microsoft Corporation. All Rights Reserved. -// -//--------------------------------------------------------------------------; - -// Video related definitions and interfaces for ActiveMovie - -#ifndef __AMVIDEO__ -#define __AMVIDEO__ - -#ifdef __cplusplus -extern "C" { -#endif // __cplusplus - -#include - - -// This is an interface on the video renderer that provides information about -// DirectDraw with respect to its use by the renderer. For example it allows -// an application to get details of the surface and any hardware capabilities -// that are available. It also allows someone to adjust the surfaces that the -// renderer should use and furthermore even set the DirectDraw instance. We -// allow someone to set the DirectDraw instance because DirectDraw can only -// be opened once per process so it helps resolve conflicts. There is some -// duplication in this interface as the hardware/emulated/FOURCCs available -// can all be found through the IDirectDraw interface, this interface allows -// simple access to that information without calling the DirectDraw provider -// itself. The AMDDS prefix is ActiveMovie DirectDraw Switches abbreviated. - -#define AMDDS_NONE 0x00 // No use for DCI/DirectDraw -#define AMDDS_DCIPS 0x01 // Use DCI primary surface -#define AMDDS_PS 0x02 // Use DirectDraw primary -#define AMDDS_RGBOVR 0x04 // RGB overlay surfaces -#define AMDDS_YUVOVR 0x08 // YUV overlay surfaces -#define AMDDS_RGBOFF 0x10 // RGB offscreen surfaces -#define AMDDS_YUVOFF 0x20 // YUV offscreen surfaces -#define AMDDS_RGBFLP 0x40 // RGB flipping surfaces -#define AMDDS_YUVFLP 0x80 // YUV flipping surfaces -#define AMDDS_ALL 0xFF // ALL the previous flags -#define AMDDS_DEFAULT AMDDS_ALL // Use all available surfaces - -#define AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP) -#define AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP) -#define AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS) - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IDirectDrawVideo - -DECLARE_INTERFACE_(IDirectDrawVideo, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IDirectDrawVideo methods - - STDMETHOD(GetSwitches)(THIS_ DWORD *pSwitches) PURE; - STDMETHOD(SetSwitches)(THIS_ DWORD Switches) PURE; - STDMETHOD(GetCaps)(THIS_ DDCAPS *pCaps) PURE; - STDMETHOD(GetEmulatedCaps)(THIS_ DDCAPS *pCaps) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ DDSURFACEDESC *pSurfaceDesc) PURE; - STDMETHOD(GetFourCCCodes)(THIS_ DWORD *pCount,DWORD *pCodes) PURE; - STDMETHOD(SetDirectDraw)(THIS_ LPDIRECTDRAW pDirectDraw) PURE; - STDMETHOD(GetDirectDraw)(THIS_ LPDIRECTDRAW *ppDirectDraw) PURE; - STDMETHOD(GetSurfaceType)(THIS_ DWORD *pSurfaceType) PURE; - STDMETHOD(SetDefault)(THIS) PURE; - STDMETHOD(UseScanLine)(THIS_ long UseScanLine) PURE; - STDMETHOD(CanUseScanLine)(THIS_ long *UseScanLine) PURE; - STDMETHOD(UseOverlayStretch)(THIS_ long UseOverlayStretch) PURE; - STDMETHOD(CanUseOverlayStretch)(THIS_ long *UseOverlayStretch) PURE; - STDMETHOD(UseWhenFullScreen)(THIS_ long UseWhenFullScreen) PURE; - STDMETHOD(WillUseFullScreen)(THIS_ long *UseWhenFullScreen) PURE; -}; - - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IQualProp - -DECLARE_INTERFACE_(IQualProp, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // Compare these with the functions in class CGargle in gargle.h - - STDMETHOD(get_FramesDroppedInRenderer)(THIS_ int *pcFrames) PURE; // Out - STDMETHOD(get_FramesDrawn)(THIS_ int *pcFramesDrawn) PURE; // Out - STDMETHOD(get_AvgFrameRate)(THIS_ int *piAvgFrameRate) PURE; // Out - STDMETHOD(get_Jitter)(THIS_ int *iJitter) PURE; // Out - STDMETHOD(get_AvgSyncOffset)(THIS_ int *piAvg) PURE; // Out - STDMETHOD(get_DevSyncOffset)(THIS_ int *piDev) PURE; // Out -}; - - -// This interface allows an application or plug in distributor to control a -// full screen renderer. The Modex renderer supports this interface. When -// connected a renderer should load the display modes it has available -// The number of modes available can be obtained through CountModes. Then -// information on each individual mode is available by calling GetModeInfo -// and IsModeAvailable. An application may enable and disable any modes -// by calling the SetEnabled flag with OATRUE or OAFALSE (not C/C++ TRUE -// and FALSE values) - the current value may be queried by IsModeEnabled - -// A more generic way of setting the modes enabled that is easier to use -// when writing applications is the clip loss factor. This defines the -// amount of video that can be lost when deciding which display mode to -// use. Assuming the decoder cannot compress the video then playing an -// MPEG file (say 352x288) into a 320x200 display will lose about 25% of -// the image. The clip loss factor specifies the upper range permissible. -// To allow typical MPEG video to be played in 320x200 it defaults to 25% - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IFullScreenVideo - -DECLARE_INTERFACE_(IFullScreenVideo, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IFullScreenVideo methods - - STDMETHOD(CountModes)(THIS_ long *pModes) PURE; - STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE; - STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE; - STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE; - STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE; - STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE; - STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE; - STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE; - STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE; - STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE; - STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE; - STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE; - STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE; - STDMETHOD(IsHideOnDeactivate)(THIS) PURE; - STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE; - STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE; - STDMETHOD(SetDefault)(THIS) PURE; -}; - - -// This adds the accelerator table capabilities in fullscreen. This is being -// added between the original runtime release and the full SDK release. We -// cannot just add the method to IFullScreenVideo as we don't want to force -// applications to have to ship the ActiveMovie support DLLs - this is very -// important to applications that plan on being downloaded over the Internet - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IFullScreenVideoEx - -DECLARE_INTERFACE_(IFullScreenVideoEx, IFullScreenVideo) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IFullScreenVideo methods - - STDMETHOD(CountModes)(THIS_ long *pModes) PURE; - STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE; - STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE; - STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE; - STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE; - STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE; - STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE; - STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE; - STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE; - STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE; - STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE; - STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE; - STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE; - STDMETHOD(IsHideOnDeactivate)(THIS) PURE; - STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE; - STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE; - STDMETHOD(SetDefault)(THIS) PURE; - - // IFullScreenVideoEx - - STDMETHOD(SetAcceleratorTable)(THIS_ HWND hwnd,HACCEL hAccel) PURE; - STDMETHOD(GetAcceleratorTable)(THIS_ HWND *phwnd,HACCEL *phAccel) PURE; - STDMETHOD(KeepPixelAspectRatio)(THIS_ long KeepAspect) PURE; - STDMETHOD(IsKeepPixelAspectRatio)(THIS_ long *pKeepAspect) PURE; -}; - - -// The SDK base classes contain a base video mixer class. Video mixing in a -// software environment is tricky because we typically have multiple streams -// each sending data at unpredictable times. To work with this we defined a -// pin that is the lead pin, when data arrives on this pin we do a mix. As -// an alternative we may not want to have a lead pin but output samples at -// predefined spaces, like one every 1/15 of a second, this interfaces also -// supports that mode of operations (there is a working video mixer sample) - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IBaseVideoMixer - -DECLARE_INTERFACE_(IBaseVideoMixer, IUnknown) -{ - STDMETHOD(SetLeadPin)(THIS_ int iPin) PURE; - STDMETHOD(GetLeadPin)(THIS_ int *piPin) PURE; - STDMETHOD(GetInputPinCount)(THIS_ int *piPinCount) PURE; - STDMETHOD(IsUsingClock)(THIS_ int *pbValue) PURE; - STDMETHOD(SetUsingClock)(THIS_ int bValue) PURE; - STDMETHOD(GetClockPeriod)(THIS_ int *pbValue) PURE; - STDMETHOD(SetClockPeriod)(THIS_ int bValue) PURE; -}; - -#define iPALETTE_COLORS 256 // Maximum colours in palette -#define iEGA_COLORS 16 // Number colours in EGA palette -#define iMASK_COLORS 3 // Maximum three components -#define iTRUECOLOR 16 // Minimum true colour device -#define iRED 0 // Index position for RED mask -#define iGREEN 1 // Index position for GREEN mask -#define iBLUE 2 // Index position for BLUE mask -#define iPALETTE 8 // Maximum colour depth using a palette -#define iMAXBITS 8 // Maximum bits per colour component - - -// Used for true colour images that also have a palette - -typedef struct tag_TRUECOLORINFO { - DWORD dwBitMasks[iMASK_COLORS]; - RGBQUAD bmiColors[iPALETTE_COLORS]; -} TRUECOLORINFO; - - -// The BITMAPINFOHEADER contains all the details about the video stream such -// as the actual image dimensions and their pixel depth. A source filter may -// also request that the sink take only a section of the video by providing a -// clipping rectangle in rcSource. In the worst case where the sink filter -// forgets to check this on connection it will simply render the whole thing -// which isn't a disaster. Ideally a sink filter will check the rcSource and -// if it doesn't support image extraction and the rectangle is not empty then -// it will reject the connection. A filter should use SetRectEmpty to reset a -// rectangle to all zeroes (and IsRectEmpty to later check the rectangle). -// The rcTarget specifies the destination rectangle for the video, for most -// source filters they will set this to all zeroes, a downstream filter may -// request that the video be placed in a particular area of the buffers it -// supplies in which case it will call QueryAccept with a non empty target - -typedef struct tagVIDEOINFOHEADER { - - RECT rcSource; // The bit we really want to use - RECT rcTarget; // Where the video should go - DWORD dwBitRate; // Approximate bit data rate - DWORD dwBitErrorRate; // Bit error rate for this stream - REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units) - - BITMAPINFOHEADER bmiHeader; - -} VIDEOINFOHEADER; - -// make sure the pbmi is initialized before using these macros -#define TRUECOLOR(pbmi) ((TRUECOLORINFO *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) -#define COLORS(pbmi) ((RGBQUAD *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) -#define BITMASKS(pbmi) ((DWORD *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) - -// All the image based filters use this to communicate their media types. It's -// centred principally around the BITMAPINFO. This structure always contains a -// BITMAPINFOHEADER followed by a number of other fields depending on what the -// BITMAPINFOHEADER contains. If it contains details of a palettised format it -// will be followed by one or more RGBQUADs defining the palette. If it holds -// details of a true colour format then it may be followed by a set of three -// DWORD bit masks that specify where the RGB data can be found in the image -// (For more information regarding BITMAPINFOs see the Win32 documentation) - -// The rcSource and rcTarget fields are not for use by filters supplying the -// data. The destination (target) rectangle should be set to all zeroes. The -// source may also be zero filled or set with the dimensions of the video. So -// if the video is 352x288 pixels then set it to (0,0,352,288). These fields -// are mainly used by downstream filters that want to ask the source filter -// to place the image in a different position in an output buffer. So when -// using for example the primary surface the video renderer may ask a filter -// to place the video images in a destination position of (100,100,452,388) -// on the display since that's where the window is positioned on the display - -// !!! WARNING !!! -// DO NOT use this structure unless you are sure that the BITMAPINFOHEADER -// has a normal biSize == sizeof(BITMAPINFOHEADER) ! -// !!! WARNING !!! - -typedef struct tagVIDEOINFO { - - RECT rcSource; // The bit we really want to use - RECT rcTarget; // Where the video should go - DWORD dwBitRate; // Approximate bit data rate - DWORD dwBitErrorRate; // Bit error rate for this stream - REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units) - - BITMAPINFOHEADER bmiHeader; - - union { - RGBQUAD bmiColors[iPALETTE_COLORS]; // Colour palette - DWORD dwBitMasks[iMASK_COLORS]; // True colour masks - TRUECOLORINFO TrueColorInfo; // Both of the above - }; - -} VIDEOINFO; - -// These macros define some standard bitmap format sizes - -#define SIZE_EGA_PALETTE (iEGA_COLORS * sizeof(RGBQUAD)) -#define SIZE_PALETTE (iPALETTE_COLORS * sizeof(RGBQUAD)) -#define SIZE_MASKS (iMASK_COLORS * sizeof(DWORD)) -#define SIZE_PREHEADER (FIELD_OFFSET(VIDEOINFOHEADER,bmiHeader)) -#define SIZE_VIDEOHEADER (sizeof(BITMAPINFOHEADER) + SIZE_PREHEADER) -// !!! for abnormal biSizes -// #define SIZE_VIDEOHEADER(pbmi) ((pbmi)->bmiHeader.biSize + SIZE_PREHEADER) - -// DIBSIZE calculates the number of bytes required by an image - -#define WIDTHBYTES(bits) ((DWORD)(((bits)+31) & (~31)) / 8) -#define DIBWIDTHBYTES(bi) (DWORD)WIDTHBYTES((DWORD)(bi).biWidth * (DWORD)(bi).biBitCount) -#define _DIBSIZE(bi) (DIBWIDTHBYTES(bi) * (DWORD)(bi).biHeight) -#define DIBSIZE(bi) ((bi).biHeight < 0 ? (-1)*(_DIBSIZE(bi)) : _DIBSIZE(bi)) - -// This compares the bit masks between two VIDEOINFOHEADERs - -#define BIT_MASKS_MATCH(pbmi1,pbmi2) \ - (((pbmi1)->dwBitMasks[iRED] == (pbmi2)->dwBitMasks[iRED]) && \ - ((pbmi1)->dwBitMasks[iGREEN] == (pbmi2)->dwBitMasks[iGREEN]) && \ - ((pbmi1)->dwBitMasks[iBLUE] == (pbmi2)->dwBitMasks[iBLUE])) - -// These zero fill different parts of the VIDEOINFOHEADER structure - -// Only use these macros for pbmi's with a normal BITMAPINFOHEADER biSize -#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(pbmi)->dwBitFields,SIZE_MASKS)) -#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi),SIZE_VIDEOHEADER)) -#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(pbmi)->bmiColors,SIZE_PALETTE)); - -#if 0 -// !!! This is the right way to do it, but may break existing code -#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \ - (pbmi)->bmiHeader.biSize,SIZE_MASKS))) -#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi), SIZE_PREHEADER + \ - sizeof(BITMAPINFOHEADER))) -#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \ - (pbmi)->bmiHeader.biSize,SIZE_PALETTE)) -#endif - -// Other (hopefully) useful bits and bobs - -#define PALETTISED(pbmi) ((pbmi)->bmiHeader.biBitCount <= iPALETTE) -#define PALETTE_ENTRIES(pbmi) ((DWORD) 1 << (pbmi)->bmiHeader.biBitCount) - -// Returns the address of the BITMAPINFOHEADER from the VIDEOINFOHEADER -#define HEADER(pVideoInfo) (&(((VIDEOINFOHEADER *) (pVideoInfo))->bmiHeader)) - - -// MPEG variant - includes a DWORD length followed by the -// video sequence header after the video header. -// -// The sequence header includes the sequence header start code and the -// quantization matrices associated with the first sequence header in the -// stream so is a maximum of 140 bytes long. - -typedef struct tagMPEG1VIDEOINFO { - - VIDEOINFOHEADER hdr; // Compatible with VIDEOINFO - DWORD dwStartTimeCode; // 25-bit Group of pictures time code - // at start of data - DWORD cbSequenceHeader; // Length in bytes of bSequenceHeader - BYTE bSequenceHeader[1]; // Sequence header including - // quantization matrices if any -} MPEG1VIDEOINFO; - -#define MAX_SIZE_MPEG1_SEQUENCE_INFO 140 -#define SIZE_MPEG1VIDEOINFO(pv) (FIELD_OFFSET(MPEG1VIDEOINFO, bSequenceHeader[0]) + (pv)->cbSequenceHeader) -#define MPEG1_SEQUENCE_INFO(pv) ((const BYTE *)(pv)->bSequenceHeader) - - -// Analog video variant - Use this when the format is FORMAT_AnalogVideo -// -// rcSource defines the portion of the active video signal to use -// rcTarget defines the destination rectangle -// both of the above are relative to the dwActiveWidth and dwActiveHeight fields -// dwActiveWidth is currently set to 720 for all formats (but could change for HDTV) -// dwActiveHeight is 483 for NTSC and 575 for PAL/SECAM (but could change for HDTV) - -typedef struct tagAnalogVideoInfo { - RECT rcSource; // Width max is 720, height varies w/ TransmissionStd - RECT rcTarget; // Where the video should go - DWORD dwActiveWidth; // Always 720 (CCIR-601 active samples per line) - DWORD dwActiveHeight; // 483 for NTSC, 575 for PAL/SECAM - REFERENCE_TIME AvgTimePerFrame; // Normal ActiveMovie units (100 nS) -} ANALOGVIDEOINFO; - - -#ifdef __cplusplus -} -#endif // __cplusplus -#endif // __AMVIDEO__ - diff --git a/src/BaseClasses/Debug/strmbasd.lib b/src/BaseClasses/Debug/strmbasd.lib deleted file mode 100644 index c0209fdcc4..0000000000 Binary files a/src/BaseClasses/Debug/strmbasd.lib and /dev/null differ diff --git a/src/BaseClasses/Debug/vc60.pdb b/src/BaseClasses/Debug/vc60.pdb deleted file mode 100644 index 40beeb65d0..0000000000 Binary files a/src/BaseClasses/Debug/vc60.pdb and /dev/null differ diff --git a/src/BaseClasses/Release/STRMBASE.lib b/src/BaseClasses/Release/STRMBASE.lib deleted file mode 100644 index 943634bf2b..0000000000 Binary files a/src/BaseClasses/Release/STRMBASE.lib and /dev/null differ diff --git a/src/BaseClasses/activex.rcv b/src/BaseClasses/activex.rcv deleted file mode 100644 index e936e665fc..0000000000 --- a/src/BaseClasses/activex.rcv +++ /dev/null @@ -1,140 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Activex.rcv -// -// Desc: DirectShow base classes - this file defines the version resource -// used for the application. -// -// NOTE: All strings MUST have an explicit \0 for termination! -// -// For a complete description of the Version Resource, search the -// Microsoft Developer's Network (MSDN) CD-ROM for 'version resource'.. -// -// Copyright (c) 1992 - 2001, Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef _ACTIVEX_RCV_ -#define _ACTIVEX_RCV_ - -#ifndef WIN32 -#define WIN32 -#endif -#include - -#ifndef _ACTIVEX_VER_ -#include -#endif - -// -// Version flags. -// -// OFFICIAL and FINAL should be defined when appropriate. -// - -#ifndef OFFICIAL -#define VER_PRIVATEBUILD VS_FF_PRIVATEBUILD -#else -#define VER_PRIVATEBUILD 0 -#endif - -#ifndef FINAL -#define VER_PRERELEASE VS_FF_PRERELEASE -#else -#define VER_PRERELEASE 0 -#endif - -#ifdef DEBUG -#define VER_DEBUG VS_FF_DEBUG -#else -#define VER_DEBUG 0 -#endif - -// -// Version definitions -// - -#define VERSION_RES_FLAGSMASK 0x0030003FL -#define VERSION_RES_FLAGS (VER_PRIVATEBUILD|VER_PRERELEASE|VER_DEBUG) - -#ifndef VERSION_RES_OS -#define VERSION_RES_OS VOS__WINDOWS32 -#endif - -#ifndef VERSION_RES_TYPE -#define VERSION_RES_TYPE VFT_DLL -#endif - -#ifndef VERSION_RES_SUBTYPE -#define VERSION_RES_SUBTYPE VFT2_UNKNOWN -#endif - -#define VERSION_RES_LANGUAGE 0x409 - -#ifdef UNICODE -#define VERSION_RES_CHARSET 1200 -#else -#define VERSION_RES_CHARSET 1252 -#endif - -#ifndef VERSION_RES_ACTIVEX -#define VERSION_RES_ACTIVEX "Filter dll\0" -#endif - -#ifdef AMOVIE_SELF_REGISTER -#ifndef OLE_SELF_REGISTER -#define OLE_SELF_REGISTER -#endif -#endif - -#ifdef OLE_SELF_REGISTER -#ifdef AMOVIE_SELF_REGISTER -#define VERSION_RES_SELFREGISTER "AM20\0" -#else -#define VERSION_RES_SELFREGISTER "\0" -#endif -#endif - -// -// Version resource -// - -VS_VERSION_INFO VERSIONINFO -FILEVERSION VERSION_RES_MAJOR_VER, VERSION_RES_MINOR_VER, 0, VERSION_RES_BUILD -PRODUCTVERSION VERSION_RES_MAJOR_VER, VERSION_RES_MINOR_VER, 0, VERSION_RES_BUILD -FILEFLAGSMASK VERSION_RES_FLAGSMASK -FILEFLAGS VERSION_RES_FLAGS -FILEOS VERSION_RES_OS -FILETYPE VERSION_RES_TYPE -FILESUBTYPE VERSION_RES_SUBTYPE -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904E4" - BEGIN - VALUE "CompanyName", VERSION_RES_COMPANY_NAME - VALUE "Comment", VERSION_RES_COMMENT - VALUE "FileDescription", VERSION_RES_BIN_DESCRIPTION - VALUE "FileVersion", VERSION_RES_STRING - VALUE "InternalName", VERSION_RES_BIN_NAME - VALUE "LegalCopyright", VERSION_RES_COPYRIGHT - VALUE "OriginalFilename", VERSION_RES_BIN_NAME - VALUE "ProductName", VERSION_RES_PRODUCT_NAME -#ifdef DEBUG - VALUE "ProductVersion", VERSION_RES_STRING_D -#else - VALUE "ProductVersion", VERSION_RES_STRING -#endif - VALUE "ActiveMovie", VERSION_RES_ACTIVEX -#ifdef OLE_SELF_REGISTER - VALUE "OLESelfRegister", VERSION_RES_SELFREGISTER -#endif - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", VERSION_RES_LANGUAGE, VERSION_RES_CHARSET - END -END - -#endif -// _ACTIVEX_RCV_ diff --git a/src/BaseClasses/activex.ver b/src/BaseClasses/activex.ver deleted file mode 100644 index 59943f3cdb..0000000000 --- a/src/BaseClasses/activex.ver +++ /dev/null @@ -1,56 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Activex.ver -// -// Desc: DirectShow base classes - common versioning information for -// ACTIVEX binaries. -// -// Copyright (c) 1996 - 2001, Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef _ACTIVEX_VER_ -#define _ACTIVEX_VER_ - -// NOTE: all string resources that will be used in ACTIVEX.RCV for the -// version resource information *MUST* have an explicit \0 terminator! - -#define VERSION_RES_MAJOR_VER 8 -#define VERSION_RES_MINOR_VER 1 -#define VERSION_RES_BUILD 0 - -#define VERSION_RES_STRING_D "8.10 (Debug)\0" -#define VERSION_RES_STRING "8.10\0" - -#define VERSION_RES_PRODUCT_NAME "DirectX 8.1 Sample\0" -#define VERSION_RES_COMMENT "DirectShow Sample\0" -#define VERSION_RES_COMPANY_NAME "Microsoft Corporation\0" -#define VERSION_RES_COPYRIGHT "Copyright (C) 1992-2001 Microsoft Corporation\0" - -// The following defines are required on a file-by-file basis -// -// #define VERSION_RES_BIN_NAME "sample.ax\0" -// #define VERSION_RES_BIN_DESCRIPTION "Sample Filter\0" -// -// Also required, if you don't want the defaults, are -// -// #define VERSION_RES_ACTIVEX "Filter dll\0" (the default value) -// -// A string defining the type of component. -// -// #define VERSION_RES_TYPE VFT_DLL (default) -// VFT_APP -// VFT_VXD -// VFT_DRV -// VFT_FONT -// VFT_STATIC_LIB -// VFT_UNKNOWN -// -// #define VERSION_RES_SUBTYPE VFT2_UNKNOWN (default) -// VFT2_DRV_INSTALLABLE -// VFT2_DRV_SOUND -// -// -// See winver.h for further details - -#endif - diff --git a/src/BaseClasses/amextra.cpp b/src/BaseClasses/amextra.cpp deleted file mode 100644 index 156bbd3772..0000000000 --- a/src/BaseClasses/amextra.cpp +++ /dev/null @@ -1,111 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMExtra.cpp -// -// Desc: DirectShow base classes - implements CRenderedInputPin class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include // DirectShow base class definitions -#include // Needed for definition of timeGetTime -#include // Standard data type limit definitions -#include // Used for time critical log functions - -#include "amextra.h" - -#pragma warning(disable:4355) - -// Implements CRenderedInputPin class - -CRenderedInputPin::CRenderedInputPin(TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBaseInputPin(pObjectName, pFilter, pLock, phr, pName), - m_bAtEndOfStream(FALSE), - m_bCompleteNotified(FALSE) -{ -} -#ifdef UNICODE -CRenderedInputPin::CRenderedInputPin(CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBaseInputPin(pObjectName, pFilter, pLock, phr, pName), - m_bAtEndOfStream(FALSE), - m_bCompleteNotified(FALSE) -{ -} -#endif - -// Flush end of stream condition - caller should do any -// necessary stream level locking before calling this - -STDMETHODIMP CRenderedInputPin::EndOfStream() -{ - HRESULT hr = CheckStreaming(); - - // Do EC_COMPLETE handling for rendered pins - if (S_OK == hr && !m_bAtEndOfStream) { - m_bAtEndOfStream = TRUE; - FILTER_STATE fs; - EXECUTE_ASSERT(SUCCEEDED(m_pFilter->GetState(0, &fs))); - if (fs == State_Running) { - DoCompleteHandling(); - } - } - return hr; -} - - -// Called to complete the flush - -STDMETHODIMP CRenderedInputPin::EndFlush() -{ - CAutoLock lck(m_pLock); - - // Clean up renderer state - m_bAtEndOfStream = FALSE; - m_bCompleteNotified = FALSE; - - return CBaseInputPin::EndFlush(); -} - - -// Notify of Run() from filter - -HRESULT CRenderedInputPin::Run(REFERENCE_TIME tStart) -{ - UNREFERENCED_PARAMETER(tStart); - m_bCompleteNotified = FALSE; - if (m_bAtEndOfStream) { - DoCompleteHandling(); - } - return S_OK; -} - - -// Clear status on going into paused state - -HRESULT CRenderedInputPin::Active() -{ - m_bAtEndOfStream = FALSE; - m_bCompleteNotified = FALSE; - return CBaseInputPin::Active(); -} - - -// Do stuff to deliver end of stream - -void CRenderedInputPin::DoCompleteHandling() -{ - ASSERT(m_bAtEndOfStream); - if (!m_bCompleteNotified) { - m_bCompleteNotified = TRUE; - m_pFilter->NotifyEvent(EC_COMPLETE, S_OK, (LONG_PTR)(IBaseFilter *)m_pFilter); - } -} - diff --git a/src/BaseClasses/amextra.h b/src/BaseClasses/amextra.h deleted file mode 100644 index b10e22ac41..0000000000 --- a/src/BaseClasses/amextra.h +++ /dev/null @@ -1,56 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMExtra.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __AMEXTRA__ -#define __AMEXTRA__ - -// Simple rendered input pin -// -// NOTE if your filter queues stuff before rendering then it may not be -// appropriate to use this class -// -// In that case queue the end of stream condition until the last sample -// is actually rendered and flush the condition appropriately - -class CRenderedInputPin : public CBaseInputPin -{ -public: - - CRenderedInputPin(TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#ifdef UNICODE - CRenderedInputPin(CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#endif - - // Override methods to track end of stream state - STDMETHODIMP EndOfStream(); - STDMETHODIMP EndFlush(); - - HRESULT Active(); - HRESULT Run(REFERENCE_TIME tStart); - -protected: - - // Member variables to track state - BOOL m_bAtEndOfStream; // Set by EndOfStream - BOOL m_bCompleteNotified; // Set when we notify for EC_COMPLETE - -private: - void DoCompleteHandling(); -}; - -#endif // __AMEXTRA__ - diff --git a/src/BaseClasses/amfilter.cpp b/src/BaseClasses/amfilter.cpp deleted file mode 100644 index 2865bc75d1..0000000000 --- a/src/BaseClasses/amfilter.cpp +++ /dev/null @@ -1,5207 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMFilter.cpp -// -// Desc: DirectShow base classes - implements class hierarchy for streams -// architecture. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -//===================================================================== -//===================================================================== -// The following classes are declared in this header: -// -// -// CBaseMediaFilter Basic IMediaFilter support (abstract class) -// CBaseFilter Support for IBaseFilter (incl. IMediaFilter) -// CEnumPins Enumerate input and output pins -// CEnumMediaTypes Enumerate the preferred pin formats -// CBasePin Abstract base class for IPin interface -// CBaseOutputPin Adds data provider member functions -// CBaseInputPin Implements IMemInputPin interface -// CMediaSample Basic transport unit for IMemInputPin -// CBaseAllocator General list guff for most allocators -// CMemAllocator Implements memory buffer allocation -// -//===================================================================== -//===================================================================== - -#include - - - -//===================================================================== -// Helpers -//===================================================================== -STDAPI CreateMemoryAllocator(IMemAllocator **ppAllocator) -{ - return CoCreateInstance(CLSID_MemoryAllocator, - 0, - CLSCTX_INPROC_SERVER, - IID_IMemAllocator, - (void **)ppAllocator); -} - -// Put this one here rather than in ctlutil.cpp to avoid linking -// anything brought in by ctlutil.cpp -STDAPI CreatePosPassThru( - LPUNKNOWN pAgg, - BOOL bRenderer, - IPin *pPin, - IUnknown **ppPassThru -) -{ - *ppPassThru = NULL; - IUnknown *pUnkSeek; - HRESULT hr = CoCreateInstance(CLSID_SeekingPassThru, - pAgg, - CLSCTX_INPROC_SERVER, - IID_IUnknown, - (void **)&pUnkSeek - ); - if (FAILED(hr)) { - return hr; - } - - ISeekingPassThru *pPassThru; - hr = pUnkSeek->QueryInterface(IID_ISeekingPassThru, (void**)&pPassThru); - if (FAILED(hr)) { - pUnkSeek->Release(); - return hr; - } - hr = pPassThru->Init(bRenderer, pPin); - pPassThru->Release(); - if (FAILED(hr)) { - pUnkSeek->Release(); - return hr; - } - *ppPassThru = pUnkSeek; - return S_OK; -} - - - -#define CONNECT_TRACE_LEVEL 3 - -//===================================================================== -//===================================================================== -// Implements CBaseMediaFilter -//===================================================================== -//===================================================================== - - -/* Constructor */ - -CBaseMediaFilter::CBaseMediaFilter(const TCHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid) : - CUnknown(pName, pUnk), - m_pLock(pLock), - m_clsid(clsid), - m_State(State_Stopped), - m_pClock(NULL) -{ -} - - -/* Destructor */ - -CBaseMediaFilter::~CBaseMediaFilter() -{ - // must be stopped, but can't call Stop here since - // our critsec has been destroyed. - - /* Release any clock we were using */ - - if (m_pClock) { - m_pClock->Release(); - m_pClock = NULL; - } -} - - -/* Override this to say what interfaces we support and where */ - -STDMETHODIMP -CBaseMediaFilter::NonDelegatingQueryInterface( - REFIID riid, - void ** ppv) -{ - if (riid == IID_IMediaFilter) { - return GetInterface((IMediaFilter *) this, ppv); - } else if (riid == IID_IPersist) { - return GetInterface((IPersist *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - -/* Return the filter's clsid */ -STDMETHODIMP -CBaseMediaFilter::GetClassID(CLSID *pClsID) -{ - CheckPointer(pClsID,E_POINTER); - ValidateReadWritePtr(pClsID,sizeof(CLSID)); - *pClsID = m_clsid; - return NOERROR; -} - -/* Override this if your state changes are not done synchronously */ - -STDMETHODIMP -CBaseMediaFilter::GetState(DWORD dwMSecs, FILTER_STATE *State) -{ - UNREFERENCED_PARAMETER(dwMSecs); - CheckPointer(State,E_POINTER); - ValidateReadWritePtr(State,sizeof(FILTER_STATE)); - - *State = m_State; - return S_OK; -} - - -/* Set the clock we will use for synchronisation */ - -STDMETHODIMP -CBaseMediaFilter::SetSyncSource(IReferenceClock *pClock) -{ - CAutoLock cObjectLock(m_pLock); - - // Ensure the new one does not go away - even if the same as the old - if (pClock) { - pClock->AddRef(); - } - - // if we have a clock, release it - if (m_pClock) { - m_pClock->Release(); - } - - // Set the new reference clock (might be NULL) - // Should we query it to ensure it is a clock? Consider for a debug build. - m_pClock = pClock; - - return NOERROR; -} - -/* Return the clock we are using for synchronisation */ -STDMETHODIMP -CBaseMediaFilter::GetSyncSource(IReferenceClock **pClock) -{ - CheckPointer(pClock,E_POINTER); - ValidateReadWritePtr(pClock,sizeof(IReferenceClock *)); - CAutoLock cObjectLock(m_pLock); - - if (m_pClock) { - // returning an interface... addref it... - m_pClock->AddRef(); - } - *pClock = (IReferenceClock*)m_pClock; - return NOERROR; -} - - -/* Put the filter into a stopped state */ - -STDMETHODIMP -CBaseMediaFilter::Stop() -{ - CAutoLock cObjectLock(m_pLock); - - m_State = State_Stopped; - return S_OK; -} - - -/* Put the filter into a paused state */ - -STDMETHODIMP -CBaseMediaFilter::Pause() -{ - CAutoLock cObjectLock(m_pLock); - - m_State = State_Paused; - return S_OK; -} - - -// Put the filter into a running state. - -// The time parameter is the offset to be added to the samples' -// stream time to get the reference time at which they should be presented. -// -// you can either add these two and compare it against the reference clock, -// or you can call CBaseMediaFilter::StreamTime and compare that against -// the sample timestamp. - -STDMETHODIMP -CBaseMediaFilter::Run(REFERENCE_TIME tStart) -{ - CAutoLock cObjectLock(m_pLock); - - // remember the stream time offset - m_tStart = tStart; - - if (m_State == State_Stopped){ - HRESULT hr = Pause(); - - if (FAILED(hr)) { - return hr; - } - } - m_State = State_Running; - return S_OK; -} - - -// -// return the current stream time - samples with start timestamps of this -// time or before should be rendered by now -HRESULT -CBaseMediaFilter::StreamTime(CRefTime& rtStream) -{ - // Caller must lock for synchronization - // We can't grab the filter lock because we want to be able to call - // this from worker threads without deadlocking - - if (m_pClock == NULL) { - return VFW_E_NO_CLOCK; - } - - // get the current reference time - HRESULT hr = m_pClock->GetTime((REFERENCE_TIME*)&rtStream); - if (FAILED(hr)) { - return hr; - } - - // subtract the stream offset to get stream time - rtStream -= m_tStart; - - return S_OK; -} - - -//===================================================================== -//===================================================================== -// Implements CBaseFilter -//===================================================================== -//===================================================================== - - -/* Override this to say what interfaces we support and where */ - -STDMETHODIMP CBaseFilter::NonDelegatingQueryInterface(REFIID riid, - void **ppv) -{ - /* Do we have this interface */ - - if (riid == IID_IBaseFilter) { - return GetInterface((IBaseFilter *) this, ppv); - } else if (riid == IID_IMediaFilter) { - return GetInterface((IMediaFilter *) this, ppv); - } else if (riid == IID_IPersist) { - return GetInterface((IPersist *) this, ppv); - } else if (riid == IID_IAMovieSetup) { - return GetInterface((IAMovieSetup *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - -#ifdef DEBUG -STDMETHODIMP_(ULONG) CBaseFilter::NonDelegatingRelease() -{ - if (m_cRef == 1) { - KASSERT(m_pGraph == NULL); - } - return CUnknown::NonDelegatingRelease(); -} -#endif - - -/* Constructor */ - -CBaseFilter::CBaseFilter(const TCHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid) : - CUnknown( pName, pUnk ), - m_pLock(pLock), - m_clsid(clsid), - m_State(State_Stopped), - m_pClock(NULL), - m_pGraph(NULL), - m_pSink(NULL), - m_pName(NULL), - m_PinVersion(1) -{ - - ASSERT(pLock != NULL); -} - -/* Passes in a redundant HRESULT argument */ - -CBaseFilter::CBaseFilter(TCHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid, - HRESULT *phr) : - CUnknown( pName, pUnk ), - m_pLock(pLock), - m_clsid(clsid), - m_State(State_Stopped), - m_pClock(NULL), - m_pGraph(NULL), - m_pSink(NULL), - m_pName(NULL), - m_PinVersion(1) -{ - - ASSERT(pLock != NULL); - UNREFERENCED_PARAMETER(phr); -} - -#ifdef UNICODE -CBaseFilter::CBaseFilter(const CHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid) : - CUnknown( pName, pUnk ), - m_pLock(pLock), - m_clsid(clsid), - m_State(State_Stopped), - m_pClock(NULL), - m_pGraph(NULL), - m_pSink(NULL), - m_pName(NULL), - m_PinVersion(1) -{ - - ASSERT(pLock != NULL); -} -CBaseFilter::CBaseFilter(CHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid, - HRESULT *phr) : - CUnknown( pName, pUnk ), - m_pLock(pLock), - m_clsid(clsid), - m_State(State_Stopped), - m_pClock(NULL), - m_pGraph(NULL), - m_pSink(NULL), - m_pName(NULL), - m_PinVersion(1) -{ - - ASSERT(pLock != NULL); - UNREFERENCED_PARAMETER(phr); -} -#endif - -/* Destructor */ - -CBaseFilter::~CBaseFilter() -{ - - // NOTE we do NOT hold references on the filtergraph for m_pGraph or m_pSink - // When we did we had the circular reference problem. Nothing would go away. - - delete[] m_pName; - - // must be stopped, but can't call Stop here since - // our critsec has been destroyed. - - /* Release any clock we were using */ - if (m_pClock) { - m_pClock->Release(); - m_pClock = NULL; - } -} - -/* Return the filter's clsid */ -STDMETHODIMP -CBaseFilter::GetClassID(CLSID *pClsID) -{ - CheckPointer(pClsID,E_POINTER); - ValidateReadWritePtr(pClsID,sizeof(CLSID)); - *pClsID = m_clsid; - return NOERROR; -} - -/* Override this if your state changes are not done synchronously */ -STDMETHODIMP -CBaseFilter::GetState(DWORD dwMSecs, FILTER_STATE *State) -{ - UNREFERENCED_PARAMETER(dwMSecs); - CheckPointer(State,E_POINTER); - ValidateReadWritePtr(State,sizeof(FILTER_STATE)); - - *State = m_State; - return S_OK; -} - - -/* Set the clock we will use for synchronisation */ - -STDMETHODIMP -CBaseFilter::SetSyncSource(IReferenceClock *pClock) -{ - CAutoLock cObjectLock(m_pLock); - - // Ensure the new one does not go away - even if the same as the old - if (pClock) { - pClock->AddRef(); - } - - // if we have a clock, release it - if (m_pClock) { - m_pClock->Release(); - } - - // Set the new reference clock (might be NULL) - // Should we query it to ensure it is a clock? Consider for a debug build. - m_pClock = pClock; - - return NOERROR; -} - -/* Return the clock we are using for synchronisation */ -STDMETHODIMP -CBaseFilter::GetSyncSource(IReferenceClock **pClock) -{ - CheckPointer(pClock,E_POINTER); - ValidateReadWritePtr(pClock,sizeof(IReferenceClock *)); - CAutoLock cObjectLock(m_pLock); - - if (m_pClock) { - // returning an interface... addref it... - m_pClock->AddRef(); - } - *pClock = (IReferenceClock*)m_pClock; - return NOERROR; -} - - - -// override CBaseMediaFilter Stop method, to deactivate any pins this -// filter has. -STDMETHODIMP -CBaseFilter::Stop() -{ - CAutoLock cObjectLock(m_pLock); - HRESULT hr = NOERROR; - - // notify all pins of the state change - if (m_State != State_Stopped) { - int cPins = GetPinCount(); - for (int c = 0; c < cPins; c++) { - - CBasePin *pPin = GetPin(c); - - // Disconnected pins are not activated - this saves pins worrying - // about this state themselves. We ignore the return code to make - // sure everyone is inactivated regardless. The base input pin - // class can return an error if it has no allocator but Stop can - // be used to resync the graph state after something has gone bad - - if (pPin->IsConnected()) { - HRESULT hrTmp = pPin->Inactive(); - if (FAILED(hrTmp) && SUCCEEDED(hr)) { - hr = hrTmp; - } - } - } - } - - - m_State = State_Stopped; - return hr; -} - - -// override CBaseMediaFilter Pause method to activate any pins -// this filter has (also called from Run) - -STDMETHODIMP -CBaseFilter::Pause() -{ - CAutoLock cObjectLock(m_pLock); - - // notify all pins of the change to active state - if (m_State == State_Stopped) { - int cPins = GetPinCount(); - for (int c = 0; c < cPins; c++) { - - CBasePin *pPin = GetPin(c); - - // Disconnected pins are not activated - this saves pins - // worrying about this state themselves - - if (pPin->IsConnected()) { - HRESULT hr = pPin->Active(); - if (FAILED(hr)) { - return hr; - } - } - } - } - - - - m_State = State_Paused; - return S_OK; -} - -// Put the filter into a running state. - -// The time parameter is the offset to be added to the samples' -// stream time to get the reference time at which they should be presented. -// -// you can either add these two and compare it against the reference clock, -// or you can call CBaseFilter::StreamTime and compare that against -// the sample timestamp. - -STDMETHODIMP -CBaseFilter::Run(REFERENCE_TIME tStart) -{ - CAutoLock cObjectLock(m_pLock); - - // remember the stream time offset - m_tStart = tStart; - - if (m_State == State_Stopped){ - HRESULT hr = Pause(); - - if (FAILED(hr)) { - return hr; - } - } - // notify all pins of the change to active state - if (m_State != State_Running) { - int cPins = GetPinCount(); - for (int c = 0; c < cPins; c++) { - - CBasePin *pPin = GetPin(c); - - // Disconnected pins are not activated - this saves pins - // worrying about this state themselves - - if (pPin->IsConnected()) { - HRESULT hr = pPin->Run(tStart); - if (FAILED(hr)) { - return hr; - } - } - } - } - - - m_State = State_Running; - return S_OK; -} - -// -// return the current stream time - samples with start timestamps of this -// time or before should be rendered by now -HRESULT -CBaseFilter::StreamTime(CRefTime& rtStream) -{ - // Caller must lock for synchronization - // We can't grab the filter lock because we want to be able to call - // this from worker threads without deadlocking - - if (m_pClock == NULL) { - return VFW_E_NO_CLOCK; - } - - // get the current reference time - HRESULT hr = m_pClock->GetTime((REFERENCE_TIME*)&rtStream); - if (FAILED(hr)) { - return hr; - } - - // subtract the stream offset to get stream time - rtStream -= m_tStart; - - return S_OK; -} - - -/* Create an enumerator for the pins attached to this filter */ - -STDMETHODIMP -CBaseFilter::EnumPins(IEnumPins **ppEnum) -{ - CheckPointer(ppEnum,E_POINTER); - ValidateReadWritePtr(ppEnum,sizeof(IEnumPins *)); - - /* Create a new ref counted enumerator */ - - *ppEnum = new CEnumPins(this, - NULL); - - return *ppEnum == NULL ? E_OUTOFMEMORY : NOERROR; -} - - -// default behaviour of FindPin is to assume pins are named -// by their pin names -STDMETHODIMP -CBaseFilter::FindPin( - LPCWSTR Id, - IPin ** ppPin -) -{ - CheckPointer(ppPin,E_POINTER); - ValidateReadWritePtr(ppPin,sizeof(IPin *)); - - // We're going to search the pin list so maintain integrity - CAutoLock lck(m_pLock); - int iCount = GetPinCount(); - for (int i = 0; i < iCount; i++) { - CBasePin *pPin = GetPin(i); - ASSERT(pPin != NULL); - - if (0 == lstrcmpW(pPin->Name(), Id)) { - // Found one that matches - // - // AddRef() and return it - *ppPin = pPin; - pPin->AddRef(); - return S_OK; - } - } - *ppPin = NULL; - return VFW_E_NOT_FOUND; -} - -/* Return information about this filter */ - -STDMETHODIMP -CBaseFilter::QueryFilterInfo(FILTER_INFO * pInfo) -{ - CheckPointer(pInfo,E_POINTER); - ValidateReadWritePtr(pInfo,sizeof(FILTER_INFO)); - - if (m_pName) { - lstrcpynW(pInfo->achName, m_pName, sizeof(pInfo->achName)/sizeof(WCHAR)); - } else { - pInfo->achName[0] = L'\0'; - } - pInfo->pGraph = m_pGraph; - if (m_pGraph) - m_pGraph->AddRef(); - return NOERROR; -} - - -/* Provide the filter with a filter graph */ - -STDMETHODIMP -CBaseFilter::JoinFilterGraph( - IFilterGraph * pGraph, - LPCWSTR pName) -{ - CAutoLock cObjectLock(m_pLock); - - // NOTE: we no longer hold references on the graph (m_pGraph, m_pSink) - - m_pGraph = pGraph; - if (m_pGraph) { - HRESULT hr = m_pGraph->QueryInterface(IID_IMediaEventSink, - (void**) &m_pSink); - if (FAILED(hr)) { - ASSERT(m_pSink == NULL); - } - else m_pSink->Release(); // we do NOT keep a reference on it. - } else { - // if graph pointer is null, then we should - // also release the IMediaEventSink on the same object - we don't - // refcount it, so just set it to null - m_pSink = NULL; - } - - - if (m_pName) { - delete[] m_pName; - m_pName = NULL; - } - - if (pName) { - DWORD nameLen = lstrlenW(pName)+1; - m_pName = new WCHAR[nameLen]; - if (m_pName) { - CopyMemory(m_pName, pName, nameLen*sizeof(WCHAR)); - } else { - // !!! error here? - ASSERT(FALSE); - } - } - - - return NOERROR; -} - - -// return a Vendor information string. Optional - may return E_NOTIMPL. -// memory returned should be freed using CoTaskMemFree -// default implementation returns E_NOTIMPL -STDMETHODIMP -CBaseFilter::QueryVendorInfo( - LPWSTR* pVendorInfo) -{ - UNREFERENCED_PARAMETER(pVendorInfo); - return E_NOTIMPL; -} - - -// send an event notification to the filter graph if we know about it. -// returns S_OK if delivered, S_FALSE if the filter graph does not sink -// events, or an error otherwise. -HRESULT -CBaseFilter::NotifyEvent( - long EventCode, - LONG_PTR EventParam1, - LONG_PTR EventParam2) -{ - // Snapshot so we don't have to lock up - IMediaEventSink *pSink = m_pSink; - if (pSink) { - if (EC_COMPLETE == EventCode) { - EventParam2 = (LONG_PTR)(IBaseFilter*)this; - } - - return pSink->Notify(EventCode, EventParam1, EventParam2); - } else { - return E_NOTIMPL; - } -} - -// Request reconnect -// pPin is the pin to reconnect -// pmt is the type to reconnect with - can be NULL -// Calls ReconnectEx on the filter graph -HRESULT -CBaseFilter::ReconnectPin( - IPin *pPin, - AM_MEDIA_TYPE const *pmt -) -{ - IFilterGraph2 *pGraph2; - if (m_pGraph != NULL) { - HRESULT hr = m_pGraph->QueryInterface(IID_IFilterGraph2, (void **)&pGraph2); - if (SUCCEEDED(hr)) { - hr = pGraph2->ReconnectEx(pPin, pmt); - pGraph2->Release(); - return hr; - } else { - return m_pGraph->Reconnect(pPin); - } - } else { - return E_NOINTERFACE; - } -} - - - -/* This is the same idea as the media type version does for type enumeration - on pins but for the list of pins available. So if the list of pins you - provide changes dynamically then either override this virtual function - to provide the version number, or more simply call IncrementPinVersion */ - -LONG CBaseFilter::GetPinVersion() -{ - return m_PinVersion; -} - - -/* Increment the current pin version cookie */ - -void CBaseFilter::IncrementPinVersion() -{ - InterlockedIncrement(&m_PinVersion); -} - -/* register filter */ - -STDMETHODIMP CBaseFilter::Register() -{ - // get setup data, if it exists - // - LPAMOVIESETUP_FILTER psetupdata = GetSetupData(); - - // check we've got data - // - if( NULL == psetupdata ) return S_FALSE; - - // init is ref counted so call just in case - // we're being called cold. - // - HRESULT hr = CoInitialize( (LPVOID)NULL ); - ASSERT( SUCCEEDED(hr) ); - - // get hold of IFilterMapper - // - IFilterMapper *pIFM; - hr = CoCreateInstance( CLSID_FilterMapper - , NULL - , CLSCTX_INPROC_SERVER - , IID_IFilterMapper - , (void **)&pIFM ); - if( SUCCEEDED(hr) ) - { - hr = AMovieSetupRegisterFilter( psetupdata, pIFM, TRUE ); - pIFM->Release(); - } - - // and clear up - // - CoFreeUnusedLibraries(); - CoUninitialize(); - - return NOERROR; -} - - -/* unregister filter */ - -STDMETHODIMP CBaseFilter::Unregister() -{ - // get setup data, if it exists - // - LPAMOVIESETUP_FILTER psetupdata = GetSetupData(); - - // check we've got data - // - if( NULL == psetupdata ) return S_FALSE; - - // OLE init is ref counted so call - // just in case we're being called cold. - // - HRESULT hr = CoInitialize( (LPVOID)NULL ); - ASSERT( SUCCEEDED(hr) ); - - // get hold of IFilterMapper - // - IFilterMapper *pIFM; - hr = CoCreateInstance( CLSID_FilterMapper - , NULL - , CLSCTX_INPROC_SERVER - , IID_IFilterMapper - , (void **)&pIFM ); - if( SUCCEEDED(hr) ) - { - hr = AMovieSetupRegisterFilter( psetupdata, pIFM, FALSE ); - - // release interface - // - pIFM->Release(); - } - - // clear up - // - CoFreeUnusedLibraries(); - CoUninitialize(); - - // handle one acceptable "error" - that - // of filter not being registered! - // (couldn't find a suitable #define'd - // name for the error!) - // - if( 0x80070002 == hr) - return NOERROR; - else - return hr; -} - - -//===================================================================== -//===================================================================== -// Implements CEnumPins -//===================================================================== -//===================================================================== - - -CEnumPins::CEnumPins(CBaseFilter *pFilter, - CEnumPins *pEnumPins) : - m_Position(0), - m_PinCount(0), - m_pFilter(pFilter), - m_cRef(1), // Already ref counted - m_PinCache(NAME("Pin Cache")) -{ - -#ifdef DEBUG - m_dwCookie = DbgRegisterObjectCreation("CEnumPins", 0); -#endif - - /* We must be owned by a filter derived from CBaseFilter */ - - ASSERT(pFilter != NULL); - - /* Hold a reference count on our filter */ - m_pFilter->AddRef(); - - /* Are we creating a new enumerator */ - - if (pEnumPins == NULL) { - m_Version = m_pFilter->GetPinVersion(); - m_PinCount = m_pFilter->GetPinCount(); - } else { - ASSERT(m_Position <= m_PinCount); - m_Position = pEnumPins->m_Position; - m_PinCount = pEnumPins->m_PinCount; - m_Version = pEnumPins->m_Version; - m_PinCache.AddTail(&(pEnumPins->m_PinCache)); - } -} - - -/* Destructor releases the reference count on our filter NOTE since we hold - a reference count on the filter who created us we know it is safe to - release it, no access can be made to it afterwards though as we have just - caused the last reference count to go and the object to be deleted */ - -CEnumPins::~CEnumPins() -{ - m_pFilter->Release(); - -#ifdef DEBUG - DbgRegisterObjectDestruction(m_dwCookie); -#endif -} - - -/* Override this to say what interfaces we support where */ - -STDMETHODIMP -CEnumPins::QueryInterface(REFIID riid,void **ppv) -{ - CheckPointer(ppv, E_POINTER); - - /* Do we have this interface */ - - if (riid == IID_IEnumPins || riid == IID_IUnknown) { - return GetInterface((IEnumPins *) this, ppv); - } else { - *ppv = NULL; - return E_NOINTERFACE; - } -} - -STDMETHODIMP_(ULONG) -CEnumPins::AddRef() -{ - return InterlockedIncrement(&m_cRef); -} - -STDMETHODIMP_(ULONG) -CEnumPins::Release() -{ - ULONG cRef = InterlockedDecrement(&m_cRef); - if (cRef == 0) { - delete this; - } - return cRef; -} - -/* One of an enumerator's basic member functions allows us to create a cloned - interface that initially has the same state. Since we are taking a snapshot - of an object (current position and all) we must lock access at the start */ - -STDMETHODIMP -CEnumPins::Clone(IEnumPins **ppEnum) -{ - CheckPointer(ppEnum,E_POINTER); - ValidateReadWritePtr(ppEnum,sizeof(IEnumPins *)); - HRESULT hr = NOERROR; - - /* Check we are still in sync with the filter */ - if (AreWeOutOfSync() == TRUE) { - *ppEnum = NULL; - hr = VFW_E_ENUM_OUT_OF_SYNC; - } else { - - *ppEnum = new CEnumPins(m_pFilter, - this); - if (*ppEnum == NULL) { - hr = E_OUTOFMEMORY; - } - } - return hr; -} - - -/* Return the next pin after the current position */ - -STDMETHODIMP -CEnumPins::Next(ULONG cPins, // place this many pins... - IPin **ppPins, // ...in this array - ULONG *pcFetched) // actual count passed returned here -{ - CheckPointer(ppPins,E_POINTER); - ValidateReadWritePtr(ppPins,cPins * sizeof(IPin *)); - - ASSERT(ppPins); - - if (pcFetched!=NULL) { - ValidateWritePtr(pcFetched, sizeof(ULONG)); - *pcFetched = 0; // default unless we succeed - } - // now check that the parameter is valid - else if (cPins>1) { // pcFetched == NULL - return E_INVALIDARG; - } - ULONG cFetched = 0; // increment as we get each one. - - /* Check we are still in sync with the filter */ - if (AreWeOutOfSync() == TRUE) { - // If we are out of sync, we should refresh the enumerator. - // This will reset the position and update the other members, but - // will not clear cache of pins we have already returned. - Refresh(); - } - - /* Calculate the number of available pins */ - - int cRealPins = min(m_PinCount - m_Position, (int) cPins); - if (cRealPins == 0) { - return S_FALSE; - } - - /* Return each pin interface NOTE GetPin returns CBasePin * not addrefed - so we must QI for the IPin (which increments its reference count) - If while we are retrieving a pin from the filter an error occurs we - assume that our internal state is stale with respect to the filter - (for example someone has deleted a pin) so we - return VFW_E_ENUM_OUT_OF_SYNC */ - - while (cRealPins && (m_PinCount - m_Position)) { - - /* Get the next pin object from the filter */ - - CBasePin *pPin = m_pFilter->GetPin(m_Position++); - if (pPin == NULL) { - // If this happend, and it's not the first time through, then we've got a problem, - // since we should really go back and release the iPins, which we have previously - // AddRef'ed. - ASSERT( cFetched==0 ); - return VFW_E_ENUM_OUT_OF_SYNC; - } - - /* We only want to return this pin, if it is not in our cache */ - if (0 == m_PinCache.Find(pPin)) - { - /* From the object get an IPin interface */ - - *ppPins = pPin; - pPin->AddRef(); - - cFetched++; - ppPins++; - - m_PinCache.AddTail(pPin); - - cRealPins--; - - } - } - - if (pcFetched!=NULL) { - *pcFetched = cFetched; - } - - return (cPins==cFetched ? NOERROR : S_FALSE); -} - - -/* Skip over one or more entries in the enumerator */ - -STDMETHODIMP -CEnumPins::Skip(ULONG cPins) -{ - /* Check we are still in sync with the filter */ - if (AreWeOutOfSync() == TRUE) { - return VFW_E_ENUM_OUT_OF_SYNC; - } - - /* Work out how many pins are left to skip over */ - /* We could position at the end if we are asked to skip too many... */ - /* ..which would match the base implementation for CEnumMediaTypes::Skip */ - - ULONG PinsLeft = m_PinCount - m_Position; - if (cPins > PinsLeft) { - return S_FALSE; - } - m_Position += cPins; - return NOERROR; -} - - -/* Set the current position back to the start */ -/* Reset has 4 simple steps: - * - * Set position to head of list - * Sync enumerator with object being enumerated - * Clear the cache of pins already returned - * return S_OK - */ - -STDMETHODIMP -CEnumPins::Reset() -{ - m_Version = m_pFilter->GetPinVersion(); - m_PinCount = m_pFilter->GetPinCount(); - - m_Position = 0; - - // Clear the cache - m_PinCache.RemoveAll(); - - return S_OK; -} - - -/* Set the current position back to the start */ -/* Refresh has 3 simple steps: - * - * Set position to head of list - * Sync enumerator with object being enumerated - * return S_OK - */ - -STDMETHODIMP -CEnumPins::Refresh() -{ - m_Version = m_pFilter->GetPinVersion(); - m_PinCount = m_pFilter->GetPinCount(); - - m_Position = 0; - return S_OK; -} - - -//===================================================================== -//===================================================================== -// Implements CEnumMediaTypes -//===================================================================== -//===================================================================== - - -CEnumMediaTypes::CEnumMediaTypes(CBasePin *pPin, - CEnumMediaTypes *pEnumMediaTypes) : - m_Position(0), - m_pPin(pPin), - m_cRef(1) -{ - -#ifdef DEBUG - m_dwCookie = DbgRegisterObjectCreation("CEnumMediaTypes", 0); -#endif - - /* We must be owned by a pin derived from CBasePin */ - - ASSERT(pPin != NULL); - - /* Hold a reference count on our pin */ - m_pPin->AddRef(); - - /* Are we creating a new enumerator */ - - if (pEnumMediaTypes == NULL) { - m_Version = m_pPin->GetMediaTypeVersion(); - return; - } - - m_Position = pEnumMediaTypes->m_Position; - m_Version = pEnumMediaTypes->m_Version; -} - - -/* Destructor releases the reference count on our base pin. NOTE since we hold - a reference count on the pin who created us we know it is safe to release - it, no access can be made to it afterwards though as we might have just - caused the last reference count to go and the object to be deleted */ - -CEnumMediaTypes::~CEnumMediaTypes() -{ -#ifdef DEBUG - DbgRegisterObjectDestruction(m_dwCookie); -#endif - m_pPin->Release(); -} - - -/* Override this to say what interfaces we support where */ - -STDMETHODIMP -CEnumMediaTypes::QueryInterface(REFIID riid,void **ppv) -{ - CheckPointer(ppv, E_POINTER); - - /* Do we have this interface */ - - if (riid == IID_IEnumMediaTypes || riid == IID_IUnknown) { - return GetInterface((IEnumMediaTypes *) this, ppv); - } else { - *ppv = NULL; - return E_NOINTERFACE; - } -} - -STDMETHODIMP_(ULONG) -CEnumMediaTypes::AddRef() -{ - return InterlockedIncrement(&m_cRef); -} - -STDMETHODIMP_(ULONG) -CEnumMediaTypes::Release() -{ - ULONG cRef = InterlockedDecrement(&m_cRef); - if (cRef == 0) { - delete this; - } - return cRef; -} - -/* One of an enumerator's basic member functions allows us to create a cloned - interface that initially has the same state. Since we are taking a snapshot - of an object (current position and all) we must lock access at the start */ - -STDMETHODIMP -CEnumMediaTypes::Clone(IEnumMediaTypes **ppEnum) -{ - CheckPointer(ppEnum,E_POINTER); - ValidateReadWritePtr(ppEnum,sizeof(IEnumMediaTypes *)); - HRESULT hr = NOERROR; - - /* Check we are still in sync with the pin */ - if (AreWeOutOfSync() == TRUE) { - *ppEnum = NULL; - hr = VFW_E_ENUM_OUT_OF_SYNC; - } else { - - *ppEnum = new CEnumMediaTypes(m_pPin, - this); - - if (*ppEnum == NULL) { - hr = E_OUTOFMEMORY; - } - } - return hr; -} - - -/* Enumerate the next pin(s) after the current position. The client using this - interface passes in a pointer to an array of pointers each of which will - be filled in with a pointer to a fully initialised media type format - Return NOERROR if it all works, - S_FALSE if fewer than cMediaTypes were enumerated. - VFW_E_ENUM_OUT_OF_SYNC if the enumerator has been broken by - state changes in the filter - The actual count always correctly reflects the number of types in the array. -*/ - -STDMETHODIMP -CEnumMediaTypes::Next(ULONG cMediaTypes, // place this many types... - AM_MEDIA_TYPE **ppMediaTypes, // ...in this array - ULONG *pcFetched) // actual count passed -{ - CheckPointer(ppMediaTypes,E_POINTER); - ValidateReadWritePtr(ppMediaTypes,cMediaTypes * sizeof(AM_MEDIA_TYPE *)); - /* Check we are still in sync with the pin */ - if (AreWeOutOfSync() == TRUE) { - return VFW_E_ENUM_OUT_OF_SYNC; - } - - if (pcFetched!=NULL) { - ValidateWritePtr(pcFetched, sizeof(ULONG)); - *pcFetched = 0; // default unless we succeed - } - // now check that the parameter is valid - else if (cMediaTypes>1) { // pcFetched == NULL - return E_INVALIDARG; - } - ULONG cFetched = 0; // increment as we get each one. - - /* Return each media type by asking the filter for them in turn - If we - have an error code retured to us while we are retrieving a media type - we assume that our internal state is stale with respect to the filter - (for example the window size changing) so we return - VFW_E_ENUM_OUT_OF_SYNC */ - - while (cMediaTypes) { - - CMediaType cmt; - - HRESULT hr = m_pPin->GetMediaType(m_Position++, &cmt); - if (S_OK != hr) { - break; - } - - /* We now have a CMediaType object that contains the next media type - but when we assign it to the array position we CANNOT just assign - the AM_MEDIA_TYPE structure because as soon as the object goes out of - scope it will delete the memory we have just copied. The function - we use is CreateMediaType which allocates a task memory block */ - - /* Transfer across the format block manually to save an allocate - and free on the format block and generally go faster */ - - *ppMediaTypes = (AM_MEDIA_TYPE *)CoTaskMemAlloc(sizeof(AM_MEDIA_TYPE)); - if (*ppMediaTypes == NULL) { - break; - } - - /* Do a regular copy */ - **ppMediaTypes = (AM_MEDIA_TYPE)cmt; - - /* Make sure the destructor doesn't free these */ - cmt.pbFormat = NULL; - cmt.cbFormat = NULL; - cmt.pUnk = NULL; - - - ppMediaTypes++; - cFetched++; - cMediaTypes--; - } - - if (pcFetched!=NULL) { - *pcFetched = cFetched; - } - - return ( cMediaTypes==0 ? NOERROR : S_FALSE ); -} - - -/* Skip over one or more entries in the enumerator */ - -STDMETHODIMP -CEnumMediaTypes::Skip(ULONG cMediaTypes) -{ - // If we're skipping 0 elements we're guaranteed to skip the - // correct number of elements - if (cMediaTypes == 0) { - return S_OK; - } - - /* Check we are still in sync with the pin */ - if (AreWeOutOfSync() == TRUE) { - return VFW_E_ENUM_OUT_OF_SYNC; - } - - m_Position += cMediaTypes; - - /* See if we're over the end */ - CMediaType cmt; - return S_OK == m_pPin->GetMediaType(m_Position - 1, &cmt) ? S_OK : S_FALSE; -} - - -/* Set the current position back to the start */ -/* Reset has 3 simple steps: - * - * set position to head of list - * sync enumerator with object being enumerated - * return S_OK - */ - -STDMETHODIMP -CEnumMediaTypes::Reset() - -{ - m_Position = 0; - - // Bring the enumerator back into step with the current state. This - // may be a noop but ensures that the enumerator will be valid on the - // next call. - m_Version = m_pPin->GetMediaTypeVersion(); - return NOERROR; -} - - -//===================================================================== -//===================================================================== -// Implements CBasePin -//===================================================================== -//===================================================================== - - -/* NOTE The implementation of this class calls the CUnknown constructor with - a NULL outer unknown pointer. This has the effect of making us a self - contained class, ie any QueryInterface, AddRef or Release calls will be - routed to the class's NonDelegatingUnknown methods. You will typically - find that the classes that do this then override one or more of these - virtual functions to provide more specialised behaviour. A good example - of this is where a class wants to keep the QueryInterface internal but - still wants its lifetime controlled by the external object */ - -/* Constructor */ - -CBasePin::CBasePin(TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName, - PIN_DIRECTION dir) : - CUnknown( pObjectName, NULL ), - m_pFilter(pFilter), - m_pLock(pLock), - m_pName(NULL), - m_Connected(NULL), - m_dir(dir), - m_bRunTimeError(FALSE), - m_pQSink(NULL), - m_TypeVersion(1), - m_tStart(), - m_tStop(MAX_TIME), - m_bCanReconnectWhenActive(false), - m_bTryMyTypesFirst(false), - m_dRate(1.0) -{ - /* WARNING - pFilter is often not a properly constituted object at - this state (in particular QueryInterface may not work) - this - is because its owner is often its containing object and we - have been called from the containing object's constructor so - the filter's owner has not yet had its CUnknown constructor - called - */ - - ASSERT(pFilter != NULL); - ASSERT(pLock != NULL); - - if (pName) { - DWORD nameLen = lstrlenW(pName)+1; - m_pName = new WCHAR[nameLen]; - if (m_pName) { - CopyMemory(m_pName, pName, nameLen*sizeof(WCHAR)); - } - } - -#ifdef DEBUG - m_cRef = 0; -#endif -} - -#ifdef UNICODE -CBasePin::CBasePin(CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName, - PIN_DIRECTION dir) : - CUnknown( pObjectName, NULL ), - m_pFilter(pFilter), - m_pLock(pLock), - m_pName(NULL), - m_Connected(NULL), - m_dir(dir), - m_bRunTimeError(FALSE), - m_pQSink(NULL), - m_TypeVersion(1), - m_tStart(), - m_tStop(MAX_TIME), - m_bCanReconnectWhenActive(false), - m_bTryMyTypesFirst(false), - m_dRate(1.0) -{ - /* WARNING - pFilter is often not a properly constituted object at - this state (in particular QueryInterface may not work) - this - is because its owner is often its containing object and we - have been called from the containing object's constructor so - the filter's owner has not yet had its CUnknown constructor - called - */ - - ASSERT(pFilter != NULL); - ASSERT(pLock != NULL); - - if (pName) { - DWORD nameLen = lstrlenW(pName)+1; - m_pName = new WCHAR[nameLen]; - if (m_pName) { - CopyMemory(m_pName, pName, nameLen*sizeof(WCHAR)); - } - } - -#ifdef DEBUG - m_cRef = 0; -#endif -} -#endif - -/* Destructor since a connected pin holds a reference count on us there is - no way that we can be deleted unless we are not currently connected */ - -CBasePin::~CBasePin() -{ - - // We don't call disconnect because if the filter is going away - // all the pins must have a reference count of zero so they must - // have been disconnected anyway - (but check the assumption) - ASSERT(m_Connected == FALSE); - - delete[] m_pName; - - // check the internal reference count is consistent - ASSERT(m_cRef == 0); -} - - -/* Override this to say what interfaces we support and where */ - -STDMETHODIMP -CBasePin::NonDelegatingQueryInterface(REFIID riid, void ** ppv) -{ - /* Do we have this interface */ - - if (riid == IID_IPin) { - return GetInterface((IPin *) this, ppv); - } else if (riid == IID_IQualityControl) { - return GetInterface((IQualityControl *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -/* Override to increment the owning filter's reference count */ - -STDMETHODIMP_(ULONG) -CBasePin::NonDelegatingAddRef() -{ - ASSERT(InterlockedIncrement(&m_cRef) > 0); - return m_pFilter->AddRef(); -} - - -/* Override to decrement the owning filter's reference count */ - -STDMETHODIMP_(ULONG) -CBasePin::NonDelegatingRelease() -{ - ASSERT(InterlockedDecrement(&m_cRef) >= 0); - return m_pFilter->Release(); -} - - -/* Displays pin connection information */ - -#ifdef DEBUG -void -CBasePin::DisplayPinInfo(IPin *pReceivePin) -{ - - if (DbgCheckModuleLevel(LOG_TRACE, CONNECT_TRACE_LEVEL)) { - PIN_INFO ConnectPinInfo; - PIN_INFO ReceivePinInfo; - - if (FAILED(QueryPinInfo(&ConnectPinInfo))) { - lstrcpyW(ConnectPinInfo.achName, L"Bad Pin"); - } else { - QueryPinInfoReleaseFilter(ConnectPinInfo); - } - - if (FAILED(pReceivePin->QueryPinInfo(&ReceivePinInfo))) { - lstrcpyW(ReceivePinInfo.achName, L"Bad Pin"); - } else { - QueryPinInfoReleaseFilter(ReceivePinInfo); - } - - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Trying to connect Pins :"))); - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT(" <%ls>"), ConnectPinInfo.achName)); - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT(" <%ls>"), ReceivePinInfo.achName)); - } -} -#endif - - -/* Displays general information on the pin media type */ - -#ifdef DEBUG -void CBasePin::DisplayTypeInfo(IPin *pPin, const CMediaType *pmt) -{ - UNREFERENCED_PARAMETER(pPin); - if (DbgCheckModuleLevel(LOG_TRACE, CONNECT_TRACE_LEVEL)) { - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Trying media type:"))); - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT(" major type: %hs"), - GuidNames[*pmt->Type()])); - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT(" sub type : %hs"), - GuidNames[*pmt->Subtype()])); - } -} -#endif - -/* Asked to connect to a pin. A pin is always attached to an owning filter - object so we always delegate our locking to that object. We first of all - retrieve a media type enumerator for the input pin and see if we accept - any of the formats that it would ideally like, failing that we retrieve - our enumerator and see if it will accept any of our preferred types */ - -STDMETHODIMP -CBasePin::Connect( - IPin * pReceivePin, - const AM_MEDIA_TYPE *pmt // optional media type -) -{ - CheckPointer(pReceivePin,E_POINTER); - ValidateReadPtr(pReceivePin,sizeof(IPin)); - CAutoLock cObjectLock(m_pLock); - DisplayPinInfo(pReceivePin); - - /* See if we are already connected */ - - if (m_Connected) { - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Already connected"))); - return VFW_E_ALREADY_CONNECTED; - } - - /* See if the filter is active */ - if (!IsStopped() && !m_bCanReconnectWhenActive) { - return VFW_E_NOT_STOPPED; - } - - - // Find a mutually agreeable media type - - // Pass in the template media type. If this is partially specified, - // each of the enumerated media types will need to be checked against - // it. If it is non-null and fully specified, we will just try to connect - // with this. - - const CMediaType * ptype = (CMediaType*)pmt; - HRESULT hr = AgreeMediaType(pReceivePin, ptype); - if (FAILED(hr)) { - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Failed to agree type"))); - - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - - return hr; - } - - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Connection succeeded"))); - - - return NOERROR; -} - -// given a specific media type, attempt a connection (includes -// checking that the type is acceptable to this pin) -HRESULT -CBasePin::AttemptConnection( - IPin* pReceivePin, // connect to this pin - const CMediaType* pmt // using this type -) -{ - // The caller should hold the filter lock becasue this function - // uses m_Connected. The caller should also hold the filter lock - // because this function calls SetMediaType(), IsStopped() and - // CompleteConnect(). - ASSERT(CritCheckIn(m_pLock)); - - // Check that the connection is valid -- need to do this for every - // connect attempt since BreakConnect will undo it. - HRESULT hr = CheckConnect(pReceivePin); - if (FAILED(hr)) { - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("CheckConnect failed"))); - - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - return hr; - } - - DisplayTypeInfo(pReceivePin, pmt); - - /* Check we will accept this media type */ - - hr = CheckMediaType(pmt); - if (hr == NOERROR) { - - /* Make ourselves look connected otherwise ReceiveConnection - may not be able to complete the connection - */ - m_Connected = pReceivePin; - m_Connected->AddRef(); - hr = SetMediaType(pmt); - if (SUCCEEDED(hr)) { - /* See if the other pin will accept this type */ - - hr = pReceivePin->ReceiveConnection((IPin *)this, pmt); - if (SUCCEEDED(hr)) { - /* Complete the connection */ - - hr = CompleteConnect(pReceivePin); - if (SUCCEEDED(hr)) { - return hr; - } else { - DbgLog((LOG_TRACE, - CONNECT_TRACE_LEVEL, - TEXT("Failed to complete connection"))); - pReceivePin->Disconnect(); - } - } - } - } else { - // we cannot use this media type - - // return a specific media type error if there is one - // or map a general failure code to something more helpful - // (in particular S_FALSE gets changed to an error code) - if (SUCCEEDED(hr) || - (hr == E_FAIL) || - (hr == E_INVALIDARG)) { - hr = VFW_E_TYPE_NOT_ACCEPTED; - } - } - - // BreakConnect and release any connection here in case CheckMediaType - // failed, or if we set anything up during a call back during - // ReceiveConnection. - - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - /* If failed then undo our state */ - if (m_Connected) { - m_Connected->Release(); - m_Connected = NULL; - } - - return hr; -} - -/* Given an enumerator we cycle through all the media types it proposes and - firstly suggest them to our derived pin class and if that succeeds try - them with the pin in a ReceiveConnection call. This means that if our pin - proposes a media type we still check in here that we can support it. This - is deliberate so that in simple cases the enumerator can hold all of the - media types even if some of them are not really currently available */ - -HRESULT CBasePin::TryMediaTypes( - IPin *pReceivePin, - const CMediaType *pmt, - IEnumMediaTypes *pEnum) -{ - /* Reset the current enumerator position */ - - HRESULT hr = pEnum->Reset(); - if (FAILED(hr)) { - return hr; - } - - CMediaType *pMediaType = NULL; - ULONG ulMediaCount = 0; - - // attempt to remember a specific error code if there is one - HRESULT hrFailure = S_OK; - - for (;;) { - - /* Retrieve the next media type NOTE each time round the loop the - enumerator interface will allocate another AM_MEDIA_TYPE structure - If we are successful then we copy it into our output object, if - not then we must delete the memory allocated before returning */ - - hr = pEnum->Next(1, (AM_MEDIA_TYPE**)&pMediaType,&ulMediaCount); - if (hr != S_OK) { - if (S_OK == hrFailure) { - hrFailure = VFW_E_NO_ACCEPTABLE_TYPES; - } - return hrFailure; - } - - - ASSERT(ulMediaCount == 1); - ASSERT(pMediaType); - - // check that this matches the partial type (if any) - - if ((pmt == NULL) || - pMediaType->MatchesPartial(pmt)) { - - hr = AttemptConnection(pReceivePin, pMediaType); - - // attempt to remember a specific error code - if (FAILED(hr) && - SUCCEEDED(hrFailure) && - (hr != E_FAIL) && - (hr != E_INVALIDARG) && - (hr != VFW_E_TYPE_NOT_ACCEPTED)) { - hrFailure = hr; - } - } else { - hr = VFW_E_NO_ACCEPTABLE_TYPES; - } - - DeleteMediaType(pMediaType); - - if (S_OK == hr) { - return hr; - } - } -} - - -/* This is called to make the connection, including the taask of finding - a media type for the pin connection. pmt is the proposed media type - from the Connect call: if this is fully specified, we will try that. - Otherwise we enumerate and try all the input pin's types first and - if that fails we then enumerate and try all our preferred media types. - For each media type we check it against pmt (if non-null and partially - specified) as well as checking that both pins will accept it. - */ - -HRESULT CBasePin::AgreeMediaType( - IPin *pReceivePin, - const CMediaType *pmt) -{ - ASSERT(pReceivePin); - IEnumMediaTypes *pEnumMediaTypes = NULL; - - // if the media type is fully specified then use that - if ( (pmt != NULL) && (!pmt->IsPartiallySpecified())) { - - // if this media type fails, then we must fail the connection - // since if pmt is nonnull we are only allowed to connect - // using a type that matches it. - - return AttemptConnection(pReceivePin, pmt); - } - - - /* Try the other pin's enumerator */ - - HRESULT hrFailure = VFW_E_NO_ACCEPTABLE_TYPES; - - for (int i = 0; i < 2; i++) { - HRESULT hr; - if (i == (int)m_bTryMyTypesFirst) { - hr = pReceivePin->EnumMediaTypes(&pEnumMediaTypes); - } else { - hr = EnumMediaTypes(&pEnumMediaTypes); - } - if (SUCCEEDED(hr)) { - ASSERT(pEnumMediaTypes); - hr = TryMediaTypes(pReceivePin,pmt,pEnumMediaTypes); - pEnumMediaTypes->Release(); - if (SUCCEEDED(hr)) { - return NOERROR; - } else { - // try to remember specific error codes if there are any - if ((hr != E_FAIL) && - (hr != E_INVALIDARG) && - (hr != VFW_E_TYPE_NOT_ACCEPTED)) { - hrFailure = hr; - } - } - } - } - - return hrFailure; -} - - -/* Called when we want to complete a connection to another filter. Failing - this will also fail the connection and disconnect the other pin as well */ - -HRESULT -CBasePin::CompleteConnect(IPin *pReceivePin) -{ - UNREFERENCED_PARAMETER(pReceivePin); - return NOERROR; -} - - -/* This is called to set the format for a pin connection - CheckMediaType - will have been called to check the connection format and if it didn't - return an error code then this (virtual) function will be invoked */ - -HRESULT -CBasePin::SetMediaType(const CMediaType *pmt) -{ - HRESULT hr = m_mt.Set(*pmt); - if (FAILED(hr)) { - return hr; - } - - return NOERROR; -} - - -/* This is called during Connect() to provide a virtual method that can do - any specific check needed for connection such as QueryInterface. This - base class method just checks that the pin directions don't match */ - -HRESULT -CBasePin::CheckConnect(IPin * pPin) -{ - /* Check that pin directions DONT match */ - - PIN_DIRECTION pd; - pPin->QueryDirection(&pd); - - ASSERT((pd == PINDIR_OUTPUT) || (pd == PINDIR_INPUT)); - ASSERT((m_dir == PINDIR_OUTPUT) || (m_dir == PINDIR_INPUT)); - - // we should allow for non-input and non-output connections? - if (pd == m_dir) { - return VFW_E_INVALID_DIRECTION; - } - return NOERROR; -} - - -/* This is called when we realise we can't make a connection to the pin and - must undo anything we did in CheckConnect - override to release QIs done */ - -HRESULT -CBasePin::BreakConnect() -{ - return NOERROR; -} - - -/* Called normally by an output pin on an input pin to try and establish a - connection. -*/ - -STDMETHODIMP -CBasePin::ReceiveConnection( - IPin * pConnector, // this is the pin who we will connect to - const AM_MEDIA_TYPE *pmt // this is the media type we will exchange -) -{ - CheckPointer(pConnector,E_POINTER); - CheckPointer(pmt,E_POINTER); - ValidateReadPtr(pConnector,sizeof(IPin)); - ValidateReadPtr(pmt,sizeof(AM_MEDIA_TYPE)); - CAutoLock cObjectLock(m_pLock); - - /* Are we already connected */ - if (m_Connected) { - return VFW_E_ALREADY_CONNECTED; - } - - /* See if the filter is active */ - if (!IsStopped() && !m_bCanReconnectWhenActive) { - return VFW_E_NOT_STOPPED; - } - - HRESULT hr = CheckConnect(pConnector); - if (FAILED(hr)) { - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - - return hr; - } - - /* Ask derived class if this media type is ok */ - - CMediaType * pcmt = (CMediaType*) pmt; - hr = CheckMediaType(pcmt); - if (hr != NOERROR) { - // no -we don't support this media type - - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - // return a specific media type error if there is one - // or map a general failure code to something more helpful - // (in particular S_FALSE gets changed to an error code) - if (SUCCEEDED(hr) || - (hr == E_FAIL) || - (hr == E_INVALIDARG)) { - hr = VFW_E_TYPE_NOT_ACCEPTED; - } - - - return hr; - } - - /* Complete the connection */ - - m_Connected = pConnector; - m_Connected->AddRef(); - hr = SetMediaType(pcmt); - if (SUCCEEDED(hr)) { - hr = CompleteConnect(pConnector); - if (SUCCEEDED(hr)) { - - - return NOERROR; - } - } - - DbgLog((LOG_TRACE, CONNECT_TRACE_LEVEL, TEXT("Failed to set the media type or failed to complete the connection."))); - m_Connected->Release(); - m_Connected = NULL; - - // Since the procedure is already returning an error code, there - // is nothing else this function can do to report the error. - EXECUTE_ASSERT( SUCCEEDED( BreakConnect() ) ); - - - return hr; -} - - -/* Called when we want to terminate a pin connection */ - -STDMETHODIMP -CBasePin::Disconnect() -{ - CAutoLock cObjectLock(m_pLock); - - /* See if the filter is active */ - if (!IsStopped()) { - return VFW_E_NOT_STOPPED; - } - - return DisconnectInternal(); -} - -STDMETHODIMP -CBasePin::DisconnectInternal() -{ - ASSERT(CritCheckIn(m_pLock)); - - if (m_Connected) { - HRESULT hr = BreakConnect(); - if( FAILED( hr ) ) { - - - // There is usually a bug in the program if BreakConnect() fails. - DbgBreak( "WARNING: BreakConnect() failed in CBasePin::Disconnect()." ); - return hr; - } - - m_Connected->Release(); - m_Connected = NULL; - - - return S_OK; - } else { - // no connection - not an error - - - return S_FALSE; - } -} - - -/* Return an AddRef()'d pointer to the connected pin if there is one */ -STDMETHODIMP -CBasePin::ConnectedTo( - IPin **ppPin -) -{ - CheckPointer(ppPin,E_POINTER); - ValidateReadWritePtr(ppPin,sizeof(IPin *)); - // - // It's pointless to lock here. - // The caller should ensure integrity. - // - - IPin *pPin = m_Connected; - *ppPin = pPin; - if (pPin != NULL) { - pPin->AddRef(); - return S_OK; - } else { - ASSERT(*ppPin == NULL); - return VFW_E_NOT_CONNECTED; - } -} - -#pragma warning(disable:4702) // Unreachable code at return - -/* Return the media type of the connection */ -STDMETHODIMP -CBasePin::ConnectionMediaType( - AM_MEDIA_TYPE *pmt -) -{ - CheckPointer(pmt,E_POINTER); - ValidateReadWritePtr(pmt,sizeof(AM_MEDIA_TYPE)); - CAutoLock cObjectLock(m_pLock); - - /* Copy constructor of m_mt allocates the memory */ - if (IsConnected()) { - CopyMediaType( pmt, &m_mt ); - return S_OK; - } else { - ((CMediaType *)pmt)->InitMediaType(); - return VFW_E_NOT_CONNECTED; - } -} - -#pragma warning(default:4702) // Unreachable code at return - -/* Return information about the filter we are connect to */ - -STDMETHODIMP -CBasePin::QueryPinInfo( - PIN_INFO * pInfo -) -{ - CheckPointer(pInfo,E_POINTER); - ValidateReadWritePtr(pInfo,sizeof(PIN_INFO)); - - pInfo->pFilter = m_pFilter; - if (m_pFilter) { - m_pFilter->AddRef(); - } - - if (m_pName) { - lstrcpynW(pInfo->achName, m_pName, sizeof(pInfo->achName)/sizeof(WCHAR)); - } else { - pInfo->achName[0] = L'\0'; - } - - pInfo->dir = m_dir; - - return NOERROR; -} - -STDMETHODIMP -CBasePin::QueryDirection( - PIN_DIRECTION * pPinDir -) -{ - CheckPointer(pPinDir,E_POINTER); - ValidateReadWritePtr(pPinDir,sizeof(PIN_DIRECTION)); - - *pPinDir = m_dir; - return NOERROR; -} - -// Default QueryId to return the pin's name -STDMETHODIMP -CBasePin::QueryId( - LPWSTR * Id -) -{ - // We're not going away because someone's got a pointer to us - // so there's no need to lock - - return AMGetWideString(Name(), Id); -} - -/* Does this pin support this media type WARNING this interface function does - not lock the main object as it is meant to be asynchronous by nature - if - the media types you support depend on some internal state that is updated - dynamically then you will need to implement locking in a derived class */ - -STDMETHODIMP -CBasePin::QueryAccept( - const AM_MEDIA_TYPE *pmt -) -{ - CheckPointer(pmt,E_POINTER); - ValidateReadPtr(pmt,sizeof(AM_MEDIA_TYPE)); - - /* The CheckMediaType method is valid to return error codes if the media - type is horrible, an example might be E_INVALIDARG. What we do here - is map all the error codes into either S_OK or S_FALSE regardless */ - - HRESULT hr = CheckMediaType((CMediaType*)pmt); - if (FAILED(hr)) { - return S_FALSE; - } - // note that the only defined success codes should be S_OK and S_FALSE... - return hr; -} - - -/* This can be called to return an enumerator for the pin's list of preferred - media types. An input pin is not obliged to have any preferred formats - although it can do. For example, the window renderer has a preferred type - which describes a video image that matches the current window size. All - output pins should expose at least one preferred format otherwise it is - possible that neither pin has any types and so no connection is possible */ - -STDMETHODIMP -CBasePin::EnumMediaTypes( - IEnumMediaTypes **ppEnum -) -{ - CheckPointer(ppEnum,E_POINTER); - ValidateReadWritePtr(ppEnum,sizeof(IEnumMediaTypes *)); - - /* Create a new ref counted enumerator */ - - *ppEnum = new CEnumMediaTypes(this, - NULL); - - if (*ppEnum == NULL) { - return E_OUTOFMEMORY; - } - - return NOERROR; -} - - - -/* This is a virtual function that returns a media type corresponding with - place iPosition in the list. This base class simply returns an error as - we support no media types by default but derived classes should override */ - -HRESULT CBasePin::GetMediaType(int iPosition, CMediaType *pMediaType) -{ - UNREFERENCED_PARAMETER(iPosition); - UNREFERENCED_PARAMETER(pMediaType); - return E_UNEXPECTED; -} - - -/* This is a virtual function that returns the current media type version. - The base class initialises the media type enumerators with the value 1 - By default we always returns that same value. A Derived class may change - the list of media types available and after doing so it should increment - the version either in a method derived from this, or more simply by just - incrementing the m_TypeVersion base pin variable. The type enumerators - call this when they want to see if their enumerations are out of date */ - -LONG CBasePin::GetMediaTypeVersion() -{ - return m_TypeVersion; -} - - -/* Increment the cookie representing the current media type version */ - -void CBasePin::IncrementTypeVersion() -{ - InterlockedIncrement(&m_TypeVersion); -} - - -/* Called by IMediaFilter implementation when the state changes from Stopped - to either paused or running and in derived classes could do things like - commit memory and grab hardware resource (the default is to do nothing) */ - -HRESULT -CBasePin::Active(void) -{ - return NOERROR; -} - -/* Called by IMediaFilter implementation when the state changes from - to either paused to running and in derived classes could do things like - commit memory and grab hardware resource (the default is to do nothing) */ - -HRESULT -CBasePin::Run(REFERENCE_TIME tStart) -{ - UNREFERENCED_PARAMETER(tStart); - return NOERROR; -} - - -/* Also called by the IMediaFilter implementation when the state changes to - Stopped at which point you should decommit allocators and free hardware - resources you grabbed in the Active call (default is also to do nothing) */ - -HRESULT -CBasePin::Inactive(void) -{ - m_bRunTimeError = FALSE; - return NOERROR; -} - - -// Called when no more data will arrive -STDMETHODIMP -CBasePin::EndOfStream(void) -{ - return S_OK; -} - - -STDMETHODIMP -CBasePin::SetSink(IQualityControl * piqc) -{ - CAutoLock cObjectLock(m_pLock); - if (piqc) ValidateReadPtr(piqc,sizeof(IQualityControl)); - m_pQSink = piqc; - return NOERROR; -} // SetSink - - -STDMETHODIMP -CBasePin::Notify(IBaseFilter * pSender, Quality q) -{ - UNREFERENCED_PARAMETER(q); - UNREFERENCED_PARAMETER(pSender); - DbgBreak("IQualityControl::Notify not over-ridden from CBasePin. (IGNORE is OK)"); - return E_NOTIMPL; -} //Notify - - -// NewSegment notifies of the start/stop/rate applying to the data -// about to be received. Default implementation records data and -// returns S_OK. -// Override this to pass downstream. -STDMETHODIMP -CBasePin::NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate) -{ - m_tStart = tStart; - m_tStop = tStop; - m_dRate = dRate; - - return S_OK; -} - - -//===================================================================== -//===================================================================== -// Implements CBaseOutputPin -//===================================================================== -//===================================================================== - - -CBaseOutputPin::CBaseOutputPin(TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBasePin(pObjectName, pFilter, pLock, phr, pName, PINDIR_OUTPUT), - m_pAllocator(NULL), - m_pInputPin(NULL) -{ - ASSERT(pFilter); -} - -#ifdef UNICODE -CBaseOutputPin::CBaseOutputPin(CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBasePin(pObjectName, pFilter, pLock, phr, pName, PINDIR_OUTPUT), - m_pAllocator(NULL), - m_pInputPin(NULL) -{ - ASSERT(pFilter); -} -#endif - -/* This is called after a media type has been proposed - - Try to complete the connection by agreeing the allocator -*/ -HRESULT -CBaseOutputPin::CompleteConnect(IPin *pReceivePin) -{ - UNREFERENCED_PARAMETER(pReceivePin); - return DecideAllocator(m_pInputPin, &m_pAllocator); -} - - -/* This method is called when the output pin is about to try and connect to - an input pin. It is at this point that you should try and grab any extra - interfaces that you need, in this case IMemInputPin. Because this is - only called if we are not currently connected we do NOT need to call - BreakConnect. This also makes it easier to derive classes from us as - BreakConnect is only called when we actually have to break a connection - (or a partly made connection) and not when we are checking a connection */ - -/* Overriden from CBasePin */ - -HRESULT -CBaseOutputPin::CheckConnect(IPin * pPin) -{ - HRESULT hr = CBasePin::CheckConnect(pPin); - if (FAILED(hr)) { - return hr; - } - - // get an input pin and an allocator interface - hr = pPin->QueryInterface(IID_IMemInputPin, (void **) &m_pInputPin); - if (FAILED(hr)) { - return hr; - } - return NOERROR; -} - - -/* Overriden from CBasePin */ - -HRESULT -CBaseOutputPin::BreakConnect() -{ - /* Release any allocator we hold */ - - if (m_pAllocator) { - // Always decommit the allocator because a downstream filter may or - // may not decommit the connection's allocator. A memory leak could - // occur if the allocator is not decommited when a connection is broken. - HRESULT hr = m_pAllocator->Decommit(); - if( FAILED( hr ) ) { - return hr; - } - - m_pAllocator->Release(); - m_pAllocator = NULL; - } - - /* Release any input pin interface we hold */ - - if (m_pInputPin) { - m_pInputPin->Release(); - m_pInputPin = NULL; - } - return NOERROR; -} - - -/* This is called when the input pin didn't give us a valid allocator */ - -HRESULT -CBaseOutputPin::InitAllocator(IMemAllocator **ppAlloc) -{ - return CreateMemoryAllocator(ppAlloc); -} - - -/* Decide on an allocator, override this if you want to use your own allocator - Override DecideBufferSize to call SetProperties. If the input pin fails - the GetAllocator call then this will construct a CMemAllocator and call - DecideBufferSize on that, and if that fails then we are completely hosed. - If the you succeed the DecideBufferSize call, we will notify the input - pin of the selected allocator. NOTE this is called during Connect() which - therefore looks after grabbing and locking the object's critical section */ - -// We query the input pin for its requested properties and pass this to -// DecideBufferSize to allow it to fulfill requests that it is happy -// with (eg most people don't care about alignment and are thus happy to -// use the downstream pin's alignment request). - -HRESULT -CBaseOutputPin::DecideAllocator(IMemInputPin *pPin, IMemAllocator **ppAlloc) -{ - HRESULT hr = NOERROR; - *ppAlloc = NULL; - - // get downstream prop request - // the derived class may modify this in DecideBufferSize, but - // we assume that he will consistently modify it the same way, - // so we only get it once - ALLOCATOR_PROPERTIES prop; - ZeroMemory(&prop, sizeof(prop)); - - // whatever he returns, we assume prop is either all zeros - // or he has filled it out. - pPin->GetAllocatorRequirements(&prop); - - // if he doesn't care about alignment, then set it to 1 - if (prop.cbAlign == 0) { - prop.cbAlign = 1; - } - - /* Try the allocator provided by the input pin */ - - hr = pPin->GetAllocator(ppAlloc); - if (SUCCEEDED(hr)) { - - hr = DecideBufferSize(*ppAlloc, &prop); - if (SUCCEEDED(hr)) { - hr = pPin->NotifyAllocator(*ppAlloc, FALSE); - if (SUCCEEDED(hr)) { - return NOERROR; - } - } - } - - /* If the GetAllocator failed we may not have an interface */ - - if (*ppAlloc) { - (*ppAlloc)->Release(); - *ppAlloc = NULL; - } - - /* Try the output pin's allocator by the same method */ - - hr = InitAllocator(ppAlloc); - if (SUCCEEDED(hr)) { - - // note - the properties passed here are in the same - // structure as above and may have been modified by - // the previous call to DecideBufferSize - hr = DecideBufferSize(*ppAlloc, &prop); - if (SUCCEEDED(hr)) { - hr = pPin->NotifyAllocator(*ppAlloc, FALSE); - if (SUCCEEDED(hr)) { - return NOERROR; - } - } - } - - /* Likewise we may not have an interface to release */ - - if (*ppAlloc) { - (*ppAlloc)->Release(); - *ppAlloc = NULL; - } - return hr; -} - - -/* This returns an empty sample buffer from the allocator WARNING the same - dangers and restrictions apply here as described below for Deliver() */ - -HRESULT -CBaseOutputPin::GetDeliveryBuffer(IMediaSample ** ppSample, - REFERENCE_TIME * pStartTime, - REFERENCE_TIME * pEndTime, - DWORD dwFlags) -{ - if (m_pAllocator != NULL) { - return m_pAllocator->GetBuffer(ppSample,pStartTime,pEndTime,dwFlags); - } else { - return E_NOINTERFACE; - } -} - - -/* Deliver a filled-in sample to the connected input pin. NOTE the object must - have locked itself before calling us otherwise we may get halfway through - executing this method only to find the filter graph has got in and - disconnected us from the input pin. If the filter has no worker threads - then the lock is best applied on Receive(), otherwise it should be done - when the worker thread is ready to deliver. There is a wee snag to worker - threads that this shows up. The worker thread must lock the object when - it is ready to deliver a sample, but it may have to wait until a state - change has completed, but that may never complete because the state change - is waiting for the worker thread to complete. The way to handle this is for - the state change code to grab the critical section, then set an abort event - for the worker thread, then release the critical section and wait for the - worker thread to see the event we set and then signal that it has finished - (with another event). At which point the state change code can complete */ - -// note (if you've still got any breath left after reading that) that you -// need to release the sample yourself after this call. if the connected -// input pin needs to hold onto the sample beyond the call, it will addref -// the sample itself. - -// of course you must release this one and call GetDeliveryBuffer for the -// next. You cannot reuse it directly. - -HRESULT -CBaseOutputPin::Deliver(IMediaSample * pSample) -{ - if (m_pInputPin == NULL) { - return VFW_E_NOT_CONNECTED; - } - - - return m_pInputPin->Receive(pSample); -} - - -// called from elsewhere in our filter to pass EOS downstream to -// our connected input pin -HRESULT -CBaseOutputPin::DeliverEndOfStream(void) -{ - // remember this is on IPin not IMemInputPin - if (m_Connected == NULL) { - return VFW_E_NOT_CONNECTED; - } - return m_Connected->EndOfStream(); -} - - -/* Commit the allocator's memory, this is called through IMediaFilter - which is responsible for locking the object before calling us */ - -HRESULT -CBaseOutputPin::Active(void) -{ - if (m_pAllocator == NULL) { - return VFW_E_NO_ALLOCATOR; - } - return m_pAllocator->Commit(); -} - - -/* Free up or unprepare allocator's memory, this is called through - IMediaFilter which is responsible for locking the object first */ - -HRESULT -CBaseOutputPin::Inactive(void) -{ - m_bRunTimeError = FALSE; - if (m_pAllocator == NULL) { - return VFW_E_NO_ALLOCATOR; - } - return m_pAllocator->Decommit(); -} - -// we have a default handling of EndOfStream which is to return -// an error, since this should be called on input pins only -STDMETHODIMP -CBaseOutputPin::EndOfStream(void) -{ - return E_UNEXPECTED; -} - - -// BeginFlush should be called on input pins only -STDMETHODIMP -CBaseOutputPin::BeginFlush(void) -{ - return E_UNEXPECTED; -} - -// EndFlush should be called on input pins only -STDMETHODIMP -CBaseOutputPin::EndFlush(void) -{ - return E_UNEXPECTED; -} - -// call BeginFlush on the connected input pin -HRESULT -CBaseOutputPin::DeliverBeginFlush(void) -{ - // remember this is on IPin not IMemInputPin - if (m_Connected == NULL) { - return VFW_E_NOT_CONNECTED; - } - return m_Connected->BeginFlush(); -} - -// call EndFlush on the connected input pin -HRESULT -CBaseOutputPin::DeliverEndFlush(void) -{ - // remember this is on IPin not IMemInputPin - if (m_Connected == NULL) { - return VFW_E_NOT_CONNECTED; - } - return m_Connected->EndFlush(); -} -// deliver NewSegment to connected pin -HRESULT -CBaseOutputPin::DeliverNewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate) -{ - if (m_Connected == NULL) { - return VFW_E_NOT_CONNECTED; - } - return m_Connected->NewSegment(tStart, tStop, dRate); -} - - -//===================================================================== -//===================================================================== -// Implements CBaseInputPin -//===================================================================== -//===================================================================== - - -/* Constructor creates a default allocator object */ - -CBaseInputPin::CBaseInputPin(TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pPinName) : - CBasePin(pObjectName, pFilter, pLock, phr, pPinName, PINDIR_INPUT), - m_pAllocator(NULL), - m_bReadOnly(FALSE), - m_bFlushing(FALSE) -{ - ZeroMemory(&m_SampleProps, sizeof(m_SampleProps)); -} - -#ifdef UNICODE -CBaseInputPin::CBaseInputPin(CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pPinName) : - CBasePin(pObjectName, pFilter, pLock, phr, pPinName, PINDIR_INPUT), - m_pAllocator(NULL), - m_bReadOnly(FALSE), - m_bFlushing(FALSE) -{ - ZeroMemory(&m_SampleProps, sizeof(m_SampleProps)); -} -#endif - -/* Destructor releases it's reference count on the default allocator */ - -CBaseInputPin::~CBaseInputPin() -{ - if (m_pAllocator != NULL) { - m_pAllocator->Release(); - m_pAllocator = NULL; - } -} - - -// override this to publicise our interfaces -STDMETHODIMP -CBaseInputPin::NonDelegatingQueryInterface(REFIID riid, void **ppv) -{ - /* Do we know about this interface */ - - if (riid == IID_IMemInputPin) { - return GetInterface((IMemInputPin *) this, ppv); - } else { - return CBasePin::NonDelegatingQueryInterface(riid, ppv); - } -} - - -/* Return the allocator interface that this input pin would like the output - pin to use. NOTE subsequent calls to GetAllocator should all return an - interface onto the SAME object so we create one object at the start - - Note: - The allocator is Release()'d on disconnect and replaced on - NotifyAllocator(). - - Override this to provide your own allocator. -*/ - -STDMETHODIMP -CBaseInputPin::GetAllocator( - IMemAllocator **ppAllocator) -{ - CheckPointer(ppAllocator,E_POINTER); - ValidateReadWritePtr(ppAllocator,sizeof(IMemAllocator *)); - CAutoLock cObjectLock(m_pLock); - - if (m_pAllocator == NULL) { - HRESULT hr = CreateMemoryAllocator(&m_pAllocator); - if (FAILED(hr)) { - return hr; - } - } - ASSERT(m_pAllocator != NULL); - *ppAllocator = m_pAllocator; - m_pAllocator->AddRef(); - return NOERROR; -} - - -/* Tell the input pin which allocator the output pin is actually going to use - Override this if you care - NOTE the locking we do both here and also in - GetAllocator is unnecessary but derived classes that do something useful - will undoubtedly have to lock the object so this might help remind people */ - -STDMETHODIMP -CBaseInputPin::NotifyAllocator( - IMemAllocator * pAllocator, - BOOL bReadOnly) -{ - CheckPointer(pAllocator,E_POINTER); - ValidateReadPtr(pAllocator,sizeof(IMemAllocator)); - CAutoLock cObjectLock(m_pLock); - - IMemAllocator *pOldAllocator = m_pAllocator; - pAllocator->AddRef(); - m_pAllocator = pAllocator; - - if (pOldAllocator != NULL) { - pOldAllocator->Release(); - } - - // the readonly flag indicates whether samples from this allocator should - // be regarded as readonly - if true, then inplace transforms will not be - // allowed. - m_bReadOnly = (BYTE)bReadOnly; - return NOERROR; -} - - -HRESULT -CBaseInputPin::BreakConnect() -{ - /* We don't need our allocator any more */ - if (m_pAllocator) { - // Always decommit the allocator because a downstream filter may or - // may not decommit the connection's allocator. A memory leak could - // occur if the allocator is not decommited when a pin is disconnected. - HRESULT hr = m_pAllocator->Decommit(); - if( FAILED( hr ) ) { - return hr; - } - - m_pAllocator->Release(); - m_pAllocator = NULL; - } - - return S_OK; -} - - -/* Do something with this media sample - this base class checks to see if the - format has changed with this media sample and if so checks that the filter - will accept it, generating a run time error if not. Once we have raised a - run time error we set a flag so that no more samples will be accepted - - It is important that any filter should override this method and implement - synchronization so that samples are not processed when the pin is - disconnected etc -*/ - -STDMETHODIMP -CBaseInputPin::Receive(IMediaSample *pSample) -{ - CheckPointer(pSample,E_POINTER); - ValidateReadPtr(pSample,sizeof(IMediaSample)); - ASSERT(pSample); - - HRESULT hr = CheckStreaming(); - if (S_OK != hr) { - return hr; - } - - - - /* Check for IMediaSample2 */ - IMediaSample2 *pSample2; - if (SUCCEEDED(pSample->QueryInterface(IID_IMediaSample2, (void **)&pSample2))) { - hr = pSample2->GetProperties(sizeof(m_SampleProps), (PBYTE)&m_SampleProps); - pSample2->Release(); - if (FAILED(hr)) { - return hr; - } - } else { - /* Get the properties the hard way */ - m_SampleProps.cbData = sizeof(m_SampleProps); - m_SampleProps.dwTypeSpecificFlags = 0; - m_SampleProps.dwStreamId = AM_STREAM_MEDIA; - m_SampleProps.dwSampleFlags = 0; - if (S_OK == pSample->IsDiscontinuity()) { - m_SampleProps.dwSampleFlags |= AM_SAMPLE_DATADISCONTINUITY; - } - if (S_OK == pSample->IsPreroll()) { - m_SampleProps.dwSampleFlags |= AM_SAMPLE_PREROLL; - } - if (S_OK == pSample->IsSyncPoint()) { - m_SampleProps.dwSampleFlags |= AM_SAMPLE_SPLICEPOINT; - } - if (SUCCEEDED(pSample->GetTime(&m_SampleProps.tStart, - &m_SampleProps.tStop))) { - m_SampleProps.dwSampleFlags |= AM_SAMPLE_TIMEVALID | - AM_SAMPLE_STOPVALID; - } - if (S_OK == pSample->GetMediaType(&m_SampleProps.pMediaType)) { - m_SampleProps.dwSampleFlags |= AM_SAMPLE_TYPECHANGED; - } - pSample->GetPointer(&m_SampleProps.pbBuffer); - m_SampleProps.lActual = pSample->GetActualDataLength(); - m_SampleProps.cbBuffer = pSample->GetSize(); - } - - /* Has the format changed in this sample */ - - if (!(m_SampleProps.dwSampleFlags & AM_SAMPLE_TYPECHANGED)) { - return NOERROR; - } - - /* Check the derived class accepts this format */ - /* This shouldn't fail as the source must call QueryAccept first */ - - hr = CheckMediaType((CMediaType *)m_SampleProps.pMediaType); - - if (hr == NOERROR) { - return NOERROR; - } - - /* Raise a runtime error if we fail the media type */ - - m_bRunTimeError = TRUE; - EndOfStream(); - m_pFilter->NotifyEvent(EC_ERRORABORT,VFW_E_TYPE_NOT_ACCEPTED,0); - return VFW_E_INVALIDMEDIATYPE; -} - - -/* Receive multiple samples */ -STDMETHODIMP -CBaseInputPin::ReceiveMultiple ( - IMediaSample **pSamples, - long nSamples, - long *nSamplesProcessed) -{ - CheckPointer(pSamples,E_POINTER); - ValidateReadPtr(pSamples,nSamples * sizeof(IMediaSample *)); - - HRESULT hr = S_OK; - *nSamplesProcessed = 0; - while (nSamples-- > 0) { - hr = Receive(pSamples[*nSamplesProcessed]); - - /* S_FALSE means don't send any more */ - if (hr != S_OK) { - break; - } - (*nSamplesProcessed)++; - } - return hr; -} - -/* See if Receive() might block */ -STDMETHODIMP -CBaseInputPin::ReceiveCanBlock() -{ - /* Ask all the output pins if they block - If there are no output pin assume we do block - */ - int cPins = m_pFilter->GetPinCount(); - int cOutputPins = 0; - for (int c = 0; c < cPins; c++) { - CBasePin *pPin = m_pFilter->GetPin(c); - PIN_DIRECTION pd; - HRESULT hr = pPin->QueryDirection(&pd); - if (FAILED(hr)) { - return hr; - } - - if (pd == PINDIR_OUTPUT) { - - IPin *pConnected; - hr = pPin->ConnectedTo(&pConnected); - if (SUCCEEDED(hr)) { - ASSERT(pConnected != NULL); - cOutputPins++; - IMemInputPin *pInputPin; - hr = pConnected->QueryInterface( - IID_IMemInputPin, - (void **)&pInputPin); - pConnected->Release(); - if (SUCCEEDED(hr)) { - hr = pInputPin->ReceiveCanBlock(); - pInputPin->Release(); - if (hr != S_FALSE) { - return S_OK; - } - } else { - /* There's a transport we don't understand here */ - return S_OK; - } - } - } - } - return cOutputPins == 0 ? S_OK : S_FALSE; -} - -// Default handling for BeginFlush - call at the beginning -// of your implementation (makes sure that all Receive calls -// fail). After calling this, you need to free any queued data -// and then call downstream. -STDMETHODIMP -CBaseInputPin::BeginFlush(void) -{ - // BeginFlush is NOT synchronized with streaming but is part of - // a control action - hence we synchronize with the filter - CAutoLock lck(m_pLock); - - // if we are already in mid-flush, this is probably a mistake - // though not harmful - try to pick it up for now so I can think about it - ASSERT(!m_bFlushing); - - // first thing to do is ensure that no further Receive calls succeed - m_bFlushing = TRUE; - - // now discard any data and call downstream - must do that - // in derived classes - return S_OK; -} - -// default handling for EndFlush - call at end of your implementation -// - before calling this, ensure that there is no queued data and no thread -// pushing any more without a further receive, then call downstream, -// then call this method to clear the m_bFlushing flag and re-enable -// receives -STDMETHODIMP -CBaseInputPin::EndFlush(void) -{ - // Endlush is NOT synchronized with streaming but is part of - // a control action - hence we synchronize with the filter - CAutoLock lck(m_pLock); - - // almost certainly a mistake if we are not in mid-flush - ASSERT(m_bFlushing); - - // before calling, sync with pushing thread and ensure - // no more data is going downstream, then call EndFlush on - // downstream pins. - - // now re-enable Receives - m_bFlushing = FALSE; - - // No more errors - m_bRunTimeError = FALSE; - - return S_OK; -} - - -STDMETHODIMP -CBaseInputPin::Notify(IBaseFilter * pSender, Quality q) -{ - UNREFERENCED_PARAMETER(q); - CheckPointer(pSender,E_POINTER); - ValidateReadPtr(pSender,sizeof(IBaseFilter)); - DbgBreak("IQuality::Notify called on an input pin"); - return NOERROR; -} // Notify - -/* Free up or unprepare allocator's memory, this is called through - IMediaFilter which is responsible for locking the object first */ - -HRESULT -CBaseInputPin::Inactive(void) -{ - m_bRunTimeError = FALSE; - if (m_pAllocator == NULL) { - return VFW_E_NO_ALLOCATOR; - } - - m_bFlushing = FALSE; - - return m_pAllocator->Decommit(); -} - -// what requirements do we have of the allocator - override if you want -// to support other people's allocators but need a specific alignment -// or prefix. -STDMETHODIMP -CBaseInputPin::GetAllocatorRequirements(ALLOCATOR_PROPERTIES*pProps) -{ - UNREFERENCED_PARAMETER(pProps); - return E_NOTIMPL; -} - -// Check if it's OK to process data -// -HRESULT -CBaseInputPin::CheckStreaming() -{ - // Shouldn't be able to get any data if we're not connected! - ASSERT(IsConnected()); - - // Don't process stuff in Stopped state - if (IsStopped()) { - return VFW_E_WRONG_STATE; - } - if (m_bFlushing) { - return S_FALSE; - } - if (m_bRunTimeError) { - return VFW_E_RUNTIME_ERROR; - } - return S_OK; -} - -// Pass on the Quality notification q to -// a. Our QualityControl sink (if we have one) or else -// b. to our upstream filter -// and if that doesn't work, throw it away with a bad return code -HRESULT -CBaseInputPin::PassNotify(Quality& q) -{ - // We pass the message on, which means that we find the quality sink - // for our input pin and send it there - - DbgLog((LOG_TRACE,3,TEXT("Passing Quality notification through transform"))); - if (m_pQSink!=NULL) { - return m_pQSink->Notify(m_pFilter, q); - } else { - // no sink set, so pass it upstream - HRESULT hr; - IQualityControl * pIQC; - - hr = VFW_E_NOT_FOUND; // default - if (m_Connected) { - m_Connected->QueryInterface(IID_IQualityControl, (void**)&pIQC); - - if (pIQC!=NULL) { - hr = pIQC->Notify(m_pFilter, q); - pIQC->Release(); - } - } - return hr; - } - -} // PassNotify - -//===================================================================== -//===================================================================== -// Memory allocation class, implements CMediaSample -//===================================================================== -//===================================================================== - - -/* NOTE The implementation of this class calls the CUnknown constructor with - a NULL outer unknown pointer. This has the effect of making us a self - contained class, ie any QueryInterface, AddRef or Release calls will be - routed to the class's NonDelegatingUnknown methods. You will typically - find that the classes that do this then override one or more of these - virtual functions to provide more specialised behaviour. A good example - of this is where a class wants to keep the QueryInterface internal but - still wants it's lifetime controlled by the external object */ - -/* The last two parameters have default values of NULL and zero */ - -CMediaSample::CMediaSample(TCHAR *pName, - CBaseAllocator *pAllocator, - HRESULT *phr, - LPBYTE pBuffer, - LONG length) : - m_pBuffer(pBuffer), // Initialise the buffer - m_cbBuffer(length), // And it's length - m_lActual(length), // By default, actual = length - m_pMediaType(NULL), // No media type change - m_dwFlags(0), // Nothing set - m_cRef(0), // 0 ref count - m_dwTypeSpecificFlags(0), // Type specific flags - m_dwStreamId(AM_STREAM_MEDIA), // Stream id - m_pAllocator(pAllocator) // Allocator -{ - - /* We must have an owner and it must also be derived from class - CBaseAllocator BUT we do not hold a reference count on it */ - - ASSERT(pAllocator); -} - -#ifdef UNICODE -CMediaSample::CMediaSample(CHAR *pName, - CBaseAllocator *pAllocator, - HRESULT *phr, - LPBYTE pBuffer, - LONG length) : - m_pBuffer(pBuffer), // Initialise the buffer - m_cbBuffer(length), // And it's length - m_lActual(length), // By default, actual = length - m_pMediaType(NULL), // No media type change - m_dwFlags(0), // Nothing set - m_cRef(0), // 0 ref count - m_dwTypeSpecificFlags(0), // Type specific flags - m_dwStreamId(AM_STREAM_MEDIA), // Stream id - m_pAllocator(pAllocator) // Allocator -{ - - /* We must have an owner and it must also be derived from class - CBaseAllocator BUT we do not hold a reference count on it */ - - ASSERT(pAllocator); -} -#endif - -/* Destructor deletes the media type memory */ - -CMediaSample::~CMediaSample() -{ - - if (m_pMediaType) { - DeleteMediaType(m_pMediaType); - } -} - -/* Override this to publicise our interfaces */ - -STDMETHODIMP -CMediaSample::QueryInterface(REFIID riid, void **ppv) -{ - if (riid == IID_IMediaSample || - riid == IID_IMediaSample2 || - riid == IID_IUnknown) { - return GetInterface((IMediaSample *) this, ppv); - } else { - return E_NOINTERFACE; - } -} - -STDMETHODIMP_(ULONG) -CMediaSample::AddRef() -{ - return InterlockedIncrement(&m_cRef); -} - - -// -- CMediaSample lifetimes -- -// -// On final release of this sample buffer it is not deleted but -// returned to the freelist of the owning memory allocator -// -// The allocator may be waiting for the last buffer to be placed on the free -// list in order to decommit all the memory, so the ReleaseBuffer() call may -// result in this sample being deleted. We also need to hold a refcount on -// the allocator to stop that going away until we have finished with this. -// However, we cannot release the allocator before the ReleaseBuffer, as the -// release may cause us to be deleted. Similarly we can't do it afterwards. -// -// Thus we must leave it to the allocator to hold an addref on our behalf. -// When he issues us in GetBuffer, he addref's himself. When ReleaseBuffer -// is called, he releases himself, possibly causing us and him to be deleted. - - -STDMETHODIMP_(ULONG) -CMediaSample::Release() -{ - /* Decrement our own private reference count */ - LONG lRef; - if (m_cRef == 1) { - lRef = 0; - m_cRef = 0; - } else { - lRef = InterlockedDecrement(&m_cRef); - } - ASSERT(lRef >= 0); - - DbgLog((LOG_MEMORY,3,TEXT(" Unknown %X ref-- = %d"), - this, m_cRef)); - - /* Did we release our final reference count */ - if (lRef == 0) { - /* Free all resources */ - if (m_dwFlags & Sample_TypeChanged) { - SetMediaType(NULL); - } - ASSERT(m_pMediaType == NULL); - m_dwFlags = 0; - m_dwTypeSpecificFlags = 0; - m_dwStreamId = AM_STREAM_MEDIA; - - /* This may cause us to be deleted */ - // Our refcount is reliably 0 thus no-one will mess with us - m_pAllocator->ReleaseBuffer(this); - } - return (ULONG)lRef; -} - - -// set the buffer pointer and length. Used by allocators that -// want variable sized pointers or pointers into already-read data. -// This is only available through a CMediaSample* not an IMediaSample* -// and so cannot be changed by clients. -HRESULT -CMediaSample::SetPointer(BYTE * ptr, LONG cBytes) -{ - m_pBuffer = ptr; // new buffer area (could be null) - m_cbBuffer = cBytes; // length of buffer - m_lActual = cBytes; // length of data in buffer (assume full) - - return S_OK; -} - - -// get me a read/write pointer to this buffer's memory. I will actually -// want to use sizeUsed bytes. -STDMETHODIMP -CMediaSample::GetPointer(BYTE ** ppBuffer) -{ - ValidateReadWritePtr(ppBuffer,sizeof(BYTE *)); - - // creator must have set pointer either during - // constructor or by SetPointer - ASSERT(m_pBuffer); - - *ppBuffer = m_pBuffer; - return NOERROR; -} - - -// return the size in bytes of this buffer -STDMETHODIMP_(LONG) -CMediaSample::GetSize(void) -{ - return m_cbBuffer; -} - - -// get the stream time at which this sample should start and finish. -STDMETHODIMP -CMediaSample::GetTime( - REFERENCE_TIME * pTimeStart, // put time here - REFERENCE_TIME * pTimeEnd -) -{ - ValidateReadWritePtr(pTimeStart,sizeof(REFERENCE_TIME)); - ValidateReadWritePtr(pTimeEnd,sizeof(REFERENCE_TIME)); - - if (!(m_dwFlags & Sample_StopValid)) { - if (!(m_dwFlags & Sample_TimeValid)) { - return VFW_E_SAMPLE_TIME_NOT_SET; - } else { - *pTimeStart = m_Start; - - // Make sure old stuff works - *pTimeEnd = m_Start + 1; - return VFW_S_NO_STOP_TIME; - } - } - - *pTimeStart = m_Start; - *pTimeEnd = m_End; - return NOERROR; -} - - -// Set the stream time at which this sample should start and finish. -// NULL pointers means the time is reset -STDMETHODIMP -CMediaSample::SetTime( - REFERENCE_TIME * pTimeStart, - REFERENCE_TIME * pTimeEnd -) -{ - if (pTimeStart == NULL) { - ASSERT(pTimeEnd == NULL); - m_dwFlags &= ~(Sample_TimeValid | Sample_StopValid); - } else { - if (pTimeEnd == NULL) { - m_Start = *pTimeStart; - m_dwFlags |= Sample_TimeValid; - m_dwFlags &= ~Sample_StopValid; - } else { - ValidateReadPtr(pTimeStart,sizeof(REFERENCE_TIME)); - ValidateReadPtr(pTimeEnd,sizeof(REFERENCE_TIME)); - ASSERT(*pTimeEnd >= *pTimeStart); - - m_Start = *pTimeStart; - m_End = *pTimeEnd; - m_dwFlags |= Sample_TimeValid | Sample_StopValid; - } - } - return NOERROR; -} - - -// get the media times (eg bytes) for this sample -STDMETHODIMP -CMediaSample::GetMediaTime( - LONGLONG * pTimeStart, - LONGLONG * pTimeEnd -) -{ - ValidateReadWritePtr(pTimeStart,sizeof(LONGLONG)); - ValidateReadWritePtr(pTimeEnd,sizeof(LONGLONG)); - - if (!(m_dwFlags & Sample_MediaTimeValid)) { - return VFW_E_MEDIA_TIME_NOT_SET; - } - - *pTimeStart = m_MediaStart; - *pTimeEnd = (m_MediaStart + m_MediaEnd); - return NOERROR; -} - - -// Set the media times for this sample -STDMETHODIMP -CMediaSample::SetMediaTime( - LONGLONG * pTimeStart, - LONGLONG * pTimeEnd -) -{ - if (pTimeStart == NULL) { - ASSERT(pTimeEnd == NULL); - m_dwFlags &= ~Sample_MediaTimeValid; - } else { - ValidateReadPtr(pTimeStart,sizeof(LONGLONG)); - ValidateReadPtr(pTimeEnd,sizeof(LONGLONG)); - ASSERT(*pTimeEnd >= *pTimeStart); - - m_MediaStart = *pTimeStart; - m_MediaEnd = (LONG)(*pTimeEnd - *pTimeStart); - m_dwFlags |= Sample_MediaTimeValid; - } - return NOERROR; -} - - -STDMETHODIMP -CMediaSample::IsSyncPoint(void) -{ - if (m_dwFlags & Sample_SyncPoint) { - return S_OK; - } else { - return S_FALSE; - } -} - - -STDMETHODIMP -CMediaSample::SetSyncPoint(BOOL bIsSyncPoint) -{ - if (bIsSyncPoint) { - m_dwFlags |= Sample_SyncPoint; - } else { - m_dwFlags &= ~Sample_SyncPoint; - } - return NOERROR; -} - -// returns S_OK if there is a discontinuity in the data (this same is -// not a continuation of the previous stream of data -// - there has been a seek). -STDMETHODIMP -CMediaSample::IsDiscontinuity(void) -{ - if (m_dwFlags & Sample_Discontinuity) { - return S_OK; - } else { - return S_FALSE; - } -} - -// set the discontinuity property - TRUE if this sample is not a -// continuation, but a new sample after a seek. -STDMETHODIMP -CMediaSample::SetDiscontinuity(BOOL bDiscont) -{ - // should be TRUE or FALSE - if (bDiscont) { - m_dwFlags |= Sample_Discontinuity; - } else { - m_dwFlags &= ~Sample_Discontinuity; - } - return S_OK; -} - -STDMETHODIMP -CMediaSample::IsPreroll(void) -{ - if (m_dwFlags & Sample_Preroll) { - return S_OK; - } else { - return S_FALSE; - } -} - - -STDMETHODIMP -CMediaSample::SetPreroll(BOOL bIsPreroll) -{ - if (bIsPreroll) { - m_dwFlags |= Sample_Preroll; - } else { - m_dwFlags &= ~Sample_Preroll; - } - return NOERROR; -} - -STDMETHODIMP_(LONG) -CMediaSample::GetActualDataLength(void) -{ - return m_lActual; -} - - -STDMETHODIMP -CMediaSample::SetActualDataLength(LONG lActual) -{ - if (lActual > m_cbBuffer) { - ASSERT(lActual <= GetSize()); - return VFW_E_BUFFER_OVERFLOW; - } - m_lActual = lActual; - return NOERROR; -} - - -/* These allow for limited format changes in band */ - -STDMETHODIMP -CMediaSample::GetMediaType(AM_MEDIA_TYPE **ppMediaType) -{ - ValidateReadWritePtr(ppMediaType,sizeof(AM_MEDIA_TYPE *)); - ASSERT(ppMediaType); - - /* Do we have a new media type for them */ - - if (!(m_dwFlags & Sample_TypeChanged)) { - ASSERT(m_pMediaType == NULL); - *ppMediaType = NULL; - return S_FALSE; - } - - ASSERT(m_pMediaType); - - /* Create a copy of our media type */ - - *ppMediaType = CreateMediaType(m_pMediaType); - if (*ppMediaType == NULL) { - return E_OUTOFMEMORY; - } - return NOERROR; -} - - -/* Mark this sample as having a different format type */ - -STDMETHODIMP -CMediaSample::SetMediaType(AM_MEDIA_TYPE *pMediaType) -{ - /* Delete the current media type */ - - if (m_pMediaType) { - DeleteMediaType(m_pMediaType); - m_pMediaType = NULL; - } - - /* Mechanism for resetting the format type */ - - if (pMediaType == NULL) { - m_dwFlags &= ~Sample_TypeChanged; - return NOERROR; - } - - ASSERT(pMediaType); - ValidateReadPtr(pMediaType,sizeof(AM_MEDIA_TYPE)); - - /* Take a copy of the media type */ - - m_pMediaType = CreateMediaType(pMediaType); - if (m_pMediaType == NULL) { - m_dwFlags &= ~Sample_TypeChanged; - return E_OUTOFMEMORY; - } - - m_dwFlags |= Sample_TypeChanged; - return NOERROR; -} - -// Set and get properties (IMediaSample2) -STDMETHODIMP CMediaSample::GetProperties( - DWORD cbProperties, - BYTE * pbProperties -) -{ - if (0 != cbProperties) { - CheckPointer(pbProperties, E_POINTER); - // Return generic stuff up to the length - AM_SAMPLE2_PROPERTIES Props; - Props.cbData = min(cbProperties, sizeof(Props)); - Props.dwSampleFlags = m_dwFlags & ~Sample_MediaTimeValid; - Props.dwTypeSpecificFlags = m_dwTypeSpecificFlags; - Props.pbBuffer = m_pBuffer; - Props.cbBuffer = m_cbBuffer; - Props.lActual = m_lActual; - Props.tStart = m_Start; - Props.tStop = m_End; - Props.dwStreamId = m_dwStreamId; - if (m_dwFlags & AM_SAMPLE_TYPECHANGED) { - Props.pMediaType = m_pMediaType; - } else { - Props.pMediaType = NULL; - } - CopyMemory(pbProperties, &Props, Props.cbData); - } - return S_OK; -} - -#define CONTAINS_FIELD(type, field, offset) \ - ((FIELD_OFFSET(type, field) + sizeof(((type *)0)->field)) <= offset) - -HRESULT CMediaSample::SetProperties( - DWORD cbProperties, - const BYTE * pbProperties -) -{ - - /* Generic properties */ - AM_MEDIA_TYPE *pMediaType = NULL; - - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, cbData, cbProperties)) { - CheckPointer(pbProperties, E_POINTER); - AM_SAMPLE2_PROPERTIES *pProps = - (AM_SAMPLE2_PROPERTIES *)pbProperties; - - /* Don't use more data than is actually there */ - if (pProps->cbData < cbProperties) { - cbProperties = pProps->cbData; - } - /* We only handle IMediaSample2 */ - if (cbProperties > sizeof(*pProps) || - pProps->cbData > sizeof(*pProps)) { - return E_INVALIDARG; - } - /* Do checks first, the assignments (for backout) */ - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, dwSampleFlags, cbProperties)) { - /* Check the flags */ - if (pProps->dwSampleFlags & - (~Sample_ValidFlags | Sample_MediaTimeValid)) { - return E_INVALIDARG; - } - /* Check a flag isn't being set for a property - not being provided - */ - if ((pProps->dwSampleFlags & AM_SAMPLE_TIMEVALID) && - !(m_dwFlags & AM_SAMPLE_TIMEVALID) && - !CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, tStop, cbProperties)) { - return E_INVALIDARG; - } - } - /* NB - can't SET the pointer or size */ - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, pbBuffer, cbProperties)) { - - /* Check pbBuffer */ - if (pProps->pbBuffer != 0 && pProps->pbBuffer != m_pBuffer) { - return E_INVALIDARG; - } - } - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, cbBuffer, cbProperties)) { - - /* Check cbBuffer */ - if (pProps->cbBuffer != 0 && pProps->cbBuffer != m_cbBuffer) { - return E_INVALIDARG; - } - } - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, cbBuffer, cbProperties) && - CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, lActual, cbProperties)) { - - /* Check lActual */ - if (pProps->cbBuffer < pProps->lActual) { - return E_INVALIDARG; - } - } - - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, pMediaType, cbProperties)) { - - /* Check pMediaType */ - if (pProps->dwSampleFlags & AM_SAMPLE_TYPECHANGED) { - CheckPointer(pProps->pMediaType, E_POINTER); - pMediaType = CreateMediaType(pProps->pMediaType); - if (pMediaType == NULL) { - return E_OUTOFMEMORY; - } - } - } - - /* Now do the assignments */ - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, dwStreamId, cbProperties)) { - m_dwStreamId = pProps->dwStreamId; - } - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, dwSampleFlags, cbProperties)) { - /* Set the flags */ - m_dwFlags = pProps->dwSampleFlags | - (m_dwFlags & Sample_MediaTimeValid); - m_dwTypeSpecificFlags = pProps->dwTypeSpecificFlags; - } else { - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, dwTypeSpecificFlags, cbProperties)) { - m_dwTypeSpecificFlags = pProps->dwTypeSpecificFlags; - } - } - - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, lActual, cbProperties)) { - /* Set lActual */ - m_lActual = pProps->lActual; - } - - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, tStop, cbProperties)) { - - /* Set the times */ - m_End = pProps->tStop; - } - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, tStart, cbProperties)) { - - /* Set the times */ - m_Start = pProps->tStart; - } - - if (CONTAINS_FIELD(AM_SAMPLE2_PROPERTIES, pMediaType, cbProperties)) { - /* Set pMediaType */ - if (pProps->dwSampleFlags & AM_SAMPLE_TYPECHANGED) { - if (m_pMediaType != NULL) { - DeleteMediaType(m_pMediaType); - } - m_pMediaType = pMediaType; - } - } - - /* Fix up the type changed flag to correctly reflect the current state - If, for instance the input contained no type change but the - output does then if we don't do this we'd lose the - output media type. - */ - if (m_pMediaType) { - m_dwFlags |= Sample_TypeChanged; - } else { - m_dwFlags &= ~Sample_TypeChanged; - } - } - - return S_OK; -} - - -// -// The streaming thread calls IPin::NewSegment(), IPin::EndOfStream(), -// IMemInputPin::Receive() and IMemInputPin::ReceiveMultiple() on the -// connected input pin. The application thread calls Block(). The -// following class members can only be called by the streaming thread. -// -// Deliver() -// DeliverNewSegment() -// StartUsingOutputPin() -// StopUsingOutputPin() -// ChangeOutputFormat() -// ChangeMediaType() -// DynamicReconnect() -// -// The following class members can only be called by the application thread. -// -// Block() -// SynchronousBlockOutputPin() -// AsynchronousBlockOutputPin() -// - -CDynamicOutputPin::CDynamicOutputPin( - TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBaseOutputPin(pObjectName, pFilter, pLock, phr, pName), - m_hStopEvent(NULL), - m_pGraphConfig(NULL), - m_bPinUsesReadOnlyAllocator(FALSE), - m_BlockState(NOT_BLOCKED), - m_hUnblockOutputPinEvent(NULL), - m_hNotifyCallerPinBlockedEvent(NULL), - m_dwBlockCallerThreadID(0), - m_dwNumOutstandingOutputPinUsers(0) -{ - HRESULT hr = Initialize(); - if( FAILED( hr ) ) { - *phr = hr; - return; - } -} - -#ifdef UNICODE -CDynamicOutputPin::CDynamicOutputPin( - CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName) : - CBaseOutputPin(pObjectName, pFilter, pLock, phr, pName), - m_hStopEvent(NULL), - m_pGraphConfig(NULL), - m_bPinUsesReadOnlyAllocator(FALSE), - m_BlockState(NOT_BLOCKED), - m_hUnblockOutputPinEvent(NULL), - m_hNotifyCallerPinBlockedEvent(NULL), - m_dwBlockCallerThreadID(0), - m_dwNumOutstandingOutputPinUsers(0) -{ - HRESULT hr = Initialize(); - if( FAILED( hr ) ) { - *phr = hr; - return; - } -} -#endif - -CDynamicOutputPin::~CDynamicOutputPin() -{ - if(NULL != m_hUnblockOutputPinEvent) { - // This call should not fail because we have access to m_hUnblockOutputPinEvent - // and m_hUnblockOutputPinEvent is a valid event. - EXECUTE_ASSERT(::CloseHandle(m_hUnblockOutputPinEvent)); - } - - if(NULL != m_hNotifyCallerPinBlockedEvent) { - // This call should not fail because we have access to m_hNotifyCallerPinBlockedEvent - // and m_hNotifyCallerPinBlockedEvent is a valid event. - EXECUTE_ASSERT(::CloseHandle(m_hNotifyCallerPinBlockedEvent)); - } -} - -HRESULT CDynamicOutputPin::Initialize(void) -{ - m_hUnblockOutputPinEvent = ::CreateEvent( NULL, // The event will have the default security descriptor. - TRUE, // This is a manual reset event. - TRUE, // The event is initially signaled. - NULL ); // The event is not named. - - // CreateEvent() returns NULL if an error occurs. - if(NULL == m_hUnblockOutputPinEvent) { - return AmGetLastErrorToHResult(); - } - - // Set flag to say we can reconnect while streaming. - SetReconnectWhenActive(true); - - return S_OK; -} - -STDMETHODIMP CDynamicOutputPin::NonDelegatingQueryInterface(REFIID riid, void **ppv) -{ - if(riid == IID_IPinFlowControl) { - return GetInterface(static_cast(this), ppv); - } else { - return CBaseOutputPin::NonDelegatingQueryInterface(riid, ppv); - } -} - -STDMETHODIMP CDynamicOutputPin::Disconnect(void) -{ - CAutoLock cObjectLock(m_pLock); - return DisconnectInternal(); -} - -STDMETHODIMP CDynamicOutputPin::Block(DWORD dwBlockFlags, HANDLE hEvent) -{ - const DWORD VALID_FLAGS = AM_PIN_FLOW_CONTROL_BLOCK; - - // Check for illegal flags. - if(dwBlockFlags & ~VALID_FLAGS) { - return E_INVALIDARG; - } - - // Make sure the event is unsignaled. - if((dwBlockFlags & AM_PIN_FLOW_CONTROL_BLOCK) && (NULL != hEvent)) { - if( !::ResetEvent( hEvent ) ) { - return AmGetLastErrorToHResult(); - } - } - - // No flags are set if we are unblocking the output pin. - if(0 == dwBlockFlags) { - - // This parameter should be NULL because unblock operations are always synchronous. - // There is no need to notify the caller when the event is done. - if(NULL != hEvent) { - return E_INVALIDARG; - } - } - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - HRESULT hr; - - if(dwBlockFlags & AM_PIN_FLOW_CONTROL_BLOCK) { - // IPinFlowControl::Block()'s hEvent parameter is NULL if the block is synchronous. - // If hEvent is not NULL, the block is asynchronous. - if(NULL == hEvent) { - hr = SynchronousBlockOutputPin(); - } else { - hr = AsynchronousBlockOutputPin(hEvent); - } - } else { - hr = UnblockOutputPin(); - } - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - if(FAILED(hr)) { - return hr; - } - - return S_OK; -} - -HRESULT CDynamicOutputPin::SynchronousBlockOutputPin(void) -{ - HANDLE hNotifyCallerPinBlockedEvent = :: CreateEvent( NULL, // The event will have the default security attributes. - FALSE, // This is an automatic reset event. - FALSE, // The event is initially unsignaled. - NULL ); // The event is not named. - - // CreateEvent() returns NULL if an error occurs. - if(NULL == hNotifyCallerPinBlockedEvent) { - return AmGetLastErrorToHResult(); - } - - HRESULT hr = AsynchronousBlockOutputPin(hNotifyCallerPinBlockedEvent); - if(FAILED(hr)) { - // This call should not fail because we have access to hNotifyCallerPinBlockedEvent - // and hNotifyCallerPinBlockedEvent is a valid event. - EXECUTE_ASSERT(::CloseHandle(hNotifyCallerPinBlockedEvent)); - - return hr; - } - - hr = WaitEvent(hNotifyCallerPinBlockedEvent); - - // This call should not fail because we have access to hNotifyCallerPinBlockedEvent - // and hNotifyCallerPinBlockedEvent is a valid event. - EXECUTE_ASSERT(::CloseHandle(hNotifyCallerPinBlockedEvent)); - - if(FAILED(hr)) { - return hr; - } - - return S_OK; -} - -HRESULT CDynamicOutputPin::AsynchronousBlockOutputPin(HANDLE hNotifyCallerPinBlockedEvent) -{ - // This function holds the m_BlockStateLock because it uses - // m_dwBlockCallerThreadID, m_BlockState and - // m_hNotifyCallerPinBlockedEvent. - CAutoLock alBlockStateLock(&m_BlockStateLock); - - if(NOT_BLOCKED != m_BlockState) { - if(m_dwBlockCallerThreadID == ::GetCurrentThreadId()) { - return VFW_E_PIN_ALREADY_BLOCKED_ON_THIS_THREAD; - } else { - return VFW_E_PIN_ALREADY_BLOCKED; - } - } - - BOOL fSuccess = ::DuplicateHandle( ::GetCurrentProcess(), - hNotifyCallerPinBlockedEvent, - ::GetCurrentProcess(), - &m_hNotifyCallerPinBlockedEvent, - EVENT_MODIFY_STATE, - FALSE, - 0 ); - if( !fSuccess ) { - return AmGetLastErrorToHResult(); - } - - m_BlockState = PENDING; - m_dwBlockCallerThreadID = ::GetCurrentThreadId(); - - // The output pin cannot be blocked if the streaming thread is - // calling IPin::NewSegment(), IPin::EndOfStream(), IMemInputPin::Receive() - // or IMemInputPin::ReceiveMultiple() on the connected input pin. Also, it - // cannot be blocked if the streaming thread is calling DynamicReconnect(), - // ChangeMediaType() or ChangeOutputFormat(). - if(!StreamingThreadUsingOutputPin()) { - - // The output pin can be immediately blocked. - BlockOutputPin(); - } - - return S_OK; -} - -void CDynamicOutputPin::BlockOutputPin(void) -{ - // The caller should always hold the m_BlockStateLock because this function - // uses m_BlockState and m_hNotifyCallerPinBlockedEvent. - ASSERT(CritCheckIn(&m_BlockStateLock)); - - // This function should not be called if the streaming thread is modifying - // the connection state or it's passing data downstream. - ASSERT(!StreamingThreadUsingOutputPin()); - - // This should not fail because we successfully created the event - // and we have the security permissions to change it's state. - EXECUTE_ASSERT(::ResetEvent(m_hUnblockOutputPinEvent)); - - // This event should not fail because AsynchronousBlockOutputPin() successfully - // duplicated this handle and we have the appropriate security permissions. - EXECUTE_ASSERT(::SetEvent(m_hNotifyCallerPinBlockedEvent)); - EXECUTE_ASSERT(::CloseHandle(m_hNotifyCallerPinBlockedEvent)); - - m_BlockState = BLOCKED; - m_hNotifyCallerPinBlockedEvent = NULL; -} - -HRESULT CDynamicOutputPin::UnblockOutputPin(void) -{ - // UnblockOutputPin() holds the m_BlockStateLock because it - // uses m_BlockState, m_dwBlockCallerThreadID and - // m_hNotifyCallerPinBlockedEvent. - CAutoLock alBlockStateLock(&m_BlockStateLock); - - if(NOT_BLOCKED == m_BlockState) { - return S_FALSE; - } - - // This should not fail because we successfully created the event - // and we have the security permissions to change it's state. - EXECUTE_ASSERT(::SetEvent(m_hUnblockOutputPinEvent)); - - // Cancel the block operation if it's still pending. - if(NULL != m_hNotifyCallerPinBlockedEvent) { - // This event should not fail because AsynchronousBlockOutputPin() successfully - // duplicated this handle and we have the appropriate security permissions. - EXECUTE_ASSERT(::SetEvent(m_hNotifyCallerPinBlockedEvent)); - EXECUTE_ASSERT(::CloseHandle(m_hNotifyCallerPinBlockedEvent)); - } - - m_BlockState = NOT_BLOCKED; - m_dwBlockCallerThreadID = 0; - m_hNotifyCallerPinBlockedEvent = NULL; - - return S_OK; -} - -HRESULT CDynamicOutputPin::StartUsingOutputPin(void) -{ - // The caller should not hold m_BlockStateLock. If the caller does, - // a deadlock could occur. - ASSERT(CritCheckOut(&m_BlockStateLock)); - - CAutoLock alBlockStateLock(&m_BlockStateLock); - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - // Are we in the middle of a block operation? - while(BLOCKED == m_BlockState) { - m_BlockStateLock.Unlock(); - - // If this ASSERT fires, a deadlock could occur. The caller should make sure - // that this thread never acquires the Block State lock more than once. - ASSERT(CritCheckOut( &m_BlockStateLock )); - - // WaitForMultipleObjects() returns WAIT_OBJECT_0 if the unblock event - // is fired. It returns WAIT_OBJECT_0 + 1 if the stop event if fired. - // See the Windows SDK documentation for more information on - // WaitForMultipleObjects(). - const DWORD UNBLOCK = WAIT_OBJECT_0; - const DWORD STOP = WAIT_OBJECT_0 + 1; - - HANDLE ahWaitEvents[] = { m_hUnblockOutputPinEvent, m_hStopEvent }; - DWORD dwNumWaitEvents = sizeof(ahWaitEvents)/sizeof(HANDLE); - - DWORD dwReturnValue = ::WaitForMultipleObjects( dwNumWaitEvents, ahWaitEvents, FALSE, INFINITE ); - - m_BlockStateLock.Lock(); - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - switch( dwReturnValue ) { - case UNBLOCK: - break; - - case STOP: - return VFW_E_STATE_CHANGED; - - case WAIT_FAILED: - return AmGetLastErrorToHResult(); - - default: - DbgBreak( "An Unexpected case occured in CDynamicOutputPin::StartUsingOutputPin()." ); - return E_UNEXPECTED; - } - } - - m_dwNumOutstandingOutputPinUsers++; - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - return S_OK; -} - -void CDynamicOutputPin::StopUsingOutputPin(void) -{ - CAutoLock alBlockStateLock(&m_BlockStateLock); - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG - - m_dwNumOutstandingOutputPinUsers--; - - if((m_dwNumOutstandingOutputPinUsers == 0) && (NOT_BLOCKED != m_BlockState)) { - BlockOutputPin(); - } - - #ifdef DEBUG - AssertValid(); - #endif // DEBUG -} - -bool CDynamicOutputPin::StreamingThreadUsingOutputPin(void) -{ - CAutoLock alBlockStateLock(&m_BlockStateLock); - - return (m_dwNumOutstandingOutputPinUsers > 0); -} - -void CDynamicOutputPin::SetConfigInfo(IGraphConfig *pGraphConfig, HANDLE hStopEvent) -{ - // This pointer is not addrefed because filters are not allowed to - // hold references to the filter graph manager. See the documentation for - // IBaseFilter::JoinFilterGraph() in the Direct Show SDK for more information. - m_pGraphConfig = pGraphConfig; - - m_hStopEvent = hStopEvent; -} - -HRESULT CDynamicOutputPin::Active(void) -{ - // Make sure the user initialized the object by calling SetConfigInfo(). - if((NULL == m_hStopEvent) || (NULL == m_pGraphConfig)) { - DbgBreak( ERROR: CDynamicOutputPin::Active() failed because m_pGraphConfig and m_hStopEvent were not initialized. Call SetConfigInfo() to initialize them. ); - return E_FAIL; - } - - // If this ASSERT fires, the user may have passed an invalid event handle to SetConfigInfo(). - // The ASSERT can also fire if the event if destroyed and then Active() is called. An event - // handle is invalid if 1) the event does not exist or the user does not have the security - // permissions to use the event. - EXECUTE_ASSERT(ResetEvent(m_hStopEvent)); - - return CBaseOutputPin::Active(); -} - -HRESULT CDynamicOutputPin::Inactive(void) -{ - // If this ASSERT fires, the user may have passed an invalid event handle to SetConfigInfo(). - // The ASSERT can also fire if the event if destroyed and then Active() is called. An event - // handle is invalid if 1) the event does not exist or the user does not have the security - // permissions to use the event. - EXECUTE_ASSERT(SetEvent(m_hStopEvent)); - - return CBaseOutputPin::Inactive(); -} - -HRESULT CDynamicOutputPin::DeliverBeginFlush(void) -{ - // If this ASSERT fires, the user may have passed an invalid event handle to SetConfigInfo(). - // The ASSERT can also fire if the event if destroyed and then DeliverBeginFlush() is called. - // An event handle is invalid if 1) the event does not exist or the user does not have the security - // permissions to use the event. - EXECUTE_ASSERT(SetEvent(m_hStopEvent)); - - return CBaseOutputPin::DeliverBeginFlush(); -} - -HRESULT CDynamicOutputPin::DeliverEndFlush(void) -{ - // If this ASSERT fires, the user may have passed an invalid event handle to SetConfigInfo(). - // The ASSERT can also fire if the event if destroyed and then DeliverBeginFlush() is called. - // An event handle is invalid if 1) the event does not exist or the user does not have the security - // permissions to use the event. - EXECUTE_ASSERT(ResetEvent(m_hStopEvent)); - - return CBaseOutputPin::DeliverEndFlush(); -} - - -// ChangeOutputFormat() either dynamicly changes the connection's format type or it dynamicly -// reconnects the output pin. -HRESULT CDynamicOutputPin::ChangeOutputFormat - ( - const AM_MEDIA_TYPE *pmt, - REFERENCE_TIME tSegmentStart, - REFERENCE_TIME tSegmentStop, - double dSegmentRate - ) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - // Callers should always pass a valid media type to ChangeOutputFormat() . - ASSERT(NULL != pmt); - - CMediaType cmt(*pmt); - HRESULT hr = ChangeMediaType(&cmt); - if (FAILED(hr)) { - return hr; - } - - hr = DeliverNewSegment(tSegmentStart, tSegmentStop, dSegmentRate); - if( FAILED( hr ) ) { - return hr; - } - - return S_OK; -} - -HRESULT CDynamicOutputPin::ChangeMediaType(const CMediaType *pmt) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - // This function assumes the filter graph is running. - ASSERT(!IsStopped()); - - if(!IsConnected()) { - return VFW_E_NOT_CONNECTED; - } - - /* First check if the downstream pin will accept a dynamic - format change - */ - QzCComPtr pConnection; - - m_Connected->QueryInterface(IID_IPinConnection, (void **)&pConnection); - if(pConnection != NULL) { - - if(S_OK == pConnection->DynamicQueryAccept(pmt)) { - - HRESULT hr = ChangeMediaTypeHelper(pmt); - if(FAILED(hr)) { - return hr; - } - - return S_OK; - } - } - - /* Can't do the dynamic connection */ - return DynamicReconnect(pmt); -} - -HRESULT CDynamicOutputPin::ChangeMediaTypeHelper(const CMediaType *pmt) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - HRESULT hr = m_Connected->ReceiveConnection(this, pmt); - if(FAILED(hr)) { - return hr; - } - - hr = SetMediaType(pmt); - if(FAILED(hr)) { - return hr; - } - - // Does this pin use the local memory transport? - if(NULL != m_pInputPin) { - // This function assumes that m_pInputPin and m_Connected are - // two different interfaces to the same object. - ASSERT(::IsEqualObject(m_Connected, m_pInputPin)); - - ALLOCATOR_PROPERTIES apInputPinRequirements; - apInputPinRequirements.cbAlign = 0; - apInputPinRequirements.cbBuffer = 0; - apInputPinRequirements.cbPrefix = 0; - apInputPinRequirements.cBuffers = 0; - - m_pInputPin->GetAllocatorRequirements(&apInputPinRequirements); - - // A zero allignment does not make any sense. - if(0 == apInputPinRequirements.cbAlign) { - apInputPinRequirements.cbAlign = 1; - } - - hr = m_pAllocator->Decommit(); - if(FAILED(hr)) { - return hr; - } - - hr = DecideBufferSize(m_pAllocator, &apInputPinRequirements); - if(FAILED(hr)) { - return hr; - } - - hr = m_pAllocator->Commit(); - if(FAILED(hr)) { - return hr; - } - - hr = m_pInputPin->NotifyAllocator(m_pAllocator, m_bPinUsesReadOnlyAllocator); - if(FAILED(hr)) { - return hr; - } - } - - return S_OK; -} - -// this method has to be called from the thread that is pushing data, -// and it's the caller's responsibility to make sure that the thread -// has no outstand samples because they cannot be delivered after a -// reconnect -// -HRESULT CDynamicOutputPin::DynamicReconnect( const CMediaType* pmt ) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - if((m_pGraphConfig == NULL) || (NULL == m_hStopEvent)) { - return E_FAIL; - } - - HRESULT hr = m_pGraphConfig->Reconnect( - this, - NULL, - pmt, - NULL, - m_hStopEvent, - AM_GRAPH_CONFIG_RECONNECT_CACHE_REMOVED_FILTERS ); - - return hr; -} - -HRESULT CDynamicOutputPin::CompleteConnect(IPin *pReceivePin) -{ - HRESULT hr = CBaseOutputPin::CompleteConnect(pReceivePin); - if(SUCCEEDED(hr)) { - if(!IsStopped() && m_pAllocator) { - hr = m_pAllocator->Commit(); - ASSERT(hr != VFW_E_ALREADY_COMMITTED); - } - } - - return hr; -} - -#ifdef DEBUG -void CDynamicOutputPin::AssertValid(void) -{ - // Make sure the object was correctly initialized. - - // This ASSERT only fires if the object failed to initialize - // and the user ignored the constructor's return code (phr). - ASSERT(NULL != m_hUnblockOutputPinEvent); - - // If either of these ASSERTs fire, the user did not correctly call - // SetConfigInfo(). - ASSERT(NULL != m_hStopEvent); - ASSERT(NULL != m_pGraphConfig); - - // Make sure the block state is consistent. - - CAutoLock alBlockStateLock(&m_BlockStateLock); - - // BLOCK_STATE variables only have three legal values: PENDING, BLOCKED and NOT_BLOCKED. - ASSERT((NOT_BLOCKED == m_BlockState) || (PENDING == m_BlockState) || (BLOCKED == m_BlockState)); - - // m_hNotifyCallerPinBlockedEvent is only needed when a block operation cannot complete - // immediately. - ASSERT(((NULL == m_hNotifyCallerPinBlockedEvent) && (PENDING != m_BlockState)) || - ((NULL != m_hNotifyCallerPinBlockedEvent) && (PENDING == m_BlockState)) ); - - // m_dwBlockCallerThreadID should always be 0 if the pin is not blocked and - // the user is not trying to block the pin. - ASSERT((0 == m_dwBlockCallerThreadID) || (NOT_BLOCKED != m_BlockState)); - - // If this ASSERT fires, the streaming thread is using the output pin and the - // output pin is blocked. - ASSERT(((0 != m_dwNumOutstandingOutputPinUsers) && (BLOCKED != m_BlockState)) || - ((0 == m_dwNumOutstandingOutputPinUsers) && (NOT_BLOCKED != m_BlockState)) || - ((0 == m_dwNumOutstandingOutputPinUsers) && (NOT_BLOCKED == m_BlockState)) ); -} -#endif // DEBUG - -HRESULT CDynamicOutputPin::WaitEvent(HANDLE hEvent) -{ - const DWORD EVENT_SIGNALED = WAIT_OBJECT_0; - - DWORD dwReturnValue = ::WaitForSingleObject(hEvent, INFINITE); - - switch( dwReturnValue ) { - case EVENT_SIGNALED: - return S_OK; - - case WAIT_FAILED: - return AmGetLastErrorToHResult(); - - default: - DbgBreak( "An Unexpected case occured in CDynamicOutputPin::WaitEvent()." ); - return E_UNEXPECTED; - } -} - -//===================================================================== -//===================================================================== -// Implements CBaseAllocator -//===================================================================== -//===================================================================== - - -/* Constructor overrides the default settings for the free list to request - that it be alertable (ie the list can be cast to a handle which can be - passed to WaitForSingleObject). Both of the allocator lists also ask for - object locking, the all list matches the object default settings but I - have included them here just so it is obvious what kind of list it is */ - -CBaseAllocator::CBaseAllocator(TCHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr, - BOOL bEvent, - BOOL fEnableReleaseCallback - ) : - CUnknown(pName, pUnk), - m_lAllocated(0), - m_bChanged(FALSE), - m_bCommitted(FALSE), - m_bDecommitInProgress(FALSE), - m_lSize(0), - m_lCount(0), - m_lAlignment(0), - m_lPrefix(0), - m_hSem(NULL), - m_lWaiting(0), - m_fEnableReleaseCallback(fEnableReleaseCallback), - m_pNotify(NULL) -{ - - if (bEvent) { - m_hSem = CreateSemaphore(NULL, 0, 0x7FFFFFFF, NULL); - if (m_hSem == NULL) { - *phr = E_OUTOFMEMORY; - return; - } - } -} - -#ifdef UNICODE -CBaseAllocator::CBaseAllocator(CHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr, - BOOL bEvent, - BOOL fEnableReleaseCallback) : - CUnknown(pName, pUnk), - m_lAllocated(0), - m_bChanged(FALSE), - m_bCommitted(FALSE), - m_bDecommitInProgress(FALSE), - m_lSize(0), - m_lCount(0), - m_lAlignment(0), - m_lPrefix(0), - m_hSem(NULL), - m_lWaiting(0), - m_fEnableReleaseCallback(fEnableReleaseCallback), - m_pNotify(NULL) -{ - - if (bEvent) { - m_hSem = CreateSemaphore(NULL, 0, 0x7FFFFFFF, NULL); - if (m_hSem == NULL) { - *phr = E_OUTOFMEMORY; - return; - } - } -} -#endif - -/* Destructor */ - -CBaseAllocator::~CBaseAllocator() -{ - // we can't call Decommit here since that would mean a call to a - // pure virtual in destructor. - // We must assume that the derived class has gone into decommit state in - // its destructor. - - ASSERT(!m_bCommitted); - if (m_hSem != NULL) { - EXECUTE_ASSERT(CloseHandle(m_hSem)); - } - if (m_pNotify) { - m_pNotify->Release(); - } -} - - -/* Override this to publicise our interfaces */ - -STDMETHODIMP -CBaseAllocator::NonDelegatingQueryInterface(REFIID riid, void **ppv) -{ - /* Do we know about this interface */ - - if (riid == IID_IMemAllocator || - riid == IID_IMemAllocatorCallbackTemp && m_fEnableReleaseCallback) { - return GetInterface((IMemAllocatorCallbackTemp *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -/* This sets the size and count of the required samples. The memory isn't - actually allocated until Commit() is called, if memory has already been - allocated then assuming no samples are outstanding the user may call us - to change the buffering, the memory will be released in Commit() */ - -STDMETHODIMP -CBaseAllocator::SetProperties( - ALLOCATOR_PROPERTIES* pRequest, - ALLOCATOR_PROPERTIES* pActual) -{ - CheckPointer(pRequest, E_POINTER); - CheckPointer(pActual, E_POINTER); - ValidateReadWritePtr(pActual, sizeof(ALLOCATOR_PROPERTIES)); - CAutoLock cObjectLock(this); - - ZeroMemory(pActual, sizeof(ALLOCATOR_PROPERTIES)); - - ASSERT(pRequest->cbBuffer > 0); - - /* Check the alignment requested */ - if (pRequest->cbAlign != 1) { - DbgLog((LOG_ERROR, 2, TEXT("Alignment requested was 0x%x, not 1"), - pRequest->cbAlign)); - return VFW_E_BADALIGN; - } - - /* Can't do this if already committed, there is an argument that says we - should not reject the SetProperties call if there are buffers still - active. However this is called by the source filter, which is the same - person who is holding the samples. Therefore it is not unreasonable - for them to free all their samples before changing the requirements */ - - if (m_bCommitted) { - return VFW_E_ALREADY_COMMITTED; - } - - /* Must be no outstanding buffers */ - - if (m_lAllocated != m_lFree.GetCount()) { - return VFW_E_BUFFERS_OUTSTANDING; - } - - /* There isn't any real need to check the parameters as they - will just be rejected when the user finally calls Commit */ - - pActual->cbBuffer = m_lSize = pRequest->cbBuffer; - pActual->cBuffers = m_lCount = pRequest->cBuffers; - pActual->cbAlign = m_lAlignment = pRequest->cbAlign; - pActual->cbPrefix = m_lPrefix = pRequest->cbPrefix; - - m_bChanged = TRUE; - return NOERROR; -} - -STDMETHODIMP -CBaseAllocator::GetProperties( - ALLOCATOR_PROPERTIES * pActual) -{ - CheckPointer(pActual,E_POINTER); - ValidateReadWritePtr(pActual,sizeof(ALLOCATOR_PROPERTIES)); - - CAutoLock cObjectLock(this); - pActual->cbBuffer = m_lSize; - pActual->cBuffers = m_lCount; - pActual->cbAlign = m_lAlignment; - pActual->cbPrefix = m_lPrefix; - return NOERROR; -} - -// get container for a sample. Blocking, synchronous call to get the -// next free buffer (as represented by an IMediaSample interface). -// on return, the time etc properties will be invalid, but the buffer -// pointer and size will be correct. - -HRESULT CBaseAllocator::GetBuffer(IMediaSample **ppBuffer, - REFERENCE_TIME *pStartTime, - REFERENCE_TIME *pEndTime, - DWORD dwFlags - ) -{ - UNREFERENCED_PARAMETER(pStartTime); - UNREFERENCED_PARAMETER(pEndTime); - UNREFERENCED_PARAMETER(dwFlags); - CMediaSample *pSample; - - *ppBuffer = NULL; - for (;;) - { - { // scope for lock - CAutoLock cObjectLock(this); - - /* Check we are committed */ - if (!m_bCommitted) { - return VFW_E_NOT_COMMITTED; - } - pSample = (CMediaSample *) m_lFree.RemoveHead(); - if (pSample == NULL) { - SetWaiting(); - } - } - - /* If we didn't get a sample then wait for the list to signal */ - - if (pSample) { - break; - } - if (dwFlags & AM_GBF_NOWAIT) { - return VFW_E_TIMEOUT; - } - ASSERT(m_hSem != NULL); - WaitForSingleObject(m_hSem, INFINITE); - } - - /* Addref the buffer up to one. On release - back to zero instead of being deleted, it will requeue itself by - calling the ReleaseBuffer member function. NOTE the owner of a - media sample must always be derived from CBaseAllocator */ - - - ASSERT(pSample->m_cRef == 0); - pSample->m_cRef = 1; - *ppBuffer = pSample; - - - return NOERROR; -} - - -/* Final release of a CMediaSample will call this */ - -STDMETHODIMP -CBaseAllocator::ReleaseBuffer(IMediaSample * pSample) -{ - CheckPointer(pSample,E_POINTER); - ValidateReadPtr(pSample,sizeof(IMediaSample)); - - - - BOOL bRelease = FALSE; - { - CAutoLock cal(this); - - /* Put back on the free list */ - - m_lFree.Add((CMediaSample *)pSample); - if (m_lWaiting != 0) { - NotifySample(); - } - - // if there is a pending Decommit, then we need to complete it by - // calling Free() when the last buffer is placed on the free list - - LONG l1 = m_lFree.GetCount(); - if (m_bDecommitInProgress && (l1 == m_lAllocated)) { - Free(); - m_bDecommitInProgress = FALSE; - bRelease = TRUE; - } - } - - if (m_pNotify) { - - ASSERT(m_fEnableReleaseCallback); - - // - // Note that this is not synchronized with setting up a notification - // method. - // - m_pNotify->NotifyRelease(); - } - - /* For each buffer there is one AddRef, made in GetBuffer and released - here. This may cause the allocator and all samples to be deleted */ - - if (bRelease) { - Release(); - } - return NOERROR; -} - -STDMETHODIMP -CBaseAllocator::SetNotify( - IMemAllocatorNotifyCallbackTemp* pNotify - ) -{ - ASSERT(m_fEnableReleaseCallback); - CAutoLock lck(this); - if (pNotify) { - pNotify->AddRef(); - } - if (m_pNotify) { - m_pNotify->Release(); - } - m_pNotify = pNotify; - return S_OK; -} - -STDMETHODIMP -CBaseAllocator::GetFreeCount( - LONG* plBuffersFree - ) -{ - ASSERT(m_fEnableReleaseCallback); - CAutoLock cObjectLock(this); - *plBuffersFree = m_lCount - m_lAllocated + m_lFree.GetCount(); - return NOERROR; -} - -void -CBaseAllocator::NotifySample() -{ - if (m_lWaiting != 0) { - ASSERT(m_hSem != NULL); - ReleaseSemaphore(m_hSem, m_lWaiting, 0); - m_lWaiting = 0; - } -} - -STDMETHODIMP -CBaseAllocator::Commit() -{ - /* Check we are not decommitted */ - CAutoLock cObjectLock(this); - - // cannot need to alloc or re-alloc if we are committed - if (m_bCommitted) { - return NOERROR; - } - - /* Allow GetBuffer calls */ - - m_bCommitted = TRUE; - - // is there a pending decommit ? if so, just cancel it - if (m_bDecommitInProgress) { - m_bDecommitInProgress = FALSE; - - // don't call Alloc at this point. He cannot allow SetProperties - // between Decommit and the last free, so the buffer size cannot have - // changed. And because some of the buffers are not free yet, he - // cannot re-alloc anyway. - return NOERROR; - } - - DbgLog((LOG_MEMORY, 1, TEXT("Allocating: %ldx%ld"), m_lCount, m_lSize)); - - // actually need to allocate the samples - HRESULT hr = Alloc(); - if (FAILED(hr)) { - m_bCommitted = FALSE; - return hr; - } - AddRef(); - return NOERROR; -} - - -STDMETHODIMP -CBaseAllocator::Decommit() -{ - BOOL bRelease = FALSE; - { - /* Check we are not already decommitted */ - CAutoLock cObjectLock(this); - if (m_bCommitted == FALSE) { - if (m_bDecommitInProgress == FALSE) { - return NOERROR; - } - } - - /* No more GetBuffer calls will succeed */ - m_bCommitted = FALSE; - - // are any buffers outstanding? - if (m_lFree.GetCount() < m_lAllocated) { - // please complete the decommit when last buffer is freed - m_bDecommitInProgress = TRUE; - } else { - m_bDecommitInProgress = FALSE; - - // need to complete the decommit here as there are no - // outstanding buffers - - Free(); - bRelease = TRUE; - } - - // Tell anyone waiting that they can go now so we can - // reject their call - NotifySample(); - } - - if (bRelease) { - Release(); - } - return NOERROR; -} - - -/* Base definition of allocation which checks we are ok to go ahead and do - the full allocation. We return S_FALSE if the requirements are the same */ - -HRESULT -CBaseAllocator::Alloc(void) -{ - /* Error if he hasn't set the size yet */ - if (m_lCount <= 0 || m_lSize <= 0 || m_lAlignment <= 0) { - return VFW_E_SIZENOTSET; - } - - /* should never get here while buffers outstanding */ - ASSERT(m_lFree.GetCount() == m_lAllocated); - - /* If the requirements haven't changed then don't reallocate */ - if (m_bChanged == FALSE) { - return S_FALSE; - } - - return NOERROR; -} - -/* Implement CBaseAllocator::CSampleList::Remove(pSample) - Removes pSample from the list -*/ -void -CBaseAllocator::CSampleList::Remove(CMediaSample * pSample) -{ - CMediaSample **pSearch; - for (pSearch = &m_List; - *pSearch != NULL; - pSearch = &(CBaseAllocator::NextSample(*pSearch))) { - if (*pSearch == pSample) { - *pSearch = CBaseAllocator::NextSample(pSample); - CBaseAllocator::NextSample(pSample) = NULL; - m_nOnList--; - return; - } - } - DbgBreak("Couldn't find sample in list"); -} - -//===================================================================== -//===================================================================== -// Implements CMemAllocator -//===================================================================== -//===================================================================== - - -/* This goes in the factory template table to create new instances */ -CUnknown *CMemAllocator::CreateInstance(LPUNKNOWN pUnk, HRESULT *phr) -{ - CUnknown *pUnkRet = new CMemAllocator(NAME("CMemAllocator"), pUnk, phr); - return pUnkRet; -} - -CMemAllocator::CMemAllocator( - TCHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr) - : CBaseAllocator(pName, pUnk, phr, TRUE, TRUE), - m_pBuffer(NULL) -{ -} - -#ifdef UNICODE -CMemAllocator::CMemAllocator( - CHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr) - : CBaseAllocator(pName, pUnk, phr, TRUE, TRUE), - m_pBuffer(NULL) -{ -} -#endif - -/* This sets the size and count of the required samples. The memory isn't - actually allocated until Commit() is called, if memory has already been - allocated then assuming no samples are outstanding the user may call us - to change the buffering, the memory will be released in Commit() */ -STDMETHODIMP -CMemAllocator::SetProperties( - ALLOCATOR_PROPERTIES* pRequest, - ALLOCATOR_PROPERTIES* pActual) -{ - CheckPointer(pActual,E_POINTER); - ValidateReadWritePtr(pActual,sizeof(ALLOCATOR_PROPERTIES)); - CAutoLock cObjectLock(this); - - ZeroMemory(pActual, sizeof(ALLOCATOR_PROPERTIES)); - - ASSERT(pRequest->cbBuffer > 0); - - SYSTEM_INFO SysInfo; - GetSystemInfo(&SysInfo); - - /* Check the alignment request is a power of 2 */ - if ((-pRequest->cbAlign & pRequest->cbAlign) != pRequest->cbAlign) { - DbgLog((LOG_ERROR, 1, TEXT("Alignment requested 0x%x not a power of 2!"), - pRequest->cbAlign)); - } - /* Check the alignment requested */ - if (pRequest->cbAlign == 0 || - (SysInfo.dwAllocationGranularity & (pRequest->cbAlign - 1)) != 0) { - DbgLog((LOG_ERROR, 1, TEXT("Invalid alignment 0x%x requested - granularity = 0x%x"), - pRequest->cbAlign, SysInfo.dwAllocationGranularity)); - return VFW_E_BADALIGN; - } - - /* Can't do this if already committed, there is an argument that says we - should not reject the SetProperties call if there are buffers still - active. However this is called by the source filter, which is the same - person who is holding the samples. Therefore it is not unreasonable - for them to free all their samples before changing the requirements */ - - if (m_bCommitted == TRUE) { - return VFW_E_ALREADY_COMMITTED; - } - - /* Must be no outstanding buffers */ - - if (m_lFree.GetCount() < m_lAllocated) { - return VFW_E_BUFFERS_OUTSTANDING; - } - - /* There isn't any real need to check the parameters as they - will just be rejected when the user finally calls Commit */ - - // round length up to alignment - remember that prefix is included in - // the alignment - LONG lSize = pRequest->cbBuffer + pRequest->cbPrefix; - LONG lRemainder = lSize % pRequest->cbAlign; - if (lRemainder != 0) { - lSize = lSize - lRemainder + pRequest->cbAlign; - } - pActual->cbBuffer = m_lSize = (lSize - pRequest->cbPrefix); - - pActual->cBuffers = m_lCount = pRequest->cBuffers; - pActual->cbAlign = m_lAlignment = pRequest->cbAlign; - pActual->cbPrefix = m_lPrefix = pRequest->cbPrefix; - - m_bChanged = TRUE; - return NOERROR; -} - -// override this to allocate our resources when Commit is called. -// -// note that our resources may be already allocated when this is called, -// since we don't free them on Decommit. We will only be called when in -// decommit state with all buffers free. -// -// object locked by caller -HRESULT -CMemAllocator::Alloc(void) -{ - CAutoLock lck(this); - - /* Check he has called SetProperties */ - HRESULT hr = CBaseAllocator::Alloc(); - if (FAILED(hr)) { - return hr; - } - - /* If the requirements haven't changed then don't reallocate */ - if (hr == S_FALSE) { - ASSERT(m_pBuffer); - return NOERROR; - } - ASSERT(hr == S_OK); // we use this fact in the loop below - - /* Free the old resources */ - if (m_pBuffer) { - ReallyFree(); - } - - /* Compute the aligned size */ - LONG lAlignedSize = m_lSize + m_lPrefix; - if (m_lAlignment > 1) { - LONG lRemainder = lAlignedSize % m_lAlignment; - if (lRemainder != 0) { - lAlignedSize += (m_lAlignment - lRemainder); - } - } - - /* Create the contiguous memory block for the samples - making sure it's properly aligned (64K should be enough!) - */ - ASSERT(lAlignedSize % m_lAlignment == 0); - - m_pBuffer = (PBYTE)VirtualAlloc(NULL, - m_lCount * lAlignedSize, - MEM_COMMIT, - PAGE_READWRITE); - - if (m_pBuffer == NULL) { - return E_OUTOFMEMORY; - } - - LPBYTE pNext = m_pBuffer; - CMediaSample *pSample; - - ASSERT(m_lAllocated == 0); - - // Create the new samples - we have allocated m_lSize bytes for each sample - // plus m_lPrefix bytes per sample as a prefix. We set the pointer to - // the memory after the prefix - so that GetPointer() will return a pointer - // to m_lSize bytes. - for (; m_lAllocated < m_lCount; m_lAllocated++, pNext += lAlignedSize) { - - - pSample = new CMediaSample( - NAME("Default memory media sample"), - this, - &hr, - pNext + m_lPrefix, // GetPointer() value - m_lSize); // not including prefix - - ASSERT(SUCCEEDED(hr)); - if (pSample == NULL) { - return E_OUTOFMEMORY; - } - - // This CANNOT fail - m_lFree.Add(pSample); - } - - m_bChanged = FALSE; - return NOERROR; -} - - -// override this to free up any resources we have allocated. -// called from the base class on Decommit when all buffers have been -// returned to the free list. -// -// caller has already locked the object. - -// in our case, we keep the memory until we are deleted, so -// we do nothing here. The memory is deleted in the destructor by -// calling ReallyFree() -void -CMemAllocator::Free(void) -{ - return; -} - - -// called from the destructor (and from Alloc if changing size/count) to -// actually free up the memory -void -CMemAllocator::ReallyFree(void) -{ - /* Should never be deleting this unless all buffers are freed */ - - ASSERT(m_lAllocated == m_lFree.GetCount()); - - /* Free up all the CMediaSamples */ - - CMediaSample *pSample; - for (;;) { - pSample = m_lFree.RemoveHead(); - if (pSample != NULL) { - delete pSample; - } else { - break; - } - } - - m_lAllocated = 0; - - // free the block of buffer memory - if (m_pBuffer) { - EXECUTE_ASSERT(VirtualFree(m_pBuffer, 0, MEM_RELEASE)); - m_pBuffer = NULL; - } -} - - -/* Destructor frees our memory resources */ - -CMemAllocator::~CMemAllocator() -{ - Decommit(); - ReallyFree(); -} - -// ------------------------------------------------------------------------ -// filter registration through IFilterMapper. used if IFilterMapper is -// not found (Quartz 1.0 install) - -STDAPI -AMovieSetupRegisterFilter( const AMOVIESETUP_FILTER * const psetupdata - , IFilterMapper * pIFM - , BOOL bRegister ) -{ - DbgLog((LOG_TRACE, 3, TEXT("= AMovieSetupRegisterFilter"))); - - // check we've got data - // - if( NULL == psetupdata ) return S_FALSE; - - - // unregister filter - // (as pins are subkeys of filter's CLSID key - // they do not need to be removed separately). - // - DbgLog((LOG_TRACE, 3, TEXT("= = unregister filter"))); - HRESULT hr = pIFM->UnregisterFilter( *(psetupdata->clsID) ); - - - if( bRegister ) - { - // register filter - // - DbgLog((LOG_TRACE, 3, TEXT("= = register filter"))); - hr = pIFM->RegisterFilter( *(psetupdata->clsID) - , psetupdata->strName - , psetupdata->dwMerit ); - if( SUCCEEDED(hr) ) - { - // all its pins - // - DbgLog((LOG_TRACE, 3, TEXT("= = register filter pins"))); - for( UINT m1=0; m1 < psetupdata->nPins; m1++ ) - { - hr = pIFM->RegisterPin( *(psetupdata->clsID) - , psetupdata->lpPin[m1].strName - , psetupdata->lpPin[m1].bRendered - , psetupdata->lpPin[m1].bOutput - , psetupdata->lpPin[m1].bZero - , psetupdata->lpPin[m1].bMany - , *(psetupdata->lpPin[m1].clsConnectsToFilter) - , psetupdata->lpPin[m1].strConnectsToPin ); - - if( SUCCEEDED(hr) ) - { - // and each pin's media types - // - DbgLog((LOG_TRACE, 3, TEXT("= = register filter pin types"))); - for( UINT m2=0; m2 < psetupdata->lpPin[m1].nMediaTypes; m2++ ) - { - hr = pIFM->RegisterPinType( *(psetupdata->clsID) - , psetupdata->lpPin[m1].strName - , *(psetupdata->lpPin[m1].lpMediaType[m2].clsMajorType) - , *(psetupdata->lpPin[m1].lpMediaType[m2].clsMinorType) ); - if( FAILED(hr) ) break; - } - if( FAILED(hr) ) break; - } - if( FAILED(hr) ) break; - } - } - } - - // handle one acceptable "error" - that - // of filter not being registered! - // (couldn't find a suitable #define'd - // name for the error!) - // - if( 0x80070002 == hr) - return NOERROR; - else - return hr; -} - -// Remove warnings about unreferenced inline functions -#pragma warning(disable:4514) - diff --git a/src/BaseClasses/amfilter.h b/src/BaseClasses/amfilter.h deleted file mode 100644 index 5d0f224d90..0000000000 --- a/src/BaseClasses/amfilter.h +++ /dev/null @@ -1,1589 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMFilter.h -// -// Desc: DirectShow base classes - efines class hierarchy for streams -// architecture. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __FILTER__ -#define __FILTER__ - -/* The following classes are declared in this header: */ - -class CBaseMediaFilter; // IMediaFilter support -class CBaseFilter; // IBaseFilter,IMediaFilter support -class CBasePin; // Abstract base class for IPin interface -class CEnumPins; // Enumerate input and output pins -class CEnumMediaTypes; // Enumerate the pin's preferred formats -class CBaseOutputPin; // Adds data provider member functions -class CBaseInputPin; // Implements IMemInputPin interface -class CMediaSample; // Basic transport unit for IMemInputPin -class CBaseAllocator; // General list guff for most allocators -class CMemAllocator; // Implements memory buffer allocation - - -//===================================================================== -//===================================================================== -// -// QueryFilterInfo and QueryPinInfo AddRef the interface pointers -// they return. You can use the macro below to release the interface. -// -//===================================================================== -//===================================================================== - -#define QueryFilterInfoReleaseGraph(fi) if ((fi).pGraph) (fi).pGraph->Release(); - -#define QueryPinInfoReleaseFilter(pi) if ((pi).pFilter) (pi).pFilter->Release(); - -//===================================================================== -//===================================================================== -// Defines CBaseMediaFilter -// -// Abstract base class implementing IMediaFilter. -// -// Typically you will derive your filter from CBaseFilter rather than -// this, unless you are implementing an object such as a plug-in -// distributor that needs to support IMediaFilter but not IBaseFilter. -// -// Note that IMediaFilter is derived from IPersist to allow query of -// class id. -//===================================================================== -//===================================================================== - -class AM_NOVTABLE CBaseMediaFilter : public CUnknown, - public IMediaFilter -{ - -protected: - - FILTER_STATE m_State; // current state: running, paused - IReferenceClock *m_pClock; // this filter's reference clock - // note: all filters in a filter graph use the same clock - - // offset from stream time to reference time - CRefTime m_tStart; - - CLSID m_clsid; // This filters clsid - // used for serialization - CCritSec *m_pLock; // Object we use for locking - -public: - - CBaseMediaFilter( - const TCHAR *pName, - LPUNKNOWN pUnk, - CCritSec *pLock, - REFCLSID clsid); - - virtual ~CBaseMediaFilter(); - - DECLARE_IUNKNOWN - - // override this to say what interfaces we support where - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void ** ppv); - - // - // --- IPersist method --- - // - - STDMETHODIMP GetClassID(CLSID *pClsID); - - // --- IMediaFilter methods --- - - STDMETHODIMP GetState(DWORD dwMSecs, FILTER_STATE *State); - - STDMETHODIMP SetSyncSource(IReferenceClock *pClock); - - STDMETHODIMP GetSyncSource(IReferenceClock **pClock); - - // default implementation of Stop and Pause just record the - // state. Override to activate or de-activate your filter. - // Note that Run when called from Stopped state will call Pause - // to ensure activation, so if you are a source or transform - // you will probably not need to override Run. - STDMETHODIMP Stop(); - STDMETHODIMP Pause(); - - - // the start parameter is the difference to be added to the - // sample's stream time to get the reference time for - // its presentation - STDMETHODIMP Run(REFERENCE_TIME tStart); - - // --- helper methods --- - - // return the current stream time - ie find out what - // stream time should be appearing now - virtual HRESULT StreamTime(CRefTime& rtStream); - - // Is the filter currently active? (running or paused) - BOOL IsActive() { - CAutoLock cObjectLock(m_pLock); - return ((m_State == State_Paused) || (m_State == State_Running)); - }; -}; - -//===================================================================== -//===================================================================== -// Defines CBaseFilter -// -// An abstract class providing basic IBaseFilter support for pin -// enumeration and filter information reading. -// -// We cannot derive from CBaseMediaFilter since methods in IMediaFilter -// are also in IBaseFilter and would be ambiguous. Since much of the code -// assumes that they derive from a class that has m_State and other state -// directly available, we duplicate code from CBaseMediaFilter rather than -// having a member variable. -// -// Derive your filter from this, or from a derived object such as -// CTransformFilter. -//===================================================================== -//===================================================================== - - -class AM_NOVTABLE CBaseFilter : public CUnknown, // Handles an IUnknown - public IBaseFilter, // The Filter Interface - public IAMovieSetup // For un/registration -{ - -friend class CBasePin; - -protected: - FILTER_STATE m_State; // current state: running, paused - IReferenceClock *m_pClock; // this graph's ref clock - CRefTime m_tStart; // offset from stream time to reference time - CLSID m_clsid; // This filters clsid - // used for serialization - CCritSec *m_pLock; // Object we use for locking - - WCHAR *m_pName; // Full filter name - IFilterGraph *m_pGraph; // Graph we belong to - IMediaEventSink *m_pSink; // Called with notify events - LONG m_PinVersion; // Current pin version - -public: - - CBaseFilter( - const TCHAR *pName, // Object description - LPUNKNOWN pUnk, // IUnknown of delegating object - CCritSec *pLock, // Object who maintains lock - REFCLSID clsid); // The clsid to be used to serialize this filter - - CBaseFilter( - TCHAR *pName, // Object description - LPUNKNOWN pUnk, // IUnknown of delegating object - CCritSec *pLock, // Object who maintains lock - REFCLSID clsid, // The clsid to be used to serialize this filter - HRESULT *phr); // General OLE return code -#ifdef UNICODE - CBaseFilter( - const CHAR *pName, // Object description - LPUNKNOWN pUnk, // IUnknown of delegating object - CCritSec *pLock, // Object who maintains lock - REFCLSID clsid); // The clsid to be used to serialize this filter - - CBaseFilter( - CHAR *pName, // Object description - LPUNKNOWN pUnk, // IUnknown of delegating object - CCritSec *pLock, // Object who maintains lock - REFCLSID clsid, // The clsid to be used to serialize this filter - HRESULT *phr); // General OLE return code -#endif - ~CBaseFilter(); - - DECLARE_IUNKNOWN - - // override this to say what interfaces we support where - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void ** ppv); -#ifdef DEBUG - STDMETHODIMP_(ULONG) NonDelegatingRelease(); -#endif - - // - // --- IPersist method --- - // - - STDMETHODIMP GetClassID(CLSID *pClsID); - - // --- IMediaFilter methods --- - - STDMETHODIMP GetState(DWORD dwMSecs, FILTER_STATE *State); - - STDMETHODIMP SetSyncSource(IReferenceClock *pClock); - - STDMETHODIMP GetSyncSource(IReferenceClock **pClock); - - - // override Stop and Pause so we can activate the pins. - // Note that Run will call Pause first if activation needed. - // Override these if you want to activate your filter rather than - // your pins. - STDMETHODIMP Stop(); - STDMETHODIMP Pause(); - - // the start parameter is the difference to be added to the - // sample's stream time to get the reference time for - // its presentation - STDMETHODIMP Run(REFERENCE_TIME tStart); - - // --- helper methods --- - - // return the current stream time - ie find out what - // stream time should be appearing now - virtual HRESULT StreamTime(CRefTime& rtStream); - - // Is the filter currently active? - BOOL IsActive() { - CAutoLock cObjectLock(m_pLock); - return ((m_State == State_Paused) || (m_State == State_Running)); - }; - - // Is this filter stopped (without locking) - BOOL IsStopped() { - return (m_State == State_Stopped); - }; - - // - // --- IBaseFilter methods --- - // - - // pin enumerator - STDMETHODIMP EnumPins( - IEnumPins ** ppEnum); - - - // default behaviour of FindPin assumes pin ids are their names - STDMETHODIMP FindPin( - LPCWSTR Id, - IPin ** ppPin - ); - - STDMETHODIMP QueryFilterInfo( - FILTER_INFO * pInfo); - - STDMETHODIMP JoinFilterGraph( - IFilterGraph * pGraph, - LPCWSTR pName); - - // return a Vendor information string. Optional - may return E_NOTIMPL. - // memory returned should be freed using CoTaskMemFree - // default implementation returns E_NOTIMPL - STDMETHODIMP QueryVendorInfo( - LPWSTR* pVendorInfo - ); - - // --- helper methods --- - - // send an event notification to the filter graph if we know about it. - // returns S_OK if delivered, S_FALSE if the filter graph does not sink - // events, or an error otherwise. - HRESULT NotifyEvent( - long EventCode, - LONG_PTR EventParam1, - LONG_PTR EventParam2); - - // return the filter graph we belong to - IFilterGraph *GetFilterGraph() { - return m_pGraph; - } - - // Request reconnect - // pPin is the pin to reconnect - // pmt is the type to reconnect with - can be NULL - // Calls ReconnectEx on the filter graph - HRESULT ReconnectPin(IPin *pPin, AM_MEDIA_TYPE const *pmt); - - // find out the current pin version (used by enumerators) - virtual LONG GetPinVersion(); - void IncrementPinVersion(); - - // you need to supply these to access the pins from the enumerator - // and for default Stop and Pause/Run activation. - virtual int GetPinCount() PURE; - virtual CBasePin *GetPin(int n) PURE; - - // --- IAMovieSetup methods --- - - STDMETHODIMP Register(); // ask filter to register itself - STDMETHODIMP Unregister(); // and unregister itself - - // --- setup helper methods --- - // (override to return filters setup data) - - virtual LPAMOVIESETUP_FILTER GetSetupData(){ return NULL; } - -}; - - -//===================================================================== -//===================================================================== -// Defines CBasePin -// -// Abstract class that supports the basics of IPin -//===================================================================== -//===================================================================== - -class AM_NOVTABLE CBasePin : public CUnknown, public IPin, public IQualityControl -{ - -protected: - - WCHAR * m_pName; // This pin's name - IPin *m_Connected; // Pin we have connected to - PIN_DIRECTION m_dir; // Direction of this pin - CCritSec *m_pLock; // Object we use for locking - bool m_bRunTimeError; // Run time error generated - bool m_bCanReconnectWhenActive; // OK to reconnect when active - bool m_bTryMyTypesFirst; // When connecting enumerate - // this pin's types first - CBaseFilter *m_pFilter; // Filter we were created by - IQualityControl *m_pQSink; // Target for Quality messages - LONG m_TypeVersion; // Holds current type version - CMediaType m_mt; // Media type of connection - - CRefTime m_tStart; // time from NewSegment call - CRefTime m_tStop; // time from NewSegment - double m_dRate; // rate from NewSegment - -#ifdef DEBUG - LONG m_cRef; // Ref count tracing -#endif - - // displays pin connection information - -#ifdef DEBUG - void DisplayPinInfo(IPin *pReceivePin); - void DisplayTypeInfo(IPin *pPin, const CMediaType *pmt); -#else - void DisplayPinInfo(IPin *pReceivePin) {}; - void DisplayTypeInfo(IPin *pPin, const CMediaType *pmt) {}; -#endif - - // used to agree a media type for a pin connection - - // given a specific media type, attempt a connection (includes - // checking that the type is acceptable to this pin) - HRESULT - AttemptConnection( - IPin* pReceivePin, // connect to this pin - const CMediaType* pmt // using this type - ); - - // try all the media types in this enumerator - for each that - // we accept, try to connect using ReceiveConnection. - HRESULT TryMediaTypes( - IPin *pReceivePin, // connect to this pin - const CMediaType *pmt, // proposed type from Connect - IEnumMediaTypes *pEnum); // try this enumerator - - // establish a connection with a suitable mediatype. Needs to - // propose a media type if the pmt pointer is null or partially - // specified - use TryMediaTypes on both our and then the other pin's - // enumerator until we find one that works. - HRESULT AgreeMediaType( - IPin *pReceivePin, // connect to this pin - const CMediaType *pmt); // proposed type from Connect - -public: - - CBasePin( - TCHAR *pObjectName, // Object description - CBaseFilter *pFilter, // Owning filter who knows about pins - CCritSec *pLock, // Object who implements the lock - HRESULT *phr, // General OLE return code - LPCWSTR pName, // Pin name for us - PIN_DIRECTION dir); // Either PINDIR_INPUT or PINDIR_OUTPUT -#ifdef UNICODE - CBasePin( - CHAR *pObjectName, // Object description - CBaseFilter *pFilter, // Owning filter who knows about pins - CCritSec *pLock, // Object who implements the lock - HRESULT *phr, // General OLE return code - LPCWSTR pName, // Pin name for us - PIN_DIRECTION dir); // Either PINDIR_INPUT or PINDIR_OUTPUT -#endif - virtual ~CBasePin(); - - DECLARE_IUNKNOWN - - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void ** ppv); - STDMETHODIMP_(ULONG) NonDelegatingRelease(); - STDMETHODIMP_(ULONG) NonDelegatingAddRef(); - - // --- IPin methods --- - - // take lead role in establishing a connection. Media type pointer - // may be null, or may point to partially-specified mediatype - // (subtype or format type may be GUID_NULL). - STDMETHODIMP Connect( - IPin * pReceivePin, - const AM_MEDIA_TYPE *pmt // optional media type - ); - - // (passive) accept a connection from another pin - STDMETHODIMP ReceiveConnection( - IPin * pConnector, // this is the initiating connecting pin - const AM_MEDIA_TYPE *pmt // this is the media type we will exchange - ); - - STDMETHODIMP Disconnect(); - - STDMETHODIMP ConnectedTo(IPin **pPin); - - STDMETHODIMP ConnectionMediaType(AM_MEDIA_TYPE *pmt); - - STDMETHODIMP QueryPinInfo( - PIN_INFO * pInfo - ); - - STDMETHODIMP QueryDirection( - PIN_DIRECTION * pPinDir - ); - - STDMETHODIMP QueryId( - LPWSTR * Id - ); - - // does the pin support this media type - STDMETHODIMP QueryAccept( - const AM_MEDIA_TYPE *pmt - ); - - // return an enumerator for this pins preferred media types - STDMETHODIMP EnumMediaTypes( - IEnumMediaTypes **ppEnum - ); - - // return an array of IPin* - the pins that this pin internally connects to - // All pins put in the array must be AddReffed (but no others) - // Errors: "Can't say" - FAIL, not enough slots - return S_FALSE - // Default: return E_NOTIMPL - // The filter graph will interpret NOT_IMPL as any input pin connects to - // all visible output pins and vice versa. - // apPin can be NULL if nPin==0 (not otherwise). - STDMETHODIMP QueryInternalConnections( - IPin* *apPin, // array of IPin* - ULONG *nPin // on input, the number of slots - // on output the number of pins - ) { return E_NOTIMPL; } - - // Called when no more data will be sent - STDMETHODIMP EndOfStream(void); - - // Begin/EndFlush still PURE - - // NewSegment notifies of the start/stop/rate applying to the data - // about to be received. Default implementation records data and - // returns S_OK. - // Override this to pass downstream. - STDMETHODIMP NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate); - - //================================================================================ - // IQualityControl methods - //================================================================================ - - STDMETHODIMP Notify(IBaseFilter * pSender, Quality q); - - STDMETHODIMP SetSink(IQualityControl * piqc); - - // --- helper methods --- - - // Returns true if the pin is connected. false otherwise. - BOOL IsConnected(void) {return (m_Connected != NULL); }; - // Return the pin this is connected to (if any) - IPin * GetConnected() { return m_Connected; }; - - // Check if our filter is currently stopped - BOOL IsStopped() { - return (m_pFilter->m_State == State_Stopped); - }; - - // find out the current type version (used by enumerators) - virtual LONG GetMediaTypeVersion(); - void IncrementTypeVersion(); - - // switch the pin to active (paused or running) mode - // not an error to call this if already active - virtual HRESULT Active(void); - - // switch the pin to inactive state - may already be inactive - virtual HRESULT Inactive(void); - - // Notify of Run() from filter - virtual HRESULT Run(REFERENCE_TIME tStart); - - // check if the pin can support this specific proposed type and format - virtual HRESULT CheckMediaType(const CMediaType *) PURE; - - // set the connection to use this format (previously agreed) - virtual HRESULT SetMediaType(const CMediaType *); - - // check that the connection is ok before verifying it - // can be overridden eg to check what interfaces will be supported. - virtual HRESULT CheckConnect(IPin *); - - // Set and release resources required for a connection - virtual HRESULT BreakConnect(); - virtual HRESULT CompleteConnect(IPin *pReceivePin); - - // returns the preferred formats for a pin - virtual HRESULT GetMediaType(int iPosition,CMediaType *pMediaType); - - // access to NewSegment values - REFERENCE_TIME CurrentStopTime() { - return m_tStop; - } - REFERENCE_TIME CurrentStartTime() { - return m_tStart; - } - double CurrentRate() { - return m_dRate; - } - - // Access name - LPWSTR Name() { return m_pName; }; - - // Can reconnectwhen active? - void SetReconnectWhenActive(bool bCanReconnect) - { - m_bCanReconnectWhenActive = bCanReconnect; - } - - bool CanReconnectWhenActive() - { - return m_bCanReconnectWhenActive; - } - -protected: - STDMETHODIMP DisconnectInternal(); -}; - - -//===================================================================== -//===================================================================== -// Defines CEnumPins -// -// Pin enumerator class that works by calling CBaseFilter. This interface -// is provided by CBaseFilter::EnumPins and calls GetPinCount() and -// GetPin() to enumerate existing pins. Needs to be a separate object so -// that it can be cloned (creating an existing object at the same -// position in the enumeration) -// -//===================================================================== -//===================================================================== - -class CEnumPins : public IEnumPins // The interface we support -{ - int m_Position; // Current ordinal position - int m_PinCount; // Number of pins available - CBaseFilter *m_pFilter; // The filter who owns us - LONG m_Version; // Pin version information - LONG m_cRef; - - typedef CGenericList CPinList; - - CPinList m_PinCache; // These pointers have not been AddRef'ed and - // so they should not be dereferenced. They are - // merely kept to ID which pins have been enumerated. - -#ifdef DEBUG - DWORD m_dwCookie; -#endif - - /* If while we are retrieving a pin for example from the filter an error - occurs we assume that our internal state is stale with respect to the - filter (someone may have deleted all the pins). We can check before - starting whether or not the operation is likely to fail by asking the - filter what it's current version number is. If the filter has not - overriden the GetPinVersion method then this will always match */ - - BOOL AreWeOutOfSync() { - return (m_pFilter->GetPinVersion() == m_Version ? FALSE : TRUE); - }; - - /* This method performs the same operations as Reset, except is does not clear - the cache of pins already enumerated. */ - - STDMETHODIMP Refresh(); - -public: - - CEnumPins( - CBaseFilter *pFilter, - CEnumPins *pEnumPins); - - virtual ~CEnumPins(); - - // IUnknown - STDMETHODIMP QueryInterface(REFIID riid, void **ppv); - STDMETHODIMP_(ULONG) AddRef(); - STDMETHODIMP_(ULONG) Release(); - - // IEnumPins - STDMETHODIMP Next( - ULONG cPins, // place this many pins... - IPin ** ppPins, // ...in this array of IPin* - ULONG * pcFetched // actual count passed returned here - ); - - STDMETHODIMP Skip(ULONG cPins); - STDMETHODIMP Reset(); - STDMETHODIMP Clone(IEnumPins **ppEnum); - - -}; - - -//===================================================================== -//===================================================================== -// Defines CEnumMediaTypes -// -// Enumerates the preferred formats for input and output pins -//===================================================================== -//===================================================================== - -class CEnumMediaTypes : public IEnumMediaTypes // The interface we support -{ - int m_Position; // Current ordinal position - CBasePin *m_pPin; // The pin who owns us - LONG m_Version; // Media type version value - LONG m_cRef; -#ifdef DEBUG - DWORD m_dwCookie; -#endif - - /* The media types a filter supports can be quite dynamic so we add to - the general IEnumXXXX interface the ability to be signaled when they - change via an event handle the connected filter supplies. Until the - Reset method is called after the state changes all further calls to - the enumerator (except Reset) will return E_UNEXPECTED error code */ - - BOOL AreWeOutOfSync() { - return (m_pPin->GetMediaTypeVersion() == m_Version ? FALSE : TRUE); - }; - -public: - - CEnumMediaTypes( - CBasePin *pPin, - CEnumMediaTypes *pEnumMediaTypes); - - virtual ~CEnumMediaTypes(); - - // IUnknown - STDMETHODIMP QueryInterface(REFIID riid, void **ppv); - STDMETHODIMP_(ULONG) AddRef(); - STDMETHODIMP_(ULONG) Release(); - - // IEnumMediaTypes - STDMETHODIMP Next( - ULONG cMediaTypes, // place this many pins... - AM_MEDIA_TYPE ** ppMediaTypes, // ...in this array - ULONG * pcFetched // actual count passed - ); - - STDMETHODIMP Skip(ULONG cMediaTypes); - STDMETHODIMP Reset(); - STDMETHODIMP Clone(IEnumMediaTypes **ppEnum); -}; - - - - -//===================================================================== -//===================================================================== -// Defines CBaseOutputPin -// -// class derived from CBasePin that can pass buffers to a connected pin -// that supports IMemInputPin. Supports IPin. -// -// Derive your output pin from this. -// -//===================================================================== -//===================================================================== - -class AM_NOVTABLE CBaseOutputPin : public CBasePin -{ - -protected: - - IMemAllocator *m_pAllocator; - IMemInputPin *m_pInputPin; // interface on the downstreaminput pin - // set up in CheckConnect when we connect. - -public: - - CBaseOutputPin( - TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#ifdef UNICODE - CBaseOutputPin( - CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#endif - // override CompleteConnect() so we can negotiate an allocator - virtual HRESULT CompleteConnect(IPin *pReceivePin); - - // negotiate the allocator and its buffer size/count and other properties - // Calls DecideBufferSize to set properties - virtual HRESULT DecideAllocator(IMemInputPin * pPin, IMemAllocator ** pAlloc); - - // override this to set the buffer size and count. Return an error - // if the size/count is not to your liking. - // The allocator properties passed in are those requested by the - // input pin - use eg the alignment and prefix members if you have - // no preference on these. - virtual HRESULT DecideBufferSize( - IMemAllocator * pAlloc, - ALLOCATOR_PROPERTIES * ppropInputRequest - ) PURE; - - // returns an empty sample buffer from the allocator - virtual HRESULT GetDeliveryBuffer(IMediaSample ** ppSample, - REFERENCE_TIME * pStartTime, - REFERENCE_TIME * pEndTime, - DWORD dwFlags); - - // deliver a filled-in sample to the connected input pin - // note - you need to release it after calling this. The receiving - // pin will addref the sample if it needs to hold it beyond the - // call. - virtual HRESULT Deliver(IMediaSample *); - - // override this to control the connection - virtual HRESULT InitAllocator(IMemAllocator **ppAlloc); - HRESULT CheckConnect(IPin *pPin); - HRESULT BreakConnect(); - - // override to call Commit and Decommit - HRESULT Active(void); - HRESULT Inactive(void); - - // we have a default handling of EndOfStream which is to return - // an error, since this should be called on input pins only - STDMETHODIMP EndOfStream(void); - - // called from elsewhere in our filter to pass EOS downstream to - // our connected input pin - virtual HRESULT DeliverEndOfStream(void); - - // same for Begin/EndFlush - we handle Begin/EndFlush since it - // is an error on an output pin, and we have Deliver methods to - // call the methods on the connected pin - STDMETHODIMP BeginFlush(void); - STDMETHODIMP EndFlush(void); - virtual HRESULT DeliverBeginFlush(void); - virtual HRESULT DeliverEndFlush(void); - - // deliver NewSegment to connected pin - you will need to - // override this if you queue any data in your output pin. - virtual HRESULT DeliverNewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate); - - //================================================================================ - // IQualityControl methods - //================================================================================ - - // All inherited from CBasePin and not overridden here. - // STDMETHODIMP Notify(IBaseFilter * pSender, Quality q); - // STDMETHODIMP SetSink(IQualityControl * piqc); -}; - - -//===================================================================== -//===================================================================== -// Defines CBaseInputPin -// -// derive your standard input pin from this. -// you need to supply GetMediaType and CheckConnect etc (see CBasePin), -// and you need to supply Receive to do something more useful. -// -//===================================================================== -//===================================================================== - -class AM_NOVTABLE CBaseInputPin : public CBasePin, - public IMemInputPin -{ - -protected: - - IMemAllocator *m_pAllocator; // Default memory allocator - - // allocator is read-only, so received samples - // cannot be modified (probably only relevant to in-place - // transforms - BYTE m_bReadOnly; - -//private: this should really be private... only the MPEG code -// currently looks at it directly and it should use IsFlushing(). - // in flushing state (between BeginFlush and EndFlush) - // if TRUE, all Receives are returned with S_FALSE - BYTE m_bFlushing; - - // Sample properties - initalized in Receive - AM_SAMPLE2_PROPERTIES m_SampleProps; - -public: - - CBaseInputPin( - TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#ifdef UNICODE - CBaseInputPin( - CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#endif - virtual ~CBaseInputPin(); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // return the allocator interface that this input pin - // would like the output pin to use - STDMETHODIMP GetAllocator(IMemAllocator ** ppAllocator); - - // tell the input pin which allocator the output pin is actually - // going to use. - STDMETHODIMP NotifyAllocator( - IMemAllocator * pAllocator, - BOOL bReadOnly); - - // do something with this media sample - STDMETHODIMP Receive(IMediaSample *pSample); - - // do something with these media samples - STDMETHODIMP ReceiveMultiple ( - IMediaSample **pSamples, - long nSamples, - long *nSamplesProcessed); - - // See if Receive() blocks - STDMETHODIMP ReceiveCanBlock(); - - // Default handling for BeginFlush - call at the beginning - // of your implementation (makes sure that all Receive calls - // fail). After calling this, you need to free any queued data - // and then call downstream. - STDMETHODIMP BeginFlush(void); - - // default handling for EndFlush - call at end of your implementation - // - before calling this, ensure that there is no queued data and no thread - // pushing any more without a further receive, then call downstream, - // then call this method to clear the m_bFlushing flag and re-enable - // receives - STDMETHODIMP EndFlush(void); - - // this method is optional (can return E_NOTIMPL). - // default implementation returns E_NOTIMPL. Override if you have - // specific alignment or prefix needs, but could use an upstream - // allocator - STDMETHODIMP GetAllocatorRequirements(ALLOCATOR_PROPERTIES*pProps); - - // Release the pin's allocator. - HRESULT BreakConnect(); - - // helper method to check the read-only flag - BOOL IsReadOnly() { - return m_bReadOnly; - }; - - // helper method to see if we are flushing - BOOL IsFlushing() { - return m_bFlushing; - }; - - // Override this for checking whether it's OK to process samples - // Also call this from EndOfStream. - virtual HRESULT CheckStreaming(); - - // Pass a Quality notification on to the appropriate sink - HRESULT PassNotify(Quality& q); - - - //================================================================================ - // IQualityControl methods (from CBasePin) - //================================================================================ - - STDMETHODIMP Notify(IBaseFilter * pSender, Quality q); - - // no need to override: - // STDMETHODIMP SetSink(IQualityControl * piqc); - - - // switch the pin to inactive state - may already be inactive - virtual HRESULT Inactive(void); - - // Return sample properties pointer - AM_SAMPLE2_PROPERTIES * SampleProps() { - ASSERT(m_SampleProps.cbData != 0); - return &m_SampleProps; - } - -}; - -/////////////////////////////////////////////////////////////////////////// -// CDynamicOutputPin -// - -class CDynamicOutputPin : public CBaseOutputPin, - public IPinFlowControl -{ -public: -#ifdef UNICODE - CDynamicOutputPin( - CHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); -#endif - - CDynamicOutputPin( - TCHAR *pObjectName, - CBaseFilter *pFilter, - CCritSec *pLock, - HRESULT *phr, - LPCWSTR pName); - - ~CDynamicOutputPin(); - - // IUnknown Methods - DECLARE_IUNKNOWN - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // IPin Methods - STDMETHODIMP Disconnect(void); - - // IPinFlowControl Methods - STDMETHODIMP Block(DWORD dwBlockFlags, HANDLE hEvent); - - // Set graph config info - void SetConfigInfo(IGraphConfig *pGraphConfig, HANDLE hStopEvent); - - #ifdef DEBUG - virtual HRESULT Deliver(IMediaSample *pSample); - virtual HRESULT DeliverEndOfStream(void); - virtual HRESULT DeliverNewSegment(REFERENCE_TIME tStart, REFERENCE_TIME tStop, double dRate); - #endif // DEBUG - - HRESULT DeliverBeginFlush(void); - HRESULT DeliverEndFlush(void); - - HRESULT Inactive(void); - HRESULT Active(void); - virtual HRESULT CompleteConnect(IPin *pReceivePin); - - virtual HRESULT StartUsingOutputPin(void); - virtual void StopUsingOutputPin(void); - virtual bool StreamingThreadUsingOutputPin(void); - - HRESULT ChangeOutputFormat - ( - const AM_MEDIA_TYPE *pmt, - REFERENCE_TIME tSegmentStart, - REFERENCE_TIME tSegmentStop, - double dSegmentRate - ); - HRESULT ChangeMediaType(const CMediaType *pmt); - HRESULT DynamicReconnect(const CMediaType *pmt); - -protected: - HRESULT SynchronousBlockOutputPin(void); - HRESULT AsynchronousBlockOutputPin(HANDLE hNotifyCallerPinBlockedEvent); - HRESULT UnblockOutputPin(void); - - void BlockOutputPin(void); - void ResetBlockState(void); - - static HRESULT WaitEvent(HANDLE hEvent); - - enum BLOCK_STATE - { - NOT_BLOCKED, - PENDING, - BLOCKED - }; - - // This lock should be held when the following class members are - // being used: m_hNotifyCallerPinBlockedEvent, m_BlockState, - // m_dwBlockCallerThreadID and m_dwNumOutstandingOutputPinUsers. - CCritSec m_BlockStateLock; - - // This event should be signaled when the output pin is - // not blocked. This is a manual reset event. For more - // information on events, see the documentation for - // CreateEvent() in the Windows SDK. - HANDLE m_hUnblockOutputPinEvent; - - // This event will be signaled when block operation succeedes or - // when the user cancels the block operation. The block operation - // can be canceled by calling IPinFlowControl2::Block( 0, NULL ) - // while the block operation is pending. - HANDLE m_hNotifyCallerPinBlockedEvent; - - // The state of the current block operation. - BLOCK_STATE m_BlockState; - - // The ID of the thread which last called IPinFlowControl::Block(). - // For more information on thread IDs, see the documentation for - // GetCurrentThreadID() in the Windows SDK. - DWORD m_dwBlockCallerThreadID; - - // The number of times StartUsingOutputPin() has been sucessfully - // called and a corresponding call to StopUsingOutputPin() has not - // been made. When this variable is greater than 0, the streaming - // thread is calling IPin::NewSegment(), IPin::EndOfStream(), - // IMemInputPin::Receive() or IMemInputPin::ReceiveMultiple(). The - // streaming thread could also be calling: DynamicReconnect(), - // ChangeMediaType() or ChangeOutputFormat(). The output pin cannot - // be blocked while the output pin is being used. - DWORD m_dwNumOutstandingOutputPinUsers; - - // This event should be set when the IMediaFilter::Stop() is called. - // This is a manual reset event. It is also set when the output pin - // delivers a flush to the connected input pin. - HANDLE m_hStopEvent; - IGraphConfig* m_pGraphConfig; - - // TRUE if the output pin's allocator's samples are read only. - // Otherwise FALSE. For more information, see the documentation - // for IMemInputPin::NotifyAllocator(). - BOOL m_bPinUsesReadOnlyAllocator; - -private: - HRESULT Initialize(void); - HRESULT ChangeMediaTypeHelper(const CMediaType *pmt); - - #ifdef DEBUG - void AssertValid(void); - #endif // DEBUG -}; - -class CAutoUsingOutputPin -{ -public: - CAutoUsingOutputPin( CDynamicOutputPin* pOutputPin, HRESULT* phr ); - ~CAutoUsingOutputPin(); - -private: - CDynamicOutputPin* m_pOutputPin; -}; - -inline CAutoUsingOutputPin::CAutoUsingOutputPin( CDynamicOutputPin* pOutputPin, HRESULT* phr ) : - m_pOutputPin(NULL) -{ - // The caller should always pass in valid pointers. - ASSERT( NULL != pOutputPin ); - ASSERT( NULL != phr ); - - // Make sure the user initialized phr. - ASSERT( S_OK == *phr ); - - HRESULT hr = pOutputPin->StartUsingOutputPin(); - if( FAILED( hr ) ) - { - *phr = hr; - return; - } - - m_pOutputPin = pOutputPin; -} - -inline CAutoUsingOutputPin::~CAutoUsingOutputPin() -{ - if( NULL != m_pOutputPin ) - { - m_pOutputPin->StopUsingOutputPin(); - } -} - -#ifdef DEBUG - -inline HRESULT CDynamicOutputPin::Deliver(IMediaSample *pSample) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - return CBaseOutputPin::Deliver(pSample); -} - -inline HRESULT CDynamicOutputPin::DeliverEndOfStream(void) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT( StreamingThreadUsingOutputPin() ); - - return CBaseOutputPin::DeliverEndOfStream(); -} - -inline HRESULT CDynamicOutputPin::DeliverNewSegment(REFERENCE_TIME tStart, REFERENCE_TIME tStop, double dRate) -{ - // The caller should call StartUsingOutputPin() before calling this - // method. - ASSERT(StreamingThreadUsingOutputPin()); - - return CBaseOutputPin::DeliverNewSegment(tStart, tStop, dRate); -} - -#endif // DEBUG - -//===================================================================== -//===================================================================== -// Memory allocators -// -// the shared memory transport between pins requires the input pin -// to provide a memory allocator that can provide sample objects. A -// sample object supports the IMediaSample interface. -// -// CBaseAllocator handles the management of free and busy samples. It -// allocates CMediaSample objects. CBaseAllocator is an abstract class: -// in particular it has no method of initializing the list of free -// samples. CMemAllocator is derived from CBaseAllocator and initializes -// the list of samples using memory from the standard IMalloc interface. -// -// If you want your buffers to live in some special area of memory, -// derive your allocator object from CBaseAllocator. If you derive your -// IMemInputPin interface object from CBaseMemInputPin, you will get -// CMemAllocator-based allocation etc for free and will just need to -// supply the Receive handling, and media type / format negotiation. -//===================================================================== -//===================================================================== - - -//===================================================================== -//===================================================================== -// Defines CMediaSample -// -// an object of this class supports IMediaSample and represents a buffer -// for media data with some associated properties. Releasing it returns -// it to a freelist managed by a CBaseAllocator derived object. -//===================================================================== -//===================================================================== - -class CMediaSample : public IMediaSample2 // The interface we support -{ - -protected: - - friend class CBaseAllocator; - - /* Values for dwFlags - these are used for backward compatiblity - only now - use AM_SAMPLE_xxx - */ - enum { Sample_SyncPoint = 0x01, /* Is this a sync point */ - Sample_Preroll = 0x02, /* Is this a preroll sample */ - Sample_Discontinuity = 0x04, /* Set if start of new segment */ - Sample_TypeChanged = 0x08, /* Has the type changed */ - Sample_TimeValid = 0x10, /* Set if time is valid */ - Sample_MediaTimeValid = 0x20, /* Is the media time valid */ - Sample_TimeDiscontinuity = 0x40, /* Time discontinuity */ - Sample_StopValid = 0x100, /* Stop time valid */ - Sample_ValidFlags = 0x1FF - }; - - /* Properties, the media sample class can be a container for a format - change in which case we take a copy of a type through the SetMediaType - interface function and then return it when GetMediaType is called. As - we do no internal processing on it we leave it as a pointer */ - - DWORD m_dwFlags; /* Flags for this sample */ - /* Type specific flags are packed - into the top word - */ - DWORD m_dwTypeSpecificFlags; /* Media type specific flags */ - LPBYTE m_pBuffer; /* Pointer to the complete buffer */ - LONG m_lActual; /* Length of data in this sample */ - LONG m_cbBuffer; /* Size of the buffer */ - CBaseAllocator *m_pAllocator; /* The allocator who owns us */ - CMediaSample *m_pNext; /* Chaining in free list */ - REFERENCE_TIME m_Start; /* Start sample time */ - REFERENCE_TIME m_End; /* End sample time */ - LONGLONG m_MediaStart; /* Real media start position */ - LONG m_MediaEnd; /* A difference to get the end */ - AM_MEDIA_TYPE *m_pMediaType; /* Media type change data */ - DWORD m_dwStreamId; /* Stream id */ -public: - LONG m_cRef; /* Reference count */ - - -public: - - CMediaSample( - TCHAR *pName, - CBaseAllocator *pAllocator, - HRESULT *phr, - LPBYTE pBuffer = NULL, - LONG length = 0); -#ifdef UNICODE - CMediaSample( - CHAR *pName, - CBaseAllocator *pAllocator, - HRESULT *phr, - LPBYTE pBuffer = NULL, - LONG length = 0); -#endif - - virtual ~CMediaSample(); - - /* Note the media sample does not delegate to its owner */ - - STDMETHODIMP QueryInterface(REFIID riid, void **ppv); - STDMETHODIMP_(ULONG) AddRef(); - STDMETHODIMP_(ULONG) Release(); - - // set the buffer pointer and length. Used by allocators that - // want variable sized pointers or pointers into already-read data. - // This is only available through a CMediaSample* not an IMediaSample* - // and so cannot be changed by clients. - HRESULT SetPointer(BYTE * ptr, LONG cBytes); - - // Get me a read/write pointer to this buffer's memory. - STDMETHODIMP GetPointer(BYTE ** ppBuffer); - - STDMETHODIMP_(LONG) GetSize(void); - - // get the stream time at which this sample should start and finish. - STDMETHODIMP GetTime( - REFERENCE_TIME * pTimeStart, // put time here - REFERENCE_TIME * pTimeEnd - ); - - // Set the stream time at which this sample should start and finish. - STDMETHODIMP SetTime( - REFERENCE_TIME * pTimeStart, // put time here - REFERENCE_TIME * pTimeEnd - ); - STDMETHODIMP IsSyncPoint(void); - STDMETHODIMP SetSyncPoint(BOOL bIsSyncPoint); - STDMETHODIMP IsPreroll(void); - STDMETHODIMP SetPreroll(BOOL bIsPreroll); - - STDMETHODIMP_(LONG) GetActualDataLength(void); - STDMETHODIMP SetActualDataLength(LONG lActual); - - // these allow for limited format changes in band - - STDMETHODIMP GetMediaType(AM_MEDIA_TYPE **ppMediaType); - STDMETHODIMP SetMediaType(AM_MEDIA_TYPE *pMediaType); - - // returns S_OK if there is a discontinuity in the data (this same is - // not a continuation of the previous stream of data - // - there has been a seek). - STDMETHODIMP IsDiscontinuity(void); - // set the discontinuity property - TRUE if this sample is not a - // continuation, but a new sample after a seek. - STDMETHODIMP SetDiscontinuity(BOOL bDiscontinuity); - - // get the media times for this sample - STDMETHODIMP GetMediaTime( - LONGLONG * pTimeStart, - LONGLONG * pTimeEnd - ); - - // Set the media times for this sample - STDMETHODIMP SetMediaTime( - LONGLONG * pTimeStart, - LONGLONG * pTimeEnd - ); - - // Set and get properties (IMediaSample2) - STDMETHODIMP GetProperties( - DWORD cbProperties, - BYTE * pbProperties - ); - - STDMETHODIMP SetProperties( - DWORD cbProperties, - const BYTE * pbProperties - ); -}; - - -//===================================================================== -//===================================================================== -// Defines CBaseAllocator -// -// Abstract base class that manages a list of media samples -// -// This class provides support for getting buffers from the free list, -// including handling of commit and (asynchronous) decommit. -// -// Derive from this class and override the Alloc and Free functions to -// allocate your CMediaSample (or derived) objects and add them to the -// free list, preparing them as necessary. -//===================================================================== -//===================================================================== - -class AM_NOVTABLE CBaseAllocator : public CUnknown,// A non delegating IUnknown - public IMemAllocatorCallbackTemp, // The interface we support - public CCritSec // Provides object locking -{ - class CSampleList; - friend class CSampleList; - - /* Trick to get at protected member in CMediaSample */ - static CMediaSample * &NextSample(CMediaSample *pSample) - { - return pSample->m_pNext; - }; - - /* Mini list class for the free list */ - class CSampleList - { - public: - CSampleList() : m_List(NULL), m_nOnList(0) {}; -#ifdef DEBUG - ~CSampleList() - { - ASSERT(m_nOnList == 0); - }; -#endif - CMediaSample *Head() const { return m_List; }; - CMediaSample *Next(CMediaSample *pSample) const { return CBaseAllocator::NextSample(pSample); }; - int GetCount() const { return m_nOnList; }; - void Add(CMediaSample *pSample) - { - ASSERT(pSample != NULL); - CBaseAllocator::NextSample(pSample) = m_List; - m_List = pSample; - m_nOnList++; - }; - CMediaSample *RemoveHead() - { - CMediaSample *pSample = m_List; - if (pSample != NULL) { - m_List = CBaseAllocator::NextSample(m_List); - m_nOnList--; - } - return pSample; - }; - void Remove(CMediaSample *pSample); - - public: - CMediaSample *m_List; - int m_nOnList; - }; -protected: - - CSampleList m_lFree; // Free list - - /* Note to overriders of CBaseAllocator. - - We use a lazy signalling mechanism for waiting for samples. - This means we don't call the OS if no waits occur. - - In order to implement this: - - 1. When a new sample is added to m_lFree call NotifySample() which - calls ReleaseSemaphore on m_hSem with a count of m_lWaiting and - sets m_lWaiting to 0. - This must all be done holding the allocator's critical section. - - 2. When waiting for a sample call SetWaiting() which increments - m_lWaiting BEFORE leaving the allocator's critical section. - - 3. Actually wait by calling WaitForSingleObject(m_hSem, INFINITE) - having left the allocator's critical section. The effect of - this is to remove 1 from the semaphore's count. You MUST call - this once having incremented m_lWaiting. - - The following are then true when the critical section is not held : - (let nWaiting = number about to wait or waiting) - - (1) if (m_lFree.GetCount() != 0) then (m_lWaiting == 0) - (2) m_lWaiting + Semaphore count == nWaiting - - We would deadlock if - nWaiting != 0 && - m_lFree.GetCount() != 0 && - Semaphore count == 0 - - But from (1) if m_lFree.GetCount() != 0 then m_lWaiting == 0 so - from (2) Semaphore count == nWaiting (which is non-0) so the - deadlock can't happen. - */ - - HANDLE m_hSem; // For signalling - long m_lWaiting; // Waiting for a free element - long m_lCount; // how many buffers we have agreed to provide - long m_lAllocated; // how many buffers are currently allocated - long m_lSize; // agreed size of each buffer - long m_lAlignment; // agreed alignment - long m_lPrefix; // agreed prefix (preceeds GetPointer() value) - BOOL m_bChanged; // Have the buffer requirements changed - - // if true, we are decommitted and can't allocate memory - BOOL m_bCommitted; - // if true, the decommit has happened, but we haven't called Free yet - // as there are still outstanding buffers - BOOL m_bDecommitInProgress; - - // Notification interface - IMemAllocatorNotifyCallbackTemp *m_pNotify; - - BOOL m_fEnableReleaseCallback; - - // called to decommit the memory when the last buffer is freed - // pure virtual - need to override this - virtual void Free(void) PURE; - - // override to allocate the memory when commit called - virtual HRESULT Alloc(void); - -public: - - CBaseAllocator( - TCHAR *, LPUNKNOWN, HRESULT *, - BOOL bEvent = TRUE, BOOL fEnableReleaseCallback = FALSE); -#ifdef UNICODE - CBaseAllocator( - CHAR *, LPUNKNOWN, HRESULT *, - BOOL bEvent = TRUE, BOOL fEnableReleaseCallback = FALSE); -#endif - virtual ~CBaseAllocator(); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - STDMETHODIMP SetProperties( - ALLOCATOR_PROPERTIES* pRequest, - ALLOCATOR_PROPERTIES* pActual); - - // return the properties actually being used on this allocator - STDMETHODIMP GetProperties( - ALLOCATOR_PROPERTIES* pProps); - - // override Commit to allocate memory. We handle the GetBuffer - //state changes - STDMETHODIMP Commit(); - - // override this to handle the memory freeing. We handle any outstanding - // GetBuffer calls - STDMETHODIMP Decommit(); - - // get container for a sample. Blocking, synchronous call to get the - // next free buffer (as represented by an IMediaSample interface). - // on return, the time etc properties will be invalid, but the buffer - // pointer and size will be correct. The two time parameters are - // optional and either may be NULL, they may alternatively be set to - // the start and end times the sample will have attached to it - // bPrevFramesSkipped is not used (used only by the video renderer's - // allocator where it affects quality management in direct draw). - - STDMETHODIMP GetBuffer(IMediaSample **ppBuffer, - REFERENCE_TIME * pStartTime, - REFERENCE_TIME * pEndTime, - DWORD dwFlags); - - // final release of a CMediaSample will call this - STDMETHODIMP ReleaseBuffer(IMediaSample *pBuffer); - // obsolete:: virtual void PutOnFreeList(CMediaSample * pSample); - - STDMETHODIMP SetNotify(IMemAllocatorNotifyCallbackTemp *pNotify); - - STDMETHODIMP GetFreeCount(LONG *plBuffersFree); - - // Notify that a sample is available - void NotifySample(); - - // Notify that we're waiting for a sample - void SetWaiting() { m_lWaiting++; }; -}; - - -//===================================================================== -//===================================================================== -// Defines CMemAllocator -// -// this is an allocator based on CBaseAllocator that allocates sample -// buffers in main memory (from 'new'). You must call SetProperties -// before calling Commit. -// -// we don't free the memory when going into Decommit state. The simplest -// way to implement this without complicating CBaseAllocator is to -// have a Free() function, called to go into decommit state, that does -// nothing and a ReallyFree function called from our destructor that -// actually frees the memory. -//===================================================================== -//===================================================================== - -// Make me one from quartz.dll -STDAPI CreateMemoryAllocator(IMemAllocator **ppAllocator); - -class CMemAllocator : public CBaseAllocator -{ - -protected: - - LPBYTE m_pBuffer; // combined memory for all buffers - - // override to free the memory when decommit completes - // - we actually do nothing, and save the memory until deletion. - void Free(void); - - // called from the destructor (and from Alloc if changing size/count) to - // actually free up the memory - void ReallyFree(void); - - // overriden to allocate the memory when commit called - HRESULT Alloc(void); - -public: - /* This goes in the factory template table to create new instances */ - static CUnknown *CreateInstance(LPUNKNOWN, HRESULT *); - - STDMETHODIMP SetProperties( - ALLOCATOR_PROPERTIES* pRequest, - ALLOCATOR_PROPERTIES* pActual); - - CMemAllocator(TCHAR *, LPUNKNOWN, HRESULT *); -#ifdef UNICODE - CMemAllocator(CHAR *, LPUNKNOWN, HRESULT *); -#endif - ~CMemAllocator(); -}; - -// helper used by IAMovieSetup implementation -STDAPI -AMovieSetupRegisterFilter( const AMOVIESETUP_FILTER * const psetupdata - , IFilterMapper * pIFM - , BOOL bRegister ); - - -/////////////////////////////////////////////////////////////////////////// -// ------------------------------------------------------------------------ -// ------------------------------------------------------------------------ -// ------------------------------------------------------------------------ -// ------------------------------------------------------------------------ -/////////////////////////////////////////////////////////////////////////// - -#endif /* __FILTER__ */ - - - diff --git a/src/BaseClasses/amvideo.cpp b/src/BaseClasses/amvideo.cpp deleted file mode 100644 index 5c2755d61d..0000000000 --- a/src/BaseClasses/amvideo.cpp +++ /dev/null @@ -1,275 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMVideo.cpp -// -// Desc: DirectShow base classes - implements helper functions for -// bitmap formats. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - -// These are bit field masks for true colour devices - -const DWORD bits555[] = {0x007C00,0x0003E0,0x00001F}; -const DWORD bits565[] = {0x00F800,0x0007E0,0x00001F}; -const DWORD bits888[] = {0xFF0000,0x00FF00,0x0000FF}; - -// This maps bitmap subtypes into a bits per pixel value and also a -// name. unicode and ansi versions are stored because we have to -// return a pointer to a static string. -const struct { - const GUID *pSubtype; - WORD BitCount; - CHAR *pName; - WCHAR *wszName; -} BitCountMap[] = { &MEDIASUBTYPE_RGB1, 1, "RGB Monochrome", L"RGB Monochrome", - &MEDIASUBTYPE_RGB4, 4, "RGB VGA", L"RGB VGA", - &MEDIASUBTYPE_RGB8, 8, "RGB 8", L"RGB 8", - &MEDIASUBTYPE_RGB565, 16, "RGB 565 (16 bit)", L"RGB 565 (16 bit)", - &MEDIASUBTYPE_RGB555, 16, "RGB 555 (16 bit)", L"RGB 555 (16 bit)", - &MEDIASUBTYPE_RGB24, 24, "RGB 24", L"RGB 24", - &MEDIASUBTYPE_RGB32, 32, "RGB 32", L"RGB 32", - &MEDIASUBTYPE_ARGB32, 32, "ARGB 32", L"ARGB 32", - &MEDIASUBTYPE_Overlay, 0, "Overlay", L"Overlay", - &GUID_NULL, 0, "UNKNOWN", L"UNKNOWN" -}; - -// Return the size of the bitmap as defined by this header - -STDAPI_(DWORD) GetBitmapSize(const BITMAPINFOHEADER *pHeader) -{ - return DIBSIZE(*pHeader); -} - - -// This is called if the header has a 16 bit colour depth and needs to work -// out the detailed type from the bit fields (either RGB 565 or RGB 555) - -STDAPI_(const GUID) GetTrueColorType(const BITMAPINFOHEADER *pbmiHeader) -{ - BITMAPINFO *pbmInfo = (BITMAPINFO *) pbmiHeader; - ASSERT(pbmiHeader->biBitCount == 16); - - // If its BI_RGB then it's RGB 555 by default - - if (pbmiHeader->biCompression == BI_RGB) { - return MEDIASUBTYPE_RGB555; - } - - // Compare the bit fields with RGB 555 - - DWORD *pMask = (DWORD *) pbmInfo->bmiColors; - if (pMask[0] == bits555[0]) { - if (pMask[1] == bits555[1]) { - if (pMask[2] == bits555[2]) { - return MEDIASUBTYPE_RGB555; - } - } - } - - // Compare the bit fields with RGB 565 - - pMask = (DWORD *) pbmInfo->bmiColors; - if (pMask[0] == bits565[0]) { - if (pMask[1] == bits565[1]) { - if (pMask[2] == bits565[2]) { - return MEDIASUBTYPE_RGB565; - } - } - } - return GUID_NULL; -} - - -// Given a BITMAPINFOHEADER structure this returns the GUID sub type that is -// used to describe it in format negotiations. For example a video codec fills -// in the format block with a VIDEOINFO structure, it also fills in the major -// type with MEDIATYPE_VIDEO and the subtype with a GUID that matches the bit -// count, for example if it is an eight bit image then MEDIASUBTYPE_RGB8 - -STDAPI_(const GUID) GetBitmapSubtype(const BITMAPINFOHEADER *pbmiHeader) -{ - ASSERT(pbmiHeader); - - // If it's not RGB then create a GUID from the compression type - - if (pbmiHeader->biCompression != BI_RGB) { - if (pbmiHeader->biCompression != BI_BITFIELDS) { - FOURCCMap FourCCMap(pbmiHeader->biCompression); - return (const GUID) FourCCMap; - } - } - - // Map the RGB DIB bit depth to a image GUID - - switch(pbmiHeader->biBitCount) { - case 1 : return MEDIASUBTYPE_RGB1; - case 4 : return MEDIASUBTYPE_RGB4; - case 8 : return MEDIASUBTYPE_RGB8; - case 16 : return GetTrueColorType(pbmiHeader); - case 24 : return MEDIASUBTYPE_RGB24; - case 32 : return MEDIASUBTYPE_RGB32; - } - return GUID_NULL; -} - - -// Given a video bitmap subtype we return the number of bits per pixel it uses -// We return a WORD bit count as thats what the BITMAPINFOHEADER uses. If the -// GUID subtype is not found in the table we return an invalid USHRT_MAX - -STDAPI_(WORD) GetBitCount(const GUID *pSubtype) -{ - ASSERT(pSubtype); - const GUID *pMediaSubtype; - INT iPosition = 0; - - // Scan the mapping list seeing if the source GUID matches any known - // bitmap subtypes, the list is terminated by a GUID_NULL entry - - while (TRUE) { - pMediaSubtype = BitCountMap[iPosition].pSubtype; - if (IsEqualGUID(*pMediaSubtype,GUID_NULL)) { - return USHRT_MAX; - } - if (IsEqualGUID(*pMediaSubtype,*pSubtype)) { - return BitCountMap[iPosition].BitCount; - } - iPosition++; - } -} - - -// Given a bitmap subtype we return a description name that can be used for -// debug purposes. In a retail build this function still returns the names -// If the subtype isn't found in the lookup table we return string UNKNOWN - -int LocateSubtype(const GUID *pSubtype) -{ - ASSERT(pSubtype); - const GUID *pMediaSubtype; - INT iPosition = 0; - - // Scan the mapping list seeing if the source GUID matches any known - // bitmap subtypes, the list is terminated by a GUID_NULL entry - - while (TRUE) { - pMediaSubtype = BitCountMap[iPosition].pSubtype; - if (IsEqualGUID(*pMediaSubtype,*pSubtype) || - IsEqualGUID(*pMediaSubtype,GUID_NULL) - ) - { - break; - } - - iPosition++; - } - - return iPosition; -} - - - -STDAPI_(WCHAR *) GetSubtypeNameW(const GUID *pSubtype) -{ - return BitCountMap[LocateSubtype(pSubtype)].wszName; -} - -STDAPI_(CHAR *) GetSubtypeNameA(const GUID *pSubtype) -{ - return BitCountMap[LocateSubtype(pSubtype)].pName; -} - -#ifndef GetSubtypeName -#error wxutil.h should have defined GetSubtypeName -#endif -#undef GetSubtypeName - -// this is here for people that linked to it directly; most people -// would use the header file that picks the A or W version. -STDAPI_(CHAR *) GetSubtypeName(const GUID *pSubtype) -{ - return GetSubtypeNameA(pSubtype); -} - - -// The mechanism for describing a bitmap format is with the BITMAPINFOHEADER -// This is really messy to deal with because it invariably has fields that -// follow it holding bit fields, palettes and the rest. This function gives -// the number of bytes required to hold a VIDEOINFO that represents it. This -// count includes the prefix information (like the rcSource rectangle) the -// BITMAPINFOHEADER field, and any other colour information on the end. -// -// WARNING If you want to copy a BITMAPINFOHEADER into a VIDEOINFO always make -// sure that you use the HEADER macro because the BITMAPINFOHEADER field isn't -// right at the start of the VIDEOINFO (there are a number of other fields), -// -// CopyMemory(HEADER(pVideoInfo),pbmi,sizeof(BITMAPINFOHEADER)); -// - -STDAPI_(LONG) GetBitmapFormatSize(const BITMAPINFOHEADER *pHeader) -{ - // Everyone has this to start with this - LONG Size = SIZE_PREHEADER + pHeader->biSize; - - ASSERT(pHeader->biSize >= sizeof(BITMAPINFOHEADER)); - - // Does this format use a palette, if the number of colours actually used - // is zero then it is set to the maximum that are allowed for that colour - // depth (an example is 256 for eight bits). Truecolour formats may also - // pass a palette with them in which case the used count is non zero - - // This would scare me. - ASSERT(pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed == 0); - - if (pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed) { - LONG Entries = (DWORD) 1 << pHeader->biBitCount; - if (pHeader->biClrUsed) { - Entries = pHeader->biClrUsed; - } - Size += Entries * sizeof(RGBQUAD); - } - - // Truecolour formats may have a BI_BITFIELDS specifier for compression - // type which means that room for three DWORDs should be allocated that - // specify where in each pixel the RGB colour components may be found - - if (pHeader->biCompression == BI_BITFIELDS) { - Size += SIZE_MASKS; - } - - // A BITMAPINFO for a palettised image may also contain a palette map that - // provides the information to map from a source palette to a destination - // palette during a BitBlt for example, because this information is only - // ever processed during drawing you don't normally store the palette map - // nor have any way of knowing if it is present in the data structure - - return Size; -} - - -// Returns TRUE if the VIDEOINFO contains a palette - -STDAPI_(BOOL) ContainsPalette(const VIDEOINFOHEADER *pVideoInfo) -{ - if (PALETTISED(pVideoInfo) == FALSE) { - if (pVideoInfo->bmiHeader.biClrUsed == 0) { - return FALSE; - } - } - return TRUE; -} - - -// Return a pointer to the first entry in a palette - -STDAPI_(const RGBQUAD *) GetBitmapPalette(const VIDEOINFOHEADER *pVideoInfo) -{ - if (pVideoInfo->bmiHeader.biCompression == BI_BITFIELDS) { - return TRUECOLOR(pVideoInfo)->bmiColors; - } - return COLORS(pVideoInfo); -} diff --git a/src/BaseClasses/baseclasses.dsp b/src/BaseClasses/baseclasses.dsp deleted file mode 100644 index d6d68faf00..0000000000 --- a/src/BaseClasses/baseclasses.dsp +++ /dev/null @@ -1,322 +0,0 @@ -# Microsoft Developer Studio Project File - Name="BaseClasses" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=BaseClasses - Win32 Debug -!MESSAGE This is not a valid makefile. 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All rights reserved. -//------------------------------------------------------------------------------ - - -/* This class implements a simple cache. A cache object is instantiated - with the number of items it is to hold. An item is a pointer to an - object derived from CBaseObject (helps reduce memory leaks). The cache - can then have objects added to it and removed from it. The cache size - is fixed at construction time and may therefore run out or be flooded. - If it runs out it returns a NULL pointer, if it fills up it also returns - a NULL pointer instead of a pointer to the object just inserted */ - -/* Making these classes inherit from CBaseObject does nothing for their - functionality but it allows us to check there are no memory leaks */ - -/* WARNING Be very careful when using this class, what it lets you do is - store and retrieve objects so that you can minimise object creation - which in turns improves efficiency. However the object you store is - exactly the same as the object you get back which means that it short - circuits the constructor initialisation phase. This means any class - variables the object has (eg pointers) are highly likely to be invalid. - Therefore ensure you reinitialise the object before using it again */ - - -#ifndef __CACHE__ -#define __CACHE__ - - -class CCache : CBaseObject { - - /* Make copy constructor and assignment operator inaccessible */ - - CCache(const CCache &refCache); - CCache &operator=(const CCache &refCache); - -private: - - /* These are initialised in the constructor. The first variable points to - an array of pointers, each of which points to a CBaseObject derived - object. The m_iCacheSize is the static fixed size for the cache and the - m_iUsed defines the number of places filled with objects at any time. - We fill the array of pointers from the start (ie m_ppObjects[0] first) - and then only add and remove objects from the end position, so in this - respect the array of object pointers should be treated as a stack */ - - CBaseObject **m_ppObjects; - const INT m_iCacheSize; - INT m_iUsed; - -public: - - CCache(TCHAR *pName,INT iItems); - virtual ~CCache(); - - /* Add an item to the cache */ - CBaseObject *AddToCache(CBaseObject *pObject); - - /* Remove an item from the cache */ - CBaseObject *RemoveFromCache(); - - /* Delete all the objects held in the cache */ - void RemoveAll(void); - - /* Return the cache size which is set during construction */ - INT GetCacheSize(void) const {return m_iCacheSize;}; -}; - -#endif /* __CACHE__ */ - diff --git a/src/BaseClasses/combase.cpp b/src/BaseClasses/combase.cpp deleted file mode 100644 index 536faf28f7..0000000000 --- a/src/BaseClasses/combase.cpp +++ /dev/null @@ -1,254 +0,0 @@ -//------------------------------------------------------------------------------ -// File: ComBase.cpp -// -// Desc: DirectShow base classes - implements class hierarchy for creating -// COM objects. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#pragma warning( disable : 4514 ) // Disable warnings re unused inline functions - - -/* Define the static member variable */ - -LONG CBaseObject::m_cObjects = 0; - - -/* Constructor */ - -CBaseObject::CBaseObject(const TCHAR *pName) -{ - /* Increment the number of active objects */ - InterlockedIncrement(&m_cObjects); - -#ifdef DEBUG - -#ifdef UNICODE - m_dwCookie = DbgRegisterObjectCreation(0, pName); -#else - m_dwCookie = DbgRegisterObjectCreation(pName, 0); -#endif - -#endif -} - -#ifdef UNICODE -CBaseObject::CBaseObject(const char *pName) -{ - /* Increment the number of active objects */ - InterlockedIncrement(&m_cObjects); - -#ifdef DEBUG - m_dwCookie = DbgRegisterObjectCreation(pName, 0); -#endif -} -#endif - -HINSTANCE hlibOLEAut32; - -/* Destructor */ - -CBaseObject::~CBaseObject() -{ - /* Decrement the number of objects active */ - if (InterlockedDecrement(&m_cObjects) == 0) { - if (hlibOLEAut32) { - FreeLibrary(hlibOLEAut32); - hlibOLEAut32 = 0; - } - }; - - -#ifdef DEBUG - DbgRegisterObjectDestruction(m_dwCookie); -#endif -} - -static const TCHAR szOle32Aut[] = TEXT("OleAut32.dll"); - -HINSTANCE LoadOLEAut32() -{ - if (hlibOLEAut32 == 0) { - hlibOLEAut32 = LoadLibrary(szOle32Aut); - } - - return hlibOLEAut32; -} - - -/* Constructor */ - -// We know we use "this" in the initialization list, we also know we don't modify *phr. -#pragma warning( disable : 4355 4100 ) -CUnknown::CUnknown(const TCHAR *pName, LPUNKNOWN pUnk) -: CBaseObject(pName) -/* Start the object with a reference count of zero - when the */ -/* object is queried for it's first interface this may be */ -/* incremented depending on whether or not this object is */ -/* currently being aggregated upon */ -, m_cRef(0) -/* Set our pointer to our IUnknown interface. */ -/* If we have an outer, use its, otherwise use ours. */ -/* This pointer effectivly points to the owner of */ -/* this object and can be accessed by the GetOwner() method. */ -, m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast( static_cast(this) ) ) - /* Why the double cast? Well, the inner cast is a type-safe cast */ - /* to pointer to a type from which we inherit. The second is */ - /* type-unsafe but works because INonDelegatingUnknown "behaves */ - /* like" IUnknown. (Only the names on the methods change.) */ -{ - // Everything we need to do has been done in the initializer list -} - -// This does the same as above except it has a useless HRESULT argument -// use the previous constructor, this is just left for compatibility... -CUnknown::CUnknown(TCHAR *pName, LPUNKNOWN pUnk,HRESULT *phr) : - CBaseObject(pName), - m_cRef(0), - m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast( static_cast(this) ) ) -{ -} - -#ifdef UNICODE -CUnknown::CUnknown(const CHAR *pName, LPUNKNOWN pUnk) -: CBaseObject(pName), m_cRef(0), - m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast( static_cast(this) ) ) -{ } - -CUnknown::CUnknown(CHAR *pName, LPUNKNOWN pUnk,HRESULT *phr) : - CBaseObject(pName), m_cRef(0), - m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast( static_cast(this) ) ) -{ } - -#endif - -#pragma warning( default : 4355 4100 ) - - -/* QueryInterface */ - -STDMETHODIMP CUnknown::NonDelegatingQueryInterface(REFIID riid, void ** ppv) -{ - CheckPointer(ppv,E_POINTER); - ValidateReadWritePtr(ppv,sizeof(PVOID)); - - /* We know only about IUnknown */ - - if (riid == IID_IUnknown) { - GetInterface((LPUNKNOWN) (PNDUNKNOWN) this, ppv); - return NOERROR; - } else { - *ppv = NULL; - return E_NOINTERFACE; - } -} - -/* We have to ensure that we DON'T use a max macro, since these will typically */ -/* lead to one of the parameters being evaluated twice. Since we are worried */ -/* about concurrency, we can't afford to access the m_cRef twice since we can't */ -/* afford to run the risk that its value having changed between accesses. */ - -template inline static T ourmax( const T & a, const T & b ) -{ - return a > b ? a : b; -} - -/* AddRef */ - -STDMETHODIMP_(ULONG) CUnknown::NonDelegatingAddRef() -{ - LONG lRef = InterlockedIncrement( &m_cRef ); - ASSERT(lRef > 0); - DbgLog((LOG_MEMORY,3,TEXT(" Obj %d ref++ = %d"), - m_dwCookie, m_cRef)); - return ourmax(ULONG(m_cRef), 1ul); -} - - -/* Release */ - -STDMETHODIMP_(ULONG) CUnknown::NonDelegatingRelease() -{ - /* If the reference count drops to zero delete ourselves */ - - LONG lRef = InterlockedDecrement( &m_cRef ); - ASSERT(lRef >= 0); - - DbgLog((LOG_MEMORY,3,TEXT(" Object %d ref-- = %d"), - m_dwCookie, m_cRef)); - if (lRef == 0) { - - // COM rules say we must protect against re-entrancy. - // If we are an aggregator and we hold our own interfaces - // on the aggregatee, the QI for these interfaces will - // addref ourselves. So after doing the QI we must release - // a ref count on ourselves. Then, before releasing the - // private interface, we must addref ourselves. When we do - // this from the destructor here it will result in the ref - // count going to 1 and then back to 0 causing us to - // re-enter the destructor. Hence we add an extra refcount here - // once we know we will delete the object. - // for an example aggregator see filgraph\distrib.cpp. - - m_cRef++; - - delete this; - return ULONG(0); - } else { - return ourmax(ULONG(m_cRef), 1ul); - } -} - - -/* Return an interface pointer to a requesting client - performing a thread safe AddRef as necessary */ - -STDAPI GetInterface(LPUNKNOWN pUnk, void **ppv) -{ - CheckPointer(ppv, E_POINTER); - *ppv = pUnk; - pUnk->AddRef(); - return NOERROR; -} - - -/* Compares two interfaces and returns TRUE if they are on the same object */ - -BOOL WINAPI IsEqualObject(IUnknown *pFirst, IUnknown *pSecond) -{ - /* Different objects can't have the same interface pointer for - any interface - */ - if (pFirst == pSecond) { - return TRUE; - } - /* OK - do it the hard way - check if they have the same - IUnknown pointers - a single object can only have one of these - */ - LPUNKNOWN pUnknown1; // Retrieve the IUnknown interface - LPUNKNOWN pUnknown2; // Retrieve the other IUnknown interface - HRESULT hr; // General OLE return code - - ASSERT(pFirst); - ASSERT(pSecond); - - /* See if the IUnknown pointers match */ - - hr = pFirst->QueryInterface(IID_IUnknown,(void **) &pUnknown1); - ASSERT(SUCCEEDED(hr)); - ASSERT(pUnknown1); - - hr = pSecond->QueryInterface(IID_IUnknown,(void **) &pUnknown2); - ASSERT(SUCCEEDED(hr)); - ASSERT(pUnknown2); - - /* Release the extra interfaces we hold */ - - pUnknown1->Release(); - pUnknown2->Release(); - return (pUnknown1 == pUnknown2); -} - diff --git a/src/BaseClasses/combase.h b/src/BaseClasses/combase.h deleted file mode 100644 index d6197e53f3..0000000000 --- a/src/BaseClasses/combase.h +++ /dev/null @@ -1,319 +0,0 @@ -//------------------------------------------------------------------------------ -// File: ComBase.h -// -// Desc: DirectShow base classes - defines a class hierarchy for creating -// COM objects. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -/* - -a. Derive your COM object from CUnknown - -b. Make a static CreateInstance function that takes an LPUNKNOWN, an HRESULT * - and a TCHAR *. The LPUNKNOWN defines the object to delegate IUnknown calls - to. The HRESULT * allows error codes to be passed around constructors and - the TCHAR * is a descriptive name that can be printed on the debugger. - - It is important that constructors only change the HRESULT * if they have - to set an ERROR code, if it was successful then leave it alone or you may - overwrite an error code from an object previously created. - - When you call a constructor the descriptive name should be in static store - as we do not copy the string. To stop large amounts of memory being used - in retail builds by all these static strings use the NAME macro, - - CMyFilter = new CImplFilter(NAME("My filter"),pUnknown,phr); - if (FAILED(hr)) { - return hr; - } - - In retail builds NAME(_x_) compiles to NULL, the base CBaseObject class - knows not to do anything with objects that don't have a name. - -c. Have a constructor for your object that passes the LPUNKNOWN, HRESULT * and - TCHAR * to the CUnknown constructor. You can set the HRESULT if you have an - error, or just simply pass it through to the constructor. - - The object creation will fail in the class factory if the HRESULT indicates - an error (ie FAILED(HRESULT) == TRUE) - -d. Create a FactoryTemplate with your object's class id and CreateInstance - function. - -Then (for each interface) either - -Multiple inheritance - -1. Also derive it from ISomeInterface -2. Include DECLARE_IUNKNOWN in your class definition to declare - implementations of QueryInterface, AddRef and Release that - call the outer unknown -3. Override NonDelegatingQueryInterface to expose ISomeInterface by - code something like - - if (riid == IID_ISomeInterface) { - return GetInterface((ISomeInterface *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } - -4. Declare and implement the member functions of ISomeInterface. - -or: Nested interfaces - -1. Declare a class derived from CUnknown -2. Include DECLARE_IUNKNOWN in your class definition -3. Override NonDelegatingQueryInterface to expose ISomeInterface by - code something like - - if (riid == IID_ISomeInterface) { - return GetInterface((ISomeInterface *) this, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } - -4. Implement the member functions of ISomeInterface. Use GetOwner() to - access the COM object class. - -And in your COM object class: - -5. Make the nested class a friend of the COM object class, and declare - an instance of the nested class as a member of the COM object class. - - NOTE that because you must always pass the outer unknown and an hResult - to the CUnknown constructor you cannot use a default constructor, in - other words you will have to make the member variable a pointer to the - class and make a NEW call in your constructor to actually create it. - -6. override the NonDelegatingQueryInterface with code like this: - - if (riid == IID_ISomeInterface) { - return m_pImplFilter-> - NonDelegatingQueryInterface(IID_ISomeInterface, ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } - -You can have mixed classes which support some interfaces via multiple -inheritance and some via nested classes - -*/ - -#ifndef __COMBASE__ -#define __COMBASE__ - -// Filter Setup data structures no defined in axextend.idl - -typedef REGPINTYPES -AMOVIESETUP_MEDIATYPE, * PAMOVIESETUP_MEDIATYPE, * FAR LPAMOVIESETUP_MEDIATYPE; - -typedef REGFILTERPINS -AMOVIESETUP_PIN, * PAMOVIESETUP_PIN, * FAR LPAMOVIESETUP_PIN; - -typedef struct _AMOVIESETUP_FILTER -{ - const CLSID * clsID; - const WCHAR * strName; - DWORD dwMerit; - UINT nPins; - const AMOVIESETUP_PIN * lpPin; -} -AMOVIESETUP_FILTER, * PAMOVIESETUP_FILTER, * FAR LPAMOVIESETUP_FILTER; - -/* The DLLENTRY module initialises the module handle on loading */ - -extern HINSTANCE g_hInst; - -/* On DLL load remember which platform we are running on */ - -extern DWORD g_amPlatform; -extern OSVERSIONINFO g_osInfo; // Filled in by GetVersionEx - -/* Version of IUnknown that is renamed to allow a class to support both - non delegating and delegating IUnknowns in the same COM object */ - -#ifndef INONDELEGATINGUNKNOWN_DEFINED -DECLARE_INTERFACE(INonDelegatingUnknown) -{ - STDMETHOD(NonDelegatingQueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG, NonDelegatingAddRef)(THIS) PURE; - STDMETHOD_(ULONG, NonDelegatingRelease)(THIS) PURE; -}; -#define INONDELEGATINGUNKNOWN_DEFINED -#endif - -typedef INonDelegatingUnknown *PNDUNKNOWN; - - -/* This is the base object class that supports active object counting. As - part of the debug facilities we trace every time a C++ object is created - or destroyed. The name of the object has to be passed up through the class - derivation list during construction as you cannot call virtual functions - in the constructor. The downside of all this is that every single object - constructor has to take an object name parameter that describes it */ - -class CBaseObject -{ - -private: - - // Disable the copy constructor and assignment by default so you will get - // compiler errors instead of unexpected behaviour if you pass objects - // by value or assign objects. - CBaseObject(const CBaseObject& objectSrc); // no implementation - void operator=(const CBaseObject& objectSrc); // no implementation - -private: - static LONG m_cObjects; /* Total number of objects active */ - -protected: -#ifdef DEBUG - DWORD m_dwCookie; /* Cookie identifying this object */ -#endif - - -public: - - /* These increment and decrement the number of active objects */ - - CBaseObject(const TCHAR *pName); -#ifdef UNICODE - CBaseObject(const char *pName); -#endif - ~CBaseObject(); - - /* Call this to find if there are any CUnknown derived objects active */ - - static LONG ObjectsActive() { - return m_cObjects; - }; -}; - - -/* An object that supports one or more COM interfaces will be based on - this class. It supports counting of total objects for DLLCanUnloadNow - support, and an implementation of the core non delegating IUnknown */ - -class AM_NOVTABLE CUnknown : public INonDelegatingUnknown, - public CBaseObject -{ -private: - const LPUNKNOWN m_pUnknown; /* Owner of this object */ - -protected: /* So we can override NonDelegatingRelease() */ - volatile LONG m_cRef; /* Number of reference counts */ - -public: - - CUnknown(const TCHAR *pName, LPUNKNOWN pUnk); - virtual ~CUnknown() {}; - - // This is redundant, just use the other constructor - // as we never touch the HRESULT in this anyway - CUnknown(TCHAR *pName, LPUNKNOWN pUnk,HRESULT *phr); -#ifdef UNICODE - CUnknown(const char *pName, LPUNKNOWN pUnk); - CUnknown(char *pName, LPUNKNOWN pUnk,HRESULT *phr); -#endif - - /* Return the owner of this object */ - - LPUNKNOWN GetOwner() const { - return m_pUnknown; - }; - - /* Called from the class factory to create a new instance, it is - pure virtual so it must be overriden in your derived class */ - - /* static CUnknown *CreateInstance(LPUNKNOWN, HRESULT *) */ - - /* Non delegating unknown implementation */ - - STDMETHODIMP NonDelegatingQueryInterface(REFIID, void **); - STDMETHODIMP_(ULONG) NonDelegatingAddRef(); - STDMETHODIMP_(ULONG) NonDelegatingRelease(); -}; - -#if (_MSC_VER <= 1200) -#pragma warning(disable:4211) - -/* The standard InterlockedXXX functions won't take volatiles */ -static inline LONG WINAPI InterlockedIncrement( volatile LONG * plong ) -{ return InterlockedIncrement( const_cast( plong ) ); } - -static inline LONG WINAPI InterlockedDecrement( volatile LONG * plong ) -{ return InterlockedDecrement( const_cast( plong ) ); } - -#pragma warning(default:4211) -#endif - - -/* Return an interface pointer to a requesting client - performing a thread safe AddRef as necessary */ - -STDAPI GetInterface(LPUNKNOWN pUnk, void **ppv); - -/* A function that can create a new COM object */ - -typedef CUnknown *(CALLBACK *LPFNNewCOMObject)(LPUNKNOWN pUnkOuter, HRESULT *phr); - -/* A function (can be NULL) which is called from the DLL entrypoint - routine for each factory template: - - bLoading - TRUE on DLL load, FALSE on DLL unload - rclsid - the m_ClsID of the entry -*/ -typedef void (CALLBACK *LPFNInitRoutine)(BOOL bLoading, const CLSID *rclsid); - -/* Create one of these per object class in an array so that - the default class factory code can create new instances */ - -class CFactoryTemplate { - -public: - - const WCHAR * m_Name; - const CLSID * m_ClsID; - LPFNNewCOMObject m_lpfnNew; - LPFNInitRoutine m_lpfnInit; - const AMOVIESETUP_FILTER * m_pAMovieSetup_Filter; - - BOOL IsClassID(REFCLSID rclsid) const { - return (IsEqualCLSID(*m_ClsID,rclsid)); - }; - - CUnknown *CreateInstance(LPUNKNOWN pUnk, HRESULT *phr) const { - CheckPointer(phr,NULL); - return m_lpfnNew(pUnk, phr); - }; -}; - - -/* You must override the (pure virtual) NonDelegatingQueryInterface to return - interface pointers (using GetInterface) to the interfaces your derived - class supports (the default implementation only supports IUnknown) */ - -#define DECLARE_IUNKNOWN \ - STDMETHODIMP QueryInterface(REFIID riid, void **ppv) { \ - return GetOwner()->QueryInterface(riid,ppv); \ - }; \ - STDMETHODIMP_(ULONG) AddRef() { \ - return GetOwner()->AddRef(); \ - }; \ - STDMETHODIMP_(ULONG) Release() { \ - return GetOwner()->Release(); \ - }; - - - -HINSTANCE LoadOLEAut32(); - - -#endif /* __COMBASE__ */ - - - - diff --git a/src/BaseClasses/cprop.cpp b/src/BaseClasses/cprop.cpp deleted file mode 100644 index f737890afb..0000000000 --- a/src/BaseClasses/cprop.cpp +++ /dev/null @@ -1,380 +0,0 @@ -//------------------------------------------------------------------------------ -// File: CProp.cpp -// -// Desc: DirectShow base classes - implements CBasePropertyPage class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - -// Constructor for the base property page class. As described in the header -// file we must be initialised with dialog and title resource identifiers. -// The class supports IPropertyPage and overrides AddRef and Release calls -// to keep track of the reference counts. When the last count is released -// we call SetPageSite(NULL) and SetObjects(0,NULL) to release interfaces -// previously obtained by the property page when it had SetObjects called - -CBasePropertyPage::CBasePropertyPage(TCHAR *pName, // Debug only name - LPUNKNOWN pUnk, // COM Delegator - int DialogId, // Resource ID - int TitleId) : // To get tital - CUnknown(pName,pUnk), - m_DialogId(DialogId), - m_TitleId(TitleId), - m_hwnd(NULL), - m_Dlg(NULL), - m_pPageSite(NULL), - m_bObjectSet(FALSE), - m_bDirty(FALSE) -{ -} - -#ifdef UNICODE -CBasePropertyPage::CBasePropertyPage(CHAR *pName, // Debug only name - LPUNKNOWN pUnk, // COM Delegator - int DialogId, // Resource ID - int TitleId) : // To get tital - CUnknown(pName,pUnk), - m_DialogId(DialogId), - m_TitleId(TitleId), - m_hwnd(NULL), - m_Dlg(NULL), - m_pPageSite(NULL), - m_bObjectSet(FALSE), - m_bDirty(FALSE) -{ -} -#endif - -// Increment our reference count - -STDMETHODIMP_(ULONG) CBasePropertyPage::NonDelegatingAddRef() -{ - LONG lRef = InterlockedIncrement(&m_cRef); - ASSERT(lRef > 0); - return max(ULONG(m_cRef),1ul); -} - - -// Release a reference count and protect against reentrancy - -STDMETHODIMP_(ULONG) CBasePropertyPage::NonDelegatingRelease() -{ - // If the reference count drops to zero delete ourselves - - if (InterlockedDecrement(&m_cRef) == 0) { - m_cRef++; - SetPageSite(NULL); - SetObjects(0,NULL); - delete this; - return ULONG(0); - } else { - return max(ULONG(m_cRef),1ul); - } -} - - -// Expose our IPropertyPage interface - -STDMETHODIMP -CBasePropertyPage::NonDelegatingQueryInterface(REFIID riid,void **ppv) -{ - if (riid == IID_IPropertyPage) { - return GetInterface((IPropertyPage *)this,ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid,ppv); - } -} - - -// Get the page info so that the page site can size itself - -STDMETHODIMP CBasePropertyPage::GetPageInfo(LPPROPPAGEINFO pPageInfo) -{ - CheckPointer(pPageInfo,E_POINTER); - WCHAR wszTitle[STR_MAX_LENGTH]; - WideStringFromResource(wszTitle,m_TitleId); - - // Allocate dynamic memory for the property page title - - LPOLESTR pszTitle; - HRESULT hr = AMGetWideString(wszTitle, &pszTitle); - if (FAILED(hr)) { - NOTE("No caption memory"); - return hr; - } - - pPageInfo->cb = sizeof(PROPPAGEINFO); - pPageInfo->pszTitle = pszTitle; - pPageInfo->pszDocString = NULL; - pPageInfo->pszHelpFile = NULL; - pPageInfo->dwHelpContext = 0; - - // Set defaults in case GetDialogSize fails - pPageInfo->size.cx = 340; - pPageInfo->size.cy = 150; - - GetDialogSize(m_DialogId, DialogProc,0L,&pPageInfo->size); - return NOERROR; -} - - -// Handles the messages for our property window - -INT_PTR CALLBACK CBasePropertyPage::DialogProc(HWND hwnd, - UINT uMsg, - WPARAM wParam, - LPARAM lParam) -{ - CBasePropertyPage *pPropertyPage; - - switch (uMsg) { - - case WM_INITDIALOG: - - SetWindowLongPtr(hwnd, DWLP_USER, lParam); - - // This pointer may be NULL when calculating size - - pPropertyPage = (CBasePropertyPage *) lParam; - if (pPropertyPage == NULL) { - return (LRESULT) 1; - } - pPropertyPage->m_Dlg = hwnd; - } - - // This pointer may be NULL when calculating size - - pPropertyPage = (CBasePropertyPage *) GetWindowLongPtr(hwnd, DWLP_USER); - if (pPropertyPage == NULL) { - return (LRESULT) 1; - } - return pPropertyPage->OnReceiveMessage(hwnd,uMsg,wParam,lParam); -} - - -// Tells us the object that should be informed of the property changes - -STDMETHODIMP CBasePropertyPage::SetObjects(ULONG cObjects,LPUNKNOWN *ppUnk) -{ - if (cObjects == 1) { - - if ((ppUnk == NULL) || (*ppUnk == NULL)) { - return E_POINTER; - } - - // Set a flag to say that we have set the Object - m_bObjectSet = TRUE ; - return OnConnect(*ppUnk); - - } else if (cObjects == 0) { - - // Set a flag to say that we have not set the Object for the page - m_bObjectSet = FALSE ; - return OnDisconnect(); - } - - DbgBreak("No support for more than one object"); - return E_UNEXPECTED; -} - - -// Create the window we will use to edit properties - -STDMETHODIMP CBasePropertyPage::Activate(HWND hwndParent, - LPCRECT pRect, - BOOL fModal) -{ - CheckPointer(pRect,E_POINTER); - - // Return failure if SetObject has not been called. - if (m_bObjectSet == FALSE) { - return E_UNEXPECTED; - } - - if (m_hwnd) { - return E_UNEXPECTED; - } - - m_hwnd = CreateDialogParam(g_hInst, - MAKEINTRESOURCE(m_DialogId), - hwndParent, - DialogProc, - (LPARAM) this); - if (m_hwnd == NULL) { - return E_OUTOFMEMORY; - } - - OnActivate(); - Move(pRect); - return Show(SW_SHOWNORMAL); -} - - -// Set the position of the property page - -STDMETHODIMP CBasePropertyPage::Move(LPCRECT pRect) -{ - CheckPointer(pRect,E_POINTER); - - if (m_hwnd == NULL) { - return E_UNEXPECTED; - } - - MoveWindow(m_hwnd, // Property page handle - pRect->left, // x coordinate - pRect->top, // y coordinate - WIDTH(pRect), // Overall window width - HEIGHT(pRect), // And likewise height - TRUE); // Should we repaint it - - return NOERROR; -} - - -// Display the property dialog - -STDMETHODIMP CBasePropertyPage::Show(UINT nCmdShow) -{ - // Have we been activated yet - - if (m_hwnd == NULL) { - return E_UNEXPECTED; - } - - // Ignore wrong show flags - - if ((nCmdShow != SW_SHOW) && (nCmdShow != SW_SHOWNORMAL) && (nCmdShow != SW_HIDE)) { - return E_INVALIDARG; - } - - ShowWindow(m_hwnd,nCmdShow); - InvalidateRect(m_hwnd,NULL,TRUE); - return NOERROR; -} - - -// Destroy the property page dialog - -STDMETHODIMP CBasePropertyPage::Deactivate(void) -{ - if (m_hwnd == NULL) { - return E_UNEXPECTED; - } - - // Remove WS_EX_CONTROLPARENT before DestroyWindow call - - DWORD dwStyle = GetWindowLong(m_hwnd, GWL_EXSTYLE); - dwStyle = dwStyle & (~WS_EX_CONTROLPARENT); - - // Set m_hwnd to be NULL temporarily so the message handler - // for WM_STYLECHANGING doesn't add the WS_EX_CONTROLPARENT - // style back in - HWND hwnd = m_hwnd; - m_hwnd = NULL; - SetWindowLong(hwnd, GWL_EXSTYLE, dwStyle); - m_hwnd = hwnd; - - OnDeactivate(); - - // Destroy the dialog window - - DestroyWindow(m_hwnd); - m_hwnd = NULL; - return NOERROR; -} - - -// Tells the application property page site - -STDMETHODIMP CBasePropertyPage::SetPageSite(LPPROPERTYPAGESITE pPageSite) -{ - if (pPageSite) { - - if (m_pPageSite) { - return E_UNEXPECTED; - } - - m_pPageSite = pPageSite; - m_pPageSite->AddRef(); - - } else { - - if (m_pPageSite == NULL) { - return E_UNEXPECTED; - } - - m_pPageSite->Release(); - m_pPageSite = NULL; - } - return NOERROR; -} - - -// Apply any changes so far made - -STDMETHODIMP CBasePropertyPage::Apply() -{ - // In ActiveMovie 1.0 we used to check whether we had been activated or - // not. This is too constrictive. Apply should be allowed as long as - // SetObject was called to set an object. So we will no longer check to - // see if we have been activated (ie., m_hWnd != NULL), but instead - // make sure that m_bObjectSet is TRUE (ie., SetObject has been called). - - if (m_bObjectSet == FALSE) { - return E_UNEXPECTED; - } - - // Must have had a site set - - if (m_pPageSite == NULL) { - return E_UNEXPECTED; - } - - // Has anything changed - - if (m_bDirty == FALSE) { - return NOERROR; - } - - // Commit derived class changes - - HRESULT hr = OnApplyChanges(); - if (SUCCEEDED(hr)) { - m_bDirty = FALSE; - } - return hr; -} - - -// Base class definition for message handling - -INT_PTR CBasePropertyPage::OnReceiveMessage(HWND hwnd,UINT uMsg,WPARAM wParam,LPARAM lParam) -{ - // we would like the TAB key to move around the tab stops in our property - // page, but for some reason OleCreatePropertyFrame clears the CONTROLPARENT - // style behind our back, so we need to switch it back on now behind its - // back. Otherwise the tab key will be useless in every page. - // - - CBasePropertyPage *pPropertyPage; - { - pPropertyPage = (CBasePropertyPage *) GetWindowLongPtr(hwnd, DWLP_USER); - if (pPropertyPage->m_hwnd == NULL) { - return 0; - } - switch (uMsg) { - case WM_STYLECHANGING: - if (wParam == GWL_EXSTYLE) { - LPSTYLESTRUCT lpss = (LPSTYLESTRUCT)lParam; - lpss->styleNew |= WS_EX_CONTROLPARENT; - return 0; - } - } - } - - return DefWindowProc(hwnd,uMsg,wParam,lParam); -} - diff --git a/src/BaseClasses/cprop.h b/src/BaseClasses/cprop.h deleted file mode 100644 index 034ebc3bdf..0000000000 --- a/src/BaseClasses/cprop.h +++ /dev/null @@ -1,95 +0,0 @@ -//------------------------------------------------------------------------------ -// File: CProp.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __CPROP__ -#define __CPROP__ - -// Base property page class. Filters typically expose custom properties by -// implementing special control interfaces, examples are IDirectDrawVideo -// and IQualProp on renderers. This allows property pages to be built that -// use the given interface. Applications such as the ActiveMovie OCX query -// filters for the property pages they support and expose them to the user -// -// This class provides all the framework for a property page. A property -// page is a COM object that supports IPropertyPage. We should be created -// with a resource ID for the dialog which we will load when required. We -// should also be given in the constructor a resource ID for a title string -// we will load from the DLLs STRINGTABLE. The property page titles must be -// stored in resource files so that they can be easily internationalised -// -// We have a number of virtual methods (not PURE) that may be overriden in -// derived classes to query for interfaces and so on. These functions have -// simple implementations here that just return NOERROR. Derived classes -// will almost definately have to override the message handler method called -// OnReceiveMessage. We have a static dialog procedure that calls the method -// so that derived classes don't have to fiddle around with the this pointer - -class AM_NOVTABLE CBasePropertyPage : public IPropertyPage, public CUnknown -{ -protected: - - LPPROPERTYPAGESITE m_pPageSite; // Details for our property site - HWND m_hwnd; // Window handle for the page - HWND m_Dlg; // Actual dialog window handle - BOOL m_bDirty; // Has anything been changed - int m_TitleId; // Resource identifier for title - int m_DialogId; // Dialog resource identifier - - static INT_PTR CALLBACK DialogProc(HWND hwnd, - UINT uMsg, - WPARAM wParam, - LPARAM lParam); - -private: - BOOL m_bObjectSet ; // SetObject has been called or not. -public: - - CBasePropertyPage(TCHAR *pName, // Debug only name - LPUNKNOWN pUnk, // COM Delegator - int DialogId, // Resource ID - int TitleId); // To get tital - -#ifdef UNICODE - CBasePropertyPage(CHAR *pName, - LPUNKNOWN pUnk, - int DialogId, - int TitleId); -#endif - virtual ~CBasePropertyPage() { }; - DECLARE_IUNKNOWN - - // Override these virtual methods - - virtual HRESULT OnConnect(IUnknown *pUnknown) { return NOERROR; }; - virtual HRESULT OnDisconnect() { return NOERROR; }; - virtual HRESULT OnActivate() { return NOERROR; }; - virtual HRESULT OnDeactivate() { return NOERROR; }; - virtual HRESULT OnApplyChanges() { return NOERROR; }; - virtual INT_PTR OnReceiveMessage(HWND hwnd,UINT uMsg,WPARAM wParam,LPARAM lParam); - - // These implement an IPropertyPage interface - - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void **ppv); - STDMETHODIMP_(ULONG) NonDelegatingRelease(); - STDMETHODIMP_(ULONG) NonDelegatingAddRef(); - STDMETHODIMP SetPageSite(LPPROPERTYPAGESITE pPageSite); - STDMETHODIMP Activate(HWND hwndParent,LPCRECT prect,BOOL fModal); - STDMETHODIMP Deactivate(void); - STDMETHODIMP GetPageInfo(LPPROPPAGEINFO pPageInfo); - STDMETHODIMP SetObjects(ULONG cObjects, LPUNKNOWN *ppUnk); - STDMETHODIMP Show(UINT nCmdShow); - STDMETHODIMP Move(LPCRECT prect); - STDMETHODIMP IsPageDirty(void) { return m_bDirty ? S_OK : S_FALSE; } - STDMETHODIMP Apply(void); - STDMETHODIMP Help(LPCWSTR lpszHelpDir) { return E_NOTIMPL; } - STDMETHODIMP TranslateAccelerator(LPMSG lpMsg) { return E_NOTIMPL; } -}; - -#endif // __CPROP__ - diff --git a/src/BaseClasses/ctlutil.cpp b/src/BaseClasses/ctlutil.cpp deleted file mode 100644 index 8a98c83a08..0000000000 --- a/src/BaseClasses/ctlutil.cpp +++ /dev/null @@ -1,2378 +0,0 @@ -//------------------------------------------------------------------------------ -// File: CtlUtil.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// Base classes implementing IDispatch parsing for the basic control dual -// interfaces. Derive from these and implement just the custom method and -// property methods. We also implement CPosPassThru that can be used by -// renderers and transforms to pass by IMediaPosition and IMediaSeeking - - -#include -#include -#include "seekpt.h" - -// 'bool' non standard reserved word -#pragma warning(disable:4237) - - -// --- CBaseDispatch implementation ---------- -CBaseDispatch::~CBaseDispatch() { - if(m_pti) { - m_pti->Release(); - } -} - - -// return 1 if we support GetTypeInfo - -STDMETHODIMP -CBaseDispatch::GetTypeInfoCount(UINT * pctinfo) { - CheckPointer(pctinfo,E_POINTER); - ValidateReadWritePtr(pctinfo,sizeof(UINT *)); - *pctinfo = 1; - return S_OK; -} - - -typedef HRESULT(STDAPICALLTYPE *LPLOADTYPELIB)( - const OLECHAR FAR *szFile, - ITypeLib FAR* FAR* pptlib); - -typedef HRESULT(STDAPICALLTYPE *LPLOADREGTYPELIB)(REFGUID rguid, - WORD wVerMajor, - WORD wVerMinor, - LCID lcid, - ITypeLib FAR* FAR* pptlib); - -// attempt to find our type library - -STDMETHODIMP -CBaseDispatch::GetTypeInfo( - REFIID riid, - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - CheckPointer(pptinfo,E_POINTER); - ValidateReadWritePtr(pptinfo,sizeof(ITypeInfo *)); - HRESULT hr; - - *pptinfo = NULL; - - // we only support one type element - if(0 != itinfo) { - return TYPE_E_ELEMENTNOTFOUND; - } - - // always look for neutral - if(NULL == m_pti) { - - LPLOADTYPELIB lpfnLoadTypeLib; - LPLOADREGTYPELIB lpfnLoadRegTypeLib; - ITypeLib *ptlib; - HINSTANCE hInst; - - static const char szTypeLib[] = "LoadTypeLib"; - static const char szRegTypeLib[] = "LoadRegTypeLib"; - static const WCHAR szControl[] = L"control.tlb"; - - // - // Try to get the Ole32Aut.dll module handle. - // - - hInst = LoadOLEAut32(); - if(hInst == NULL) { - DWORD dwError = GetLastError(); - return AmHresultFromWin32(dwError); - } - lpfnLoadRegTypeLib = (LPLOADREGTYPELIB)GetProcAddress(hInst, - szRegTypeLib); - if(lpfnLoadRegTypeLib == NULL) { - DWORD dwError = GetLastError(); - return AmHresultFromWin32(dwError); - } - - hr = (*lpfnLoadRegTypeLib)(LIBID_QuartzTypeLib, 1, 0, // version 1.0 - lcid, &ptlib); - - if(FAILED(hr)) { - - // attempt to load directly - this will fill the - // registry in if it finds it - - lpfnLoadTypeLib = (LPLOADTYPELIB)GetProcAddress(hInst, szTypeLib); - if(lpfnLoadTypeLib == NULL) { - DWORD dwError = GetLastError(); - return AmHresultFromWin32(dwError); - } - - hr = (*lpfnLoadTypeLib)(szControl, &ptlib); - if(FAILED(hr)) { - return hr; - } - } - - hr = ptlib->GetTypeInfoOfGuid(riid, &m_pti); - - ptlib->Release(); - - if(FAILED(hr)) { - return hr; - } - } - - *pptinfo = m_pti; - m_pti->AddRef(); - return S_OK; -} - - -STDMETHODIMP -CBaseDispatch::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - // although the IDispatch riid is dead, we use this to pass from - // the interface implementation class to us the iid we are talking about. - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(riid, 0, lcid, &pti); - - if(SUCCEEDED(hr)) { - hr = pti->GetIDsOfNames(rgszNames, cNames, rgdispid); - - pti->Release(); - } - return hr; -} - - -// --- CMediaControl implementation --------- - -CMediaControl::CMediaControl(const TCHAR * name,LPUNKNOWN pUnk) : - CUnknown(name, pUnk) { -} - -// expose our interfaces IMediaControl and IUnknown - -STDMETHODIMP -CMediaControl::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IMediaControl) { - return GetInterface((IMediaControl *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -// return 1 if we support GetTypeInfo - -STDMETHODIMP -CMediaControl::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -// attempt to find our type library - -STDMETHODIMP -CMediaControl::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IMediaControl, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CMediaControl::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IMediaControl, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CMediaControl::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IMediaControl *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- CMediaEvent implementation ---------- - - -CMediaEvent::CMediaEvent(const TCHAR * name,LPUNKNOWN pUnk) : - CUnknown(name, pUnk) { -} - - -// expose our interfaces IMediaEvent and IUnknown - -STDMETHODIMP -CMediaEvent::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IMediaEvent || riid == IID_IMediaEventEx) { - return GetInterface((IMediaEventEx *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -// return 1 if we support GetTypeInfo - -STDMETHODIMP -CMediaEvent::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -// attempt to find our type library - -STDMETHODIMP -CMediaEvent::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IMediaEvent, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CMediaEvent::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IMediaEvent, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CMediaEvent::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IMediaEvent *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- CMediaPosition implementation ---------- - - -CMediaPosition::CMediaPosition(const TCHAR * name,LPUNKNOWN pUnk) : - CUnknown(name, pUnk) { -} - -CMediaPosition::CMediaPosition(const TCHAR * name, - LPUNKNOWN pUnk, - HRESULT * phr) : - CUnknown(name, pUnk) { - UNREFERENCED_PARAMETER(phr); -} - - -// expose our interfaces IMediaPosition and IUnknown - -STDMETHODIMP -CMediaPosition::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IMediaPosition) { - return GetInterface((IMediaPosition *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -// return 1 if we support GetTypeInfo - -STDMETHODIMP -CMediaPosition::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -// attempt to find our type library - -STDMETHODIMP -CMediaPosition::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IMediaPosition, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CMediaPosition::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IMediaPosition, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CMediaPosition::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IMediaPosition *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- IMediaPosition and IMediaSeeking pass through class ---------- - - -CPosPassThru::CPosPassThru(const TCHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr, - IPin *pPin) : - CMediaPosition(pName,pUnk), - m_pPin(pPin) { - if(pPin == NULL) { - *phr = E_POINTER; - return; - } -} - - -// Expose our IMediaSeeking and IMediaPosition interfaces - -STDMETHODIMP -CPosPassThru::NonDelegatingQueryInterface(REFIID riid,void **ppv) { - CheckPointer(ppv,E_POINTER); - *ppv = NULL; - - if(riid == IID_IMediaSeeking) { - return GetInterface(static_cast(this), ppv); - } - return CMediaPosition::NonDelegatingQueryInterface(riid,ppv); -} - - -// Return the IMediaPosition interface from our peer - -HRESULT -CPosPassThru::GetPeer(IMediaPosition ** ppMP) { - *ppMP = NULL; - - IPin *pConnected; - HRESULT hr = m_pPin->ConnectedTo(&pConnected); - if(FAILED(hr)) { - return E_NOTIMPL; - } - - IMediaPosition * pMP; - hr = pConnected->QueryInterface(IID_IMediaPosition, (void **) &pMP); - pConnected->Release(); - if(FAILED(hr)) { - return E_NOTIMPL; - } - - *ppMP = pMP; - return S_OK; -} - - -// Return the IMediaSeeking interface from our peer - -HRESULT -CPosPassThru::GetPeerSeeking(IMediaSeeking ** ppMS) { - *ppMS = NULL; - - IPin *pConnected; - HRESULT hr = m_pPin->ConnectedTo(&pConnected); - if(FAILED(hr)) { - return E_NOTIMPL; - } - - IMediaSeeking * pMS; - hr = pConnected->QueryInterface(IID_IMediaSeeking, (void **) &pMS); - pConnected->Release(); - if(FAILED(hr)) { - return E_NOTIMPL; - } - - *ppMS = pMS; - return S_OK; -} - - -// --- IMediaSeeking methods ---------- - - -STDMETHODIMP -CPosPassThru::GetCapabilities(DWORD * pCaps) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->GetCapabilities(pCaps); - pMS->Release(); - return hr; -} - -STDMETHODIMP -CPosPassThru::CheckCapabilities(DWORD * pCaps) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->CheckCapabilities(pCaps); - pMS->Release(); - return hr; -} - -STDMETHODIMP -CPosPassThru::IsFormatSupported(const GUID * pFormat) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->IsFormatSupported(pFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::QueryPreferredFormat(GUID *pFormat) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->QueryPreferredFormat(pFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::SetTimeFormat(const GUID * pFormat) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->SetTimeFormat(pFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::GetTimeFormat(GUID *pFormat) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->GetTimeFormat(pFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::IsUsingTimeFormat(const GUID * pFormat) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->IsUsingTimeFormat(pFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::ConvertTimeFormat(LONGLONG * pTarget, const GUID * pTargetFormat, - LONGLONG Source, const GUID * pSourceFormat ) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->ConvertTimeFormat(pTarget, pTargetFormat, Source, pSourceFormat); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::SetPositions( LONGLONG * pCurrent, DWORD CurrentFlags - , LONGLONG * pStop, DWORD StopFlags ) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->SetPositions(pCurrent, CurrentFlags, pStop, StopFlags); - pMS->Release(); - return hr; -} - -STDMETHODIMP -CPosPassThru::GetPositions(LONGLONG *pCurrent, LONGLONG * pStop) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->GetPositions(pCurrent,pStop); - pMS->Release(); - return hr; -} - -HRESULT -CPosPassThru::GetSeekingLongLong -( HRESULT(__stdcall IMediaSeeking::*pMethod)( LONGLONG * ) -, LONGLONG * pll -) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(SUCCEEDED(hr)) { - hr = (pMS->*pMethod)(pll); - pMS->Release(); - } - return hr; -} - -// If we don't have a current position then ask upstream - -STDMETHODIMP -CPosPassThru::GetCurrentPosition(LONGLONG *pCurrent) { - // Can we report the current position - HRESULT hr = GetMediaTime(pCurrent,NULL); - if(SUCCEEDED(hr)) - hr = NOERROR; - else - hr = GetSeekingLongLong(&IMediaSeeking::GetCurrentPosition, pCurrent); - return hr; -} - - -STDMETHODIMP -CPosPassThru::GetStopPosition(LONGLONG *pStop) { - return GetSeekingLongLong(&IMediaSeeking::GetStopPosition, pStop);; -} - -STDMETHODIMP -CPosPassThru::GetDuration(LONGLONG *pDuration) { - return GetSeekingLongLong(&IMediaSeeking::GetDuration, pDuration);; -} - - -STDMETHODIMP -CPosPassThru::GetPreroll(LONGLONG *pllPreroll) { - return GetSeekingLongLong(&IMediaSeeking::GetPreroll, pllPreroll);; -} - - -STDMETHODIMP -CPosPassThru::GetAvailable( LONGLONG *pEarliest, LONGLONG *pLatest ) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - - hr = pMS->GetAvailable(pEarliest, pLatest); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::GetRate(double * pdRate) { - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - hr = pMS->GetRate(pdRate); - pMS->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::SetRate(double dRate) { - if(0.0 == dRate) { - return E_INVALIDARG; - } - - IMediaSeeking* pMS; - HRESULT hr = GetPeerSeeking(&pMS); - if(FAILED(hr)) { - return hr; - } - hr = pMS->SetRate(dRate); - pMS->Release(); - return hr; -} - - - - -// --- IMediaPosition methods ---------- - - -STDMETHODIMP -CPosPassThru::get_Duration(REFTIME * plength) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - - hr = pMP->get_Duration(plength); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::get_CurrentPosition(REFTIME * pllTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->get_CurrentPosition(pllTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::put_CurrentPosition(REFTIME llTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->put_CurrentPosition(llTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::get_StopTime(REFTIME * pllTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->get_StopTime(pllTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::put_StopTime(REFTIME llTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->put_StopTime(llTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::get_PrerollTime(REFTIME * pllTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->get_PrerollTime(pllTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::put_PrerollTime(REFTIME llTime) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->put_PrerollTime(llTime); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::get_Rate(double * pdRate) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->get_Rate(pdRate); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::put_Rate(double dRate) { - if(0.0 == dRate) { - return E_INVALIDARG; - } - - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->put_Rate(dRate); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::CanSeekForward(LONG *pCanSeekForward) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->CanSeekForward(pCanSeekForward); - pMP->Release(); - return hr; -} - - -STDMETHODIMP -CPosPassThru::CanSeekBackward(LONG *pCanSeekBackward) { - IMediaPosition* pMP; - HRESULT hr = GetPeer(&pMP); - if(FAILED(hr)) { - return hr; - } - hr = pMP->CanSeekBackward(pCanSeekBackward); - pMP->Release(); - return hr; -} - - -// --- Implements the CRendererPosPassThru class ---------- - - -// Media times (eg current frame, field, sample etc) are passed through the -// filtergraph in media samples. When a renderer gets a sample with media -// times in it, it will call one of the RegisterMediaTime methods we expose -// (one takes an IMediaSample, the other takes the media times direct). We -// store the media times internally and return them in GetCurrentPosition. - -CRendererPosPassThru::CRendererPosPassThru(const TCHAR *pName, - LPUNKNOWN pUnk, - HRESULT *phr, - IPin *pPin) : - CPosPassThru(pName,pUnk,phr,pPin), - m_StartMedia(0), - m_EndMedia(0), - m_bReset(TRUE) { -} - - -// Sets the media times the object should report - -HRESULT -CRendererPosPassThru::RegisterMediaTime(IMediaSample *pMediaSample) { - ASSERT(pMediaSample); - LONGLONG StartMedia; - LONGLONG EndMedia; - - CAutoLock cAutoLock(&m_PositionLock); - - // Get the media times from the sample - - HRESULT hr = pMediaSample->GetTime(&StartMedia,&EndMedia); - if(FAILED(hr)) { - ASSERT(hr == VFW_E_SAMPLE_TIME_NOT_SET); - return hr; - } - - m_StartMedia = StartMedia; - m_EndMedia = EndMedia; - m_bReset = FALSE; - return NOERROR; -} - - -// Sets the media times the object should report - -HRESULT -CRendererPosPassThru::RegisterMediaTime(LONGLONG StartTime,LONGLONG EndTime) { - CAutoLock cAutoLock(&m_PositionLock); - m_StartMedia = StartTime; - m_EndMedia = EndTime; - m_bReset = FALSE; - return NOERROR; -} - - -// Return the current media times registered in the object - -HRESULT -CRendererPosPassThru::GetMediaTime(LONGLONG *pStartTime,LONGLONG *pEndTime) { - ASSERT(pStartTime); - - CAutoLock cAutoLock(&m_PositionLock); - if(m_bReset == TRUE) { - return E_FAIL; - } - - // We don't have to return the end time - - HRESULT hr = ConvertTimeFormat(pStartTime, 0, m_StartMedia, &TIME_FORMAT_MEDIA_TIME); - if(pEndTime && SUCCEEDED(hr)) { - hr = ConvertTimeFormat(pEndTime, 0, m_EndMedia, &TIME_FORMAT_MEDIA_TIME); - } - return hr; -} - - -// Resets the media times we hold - -HRESULT -CRendererPosPassThru::ResetMediaTime() { - CAutoLock cAutoLock(&m_PositionLock); - m_StartMedia = 0; - m_EndMedia = 0; - m_bReset = TRUE; - return NOERROR; -} - -// Intended to be called by the owing filter during EOS processing so -// that the media times can be adjusted to the stop time. This ensures -// that the GetCurrentPosition will actully get to the stop position. -HRESULT -CRendererPosPassThru::EOS() { - HRESULT hr; - - if(m_bReset == TRUE) hr = E_FAIL; - else { - LONGLONG llStop; - if (SUCCEEDED(hr=GetStopPosition(&llStop))) { - CAutoLock cAutoLock(&m_PositionLock); - m_StartMedia = m_EndMedia = llStop; - } - } - return hr; -} - -// -- CSourceSeeking implementation ------------ - -CSourceSeeking::CSourceSeeking( - const TCHAR * pName, - LPUNKNOWN pUnk, - HRESULT* phr, - CCritSec * pLock) : - CUnknown(pName, pUnk), - m_pLock(pLock), - m_rtStart((long)0) { - m_rtStop = _I64_MAX / 2; - m_rtDuration = m_rtStop; - m_dRateSeeking = 1.0; - - m_dwSeekingCaps = AM_SEEKING_CanSeekForwards - | AM_SEEKING_CanSeekBackwards - | AM_SEEKING_CanSeekAbsolute - | AM_SEEKING_CanGetStopPos - | AM_SEEKING_CanGetDuration; -} - -HRESULT CSourceSeeking::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - if(riid == IID_IMediaSeeking) { - CheckPointer(ppv, E_POINTER); - return GetInterface(static_cast(this), ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -HRESULT CSourceSeeking::IsFormatSupported(const GUID * pFormat) { - CheckPointer(pFormat, E_POINTER); - // only seeking in time (REFERENCE_TIME units) is supported - return *pFormat == TIME_FORMAT_MEDIA_TIME ? S_OK : S_FALSE; -} - -HRESULT CSourceSeeking::QueryPreferredFormat(GUID *pFormat) { - CheckPointer(pFormat, E_POINTER); - *pFormat = TIME_FORMAT_MEDIA_TIME; - return S_OK; -} - -HRESULT CSourceSeeking::SetTimeFormat(const GUID * pFormat) { - CheckPointer(pFormat, E_POINTER); - - // nothing to set; just check that it's TIME_FORMAT_TIME - return *pFormat == TIME_FORMAT_MEDIA_TIME ? S_OK : E_INVALIDARG; -} - -HRESULT CSourceSeeking::IsUsingTimeFormat(const GUID * pFormat) { - CheckPointer(pFormat, E_POINTER); - return *pFormat == TIME_FORMAT_MEDIA_TIME ? S_OK : S_FALSE; -} - -HRESULT CSourceSeeking::GetTimeFormat(GUID *pFormat) { - CheckPointer(pFormat, E_POINTER); - *pFormat = TIME_FORMAT_MEDIA_TIME; - return S_OK; -} - -HRESULT CSourceSeeking::GetDuration(LONGLONG *pDuration) { - CheckPointer(pDuration, E_POINTER); - CAutoLock lock(m_pLock); - *pDuration = m_rtDuration; - return S_OK; -} - -HRESULT CSourceSeeking::GetStopPosition(LONGLONG *pStop) { - CheckPointer(pStop, E_POINTER); - CAutoLock lock(m_pLock); - *pStop = m_rtStop; - return S_OK; -} - -HRESULT CSourceSeeking::GetCurrentPosition(LONGLONG *pCurrent) { - // GetCurrentPosition is typically supported only in renderers and - // not in source filters. - return E_NOTIMPL; -} - -HRESULT CSourceSeeking::GetCapabilities( DWORD * pCapabilities ) { - CheckPointer(pCapabilities, E_POINTER); - *pCapabilities = m_dwSeekingCaps; - return S_OK; -} - -HRESULT CSourceSeeking::CheckCapabilities( DWORD * pCapabilities ) { - CheckPointer(pCapabilities, E_POINTER); - - // make sure all requested capabilities are in our mask - return (~m_dwSeekingCaps & *pCapabilities) ? S_FALSE : S_OK; -} - -HRESULT CSourceSeeking::ConvertTimeFormat( LONGLONG * pTarget, const GUID * pTargetFormat, - LONGLONG Source, const GUID * pSourceFormat ) { - CheckPointer(pTarget, E_POINTER); - // format guids can be null to indicate current format - - // since we only support TIME_FORMAT_MEDIA_TIME, we don't really - // offer any conversions. - if(pTargetFormat == 0 || *pTargetFormat == TIME_FORMAT_MEDIA_TIME) { - if(pSourceFormat == 0 || *pSourceFormat == TIME_FORMAT_MEDIA_TIME) { - *pTarget = Source; - return S_OK; - } - } - - return E_INVALIDARG; -} - - -HRESULT CSourceSeeking::SetPositions( LONGLONG * pCurrent, DWORD CurrentFlags - , LONGLONG * pStop, DWORD StopFlags ) { - DWORD StopPosBits = StopFlags & AM_SEEKING_PositioningBitsMask; - DWORD StartPosBits = CurrentFlags & AM_SEEKING_PositioningBitsMask; - - if(StopFlags) { - CheckPointer(pStop, E_POINTER); - - // accept only relative, incremental, or absolute positioning - if(StopPosBits != StopFlags) { - return E_INVALIDARG; - } - } - - if(CurrentFlags) { - CheckPointer(pCurrent, E_POINTER); - if(StartPosBits != AM_SEEKING_AbsolutePositioning && - StartPosBits != AM_SEEKING_RelativePositioning) { - return E_INVALIDARG; - } - } - - - // scope for autolock - { - CAutoLock lock(m_pLock); - - // set start position - if(StartPosBits == AM_SEEKING_AbsolutePositioning) { - m_rtStart = *pCurrent; - } - else if(StartPosBits == AM_SEEKING_RelativePositioning) { - m_rtStart += *pCurrent; - } - - // set stop position - if(StopPosBits == AM_SEEKING_AbsolutePositioning) { - m_rtStop = *pStop; - } - else if(StopPosBits == AM_SEEKING_IncrementalPositioning) { - m_rtStop = m_rtStart + *pStop; - } - else if(StopPosBits == AM_SEEKING_RelativePositioning) { - m_rtStop = m_rtStop + *pStop; - } - } - - - HRESULT hr = S_OK; - if(SUCCEEDED(hr) && StopPosBits) { - hr = ChangeStop(); - } - if(StartPosBits) { - hr = ChangeStart(); - } - - return hr; -} - - -HRESULT CSourceSeeking::GetPositions( LONGLONG * pCurrent, LONGLONG * pStop ) { - if(pCurrent) { - *pCurrent = m_rtStart; - } - if(pStop) { - *pStop = m_rtStop; - } - - return S_OK;; -} - - -HRESULT CSourceSeeking::GetAvailable( LONGLONG * pEarliest, LONGLONG * pLatest ) { - if(pEarliest) { - *pEarliest = 0; - } - if(pLatest) { - CAutoLock lock(m_pLock); - *pLatest = m_rtDuration; - } - return S_OK; -} - -HRESULT CSourceSeeking::SetRate( double dRate) { { - CAutoLock lock(m_pLock); - m_dRateSeeking = dRate; - } - return ChangeRate(); -} - -HRESULT CSourceSeeking::GetRate( double * pdRate) { - CheckPointer(pdRate, E_POINTER); - CAutoLock lock(m_pLock); - *pdRate = m_dRateSeeking; - return S_OK; -} - -HRESULT CSourceSeeking::GetPreroll(LONGLONG *pPreroll) { - CheckPointer(pPreroll, E_POINTER); - *pPreroll = 0; - return S_OK; -} - - - - - -// --- CSourcePosition implementation ---------- - - -CSourcePosition::CSourcePosition(const TCHAR * pName, - LPUNKNOWN pUnk, - HRESULT* phr, - CCritSec * pLock) : - CMediaPosition(pName, pUnk), - m_pLock(pLock), - m_Start(CRefTime((LONGLONG)0)) { - m_Stop = _I64_MAX; - m_Rate = 1.0; -} - - -STDMETHODIMP -CSourcePosition::get_Duration(REFTIME * plength) { - CheckPointer(plength,E_POINTER); - ValidateReadWritePtr(plength,sizeof(REFTIME)); - CAutoLock lock(m_pLock); - - *plength = m_Duration; - return S_OK; -} - - -STDMETHODIMP -CSourcePosition::put_CurrentPosition(REFTIME llTime) { - m_pLock->Lock(); - m_Start = llTime; - m_pLock->Unlock(); - - return ChangeStart(); -} - - -STDMETHODIMP -CSourcePosition::get_StopTime(REFTIME * pllTime) { - CheckPointer(pllTime,E_POINTER); - ValidateReadWritePtr(pllTime,sizeof(REFTIME)); - CAutoLock lock(m_pLock); - - *pllTime = m_Stop; - return S_OK; -} - - -STDMETHODIMP -CSourcePosition::put_StopTime(REFTIME llTime) { - m_pLock->Lock(); - m_Stop = llTime; - m_pLock->Unlock(); - - return ChangeStop(); -} - - -STDMETHODIMP -CSourcePosition::get_PrerollTime(REFTIME * pllTime) { - CheckPointer(pllTime,E_POINTER); - ValidateReadWritePtr(pllTime,sizeof(REFTIME)); - return E_NOTIMPL; -} - - -STDMETHODIMP -CSourcePosition::put_PrerollTime(REFTIME llTime) { - return E_NOTIMPL; -} - - -STDMETHODIMP -CSourcePosition::get_Rate(double * pdRate) { - CheckPointer(pdRate,E_POINTER); - ValidateReadWritePtr(pdRate,sizeof(double)); - CAutoLock lock(m_pLock); - - *pdRate = m_Rate; - return S_OK; -} - - -STDMETHODIMP -CSourcePosition::put_Rate(double dRate) { - m_pLock->Lock(); - m_Rate = dRate; - m_pLock->Unlock(); - - return ChangeRate(); -} - - -// By default we can seek forwards - -STDMETHODIMP -CSourcePosition::CanSeekForward(LONG *pCanSeekForward) { - CheckPointer(pCanSeekForward,E_POINTER); - *pCanSeekForward = OATRUE; - return S_OK; -} - - -// By default we can seek backwards - -STDMETHODIMP -CSourcePosition::CanSeekBackward(LONG *pCanSeekBackward) { - CheckPointer(pCanSeekBackward,E_POINTER); - *pCanSeekBackward = OATRUE; - return S_OK; -} - - -// --- Implementation of CBasicAudio class ---------- - - -CBasicAudio::CBasicAudio(const TCHAR * pName,LPUNKNOWN punk) : - CUnknown(pName, punk) { -} - -// overriden to publicise our interfaces - -STDMETHODIMP -CBasicAudio::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IBasicAudio) { - return GetInterface((IBasicAudio *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -STDMETHODIMP -CBasicAudio::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -STDMETHODIMP -CBasicAudio::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IBasicAudio, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CBasicAudio::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IBasicAudio, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CBasicAudio::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IBasicAudio *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- IVideoWindow implementation ---------- - -CBaseVideoWindow::CBaseVideoWindow(const TCHAR * pName,LPUNKNOWN punk) : - CUnknown(pName, punk) { -} - - -// overriden to publicise our interfaces - -STDMETHODIMP -CBaseVideoWindow::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IVideoWindow) { - return GetInterface((IVideoWindow *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -STDMETHODIMP -CBaseVideoWindow::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -STDMETHODIMP -CBaseVideoWindow::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IVideoWindow, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CBaseVideoWindow::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IVideoWindow, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CBaseVideoWindow::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IVideoWindow *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- IBasicVideo implementation ---------- - - -CBaseBasicVideo::CBaseBasicVideo(const TCHAR * pName,LPUNKNOWN punk) : - CUnknown(pName, punk) { -} - - -// overriden to publicise our interfaces - -STDMETHODIMP -CBaseBasicVideo::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IBasicVideo || riid == IID_IBasicVideo2) { - return GetInterface(static_cast(this), ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -STDMETHODIMP -CBaseBasicVideo::GetTypeInfoCount(UINT * pctinfo) { - return m_basedisp.GetTypeInfoCount(pctinfo); -} - - -STDMETHODIMP -CBaseBasicVideo::GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo) { - return m_basedisp.GetTypeInfo(IID_IBasicVideo, - itinfo, - lcid, - pptinfo); -} - - -STDMETHODIMP -CBaseBasicVideo::GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid) { - return m_basedisp.GetIDsOfNames(IID_IBasicVideo, - rgszNames, - cNames, - lcid, - rgdispid); -} - - -STDMETHODIMP -CBaseBasicVideo::Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr) { - // this parameter is a dead leftover from an earlier interface - if(IID_NULL != riid) { - return DISP_E_UNKNOWNINTERFACE; - } - - ITypeInfo * pti; - HRESULT hr = GetTypeInfo(0, lcid, &pti); - - if(FAILED(hr)) { - return hr; - } - - hr = pti->Invoke((IBasicVideo *)this, - dispidMember, - wFlags, - pdispparams, - pvarResult, - pexcepinfo, - puArgErr); - - pti->Release(); - return hr; -} - - -// --- Implementation of Deferred Commands ---------- - - -CDispParams::CDispParams(UINT nArgs, VARIANT* pArgs, HRESULT *phr) { - cNamedArgs = 0; - rgdispidNamedArgs = NULL; - cArgs = nArgs; - - if(cArgs) { - rgvarg = new VARIANT[cArgs]; - if(NULL == rgvarg) { - cArgs = 0; - if(phr) { - *phr = E_OUTOFMEMORY; - } - return; - } - - for(UINT i = 0; i < cArgs; i++) { - - VARIANT * pDest = &rgvarg[i]; - VARIANT * pSrc = &pArgs[i]; - - pDest->vt = pSrc->vt; - switch(pDest->vt) { - - case VT_I4: - pDest->lVal = pSrc->lVal; - break; - - case VT_UI1: - pDest->bVal = pSrc->bVal; - break; - - case VT_I2: - pDest->iVal = pSrc->iVal; - break; - - case VT_R4: - pDest->fltVal = pSrc->fltVal; - break; - - case VT_R8: - pDest->dblVal = pSrc->dblVal; - break; - - case VT_BOOL: - pDest->boolVal = pSrc->boolVal; - break; - - case VT_ERROR: - pDest->scode = pSrc->scode; - break; - - case VT_CY: - pDest->cyVal = pSrc->cyVal; - break; - - case VT_DATE: - pDest->date = pSrc->date; - break; - - case VT_BSTR: - if(pSrc->bstrVal == NULL) { - pDest->bstrVal = NULL; - } - else { - - // a BSTR is a WORD followed by a UNICODE string. - // the pointer points just after the WORD - - WORD len = * (WORD*) (pSrc->bstrVal - (sizeof(WORD) / sizeof(OLECHAR))); - OLECHAR* pch = new OLECHAR[len + (sizeof(WORD)/sizeof(OLECHAR))]; - if(pch) { - WORD *pui = (WORD*)pch; - *pui = len; - pDest->bstrVal = pch + (sizeof(WORD)/sizeof(OLECHAR)); - CopyMemory(pDest->bstrVal, pSrc->bstrVal, len*sizeof(OLECHAR)); - } - else { - cArgs = i; - if(phr) { - *phr = E_OUTOFMEMORY; - } - } - } - pDest->bstrVal = pSrc->bstrVal; - break; - - case VT_UNKNOWN: - pDest->punkVal = pSrc->punkVal; - pDest->punkVal->AddRef(); - break; - - case VT_DISPATCH: - pDest->pdispVal = pSrc->pdispVal; - pDest->pdispVal->AddRef(); - break; - - default: - // a type we haven't got round to adding yet! - ASSERT(0); - break; - } - } - - } - else { - rgvarg = NULL; - } - -} - - -CDispParams::~CDispParams() { - for(UINT i = 0; i < cArgs; i++) { - switch(rgvarg[i].vt) { - case VT_BSTR: - if(rgvarg[i].bstrVal != NULL) { - OLECHAR * pch = rgvarg[i].bstrVal - (sizeof(WORD)/sizeof(OLECHAR)); - delete pch; - } - break; - - case VT_UNKNOWN: - rgvarg[i].punkVal->Release(); - break; - - case VT_DISPATCH: - rgvarg[i].pdispVal->Release(); - break; - } - } - delete[] rgvarg; -} - - -// lifetime is controlled by refcounts (see defer.h) - -CDeferredCommand::CDeferredCommand( - CCmdQueue * pQ, - LPUNKNOWN pUnk, - HRESULT * phr, - LPUNKNOWN pUnkExecutor, - REFTIME time, - GUID* iid, - long dispidMethod, - short wFlags, - long nArgs, - VARIANT* pDispParams, - VARIANT* pvarResult, - short* puArgErr, - BOOL bStream - ) : - CUnknown(NAME("DeferredCommand"), pUnk), - m_pQueue(pQ), - m_pUnk(pUnkExecutor), - m_iid(iid), - m_dispidMethod(dispidMethod), - m_wFlags(wFlags), - m_DispParams(nArgs, pDispParams, phr), - m_pvarResult(pvarResult), - m_bStream(bStream), - m_hrResult(E_ABORT) { - - // convert REFTIME to REFERENCE_TIME - COARefTime convertor(time); - m_time = convertor; - - // no check of time validity - it's ok to queue a command that's - // already late - - // check iid is supportable on pUnk by QueryInterface for it - IUnknown * pInterface; - HRESULT hr = m_pUnk->QueryInterface(GetIID(), (void**) &pInterface); - if(FAILED(hr)) { - *phr = hr; - return; - } - pInterface->Release(); - - - // !!! check dispidMethod and param/return types using typelib - ITypeInfo *pti; - hr = m_Dispatch.GetTypeInfo(*iid, 0, 0, &pti); - if(FAILED(hr)) { - *phr = hr; - return; - } - // !!! some sort of ITypeInfo validity check here - pti->Release(); - - - // Fix up the dispid for put and get - if(wFlags == DISPATCH_PROPERTYPUT) { - m_DispParams.cNamedArgs = 1; - m_DispId = DISPID_PROPERTYPUT; - m_DispParams.rgdispidNamedArgs = &m_DispId; - } - - // all checks ok - add to queue - hr = pQ->Insert(this); - if(FAILED(hr)) { - *phr = hr; - } -} - - -// refcounts are held by caller of InvokeAt... and by list. So if -// we get here, we can't be on the list - -#if 0 -CDeferredCommand::~CDeferredCommand() { - // this assert is invalid since if the queue is deleted while we are - // still on the queue, we will have been removed by the queue and this - // m_pQueue will not have been modified. - // ASSERT(m_pQueue == NULL); - - // we don't hold a ref count on pUnk, which is the object that should - // execute the command. - // This is because there would otherwise be a circular refcount problem - // since pUnk probably owns the CmdQueue object that has a refcount - // on us. - // The lifetime of pUnk is guaranteed by it being part of, or lifetime - // controlled by, our parent object. As long as we are on the list, pUnk - // must be valid. Once we are off the list, we do not use pUnk. - -} -#endif - - -// overriden to publicise our interfaces - -STDMETHODIMP -CDeferredCommand::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ValidateReadWritePtr(ppv,sizeof(PVOID)); - if(riid == IID_IDeferredCommand) { - return GetInterface((IDeferredCommand *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} - - -// remove from q. this will reduce the refcount by one (since the q -// holds a count) but can't make us go away since he must have a -// refcount in order to call this method. - -STDMETHODIMP -CDeferredCommand::Cancel() { - if(m_pQueue == NULL) { - return VFW_E_ALREADY_CANCELLED; - } - - HRESULT hr = m_pQueue->Remove(this); - if(FAILED(hr)) { - return hr; - } - - m_pQueue = NULL; - return S_OK; -} - - -STDMETHODIMP -CDeferredCommand::Confidence(LONG* pConfidence) { - return E_NOTIMPL; -} - - -STDMETHODIMP -CDeferredCommand::GetHResult(HRESULT * phrResult) { - CheckPointer(phrResult,E_POINTER); - ValidateReadWritePtr(phrResult,sizeof(HRESULT)); - - if(m_pQueue != NULL) { - return E_ABORT; - } - *phrResult = m_hrResult; - return S_OK; -} - - -// set the time to be a new time (checking that it is valid) and -// then requeue - -STDMETHODIMP -CDeferredCommand::Postpone(REFTIME newtime) { - - // check that this time is not past - // convert REFTIME to REFERENCE_TIME - COARefTime convertor(newtime); - - // check that the time has not passed - if(m_pQueue->CheckTime(convertor, IsStreamTime())) { - return VFW_E_TIME_ALREADY_PASSED; - } - - // extract from list - HRESULT hr = m_pQueue->Remove(this); - if(FAILED(hr)) { - return hr; - } - - // change time - m_time = convertor; - - // requeue - hr = m_pQueue->Insert(this); - - return hr; -} - - -HRESULT -CDeferredCommand::Invoke() { - // check that we are still outstanding - if(m_pQueue == NULL) { - return VFW_E_ALREADY_CANCELLED; - } - - // get the type info - ITypeInfo* pti; - HRESULT hr = m_Dispatch.GetTypeInfo(GetIID(), 0, 0, &pti); - if(FAILED(hr)) { - return hr; - } - - // qi for the expected interface and then invoke it. Note that we have to - // treat the returned interface as IUnknown since we don't know its type. - IUnknown* pInterface; - - hr = m_pUnk->QueryInterface(GetIID(), (void**) &pInterface); - if(FAILED(hr)) { - pti->Release(); - return hr; - } - - EXCEPINFO expinfo; - UINT uArgErr; - m_hrResult = pti->Invoke(pInterface, - GetMethod(), - GetFlags(), - GetParams(), - GetResult(), - &expinfo, - &uArgErr); - - // release the interface we QI'd for - pInterface->Release(); - pti->Release(); - - - // remove from list whether or not successful - // or we loop indefinitely - hr = m_pQueue->Remove(this); - m_pQueue = NULL; - return hr; -} - - - -// --- CCmdQueue methods ---------- - - -CCmdQueue::CCmdQueue() : - m_listPresentation(NAME("Presentation time command list")), - m_listStream(NAME("Stream time command list")), - m_evDue(TRUE), // manual reset - m_dwAdvise(0), - m_pClock(NULL), - m_bRunning(FALSE) { -} - - -CCmdQueue::~CCmdQueue() { - // empty all our lists - - // we hold a refcount on each, so traverse and Release each - // entry then RemoveAll to empty the list - POSITION pos = m_listPresentation.GetHeadPosition(); - - while(pos) { - CDeferredCommand* pCmd = m_listPresentation.GetNext(pos); - pCmd->Release(); - } - m_listPresentation.RemoveAll(); - - pos = m_listStream.GetHeadPosition(); - - while(pos) { - CDeferredCommand* pCmd = m_listStream.GetNext(pos); - pCmd->Release(); - } - m_listStream.RemoveAll(); - - if(m_pClock) { - if(m_dwAdvise) { - m_pClock->Unadvise(m_dwAdvise); - m_dwAdvise = 0; - } - m_pClock->Release(); - } -} - - -// returns a new CDeferredCommand object that will be initialised with -// the parameters and will be added to the queue during construction. -// returns S_OK if successfully created otherwise an error and -// no object has been queued. - -HRESULT -CCmdQueue::New( - CDeferredCommand **ppCmd, - LPUNKNOWN pUnk, // this object will execute command - REFTIME time, - GUID* iid, - long dispidMethod, - short wFlags, - long cArgs, - VARIANT* pDispParams, - VARIANT* pvarResult, - short* puArgErr, - BOOL bStream -) { - CAutoLock lock(&m_Lock); - - HRESULT hr = S_OK; - *ppCmd = NULL; - - CDeferredCommand* pCmd; - pCmd = new CDeferredCommand(this, - NULL, // not aggregated - &hr, - pUnk, // this guy will execute - time, - iid, - dispidMethod, - wFlags, - cArgs, - pDispParams, - pvarResult, - puArgErr, - bStream); - - if(pCmd == NULL) { - hr = E_OUTOFMEMORY; - } - else { - *ppCmd = pCmd; - } - return hr; -} - - -HRESULT -CCmdQueue::Insert(CDeferredCommand* pCmd) { - CAutoLock lock(&m_Lock); - - // addref the item - pCmd->AddRef(); - - CGenericList * pList; - if(pCmd->IsStreamTime()) { - pList = &m_listStream; - } - else { - pList = &m_listPresentation; - } - POSITION pos = pList->GetHeadPosition(); - - // seek past all items that are before us - while(pos && - (pList->Get(pos)->GetTime() <= pCmd->GetTime())) { - - pList->GetNext(pos); - } - - // now at end of list or in front of items that come later - if(!pos) { - pList->AddTail(pCmd); - } - else { - pList->AddBefore(pos, pCmd); - } - - SetTimeAdvise(); - return S_OK; -} - - -HRESULT -CCmdQueue::Remove(CDeferredCommand* pCmd) { - CAutoLock lock(&m_Lock); - HRESULT hr = S_OK; - - CGenericList * pList; - if(pCmd->IsStreamTime()) { - pList = &m_listStream; - } - else { - pList = &m_listPresentation; - } - POSITION pos = pList->GetHeadPosition(); - - // traverse the list - while(pos && (pList->Get(pos) != pCmd)) { - pList->GetNext(pos); - } - - // did we drop off the end? - if(!pos) { - hr = VFW_E_NOT_FOUND; - } - else { - - // found it - now take off list - pList->Remove(pos); - - // Insert did an AddRef, so release it - pCmd->Release(); - - // check that timer request is still for earliest time - SetTimeAdvise(); - } - return hr; -} - - -// set the clock used for timing - -HRESULT -CCmdQueue::SetSyncSource(IReferenceClock* pClock) { - CAutoLock lock(&m_Lock); - - // addref the new clock first in case they are the same - if(pClock) { - pClock->AddRef(); - } - - // kill any advise on the old clock - if(m_pClock) { - if(m_dwAdvise) { - m_pClock->Unadvise(m_dwAdvise); - m_dwAdvise = 0; - } - m_pClock->Release(); - } - m_pClock = pClock; - - // set up a new advise - SetTimeAdvise(); - return S_OK; -} - - -// set up a timer event with the reference clock - -void -CCmdQueue::SetTimeAdvise(void) { - // make sure we have a clock to use - if(!m_pClock) { - return; - } - - // reset the event whenever we are requesting a new signal - m_evDue.Reset(); - - // time 0 is earliest - CRefTime current; - - // find the earliest presentation time - if(m_listPresentation.GetCount() > 0) { - - POSITION pos = m_listPresentation.GetHeadPosition(); - current = m_listPresentation.Get(pos)->GetTime(); - } - - // if we're running, check the stream times too - if(m_bRunning) { - - CRefTime t; - - if(m_listStream.GetCount() > 0) { - - POSITION pos = m_listStream.GetHeadPosition(); - t = m_listStream.Get(pos)->GetTime(); - - // add on stream time offset to get presentation time - t += m_StreamTimeOffset; - - // is this earlier? - if((current == TimeZero) || (t < current)) { - current = t; - } - } - } - - // need to change? - if((current > TimeZero) && (current != m_tCurrentAdvise)) { - if(m_dwAdvise) { - m_pClock->Unadvise(m_dwAdvise); - // reset the event whenever we are requesting a new signal - m_evDue.Reset(); - } - - // ask for time advice - the first two params are either - // stream time offset and stream time or - // presentation time and 0. we always use the latter - HRESULT hr = m_pClock->AdviseTime((REFERENCE_TIME)current, - TimeZero, - (HEVENT) HANDLE(m_evDue), - &m_dwAdvise); - - ASSERT(SUCCEEDED(hr)); - m_tCurrentAdvise = current; - } -} - - -// switch to run mode. Streamtime to Presentation time mapping known. - -HRESULT -CCmdQueue::Run(REFERENCE_TIME tStreamTimeOffset) { - CAutoLock lock(&m_Lock); - - m_StreamTimeOffset = tStreamTimeOffset; - m_bRunning = TRUE; - - // ensure advise is accurate - SetTimeAdvise(); - return S_OK; -} - - -// switch to Stopped or Paused mode. Time mapping not known. - -HRESULT -CCmdQueue::EndRun() { - CAutoLock lock(&m_Lock); - - m_bRunning = FALSE; - - // check timer setting - stream times - SetTimeAdvise(); - return S_OK; -} - - -// return a pointer to the next due command. Blocks for msTimeout -// milliseconds until there is a due command. -// Stream-time commands will only become due between Run and Endrun calls. -// The command remains queued until invoked or cancelled. -// Returns E_ABORT if timeout occurs, otherwise S_OK (or other error). -// -// returns an AddRef'd object - -HRESULT -CCmdQueue::GetDueCommand(CDeferredCommand ** ppCmd, long msTimeout) { - // loop until we timeout or find a due command - for(;;) { { - CAutoLock lock(&m_Lock); - - - // find the earliest command - CDeferredCommand * pCmd = NULL; - - // check the presentation time and the - // stream time list to find the earliest - - if(m_listPresentation.GetCount() > 0) { - POSITION pos = m_listPresentation.GetHeadPosition(); - pCmd = m_listPresentation.Get(pos); - } - - if(m_bRunning && (m_listStream.GetCount() > 0)) { - POSITION pos = m_listStream.GetHeadPosition(); - CDeferredCommand* pStrm = m_listStream.Get(pos); - - CRefTime t = pStrm->GetTime() + m_StreamTimeOffset; - if(!pCmd || (t < pCmd->GetTime())) { - pCmd = pStrm; - } - } - - // if we have found one, is it due? - if(pCmd) { - if(CheckTime(pCmd->GetTime(), pCmd->IsStreamTime())) { - - // yes it's due - addref it - pCmd->AddRef(); - *ppCmd = pCmd; - return S_OK; - } - } - } - - // block until the advise is signalled - if(WaitForSingleObject(m_evDue, msTimeout) != WAIT_OBJECT_0) { - return E_ABORT; - } - } -} - - -// return a pointer to a command that will be due for a given time. -// Pass in a stream time here. The stream time offset will be passed -// in via the Run method. -// Commands remain queued until invoked or cancelled. -// This method will not block. It will report E_ABORT if there are no -// commands due yet. -// -// returns an AddRef'd object - -HRESULT -CCmdQueue::GetCommandDueFor(REFERENCE_TIME rtStream, CDeferredCommand**ppCmd) { - CAutoLock lock(&m_Lock); - - CRefTime tStream(rtStream); - - // find the earliest stream and presentation time commands - CDeferredCommand* pStream = NULL; - if(m_listStream.GetCount() > 0) { - POSITION pos = m_listStream.GetHeadPosition(); - pStream = m_listStream.Get(pos); - } - CDeferredCommand* pPresent = NULL; - if(m_listPresentation.GetCount() > 0) { - POSITION pos = m_listPresentation.GetHeadPosition(); - pPresent = m_listPresentation.Get(pos); - } - - // is there a presentation time that has passed already - if(pPresent && CheckTime(pPresent->GetTime(), FALSE)) { - pPresent->AddRef(); - *ppCmd = pPresent; - return S_OK; - } - - // is there a stream time command due before this stream time - if(pStream && (pStream->GetTime() <= tStream)) { - pPresent->AddRef(); - *ppCmd = pStream; - return S_OK; - } - - // if we are running, we can map presentation times to - // stream time. In this case, is there a presentation time command - // that will be due before this stream time is presented? - if(m_bRunning && pPresent) { - - // this stream time will appear at... - tStream += m_StreamTimeOffset; - - // due before that? - if(pPresent->GetTime() <= tStream) { - *ppCmd = pPresent; - return S_OK; - } - } - - // no commands due yet - return VFW_E_NOT_FOUND; -} - - diff --git a/src/BaseClasses/ctlutil.h b/src/BaseClasses/ctlutil.h deleted file mode 100644 index 0a244edc27..0000000000 --- a/src/BaseClasses/ctlutil.h +++ /dev/null @@ -1,919 +0,0 @@ -//------------------------------------------------------------------------------ -// File: CtlUtil.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// Base classes implementing IDispatch parsing for the basic control dual -// interfaces. Derive from these and implement just the custom method and -// property methods. We also implement CPosPassThru that can be used by -// renderers and transforms to pass by IMediaPosition and IMediaSeeking - -#ifndef __CTLUTIL__ -#define __CTLUTIL__ - -// OLE Automation has different ideas of TRUE and FALSE - -#define OATRUE (-1) -#define OAFALSE (0) - - -// It's possible that we could replace this class with CreateStdDispatch - -class CBaseDispatch -{ - ITypeInfo * m_pti; - -public: - - CBaseDispatch() : m_pti(NULL) {} - ~CBaseDispatch(); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - REFIID riid, - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); -}; - - -class AM_NOVTABLE CMediaControl : - public IMediaControl, - public CUnknown -{ - CBaseDispatch m_basedisp; - -public: - - CMediaControl(const TCHAR *, LPUNKNOWN); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); -}; - - -class AM_NOVTABLE CMediaEvent : - public IMediaEventEx, - public CUnknown -{ - CBaseDispatch m_basedisp; - -public: - - CMediaEvent(const TCHAR *, LPUNKNOWN); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); -}; - - -class AM_NOVTABLE CMediaPosition : - public IMediaPosition, - public CUnknown -{ - CBaseDispatch m_basedisp; - - -public: - - CMediaPosition(const TCHAR *, LPUNKNOWN); - CMediaPosition(const TCHAR *, LPUNKNOWN, HRESULT *phr); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); - -}; - - -// OA-compatibility means that we must use double as the RefTime value, -// and REFERENCE_TIME (essentially a LONGLONG) within filters. -// this class converts between the two - -class COARefTime : public CRefTime { -public: - - COARefTime() { - }; - - COARefTime(CRefTime t) - : CRefTime(t) - { - }; - - COARefTime(REFERENCE_TIME t) - : CRefTime(t) - { - }; - - COARefTime(double d) { - m_time = (LONGLONG) (d * 10000000); - }; - - operator double() { - return double(m_time) / 10000000; - }; - - operator REFERENCE_TIME() { - return m_time; - }; - - COARefTime& operator=(const double& rd) { - m_time = (LONGLONG) (rd * 10000000); - return *this; - } - - COARefTime& operator=(const REFERENCE_TIME& rt) { - m_time = rt; - return *this; - } - - inline BOOL operator==(const COARefTime& rt) - { - return m_time == rt.m_time; - }; - - inline BOOL operator!=(const COARefTime& rt) - { - return m_time != rt.m_time; - }; - - inline BOOL operator < (const COARefTime& rt) - { - return m_time < rt.m_time; - }; - - inline BOOL operator > (const COARefTime& rt) - { - return m_time > rt.m_time; - }; - - inline BOOL operator >= (const COARefTime& rt) - { - return m_time >= rt.m_time; - }; - - inline BOOL operator <= (const COARefTime& rt) - { - return m_time <= rt.m_time; - }; - - inline COARefTime operator+(const COARefTime& rt) - { - return COARefTime(m_time + rt.m_time); - }; - - inline COARefTime operator-(const COARefTime& rt) - { - return COARefTime(m_time - rt.m_time); - }; - - inline COARefTime operator*(LONG l) - { - return COARefTime(m_time * l); - }; - - inline COARefTime operator/(LONG l) - { - return COARefTime(m_time / l); - }; - -private: - // Prevent bugs from constructing from LONG (which gets - // converted to double and then multiplied by 10000000 - COARefTime(LONG); - COARefTime& operator=(LONG l); -}; - - -// A utility class that handles IMediaPosition and IMediaSeeking on behalf -// of single-input pin renderers, or transform filters. -// -// Renderers will expose this from the filter; transform filters will -// expose it from the output pin and not the renderer. -// -// Create one of these, giving it your IPin* for your input pin, and delegate -// all IMediaPosition methods to it. It will query the input pin for -// IMediaPosition and respond appropriately. -// -// Call ForceRefresh if the pin connection changes. -// -// This class no longer caches the upstream IMediaPosition or IMediaSeeking -// it acquires it on each method call. This means ForceRefresh is not needed. -// The method is kept for source compatibility and to minimise the changes -// if we need to put it back later for performance reasons. - -class CPosPassThru : public IMediaSeeking, public CMediaPosition -{ - IPin *m_pPin; - - HRESULT GetPeer(IMediaPosition **ppMP); - HRESULT GetPeerSeeking(IMediaSeeking **ppMS); - -public: - - CPosPassThru(const TCHAR *, LPUNKNOWN, HRESULT*, IPin *); - DECLARE_IUNKNOWN - - HRESULT ForceRefresh() { - return S_OK; - }; - - // override to return an accurate current position - virtual HRESULT GetMediaTime(LONGLONG *pStartTime,LONGLONG *pEndTime) { - return E_FAIL; - } - - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void **ppv); - - // IMediaSeeking methods - STDMETHODIMP GetCapabilities( DWORD * pCapabilities ); - STDMETHODIMP CheckCapabilities( DWORD * pCapabilities ); - STDMETHODIMP SetTimeFormat(const GUID * pFormat); - STDMETHODIMP GetTimeFormat(GUID *pFormat); - STDMETHODIMP IsUsingTimeFormat(const GUID * pFormat); - STDMETHODIMP IsFormatSupported( const GUID * pFormat); - STDMETHODIMP QueryPreferredFormat( GUID *pFormat); - STDMETHODIMP ConvertTimeFormat(LONGLONG * pTarget, const GUID * pTargetFormat, - LONGLONG Source, const GUID * pSourceFormat ); - STDMETHODIMP SetPositions( LONGLONG * pCurrent, DWORD CurrentFlags - , LONGLONG * pStop, DWORD StopFlags ); - - STDMETHODIMP GetPositions( LONGLONG * pCurrent, LONGLONG * pStop ); - STDMETHODIMP GetCurrentPosition( LONGLONG * pCurrent ); - STDMETHODIMP GetStopPosition( LONGLONG * pStop ); - STDMETHODIMP SetRate( double dRate); - STDMETHODIMP GetRate( double * pdRate); - STDMETHODIMP GetDuration( LONGLONG *pDuration); - STDMETHODIMP GetAvailable( LONGLONG *pEarliest, LONGLONG *pLatest ); - STDMETHODIMP GetPreroll( LONGLONG *pllPreroll ); - - // IMediaPosition properties - STDMETHODIMP get_Duration(REFTIME * plength); - STDMETHODIMP put_CurrentPosition(REFTIME llTime); - STDMETHODIMP get_StopTime(REFTIME * pllTime); - STDMETHODIMP put_StopTime(REFTIME llTime); - STDMETHODIMP get_PrerollTime(REFTIME * pllTime); - STDMETHODIMP put_PrerollTime(REFTIME llTime); - STDMETHODIMP get_Rate(double * pdRate); - STDMETHODIMP put_Rate(double dRate); - STDMETHODIMP get_CurrentPosition(REFTIME * pllTime); - STDMETHODIMP CanSeekForward(LONG *pCanSeekForward); - STDMETHODIMP CanSeekBackward(LONG *pCanSeekBackward); - -private: - HRESULT GetSeekingLongLong( HRESULT (__stdcall IMediaSeeking::*pMethod)( LONGLONG * ), - LONGLONG * pll ); -}; - - -// Adds the ability to return a current position - -class CRendererPosPassThru : public CPosPassThru -{ - CCritSec m_PositionLock; // Locks access to our position - LONGLONG m_StartMedia; // Start media time last seen - LONGLONG m_EndMedia; // And likewise the end media - BOOL m_bReset; // Have media times been set - -public: - - // Used to help with passing media times through graph - - CRendererPosPassThru(const TCHAR *, LPUNKNOWN, HRESULT*, IPin *); - HRESULT RegisterMediaTime(IMediaSample *pMediaSample); - HRESULT RegisterMediaTime(LONGLONG StartTime,LONGLONG EndTime); - HRESULT GetMediaTime(LONGLONG *pStartTime,LONGLONG *pEndTime); - HRESULT ResetMediaTime(); - HRESULT EOS(); -}; - -STDAPI CreatePosPassThru( - LPUNKNOWN pAgg, - BOOL bRenderer, - IPin *pPin, - IUnknown **ppPassThru -); - -// A class that handles the IDispatch part of IBasicAudio and leaves the -// properties and methods themselves pure virtual. - -class AM_NOVTABLE CBasicAudio : public IBasicAudio, public CUnknown -{ - CBaseDispatch m_basedisp; - -public: - - CBasicAudio(const TCHAR *, LPUNKNOWN); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); -}; - - -// A class that handles the IDispatch part of IBasicVideo and leaves the -// properties and methods themselves pure virtual. - -class AM_NOVTABLE CBaseBasicVideo : public IBasicVideo2, public CUnknown -{ - CBaseDispatch m_basedisp; - -public: - - CBaseBasicVideo(const TCHAR *, LPUNKNOWN); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); - - STDMETHODIMP GetPreferredAspectRatio( - long *plAspectX, - long *plAspectY) - { - return E_NOTIMPL; - } -}; - - -// A class that handles the IDispatch part of IVideoWindow and leaves the -// properties and methods themselves pure virtual. - -class AM_NOVTABLE CBaseVideoWindow : public IVideoWindow, public CUnknown -{ - CBaseDispatch m_basedisp; - -public: - - CBaseVideoWindow(const TCHAR *, LPUNKNOWN); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - /* IDispatch methods */ - STDMETHODIMP GetTypeInfoCount(UINT * pctinfo); - - STDMETHODIMP GetTypeInfo( - UINT itinfo, - LCID lcid, - ITypeInfo ** pptinfo); - - STDMETHODIMP GetIDsOfNames( - REFIID riid, - OLECHAR ** rgszNames, - UINT cNames, - LCID lcid, - DISPID * rgdispid); - - STDMETHODIMP Invoke( - DISPID dispidMember, - REFIID riid, - LCID lcid, - WORD wFlags, - DISPPARAMS * pdispparams, - VARIANT * pvarResult, - EXCEPINFO * pexcepinfo, - UINT * puArgErr); -}; - - -// abstract class to help source filters with their implementation -// of IMediaPosition. Derive from this and set the duration (and stop -// position). Also override NotifyChange to do something when the properties -// change. - -class AM_NOVTABLE CSourcePosition : public CMediaPosition -{ - -public: - CSourcePosition(const TCHAR *, LPUNKNOWN, HRESULT*, CCritSec *); - - // IMediaPosition methods - STDMETHODIMP get_Duration(REFTIME * plength); - STDMETHODIMP put_CurrentPosition(REFTIME llTime); - STDMETHODIMP get_StopTime(REFTIME * pllTime); - STDMETHODIMP put_StopTime(REFTIME llTime); - STDMETHODIMP get_PrerollTime(REFTIME * pllTime); - STDMETHODIMP put_PrerollTime(REFTIME llTime); - STDMETHODIMP get_Rate(double * pdRate); - STDMETHODIMP put_Rate(double dRate); - STDMETHODIMP CanSeekForward(LONG *pCanSeekForward); - STDMETHODIMP CanSeekBackward(LONG *pCanSeekBackward); - - // override if you can return the data you are actually working on - STDMETHODIMP get_CurrentPosition(REFTIME * pllTime) { - return E_NOTIMPL; - }; - -protected: - - // we call this to notify changes. Override to handle them - virtual HRESULT ChangeStart() PURE; - virtual HRESULT ChangeStop() PURE; - virtual HRESULT ChangeRate() PURE; - - COARefTime m_Duration; - COARefTime m_Start; - COARefTime m_Stop; - double m_Rate; - - CCritSec * m_pLock; -}; - -class AM_NOVTABLE CSourceSeeking : - public IMediaSeeking, - public CUnknown -{ - -public: - - DECLARE_IUNKNOWN; - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // IMediaSeeking methods - - STDMETHODIMP IsFormatSupported(const GUID * pFormat); - STDMETHODIMP QueryPreferredFormat(GUID *pFormat); - STDMETHODIMP SetTimeFormat(const GUID * pFormat); - STDMETHODIMP IsUsingTimeFormat(const GUID * pFormat); - STDMETHODIMP GetTimeFormat(GUID *pFormat); - STDMETHODIMP GetDuration(LONGLONG *pDuration); - STDMETHODIMP GetStopPosition(LONGLONG *pStop); - STDMETHODIMP GetCurrentPosition(LONGLONG *pCurrent); - STDMETHODIMP GetCapabilities( DWORD * pCapabilities ); - STDMETHODIMP CheckCapabilities( DWORD * pCapabilities ); - STDMETHODIMP ConvertTimeFormat( LONGLONG * pTarget, const GUID * pTargetFormat, - LONGLONG Source, const GUID * pSourceFormat ); - - STDMETHODIMP SetPositions( LONGLONG * pCurrent, DWORD CurrentFlags - , LONGLONG * pStop, DWORD StopFlags ); - - STDMETHODIMP GetPositions( LONGLONG * pCurrent, LONGLONG * pStop ); - - STDMETHODIMP GetAvailable( LONGLONG * pEarliest, LONGLONG * pLatest ); - STDMETHODIMP SetRate( double dRate); - STDMETHODIMP GetRate( double * pdRate); - STDMETHODIMP GetPreroll(LONGLONG *pPreroll); - - -protected: - - // ctor - CSourceSeeking(const TCHAR *, LPUNKNOWN, HRESULT*, CCritSec *); - - // we call this to notify changes. Override to handle them - virtual HRESULT ChangeStart() PURE; - virtual HRESULT ChangeStop() PURE; - virtual HRESULT ChangeRate() PURE; - - CRefTime m_rtDuration; // length of stream - CRefTime m_rtStart; // source will start here - CRefTime m_rtStop; // source will stop here - double m_dRateSeeking; - - // seeking capabilities - DWORD m_dwSeekingCaps; - - CCritSec * m_pLock; -}; - - -// Base classes supporting Deferred commands. - -// Deferred commands are queued by calls to methods on the IQueueCommand -// interface, exposed by the filtergraph and by some filters. A successful -// call to one of these methods will return an IDeferredCommand interface -// representing the queued command. -// -// A CDeferredCommand object represents a single deferred command, and exposes -// the IDeferredCommand interface as well as other methods permitting time -// checks and actual execution. It contains a reference to the CCommandQueue -// object on which it is queued. -// -// CCommandQueue is a base class providing a queue of CDeferredCommand -// objects, and methods to add, remove, check status and invoke the queued -// commands. A CCommandQueue object would be part of an object that -// implemented IQueueCommand. - -class CCmdQueue; - -// take a copy of the params and store them. Release any allocated -// memory in destructor - -class CDispParams : public DISPPARAMS -{ -public: - CDispParams(UINT nArgs, VARIANT* pArgs, HRESULT *phr = NULL); - ~CDispParams(); -}; - - -// CDeferredCommand lifetime is controlled by refcounts. Caller of -// InvokeAt.. gets a refcounted interface pointer, and the CCmdQueue -// object also holds a refcount on us. Calling Cancel or Invoke takes -// us off the CCmdQueue and thus reduces the refcount by 1. Once taken -// off the queue we cannot be put back on the queue. - -class CDeferredCommand - : public CUnknown, - public IDeferredCommand -{ -public: - - CDeferredCommand( - CCmdQueue * pQ, - LPUNKNOWN pUnk, // aggregation outer unk - HRESULT * phr, - LPUNKNOWN pUnkExecutor, // object that will execute this cmd - REFTIME time, - GUID* iid, - long dispidMethod, - short wFlags, - long cArgs, - VARIANT* pDispParams, - VARIANT* pvarResult, - short* puArgErr, - BOOL bStream - ); - - DECLARE_IUNKNOWN - - // override this to publicise our interfaces - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // IDeferredCommand methods - STDMETHODIMP Cancel(); - STDMETHODIMP Confidence( - LONG* pConfidence); - STDMETHODIMP Postpone( - REFTIME newtime); - STDMETHODIMP GetHResult( - HRESULT* phrResult); - - // other public methods - - HRESULT Invoke(); - - // access methods - - // returns TRUE if streamtime, FALSE if presentation time - BOOL IsStreamTime() { - return m_bStream; - }; - - CRefTime GetTime() { - return m_time; - }; - - REFIID GetIID() { - return *m_iid; - }; - - long GetMethod() { - return m_dispidMethod; - }; - - short GetFlags() { - return m_wFlags; - }; - - DISPPARAMS* GetParams() { - return &m_DispParams; - }; - - VARIANT* GetResult() { - return m_pvarResult; - }; - -protected: - - CCmdQueue* m_pQueue; - - // pUnk for the interface that we will execute the command on - LPUNKNOWN m_pUnk; - - // stored command data - REFERENCE_TIME m_time; - GUID* m_iid; - long m_dispidMethod; - short m_wFlags; - VARIANT* m_pvarResult; - BOOL m_bStream; - CDispParams m_DispParams; - DISPID m_DispId; // For get and put - - // we use this for ITypeInfo access - CBaseDispatch m_Dispatch; - - // save retval here - HRESULT m_hrResult; -}; - - -// a list of CDeferredCommand objects. this is a base class providing -// the basics of access to the list. If you want to use CDeferredCommand -// objects then your queue needs to be derived from this class. - -class AM_NOVTABLE CCmdQueue -{ -public: - CCmdQueue(); - virtual ~CCmdQueue(); - - // returns a new CDeferredCommand object that will be initialised with - // the parameters and will be added to the queue during construction. - // returns S_OK if successfully created otherwise an error and - // no object has been queued. - virtual HRESULT New( - CDeferredCommand **ppCmd, - LPUNKNOWN pUnk, - REFTIME time, - GUID* iid, - long dispidMethod, - short wFlags, - long cArgs, - VARIANT* pDispParams, - VARIANT* pvarResult, - short* puArgErr, - BOOL bStream - ); - - // called by the CDeferredCommand object to add and remove itself - // from the queue - virtual HRESULT Insert(CDeferredCommand* pCmd); - virtual HRESULT Remove(CDeferredCommand* pCmd); - - // Command-Due Checking - // - // There are two schemes of synchronisation: coarse and accurate. In - // coarse mode, you wait till the time arrives and then execute the cmd. - // In accurate mode, you wait until you are processing the sample that - // will appear at the time, and then execute the command. It's up to the - // filter which one it will implement. The filtergraph will always - // implement coarse mode for commands queued at the filtergraph. - // - // If you want coarse sync, you probably want to wait until there is a - // command due, and then execute it. You can do this by calling - // GetDueCommand. If you have several things to wait for, get the - // event handle from GetDueHandle() and when this is signalled then call - // GetDueCommand. Stream time will only advance between calls to Run and - // EndRun. Note that to avoid an extra thread there is no guarantee that - // if the handle is set there will be a command ready. Each time the - // event is signalled, call GetDueCommand (probably with a 0 timeout); - // This may return E_ABORT. - // - // If you want accurate sync, you must call GetCommandDueFor, passing - // as a parameter the stream time of the samples you are about to process. - // This will return: - // -- a stream-time command due at or before that stream time - // -- a presentation-time command due at or before the - // time that stream time will be presented (only between Run - // and EndRun calls, since outside of this, the mapping from - // stream time to presentation time is not known. - // -- any presentation-time command due now. - // This means that if you want accurate synchronisation on samples that - // might be processed during Paused mode, you need to use - // stream-time commands. - // - // In all cases, commands remain queued until Invoked or Cancelled. The - // setting and resetting of the event handle is managed entirely by this - // queue object. - - // set the clock used for timing - virtual HRESULT SetSyncSource(IReferenceClock*); - - // switch to run mode. Streamtime to Presentation time mapping known. - virtual HRESULT Run(REFERENCE_TIME tStreamTimeOffset); - - // switch to Stopped or Paused mode. Time mapping not known. - virtual HRESULT EndRun(); - - // return a pointer to the next due command. Blocks for msTimeout - // milliseconds until there is a due command. - // Stream-time commands will only become due between Run and Endrun calls. - // The command remains queued until invoked or cancelled. - // Returns E_ABORT if timeout occurs, otherwise S_OK (or other error). - // Returns an AddRef-ed object - virtual HRESULT GetDueCommand(CDeferredCommand ** ppCmd, long msTimeout); - - // return the event handle that will be signalled whenever - // there are deferred commands due for execution (when GetDueCommand - // will not block). - HANDLE GetDueHandle() { - return HANDLE(m_evDue); - }; - - // return a pointer to a command that will be due for a given time. - // Pass in a stream time here. The stream time offset will be passed - // in via the Run method. - // Commands remain queued until invoked or cancelled. - // This method will not block. It will report VFW_E_NOT_FOUND if there - // are no commands due yet. - // Returns an AddRef-ed object - virtual HRESULT GetCommandDueFor(REFERENCE_TIME tStream, CDeferredCommand**ppCmd); - - // check if a given time is due (TRUE if it is due yet) - BOOL CheckTime(CRefTime time, BOOL bStream) { - - // if no clock, nothing is due! - if (!m_pClock) { - return FALSE; - } - - // stream time - if (bStream) { - - // not valid if not running - if (!m_bRunning) { - return FALSE; - } - // add on known stream time offset to get presentation time - time += m_StreamTimeOffset; - } - - CRefTime Now; - m_pClock->GetTime((REFERENCE_TIME*)&Now); - return (time <= Now); - }; - -protected: - - // protect access to lists etc - CCritSec m_Lock; - - // commands queued in presentation time are stored here - CGenericList m_listPresentation; - - // commands queued in stream time are stored here - CGenericList m_listStream; - - // set when any commands are due - CAMEvent m_evDue; - - // creates an advise for the earliest time required, if any - void SetTimeAdvise(void); - - // advise id from reference clock (0 if no outstanding advise) - DWORD_PTR m_dwAdvise; - - // advise time is for this presentation time - CRefTime m_tCurrentAdvise; - - // the reference clock we are using (addrefed) - IReferenceClock* m_pClock; - - // true when running - BOOL m_bRunning; - - // contains stream time offset when m_bRunning is true - CRefTime m_StreamTimeOffset; -}; - -#endif // __CTLUTIL__ diff --git a/src/BaseClasses/ddmm.cpp b/src/BaseClasses/ddmm.cpp deleted file mode 100644 index 72afc264a4..0000000000 --- a/src/BaseClasses/ddmm.cpp +++ /dev/null @@ -1,126 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DDMM.cpp -// -// Desc: DirectShow base classes - implements routines for using DirectDraw -// on a multimonitor system. -// -// Copyright (c) 1995-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include -#include "ddmm.h" - -/* - * FindDeviceCallback - */ -typedef struct { - LPSTR szDevice; - GUID* lpGUID; - GUID GUID; - BOOL fFound; -} FindDeviceData; - -BOOL CALLBACK FindDeviceCallback(GUID* lpGUID, LPSTR szName, LPSTR szDevice, LPVOID lParam) { - FindDeviceData *p = (FindDeviceData*)lParam; - - if(lstrcmpiA(p->szDevice, szDevice) == 0) { - if(lpGUID) { - p->GUID = *lpGUID; - p->lpGUID = &p->GUID; - } - else { - p->lpGUID = NULL; - } - p->fFound = TRUE; - return FALSE; - } - return TRUE; -} - - -BOOL CALLBACK FindDeviceCallbackEx(GUID* lpGUID, LPSTR szName, LPSTR szDevice, LPVOID lParam, HMONITOR hMonitor) { - FindDeviceData *p = (FindDeviceData*)lParam; - - if(lstrcmpiA(p->szDevice, szDevice) == 0) { - if(lpGUID) { - p->GUID = *lpGUID; - p->lpGUID = &p->GUID; - } - else { - p->lpGUID = NULL; - } - p->fFound = TRUE; - return FALSE; - } - return TRUE; -} - - -/* - * DirectDrawCreateFromDevice - * - * create a DirectDraw object for a particular device - */ -IDirectDraw * DirectDrawCreateFromDevice(LPSTR szDevice, PDRAWCREATE DirectDrawCreateP, PDRAWENUM DirectDrawEnumerateP) { - IDirectDraw* pdd = NULL; - FindDeviceData find; - - if(szDevice == NULL) { - DirectDrawCreateP(NULL, &pdd, NULL); - return pdd; - } - - find.szDevice = szDevice; - find.fFound = FALSE; - DirectDrawEnumerateP(FindDeviceCallback, (LPVOID)&find); - - if(find.fFound) { - // - // In 4bpp mode the following DDraw call causes a message box to be popped - // up by DDraw (!?!). It's DDraw's fault, but we don't like it. So we - // make sure it doesn't happen. - // - UINT ErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS); - DirectDrawCreateP(find.lpGUID, &pdd, NULL); - SetErrorMode(ErrorMode); - } - - return pdd; -} - - -/* - * DirectDrawCreateFromDeviceEx - * - * create a DirectDraw object for a particular device - */ -IDirectDraw * DirectDrawCreateFromDeviceEx(LPSTR szDevice, PDRAWCREATE DirectDrawCreateP, LPDIRECTDRAWENUMERATEEXA DirectDrawEnumerateExP) { - IDirectDraw* pdd = NULL; - FindDeviceData find; - - if(szDevice == NULL) { - DirectDrawCreateP(NULL, &pdd, NULL); - return pdd; - } - - find.szDevice = szDevice; - find.fFound = FALSE; - DirectDrawEnumerateExP(FindDeviceCallbackEx, (LPVOID)&find, - DDENUM_ATTACHEDSECONDARYDEVICES); - - if(find.fFound) { - // - // In 4bpp mode the following DDraw call causes a message box to be popped - // up by DDraw (!?!). It's DDraw's fault, but we don't like it. So we - // make sure it doesn't happen. - // - UINT ErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS); - DirectDrawCreateP(find.lpGUID, &pdd, NULL); - SetErrorMode(ErrorMode); - } - - return pdd; -} - diff --git a/src/BaseClasses/ddmm.h b/src/BaseClasses/ddmm.h deleted file mode 100644 index 2bb95deb9b..0000000000 --- a/src/BaseClasses/ddmm.h +++ /dev/null @@ -1,28 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DDMM.h -// -// Desc: DirectShow base classes - efines routines for using DirectDraw -// on a multimonitor system. -// -// Copyright (c) 1995-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifdef __cplusplus -extern "C" { /* Assume C declarations for C++ */ -#endif /* __cplusplus */ - -// DDRAW.H might not include these -#ifndef DDENUM_ATTACHEDSECONDARYDEVICES -#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L -#endif - -typedef HRESULT (*PDRAWCREATE)(IID *,LPDIRECTDRAW *,LPUNKNOWN); -typedef HRESULT (*PDRAWENUM)(LPDDENUMCALLBACKA, LPVOID); - -IDirectDraw * DirectDrawCreateFromDevice(LPSTR, PDRAWCREATE, PDRAWENUM); -IDirectDraw * DirectDrawCreateFromDeviceEx(LPSTR, PDRAWCREATE, LPDIRECTDRAWENUMERATEEXA); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ diff --git a/src/BaseClasses/dllentry.cpp b/src/BaseClasses/dllentry.cpp deleted file mode 100644 index 6b74d2e524..0000000000 --- a/src/BaseClasses/dllentry.cpp +++ /dev/null @@ -1,332 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DllEntry.cpp -// -// Desc: DirectShow base classes - implements classes used to support dll -// entry points for COM objects. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - -#ifdef DEBUG -#ifdef UNICODE -#ifndef _UNICODE -#define _UNICODE -#endif // _UNICODE -#endif // UNICODE - -#include -#endif // DEBUG - -extern CFactoryTemplate g_Templates[]; -extern int g_cTemplates; - -HINSTANCE g_hInst; -DWORD g_amPlatform; // VER_PLATFORM_WIN32_WINDOWS etc... (from GetVersionEx) -OSVERSIONINFO g_osInfo; - -// -// an instance of this is created by the DLLGetClassObject entrypoint -// it uses the CFactoryTemplate object it is given to support the -// IClassFactory interface - -class CClassFactory : public IClassFactory, public CBaseObject { - - private: - const CFactoryTemplate *const m_pTemplate; - - ULONG m_cRef; - - static int m_cLocked; - public: - CClassFactory(const CFactoryTemplate *); - - // IUnknown - STDMETHODIMP QueryInterface(REFIID riid, void ** ppv); - STDMETHODIMP_(ULONG)AddRef(); - STDMETHODIMP_(ULONG)Release(); - - // IClassFactory - STDMETHODIMP CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, void **pv); - STDMETHODIMP LockServer(BOOL fLock); - - // allow DLLGetClassObject to know about global server lock status - static BOOL IsLocked() { - return (m_cLocked > 0); - }; -}; - -// process-wide dll locked state -int CClassFactory::m_cLocked = 0; - -CClassFactory::CClassFactory(const CFactoryTemplate *pTemplate) -: CBaseObject(NAME("Class Factory")) -, m_cRef(0) -, m_pTemplate(pTemplate) { -} - - -STDMETHODIMP -CClassFactory::QueryInterface(REFIID riid,void **ppv) { - CheckPointer(ppv,E_POINTER) - ValidateReadWritePtr(ppv,sizeof(PVOID)); - *ppv = NULL; - - // any interface on this object is the object pointer. - if((riid == IID_IUnknown) || (riid == IID_IClassFactory)) { - *ppv = (LPVOID) this; - // AddRef returned interface pointer - ((LPUNKNOWN) *ppv)->AddRef(); - return NOERROR; - } - - return ResultFromScode(E_NOINTERFACE); -} - - -STDMETHODIMP_(ULONG) -CClassFactory::AddRef() { - return ++m_cRef; -} - -STDMETHODIMP_(ULONG) -CClassFactory::Release() { - if(--m_cRef == 0) { - delete this; - return 0; - } - else { - return m_cRef; - } -} - -STDMETHODIMP -CClassFactory::CreateInstance( - LPUNKNOWN pUnkOuter, - REFIID riid, - void **pv) { - CheckPointer(pv,E_POINTER) - ValidateReadWritePtr(pv,sizeof(void *)); - - /* Enforce the normal OLE rules regarding interfaces and delegation */ - - if(pUnkOuter != NULL) { - if(IsEqualIID(riid,IID_IUnknown) == FALSE) { - return ResultFromScode(E_NOINTERFACE); - } - } - - /* Create the new object through the derived class's create function */ - - HRESULT hr = NOERROR; - CUnknown *pObj = m_pTemplate->CreateInstance(pUnkOuter, &hr); - - if(pObj == NULL) { - if(SUCCEEDED(hr)) { - hr = E_OUTOFMEMORY; - } - return hr; - } - - /* Delete the object if we got a construction error */ - - if(FAILED(hr)) { - delete pObj; - return hr; - } - - /* Get a reference counted interface on the object */ - - /* We wrap the non-delegating QI with NDAddRef & NDRelease. */ - /* This protects any outer object from being prematurely */ - /* released by an inner object that may have to be created */ - /* in order to supply the requested interface. */ - pObj->NonDelegatingAddRef(); - hr = pObj->NonDelegatingQueryInterface(riid, pv); - pObj->NonDelegatingRelease(); - - /* Note that if NonDelegatingQueryInterface fails, it will */ - /* not increment the ref count, so the NonDelegatingRelease */ - /* will drop the ref back to zero and the object will "self-*/ - /* destruct". Hence we don't need additional tidy-up code */ - /* to cope with NonDelegatingQueryInterface failing. */ - - if(SUCCEEDED(hr)) { - ASSERT(*pv); - } - - return hr; -} - -STDMETHODIMP -CClassFactory::LockServer(BOOL fLock) { - if(fLock) { - m_cLocked++; - } - else { - m_cLocked--; - } - return NOERROR; -} - - -// --- COM entrypoints ----------------------------------------- - -//called by COM to get the class factory object for a given class -STDAPI -DllGetClassObject( - REFCLSID rClsID, - REFIID riid, - void **pv) { - if(!(riid == IID_IUnknown) && !(riid == IID_IClassFactory)) { - return E_NOINTERFACE; - } - - // traverse the array of templates looking for one with this - // class id - for(int i = 0; i < g_cTemplates; i++) { - const CFactoryTemplate * pT = &g_Templates[i]; - if(pT->IsClassID(rClsID)) { - - // found a template - make a class factory based on this - // template - - *pv = (LPVOID) (LPUNKNOWN) new CClassFactory(pT); - if(*pv == NULL) { - return E_OUTOFMEMORY; - } - ((LPUNKNOWN)*pv)->AddRef(); - return NOERROR; - } - } - return CLASS_E_CLASSNOTAVAILABLE; -} - -// -// Call any initialization routines -// -void -DllInitClasses(BOOL bLoading) { - int i; - - // traverse the array of templates calling the init routine - // if they have one - for(i = 0; i < g_cTemplates; i++) { - const CFactoryTemplate * pT = &g_Templates[i]; - if(pT->m_lpfnInit != NULL) { - (*pT->m_lpfnInit)(bLoading, pT->m_ClsID); - } - } - -} - -// called by COM to determine if this dll can be unloaded -// return ok unless there are outstanding objects or a lock requested -// by IClassFactory::LockServer -// -// CClassFactory has a static function that can tell us about the locks, -// and CCOMObject has a static function that can tell us about the active -// object count -STDAPI -DllCanUnloadNow() { - DbgLog((LOG_MEMORY,2,TEXT("DLLCanUnloadNow called - IsLocked = %d, Active objects = %d"), - CClassFactory::IsLocked(), - CBaseObject::ObjectsActive())); - - if(CClassFactory::IsLocked() || CBaseObject::ObjectsActive()) { - return S_FALSE; - } - else { - return S_OK; - } -} - - -// --- standard WIN32 entrypoints -------------------------------------- - - -extern "C" BOOL WINAPI DllEntryPoint(HINSTANCE, ULONG, LPVOID); - -BOOL WINAPI -DllEntryPoint(HINSTANCE hInstance, ULONG ulReason, LPVOID pv) { -#ifdef DEBUG - extern bool g_fDbgInDllEntryPoint; - g_fDbgInDllEntryPoint = true; -#endif - - switch(ulReason) { - - case DLL_PROCESS_ATTACH: - DisableThreadLibraryCalls(hInstance); -#ifdef DEBUG - DbgInitialise(hInstance); -#endif - - { - // The platform identifier is used to work out whether - // full unicode support is available or not. Hence the - // default will be the lowest common denominator - i.e. N/A - g_amPlatform = VER_PLATFORM_WIN32_WINDOWS; // win95 assumed in case GetVersionEx fails - - g_osInfo.dwOSVersionInfoSize = sizeof(g_osInfo); - if(GetVersionEx(&g_osInfo)) { - g_amPlatform = g_osInfo.dwPlatformId; - } - else { - DbgLog((LOG_ERROR, 1, TEXT("Failed to get the OS platform, assuming Win95"))); - } - } - - g_hInst = hInstance; - DllInitClasses(TRUE); - break; - - case DLL_PROCESS_DETACH: - DllInitClasses(FALSE); - -#ifdef DEBUG - if(CBaseObject::ObjectsActive()) { - DbgSetModuleLevel(LOG_MEMORY, 2); - TCHAR szInfo[512]; - extern TCHAR m_ModuleName[]; // Cut down module name - - TCHAR FullName[_MAX_PATH]; // Load the full path and module name - TCHAR *pName; // Searches from the end for a backslash - - GetModuleFileName(NULL,FullName,_MAX_PATH); - pName = _tcsrchr(FullName,'\\'); - if(pName == NULL) { - pName = FullName; - } - else { - pName++; - } - - DWORD cch = wsprintf(szInfo, TEXT("Executable: %s Pid %x Tid %x. "), - pName, GetCurrentProcessId(), GetCurrentThreadId()); - - wsprintf(szInfo+cch, TEXT("Module %s, %d objects left active!"), - m_ModuleName, CBaseObject::ObjectsActive()); - DbgAssert(szInfo, TEXT(__FILE__),__LINE__); - - // If running remotely wait for the Assert to be acknowledged - // before dumping out the object register - DbgDumpObjectRegister(); - } - - DbgTerminate(); -#endif - break; - } - -#ifdef DEBUG - g_fDbgInDllEntryPoint = false; -#endif - return TRUE; -} - - - diff --git a/src/BaseClasses/dllsetup.cpp b/src/BaseClasses/dllsetup.cpp deleted file mode 100644 index 3a0be6f1ab..0000000000 --- a/src/BaseClasses/dllsetup.cpp +++ /dev/null @@ -1,651 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DllSetup.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - -//--------------------------------------------------------------------------- -// defines - -#define MAX_KEY_LEN 260 - - -//--------------------------------------------------------------------------- -// externally defined functions/variable - -extern int g_cTemplates; -extern CFactoryTemplate g_Templates[]; - -//--------------------------------------------------------------------------- -// -// EliminateSubKey -// -// Try to enumerate all keys under this one. -// if we find anything, delete it completely. -// Otherwise just delete it. -// -// note - this was pinched/duplicated from -// Filgraph\Mapper.cpp - so should it be in -// a lib somewhere? -// -//--------------------------------------------------------------------------- - -STDAPI -EliminateSubKey( HKEY hkey, LPTSTR strSubKey ) { - HKEY hk; - if(0 == lstrlen(strSubKey)) { - // defensive approach - return E_FAIL; - } - - LONG lreturn = RegOpenKeyEx(hkey - , strSubKey - , 0 - , MAXIMUM_ALLOWED - , &hk); - - ASSERT(lreturn == ERROR_SUCCESS - || lreturn == ERROR_FILE_NOT_FOUND - || lreturn == ERROR_INVALID_HANDLE); - - if(ERROR_SUCCESS == lreturn) { - // Keep on enumerating the first (zero-th) - // key and deleting that - - for(; ;) { - TCHAR Buffer[MAX_KEY_LEN]; - DWORD dw = MAX_KEY_LEN; - FILETIME ft; - - lreturn = RegEnumKeyEx(hk - , 0 - , Buffer - , &dw - , NULL - , NULL - , NULL - , &ft); - - ASSERT(lreturn == ERROR_SUCCESS - || lreturn == ERROR_NO_MORE_ITEMS); - - if(ERROR_SUCCESS == lreturn) { - EliminateSubKey(hk, Buffer); - } - else { - break; - } - } - - RegCloseKey(hk); - RegDeleteKey(hkey, strSubKey); - } - - return NOERROR; -} - - -//--------------------------------------------------------------------------- -// -// AMovieSetupRegisterServer() -// -// registers specfied file "szFileName" as server for -// CLSID "clsServer". A description is also required. -// The ThreadingModel and ServerType are optional, as -// they default to InprocServer32 (i.e. dll) and Both. -// -//--------------------------------------------------------------------------- - -STDAPI -AMovieSetupRegisterServer( CLSID clsServer - , LPCWSTR szDescription - , LPCWSTR szFileName - , LPCWSTR szThreadingModel = L"Both" - , LPCWSTR szServerType = L"InprocServer32" ) { - // temp buffer - // - TCHAR achTemp[MAX_PATH]; - - // convert CLSID uuid to string and write - // out subkey as string - CLSID\{} - // - OLECHAR szCLSID[CHARS_IN_GUID]; - HRESULT hr = StringFromGUID2(clsServer - , szCLSID - , CHARS_IN_GUID); - ASSERT(SUCCEEDED(hr)); - - // create key - // - HKEY hkey; - wsprintf(achTemp, TEXT("CLSID\\%ls"), szCLSID); - LONG lreturn = RegCreateKey(HKEY_CLASSES_ROOT - , (LPCTSTR)achTemp - , &hkey); - if(ERROR_SUCCESS != lreturn) { - return AmHresultFromWin32(lreturn); - } - - // set description string - // - - wsprintf(achTemp, TEXT("%ls"), szDescription); - lreturn = RegSetValue(hkey - , (LPCTSTR)NULL - , REG_SZ - , achTemp - , sizeof(achTemp)/sizeof(achTemp[0])); - if(ERROR_SUCCESS != lreturn) { - RegCloseKey(hkey); - return AmHresultFromWin32(lreturn); - } - - // create CLSID\\{"CLSID"}\\"ServerType" key, - // using key to CLSID\\{"CLSID"} passed back by - // last call to RegCreateKey(). - // - HKEY hsubkey; - - wsprintf(achTemp, TEXT("%ls"), szServerType); - lreturn = RegCreateKey(hkey - , achTemp - , &hsubkey); - if(ERROR_SUCCESS != lreturn) { - RegCloseKey(hkey); - return AmHresultFromWin32(lreturn); - } - - // set Server string - // - wsprintf(achTemp, TEXT("%ls"), szFileName); - lreturn = RegSetValue(hsubkey - , (LPCTSTR)NULL - , REG_SZ - , (LPCTSTR)achTemp - , sizeof(TCHAR) * (lstrlen(achTemp)+1)); - if(ERROR_SUCCESS != lreturn) { - RegCloseKey(hkey); - RegCloseKey(hsubkey); - return AmHresultFromWin32(lreturn); - } - - wsprintf(achTemp, TEXT("%ls"), szThreadingModel); - lreturn = RegSetValueEx(hsubkey - , TEXT("ThreadingModel") - , 0L - , REG_SZ - , (CONST BYTE *)achTemp - , sizeof(TCHAR) * (lstrlen(achTemp)+1)); - - // close hkeys - // - RegCloseKey(hkey); - RegCloseKey(hsubkey); - - // and return - // - return HRESULT_FROM_WIN32(lreturn); - -} - - -//--------------------------------------------------------------------------- -// -// AMovieSetupUnregisterServer() -// -// default ActiveMovie dll setup function -// - to use must be called from an exported -// function named DllRegisterServer() -// -//--------------------------------------------------------------------------- - -STDAPI -AMovieSetupUnregisterServer( CLSID clsServer ) { - // convert CLSID uuid to string and write - // out subkey CLSID\{} - // - OLECHAR szCLSID[CHARS_IN_GUID]; - HRESULT hr = StringFromGUID2(clsServer - , szCLSID - , CHARS_IN_GUID); - ASSERT(SUCCEEDED(hr)); - - TCHAR achBuffer[MAX_KEY_LEN]; - wsprintf(achBuffer, TEXT("CLSID\\%ls"), szCLSID); - - // delete subkey - // - - hr = EliminateSubKey(HKEY_CLASSES_ROOT, achBuffer); - ASSERT(SUCCEEDED(hr)); - - // return - // - return NOERROR; -} - - -//--------------------------------------------------------------------------- -// -// AMovieSetupRegisterFilter through IFilterMapper2 -// -//--------------------------------------------------------------------------- - -STDAPI -AMovieSetupRegisterFilter2( const AMOVIESETUP_FILTER * const psetupdata - , IFilterMapper2 * pIFM2 - , BOOL bRegister ) { - DbgLog((LOG_TRACE, 3, TEXT("= AMovieSetupRegisterFilter"))); - - // check we've got data - // - if(NULL == psetupdata) return S_FALSE; - - - // unregister filter - // (as pins are subkeys of filter's CLSID key - // they do not need to be removed separately). - // - DbgLog((LOG_TRACE, 3, TEXT("= = unregister filter"))); - HRESULT hr = pIFM2->UnregisterFilter(0, // default category - 0, // default instance name - *psetupdata->clsID); - - - if(bRegister) { - REGFILTER2 rf2; - rf2.dwVersion = 1; - rf2.dwMerit = psetupdata->dwMerit; - rf2.cPins = psetupdata->nPins; - rf2.rgPins = psetupdata->lpPin; - - // register filter - // - DbgLog((LOG_TRACE, 3, TEXT("= = register filter"))); - hr = pIFM2->RegisterFilter(*psetupdata->clsID - , psetupdata->strName - , 0 // moniker - , 0 // category - , NULL // instance - , &rf2); - } - - // handle one acceptable "error" - that - // of filter not being registered! - // (couldn't find a suitable #define'd - // name for the error!) - // - if(0x80070002 == hr) - return NOERROR; - else - return hr; -} - - -//--------------------------------------------------------------------------- -// -// RegisterAllServers() -// -//--------------------------------------------------------------------------- - -STDAPI -RegisterAllServers( LPCWSTR szFileName, BOOL bRegister ) { - HRESULT hr = NOERROR; - - for(int i = 0; i < g_cTemplates; i++) { - // get i'th template - // - const CFactoryTemplate *pT = &g_Templates[i]; - - DbgLog((LOG_TRACE, 2, TEXT("- - register %ls"), - (LPCWSTR)pT->m_Name )); - - // register CLSID and InprocServer32 - // - if(bRegister) { - hr = AMovieSetupRegisterServer(*(pT->m_ClsID) - , (LPCWSTR)pT->m_Name - , szFileName); - } - else { - hr = AMovieSetupUnregisterServer(*(pT->m_ClsID)); - } - - // check final error for this pass - // and break loop if we failed - // - if(FAILED(hr)) - break; - } - - return hr; -} - - -//--------------------------------------------------------------------------- -// -// AMovieDllRegisterServer2() -// -// default ActiveMovie dll setup function -// - to use must be called from an exported -// function named DllRegisterServer() -// -// this function is table driven using the -// static members of the CFactoryTemplate -// class defined in the dll. -// -// it registers the Dll as the InprocServer32 -// and then calls the IAMovieSetup.Register -// method. -// -//--------------------------------------------------------------------------- - -STDAPI -AMovieDllRegisterServer2( BOOL bRegister ) { - HRESULT hr = NOERROR; - - DbgLog((LOG_TRACE, 2, TEXT("AMovieDllRegisterServer2()"))); - - // get file name (where g_hInst is the - // instance handle of the filter dll) - // - WCHAR achFileName[MAX_PATH]; - - // WIN95 doesn't support GetModuleFileNameW - // - { - char achTemp[MAX_PATH]; - - DbgLog((LOG_TRACE, 2, TEXT("- get module file name"))); - - // g_hInst handle is set in our dll entry point. Make sure - // DllEntryPoint in dllentry.cpp is called - ASSERT(g_hInst != 0); - - if(0 == GetModuleFileNameA(g_hInst - , achTemp - , sizeof(achTemp))) { - // we've failed! - DWORD dwerr = GetLastError(); - return AmHresultFromWin32(dwerr); - } - - MultiByteToWideChar(CP_ACP - , 0L - , achTemp - , lstrlenA(achTemp) + 1 - , achFileName - , sizeof(achFileName)/sizeof(TCHAR)); - } - - // - // first registering, register all OLE servers - // - if(bRegister) { - DbgLog((LOG_TRACE, 2, TEXT("- register OLE Servers"))); - hr = RegisterAllServers(achFileName, TRUE); - } - - // - // next, register/unregister all filters - // - - if(SUCCEEDED(hr)) { - // init is ref counted so call just in case - // we're being called cold. - // - DbgLog((LOG_TRACE, 2, TEXT("- CoInitialize"))); - hr = CoInitialize((LPVOID)NULL); - ASSERT(SUCCEEDED(hr)); - - // get hold of IFilterMapper2 - // - DbgLog((LOG_TRACE, 2, TEXT("- obtain IFilterMapper2"))); - IFilterMapper2 *pIFM2 = 0; - IFilterMapper *pIFM = 0; - hr = CoCreateInstance(CLSID_FilterMapper2 - , NULL - , CLSCTX_INPROC_SERVER - , IID_IFilterMapper2 - , (void **)&pIFM2); - if(FAILED(hr)) { - DbgLog((LOG_TRACE, 2, TEXT("- trying IFilterMapper instead"))); - - hr = CoCreateInstance(CLSID_FilterMapper, - NULL, - CLSCTX_INPROC_SERVER, - IID_IFilterMapper, - (void **)&pIFM); - } - if(SUCCEEDED(hr)) { - // scan through array of CFactoryTemplates - // registering servers and filters. - // - DbgLog((LOG_TRACE, 2, TEXT("- register Filters"))); - for(int i = 0; i < g_cTemplates; i++) { - // get i'th template - // - const CFactoryTemplate *pT = &g_Templates[i]; - - if(NULL != pT->m_pAMovieSetup_Filter) { - DbgLog((LOG_TRACE, 2, TEXT("- - register %ls"), (LPCWSTR)pT->m_Name )); - - if(pIFM2) { - hr = AMovieSetupRegisterFilter2(pT->m_pAMovieSetup_Filter, pIFM2, bRegister); - } - else { - hr = AMovieSetupRegisterFilter(pT->m_pAMovieSetup_Filter, pIFM, bRegister); - } - } - - // check final error for this pass - // and break loop if we failed - // - if(FAILED(hr)) - break; - } - - // release interface - // - if(pIFM2) - pIFM2->Release(); - else - pIFM->Release(); - - } - - // and clear up - // - CoFreeUnusedLibraries(); - CoUninitialize(); - } - - // - // if unregistering, unregister all OLE servers - // - if(SUCCEEDED(hr) && !bRegister) { - DbgLog((LOG_TRACE, 2, TEXT("- register OLE Servers"))); - hr = RegisterAllServers(achFileName, FALSE); - } - - DbgLog((LOG_TRACE, 2, TEXT("- return %0x"), hr)); - return hr; -} - - -//--------------------------------------------------------------------------- -// -// AMovieDllRegisterServer() -// -// default ActiveMovie dll setup function -// - to use must be called from an exported -// function named DllRegisterServer() -// -// this function is table driven using the -// static members of the CFactoryTemplate -// class defined in the dll. -// -// it registers the Dll as the InprocServer32 -// and then calls the IAMovieSetup.Register -// method. -// -//--------------------------------------------------------------------------- - - -STDAPI -AMovieDllRegisterServer( void ) { - HRESULT hr = NOERROR; - - // get file name (where g_hInst is the - // instance handle of the filter dll) - // - WCHAR achFileName[MAX_PATH]; - - { - // WIN95 doesn't support GetModuleFileNameW - // - char achTemp[MAX_PATH]; - - if(0 == GetModuleFileNameA(g_hInst - , achTemp - , sizeof(achTemp))) { - // we've failed! - DWORD dwerr = GetLastError(); - return AmHresultFromWin32(dwerr); - } - - MultiByteToWideChar(CP_ACP - , 0L - , achTemp - , lstrlenA(achTemp) + 1 - , achFileName - , sizeof(achFileName)/sizeof(TCHAR)); - } - - // scan through array of CFactoryTemplates - // registering servers and filters. - // - for(int i = 0; i < g_cTemplates; i++) { - // get i'th template - // - const CFactoryTemplate *pT = &g_Templates[i]; - - // register CLSID and InprocServer32 - // - hr = AMovieSetupRegisterServer(*(pT->m_ClsID) - , (LPCWSTR)pT->m_Name - , achFileName); - - // instantiate all servers and get hold of - // IAMovieSetup, if implemented, and call - // IAMovieSetup.Register() method - // - if(SUCCEEDED(hr) && (NULL != pT->m_lpfnNew)) { - // instantiate object - // - PAMOVIESETUP psetup; - hr = CoCreateInstance(*(pT->m_ClsID) - , 0 - , CLSCTX_INPROC_SERVER - , IID_IAMovieSetup - , reinterpret_cast(&psetup)); - if(SUCCEEDED(hr)) { - hr = psetup->Unregister(); - if(SUCCEEDED(hr)) - hr = psetup->Register(); - psetup->Release(); - } - else { - if((E_NOINTERFACE == hr ) - || (VFW_E_NEED_OWNER == hr )) - hr = NOERROR; - } - } - - // check final error for this pass - // and break loop if we failed - // - if(FAILED(hr)) - break; - - } // end-for - - return hr; -} - - -//--------------------------------------------------------------------------- -// -// AMovieDllUnregisterServer() -// -// default ActiveMovie dll uninstall function -// - to use must be called from an exported -// function named DllRegisterServer() -// -// this function is table driven using the -// static members of the CFactoryTemplate -// class defined in the dll. -// -// it calls the IAMovieSetup.Unregister -// method and then unregisters the Dll -// as the InprocServer32 -// -//--------------------------------------------------------------------------- - -STDAPI -AMovieDllUnregisterServer() { - // initialize return code - // - HRESULT hr = NOERROR; - - // scan through CFactory template and unregister - // all OLE servers and filters. - // - for(int i = g_cTemplates; i--;) { - // get i'th template - // - const CFactoryTemplate *pT = &g_Templates[i]; - - // check method exists - // - if(NULL != pT->m_lpfnNew) { - // instantiate object - // - PAMOVIESETUP psetup; - hr = CoCreateInstance(*(pT->m_ClsID) - , 0 - , CLSCTX_INPROC_SERVER - , IID_IAMovieSetup - , reinterpret_cast(&psetup)); - if(SUCCEEDED(hr)) { - hr = psetup->Unregister(); - psetup->Release(); - } - else { - if((E_NOINTERFACE == hr ) - || (VFW_E_NEED_OWNER == hr )) - hr = NOERROR; - } - } - - // unregister CLSID and InprocServer32 - // - if(SUCCEEDED(hr)) { - hr = AMovieSetupUnregisterServer(*(pT->m_ClsID)); - } - - // check final error for this pass - // and break loop if we failed - // - if(FAILED(hr)) - break; - } - - return hr; -} - diff --git a/src/BaseClasses/dllsetup.h b/src/BaseClasses/dllsetup.h deleted file mode 100644 index 310d6717be..0000000000 --- a/src/BaseClasses/dllsetup.h +++ /dev/null @@ -1,46 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DllSetup.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// To be self registering, OLE servers must -// export functions named DllRegisterServer -// and DllUnregisterServer. To allow use of -// custom and default implementations the -// defaults are named AMovieDllRegisterServer -// and AMovieDllUnregisterServer. -// -// To the use the default implementation you -// must provide stub functions. -// -// i.e. STDAPI DllRegisterServer() -// { -// return AMovieDllRegisterServer(); -// } -// -// STDAPI DllUnregisterServer() -// { -// return AMovieDllUnregisterServer(); -// } -// -// -// AMovieDllRegisterServer calls IAMovieSetup.Register(), and -// AMovieDllUnregisterServer calls IAMovieSetup.Unregister(). - -STDAPI AMovieDllRegisterServer2( BOOL ); -STDAPI AMovieDllRegisterServer(); -STDAPI AMovieDllUnregisterServer(); - -// helper functions -STDAPI EliminateSubKey( HKEY, LPTSTR ); - - -STDAPI -AMovieSetupRegisterFilter2( const AMOVIESETUP_FILTER * const psetupdata - , IFilterMapper2 * pIFM2 - , BOOL bRegister ); - diff --git a/src/BaseClasses/dsschedule.h b/src/BaseClasses/dsschedule.h deleted file mode 100644 index eddb8cd498..0000000000 --- a/src/BaseClasses/dsschedule.h +++ /dev/null @@ -1,132 +0,0 @@ -//------------------------------------------------------------------------------ -// File: DSSchedule.h (replaces DX8's schedule.h) -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1996-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __CAMSchedule__ -#define __CAMSchedule__ - -class CAMSchedule : private CBaseObject -{ -public: - virtual ~CAMSchedule(); - // ev is the event we should fire if the advise time needs re-evaluating - CAMSchedule( HANDLE ev ); - - DWORD GetAdviseCount(); - REFERENCE_TIME GetNextAdviseTime(); - - // We need a method for derived classes to add advise packets, we return the cookie - DWORD_PTR AddAdvisePacket( const REFERENCE_TIME & time1, const REFERENCE_TIME & time2, HANDLE h, BOOL periodic ); - // And a way to cancel - HRESULT Unadvise(DWORD_PTR dwAdviseCookie); - - // Tell us the time please, and we'll dispatch the expired events. We return the time of the next event. - // NB: The time returned will be "useless" if you start adding extra Advises. But that's the problem of - // whoever is using this helper class (typically a clock). - REFERENCE_TIME Advise( const REFERENCE_TIME & rtTime ); - - // Get the event handle which will be set if advise time requires re-evaluation. - HANDLE GetEvent() const { return m_ev; } - -private: - // We define the nodes that will be used in our singly linked list - // of advise packets. The list is ordered by time, with the - // elements that will expire first at the front. - class CAdvisePacket - { - public: - CAdvisePacket() - {} - - CAdvisePacket * m_next; - DWORD_PTR m_dwAdviseCookie; - REFERENCE_TIME m_rtEventTime; // Time at which event should be set - REFERENCE_TIME m_rtPeriod; // Periodic time - HANDLE m_hNotify; // Handle to event or semephore - BOOL m_bPeriodic; // TRUE => Periodic event - - CAdvisePacket( CAdvisePacket * next, LONGLONG time ) : m_next(next), m_rtEventTime(time) - {} - - void InsertAfter( CAdvisePacket * p ) - { - p->m_next = m_next; - m_next = p; - } - - int IsZ() const // That is, is it the node that represents the end of the list - { - return m_next == 0; - } - - CAdvisePacket * RemoveNext() - { - CAdvisePacket *const next = m_next; - CAdvisePacket *const new_next = next->m_next; - m_next = new_next; - return next; - } - - void DeleteNext() - { - delete RemoveNext(); - } - - CAdvisePacket * Next() const - { - CAdvisePacket * result = m_next; - if (result->IsZ()) result = 0; - return result; - } - - DWORD_PTR Cookie() const - { - return m_dwAdviseCookie; - } - }; - - // Structure is: - // head -> elmt1 -> elmt2 -> z -> null - // So an empty list is: head -> z -> null - // Having head & z as links makes insertaion, - // deletion and shunting much easier. - CAdvisePacket head, z; // z is both a tail and a sentry - - volatile DWORD_PTR m_dwNextCookie; // Strictly increasing - volatile DWORD m_dwAdviseCount; // Number of elements on list - - CCritSec m_Serialize; - - // AddAdvisePacket: adds the packet, returns the cookie (0 if failed) - DWORD_PTR AddAdvisePacket( CAdvisePacket * pPacket ); - // Event that we should set if the packed added above will be the next to fire. - const HANDLE m_ev; - - // A Shunt is where we have changed the first element in the - // list and want it re-evaluating (i.e. repositioned) in - // the list. - void ShuntHead(); - - // Rather than delete advise packets, we cache them for future use - CAdvisePacket * m_pAdviseCache; - DWORD m_dwCacheCount; - enum { dwCacheMax = 5 }; // Don't bother caching more than five - - void Delete( CAdvisePacket * pLink );// This "Delete" will cache the Link - -// Attributes and methods for debugging -public: -#ifdef DEBUG - void DumpLinkedList(); -#else - void DumpLinkedList() {} -#endif - -}; - -#endif // __CAMSchedule__ diff --git a/src/BaseClasses/fourcc.h b/src/BaseClasses/fourcc.h deleted file mode 100644 index 5f9d66e120..0000000000 --- a/src/BaseClasses/fourcc.h +++ /dev/null @@ -1,100 +0,0 @@ -//------------------------------------------------------------------------------ -// File: FourCC.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// FOURCCMap -// -// provides a mapping between old-style multimedia format DWORDs -// and new-style GUIDs. -// -// A range of 4 billion GUIDs has been allocated to ensure that this -// mapping can be done straightforwardly one-to-one in both directions. -// -// January 95 - - -#ifndef __FOURCC__ -#define __FOURCC__ - - -// Multimedia format types are marked with DWORDs built from four 8-bit -// chars and known as FOURCCs. New multimedia AM_MEDIA_TYPE definitions include -// a subtype GUID. In order to simplify the mapping, GUIDs in the range: -// XXXXXXXX-0000-0010-8000-00AA00389B71 -// are reserved for FOURCCs. - -class FOURCCMap : public GUID -{ - -public: - FOURCCMap(); - FOURCCMap(DWORD Fourcc); - FOURCCMap(const GUID *); - - DWORD GetFOURCC(void); - void SetFOURCC(DWORD fourcc); - void SetFOURCC(const GUID *); - -private: - void InitGUID(); -}; - -#define GUID_Data2 0 -#define GUID_Data3 0x10 -#define GUID_Data4_1 0xaa000080 -#define GUID_Data4_2 0x719b3800 - -inline void -FOURCCMap::InitGUID() { - Data2 = GUID_Data2; - Data3 = GUID_Data3; - ((DWORD *)Data4)[0] = GUID_Data4_1; - ((DWORD *)Data4)[1] = GUID_Data4_2; -} - -inline -FOURCCMap::FOURCCMap() { - InitGUID(); - SetFOURCC( DWORD(0)); -} - -inline -FOURCCMap::FOURCCMap(DWORD fourcc) -{ - InitGUID(); - SetFOURCC(fourcc); -} - -inline -FOURCCMap::FOURCCMap(const GUID * pGuid) -{ - InitGUID(); - SetFOURCC(pGuid); -} - -inline void -FOURCCMap::SetFOURCC(const GUID * pGuid) -{ - FOURCCMap * p = (FOURCCMap*) pGuid; - SetFOURCC(p->GetFOURCC()); -} - -inline void -FOURCCMap::SetFOURCC(DWORD fourcc) -{ - Data1 = fourcc; -} - -inline DWORD -FOURCCMap::GetFOURCC(void) -{ - return Data1; -} - -#endif /* __FOURCC__ */ - diff --git a/src/BaseClasses/measure.h b/src/BaseClasses/measure.h deleted file mode 100644 index a34fb62a0e..0000000000 --- a/src/BaseClasses/measure.h +++ /dev/null @@ -1,222 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Measure.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -/* - The idea is to pepper the source code with interesting measurements and - have the last few thousand of these recorded in a circular buffer that - can be post-processed to give interesting numbers. - - WHAT THE LOG LOOKS LIKE: - - Time (sec) Type Delta Incident_Name - 0.055,41 NOTE -. Incident Nine - Another note - 0.055,42 NOTE 0.000,01 Incident Nine - Another note - 0.055,44 NOTE 0.000,02 Incident Nine - Another note - 0.055,45 STOP -. Incident Eight - Also random - 0.055,47 START -. Incident Seven - Random - 0.055,49 NOTE 0.000,05 Incident Nine - Another note - ------- ---------------- - 0.125,60 STOP 0.000,03 Msr_Stop - 0.125,62 START -. Msr_Start - 0.125,63 START -. Incident Two - Start/Stop - 0.125,65 STOP 0.000,03 Msr_Start - 0.125,66 START -. Msr_Stop - 0.125,68 STOP 0.000,05 Incident Two - Start/Stop - 0.125,70 STOP 0.000,04 Msr_Stop - 0.125,72 START -. Msr_Start - 0.125,73 START -. Incident Two - Start/Stop - 0.125,75 STOP 0.000,03 Msr_Start - 0.125,77 START -. Msr_Stop - 0.125,78 STOP 0.000,05 Incident Two - Start/Stop - 0.125,80 STOP 0.000,03 Msr_Stop - 0.125,81 NOTE -. Incident Three - single Note - 0.125,83 START -. Incident Four - Start, no stop - 0.125,85 START -. Incident Five - Single Start/Stop - 0.125,87 STOP 0.000,02 Incident Five - Single Start/Stop - -Number Average StdDev Smallest Largest Incident_Name - 10 0.000,58 0.000,10 0.000,55 0.000,85 Incident One - Note - 50 0.000,05 0.000,00 0.000,05 0.000,05 Incident Two - Start/Stop - 1 -. -. -. -. Incident Three - single Note - 0 -. -. -. -. Incident Four - Start, no stop - 1 0.000,02 -. 0.000,02 0.000,02 Incident Five - Single Start/Stop - 0 -. -. -. -. Incident Six - zero occurrences - 100 0.000,25 0.000,12 0.000,02 0.000,62 Incident Seven - Random - 100 0.000,79 0.000,48 0.000,02 0.001,92 Incident Eight - Also random - 5895 0.000,01 0.000,01 0.000,01 0.000,56 Incident Nine - Another note - 10 0.000,03 0.000,00 0.000,03 0.000,04 Msr_Note - 50 0.000,03 0.000,00 0.000,03 0.000,04 Msr_Start - 50 0.000,04 0.000,03 0.000,03 0.000,31 Msr_Stop - - WHAT IT MEANS: - The log shows what happened and when. Each line shows the time at which - something happened (see WHAT YOU CODE below) what it was that happened - and (if approporate) the time since the corresponding previous event - (that's the delta column). - - The statistics show how many times each event occurred, what the average - delta time was, also the standard deviation, largest and smalles delta. - - WHAT YOU CODE: - - Before anything else executes: - register your ids - - int id1 = Msr_Register("Incident One - Note"); - int id2 = Msr_Register("Incident Two - Start/Stop"); - int id3 = Msr_Register("Incident Three - single Note"); - etc. - - At interesting moments: - - // To measure a repetitive event - e.g. end of bitblt to screen - Msr_Note(Id9); // e.g. "video frame hiting the screen NOW!" - - or - - // To measure an elapsed time e.g. time taken to decode an MPEG B-frame - Msr_Start(Id2); // e.g. "Starting to decode MPEG B-frame" - . . . - MsrStop(Id2); // "Finished MPEG decode" - - At the end: - - HANDLE hFile; - hFile = CreateFile("Perf.log", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, NULL); - Msr_Dump(hFile); // This writes the log out to the file - CloseHandle(hFile); - - or - - Msr_Dump(NULL); // This writes it to DbgLog((LOG_TRACE,0, ... )); - // but if you are writing it out to the debugger - // then the times are probably all garbage because - // the debugger can make things run awfully slow. - - A given id should be used either for start / stop or Note calls. If Notes - are mixed in with Starts and Stops their statistics will be gibberish. - - If you code the calls in upper case i.e. MSR_START(idMunge); then you get - macros which will turn into nothing unless PERF is defined. - - You can reset the statistical counts for a given id by calling Reset(Id). - They are reset by default at the start. - It logs Reset as a special incident, so you can see it in the log. - - The log is a circular buffer in storage (to try to minimise disk I/O). - It overwrites the oldest entries once full. The statistics include ALL - incidents since the last Reset, whether still visible in the log or not. -*/ - -#ifndef __MEASURE__ -#define __MEASURE__ - -#ifdef PERF -#define MSR_INIT() Msr_Init() -#define MSR_TERMINATE() Msr_Terminate() -#define MSR_REGISTER(a) Msr_Register(a) -#define MSR_RESET(a) Msr_Reset(a) -#define MSR_CONTROL(a) Msr_Control(a) -#define MSR_START(a) Msr_Start(a) -#define MSR_STOP(a) Msr_Stop(a) -#define MSR_NOTE(a) Msr_Note(a) -#define MSR_INTEGER(a,b) Msr_Integer(a,b) -#define MSR_DUMP(a) Msr_Dump(a) -#define MSR_DUMPSTATS(a) Msr_DumpStats(a) -#else -#define MSR_INIT() ((void)0) -#define MSR_TERMINATE() ((void)0) -#define MSR_REGISTER(a) 0 -#define MSR_RESET(a) ((void)0) -#define MSR_CONTROL(a) ((void)0) -#define MSR_START(a) ((void)0) -#define MSR_STOP(a) ((void)0) -#define MSR_NOTE(a) ((void)0) -#define MSR_INTEGER(a,b) ((void)0) -#define MSR_DUMP(a) ((void)0) -#define MSR_DUMPSTATS(a) ((void)0) -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -// This must be called first - (called by the DllEntry) - -void WINAPI Msr_Init(void); - - -// Call this last to clean up (or just let it fall off the end - who cares?) - -void WINAPI Msr_Terminate(void); - - -// Call this to get an Id for an "incident" that you can pass to Start, Stop or Note -// everything that's logged is called an "incident". - -int WINAPI Msr_Register(LPTSTR Incident); - - -// Reset the statistical counts for an incident - -void WINAPI Msr_Reset(int Id); - - -// Reset all the counts for all incidents -#define MSR_RESET_ALL 0 -#define MSR_PAUSE 1 -#define MSR_RUN 2 - -void WINAPI Msr_Control(int iAction); - - -// log the start of an operation - -void WINAPI Msr_Start(int Id); - - -// log the end of an operation - -void WINAPI Msr_Stop(int Id); - - -// log a one-off or repetitive operation - -void WINAPI Msr_Note(int Id); - - -// log an integer (on which we can see statistics later) -void WINAPI Msr_Integer(int Id, int n); - - -// print out all the vaialable log (it may have wrapped) and then the statistics. -// When the log wraps you lose log but the statistics are still complete. -// hFIle==NULL => use DbgLog -// otherwise hFile must have come from CreateFile or OpenFile. - -void WINAPI Msr_Dump(HANDLE hFile); - - -// just dump the statistics - never mind the log - -void WINAPI Msr_DumpStats(HANDLE hFile); - -// Type definitions in case you want to declare a pointer to the dump functions -// (makes it a trifle easier to do dynamic linking -// i.e. LoadModule, GetProcAddress and call that) - -// Typedefs so can declare MSR_DUMPPROC *MsrDumpStats; or whatever -typedef void WINAPI MSR_DUMPPROC(HANDLE hFile); -typedef void WINAPI MSR_CONTROLPROC(int iAction); - - -#ifdef __cplusplus -} -#endif - -#endif // __MEASURE__ diff --git a/src/BaseClasses/msgthrd.h b/src/BaseClasses/msgthrd.h deleted file mode 100644 index 75ce5cd61d..0000000000 --- a/src/BaseClasses/msgthrd.h +++ /dev/null @@ -1,120 +0,0 @@ -//------------------------------------------------------------------------------ -// File: MsgThrd.h -// -// Desc: DirectShow base classes - provides support for a worker thread -// class to which one can asynchronously post messages. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// Message class - really just a structure. -// -class CMsg { -public: - UINT uMsg; - DWORD dwFlags; - LPVOID lpParam; - CAMEvent *pEvent; - - CMsg(UINT u, DWORD dw, LPVOID lp, CAMEvent *pEvnt) - : uMsg(u), dwFlags(dw), lpParam(lp), pEvent(pEvnt) {} - - CMsg() - : uMsg(0), dwFlags(0L), lpParam(NULL), pEvent(NULL) {} -}; - -// This is the actual thread class. It exports all the usual thread control -// functions. The created thread is different from a normal WIN32 thread in -// that it is prompted to perform particaular tasks by responding to messages -// posted to its message queue. -// -class AM_NOVTABLE CMsgThread { -private: - static DWORD WINAPI DefaultThreadProc(LPVOID lpParam); - DWORD m_ThreadId; - HANDLE m_hThread; - -protected: - - // if you want to override GetThreadMsg to block on other things - // as well as this queue, you need access to this - CGenericList m_ThreadQueue; - CCritSec m_Lock; - HANDLE m_hSem; - LONG m_lWaiting; - -public: - CMsgThread() - : m_ThreadId(0), - m_hThread(NULL), - m_lWaiting(0), - m_hSem(NULL), - // make a list with a cache of 5 items - m_ThreadQueue(NAME("MsgThread list"), 5) - { - } - - ~CMsgThread(); - // override this if you want to block on other things as well - // as the message loop - void virtual GetThreadMsg(CMsg *msg); - - // override this if you want to do something on thread startup - virtual void OnThreadInit() { }; - - BOOL CreateThread(); - - BOOL WaitForThreadExit(LPDWORD lpdwExitCode) { - if (m_hThread != NULL) { - WaitForSingleObject(m_hThread, INFINITE); - return GetExitCodeThread(m_hThread, lpdwExitCode); - } - return FALSE; - } - - DWORD ResumeThread() { - return ::ResumeThread(m_hThread); - } - - DWORD SuspendThread() { - return ::SuspendThread(m_hThread); - } - - int GetThreadPriority() { - return ::GetThreadPriority(m_hThread); - } - - BOOL SetThreadPriority(int nPriority) { - return ::SetThreadPriority(m_hThread, nPriority); - } - - HANDLE GetThreadHandle() { - return m_hThread; - } - - DWORD GetThreadId() { - return m_ThreadId; - } - - - void PutThreadMsg(UINT uMsg, DWORD dwMsgFlags, - LPVOID lpMsgParam, CAMEvent *pEvent = NULL) { - CAutoLock lck(&m_Lock); - CMsg* pMsg = new CMsg(uMsg, dwMsgFlags, lpMsgParam, pEvent); - m_ThreadQueue.AddTail(pMsg); - - if (m_lWaiting != 0) { - ReleaseSemaphore(m_hSem, m_lWaiting, 0); - m_lWaiting = 0; - } - } - - // This is the function prototype of the function that the client - // supplies. It is always called on the created thread, never on - // the creator thread. - // - virtual LRESULT ThreadMessageProc( - UINT uMsg, DWORD dwFlags, LPVOID lpParam, CAMEvent *pEvent) = 0; -}; - diff --git a/src/BaseClasses/mtype.cpp b/src/BaseClasses/mtype.cpp deleted file mode 100644 index a69cac44a5..0000000000 --- a/src/BaseClasses/mtype.cpp +++ /dev/null @@ -1,478 +0,0 @@ -//------------------------------------------------------------------------------ -// File: MType.cpp -// -// Desc: DirectShow base classes - implements a class that holds and -// manages media type information. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// helper class that derived pin objects can use to compare media -// types etc. Has same data members as the struct AM_MEDIA_TYPE defined -// in the streams IDL file, but also has (non-virtual) functions - -#include -#include - -CMediaType::~CMediaType(){ - FreeMediaType(*this); -} - - -CMediaType::CMediaType() -{ - InitMediaType(); -} - - -CMediaType::CMediaType(const GUID * type) -{ - InitMediaType(); - majortype = *type; -} - - -// copy constructor does a deep copy of the format block - -CMediaType::CMediaType(const AM_MEDIA_TYPE& rt, HRESULT* phr) -{ - HRESULT hr = CopyMediaType(this, &rt); - if (FAILED(hr) && (NULL != phr)) { - *phr = hr; - } -} - - -CMediaType::CMediaType(const CMediaType& rt, HRESULT* phr) -{ - HRESULT hr = CopyMediaType(this, &rt); - if (FAILED(hr) && (NULL != phr)) { - *phr = hr; - } -} - - -// this class inherits publicly from AM_MEDIA_TYPE so the compiler could generate -// the following assignment operator itself, however it could introduce some -// memory conflicts and leaks in the process because the structure contains -// a dynamically allocated block (pbFormat) which it will not copy correctly - -CMediaType& -CMediaType::operator=(const AM_MEDIA_TYPE& rt) -{ - Set(rt); - return *this; -} - -CMediaType& -CMediaType::operator=(const CMediaType& rt) -{ - *this = (AM_MEDIA_TYPE &) rt; - return *this; -} - -BOOL -CMediaType::operator == (const CMediaType& rt) const -{ - // I don't believe we need to check sample size or - // temporal compression flags, since I think these must - // be represented in the type, subtype and format somehow. They - // are pulled out as separate flags so that people who don't understand - // the particular format representation can still see them, but - // they should duplicate information in the format block. - - return ((IsEqualGUID(majortype,rt.majortype) == TRUE) && - (IsEqualGUID(subtype,rt.subtype) == TRUE) && - (IsEqualGUID(formattype,rt.formattype) == TRUE) && - (cbFormat == rt.cbFormat) && - ( (cbFormat == 0) || - (memcmp(pbFormat, rt.pbFormat, cbFormat) == 0))); -} - - -BOOL -CMediaType::operator != (const CMediaType& rt) const -{ - /* Check to see if they are equal */ - - if (*this == rt) { - return FALSE; - } - return TRUE; -} - - -HRESULT -CMediaType::Set(const CMediaType& rt) -{ - return Set((AM_MEDIA_TYPE &) rt); -} - - -HRESULT -CMediaType::Set(const AM_MEDIA_TYPE& rt) -{ - if (&rt != this) { - FreeMediaType(*this); - HRESULT hr = CopyMediaType(this, &rt); - if (FAILED(hr)) { - return E_OUTOFMEMORY; - } - } - - return S_OK; -} - - -BOOL -CMediaType::IsValid() const -{ - return (!IsEqualGUID(majortype,GUID_NULL)); -} - - -void -CMediaType::SetType(const GUID* ptype) -{ - majortype = *ptype; -} - - -void -CMediaType::SetSubtype(const GUID* ptype) -{ - subtype = *ptype; -} - - -ULONG -CMediaType::GetSampleSize() const { - if (IsFixedSize()) { - return lSampleSize; - } else { - return 0; - } -} - - -void -CMediaType::SetSampleSize(ULONG sz) { - if (sz == 0) { - SetVariableSize(); - } else { - bFixedSizeSamples = TRUE; - lSampleSize = sz; - } -} - - -void -CMediaType::SetVariableSize() { - bFixedSizeSamples = FALSE; -} - - -void -CMediaType::SetTemporalCompression(BOOL bCompressed) { - bTemporalCompression = bCompressed; -} - -BOOL -CMediaType::SetFormat(BYTE * pformat, ULONG cb) -{ - if (NULL == AllocFormatBuffer(cb)) - return(FALSE); - - ASSERT(pbFormat); - memcpy(pbFormat, pformat, cb); - return(TRUE); -} - - -// set the type of the media type format block, this type defines what you -// will actually find in the format pointer. For example FORMAT_VideoInfo or -// FORMAT_WaveFormatEx. In the future this may be an interface pointer to a -// property set. Before sending out media types this should be filled in. - -void -CMediaType::SetFormatType(const GUID *pformattype) -{ - formattype = *pformattype; -} - - -// reset the format buffer - -void CMediaType::ResetFormatBuffer() -{ - if (cbFormat) { - CoTaskMemFree((PVOID)pbFormat); - } - cbFormat = 0; - pbFormat = NULL; -} - - -// allocate length bytes for the format and return a read/write pointer -// If we cannot allocate the new block of memory we return NULL leaving -// the original block of memory untouched (as does ReallocFormatBuffer) - -BYTE* -CMediaType::AllocFormatBuffer(ULONG length) -{ - ASSERT(length); - - // do the types have the same buffer size - - if (cbFormat == length) { - return pbFormat; - } - - // allocate the new format buffer - - BYTE *pNewFormat = (PBYTE)CoTaskMemAlloc(length); - if (pNewFormat == NULL) { - if (length <= cbFormat) return pbFormat; //reuse the old block anyway. - return NULL; - } - - // delete the old format - - if (cbFormat != 0) { - ASSERT(pbFormat); - CoTaskMemFree((PVOID)pbFormat); - } - - cbFormat = length; - pbFormat = pNewFormat; - return pbFormat; -} - - -// reallocate length bytes for the format and return a read/write pointer -// to it. We keep as much information as we can given the new buffer size -// if this fails the original format buffer is left untouched. The caller -// is responsible for ensuring the size of memory required is non zero - -BYTE* -CMediaType::ReallocFormatBuffer(ULONG length) -{ - ASSERT(length); - - // do the types have the same buffer size - - if (cbFormat == length) { - return pbFormat; - } - - // allocate the new format buffer - - BYTE *pNewFormat = (PBYTE)CoTaskMemAlloc(length); - if (pNewFormat == NULL) { - if (length <= cbFormat) return pbFormat; //reuse the old block anyway. - return NULL; - } - - // copy any previous format (or part of if new is smaller) - // delete the old format and replace with the new one - - if (cbFormat != 0) { - ASSERT(pbFormat); - memcpy(pNewFormat,pbFormat,min(length,cbFormat)); - CoTaskMemFree((PVOID)pbFormat); - } - - cbFormat = length; - pbFormat = pNewFormat; - return pNewFormat; -} - -// initialise a media type structure - -void CMediaType::InitMediaType() -{ - ZeroMemory((PVOID)this, sizeof(*this)); - lSampleSize = 1; - bFixedSizeSamples = TRUE; -} - - -// a partially specified media type can be passed to IPin::Connect -// as a constraint on the media type used in the connection. -// the type, subtype or format type can be null. -BOOL -CMediaType::IsPartiallySpecified(void) const -{ - if ((majortype == GUID_NULL) || - (formattype == GUID_NULL)) { - return TRUE; - } else { - return FALSE; - } -} - -BOOL -CMediaType::MatchesPartial(const CMediaType* ppartial) const -{ - if ((ppartial->majortype != GUID_NULL) && - (majortype != ppartial->majortype)) { - return FALSE; - } - if ((ppartial->subtype != GUID_NULL) && - (subtype != ppartial->subtype)) { - return FALSE; - } - - if (ppartial->formattype != GUID_NULL) { - // if the format block is specified then it must match exactly - if (formattype != ppartial->formattype) { - return FALSE; - } - if (cbFormat != ppartial->cbFormat) { - return FALSE; - } - if ((cbFormat != 0) && - (memcmp(pbFormat, ppartial->pbFormat, cbFormat) != 0)) { - return FALSE; - } - } - - return TRUE; - -} - - - -// general purpose function to delete a heap allocated AM_MEDIA_TYPE structure -// which is useful when calling IEnumMediaTypes::Next as the interface -// implementation allocates the structures which you must later delete -// the format block may also be a pointer to an interface to release - -void WINAPI DeleteMediaType(AM_MEDIA_TYPE *pmt) -{ - // allow NULL pointers for coding simplicity - - if (pmt == NULL) { - return; - } - - FreeMediaType(*pmt); - CoTaskMemFree((PVOID)pmt); -} - - -// this also comes in useful when using the IEnumMediaTypes interface so -// that you can copy a media type, you can do nearly the same by creating -// a CMediaType object but as soon as it goes out of scope the destructor -// will delete the memory it allocated (this takes a copy of the memory) - -AM_MEDIA_TYPE * WINAPI CreateMediaType(AM_MEDIA_TYPE const *pSrc) -{ - ASSERT(pSrc); - - // Allocate a block of memory for the media type - - AM_MEDIA_TYPE *pMediaType = - (AM_MEDIA_TYPE *)CoTaskMemAlloc(sizeof(AM_MEDIA_TYPE)); - - if (pMediaType == NULL) { - return NULL; - } - // Copy the variable length format block - - HRESULT hr = CopyMediaType(pMediaType,pSrc); - if (FAILED(hr)) { - CoTaskMemFree((PVOID)pMediaType); - return NULL; - } - - return pMediaType; -} - - -// Copy 1 media type to another - -HRESULT WINAPI CopyMediaType(AM_MEDIA_TYPE *pmtTarget, const AM_MEDIA_TYPE *pmtSource) -{ - // We'll leak if we copy onto one that already exists - there's one - // case we can check like that - copying to itself. - ASSERT(pmtSource != pmtTarget); - *pmtTarget = *pmtSource; - if (pmtSource->cbFormat != 0) { - ASSERT(pmtSource->pbFormat != NULL); - pmtTarget->pbFormat = (PBYTE)CoTaskMemAlloc(pmtSource->cbFormat); - if (pmtTarget->pbFormat == NULL) { - pmtTarget->cbFormat = 0; - return E_OUTOFMEMORY; - } else { - CopyMemory((PVOID)pmtTarget->pbFormat, (PVOID)pmtSource->pbFormat, - pmtTarget->cbFormat); - } - } - if (pmtTarget->pUnk != NULL) { - pmtTarget->pUnk->AddRef(); - } - - return S_OK; -} - -// Free an existing media type (ie free resources it holds) - -void WINAPI FreeMediaType(AM_MEDIA_TYPE& mt) -{ - if (mt.cbFormat != 0) { - CoTaskMemFree((PVOID)mt.pbFormat); - - // Strictly unnecessary but tidier - mt.cbFormat = 0; - mt.pbFormat = NULL; - } - if (mt.pUnk != NULL) { - mt.pUnk->Release(); - mt.pUnk = NULL; - } -} - -// Initialize a media type from a WAVEFORMATEX - -STDAPI CreateAudioMediaType( - const WAVEFORMATEX *pwfx, - AM_MEDIA_TYPE *pmt, - BOOL bSetFormat -) -{ - pmt->majortype = MEDIATYPE_Audio; - if (pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE) { - pmt->subtype = ((PWAVEFORMATEXTENSIBLE)pwfx)->SubFormat; - } else { - pmt->subtype = FOURCCMap(pwfx->wFormatTag); - } - - pmt->formattype = FORMAT_WaveFormatEx; - pmt->bFixedSizeSamples = TRUE; - pmt->bTemporalCompression = FALSE; - pmt->lSampleSize = pwfx->nBlockAlign; - pmt->pUnk = NULL; - if (bSetFormat) { - if (pwfx->wFormatTag == WAVE_FORMAT_PCM) { - pmt->cbFormat = sizeof(WAVEFORMATEX); - } else { - pmt->cbFormat = sizeof(WAVEFORMATEX) + pwfx->cbSize; - } - pmt->pbFormat = (PBYTE)CoTaskMemAlloc(pmt->cbFormat); - if (pmt->pbFormat == NULL) { - return E_OUTOFMEMORY; - } - if (pwfx->wFormatTag == WAVE_FORMAT_PCM) { - CopyMemory(pmt->pbFormat, pwfx, sizeof(PCMWAVEFORMAT)); - ((WAVEFORMATEX *)pmt->pbFormat)->cbSize = 0; - } else { - CopyMemory(pmt->pbFormat, pwfx, pmt->cbFormat); - } - } - return S_OK; -} - -// eliminate very many spurious warnings from MS compiler -#pragma warning(disable:4514) diff --git a/src/BaseClasses/mtype.h b/src/BaseClasses/mtype.h deleted file mode 100644 index 9bd770a4ea..0000000000 --- a/src/BaseClasses/mtype.h +++ /dev/null @@ -1,89 +0,0 @@ -//------------------------------------------------------------------------------ -// File: MtType.h -// -// Desc: DirectShow base classes - defines a class that holds and manages -// media type information. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __MTYPE__ -#define __MTYPE__ - -/* Helper class that derived pin objects can use to compare media - types etc. Has same data members as the struct AM_MEDIA_TYPE defined - in the streams IDL file, but also has (non-virtual) functions */ - -class CMediaType : public _AMMediaType { - -public: - - ~CMediaType(); - CMediaType(); - CMediaType(const GUID * majortype); - CMediaType(const AM_MEDIA_TYPE&, HRESULT* phr = NULL); - CMediaType(const CMediaType&, HRESULT* phr = NULL); - - CMediaType& operator=(const CMediaType&); - CMediaType& operator=(const AM_MEDIA_TYPE&); - - BOOL operator == (const CMediaType&) const; - BOOL operator != (const CMediaType&) const; - - HRESULT Set(const CMediaType& rt); - HRESULT Set(const AM_MEDIA_TYPE& rt); - - BOOL IsValid() const; - - const GUID *Type() const { return &majortype;} ; - void SetType(const GUID *); - const GUID *Subtype() const { return &subtype;} ; - void SetSubtype(const GUID *); - - BOOL IsFixedSize() const {return bFixedSizeSamples; }; - BOOL IsTemporalCompressed() const {return bTemporalCompression; }; - ULONG GetSampleSize() const; - - void SetSampleSize(ULONG sz); - void SetVariableSize(); - void SetTemporalCompression(BOOL bCompressed); - - // read/write pointer to format - can't change length without - // calling SetFormat, AllocFormatBuffer or ReallocFormatBuffer - - BYTE* Format() const {return pbFormat; }; - ULONG FormatLength() const { return cbFormat; }; - - void SetFormatType(const GUID *); - const GUID *FormatType() const {return &formattype; }; - BOOL SetFormat(BYTE *pFormat, ULONG length); - void ResetFormatBuffer(); - BYTE* AllocFormatBuffer(ULONG length); - BYTE* ReallocFormatBuffer(ULONG length); - - void InitMediaType(); - - BOOL MatchesPartial(const CMediaType* ppartial) const; - BOOL IsPartiallySpecified(void) const; -}; - - -/* General purpose functions to copy and delete a task allocated AM_MEDIA_TYPE - structure which is useful when using the IEnumMediaFormats interface as - the implementation allocates the structures which you must later delete */ - -void WINAPI DeleteMediaType(AM_MEDIA_TYPE *pmt); -AM_MEDIA_TYPE * WINAPI CreateMediaType(AM_MEDIA_TYPE const *pSrc); -HRESULT WINAPI CopyMediaType(AM_MEDIA_TYPE *pmtTarget, const AM_MEDIA_TYPE *pmtSource); -void WINAPI FreeMediaType(AM_MEDIA_TYPE& mt); - -// Initialize a media type from a WAVEFORMATEX - -STDAPI CreateAudioMediaType( - const WAVEFORMATEX *pwfx, - AM_MEDIA_TYPE *pmt, - BOOL bSetFormat); - -#endif /* __MTYPE__ */ - diff --git a/src/BaseClasses/outputq.cpp b/src/BaseClasses/outputq.cpp deleted file mode 100644 index d80d84f45e..0000000000 --- a/src/BaseClasses/outputq.cpp +++ /dev/null @@ -1,790 +0,0 @@ -//------------------------------------------------------------------------------ -// File: OutputQ.cpp -// -// Desc: DirectShow base classes - implements COutputQueue class used by an -// output pin which may sometimes want to queue output samples on a -// separate thread and sometimes call Receive() directly on the input -// pin. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - - -// -// COutputQueue Constructor : -// -// Determines if a thread is to be created and creates resources -// -// pInputPin - the downstream input pin we're queueing samples to -// -// phr - changed to a failure code if this function fails -// (otherwise unchanges) -// -// bAuto - Ask pInputPin if it can block in Receive by calling -// its ReceiveCanBlock method and create a thread if -// it can block, otherwise not. -// -// bQueue - if bAuto == FALSE then we create a thread if and only -// if bQueue == TRUE -// -// lBatchSize - work in batches of lBatchSize -// -// bBatchEact - Use exact batch sizes so don't send until the -// batch is full or SendAnyway() is called -// -// lListSize - If we create a thread make the list of samples queued -// to the thread have this size cache -// -// dwPriority - If we create a thread set its priority to this -// -COutputQueue::COutputQueue( - IPin *pInputPin, // Pin to send stuff to - HRESULT *phr, // 'Return code' - BOOL bAuto, // Ask pin if queue or not - BOOL bQueue, // Send through queue - LONG lBatchSize, // Batch - BOOL bBatchExact, // Batch exactly to BatchSize - LONG lListSize, - DWORD dwPriority, - bool bFlushingOpt // flushing optimization - ) : m_lBatchSize(lBatchSize), - m_bBatchExact(bBatchExact && (lBatchSize > 1)), - m_hThread(NULL), - m_hSem(NULL), - m_List(NULL), - m_pPin(pInputPin), - m_ppSamples(NULL), - m_lWaiting(0), - m_pInputPin(NULL), - m_bSendAnyway(FALSE), - m_nBatched(0), - m_bFlushing(FALSE), - m_bFlushed(TRUE), - m_bFlushingOpt(bFlushingOpt), - m_bTerminate(FALSE), - m_hEventPop(NULL), - m_hr(S_OK) { - ASSERT(m_lBatchSize > 0); - - - if(FAILED(*phr)) { - return; - } - - // Check the input pin is OK and cache its IMemInputPin interface - - *phr = pInputPin->QueryInterface(IID_IMemInputPin, (void **)&m_pInputPin); - if(FAILED(*phr)) { - return; - } - - // See if we should ask the downstream pin - - if(bAuto) { - HRESULT hr = m_pInputPin->ReceiveCanBlock(); - if(SUCCEEDED(hr)) { - bQueue = hr == S_OK; - } - } - - // Create our sample batch - - m_ppSamples = new PMEDIASAMPLE[m_lBatchSize]; - if(m_ppSamples == NULL) { - *phr = E_OUTOFMEMORY; - return; - } - - // If we're queueing allocate resources - - if(bQueue) { - DbgLog((LOG_TRACE, 2, TEXT("Creating thread for output pin"))); - m_hSem = CreateSemaphore(NULL, 0, 0x7FFFFFFF, NULL); - if(m_hSem == NULL) { - DWORD dwError = GetLastError(); - *phr = AmHresultFromWin32(dwError); - return; - } - m_List = new CSampleList(NAME("Sample Queue List"), - lListSize, - FALSE // No lock - ); - if(m_List == NULL) { - *phr = E_OUTOFMEMORY; - return; - } - - - DWORD dwThreadId; - m_hThread = CreateThread(NULL, - 0, - InitialThreadProc, - (LPVOID)this, - 0, - &dwThreadId); - if(m_hThread == NULL) { - DWORD dwError = GetLastError(); - *phr = AmHresultFromWin32(dwError); - return; - } - SetThreadPriority(m_hThread, dwPriority); - } - else { - DbgLog((LOG_TRACE, 2, TEXT("Calling input pin directly - no thread"))); - } -} - -// -// COutputQueuee Destructor : -// -// Free all resources - -// -// Thread, -// Batched samples -// -COutputQueue::~COutputQueue() { - DbgLog((LOG_TRACE, 3, TEXT("COutputQueue::~COutputQueue"))); - /* Free our pointer */ - if(m_pInputPin != NULL) { - m_pInputPin->Release(); - } - if(m_hThread != NULL) { { - CAutoLock lck(this); - m_bTerminate = TRUE; - m_hr = S_FALSE; - NotifyThread(); - } - DbgWaitForSingleObject(m_hThread); - EXECUTE_ASSERT(CloseHandle(m_hThread)); - - // The thread frees the samples when asked to terminate - - ASSERT(m_List->GetCount() == 0); - delete m_List; - } - else { - FreeSamples(); - } - if(m_hSem != NULL) { - EXECUTE_ASSERT(CloseHandle(m_hSem)); - } - delete [] m_ppSamples; -} - -// -// Call the real thread proc as a member function -// -DWORD WINAPI COutputQueue::InitialThreadProc(LPVOID pv) { - HRESULT hrCoInit = CAMThread::CoInitializeHelper(); - - COutputQueue *pSampleQueue = (COutputQueue *)pv; - DWORD dwReturn = pSampleQueue->ThreadProc(); - - if(hrCoInit == S_OK) { - CoUninitialize(); - } - - return dwReturn; -} - -// -// Thread sending the samples downstream : -// -// When there is nothing to do the thread sets m_lWaiting (while -// holding the critical section) and then waits for m_hSem to be -// set (not holding the critical section) -// -DWORD COutputQueue::ThreadProc() { - while(TRUE) { - BOOL bWait = FALSE; - IMediaSample *pSample=0; - LONG lNumberToSend=0; // Local copy - NewSegmentPacket* ppacket=0; - - // - // Get a batch of samples and send it if possible - // In any case exit the loop if there is a control action - // requested - // - { - CAutoLock lck(this); - while(TRUE) { - - if(m_bTerminate) { - FreeSamples(); - return 0; - } - if(m_bFlushing) { - FreeSamples(); - SetEvent(m_evFlushComplete); - } - - // Get a sample off the list - - pSample = m_List->RemoveHead(); - // inform derived class we took something off the queue - if(m_hEventPop) { - //DbgLog((LOG_TRACE,3,TEXT("Queue: Delivered SET EVENT"))); - SetEvent(m_hEventPop); - } - - if(pSample != NULL && - !IsSpecialSample(pSample)) { - - // If its just a regular sample just add it to the batch - // and exit the loop if the batch is full - - m_ppSamples[m_nBatched++] = pSample; - if(m_nBatched == m_lBatchSize) { - break; - } - } - else { - - // If there was nothing in the queue and there's nothing - // to send (either because there's nothing or the batch - // isn't full) then prepare to wait - - if(pSample == NULL && - (m_bBatchExact || m_nBatched == 0)) { - - // Tell other thread to set the event when there's - // something do to - - ASSERT(m_lWaiting == 0); - m_lWaiting++; - bWait = TRUE; - } - else { - - // We break out of the loop on SEND_PACKET unless - // there's nothing to send - - if(pSample == SEND_PACKET && m_nBatched == 0) { - continue; - } - - if(pSample == NEW_SEGMENT) { - // now we need the parameters - we are - // guaranteed that the next packet contains them - ppacket = (NewSegmentPacket *) m_List->RemoveHead(); - // we took something off the queue - if(m_hEventPop) { - //DbgLog((LOG_TRACE,3,TEXT("Queue: Delivered SET EVENT"))); - SetEvent(m_hEventPop); - } - - ASSERT(ppacket); - } - // EOS_PACKET falls through here and we exit the loop - // In this way it acts like SEND_PACKET - } - break; - } - } - if(!bWait) { - // We look at m_nBatched from the client side so keep - // it up to date inside the critical section - lNumberToSend = m_nBatched; // Local copy - m_nBatched = 0; - } - } - - // Wait for some more data - - if(bWait) { - DbgWaitForSingleObject(m_hSem); - continue; - } - - - - // OK - send it if there's anything to send - // We DON'T check m_bBatchExact here because either we've got - // a full batch or we dropped through because we got - // SEND_PACKET or EOS_PACKET - both of which imply we should - // flush our batch - - if(lNumberToSend != 0) { - long nProcessed; - if(m_hr == S_OK) { - ASSERT(!m_bFlushed); - HRESULT hr = m_pInputPin->ReceiveMultiple(m_ppSamples, - lNumberToSend, - &nProcessed); - /* Don't overwrite a flushing state HRESULT */ - CAutoLock lck(this); - if(m_hr == S_OK) { - m_hr = hr; - } - ASSERT(!m_bFlushed); - } - while(lNumberToSend != 0) { - m_ppSamples[--lNumberToSend]->Release(); - } - if(m_hr != S_OK) { - - // In any case wait for more data - S_OK just - // means there wasn't an error - - DbgLog((LOG_ERROR, 2, TEXT("ReceiveMultiple returned %8.8X"), - m_hr)); - } - } - - // Check for end of stream - - if(pSample == EOS_PACKET) { - - // We don't send even end of stream on if we've previously - // returned something other than S_OK - // This is because in that case the pin which returned - // something other than S_OK should have either sent - // EndOfStream() or notified the filter graph - - if(m_hr == S_OK) { - DbgLog((LOG_TRACE, 2, TEXT("COutputQueue sending EndOfStream()"))); - HRESULT hr = m_pPin->EndOfStream(); - if(FAILED(hr)) { - DbgLog((LOG_ERROR, 2, TEXT("COutputQueue got code 0x%8.8X from EndOfStream()"))); - } - } - } - - // Data from a new source - - if(pSample == RESET_PACKET) { - m_hr = S_OK; - SetEvent(m_evFlushComplete); - } - - if(pSample == NEW_SEGMENT) { - m_pPin->NewSegment(ppacket->tStart, ppacket->tStop, ppacket->dRate); - delete ppacket; - } - } -} - -// Send batched stuff anyway -void COutputQueue::SendAnyway() { - if(!IsQueued()) { - - // m_bSendAnyway is a private parameter checked in ReceiveMultiple - - m_bSendAnyway = TRUE; - LONG nProcessed; - ReceiveMultiple(NULL, 0, &nProcessed); - m_bSendAnyway = FALSE; - - } - else { - CAutoLock lck(this); - QueueSample(SEND_PACKET); - NotifyThread(); - } -} - -void -COutputQueue::NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate) { - if(!IsQueued()) { - if(S_OK == m_hr) { - if(m_bBatchExact) { - SendAnyway(); - } - m_pPin->NewSegment(tStart, tStop, dRate); - } - } - else { - if(m_hr == S_OK) { - // - // we need to queue the new segment to appear in order in the - // data, but we need to pass parameters to it. Rather than - // take the hit of wrapping every single sample so we can tell - // special ones apart, we queue special pointers to indicate - // special packets, and we guarantee (by holding the - // critical section) that the packet immediately following a - // NEW_SEGMENT value is a NewSegmentPacket containing the - // parameters. - NewSegmentPacket * ppack = new NewSegmentPacket; - if(ppack == NULL) { - return; - } - ppack->tStart = tStart; - ppack->tStop = tStop; - ppack->dRate = dRate; - - CAutoLock lck(this); - QueueSample(NEW_SEGMENT); - QueueSample((IMediaSample*) ppack); - NotifyThread(); - } - } -} - - -// -// End of Stream is queued to output device -// -void COutputQueue::EOS() { - CAutoLock lck(this); - if(!IsQueued()) { - if(m_bBatchExact) { - SendAnyway(); - } - if(m_hr == S_OK) { - DbgLog((LOG_TRACE, 2, TEXT("COutputQueue sending EndOfStream()"))); - m_bFlushed = FALSE; - HRESULT hr = m_pPin->EndOfStream(); - if(FAILED(hr)) { - DbgLog((LOG_ERROR, 2, TEXT("COutputQueue got code 0x%8.8X from EndOfStream()"))); - } - } - } - else { - if(m_hr == S_OK) { - m_bFlushed = FALSE; - QueueSample(EOS_PACKET); - NotifyThread(); - } - } -} - -// -// Flush all the samples in the queue -// -void COutputQueue::BeginFlush() { - if(IsQueued()) { { - CAutoLock lck(this); - - // block receives -- we assume this is done by the - // filter in which we are a component - - // discard all queued data - - m_bFlushing = TRUE; - - // Make sure we discard all samples from now on - - if(m_hr == S_OK) { - m_hr = S_FALSE; - } - - // Optimize so we don't keep calling downstream all the time - - if(m_bFlushed && m_bFlushingOpt) { - return; - } - - // Make sure we really wait for the flush to complete - m_evFlushComplete.Reset(); - - NotifyThread(); - } - - // pass this downstream - - m_pPin->BeginFlush(); - } - else { - // pass downstream first to avoid deadlocks - m_pPin->BeginFlush(); - CAutoLock lck(this); - // discard all queued data - - m_bFlushing = TRUE; - - // Make sure we discard all samples from now on - - if(m_hr == S_OK) { - m_hr = S_FALSE; - } - } - -} - -// -// leave flush mode - pass this downstream -void COutputQueue::EndFlush() { { - CAutoLock lck(this); - ASSERT(m_bFlushing); - if(m_bFlushingOpt && m_bFlushed && IsQueued()) { - m_bFlushing = FALSE; - m_hr = S_OK; - return; - } - } - - // sync with pushing thread -- done in BeginFlush - // ensure no more data to go downstream -- done in BeginFlush - // - // Because we are synching here there is no need to hold the critical - // section (in fact we'd deadlock if we did!) - - if(IsQueued()) { - m_evFlushComplete.Wait(); - } - else { - FreeSamples(); - } - - // Be daring - the caller has guaranteed no samples will arrive - // before EndFlush() returns - - m_bFlushing = FALSE; - m_bFlushed = TRUE; - - // call EndFlush on downstream pins - - m_pPin->EndFlush(); - - m_hr = S_OK; -} - -// COutputQueue::QueueSample -// -// private method to Send a sample to the output queue -// The critical section MUST be held when this is called - -void COutputQueue::QueueSample(IMediaSample *pSample) { - if(NULL == m_List->AddTail(pSample)) { - if(!IsSpecialSample(pSample)) { - pSample->Release(); - } - } -} - -// -// COutputQueue::Receive() -// -// Send a single sample by the multiple sample route -// (NOTE - this could be optimized if necessary) -// -// On return the sample will have been Release()'d -// - -HRESULT COutputQueue::Receive(IMediaSample *pSample) { - LONG nProcessed; - return ReceiveMultiple(&pSample, 1, &nProcessed); -} - -// -// COutputQueue::ReceiveMultiple() -// -// Send a set of samples to the downstream pin -// -// ppSamples - array of samples -// nSamples - how many -// nSamplesProcessed - How many were processed -// -// On return all samples will have been Release()'d -// - -HRESULT COutputQueue::ReceiveMultiple( - IMediaSample **ppSamples, - long nSamples, - long *nSamplesProcessed) { - CAutoLock lck(this); - // Either call directly or queue up the samples - - if(!IsQueued()) { - - // If we already had a bad return code then just return - - if(S_OK != m_hr) { - - // If we've never received anything since the last Flush() - // and the sticky return code is not S_OK we must be - // flushing - // ((!A || B) is equivalent to A implies B) - ASSERT(!m_bFlushed || m_bFlushing); - - // We're supposed to Release() them anyway! - *nSamplesProcessed = 0; - for(int i = 0; i < nSamples; i++) { - DbgLog((LOG_TRACE, 3, TEXT("COutputQueue (direct) : Discarding %d samples code 0x%8.8X"), - nSamples, m_hr)); - ppSamples[i]->Release(); - } - - return m_hr; - } - // - // If we're flushing the sticky return code should be S_FALSE - // - ASSERT(!m_bFlushing); - m_bFlushed = FALSE; - - ASSERT(m_nBatched < m_lBatchSize); - ASSERT(m_nBatched == 0 || m_bBatchExact); - - // Loop processing the samples in batches - - LONG iLost = 0; -/*NABIL: I moved this long declaration out of the for loop, incorrect scope*/ - long iDone; - for(iDone = 0; - iDone < nSamples || (m_nBatched != 0 && m_bSendAnyway);) { - - //pragma message (REMIND("Implement threshold scheme")) - ASSERT(m_nBatched < m_lBatchSize); - if(iDone < nSamples) { - m_ppSamples[m_nBatched++] = ppSamples[iDone++]; - } - if(m_nBatched == m_lBatchSize || - nSamples == 0 && (m_bSendAnyway || !m_bBatchExact)) { - LONG nDone; - DbgLog((LOG_TRACE, 4, TEXT("Batching %d samples"), - m_nBatched)); - - if(m_hr == S_OK) { - m_hr = m_pInputPin->ReceiveMultiple(m_ppSamples, - m_nBatched, - &nDone); - } - else { - nDone = 0; - } - iLost += m_nBatched - nDone; - for(LONG i = 0; i < m_nBatched; i++) { - m_ppSamples[i]->Release(); - } - m_nBatched = 0; - } - } - *nSamplesProcessed = iDone - iLost; - if(*nSamplesProcessed < 0) { - *nSamplesProcessed = 0; - } - return m_hr; - } - else { - /* We're sending to our thread */ - - if(m_hr != S_OK) { - *nSamplesProcessed = 0; - DbgLog((LOG_TRACE, 3, TEXT("COutputQueue (queued) : Discarding %d samples code 0x%8.8X"), - nSamples, m_hr)); - for(int i = 0; i < nSamples; i++) { - ppSamples[i]->Release(); - } - return m_hr; - } - m_bFlushed = FALSE; - for(long i = 0; i < nSamples; i++) { - QueueSample(ppSamples[i]); - } - *nSamplesProcessed = nSamples; - if(!m_bBatchExact || - m_nBatched + m_List->GetCount() >= m_lBatchSize) { - NotifyThread(); - } - } - - return S_OK; -} - -// Get ready for new data - cancels sticky m_hr -void COutputQueue::Reset() { - if(!IsQueued()) { - m_hr = S_OK; - } - else { - CAutoLock lck(this); - QueueSample(RESET_PACKET); - NotifyThread(); - m_evFlushComplete.Wait(); - } -} - -// Remove and Release() all queued and Batched samples -void COutputQueue::FreeSamples() { - CAutoLock lck(this); - if(IsQueued()) { - while(TRUE) { - IMediaSample *pSample = m_List->RemoveHead(); - // inform derived class we took something off the queue - if(m_hEventPop) { - //DbgLog((LOG_TRACE,3,TEXT("Queue: Delivered SET EVENT"))); - SetEvent(m_hEventPop); - } - - if(pSample == NULL) { - break; - } - if(!IsSpecialSample(pSample)) { - pSample->Release(); - } - else { - if(pSample == NEW_SEGMENT) { - // Free NEW_SEGMENT packet - NewSegmentPacket *ppacket = - (NewSegmentPacket *) m_List->RemoveHead(); - // inform derived class we took something off the queue - if(m_hEventPop) { - //DbgLog((LOG_TRACE,3,TEXT("Queue: Delivered SET EVENT"))); - SetEvent(m_hEventPop); - } - - ASSERT(ppacket != NULL); - delete ppacket; - } - } - } - } - for(int i = 0; i < m_nBatched; i++) { - m_ppSamples[i]->Release(); - } - m_nBatched = 0; -} - -// Notify the thread if there is something to do -// -// The critical section MUST be held when this is called -void COutputQueue::NotifyThread() { - // Optimize - no need to signal if it's not waiting - ASSERT(IsQueued()); - if(m_lWaiting) { - ReleaseSemaphore(m_hSem, m_lWaiting, NULL); - m_lWaiting = 0; - } -} - -// See if there's any work to do -// Returns -// TRUE if there is nothing on the queue and nothing in the batch -// and all data has been sent -// FALSE otherwise -// -BOOL COutputQueue::IsIdle() { - CAutoLock lck(this); - - // We're idle if - // there is no thread (!IsQueued()) OR - // the thread is waiting for more work (m_lWaiting != 0) - // AND - // there's nothing in the current batch (m_nBatched == 0) - - if(IsQueued() && m_lWaiting == 0 || m_nBatched != 0) { - return FALSE; - } - else { - - // If we're idle it shouldn't be possible for there - // to be anything on the work queue - ASSERT(!IsQueued() || m_List->GetCount() == 0); - } - - return TRUE; -} - - -void COutputQueue::SetPopEvent(HANDLE hEvent) { - m_hEventPop = hEvent; -} - diff --git a/src/BaseClasses/outputq.h b/src/BaseClasses/outputq.h deleted file mode 100644 index 257700147f..0000000000 --- a/src/BaseClasses/outputq.h +++ /dev/null @@ -1,137 +0,0 @@ -//------------------------------------------------------------------------------ -// File: OutputQ.h -// -// Desc: DirectShow base classes - defines the COutputQueue class, which -// makes a queue of samples and sends them to an output pin. The -// class will optionally send the samples to the pin directly. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -typedef CGenericList CSampleList; - -class COutputQueue : public CCritSec -{ -public: - // Constructor - COutputQueue(IPin *pInputPin, // Pin to send stuff to - HRESULT *phr, // 'Return code' - BOOL bAuto = TRUE, // Ask pin if blocks - BOOL bQueue = TRUE, // Send through queue (ignored if - // bAuto set) - LONG lBatchSize = 1, // Batch - BOOL bBatchExact = FALSE,// Batch exactly to BatchSize - LONG lListSize = // Likely number in the list - DEFAULTCACHE, - DWORD dwPriority = // Priority of thread to create - THREAD_PRIORITY_NORMAL, - bool bFlushingOpt = false // flushing optimization - ); - ~COutputQueue(); - - // enter flush state - discard all data - void BeginFlush(); // Begin flushing samples - - // re-enable receives (pass this downstream) - void EndFlush(); // Complete flush of samples - downstream - // pin guaranteed not to block at this stage - - void EOS(); // Call this on End of stream - - void SendAnyway(); // Send batched samples anyway (if bBatchExact set) - - void NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate); - - HRESULT Receive(IMediaSample *pSample); - - // do something with these media samples - HRESULT ReceiveMultiple ( - IMediaSample **pSamples, - long nSamples, - long *nSamplesProcessed); - - void Reset(); // Reset m_hr ready for more data - - // See if its idle or not - BOOL IsIdle(); - - // give the class an event to fire after everything removed from the queue - void SetPopEvent(HANDLE hEvent); - -protected: - static DWORD WINAPI InitialThreadProc(LPVOID pv); - DWORD ThreadProc(); - BOOL IsQueued() - { - return m_List != NULL; - } - - // The critical section MUST be held when this is called - void QueueSample(IMediaSample *pSample); - - BOOL IsSpecialSample(IMediaSample *pSample) - { - return (DWORD_PTR)pSample > (DWORD_PTR)(LONG_PTR)(-16); - } - - // Remove and Release() batched and queued samples - void FreeSamples(); - - // Notify the thread there is something to do - void NotifyThread(); - - -protected: - // Queue 'messages' - #define SEND_PACKET ((IMediaSample *)(LONG_PTR)(-2)) // Send batch - #define EOS_PACKET ((IMediaSample *)(LONG_PTR)(-3)) // End of stream - #define RESET_PACKET ((IMediaSample *)(LONG_PTR)(-4)) // Reset m_hr - #define NEW_SEGMENT ((IMediaSample *)(LONG_PTR)(-5)) // send NewSegment - - // new segment packet is always followed by one of these - struct NewSegmentPacket { - REFERENCE_TIME tStart; - REFERENCE_TIME tStop; - double dRate; - }; - - // Remember input stuff - IPin * const m_pPin; - IMemInputPin * m_pInputPin; - BOOL const m_bBatchExact; - LONG const m_lBatchSize; - - CSampleList * m_List; - HANDLE m_hSem; - CAMEvent m_evFlushComplete; - HANDLE m_hThread; - IMediaSample ** m_ppSamples; - LONG m_nBatched; - - // Wait optimization - LONG m_lWaiting; - // Flush synchronization - BOOL m_bFlushing; - - // flushing optimization. some downstream filters have trouble - // with the queue's flushing optimization. other rely on it - BOOL m_bFlushed; - bool m_bFlushingOpt; - - // Terminate now - BOOL m_bTerminate; - - // Send anyway flag for batching - BOOL m_bSendAnyway; - - // Deferred 'return code' - BOOL volatile m_hr; - - // an event that can be fired after every deliver - HANDLE m_hEventPop; -}; - diff --git a/src/BaseClasses/pstream.cpp b/src/BaseClasses/pstream.cpp deleted file mode 100644 index f7642bf586..0000000000 --- a/src/BaseClasses/pstream.cpp +++ /dev/null @@ -1,196 +0,0 @@ -//------------------------------------------------------------------------------ -// File: PStream.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - -#ifdef PERF -#include -#endif -// #include "pstream.h" in streams.h - -// -// Constructor -// -CPersistStream::CPersistStream(IUnknown *punk, HRESULT *phr) - : mPS_fDirty(FALSE) -{ - mPS_dwFileVersion = GetSoftwareVersion(); -} - - -// -// Destructor -// -CPersistStream::~CPersistStream() { - // Nothing to do -} - -#if 0 -SAMPLE CODE TO COPY - not active at the moment - -// -// NonDelegatingQueryInterface -// -// This object supports IPersist & IPersistStream -STDMETHODIMP CPersistStream::NonDelegatingQueryInterface(REFIID riid, void **ppv) -{ - if (riid == IID_IPersist) { - return GetInterface((IPersist *) this, ppv); // ??? - } - else if (riid == IID_IPersistStream) { - return GetInterface((IPersistStream *) this, ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } -} -#endif - - -// -// WriteToStream -// -// Writes to the stream (default action is to write nothing) -HRESULT CPersistStream::WriteToStream(IStream *pStream) -{ - // You can override this to do things like - // hr = pStream->Write(MyStructure, sizeof(MyStructure), NULL); - - return NOERROR; -} - - - -HRESULT CPersistStream::ReadFromStream(IStream * pStream) -{ - // You can override this to do things like - // hr = pStream->Read(MyStructure, sizeof(MyStructure), NULL); - - return NOERROR; -} - - -// -// Load -// -// Load all the data from the given stream -STDMETHODIMP CPersistStream::Load(LPSTREAM pStm) -{ - HRESULT hr; - // Load the version number then the data - mPS_dwFileVersion = ReadInt(pStm, hr); - if (FAILED(hr)) { - return hr; - } - - return ReadFromStream(pStm); -} // Load - - - -// -// Save -// -// Save the contents of this Stream. -STDMETHODIMP CPersistStream::Save(LPSTREAM pStm, BOOL fClearDirty) -{ - - HRESULT hr = WriteInt(pStm, GetSoftwareVersion()); - if (FAILED(hr)) { - return hr; - } - - hr = WriteToStream(pStm); - if (FAILED(hr)) { - return hr; - } - - mPS_fDirty = !fClearDirty; - - return hr; -} // Save - - -// WriteInt -// -// Writes an integer to an IStream as 11 UNICODE characters followed by one space. -// You could use this for shorts or unsigneds or anything (up to 32 bits) -// where the value isn't actually truncated by squeezing it into 32 bits. -// Values such as (unsigned) 0x80000000 would come out as -2147483648 -// but would then load as 0x80000000 through ReadInt. Cast as you please. - -STDAPI WriteInt(IStream *pIStream, int n) -{ - WCHAR Buff[13]; // Allows for trailing null that we don't write - wsprintfW(Buff, L"%011d ",n); - return pIStream->Write(&(Buff[0]), 12*sizeof(WCHAR), NULL); -} // WriteInt - - -// ReadInt -// -// Reads an integer from an IStream. -// Read as 4 bytes. You could use this for shorts or unsigneds or anything -// where the value isn't actually truncated by squeezing it into 32 bits -// Striped down subset of what sscanf can do (without dragging in the C runtime) - -STDAPI_(int) ReadInt(IStream *pIStream, HRESULT &hr) -{ - - int Sign = 1; - unsigned int n = 0; // result wil be n*Sign - WCHAR wch; - - hr = pIStream->Read( &wch, sizeof(wch), NULL); - if (FAILED(hr)) { - return 0; - } - - if (wch==L'-'){ - Sign = -1; - hr = pIStream->Read( &wch, sizeof(wch), NULL); - if (FAILED(hr)) { - return 0; - } - } - - for( ; ; ) { - if (wch>=L'0' && wch<=L'9') { - n = 10*n+(int)(wch-L'0'); - } else if ( wch == L' ' - || wch == L'\t' - || wch == L'\r' - || wch == L'\n' - || wch == L'\0' - ) { - break; - } else { - hr = VFW_E_INVALID_FILE_FORMAT; - return 0; - } - - hr = pIStream->Read( &wch, sizeof(wch), NULL); - if (FAILED(hr)) { - return 0; - } - } - - if (n==0x80000000 && Sign==-1) { - // This is the negative number that has no positive version! - return (int)n; - } - else return (int)n * Sign; -} // ReadInt - - -// The microsoft C/C++ compile generates level 4 warnings to the effect that -// a particular inline function (from some base class) was not needed. -// This line gets rid of hundreds of such unwanted messages and makes -// -W4 compilation feasible: -#pragma warning(disable: 4514) diff --git a/src/BaseClasses/pstream.h b/src/BaseClasses/pstream.h deleted file mode 100644 index 088dddb1e1..0000000000 --- a/src/BaseClasses/pstream.h +++ /dev/null @@ -1,114 +0,0 @@ -//------------------------------------------------------------------------------ -// File: PStream.h -// -// Desc: DirectShow base classes - defines a class for persistent properties -// of filters. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __PSTREAM__ -#define __PSTREAM__ - -// Base class for persistent properties of filters -// (i.e. filter properties in saved graphs) - -// The simplest way to use this is: -// 1. Arrange for your filter to inherit this class -// 2. Implement in your class WriteToStream and ReadFromStream -// These will override the "do nothing" functions here. -// 3. Change your NonDelegatingQueryInterface to handle IPersistStream -// 4. Implement SizeMax to return the number of bytes of data you save. -// If you save UNICODE data, don't forget a char is 2 bytes. -// 5. Whenever your data changes, call SetDirty() -// -// At some point you may decide to alter, or extend the format of your data. -// At that point you will wish that you had a version number in all the old -// saved graphs, so that you can tell, when you read them, whether they -// represent the old or new form. To assist you in this, this class -// writes and reads a version number. -// When it writes, it calls GetSoftwareVersion() to enquire what version -// of the software we have at the moment. (In effect this is a version number -// of the data layout in the file). It writes this as the first thing in the data. -// If you want to change the version, implement (override) GetSoftwareVersion(). -// It reads this from the file into mPS_dwFileVersion before calling ReadFromStream, -// so in ReadFromStream you can check mPS_dwFileVersion to see if you are reading -// an old version file. -// Normally you should accept files whose version is no newer than the software -// version that's reading them. - - -// CPersistStream -// -// Implements IPersistStream. -// See 'OLE Programmers Reference (Vol 1):Structured Storage Overview' for -// more implementation information. -class CPersistStream : public IPersistStream { - private: - - // Internal state: - - protected: - DWORD mPS_dwFileVersion; // version number of file (being read) - BOOL mPS_fDirty; - - public: - - // IPersistStream methods - - STDMETHODIMP IsDirty() - {return (mPS_fDirty ? S_OK : S_FALSE);} // note FALSE means clean - STDMETHODIMP Load(LPSTREAM pStm); - STDMETHODIMP Save(LPSTREAM pStm, BOOL fClearDirty); - STDMETHODIMP GetSizeMax(ULARGE_INTEGER * pcbSize) - // Allow 24 bytes for version. - { pcbSize->QuadPart = 12*sizeof(WCHAR)+SizeMax(); return NOERROR; } - - // implementation - - CPersistStream(IUnknown *punk, HRESULT *phr); - ~CPersistStream(); - - HRESULT SetDirty(BOOL fDirty) - { mPS_fDirty = fDirty; return NOERROR;} - - - // override to reveal IPersist & IPersistStream - // STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // --- IPersist --- - - // You must override this to provide your own class id - STDMETHODIMP GetClassID(CLSID *pClsid) PURE; - - // overrideable if you want - // file version number. Override it if you ever change format - virtual DWORD GetSoftwareVersion(void) { return 0; } - - - //========================================================================= - // OVERRIDE THESE to read and write your data - // OVERRIDE THESE to read and write your data - // OVERRIDE THESE to read and write your data - - virtual int SizeMax() {return 0;} - virtual HRESULT WriteToStream(IStream *pStream); - virtual HRESULT ReadFromStream(IStream *pStream); - //========================================================================= - - private: - -}; - - -// --- Useful helpers --- - - -// Writes an int to an IStream as UNICODE. -STDAPI WriteInt(IStream *pIStream, int n); - -// inverse of WriteInt -STDAPI_(int) ReadInt(IStream *pIStream, HRESULT &hr); - -#endif // __PSTREAM__ diff --git a/src/BaseClasses/pullpin.cpp b/src/BaseClasses/pullpin.cpp deleted file mode 100644 index 548086f4ec..0000000000 --- a/src/BaseClasses/pullpin.cpp +++ /dev/null @@ -1,510 +0,0 @@ -//------------------------------------------------------------------------------ -// File: PullPin.cpp -// -// Desc: DirectShow base classes - implements CPullPin class that pulls data -// from IAsyncReader. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include "pullpin.h" - - - -CPullPin::CPullPin() - : m_pReader(NULL), - m_pAlloc(NULL), - m_State(TM_Exit) { - -} - -CPullPin::~CPullPin() { - Disconnect(); -} - -// returns S_OK if successfully connected to an IAsyncReader interface -// from this object -// Optional allocator should be proposed as a preferred allocator if -// necessary -HRESULT -CPullPin::Connect(IUnknown* pUnk, IMemAllocator* pAlloc, BOOL bSync) { - CAutoLock lock(&m_AccessLock); - - if(m_pReader) { - return VFW_E_ALREADY_CONNECTED; - } - - HRESULT hr = pUnk->QueryInterface(IID_IAsyncReader, (void**)&m_pReader); - if(FAILED(hr)) { - return(hr); - } - - hr = DecideAllocator(pAlloc, NULL); - if(FAILED(hr)) { - Disconnect(); - return hr; - } - - LONGLONG llTotal, llAvail; - hr = m_pReader->Length(&llTotal, &llAvail); - if(FAILED(hr)) { - Disconnect(); - return hr; - } - - // convert from file position to reference time - m_tDuration = llTotal * UNITS; - m_tStop = m_tDuration; - m_tStart = 0; - m_bSync = bSync; - - return S_OK; -} - -// disconnect any connection made in Connect -HRESULT -CPullPin::Disconnect() { - CAutoLock lock(&m_AccessLock); - - StopThread(); - - if(m_pReader) { - m_pReader->Release(); - m_pReader = NULL; - } - - if(m_pAlloc) { - m_pAlloc->Release(); - m_pAlloc = NULL; - } - - return S_OK; -} - -// agree an allocator using RequestAllocator - optional -// props param specifies your requirements (non-zero fields). -// returns an error code if fail to match requirements. -// optional IMemAllocator interface is offered as a preferred allocator -// but no error occurs if it can't be met. -HRESULT -CPullPin::DecideAllocator( - IMemAllocator * pAlloc, - ALLOCATOR_PROPERTIES * pProps) { - ALLOCATOR_PROPERTIES *pRequest; - ALLOCATOR_PROPERTIES Request; - if(pProps == NULL) { - Request.cBuffers = 3; - Request.cbBuffer = 64*1024; - Request.cbAlign = 0; - Request.cbPrefix = 0; - pRequest = &Request; - } - else { - pRequest = pProps; - } - HRESULT hr = m_pReader->RequestAllocator(pAlloc, - pRequest, - &m_pAlloc); - return hr; -} - -// start pulling data -HRESULT -CPullPin::Active(void) { - ASSERT(!ThreadExists()); - return StartThread(); -} - -// stop pulling data -HRESULT -CPullPin::Inactive(void) { - StopThread(); - - return S_OK; -} - -HRESULT -CPullPin::Seek(REFERENCE_TIME tStart, REFERENCE_TIME tStop) { - CAutoLock lock(&m_AccessLock); - - ThreadMsg AtStart = m_State; - - if(AtStart == TM_Start) { - BeginFlush(); - PauseThread(); - EndFlush(); - } - - m_tStart = tStart; - m_tStop = tStop; - - HRESULT hr = S_OK; - if(AtStart == TM_Start) { - hr = StartThread(); - } - - return hr; -} - -HRESULT -CPullPin::Duration(REFERENCE_TIME* ptDuration) { - *ptDuration = m_tDuration; - return S_OK; -} - - -HRESULT -CPullPin::StartThread() { - CAutoLock lock(&m_AccessLock); - - if(!m_pAlloc || !m_pReader) { - return E_UNEXPECTED; - } - - HRESULT hr; - if(!ThreadExists()) { - - // commit allocator - hr = m_pAlloc->Commit(); - if(FAILED(hr)) { - return hr; - } - - // start thread - if(!Create()) { - return E_FAIL; - } - } - - m_State = TM_Start; - hr = (HRESULT) CallWorker(m_State); - return hr; -} - -HRESULT -CPullPin::PauseThread() { - CAutoLock lock(&m_AccessLock); - - if(!ThreadExists()) { - return E_UNEXPECTED; - } - - // need to flush to ensure the thread is not blocked - // in WaitForNext - HRESULT hr = m_pReader->BeginFlush(); - if(FAILED(hr)) { - return hr; - } - - m_State = TM_Pause; - hr = CallWorker(TM_Pause); - - m_pReader->EndFlush(); - return hr; -} - -HRESULT -CPullPin::StopThread() { - CAutoLock lock(&m_AccessLock); - - if(!ThreadExists()) { - return S_FALSE; - } - - // need to flush to ensure the thread is not blocked - // in WaitForNext - HRESULT hr = m_pReader->BeginFlush(); - if(FAILED(hr)) { - return hr; - } - - m_State = TM_Exit; - hr = CallWorker(TM_Exit); - - m_pReader->EndFlush(); - - // wait for thread to completely exit - Close(); - - // decommit allocator - if(m_pAlloc) { - m_pAlloc->Decommit(); - } - - return S_OK; -} - - -DWORD -CPullPin::ThreadProc(void) { - while(1) { - DWORD cmd = GetRequest(); - switch(cmd) { - case TM_Exit: - Reply(S_OK); - return 0; - - case TM_Pause: - // we are paused already - Reply(S_OK); - break; - - case TM_Start: - Reply(S_OK); - Process(); - break; - } - - // at this point, there should be no outstanding requests on the - // upstream filter. - // We should force begin/endflush to ensure that this is true. - // !!!Note that we may currently be inside a BeginFlush/EndFlush pair - // on another thread, but the premature EndFlush will do no harm now - // that we are idle. - m_pReader->BeginFlush(); - CleanupCancelled(); - m_pReader->EndFlush(); - } -} - -HRESULT -CPullPin::QueueSample( - REFERENCE_TIME& tCurrent, - REFERENCE_TIME tAlignStop, - BOOL bDiscontinuity - ) { - IMediaSample* pSample; - - HRESULT hr = m_pAlloc->GetBuffer(&pSample, NULL, NULL, 0); - if(FAILED(hr)) { - return hr; - } - - LONGLONG tStopThis = tCurrent + (pSample->GetSize() * UNITS); - if(tStopThis > tAlignStop) { - tStopThis = tAlignStop; - } - pSample->SetTime(&tCurrent, &tStopThis); - tCurrent = tStopThis; - - pSample->SetDiscontinuity(bDiscontinuity); - - hr = m_pReader->Request(pSample, - 0); - if(FAILED(hr)) { - pSample->Release(); - - CleanupCancelled(); - OnError(hr); - } - return hr; -} - -HRESULT -CPullPin::CollectAndDeliver( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop) { - IMediaSample* pSample = NULL; // better be sure pSample is set - DWORD_PTR dwUnused; - HRESULT hr = m_pReader->WaitForNext(INFINITE, - &pSample, - &dwUnused); - if(FAILED(hr)) { - if(pSample) { - pSample->Release(); - } - } - else { - hr = DeliverSample(pSample, tStart, tStop); - } - if(FAILED(hr)) { - CleanupCancelled(); - OnError(hr); - } - return hr; - -} - -HRESULT -CPullPin::DeliverSample( - IMediaSample* pSample, - REFERENCE_TIME tStart, - REFERENCE_TIME tStop - ) { - // fix up sample if past actual stop (for sector alignment) - REFERENCE_TIME t1, t2; - pSample->GetTime(&t1, &t2); - if(t2 > tStop) { - t2 = tStop; - } - - // adjust times to be relative to (aligned) start time - t1 -= tStart; - t2 -= tStart; - pSample->SetTime(&t1, &t2); - - - HRESULT hr = Receive(pSample); - pSample->Release(); - return hr; -} - -void -CPullPin::Process(void) { - // is there anything to do? - if(m_tStop <= m_tStart) { - EndOfStream(); - return; - } - - BOOL bDiscontinuity = TRUE; - - // if there is more than one sample at the allocator, - // then try to queue 2 at once in order to overlap. - // -- get buffer count and required alignment - ALLOCATOR_PROPERTIES Actual; - HRESULT hr = m_pAlloc->GetProperties(&Actual); - - // align the start position downwards - REFERENCE_TIME tStart = AlignDown(m_tStart / UNITS, Actual.cbAlign) * UNITS; - REFERENCE_TIME tCurrent = tStart; - - REFERENCE_TIME tStop = m_tStop; - if(tStop > m_tDuration) { - tStop = m_tDuration; - } - - // align the stop position - may be past stop, but that - // doesn't matter - REFERENCE_TIME tAlignStop = AlignUp(tStop / UNITS, Actual.cbAlign) * UNITS; - - - DWORD dwRequest; - - if(!m_bSync) { - - // Break out of the loop either if we get to the end or we're asked - // to do something else - while(tCurrent < tAlignStop) { - - // Break out without calling EndOfStream if we're asked to - // do something different - if(CheckRequest(&dwRequest)) { - return; - } - - // queue a first sample - if(Actual.cBuffers > 1) { - - hr = QueueSample(tCurrent, tAlignStop, TRUE); - bDiscontinuity = FALSE; - - if(FAILED(hr)) { - return; - } - } - - - - // loop queueing second and waiting for first.. - while(tCurrent < tAlignStop) { - - hr = QueueSample(tCurrent, tAlignStop, bDiscontinuity); - bDiscontinuity = FALSE; - - if(FAILED(hr)) { - return; - } - - hr = CollectAndDeliver(tStart, tStop); - if(S_OK != hr) { - - // stop if error, or if downstream filter said - // to stop. - return; - } - } - - if(Actual.cBuffers > 1) { - hr = CollectAndDeliver(tStart, tStop); - if(FAILED(hr)) { - return; - } - } - } - } - else { - - // sync version of above loop - while(tCurrent < tAlignStop) { - - // Break out without calling EndOfStream if we're asked to - // do something different - if(CheckRequest(&dwRequest)) { - return; - } - - IMediaSample* pSample; - - hr = m_pAlloc->GetBuffer(&pSample, NULL, NULL, 0); - if(FAILED(hr)) { - OnError(hr); - return; - } - - LONGLONG tStopThis = tCurrent + (pSample->GetSize() * UNITS); - if(tStopThis > tAlignStop) { - tStopThis = tAlignStop; - } - pSample->SetTime(&tCurrent, &tStopThis); - tCurrent = tStopThis; - - if(bDiscontinuity) { - pSample->SetDiscontinuity(TRUE); - bDiscontinuity = FALSE; - } - - hr = m_pReader->SyncReadAligned(pSample); - - if(FAILED(hr)) { - pSample->Release(); - OnError(hr); - return; - } - - hr = DeliverSample(pSample, tStart, tStop); - if(hr != S_OK) { - if(FAILED(hr)) { - OnError(hr); - } - return; - } - } - } - - EndOfStream(); -} - -// after a flush, cancelled i/o will be waiting for collection -// and release -void -CPullPin::CleanupCancelled(void) { - while(1) { - IMediaSample * pSample; - DWORD_PTR dwUnused; - - HRESULT hr = m_pReader->WaitForNext(0, // no wait - &pSample, - &dwUnused); - if(pSample) { - pSample->Release(); - } - else { - // no more samples - return; - } - } -} - diff --git a/src/BaseClasses/pullpin.h b/src/BaseClasses/pullpin.h deleted file mode 100644 index 3601feb5c1..0000000000 --- a/src/BaseClasses/pullpin.h +++ /dev/null @@ -1,152 +0,0 @@ -//------------------------------------------------------------------------------ -// File: PullPin.h -// -// Desc: DirectShow base classes - defines CPullPin class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __PULLPIN_H__ -#define __PULLPIN_H__ - -// -// CPullPin -// -// object supporting pulling data from an IAsyncReader interface. -// Given a start/stop position, calls a pure Receive method with each -// IMediaSample received. -// -// This is essentially for use in a MemInputPin when it finds itself -// connected to an IAsyncReader pin instead of a pushing pin. -// - -class CPullPin : public CAMThread -{ - IAsyncReader* m_pReader; - REFERENCE_TIME m_tStart; - REFERENCE_TIME m_tStop; - REFERENCE_TIME m_tDuration; - BOOL m_bSync; - - enum ThreadMsg { - TM_Pause, // stop pulling and wait for next message - TM_Start, // start pulling - TM_Exit, // stop and exit - }; - - ThreadMsg m_State; - - // override pure thread proc from CAMThread - DWORD ThreadProc(void); - - // running pull method (check m_bSync) - void Process(void); - - // clean up any cancelled i/o after a flush - void CleanupCancelled(void); - - // suspend thread from pulling, eg during seek - HRESULT PauseThread(); - - // start thread pulling - create thread if necy - HRESULT StartThread(); - - // stop and close thread - HRESULT StopThread(); - - // called from ProcessAsync to queue and collect requests - HRESULT QueueSample( - REFERENCE_TIME& tCurrent, - REFERENCE_TIME tAlignStop, - BOOL bDiscontinuity); - - HRESULT CollectAndDeliver( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop); - - HRESULT DeliverSample( - IMediaSample* pSample, - REFERENCE_TIME tStart, - REFERENCE_TIME tStop); - -protected: - IMemAllocator * m_pAlloc; - -public: - CPullPin(); - virtual ~CPullPin(); - - // returns S_OK if successfully connected to an IAsyncReader interface - // from this object - // Optional allocator should be proposed as a preferred allocator if - // necessary - // bSync is TRUE if we are to use sync reads instead of the - // async methods. - HRESULT Connect(IUnknown* pUnk, IMemAllocator* pAlloc, BOOL bSync); - - // disconnect any connection made in Connect - HRESULT Disconnect(); - - // agree an allocator using RequestAllocator - optional - // props param specifies your requirements (non-zero fields). - // returns an error code if fail to match requirements. - // optional IMemAllocator interface is offered as a preferred allocator - // but no error occurs if it can't be met. - virtual HRESULT DecideAllocator( - IMemAllocator* pAlloc, - ALLOCATOR_PROPERTIES * pProps); - - // set start and stop position. if active, will start immediately at - // the new position. Default is 0 to duration - HRESULT Seek(REFERENCE_TIME tStart, REFERENCE_TIME tStop); - - // return the total duration - HRESULT Duration(REFERENCE_TIME* ptDuration); - - // start pulling data - HRESULT Active(void); - - // stop pulling data - HRESULT Inactive(void); - - // helper functions - LONGLONG AlignDown(LONGLONG ll, LONG lAlign) { - // aligning downwards is just truncation - return ll & ~(lAlign-1); - }; - - LONGLONG AlignUp(LONGLONG ll, LONG lAlign) { - // align up: round up to next boundary - return (ll + (lAlign -1)) & ~(lAlign -1); - }; - - // GetReader returns the (addrefed) IAsyncReader interface - // for SyncRead etc - IAsyncReader* GetReader() { - m_pReader->AddRef(); - return m_pReader; - }; - - // -- pure -- - - // override this to handle data arrival - // return value other than S_OK will stop data - virtual HRESULT Receive(IMediaSample*) PURE; - - // override this to handle end-of-stream - virtual HRESULT EndOfStream(void) PURE; - - // called on runtime errors that will have caused pulling - // to stop - // these errors are all returned from the upstream filter, who - // will have already reported any errors to the filtergraph. - virtual void OnError(HRESULT hr) PURE; - - // flush this pin and all downstream - virtual HRESULT BeginFlush() PURE; - virtual HRESULT EndFlush() PURE; - -}; - -#endif //__PULLPIN_H__ diff --git a/src/BaseClasses/readme.txt b/src/BaseClasses/readme.txt deleted file mode 100644 index b7460677eb..0000000000 --- a/src/BaseClasses/readme.txt +++ /dev/null @@ -1,25 +0,0 @@ -DirectShow Sample -- Base Classes ---------------------------------- - -The Microsoft DirectShow base classes are a set of C++ classes -and utility functions that you can use to implement DirectShow filters. -For complete documentation of the base classes, see "DirectShow Base Classes" -in the DirectShow Reference section of the DirectX SDK documentation. - -NOTE: The BaseClasses header file schedule.h has been renamed to dsschedule.h -to prevent conflicts with the Platform SDK . Only the refclock.h -header in the BaseClasses directory uses this header, so the impact should -be minimal. - -Building for Windows XP ------------------------ -If you want to target Windows XP specifically to use its new features, -you must set WINVER=0x501 in the BaseClasses project file. You must also -install the Windows XP Platform SDK, however, to ensure that you have the -latest header files. For example, wxutil.cpp uses the new TIME_KILL_SYNCHRONOUS flag -only if (WINVER >= 0x501). This flag is conditionally defined in the Windows XP -Platform SDK in mmsystem.h, but only if WINVER is also set to 0x501 when compiling. - - #if (WINVER >= 0x501) - #define TIME_KILL_SYNCHRONOUS 0x0100 - #endif diff --git a/src/BaseClasses/refclock.cpp b/src/BaseClasses/refclock.cpp deleted file mode 100644 index 2af26dfaee..0000000000 --- a/src/BaseClasses/refclock.cpp +++ /dev/null @@ -1,308 +0,0 @@ -//------------------------------------------------------------------------------ -// File: RefClock.cpp -// -// Desc: DirectShow base classes - implements the IReferenceClock interface. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - - - -// 'this' used in constructor list -#pragma warning(disable:4355) - - -STDMETHODIMP CBaseReferenceClock::NonDelegatingQueryInterface( - REFIID riid, - void ** ppv) { - HRESULT hr; - - if(riid == IID_IReferenceClock) { - hr = GetInterface((IReferenceClock *) this, ppv); - } - else { - hr = CUnknown::NonDelegatingQueryInterface(riid, ppv); - } - return hr; -} - -CBaseReferenceClock::~CBaseReferenceClock() { - - if(m_TimerResolution) timeEndPeriod(m_TimerResolution); - - m_pSchedule->DumpLinkedList(); - - if(m_hThread) { - m_bAbort = TRUE; - TriggerThread(); - WaitForSingleObject(m_hThread, INFINITE); - EXECUTE_ASSERT(CloseHandle(m_hThread)); - m_hThread = 0; - EXECUTE_ASSERT(CloseHandle(m_pSchedule->GetEvent())); - delete m_pSchedule; - } -} - -// A derived class may supply a hThreadEvent if it has its own thread that will take care -// of calling the schedulers Advise method. (Refere to CBaseReferenceClock::AdviseThread() -// to see what such a thread has to do.) -CBaseReferenceClock::CBaseReferenceClock( TCHAR *pName, LPUNKNOWN pUnk, HRESULT *phr, CAMSchedule * pShed ) -: CUnknown( pName, pUnk ) -, m_rtLastGotTime(0) -, m_TimerResolution(0) -, m_bAbort( FALSE ) -, m_pSchedule( pShed ? pShed : new CAMSchedule(CreateEvent(NULL, FALSE, FALSE, NULL)) ) -, m_hThread(0) { - - - ASSERT(m_pSchedule); - if(!m_pSchedule) { - *phr = E_OUTOFMEMORY; - } - else { - // Set up the highest resolution timer we can manage - TIMECAPS tc; - m_TimerResolution = (TIMERR_NOERROR == timeGetDevCaps(&tc, sizeof(tc))) - ? tc.wPeriodMin : 1; - - timeBeginPeriod(m_TimerResolution); - - /* Initialise our system times - the derived clock should set the right values */ - m_dwPrevSystemTime = timeGetTime(); - m_rtPrivateTime = (UNITS / MILLISECONDS) * m_dwPrevSystemTime; - -#ifdef PERF - m_idGetSystemTime = MSR_REGISTER(TEXT("CBaseReferenceClock::GetTime")); -#endif - - if(!pShed) { - DWORD ThreadID; - m_hThread = ::CreateThread(NULL, // Security attributes - (DWORD) 0, // Initial stack size - AdviseThreadFunction, // Thread start address - (LPVOID) this, // Thread parameter - (DWORD) 0, // Creation flags - &ThreadID); // Thread identifier - - if(m_hThread) { - SetThreadPriority(m_hThread, THREAD_PRIORITY_TIME_CRITICAL); - } - else { - *phr = E_FAIL; - EXECUTE_ASSERT(CloseHandle(m_pSchedule->GetEvent())); - delete m_pSchedule; - } - } - } -} - -STDMETHODIMP CBaseReferenceClock::GetTime(REFERENCE_TIME *pTime) { - HRESULT hr; - if(pTime) { - REFERENCE_TIME rtNow; - Lock(); - rtNow = GetPrivateTime(); - if(rtNow > m_rtLastGotTime) { - m_rtLastGotTime = rtNow; - hr = S_OK; - } - else { - hr = S_FALSE; - } - - *pTime = m_rtLastGotTime; - Unlock(); - MSR_INTEGER(m_idGetSystemTime, LONG((*pTime) / (UNITS/MILLISECONDS))); - } - else hr = E_POINTER; - - return hr; -} - -/* Ask for an async notification that a time has elapsed */ - -STDMETHODIMP CBaseReferenceClock::AdviseTime( - REFERENCE_TIME baseTime, // base reference time - REFERENCE_TIME streamTime, // stream offset time - HEVENT hEvent, // advise via this event - DWORD_PTR *pdwAdviseCookie) // where your cookie goes -{ - CheckPointer(pdwAdviseCookie, E_POINTER); - *pdwAdviseCookie = 0; - - // Check that the event is not already set - ASSERT(WAIT_TIMEOUT == WaitForSingleObject(HANDLE(hEvent),0)); - - HRESULT hr; - - const REFERENCE_TIME lRefTime = baseTime + streamTime; - if(lRefTime <= 0 || lRefTime == MAX_TIME) { - hr = E_INVALIDARG; - } - else { - *pdwAdviseCookie = m_pSchedule->AddAdvisePacket(lRefTime, 0, HANDLE(hEvent), FALSE); - hr = *pdwAdviseCookie ? NOERROR : E_OUTOFMEMORY; - } - return hr; -} - - -/* Ask for an asynchronous periodic notification that a time has elapsed */ - -STDMETHODIMP CBaseReferenceClock::AdvisePeriodic( - REFERENCE_TIME StartTime, // starting at this time - REFERENCE_TIME PeriodTime, // time between notifications - HSEMAPHORE hSemaphore, // advise via a semaphore - DWORD_PTR *pdwAdviseCookie) // where your cookie goes -{ - CheckPointer(pdwAdviseCookie, E_POINTER); - *pdwAdviseCookie = 0; - - HRESULT hr; - if(StartTime > 0 && PeriodTime > 0 && StartTime != MAX_TIME) { - *pdwAdviseCookie = m_pSchedule->AddAdvisePacket(StartTime, PeriodTime, HANDLE(hSemaphore), TRUE); - hr = *pdwAdviseCookie ? NOERROR : E_OUTOFMEMORY; - } - else hr = E_INVALIDARG; - - return hr; -} - - -STDMETHODIMP CBaseReferenceClock::Unadvise(DWORD_PTR dwAdviseCookie) { - return m_pSchedule->Unadvise(dwAdviseCookie); -} - - -REFERENCE_TIME CBaseReferenceClock::GetPrivateTime() { - CAutoLock cObjectLock(this); - - - /* If the clock has wrapped then the current time will be less than - * the last time we were notified so add on the extra milliseconds - * - * The time period is long enough so that the likelihood of - * successive calls spanning the clock cycle is not considered. - */ - - DWORD dwTime = timeGetTime(); { - m_rtPrivateTime += Int32x32To64(UNITS / MILLISECONDS, (DWORD)(dwTime - m_dwPrevSystemTime)); - m_dwPrevSystemTime = dwTime; - } - - return m_rtPrivateTime; -} - - -/* Adjust the current time by the input value. This allows an - external time source to work out some of the latency of the clock - system and adjust the "current" time accordingly. The intent is - that the time returned to the user is synchronised to a clock - source and allows drift to be catered for. - - For example: if the clock source detects a drift it can pass a delta - to the current time rather than having to set an explicit time. -*/ - -STDMETHODIMP CBaseReferenceClock::SetTimeDelta(const REFERENCE_TIME & TimeDelta) { -#ifdef DEBUG - - // Just break if passed an improper time delta value - LONGLONG llDelta = TimeDelta > 0 ? TimeDelta : -TimeDelta; - if(llDelta > UNITS * 1000) { - DbgLog((LOG_TRACE, 0, TEXT("Bad Time Delta"))); - DebugBreak(); - } - - // We're going to calculate a "severity" for the time change. Max -1 - // min 8. We'll then use this as the debug logging level for a - // debug log message. - const LONG usDelta = LONG(TimeDelta/10); // Delta in micro-secs - - DWORD delta = abs(usDelta); // varying delta - // Severity == 8 - ceil(log(abs( micro-secs delta))) - int Severity = 8; - while(delta > 0) { - delta >>= 3; // div 8 - Severity--; - } - - // Sev == 0 => > 2 second delta! - DbgLog((LOG_TIMING, Severity < 0 ? 0 : Severity, - TEXT("Sev %2i: CSystemClock::SetTimeDelta(%8ld us) %lu -> %lu ms."), - Severity, usDelta, DWORD(ConvertToMilliseconds(m_rtPrivateTime)), - DWORD(ConvertToMilliseconds(TimeDelta+m_rtPrivateTime)) )); - - // Don't want the DbgBreak to fire when running stress on debug-builds. -#ifdef BREAK_ON_SEVERE_TIME_DELTA - if(Severity < 0) - DbgBreakPoint(TEXT("SetTimeDelta > 16 seconds!"), - TEXT(__FILE__),__LINE__); -#endif - -#endif - - CAutoLock cObjectLock(this); - m_rtPrivateTime += TimeDelta; - // If time goes forwards, and we have advises, then we need to - // trigger the thread so that it can re-evaluate its wait time. - // Since we don't want the cost of the thread switches if the change - // is really small, only do it if clock goes forward by more than - // 0.5 millisecond. If the time goes backwards, the thread will - // wake up "early" (relativly speaking) and will re-evaluate at - // that time. - if(TimeDelta > 5000 && m_pSchedule->GetAdviseCount() > 0) TriggerThread(); - return NOERROR; -} - -// Thread stuff - -DWORD __stdcall CBaseReferenceClock::AdviseThreadFunction(LPVOID p) { - return DWORD(reinterpret_cast(p)->AdviseThread()); -} - -HRESULT CBaseReferenceClock::AdviseThread() { - DWORD dwWait = INFINITE; - - // The first thing we do is wait until something interesting happens - // (meaning a first advise or shutdown). This prevents us calling - // GetPrivateTime immediately which is goodness as that is a virtual - // routine and the derived class may not yet be constructed. (This - // thread is created in the base class constructor.) - - while(!m_bAbort) { - // Wait for an interesting event to happen - DbgLog((LOG_TIMING, 3, TEXT("CBaseRefClock::AdviseThread() Delay: %lu ms"), dwWait )); - WaitForSingleObject(m_pSchedule->GetEvent(), dwWait); - if(m_bAbort) break; - - // There are several reasons why we need to work from the internal - // time, mainly to do with what happens when time goes backwards. - // Mainly, it stop us looping madly if an event is just about to - // expire when the clock goes backward (i.e. GetTime stop for a - // while). - const REFERENCE_TIME rtNow = GetPrivateTime(); - - DbgLog((LOG_TIMING, 3, - TEXT("CBaseRefClock::AdviseThread() Woke at = %lu ms"), - ConvertToMilliseconds(rtNow) )); - - // We must add in a millisecond, since this is the resolution of our - // WaitForSingleObject timer. Failure to do so will cause us to loop - // franticly for (approx) 1 a millisecond. - m_rtNextAdvise = m_pSchedule->Advise(10000 + rtNow); - LONGLONG llWait = m_rtNextAdvise - rtNow; - - ASSERT(llWait > 0); - - llWait = ConvertToMilliseconds(llWait); - // DON'T replace this with a max!! (The type's of these things is VERY important) - dwWait = (llWait > REFERENCE_TIME(UINT_MAX)) ? UINT_MAX : DWORD(llWait); - }; - return NOERROR; -} - diff --git a/src/BaseClasses/refclock.h b/src/BaseClasses/refclock.h deleted file mode 100644 index f1ec57592d..0000000000 --- a/src/BaseClasses/refclock.h +++ /dev/null @@ -1,169 +0,0 @@ -//------------------------------------------------------------------------------ -// File: RefClock.h -// -// Desc: DirectShow base classes - defines the IReferenceClock interface. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __BASEREFCLOCK__ -#define __BASEREFCLOCK__ - -#include "dsschedule.h" - -const UINT RESOLUTION = 1; /* High resolution timer */ -const INT ADVISE_CACHE = 4; /* Default cache size */ -const LONGLONG MAX_TIME = 0x7FFFFFFFFFFFFFFF; /* Maximum LONGLONG value */ - -inline LONGLONG WINAPI ConvertToMilliseconds(const REFERENCE_TIME& RT) -{ - /* This converts an arbitrary value representing a reference time - into a MILLISECONDS value for use in subsequent system calls */ - - return (RT / (UNITS / MILLISECONDS)); -} - -/* This class hierarchy will support an IReferenceClock interface so - that an audio card (or other externally driven clock) can update the - system wide clock that everyone uses. - - The interface will be pretty thin with probably just one update method - This interface has not yet been defined. - */ - -/* This abstract base class implements the IReferenceClock - * interface. Classes that actually provide clock signals (from - * whatever source) have to be derived from this class. - * - * The abstract class provides implementations for: - * CUnknown support - * locking support (CCritSec) - * client advise code (creates a thread) - * - * Question: what can we do about quality? Change the timer - * resolution to lower the system load? Up the priority of the - * timer thread to force more responsive signals? - * - * During class construction we create a worker thread that is destroyed during - * destuction. This thread executes a series of WaitForSingleObject calls, - * waking up when a command is given to the thread or the next wake up point - * is reached. The wakeup points are determined by clients making Advise - * calls. - * - * Each advise call defines a point in time when they wish to be notified. A - * periodic advise is a series of these such events. We maintain a list of - * advise links and calculate when the nearest event notification is due for. - * We then call WaitForSingleObject with a timeout equal to this time. The - * handle we wait on is used by the class to signal that something has changed - * and that we must reschedule the next event. This typically happens when - * someone comes in and asks for an advise link while we are waiting for an - * event to timeout. - * - * While we are modifying the list of advise requests we - * are protected from interference through a critical section. Clients are NOT - * advised through callbacks. One shot clients have an event set, while - * periodic clients have a semaphore released for each event notification. A - * semaphore allows a client to be kept up to date with the number of events - * actually triggered and be assured that they can't miss multiple events being - * set. - * - * Keeping track of advises is taken care of by the CAMSchedule class. - */ - -class CBaseReferenceClock -: public CUnknown, public IReferenceClock, public CCritSec -{ -protected: - virtual ~CBaseReferenceClock(); // Don't let me be created on the stack! -public: - CBaseReferenceClock(TCHAR *pName, LPUNKNOWN pUnk, HRESULT *phr, CAMSchedule * pSched = 0 ); - - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void ** ppv); - - DECLARE_IUNKNOWN - - /* IReferenceClock methods */ - // Derived classes must implement GetPrivateTime(). All our GetTime - // does is call GetPrivateTime and then check so that time does not - // go backwards. A return code of S_FALSE implies that the internal - // clock has gone backwards and GetTime time has halted until internal - // time has caught up. (Don't know if this will be much use to folk, - // but it seems odd not to use the return code for something useful.) - STDMETHODIMP GetTime(REFERENCE_TIME *pTime); - // When this is called, it sets m_rtLastGotTime to the time it returns. - - /* Provide standard mechanisms for scheduling events */ - - /* Ask for an async notification that a time has elapsed */ - STDMETHODIMP AdviseTime( - REFERENCE_TIME baseTime, // base reference time - REFERENCE_TIME streamTime, // stream offset time - HEVENT hEvent, // advise via this event - DWORD_PTR *pdwAdviseCookie // where your cookie goes - ); - - /* Ask for an asynchronous periodic notification that a time has elapsed */ - STDMETHODIMP AdvisePeriodic( - REFERENCE_TIME StartTime, // starting at this time - REFERENCE_TIME PeriodTime, // time between notifications - HSEMAPHORE hSemaphore, // advise via a semaphore - DWORD_PTR *pdwAdviseCookie // where your cookie goes - ); - - /* Cancel a request for notification(s) - if the notification was - * a one shot timer then this function doesn't need to be called - * as the advise is automatically cancelled, however it does no - * harm to explicitly cancel a one-shot advise. It is REQUIRED that - * clients call Unadvise to clear a Periodic advise setting. - */ - - STDMETHODIMP Unadvise(DWORD_PTR dwAdviseCookie); - - /* Methods for the benefit of derived classes or outer objects */ - - // GetPrivateTime() is the REAL clock. GetTime is just a cover for - // it. Derived classes will probably override this method but not - // GetTime() itself. - // The important point about GetPrivateTime() is it's allowed to go - // backwards. Our GetTime() will keep returning the LastGotTime - // until GetPrivateTime() catches up. - virtual REFERENCE_TIME GetPrivateTime(); - - /* Provide a method for correcting drift */ - STDMETHODIMP SetTimeDelta( const REFERENCE_TIME& TimeDelta ); - - CAMSchedule * GetSchedule() const { return m_pSchedule; } - -private: - REFERENCE_TIME m_rtPrivateTime; // Current best estimate of time - DWORD m_dwPrevSystemTime; // Last vaule we got from timeGetTime - REFERENCE_TIME m_rtLastGotTime; // Last time returned by GetTime - REFERENCE_TIME m_rtNextAdvise; // Time of next advise - UINT m_TimerResolution; - -#ifdef PERF - int m_idGetSystemTime; -#endif - -// Thread stuff -public: - void TriggerThread() // Wakes thread up. Need to do this if - { // time to next advise needs reevaluating. - EXECUTE_ASSERT(SetEvent(m_pSchedule->GetEvent())); - } - - -private: - BOOL m_bAbort; // Flag used for thread shutdown - HANDLE m_hThread; // Thread handle - - HRESULT AdviseThread(); // Method in which the advise thread runs - static DWORD __stdcall AdviseThreadFunction(LPVOID); // Function used to get there - -protected: - CAMSchedule * const m_pSchedule; -}; - -#endif - diff --git a/src/BaseClasses/reftime.h b/src/BaseClasses/reftime.h deleted file mode 100644 index 0ed32f6e17..0000000000 --- a/src/BaseClasses/reftime.h +++ /dev/null @@ -1,116 +0,0 @@ -//------------------------------------------------------------------------------ -// File: RefTime.h -// -// Desc: DirectShow base classes - defines CRefTime, a class that manages -// reference times. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// -// CRefTime -// -// Manage reference times. -// Shares same data layout as REFERENCE_TIME, but adds some (nonvirtual) -// functions providing simple comparison, conversion and arithmetic. -// -// A reference time (at the moment) is a unit of seconds represented in -// 100ns units as is used in the Win32 FILETIME structure. BUT the time -// a REFERENCE_TIME represents is NOT the time elapsed since 1/1/1601 it -// will either be stream time or reference time depending upon context -// -// This class provides simple arithmetic operations on reference times -// -// keep non-virtual otherwise the data layout will not be the same as -// REFERENCE_TIME - - -// ----- -// note that you are safe to cast a CRefTime* to a REFERENCE_TIME*, but -// you will need to do so explicitly -// ----- - - -#ifndef __REFTIME__ -#define __REFTIME__ - - -const LONGLONG MILLISECONDS = (1000); // 10 ^ 3 -const LONGLONG NANOSECONDS = (1000000000); // 10 ^ 9 -const LONGLONG UNITS = (NANOSECONDS / 100); // 10 ^ 7 - -/* Unfortunately an inline function here generates a call to __allmul - - even for constants! -*/ -#define MILLISECONDS_TO_100NS_UNITS(lMs) \ - Int32x32To64((lMs), (UNITS / MILLISECONDS)) - -class CRefTime -{ -public: - - // *MUST* be the only data member so that this class is exactly - // equivalent to a REFERENCE_TIME. - // Also, must be *no virtual functions* - - REFERENCE_TIME m_time; - - inline CRefTime() - { - // default to 0 time - m_time = 0; - }; - - inline CRefTime(LONG msecs) - { - m_time = MILLISECONDS_TO_100NS_UNITS(msecs); - }; - - inline CRefTime(REFERENCE_TIME rt) - { - m_time = rt; - }; - - inline operator REFERENCE_TIME() const - { - return m_time; - }; - - inline CRefTime& operator=(const CRefTime& rt) - { - m_time = rt.m_time; - return *this; - }; - - inline CRefTime& operator=(const LONGLONG ll) - { - m_time = ll; - return *this; - }; - - inline CRefTime& operator+=(const CRefTime& rt) - { - return (*this = *this + rt); - }; - - inline CRefTime& operator-=(const CRefTime& rt) - { - return (*this = *this - rt); - }; - - inline LONG Millisecs(void) - { - return (LONG)(m_time / (UNITS / MILLISECONDS)); - }; - - inline LONGLONG GetUnits(void) - { - return m_time; - }; -}; - -const LONGLONG TimeZero = 0; - -#endif /* __REFTIME__ */ - diff --git a/src/BaseClasses/renbase.cpp b/src/BaseClasses/renbase.cpp deleted file mode 100644 index 81cdb60b24..0000000000 --- a/src/BaseClasses/renbase.cpp +++ /dev/null @@ -1,2833 +0,0 @@ -//------------------------------------------------------------------------------ -// File: RenBase.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include // DirectShow base class definitions -#include // Needed for definition of timeGetTime -#include // Standard data type limit definitions -#include // Used for time critical log functions - -#pragma warning(disable:4355) - -// Helper function for clamping time differences -int inline TimeDiff(REFERENCE_TIME rt) -{ - if (rt < - (50 * UNITS)) { - return -(50 * UNITS); - } else - if (rt > 50 * UNITS) { - return 50 * UNITS; - } else return (int)rt; -} - -// Implements the CBaseRenderer class - -CBaseRenderer::CBaseRenderer(REFCLSID RenderClass, // CLSID for this renderer - TCHAR *pName, // Debug ONLY description - LPUNKNOWN pUnk, // Aggregated owner object - HRESULT *phr) : // General OLE return code - - CBaseFilter(pName,pUnk,&m_InterfaceLock,RenderClass), - m_evComplete(TRUE), - m_bAbort(FALSE), - m_pPosition(NULL), - m_ThreadSignal(TRUE), - m_bStreaming(FALSE), - m_bEOS(FALSE), - m_bEOSDelivered(FALSE), - m_pMediaSample(NULL), - m_dwAdvise(0), - m_pQSink(NULL), - m_pInputPin(NULL), - m_bRepaintStatus(TRUE), - m_SignalTime(0), - m_bInReceive(FALSE), - m_EndOfStreamTimer(0) -{ - Ready(); -#ifdef PERF - m_idBaseStamp = MSR_REGISTER(TEXT("BaseRenderer: sample time stamp")); - m_idBaseRenderTime = MSR_REGISTER(TEXT("BaseRenderer: draw time (msec)")); - m_idBaseAccuracy = MSR_REGISTER(TEXT("BaseRenderer: Accuracy (msec)")); -#endif -} - - -// Delete the dynamically allocated IMediaPosition and IMediaSeeking helper -// object. The object is created when somebody queries us. These are standard -// control interfaces for seeking and setting start/stop positions and rates. -// We will probably also have made an input pin based on CRendererInputPin -// that has to be deleted, it's created when an enumerator calls our GetPin - -CBaseRenderer::~CBaseRenderer() -{ - ASSERT(m_bStreaming == FALSE); - ASSERT(m_EndOfStreamTimer == 0); - StopStreaming(); - ClearPendingSample(); - - // Delete any IMediaPosition implementation - - if (m_pPosition) { - delete m_pPosition; - m_pPosition = NULL; - } - - // Delete any input pin created - - if (m_pInputPin) { - delete m_pInputPin; - m_pInputPin = NULL; - } - - // Release any Quality sink - - ASSERT(m_pQSink == NULL); -} - - -// This returns the IMediaPosition and IMediaSeeking interfaces - -HRESULT CBaseRenderer::GetMediaPositionInterface(REFIID riid,void **ppv) -{ - CAutoLock cObjectCreationLock(&m_ObjectCreationLock); - if (m_pPosition) { - return m_pPosition->NonDelegatingQueryInterface(riid,ppv); - } - - HRESULT hr = NOERROR; - - // Create implementation of this dynamically since sometimes we may - // never try and do a seek. The helper object implements a position - // control interface (IMediaPosition) which in fact simply takes the - // calls normally from the filter graph and passes them upstream - - m_pPosition = new CRendererPosPassThru(NAME("Renderer CPosPassThru"), - CBaseFilter::GetOwner(), - (HRESULT *) &hr, - GetPin(0)); - if (m_pPosition == NULL) { - return E_OUTOFMEMORY; - } - - if (FAILED(hr)) { - delete m_pPosition; - m_pPosition = NULL; - return E_NOINTERFACE; - } - return GetMediaPositionInterface(riid,ppv); -} - - -// Overriden to say what interfaces we support and where - -STDMETHODIMP CBaseRenderer::NonDelegatingQueryInterface(REFIID riid,void **ppv) -{ - // Do we have this interface - - if (riid == IID_IMediaPosition || riid == IID_IMediaSeeking) { - return GetMediaPositionInterface(riid,ppv); - } else { - return CBaseFilter::NonDelegatingQueryInterface(riid,ppv); - } -} - - -// This is called whenever we change states, we have a manual reset event that -// is signalled whenever we don't won't the source filter thread to wait in us -// (such as in a stopped state) and likewise is not signalled whenever it can -// wait (during paused and running) this function sets or resets the thread -// event. The event is used to stop source filter threads waiting in Receive - -HRESULT CBaseRenderer::SourceThreadCanWait(BOOL bCanWait) -{ - if (bCanWait == TRUE) { - m_ThreadSignal.Reset(); - } else { - m_ThreadSignal.Set(); - } - return NOERROR; -} - - -#ifdef DEBUG -// Dump the current renderer state to the debug terminal. The hardest part of -// the renderer is the window where we unlock everything to wait for a clock -// to signal it is time to draw or for the application to cancel everything -// by stopping the filter. If we get things wrong we can leave the thread in -// WaitForRenderTime with no way for it to ever get out and we will deadlock - -void CBaseRenderer::DisplayRendererState() -{ - DbgLog((LOG_TIMING, 1, TEXT("\nTimed out in WaitForRenderTime"))); - - // No way should this be signalled at this point - - BOOL bSignalled = m_ThreadSignal.Check(); - DbgLog((LOG_TIMING, 1, TEXT("Signal sanity check %d"),bSignalled)); - - // Now output the current renderer state variables - - DbgLog((LOG_TIMING, 1, TEXT("Filter state %d"),m_State)); - DbgLog((LOG_TIMING, 1, TEXT("Abort flag %d"),m_bAbort)); - DbgLog((LOG_TIMING, 1, TEXT("Streaming flag %d"),m_bStreaming)); - DbgLog((LOG_TIMING, 1, TEXT("Clock advise link %d"),m_dwAdvise)); - DbgLog((LOG_TIMING, 1, TEXT("Current media sample %x"),m_pMediaSample)); - DbgLog((LOG_TIMING, 1, TEXT("EOS signalled %d"),m_bEOS)); - DbgLog((LOG_TIMING, 1, TEXT("EOS delivered %d"),m_bEOSDelivered)); - DbgLog((LOG_TIMING, 1, TEXT("Repaint status %d"),m_bRepaintStatus)); - - - // Output the delayed end of stream timer information - - DbgLog((LOG_TIMING, 1, TEXT("End of stream timer %x"),m_EndOfStreamTimer)); - DbgLog((LOG_TIMING, 1, TEXT("Deliver time %s"),CDisp((LONGLONG)m_SignalTime))); - - - // Should never timeout during a flushing state - - BOOL bFlushing = m_pInputPin->IsFlushing(); - DbgLog((LOG_TIMING, 1, TEXT("Flushing sanity check %d"),bFlushing)); - - // Display the time we were told to start at - DbgLog((LOG_TIMING, 1, TEXT("Last run time %s"),CDisp((LONGLONG)m_tStart.m_time))); - - // Do we have a reference clock? - if (m_pClock == NULL) return; - - // Get the current time from the wall clock - - CRefTime CurrentTime,StartTime,EndTime; - m_pClock->GetTime((REFERENCE_TIME*) &CurrentTime); - CRefTime Offset = CurrentTime - m_tStart; - - // Display the current time from the clock - - DbgLog((LOG_TIMING, 1, TEXT("Clock time %s"),CDisp((LONGLONG)CurrentTime.m_time))); - DbgLog((LOG_TIMING, 1, TEXT("Time difference %dms"),Offset.Millisecs())); - - // Do we have a sample ready to render - if (m_pMediaSample == NULL) return; - - m_pMediaSample->GetTime((REFERENCE_TIME*)&StartTime, (REFERENCE_TIME*)&EndTime); - DbgLog((LOG_TIMING, 1, TEXT("Next sample stream times (Start %d End %d ms)"), - StartTime.Millisecs(),EndTime.Millisecs())); - - // Calculate how long it is until it is due for rendering - CRefTime Wait = (m_tStart + StartTime) - CurrentTime; - DbgLog((LOG_TIMING, 1, TEXT("Wait required %d ms"),Wait.Millisecs())); -} -#endif - - -// Wait until the clock sets the timer event or we're otherwise signalled. We -// set an arbitrary timeout for this wait and if it fires then we display the -// current renderer state on the debugger. It will often fire if the filter's -// left paused in an application however it may also fire during stress tests -// if the synchronisation with application seeks and state changes is faulty - -#define RENDER_TIMEOUT 10000 - -HRESULT CBaseRenderer::WaitForRenderTime() -{ - HANDLE WaitObjects[] = { m_ThreadSignal, m_RenderEvent }; - DWORD Result = WAIT_TIMEOUT; - - // Wait for either the time to arrive or for us to be stopped - - OnWaitStart(); - while (Result == WAIT_TIMEOUT) { - Result = WaitForMultipleObjects(2,WaitObjects,FALSE,RENDER_TIMEOUT); - -#ifdef DEBUG - if (Result == WAIT_TIMEOUT) DisplayRendererState(); -#endif - - } - OnWaitEnd(); - - // We may have been awoken without the timer firing - - if (Result == WAIT_OBJECT_0) { - return VFW_E_STATE_CHANGED; - } - - SignalTimerFired(); - return NOERROR; -} - - -// Poll waiting for Receive to complete. This really matters when -// Receive may set the palette and cause window messages -// The problem is that if we don't really wait for a renderer to -// stop processing we can deadlock waiting for a transform which -// is calling the renderer's Receive() method because the transform's -// Stop method doesn't know to process window messages to unblock -// the renderer's Receive processing -void CBaseRenderer::WaitForReceiveToComplete() -{ - for (;;) { - if (!m_bInReceive) { - break; - } - - MSG msg; - // Receive all interthread sendmessages - PeekMessage(&msg, NULL, WM_NULL, WM_NULL, PM_NOREMOVE); - - Sleep(1); - } - - // If the wakebit for QS_POSTMESSAGE is set, the PeekMessage call - // above just cleared the changebit which will cause some messaging - // calls to block (waitMessage, MsgWaitFor...) now. - // Post a dummy message to set the QS_POSTMESSAGE bit again - if (HIWORD(GetQueueStatus(QS_POSTMESSAGE)) & QS_POSTMESSAGE) { - // Send dummy message - PostThreadMessage(GetCurrentThreadId(), WM_NULL, 0, 0); - } -} - -// A filter can have four discrete states, namely Stopped, Running, Paused, -// Intermediate. We are in an intermediate state if we are currently trying -// to pause but haven't yet got the first sample (or if we have been flushed -// in paused state and therefore still have to wait for a sample to arrive) - -// This class contains an event called m_evComplete which is signalled when -// the current state is completed and is not signalled when we are waiting to -// complete the last state transition. As mentioned above the only time we -// use this at the moment is when we wait for a media sample in paused state -// If while we are waiting we receive an end of stream notification from the -// source filter then we know no data is imminent so we can reset the event -// This means that when we transition to paused the source filter must call -// end of stream on us or send us an image otherwise we'll hang indefinately - - -// Simple internal way of getting the real state - -FILTER_STATE CBaseRenderer::GetRealState() { - return m_State; -} - - -// The renderer doesn't complete the full transition to paused states until -// it has got one media sample to render. If you ask it for its state while -// it's waiting it will return the state along with VFW_S_STATE_INTERMEDIATE - -STDMETHODIMP CBaseRenderer::GetState(DWORD dwMSecs,FILTER_STATE *State) -{ - CheckPointer(State,E_POINTER); - - if (WaitDispatchingMessages(m_evComplete, dwMSecs) == WAIT_TIMEOUT) { - *State = m_State; - return VFW_S_STATE_INTERMEDIATE; - } - *State = m_State; - return NOERROR; -} - - -// If we're pausing and we have no samples we don't complete the transition -// to State_Paused and we return S_FALSE. However if the m_bAbort flag has -// been set then all samples are rejected so there is no point waiting for -// one. If we do have a sample then return NOERROR. We will only ever return -// VFW_S_STATE_INTERMEDIATE from GetState after being paused with no sample -// (calling GetState after either being stopped or Run will NOT return this) - -HRESULT CBaseRenderer::CompleteStateChange(FILTER_STATE OldState) -{ - // Allow us to be paused when disconnected - - if (m_pInputPin->IsConnected() == FALSE) { - Ready(); - return S_OK; - } - - // Have we run off the end of stream - - if (IsEndOfStream() == TRUE) { - Ready(); - return S_OK; - } - - // Make sure we get fresh data after being stopped - - if (HaveCurrentSample() == TRUE) { - if (OldState != State_Stopped) { - Ready(); - return S_OK; - } - } - NotReady(); - return S_FALSE; -} - - -// When we stop the filter the things we do are:- - -// Decommit the allocator being used in the connection -// Release the source filter if it's waiting in Receive -// Cancel any advise link we set up with the clock -// Any end of stream signalled is now obsolete so reset -// Allow us to be stopped when we are not connected - -STDMETHODIMP CBaseRenderer::Stop() -{ - CAutoLock cRendererLock(&m_InterfaceLock); - - // Make sure there really is a state change - - if (m_State == State_Stopped) { - return NOERROR; - } - - // Is our input pin connected - - if (m_pInputPin->IsConnected() == FALSE) { - NOTE("Input pin is not connected"); - m_State = State_Stopped; - return NOERROR; - } - - CBaseFilter::Stop(); - - // If we are going into a stopped state then we must decommit whatever - // allocator we are using it so that any source filter waiting in the - // GetBuffer can be released and unlock themselves for a state change - - if (m_pInputPin->Allocator()) { - m_pInputPin->Allocator()->Decommit(); - } - - // Cancel any scheduled rendering - - SetRepaintStatus(TRUE); - StopStreaming(); - SourceThreadCanWait(FALSE); - ResetEndOfStream(); - CancelNotification(); - - // There should be no outstanding clock advise - ASSERT(CancelNotification() == S_FALSE); - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - ASSERT(m_EndOfStreamTimer == 0); - - Ready(); - WaitForReceiveToComplete(); - m_bAbort = FALSE; - - return NOERROR; -} - - -// When we pause the filter the things we do are:- - -// Commit the allocator being used in the connection -// Allow a source filter thread to wait in Receive -// Cancel any clock advise link (we may be running) -// Possibly complete the state change if we have data -// Allow us to be paused when we are not connected - -STDMETHODIMP CBaseRenderer::Pause() -{ - CAutoLock cRendererLock(&m_InterfaceLock); - FILTER_STATE OldState = m_State; - ASSERT(m_pInputPin->IsFlushing() == FALSE); - - // Make sure there really is a state change - - if (m_State == State_Paused) { - return CompleteStateChange(State_Paused); - } - - // Has our input pin been connected - - if (m_pInputPin->IsConnected() == FALSE) { - NOTE("Input pin is not connected"); - m_State = State_Paused; - return CompleteStateChange(State_Paused); - } - - // Pause the base filter class - - HRESULT hr = CBaseFilter::Pause(); - if (FAILED(hr)) { - NOTE("Pause failed"); - return hr; - } - - // Enable EC_REPAINT events again - - SetRepaintStatus(TRUE); - StopStreaming(); - SourceThreadCanWait(TRUE); - CancelNotification(); - ResetEndOfStreamTimer(); - - // If we are going into a paused state then we must commit whatever - // allocator we are using it so that any source filter can call the - // GetBuffer and expect to get a buffer without returning an error - - if (m_pInputPin->Allocator()) { - m_pInputPin->Allocator()->Commit(); - } - - // There should be no outstanding advise - ASSERT(CancelNotification() == S_FALSE); - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - ASSERT(m_EndOfStreamTimer == 0); - ASSERT(m_pInputPin->IsFlushing() == FALSE); - - // When we come out of a stopped state we must clear any image we were - // holding onto for frame refreshing. Since renderers see state changes - // first we can reset ourselves ready to accept the source thread data - // Paused or running after being stopped causes the current position to - // be reset so we're not interested in passing end of stream signals - - if (OldState == State_Stopped) { - m_bAbort = FALSE; - ClearPendingSample(); - } - return CompleteStateChange(OldState); -} - - -// When we run the filter the things we do are:- - -// Commit the allocator being used in the connection -// Allow a source filter thread to wait in Receive -// Signal the render event just to get us going -// Start the base class by calling StartStreaming -// Allow us to be run when we are not connected -// Signal EC_COMPLETE if we are not connected - -STDMETHODIMP CBaseRenderer::Run(REFERENCE_TIME StartTime) -{ - CAutoLock cRendererLock(&m_InterfaceLock); - FILTER_STATE OldState = m_State; - - // Make sure there really is a state change - - if (m_State == State_Running) { - return NOERROR; - } - - // Send EC_COMPLETE if we're not connected - - if (m_pInputPin->IsConnected() == FALSE) { - NotifyEvent(EC_COMPLETE,S_OK,(LONG_PTR)(IBaseFilter *)this); - m_State = State_Running; - return NOERROR; - } - - Ready(); - - // Pause the base filter class - - HRESULT hr = CBaseFilter::Run(StartTime); - if (FAILED(hr)) { - NOTE("Run failed"); - return hr; - } - - // Allow the source thread to wait - ASSERT(m_pInputPin->IsFlushing() == FALSE); - SourceThreadCanWait(TRUE); - SetRepaintStatus(FALSE); - - // There should be no outstanding advise - ASSERT(CancelNotification() == S_FALSE); - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - ASSERT(m_EndOfStreamTimer == 0); - ASSERT(m_pInputPin->IsFlushing() == FALSE); - - // If we are going into a running state then we must commit whatever - // allocator we are using it so that any source filter can call the - // GetBuffer and expect to get a buffer without returning an error - - if (m_pInputPin->Allocator()) { - m_pInputPin->Allocator()->Commit(); - } - - // When we come out of a stopped state we must clear any image we were - // holding onto for frame refreshing. Since renderers see state changes - // first we can reset ourselves ready to accept the source thread data - // Paused or running after being stopped causes the current position to - // be reset so we're not interested in passing end of stream signals - - if (OldState == State_Stopped) { - m_bAbort = FALSE; - ClearPendingSample(); - } - return StartStreaming(); -} - - -// Return the number of input pins we support - -int CBaseRenderer::GetPinCount() -{ - return 1; -} - - -// We only support one input pin and it is numbered zero - -CBasePin *CBaseRenderer::GetPin(int n) -{ - CAutoLock cObjectCreationLock(&m_ObjectCreationLock); - - // Should only ever be called with zero - ASSERT(n == 0); - - if (n != 0) { - return NULL; - } - - // Create the input pin if not already done so - - if (m_pInputPin == NULL) { - - // hr must be initialized to NOERROR because - // CRendererInputPin's constructor only changes - // hr's value if an error occurs. - HRESULT hr = NOERROR; - - m_pInputPin = new CRendererInputPin(this,&hr,L"In"); - if (NULL == m_pInputPin) { - return NULL; - } - - if (FAILED(hr)) { - delete m_pInputPin; - m_pInputPin = NULL; - return NULL; - } - } - return m_pInputPin; -} - - -// If "In" then return the IPin for our input pin, otherwise NULL and error - -STDMETHODIMP CBaseRenderer::FindPin(LPCWSTR Id, IPin **ppPin) -{ - CheckPointer(ppPin,E_POINTER); - - if (0==lstrcmpW(Id,L"In")) { - *ppPin = GetPin(0); - ASSERT(*ppPin); - (*ppPin)->AddRef(); - } else { - *ppPin = NULL; - return VFW_E_NOT_FOUND; - } - return NOERROR; -} - - -// Called when the input pin receives an EndOfStream notification. If we have -// not got a sample, then notify EC_COMPLETE now. If we have samples, then set -// m_bEOS and check for this on completing samples. If we're waiting to pause -// then complete the transition to paused state by setting the state event - -HRESULT CBaseRenderer::EndOfStream() -{ - // Ignore these calls if we are stopped - - if (m_State == State_Stopped) { - return NOERROR; - } - - // If we have a sample then wait for it to be rendered - - m_bEOS = TRUE; - if (m_pMediaSample) { - return NOERROR; - } - - // If we are waiting for pause then we are now ready since we cannot now - // carry on waiting for a sample to arrive since we are being told there - // won't be any. This sets an event that the GetState function picks up - - Ready(); - - // Only signal completion now if we are running otherwise queue it until - // we do run in StartStreaming. This is used when we seek because a seek - // causes a pause where early notification of completion is misleading - - if (m_bStreaming) { - SendEndOfStream(); - } - return NOERROR; -} - - -// When we are told to flush we should release the source thread - -HRESULT CBaseRenderer::BeginFlush() -{ - // If paused then report state intermediate until we get some data - - if (m_State == State_Paused) { - NotReady(); - } - - SourceThreadCanWait(FALSE); - CancelNotification(); - ClearPendingSample(); - // Wait for Receive to complete - WaitForReceiveToComplete(); - - return NOERROR; -} - - -// After flushing the source thread can wait in Receive again - -HRESULT CBaseRenderer::EndFlush() -{ - // Reset the current sample media time - if (m_pPosition) m_pPosition->ResetMediaTime(); - - // There should be no outstanding advise - - ASSERT(CancelNotification() == S_FALSE); - SourceThreadCanWait(TRUE); - return NOERROR; -} - - -// We can now send EC_REPAINTs if so required - -HRESULT CBaseRenderer::CompleteConnect(IPin *pReceivePin) -{ - // The caller should always hold the interface lock because - // the function uses CBaseFilter::m_State. - ASSERT(CritCheckIn(&m_InterfaceLock)); - - m_bAbort = FALSE; - - if (State_Running == GetRealState()) { - HRESULT hr = StartStreaming(); - if (FAILED(hr)) { - return hr; - } - - SetRepaintStatus(FALSE); - } else { - SetRepaintStatus(TRUE); - } - - return NOERROR; -} - - -// Called when we go paused or running - -HRESULT CBaseRenderer::Active() -{ - return NOERROR; -} - - -// Called when we go into a stopped state - -HRESULT CBaseRenderer::Inactive() -{ - if (m_pPosition) { - m_pPosition->ResetMediaTime(); - } - // People who derive from this may want to override this behaviour - // to keep hold of the sample in some circumstances - ClearPendingSample(); - - return NOERROR; -} - - -// Tell derived classes about the media type agreed - -HRESULT CBaseRenderer::SetMediaType(const CMediaType *pmt) -{ - return NOERROR; -} - - -// When we break the input pin connection we should reset the EOS flags. When -// we are asked for either IMediaPosition or IMediaSeeking we will create a -// CPosPassThru object to handles media time pass through. When we're handed -// samples we store (by calling CPosPassThru::RegisterMediaTime) their media -// times so we can then return a real current position of data being rendered - -HRESULT CBaseRenderer::BreakConnect() -{ - // Do we have a quality management sink - - if (m_pQSink) { - m_pQSink->Release(); - m_pQSink = NULL; - } - - // Check we have a valid connection - - if (m_pInputPin->IsConnected() == FALSE) { - return S_FALSE; - } - - // Check we are stopped before disconnecting - if (m_State != State_Stopped && !m_pInputPin->CanReconnectWhenActive()) { - return VFW_E_NOT_STOPPED; - } - - SetRepaintStatus(FALSE); - ResetEndOfStream(); - ClearPendingSample(); - m_bAbort = FALSE; - - if (State_Running == m_State) { - StopStreaming(); - } - - return NOERROR; -} - - -// Retrieves the sample times for this samples (note the sample times are -// passed in by reference not value). We return S_FALSE to say schedule this -// sample according to the times on the sample. We also return S_OK in -// which case the object should simply render the sample data immediately - -HRESULT CBaseRenderer::GetSampleTimes(IMediaSample *pMediaSample, - REFERENCE_TIME *pStartTime, - REFERENCE_TIME *pEndTime) -{ - ASSERT(m_dwAdvise == 0); - ASSERT(pMediaSample); - - // If the stop time for this sample is before or the same as start time, - // then just ignore it (release it) and schedule the next one in line - // Source filters should always fill in the start and end times properly! - - if (SUCCEEDED(pMediaSample->GetTime(pStartTime, pEndTime))) { - if (*pEndTime < *pStartTime) { - return VFW_E_START_TIME_AFTER_END; - } - } else { - // no time set in the sample... draw it now? - return S_OK; - } - - // Can't synchronise without a clock so we return S_OK which tells the - // caller that the sample should be rendered immediately without going - // through the overhead of setting a timer advise link with the clock - - if (m_pClock == NULL) { - return S_OK; - } - return ShouldDrawSampleNow(pMediaSample,pStartTime,pEndTime); -} - - -// By default all samples are drawn according to their time stamps so we -// return S_FALSE. Returning S_OK means draw immediately, this is used -// by the derived video renderer class in its quality management. - -HRESULT CBaseRenderer::ShouldDrawSampleNow(IMediaSample *pMediaSample, - REFERENCE_TIME *ptrStart, - REFERENCE_TIME *ptrEnd) -{ - return S_FALSE; -} - - -// We must always reset the current advise time to zero after a timer fires -// because there are several possible ways which lead us not to do any more -// scheduling such as the pending image being cleared after state changes - -void CBaseRenderer::SignalTimerFired() -{ - m_dwAdvise = 0; -} - - -// Cancel any notification currently scheduled. This is called by the owning -// window object when it is told to stop streaming. If there is no timer link -// outstanding then calling this is benign otherwise we go ahead and cancel -// We must always reset the render event as the quality management code can -// signal immediate rendering by setting the event without setting an advise -// link. If we're subsequently stopped and run the first attempt to setup an -// advise link with the reference clock will find the event still signalled - -HRESULT CBaseRenderer::CancelNotification() -{ - ASSERT(m_dwAdvise == 0 || m_pClock); - DWORD_PTR dwAdvise = m_dwAdvise; - - // Have we a live advise link - - if (m_dwAdvise) { - m_pClock->Unadvise(m_dwAdvise); - SignalTimerFired(); - ASSERT(m_dwAdvise == 0); - } - - // Clear the event and return our status - - m_RenderEvent.Reset(); - return (dwAdvise ? S_OK : S_FALSE); -} - - -// Responsible for setting up one shot advise links with the clock -// Return FALSE if the sample is to be dropped (not drawn at all) -// Return TRUE if the sample is to be drawn and in this case also -// arrange for m_RenderEvent to be set at the appropriate time - -BOOL CBaseRenderer::ScheduleSample(IMediaSample *pMediaSample) -{ - REFERENCE_TIME StartSample, EndSample; - - // Is someone pulling our leg - - if (pMediaSample == NULL) { - return FALSE; - } - - // Get the next sample due up for rendering. If there aren't any ready - // then GetNextSampleTimes returns an error. If there is one to be done - // then it succeeds and yields the sample times. If it is due now then - // it returns S_OK other if it's to be done when due it returns S_FALSE - - HRESULT hr = GetSampleTimes(pMediaSample, &StartSample, &EndSample); - if (FAILED(hr)) { - return FALSE; - } - - // If we don't have a reference clock then we cannot set up the advise - // time so we simply set the event indicating an image to render. This - // will cause us to run flat out without any timing or synchronisation - - if (hr == S_OK) { - EXECUTE_ASSERT(SetEvent((HANDLE) m_RenderEvent)); - return TRUE; - } - - ASSERT(m_dwAdvise == 0); - ASSERT(m_pClock); - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - - // We do have a valid reference clock interface so we can ask it to - // set an event when the image comes due for rendering. We pass in - // the reference time we were told to start at and also the current - // stream time which is the offset from the start reference time - - hr = m_pClock->AdviseTime( - (REFERENCE_TIME) m_tStart, // Start run time - StartSample, // Stream time - (HEVENT)(HANDLE) m_RenderEvent, // Render notification - &m_dwAdvise); // Advise cookie - - if (SUCCEEDED(hr)) { - return TRUE; - } - - // We could not schedule the next sample for rendering despite the fact - // we have a valid sample here. This is a fair indication that either - // the system clock is wrong or the time stamp for the sample is duff - - ASSERT(m_dwAdvise == 0); - return FALSE; -} - - -// This is called when a sample comes due for rendering. We pass the sample -// on to the derived class. After rendering we will initialise the timer for -// the next sample, NOTE signal that the last one fired first, if we don't -// do this it thinks there is still one outstanding that hasn't completed - -HRESULT CBaseRenderer::Render(IMediaSample *pMediaSample) -{ - // If the media sample is NULL then we will have been notified by the - // clock that another sample is ready but in the mean time someone has - // stopped us streaming which causes the next sample to be released - - if (pMediaSample == NULL) { - return S_FALSE; - } - - // If we have stopped streaming then don't render any more samples, the - // thread that got in and locked us and then reset this flag does not - // clear the pending sample as we can use it to refresh any output device - - if (m_bStreaming == FALSE) { - return S_FALSE; - } - - // Time how long the rendering takes - - OnRenderStart(pMediaSample); - DoRenderSample(pMediaSample); - OnRenderEnd(pMediaSample); - - return NOERROR; -} - - -// Checks if there is a sample waiting at the renderer - -BOOL CBaseRenderer::HaveCurrentSample() -{ - CAutoLock cRendererLock(&m_RendererLock); - return (m_pMediaSample == NULL ? FALSE : TRUE); -} - - -// Returns the current sample waiting at the video renderer. We AddRef the -// sample before returning so that should it come due for rendering the -// person who called this method will hold the remaining reference count -// that will stop the sample being added back onto the allocator free list - -IMediaSample *CBaseRenderer::GetCurrentSample() -{ - CAutoLock cRendererLock(&m_RendererLock); - if (m_pMediaSample) { - m_pMediaSample->AddRef(); - } - return m_pMediaSample; -} - - -// Called when the source delivers us a sample. We go through a few checks to -// make sure the sample can be rendered. If we are running (streaming) then we -// have the sample scheduled with the reference clock, if we are not streaming -// then we have received an sample in paused mode so we can complete any state -// transition. On leaving this function everything will be unlocked so an app -// thread may get in and change our state to stopped (for example) in which -// case it will also signal the thread event so that our wait call is stopped - -HRESULT CBaseRenderer::PrepareReceive(IMediaSample *pMediaSample) -{ - CAutoLock cInterfaceLock(&m_InterfaceLock); - m_bInReceive = TRUE; - - // Check our flushing and filter state - - // This function must hold the interface lock because it calls - // CBaseInputPin::Receive() and CBaseInputPin::Receive() uses - // CBasePin::m_bRunTimeError. - HRESULT hr = m_pInputPin->CBaseInputPin::Receive(pMediaSample); - - if (hr != NOERROR) { - m_bInReceive = FALSE; - return E_FAIL; - } - - // Has the type changed on a media sample. We do all rendering - // synchronously on the source thread, which has a side effect - // that only one buffer is ever outstanding. Therefore when we - // have Receive called we can go ahead and change the format - // Since the format change can cause a SendMessage we just don't - // lock - if (m_pInputPin->SampleProps()->pMediaType) { - hr = m_pInputPin->SetMediaType( - (CMediaType *)m_pInputPin->SampleProps()->pMediaType); - if (FAILED(hr)) { - m_bInReceive = FALSE; - return hr; - } - } - - - CAutoLock cSampleLock(&m_RendererLock); - - ASSERT(IsActive() == TRUE); - ASSERT(m_pInputPin->IsFlushing() == FALSE); - ASSERT(m_pInputPin->IsConnected() == TRUE); - ASSERT(m_pMediaSample == NULL); - - // Return an error if we already have a sample waiting for rendering - // source pins must serialise the Receive calls - we also check that - // no data is being sent after the source signalled an end of stream - - if (m_pMediaSample || m_bEOS || m_bAbort) { - Ready(); - m_bInReceive = FALSE; - return E_UNEXPECTED; - } - - // Store the media times from this sample - if (m_pPosition) m_pPosition->RegisterMediaTime(pMediaSample); - - // Schedule the next sample if we are streaming - - if ((m_bStreaming == TRUE) && (ScheduleSample(pMediaSample) == FALSE)) { - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - ASSERT(CancelNotification() == S_FALSE); - m_bInReceive = FALSE; - return VFW_E_SAMPLE_REJECTED; - } - - // Store the sample end time for EC_COMPLETE handling - m_SignalTime = m_pInputPin->SampleProps()->tStop; - - // BEWARE we sometimes keep the sample even after returning the thread to - // the source filter such as when we go into a stopped state (we keep it - // to refresh the device with) so we must AddRef it to keep it safely. If - // we start flushing the source thread is released and any sample waiting - // will be released otherwise GetBuffer may never return (see BeginFlush) - - m_pMediaSample = pMediaSample; - m_pMediaSample->AddRef(); - - if (m_bStreaming == FALSE) { - SetRepaintStatus(TRUE); - } - return NOERROR; -} - - -// Called by the source filter when we have a sample to render. Under normal -// circumstances we set an advise link with the clock, wait for the time to -// arrive and then render the data using the PURE virtual DoRenderSample that -// the derived class will have overriden. After rendering the sample we may -// also signal EOS if it was the last one sent before EndOfStream was called - -HRESULT CBaseRenderer::Receive(IMediaSample *pSample) -{ - ASSERT(pSample); - - // It may return VFW_E_SAMPLE_REJECTED code to say don't bother - - HRESULT hr = PrepareReceive(pSample); - ASSERT(m_bInReceive == SUCCEEDED(hr)); - if (FAILED(hr)) { - if (hr == VFW_E_SAMPLE_REJECTED) { - return NOERROR; - } - return hr; - } - - // We realize the palette in "PrepareRender()" so we have to give away the - // filter lock here. - if (m_State == State_Paused) { - PrepareRender(); - // no need to use InterlockedExchange - m_bInReceive = FALSE; - { - // We must hold both these locks - CAutoLock cRendererLock(&m_InterfaceLock); - if (m_State == State_Stopped) - return NOERROR; - - m_bInReceive = TRUE; - CAutoLock cSampleLock(&m_RendererLock); - OnReceiveFirstSample(pSample); - } - Ready(); - } - // Having set an advise link with the clock we sit and wait. We may be - // awoken by the clock firing or by a state change. The rendering call - // will lock the critical section and check we can still render the data - - hr = WaitForRenderTime(); - if (FAILED(hr)) { - m_bInReceive = FALSE; - return NOERROR; - } - - PrepareRender(); - - // Set this here and poll it until we work out the locking correctly - // It can't be right that the streaming stuff grabs the interface - // lock - after all we want to be able to wait for this stuff - // to complete - m_bInReceive = FALSE; - - // We must hold both these locks - CAutoLock cRendererLock(&m_InterfaceLock); - - // since we gave away the filter wide lock, the sate of the filter could - // have chnaged to Stopped - if (m_State == State_Stopped) - return NOERROR; - - CAutoLock cSampleLock(&m_RendererLock); - - // Deal with this sample - - Render(m_pMediaSample); - ClearPendingSample(); - SendEndOfStream(); - CancelNotification(); - return NOERROR; -} - - -// This is called when we stop or are inactivated to clear the pending sample -// We release the media sample interface so that they can be allocated to the -// source filter again, unless of course we are changing state to inactive in -// which case GetBuffer will return an error. We must also reset the current -// media sample to NULL so that we know we do not currently have an image - -HRESULT CBaseRenderer::ClearPendingSample() -{ - CAutoLock cRendererLock(&m_RendererLock); - if (m_pMediaSample) { - m_pMediaSample->Release(); - m_pMediaSample = NULL; - } - return NOERROR; -} - - -// Used to signal end of stream according to the sample end time - -void CALLBACK EndOfStreamTimer(UINT uID, // Timer identifier - UINT uMsg, // Not currently used - DWORD_PTR dwUser,// User information - DWORD_PTR dw1, // Windows reserved - DWORD_PTR dw2) // is also reserved -{ - CBaseRenderer *pRenderer = (CBaseRenderer *) dwUser; - NOTE1("EndOfStreamTimer called (%d)",uID); - pRenderer->TimerCallback(); -} - -// Do the timer callback work -void CBaseRenderer::TimerCallback() -{ - // Lock for synchronization (but don't hold this lock when calling - // timeKillEvent) - CAutoLock cRendererLock(&m_RendererLock); - - // See if we should signal end of stream now - - if (m_EndOfStreamTimer) { - m_EndOfStreamTimer = 0; - SendEndOfStream(); - } -} - - -// If we are at the end of the stream signal the filter graph but do not set -// the state flag back to FALSE. Once we drop off the end of the stream we -// leave the flag set (until a subsequent ResetEndOfStream). Each sample we -// get delivered will update m_SignalTime to be the last sample's end time. -// We must wait this long before signalling end of stream to the filtergraph - -#define TIMEOUT_DELIVERYWAIT 50 -#define TIMEOUT_RESOLUTION 10 - -HRESULT CBaseRenderer::SendEndOfStream() -{ - ASSERT(CritCheckIn(&m_RendererLock)); - if (m_bEOS == FALSE || m_bEOSDelivered || m_EndOfStreamTimer) { - return NOERROR; - } - - // If there is no clock then signal immediately - if (m_pClock == NULL) { - return NotifyEndOfStream(); - } - - // How long into the future is the delivery time - - REFERENCE_TIME Signal = m_tStart + m_SignalTime; - REFERENCE_TIME CurrentTime; - m_pClock->GetTime(&CurrentTime); - LONG Delay = LONG((Signal - CurrentTime) / 10000); - - // Dump the timing information to the debugger - - NOTE1("Delay until end of stream delivery %d",Delay); - NOTE1("Current %s",(LPCTSTR)CDisp((LONGLONG)CurrentTime)); - NOTE1("Signal %s",(LPCTSTR)CDisp((LONGLONG)Signal)); - - // Wait for the delivery time to arrive - - if (Delay < TIMEOUT_DELIVERYWAIT) { - return NotifyEndOfStream(); - } - - // Signal a timer callback on another worker thread - - m_EndOfStreamTimer = CompatibleTimeSetEvent((UINT) Delay, // Period of timer - TIMEOUT_RESOLUTION, // Timer resolution - EndOfStreamTimer, // Callback function - DWORD_PTR(this), // Used information - TIME_ONESHOT); // Type of callback - if (m_EndOfStreamTimer == 0) { - return NotifyEndOfStream(); - } - return NOERROR; -} - - -// Signals EC_COMPLETE to the filtergraph manager - -HRESULT CBaseRenderer::NotifyEndOfStream() -{ - CAutoLock cRendererLock(&m_RendererLock); - ASSERT(m_bEOSDelivered == FALSE); - ASSERT(m_EndOfStreamTimer == 0); - - // Has the filter changed state - - if (m_bStreaming == FALSE) { - ASSERT(m_EndOfStreamTimer == 0); - return NOERROR; - } - - // Reset the end of stream timer - m_EndOfStreamTimer = 0; - - // If we've been using the IMediaPosition interface, set it's start - // and end media "times" to the stop position by hand. This ensures - // that we actually get to the end, even if the MPEG guestimate has - // been bad or if the quality management dropped the last few frames - - if (m_pPosition) m_pPosition->EOS(); - m_bEOSDelivered = TRUE; - NOTE("Sending EC_COMPLETE..."); - return NotifyEvent(EC_COMPLETE,S_OK,(LONG_PTR)(IBaseFilter *)this); -} - - -// Reset the end of stream flag, this is typically called when we transfer to -// stopped states since that resets the current position back to the start so -// we will receive more samples or another EndOfStream if there aren't any. We -// keep two separate flags one to say we have run off the end of the stream -// (this is the m_bEOS flag) and another to say we have delivered EC_COMPLETE -// to the filter graph. We need the latter otherwise we can end up sending an -// EC_COMPLETE every time the source changes state and calls our EndOfStream - -HRESULT CBaseRenderer::ResetEndOfStream() -{ - ResetEndOfStreamTimer(); - CAutoLock cRendererLock(&m_RendererLock); - - m_bEOS = FALSE; - m_bEOSDelivered = FALSE; - m_SignalTime = 0; - - return NOERROR; -} - - -// Kills any outstanding end of stream timer - -void CBaseRenderer::ResetEndOfStreamTimer() -{ - ASSERT(CritCheckOut(&m_RendererLock)); - if (m_EndOfStreamTimer) { - timeKillEvent(m_EndOfStreamTimer); - m_EndOfStreamTimer = 0; - } -} - - -// This is called when we start running so that we can schedule any pending -// image we have with the clock and display any timing information. If we -// don't have any sample but we have queued an EOS flag then we send it. If -// we do have a sample then we wait until that has been rendered before we -// signal the filter graph otherwise we may change state before it's done - -HRESULT CBaseRenderer::StartStreaming() -{ - CAutoLock cRendererLock(&m_RendererLock); - if (m_bStreaming == TRUE) { - return NOERROR; - } - - // Reset the streaming times ready for running - - m_bStreaming = TRUE; - - timeBeginPeriod(1); - OnStartStreaming(); - - // There should be no outstanding advise - ASSERT(WAIT_TIMEOUT == WaitForSingleObject((HANDLE)m_RenderEvent,0)); - ASSERT(CancelNotification() == S_FALSE); - - // If we have an EOS and no data then deliver it now - - if (m_pMediaSample == NULL) { - return SendEndOfStream(); - } - - // Have the data rendered - - ASSERT(m_pMediaSample); - if (!ScheduleSample(m_pMediaSample)) - m_RenderEvent.Set(); - - return NOERROR; -} - - -// This is called when we stop streaming so that we can set our internal flag -// indicating we are not now to schedule any more samples arriving. The state -// change methods in the filter implementation take care of cancelling any -// clock advise link we have set up and clearing any pending sample we have - -HRESULT CBaseRenderer::StopStreaming() -{ - CAutoLock cRendererLock(&m_RendererLock); - m_bEOSDelivered = FALSE; - - if (m_bStreaming == TRUE) { - m_bStreaming = FALSE; - OnStopStreaming(); - timeEndPeriod(1); - } - return NOERROR; -} - - -// We have a boolean flag that is reset when we have signalled EC_REPAINT to -// the filter graph. We set this when we receive an image so that should any -// conditions arise again we can send another one. By having a flag we ensure -// we don't flood the filter graph with redundant calls. We do not set the -// event when we receive an EndOfStream call since there is no point in us -// sending further EC_REPAINTs. In particular the AutoShowWindow method and -// the DirectDraw object use this method to control the window repainting - -void CBaseRenderer::SetRepaintStatus(BOOL bRepaint) -{ - CAutoLock cSampleLock(&m_RendererLock); - m_bRepaintStatus = bRepaint; -} - - -// Pass the window handle to the upstream filter - -void CBaseRenderer::SendNotifyWindow(IPin *pPin,HWND hwnd) -{ - IMediaEventSink *pSink; - - // Does the pin support IMediaEventSink - HRESULT hr = pPin->QueryInterface(IID_IMediaEventSink,(void **)&pSink); - if (SUCCEEDED(hr)) { - pSink->Notify(EC_NOTIFY_WINDOW,LONG_PTR(hwnd),0); - pSink->Release(); - } - NotifyEvent(EC_NOTIFY_WINDOW,LONG_PTR(hwnd),0); -} - - -// Signal an EC_REPAINT to the filter graph. This can be used to have data -// sent to us. For example when a video window is first displayed it may -// not have an image to display, at which point it signals EC_REPAINT. The -// filtergraph will either pause the graph if stopped or if already paused -// it will call put_CurrentPosition of the current position. Setting the -// current position to itself has the stream flushed and the image resent - -#define RLOG(_x_) DbgLog((LOG_TRACE,1,TEXT(_x_))); - -void CBaseRenderer::SendRepaint() -{ - CAutoLock cSampleLock(&m_RendererLock); - ASSERT(m_pInputPin); - - // We should not send repaint notifications when... - // - An end of stream has been notified - // - Our input pin is being flushed - // - The input pin is not connected - // - We have aborted a video playback - // - There is a repaint already sent - - if (m_bAbort == FALSE) { - if (m_pInputPin->IsConnected() == TRUE) { - if (m_pInputPin->IsFlushing() == FALSE) { - if (IsEndOfStream() == FALSE) { - if (m_bRepaintStatus == TRUE) { - IPin *pPin = (IPin *) m_pInputPin; - NotifyEvent(EC_REPAINT,(LONG_PTR) pPin,0); - SetRepaintStatus(FALSE); - RLOG("Sending repaint"); - } - } - } - } - } -} - - -// When a video window detects a display change (WM_DISPLAYCHANGE message) it -// can send an EC_DISPLAY_CHANGED event code along with the renderer pin. The -// filtergraph will stop everyone and reconnect our input pin. As we're then -// reconnected we can accept the media type that matches the new display mode -// since we may no longer be able to draw the current image type efficiently - -BOOL CBaseRenderer::OnDisplayChange() -{ - // Ignore if we are not connected yet - - CAutoLock cSampleLock(&m_RendererLock); - if (m_pInputPin->IsConnected() == FALSE) { - return FALSE; - } - - RLOG("Notification of EC_DISPLAY_CHANGE"); - - // Pass our input pin as parameter on the event - - IPin *pPin = (IPin *) m_pInputPin; - m_pInputPin->AddRef(); - NotifyEvent(EC_DISPLAY_CHANGED,(LONG_PTR) pPin,0); - SetAbortSignal(TRUE); - ClearPendingSample(); - m_pInputPin->Release(); - - return TRUE; -} - - -// Called just before we start drawing. -// Store the current time in m_trRenderStart to allow the rendering time to be -// logged. Log the time stamp of the sample and how late it is (neg is early) - -void CBaseRenderer::OnRenderStart(IMediaSample *pMediaSample) -{ -#ifdef PERF - REFERENCE_TIME trStart, trEnd; - pMediaSample->GetTime(&trStart, &trEnd); - - MSR_INTEGER(m_idBaseStamp, (int)trStart); // dump low order 32 bits - - m_pClock->GetTime(&m_trRenderStart); - MSR_INTEGER(0, (int)m_trRenderStart); - REFERENCE_TIME trStream; - trStream = m_trRenderStart-m_tStart; // convert reftime to stream time - MSR_INTEGER(0,(int)trStream); - - const int trLate = (int)(trStream - trStart); - MSR_INTEGER(m_idBaseAccuracy, trLate/10000); // dump in mSec -#endif - -} // OnRenderStart - - -// Called directly after drawing an image. -// calculate the time spent drawing and log it. - -void CBaseRenderer::OnRenderEnd(IMediaSample *pMediaSample) -{ -#ifdef PERF - REFERENCE_TIME trNow; - m_pClock->GetTime(&trNow); - MSR_INTEGER(0,(int)trNow); - int t = (int)((trNow - m_trRenderStart)/10000); // convert UNITS->msec - MSR_INTEGER(m_idBaseRenderTime, t); -#endif -} // OnRenderEnd - - - - -// Constructor must be passed the base renderer object - -CRendererInputPin::CRendererInputPin(CBaseRenderer *pRenderer, - HRESULT *phr, - LPCWSTR pPinName) : - CBaseInputPin(NAME("Renderer pin"), - pRenderer, - &pRenderer->m_InterfaceLock, - (HRESULT *) phr, - pPinName) -{ - m_pRenderer = pRenderer; - ASSERT(m_pRenderer); -} - - -// Signals end of data stream on the input pin - -STDMETHODIMP CRendererInputPin::EndOfStream() -{ - CAutoLock cRendererLock(&m_pRenderer->m_InterfaceLock); - CAutoLock cSampleLock(&m_pRenderer->m_RendererLock); - - // Make sure we're streaming ok - - HRESULT hr = CheckStreaming(); - if (hr != NOERROR) { - return hr; - } - - // Pass it onto the renderer - - hr = m_pRenderer->EndOfStream(); - if (SUCCEEDED(hr)) { - hr = CBaseInputPin::EndOfStream(); - } - return hr; -} - - -// Signals start of flushing on the input pin - we do the final reset end of -// stream with the renderer lock unlocked but with the interface lock locked -// We must do this because we call timeKillEvent, our timer callback method -// has to take the renderer lock to serialise our state. Therefore holding a -// renderer lock when calling timeKillEvent could cause a deadlock condition - -STDMETHODIMP CRendererInputPin::BeginFlush() -{ - CAutoLock cRendererLock(&m_pRenderer->m_InterfaceLock); - { - CAutoLock cSampleLock(&m_pRenderer->m_RendererLock); - CBaseInputPin::BeginFlush(); - m_pRenderer->BeginFlush(); - } - return m_pRenderer->ResetEndOfStream(); -} - - -// Signals end of flushing on the input pin - -STDMETHODIMP CRendererInputPin::EndFlush() -{ - CAutoLock cRendererLock(&m_pRenderer->m_InterfaceLock); - CAutoLock cSampleLock(&m_pRenderer->m_RendererLock); - - HRESULT hr = m_pRenderer->EndFlush(); - if (SUCCEEDED(hr)) { - hr = CBaseInputPin::EndFlush(); - } - return hr; -} - - -// Pass the sample straight through to the renderer object - -STDMETHODIMP CRendererInputPin::Receive(IMediaSample *pSample) -{ - HRESULT hr = m_pRenderer->Receive(pSample); - if (FAILED(hr)) { - - // A deadlock could occur if the caller holds the renderer lock and - // attempts to acquire the interface lock. - ASSERT(CritCheckOut(&m_pRenderer->m_RendererLock)); - - { - // The interface lock must be held when the filter is calling - // IsStopped() or IsFlushing(). The interface lock must also - // be held because the function uses m_bRunTimeError. - CAutoLock cRendererLock(&m_pRenderer->m_InterfaceLock); - - // We do not report errors which occur while the filter is stopping, - // flushing or if the m_bAbort flag is set . Errors are expected to - // occur during these operations and the streaming thread correctly - // handles the errors. - if (!IsStopped() && !IsFlushing() && !m_pRenderer->m_bAbort && !m_bRunTimeError) { - - // EC_ERRORABORT's first parameter is the error which caused - // the event and its' last parameter is 0. See the Direct - // Show SDK documentation for more information. - m_pRenderer->NotifyEvent(EC_ERRORABORT,hr,0); - - { - CAutoLock alRendererLock(&m_pRenderer->m_RendererLock); - if (m_pRenderer->IsStreaming() && !m_pRenderer->IsEndOfStreamDelivered()) { - m_pRenderer->NotifyEndOfStream(); - } - } - - m_bRunTimeError = TRUE; - } - } - } - - return hr; -} - - -// Called when the input pin is disconnected - -HRESULT CRendererInputPin::BreakConnect() -{ - HRESULT hr = m_pRenderer->BreakConnect(); - if (FAILED(hr)) { - return hr; - } - return CBaseInputPin::BreakConnect(); -} - - -// Called when the input pin is connected - -HRESULT CRendererInputPin::CompleteConnect(IPin *pReceivePin) -{ - HRESULT hr = m_pRenderer->CompleteConnect(pReceivePin); - if (FAILED(hr)) { - return hr; - } - return CBaseInputPin::CompleteConnect(pReceivePin); -} - - -// Give the pin id of our one and only pin - -STDMETHODIMP CRendererInputPin::QueryId(LPWSTR *Id) -{ - CheckPointer(Id,E_POINTER); - - *Id = (LPWSTR)CoTaskMemAlloc(8); - if (*Id == NULL) { - return E_OUTOFMEMORY; - } - lstrcpyW(*Id, L"In"); - return NOERROR; -} - - -// Will the filter accept this media type - -HRESULT CRendererInputPin::CheckMediaType(const CMediaType *pmt) -{ - return m_pRenderer->CheckMediaType(pmt); -} - - -// Called when we go paused or running - -HRESULT CRendererInputPin::Active() -{ - return m_pRenderer->Active(); -} - - -// Called when we go into a stopped state - -HRESULT CRendererInputPin::Inactive() -{ - // The caller must hold the interface lock because - // this function uses m_bRunTimeError. - ASSERT(CritCheckIn(&m_pRenderer->m_InterfaceLock)); - - m_bRunTimeError = FALSE; - - return m_pRenderer->Inactive(); -} - - -// Tell derived classes about the media type agreed - -HRESULT CRendererInputPin::SetMediaType(const CMediaType *pmt) -{ - HRESULT hr = CBaseInputPin::SetMediaType(pmt); - if (FAILED(hr)) { - return hr; - } - return m_pRenderer->SetMediaType(pmt); -} - - -// We do not keep an event object to use when setting up a timer link with -// the clock but are given a pointer to one by the owning object through the -// SetNotificationObject method - this must be initialised before starting -// We can override the default quality management process to have it always -// draw late frames, this is currently done by having the following registry -// key (actually an INI key) called DrawLateFrames set to 1 (default is 0) - -const TCHAR AMQUALITY[] = TEXT("ActiveMovie"); -const TCHAR DRAWLATEFRAMES[] = TEXT("DrawLateFrames"); - -CBaseVideoRenderer::CBaseVideoRenderer( - REFCLSID RenderClass, // CLSID for this renderer - TCHAR *pName, // Debug ONLY description - LPUNKNOWN pUnk, // Aggregated owner object - HRESULT *phr) : // General OLE return code - - CBaseRenderer(RenderClass,pName,pUnk,phr), - m_cFramesDropped(0), - m_cFramesDrawn(0), - m_bSupplierHandlingQuality(FALSE) -{ - ResetStreamingTimes(); - -#ifdef PERF - m_idTimeStamp = MSR_REGISTER(TEXT("Frame time stamp")); - m_idEarliness = MSR_REGISTER(TEXT("Earliness fudge")); - m_idTarget = MSR_REGISTER(TEXT("Target (mSec)")); - m_idSchLateTime = MSR_REGISTER(TEXT("mSec late when scheduled")); - m_idDecision = MSR_REGISTER(TEXT("Scheduler decision code")); - m_idQualityRate = MSR_REGISTER(TEXT("Quality rate sent")); - m_idQualityTime = MSR_REGISTER(TEXT("Quality time sent")); - m_idWaitReal = MSR_REGISTER(TEXT("Render wait")); - // m_idWait = MSR_REGISTER(TEXT("wait time recorded (msec)")); - m_idFrameAccuracy = MSR_REGISTER(TEXT("Frame accuracy (msecs)")); - m_bDrawLateFrames = GetProfileInt(AMQUALITY, DRAWLATEFRAMES, FALSE); - //m_idSendQuality = MSR_REGISTER(TEXT("Processing Quality message")); - - m_idRenderAvg = MSR_REGISTER(TEXT("Render draw time Avg")); - m_idFrameAvg = MSR_REGISTER(TEXT("FrameAvg")); - m_idWaitAvg = MSR_REGISTER(TEXT("WaitAvg")); - m_idDuration = MSR_REGISTER(TEXT("Duration")); - m_idThrottle = MSR_REGISTER(TEXT("Audio-video throttle wait")); - // m_idDebug = MSR_REGISTER(TEXT("Debug stuff")); -#endif // PERF -} // Constructor - - -// Destructor is just a placeholder - -CBaseVideoRenderer::~CBaseVideoRenderer() -{ - ASSERT(m_dwAdvise == 0); -} - - -// The timing functions in this class are called by the window object and by -// the renderer's allocator. -// The windows object calls timing functions as it receives media sample -// images for drawing using GDI. -// The allocator calls timing functions when it starts passing DCI/DirectDraw -// surfaces which are not rendered in the same way; The decompressor writes -// directly to the surface with no separate rendering, so those code paths -// call direct into us. Since we only ever hand out DCI/DirectDraw surfaces -// when we have allocated one and only one image we know there cannot be any -// conflict between the two. -// -// We use timeGetTime to return the timing counts we use (since it's relative -// performance we are interested in rather than absolute compared to a clock) -// The window object sets the accuracy of the system clock (normally 1ms) by -// calling timeBeginPeriod/timeEndPeriod when it changes streaming states - - -// Reset all times controlling streaming. -// Set them so that -// 1. Frames will not initially be dropped -// 2. The first frame will definitely be drawn (achieved by saying that there -// has not ben a frame drawn for a long time). - -HRESULT CBaseVideoRenderer::ResetStreamingTimes() -{ - m_trLastDraw = -1000; // set up as first frame since ages (1 sec) ago - m_tStreamingStart = timeGetTime(); - m_trRenderAvg = 0; - m_trFrameAvg = -1; // -1000 fps == "unset" - m_trDuration = 0; // 0 - strange value - m_trRenderLast = 0; - m_trWaitAvg = 0; - m_tRenderStart = 0; - m_cFramesDrawn = 0; - m_cFramesDropped = 0; - m_iTotAcc = 0; - m_iSumSqAcc = 0; - m_iSumSqFrameTime = 0; - m_trFrame = 0; // hygeine - not really needed - m_trLate = 0; // hygeine - not really needed - m_iSumFrameTime = 0; - m_nNormal = 0; - m_trEarliness = 0; - m_trTarget = -300000; // 30mSec early - m_trThrottle = 0; - m_trRememberStampForPerf = 0; - -#ifdef PERF - m_trRememberFrameForPerf = 0; -#endif - - return NOERROR; -} // ResetStreamingTimes - - -// Reset all times controlling streaming. Note that we're now streaming. We -// don't need to set the rendering event to have the source filter released -// as it is done during the Run processing. When we are run we immediately -// release the source filter thread and draw any image waiting (that image -// may already have been drawn once as a poster frame while we were paused) - -HRESULT CBaseVideoRenderer::OnStartStreaming() -{ - ResetStreamingTimes(); - return NOERROR; -} // OnStartStreaming - - -// Called at end of streaming. Fixes times for property page report - -HRESULT CBaseVideoRenderer::OnStopStreaming() -{ - m_tStreamingStart = timeGetTime()-m_tStreamingStart; - return NOERROR; -} // OnStopStreaming - - -// Called when we start waiting for a rendering event. -// Used to update times spent waiting and not waiting. - -void CBaseVideoRenderer::OnWaitStart() -{ - MSR_START(m_idWaitReal); -} // OnWaitStart - - -// Called when we are awoken from the wait in the window OR by our allocator -// when it is hanging around until the next sample is due for rendering on a -// DCI/DirectDraw surface. We add the wait time into our rolling average. -// We grab the interface lock so that we're serialised with the application -// thread going through the run code - which in due course ends up calling -// ResetStreaming times - possibly as we run through this section of code - -void CBaseVideoRenderer::OnWaitEnd() -{ -#ifdef PERF - MSR_STOP(m_idWaitReal); - // for a perf build we want to know just exactly how late we REALLY are. - // even if this means that we have to look at the clock again. - - REFERENCE_TIME trRealStream; // the real time now expressed as stream time. -#if 0 - m_pClock->GetTime(&trRealStream); // Calling clock here causes W95 deadlock! -#else - // We will be discarding overflows like mad here! - // This is wrong really because timeGetTime() can wrap but it's - // only for PERF - REFERENCE_TIME tr = timeGetTime()*10000; - trRealStream = tr + m_llTimeOffset; -#endif - trRealStream -= m_tStart; // convert to stream time (this is a reftime) - - if (m_trRememberStampForPerf==0) { - // This is probably the poster frame at the start, and it is not scheduled - // in the usual way at all. Just count it. The rememberstamp gets set - // in ShouldDrawSampleNow, so this does invalid frame recording until we - // actually start playing. - PreparePerformanceData(0, 0); - } else { - int trLate = (int)(trRealStream - m_trRememberStampForPerf); - int trFrame = (int)(tr - m_trRememberFrameForPerf); - PreparePerformanceData(trLate, trFrame); - } - m_trRememberFrameForPerf = tr; -#endif //PERF -} // OnWaitEnd - - -// Put data on one side that describes the lateness of the current frame. -// We don't yet know whether it will actually be drawn. In direct draw mode, -// this decision is up to the filter upstream, and it could change its mind. -// The rules say that if it did draw it must call Receive(). One way or -// another we eventually get into either OnRenderStart or OnDirectRender and -// these both call RecordFrameLateness to update the statistics. - -void CBaseVideoRenderer::PreparePerformanceData(int trLate, int trFrame) -{ - m_trLate = trLate; - m_trFrame = trFrame; -} // PreparePerformanceData - - -// update the statistics: -// m_iTotAcc, m_iSumSqAcc, m_iSumSqFrameTime, m_iSumFrameTime, m_cFramesDrawn -// Note that because the properties page reports using these variables, -// 1. We need to be inside a critical section -// 2. They must all be updated together. Updating the sums here and the count -// elsewhere can result in imaginary jitter (i.e. attempts to find square roots -// of negative numbers) in the property page code. - -void CBaseVideoRenderer::RecordFrameLateness(int trLate, int trFrame) -{ - // Record how timely we are. - int tLate = trLate/10000; - - // Best estimate of moment of appearing on the screen is average of - // start and end draw times. Here we have only the end time. This may - // tend to show us as spuriously late by up to 1/2 frame rate achieved. - // Decoder probably monitors draw time. We don't bother. - MSR_INTEGER( m_idFrameAccuracy, tLate ); - - // This is a kludge - we can get frames that are very late - // especially (at start-up) and they invalidate the statistics. - // So ignore things that are more than 1 sec off. - if (tLate>1000 || tLate<-1000) { - if (m_cFramesDrawn<=1) { - tLate = 0; - } else if (tLate>0) { - tLate = 1000; - } else { - tLate = -1000; - } - } - // The very first frame often has a invalid time, so don't - // count it into the statistics. (???) - if (m_cFramesDrawn>1) { - m_iTotAcc += tLate; - m_iSumSqAcc += (tLate*tLate); - } - - // calculate inter-frame time. Doesn't make sense for first frame - // second frame suffers from invalid first frame stamp. - if (m_cFramesDrawn>2) { - int tFrame = trFrame/10000; // convert to mSec else it overflows - - // This is a kludge. It can overflow anyway (a pause can cause - // a very long inter-frame time) and it overflows at 2**31/10**7 - // or about 215 seconds i.e. 3min 35sec - if (tFrame>1000||tFrame<0) tFrame = 1000; - m_iSumSqFrameTime += tFrame*tFrame; - ASSERT(m_iSumSqFrameTime>=0); - m_iSumFrameTime += tFrame; - } - ++m_cFramesDrawn; - -} // RecordFrameLateness - - -void CBaseVideoRenderer::ThrottleWait() -{ - if (m_trThrottle>0) { - int iThrottle = m_trThrottle/10000; // convert to mSec - MSR_INTEGER( m_idThrottle, iThrottle); - DbgLog((LOG_TRACE, 0, TEXT("Throttle %d ms"), iThrottle)); - Sleep(iThrottle); - } else { - Sleep(0); - } -} // ThrottleWait - - -// Whenever a frame is rendered it goes though either OnRenderStart -// or OnDirectRender. Data that are generated during ShouldDrawSample -// are added to the statistics by calling RecordFrameLateness from both -// these two places. - -// Called in place of OnRenderStart..OnRenderEnd -// When a DirectDraw image is drawn -void CBaseVideoRenderer::OnDirectRender(IMediaSample *pMediaSample) -{ - m_trRenderAvg = 0; - m_trRenderLast = 5000000; // If we mode switch, we do NOT want this - // to inhibit the new average getting going! - // so we set it to half a second - // MSR_INTEGER(m_idRenderAvg, m_trRenderAvg/10000); - RecordFrameLateness(m_trLate, m_trFrame); - ThrottleWait(); -} // OnDirectRender - - -// Called just before we start drawing. All we do is to get the current clock -// time (from the system) and return. We have to store the start render time -// in a member variable because it isn't used until we complete the drawing -// The rest is just performance logging. - -void CBaseVideoRenderer::OnRenderStart(IMediaSample *pMediaSample) -{ - RecordFrameLateness(m_trLate, m_trFrame); - m_tRenderStart = timeGetTime(); -} // OnRenderStart - - -// Called directly after drawing an image. We calculate the time spent in the -// drawing code and if this doesn't appear to have any odd looking spikes in -// it then we add it to the current average draw time. Measurement spikes may -// occur if the drawing thread is interrupted and switched to somewhere else. - -void CBaseVideoRenderer::OnRenderEnd(IMediaSample *pMediaSample) -{ - // The renderer time can vary erratically if we are interrupted so we do - // some smoothing to help get more sensible figures out but even that is - // not enough as figures can go 9,10,9,9,83,9 and we must disregard 83 - - int tr = (timeGetTime() - m_tRenderStart)*10000; // convert mSec->UNITS - if (tr < m_trRenderAvg*2 || tr < 2 * m_trRenderLast) { - // DO_MOVING_AVG(m_trRenderAvg, tr); - m_trRenderAvg = (tr + (AVGPERIOD-1)*m_trRenderAvg)/AVGPERIOD; - } - m_trRenderLast = tr; - ThrottleWait(); -} // OnRenderEnd - - -STDMETHODIMP CBaseVideoRenderer::SetSink( IQualityControl * piqc) -{ - - m_pQSink = piqc; - - return NOERROR; -} // SetSink - - -STDMETHODIMP CBaseVideoRenderer::Notify( IBaseFilter * pSelf, Quality q) -{ - // NOTE: We are NOT getting any locks here. We could be called - // asynchronously and possibly even on a time critical thread of - // someone else's - so we do the minumum. We only set one state - // variable (an integer) and if that happens to be in the middle - // of another thread reading it they will just get either the new - // or the old value. Locking would achieve no more than this. - - // It might be nice to check that we are being called from m_pGraph, but - // it turns out to be a millisecond or so per throw! - - // This is heuristics, these numbers are aimed at being "what works" - // rather than anything based on some theory. - // We use a hyperbola because it's easy to calculate and it includes - // a panic button asymptote (which we push off just to the left) - // The throttling fits the following table (roughly) - // Proportion Throttle (msec) - // >=1000 0 - // 900 3 - // 800 7 - // 700 11 - // 600 17 - // 500 25 - // 400 35 - // 300 50 - // 200 72 - // 125 100 - // 100 112 - // 50 146 - // 0 200 - - // (some evidence that we could go for a sharper kink - e.g. no throttling - // until below the 750 mark - might give fractionally more frames on a - // P60-ish machine). The easy way to get these coefficients is to use - // Renbase.xls follow the instructions therein using excel solver. - - if (q.Proportion>=1000) { m_trThrottle = 0; } - else { - // The DWORD is to make quite sure I get unsigned arithmetic - // as the constant is between 2**31 and 2**32 - m_trThrottle = -330000 + (388880000/(q.Proportion+167)); - } - return NOERROR; -} // Notify - - -// Send a message to indicate what our supplier should do about quality. -// Theory: -// What a supplier wants to know is "is the frame I'm working on NOW -// going to be late?". -// F1 is the frame at the supplier (as above) -// Tf1 is the due time for F1 -// T1 is the time at that point (NOW!) -// Tr1 is the time that f1 WILL actually be rendered -// L1 is the latency of the graph for frame F1 = Tr1-T1 -// D1 (for delay) is how late F1 will be beyond its due time i.e. -// D1 = (Tr1-Tf1) which is what the supplier really wants to know. -// Unfortunately Tr1 is in the future and is unknown, so is L1 -// -// We could estimate L1 by its value for a previous frame, -// L0 = Tr0-T0 and work off -// D1' = ((T1+L0)-Tf1) = (T1 + (Tr0-T0) -Tf1) -// Rearranging terms: -// D1' = (T1-T0) + (Tr0-Tf1) -// adding (Tf0-Tf0) and rearranging again: -// = (T1-T0) + (Tr0-Tf0) + (Tf0-Tf1) -// = (T1-T0) - (Tf1-Tf0) + (Tr0-Tf0) -// But (Tr0-Tf0) is just D0 - how late frame zero was, and this is the -// Late field in the quality message that we send. -// The other two terms just state what correction should be applied before -// using the lateness of F0 to predict the lateness of F1. -// (T1-T0) says how much time has actually passed (we have lost this much) -// (Tf1-Tf0) says how much time should have passed if we were keeping pace -// (we have gained this much). -// -// Suppliers should therefore work off: -// Quality.Late + (T1-T0) - (Tf1-Tf0) -// and see if this is "acceptably late" or even early (i.e. negative). -// They get T1 and T0 by polling the clock, they get Tf1 and Tf0 from -// the time stamps in the frames. They get Quality.Late from us. -// - -HRESULT CBaseVideoRenderer::SendQuality(REFERENCE_TIME trLate, - REFERENCE_TIME trRealStream) -{ - Quality q; - HRESULT hr; - - // If we are the main user of time, then report this as Flood/Dry. - // If our suppliers are, then report it as Famine/Glut. - // - // We need to take action, but avoid hunting. Hunting is caused by - // 1. Taking too much action too soon and overshooting - // 2. Taking too long to react (so averaging can CAUSE hunting). - // - // The reason why we use trLate as well as Wait is to reduce hunting; - // if the wait time is coming down and about to go into the red, we do - // NOT want to rely on some average which is only telling is that it used - // to be OK once. - - q.TimeStamp = (REFERENCE_TIME)trRealStream; - - if (m_trFrameAvg<0) { - q.Type = Famine; // guess - } - // Is the greater part of the time taken bltting or something else - else if (m_trFrameAvg > 2*m_trRenderAvg) { - q.Type = Famine; // mainly other - } else { - q.Type = Flood; // mainly bltting - } - - q.Proportion = 1000; // default - - if (m_trFrameAvg<0) { - // leave it alone - we don't know enough - } - else if ( trLate> 0 ) { - // try to catch up over the next second - // We could be Really, REALLY late, but rendering all the frames - // anyway, just because it's so cheap. - - q.Proportion = 1000 - (int)((trLate)/(UNITS/1000)); - if (q.Proportion<500) { - q.Proportion = 500; // don't go daft. (could've been negative!) - } else { - } - - } else if ( m_trWaitAvg>20000 - && trLate<-20000 - ){ - // Go cautiously faster - aim at 2mSec wait. - if (m_trWaitAvg>=m_trFrameAvg) { - // This can happen because of some fudges. - // The waitAvg is how long we originally planned to wait - // The frameAvg is more honest. - // It means that we are spending a LOT of time waiting - q.Proportion = 2000; // double. - } else { - if (m_trFrameAvg+20000 > m_trWaitAvg) { - q.Proportion - = 1000 * (m_trFrameAvg / (m_trFrameAvg + 20000 - m_trWaitAvg)); - } else { - // We're apparently spending more than the whole frame time waiting. - // Assume that the averages are slightly out of kilter, but that we - // are indeed doing a lot of waiting. (This leg probably never - // happens, but the code avoids any potential divide by zero). - q.Proportion = 2000; - } - } - - if (q.Proportion>2000) { - q.Proportion = 2000; // don't go crazy. - } - } - - // Tell the supplier how late frames are when they get rendered - // That's how late we are now. - // If we are in directdraw mode then the guy upstream can see the drawing - // times and we'll just report on the start time. He can figure out any - // offset to apply. If we are in DIB Section mode then we will apply an - // extra offset which is half of our drawing time. This is usually small - // but can sometimes be the dominant effect. For this we will use the - // average drawing time rather than the last frame. If the last frame took - // a long time to draw and made us late, that's already in the lateness - // figure. We should not add it in again unless we expect the next frame - // to be the same. We don't, we expect the average to be a better shot. - // In direct draw mode the RenderAvg will be zero. - - q.Late = trLate + m_trRenderAvg/2; - - // log what we're doing - MSR_INTEGER(m_idQualityRate, q.Proportion); - MSR_INTEGER( m_idQualityTime, (int)q.Late / 10000 ); - - // A specific sink interface may be set through IPin - - if (m_pQSink==NULL) { - // Get our input pin's peer. We send quality management messages - // to any nominated receiver of these things (set in the IPin - // interface), or else to our source filter. - - IQualityControl *pQC = NULL; - IPin *pOutputPin = m_pInputPin->GetConnected(); - ASSERT(pOutputPin != NULL); - - // And get an AddRef'd quality control interface - - hr = pOutputPin->QueryInterface(IID_IQualityControl,(void**) &pQC); - if (SUCCEEDED(hr)) { - m_pQSink = pQC; - } - } - if (m_pQSink) { - return m_pQSink->Notify(this,q); - } - - return S_FALSE; - -} // SendQuality - - -// We are called with a valid IMediaSample image to decide whether this is to -// be drawn or not. There must be a reference clock in operation. -// Return S_OK if it is to be drawn Now (as soon as possible) -// Return S_FALSE if it is to be drawn when it's due -// Return an error if we want to drop it -// m_nNormal=-1 indicates that we dropped the previous frame and so this -// one should be drawn early. Respect it and update it. -// Use current stream time plus a number of heuristics (detailed below) -// to make the decision - -HRESULT CBaseVideoRenderer::ShouldDrawSampleNow(IMediaSample *pMediaSample, - REFERENCE_TIME *ptrStart, - REFERENCE_TIME *ptrEnd) -{ - - // Don't call us unless there's a clock interface to synchronise with - ASSERT(m_pClock); - - MSR_INTEGER(m_idTimeStamp, (int)((*ptrStart)>>32)); // high order 32 bits - MSR_INTEGER(m_idTimeStamp, (int)(*ptrStart)); // low order 32 bits - - // We lose a bit of time depending on the monitor type waiting for the next - // screen refresh. On average this might be about 8mSec - so it will be - // later than we think when the picture appears. To compensate a bit - // we bias the media samples by -8mSec i.e. 80000 UNITs. - // We don't ever make a stream time negative (call it paranoia) - if (*ptrStart>=80000) { - *ptrStart -= 80000; - *ptrEnd -= 80000; // bias stop to to retain valid frame duration - } - - // Cache the time stamp now. We will want to compare what we did with what - // we started with (after making the monitor allowance). - m_trRememberStampForPerf = *ptrStart; - - // Get reference times (current and late) - REFERENCE_TIME trRealStream; // the real time now expressed as stream time. - m_pClock->GetTime(&trRealStream); -#ifdef PERF - // While the reference clock is expensive: - // Remember the offset from timeGetTime and use that. - // This overflows all over the place, but when we subtract to get - // differences the overflows all cancel out. - m_llTimeOffset = trRealStream-timeGetTime()*10000; -#endif - trRealStream -= m_tStart; // convert to stream time (this is a reftime) - - // We have to wory about two versions of "lateness". The truth, which we - // try to work out here and the one measured against m_trTarget which - // includes long term feedback. We report statistics against the truth - // but for operational decisions we work to the target. - // We use TimeDiff to make sure we get an integer because we - // may actually be late (or more likely early if there is a big time - // gap) by a very long time. - const int trTrueLate = TimeDiff(trRealStream - *ptrStart); - const int trLate = trTrueLate; - - MSR_INTEGER(m_idSchLateTime, trTrueLate/10000); - - // Send quality control messages upstream, measured against target - HRESULT hr = SendQuality(trLate, trRealStream); - // Note: the filter upstream is allowed to this FAIL meaning "you do it". - m_bSupplierHandlingQuality = (hr==S_OK); - - // Decision time! Do we drop, draw when ready or draw immediately? - - const int trDuration = (int)(*ptrEnd - *ptrStart); - { - // We need to see if the frame rate of the file has just changed. - // This would make comparing our previous frame rate with the current - // frame rate inefficent. Hang on a moment though. I've seen files - // where the frames vary between 33 and 34 mSec so as to average - // 30fps. A minor variation like that won't hurt us. - int t = m_trDuration/32; - if ( trDuration > m_trDuration+t - || trDuration < m_trDuration-t - ) { - // There's a major variation. Reset the average frame rate to - // exactly the current rate to disable decision 9002 for this frame, - // and remember the new rate. - m_trFrameAvg = trDuration; - m_trDuration = trDuration; - } - } - - MSR_INTEGER(m_idEarliness, m_trEarliness/10000); - MSR_INTEGER(m_idRenderAvg, m_trRenderAvg/10000); - MSR_INTEGER(m_idFrameAvg, m_trFrameAvg/10000); - MSR_INTEGER(m_idWaitAvg, m_trWaitAvg/10000); - MSR_INTEGER(m_idDuration, trDuration/10000); - -#ifdef PERF - if (S_OK==pMediaSample->IsDiscontinuity()) { - MSR_INTEGER(m_idDecision, 9000); - } -#endif - - // Control the graceful slide back from slow to fast machine mode. - // After a frame drop accept an early frame and set the earliness to here - // If this frame is already later than the earliness then slide it to here - // otherwise do the standard slide (reduce by about 12% per frame). - // Note: earliness is normally NEGATIVE - BOOL bJustDroppedFrame - = ( m_bSupplierHandlingQuality - // Can't use the pin sample properties because we might - // not be in Receive when we call this - && (S_OK == pMediaSample->IsDiscontinuity()) // he just dropped one - ) - || (m_nNormal==-1); // we just dropped one - - - // Set m_trEarliness (slide back from slow to fast machine mode) - if (trLate>0) { - m_trEarliness = 0; // we are no longer in fast machine mode at all! - } else if ( (trLate>=m_trEarliness) || bJustDroppedFrame) { - m_trEarliness = trLate; // Things have slipped of their own accord - } else { - m_trEarliness = m_trEarliness - m_trEarliness/8; // graceful slide - } - - // prepare the new wait average - but don't pollute the old one until - // we have finished with it. - int trWaitAvg; - { - // We never mix in a negative wait. This causes us to believe in fast machines - // slightly more. - int trL = trLate<0 ? -trLate : 0; - trWaitAvg = (trL + m_trWaitAvg*(AVGPERIOD-1))/AVGPERIOD; - } - - - int trFrame; - { - REFERENCE_TIME tr = trRealStream - m_trLastDraw; // Cd be large - 4 min pause! - if (tr>10000000) { - tr = 10000000; // 1 second - arbitrarily. - } - trFrame = int(tr); - } - - // We will DRAW this frame IF... - if ( - // ...the time we are spending drawing is a small fraction of the total - // observed inter-frame time so that dropping it won't help much. - (3*m_trRenderAvg <= m_trFrameAvg) - - // ...or our supplier is NOT handling things and the next frame would - // be less timely than this one or our supplier CLAIMS to be handling - // things, and is now less than a full FOUR frames late. - || ( m_bSupplierHandlingQuality - ? (trLate <= trDuration*4) - : (trLate+trLate < trDuration) - ) - - // ...or we are on average waiting for over eight milliseconds then - // this may be just a glitch. Draw it and we'll hope to catch up. - || (m_trWaitAvg > 80000) - - // ...or we haven't drawn an image for over a second. We will update - // the display, which stops the video looking hung. - // Do this regardless of how late this media sample is. - || ((trRealStream - m_trLastDraw) > UNITS) - - ) { - HRESULT Result; - - // We are going to play this frame. We may want to play it early. - // We will play it early if we think we are in slow machine mode. - // If we think we are NOT in slow machine mode, we will still play - // it early by m_trEarliness as this controls the graceful slide back. - // and in addition we aim at being m_trTarget late rather than "on time". - - BOOL bPlayASAP = FALSE; - - // we will play it AT ONCE (slow machine mode) if... - - // ...we are playing catch-up - if ( bJustDroppedFrame) { - bPlayASAP = TRUE; - MSR_INTEGER(m_idDecision, 9001); - } - - // ...or if we are running below the true frame rate - // exact comparisons are glitchy, for these measurements, - // so add an extra 5% or so - else if ( (m_trFrameAvg > trDuration + trDuration/16) - - // It's possible to get into a state where we are losing ground, but - // are a very long way ahead. To avoid this or recover from it - // we refuse to play early by more than 10 frames. - && (trLate > - trDuration*10) - ){ - bPlayASAP = TRUE; - MSR_INTEGER(m_idDecision, 9002); - } -#if 0 - // ...or if we have been late and are less than one frame early - else if ( (trLate + trDuration > 0) - && (m_trWaitAvg<=20000) - ) { - bPlayASAP = TRUE; - MSR_INTEGER(m_idDecision, 9003); - } -#endif - // We will NOT play it at once if we are grossly early. On very slow frame - // rate movies - e.g. clock.avi - it is not a good idea to leap ahead just - // because we got starved (for instance by the net) and dropped one frame - // some time or other. If we are more than 900mSec early, then wait. - if (trLate<-9000000) { - bPlayASAP = FALSE; - } - - if (bPlayASAP) { - - m_nNormal = 0; - MSR_INTEGER(m_idDecision, 0); - // When we are here, we are in slow-machine mode. trLate may well - // oscillate between negative and positive when the supplier is - // dropping frames to keep sync. We should not let that mislead - // us into thinking that we have as much as zero spare time! - // We just update with a zero wait. - m_trWaitAvg = (m_trWaitAvg*(AVGPERIOD-1))/AVGPERIOD; - - // Assume that we draw it immediately. Update inter-frame stats - m_trFrameAvg = (trFrame + m_trFrameAvg*(AVGPERIOD-1))/AVGPERIOD; -#ifndef PERF - // If this is NOT a perf build, then report what we know so far - // without looking at the clock any more. This assumes that we - // actually wait for exactly the time we hope to. It also reports - // how close we get to the manipulated time stamps that we now have - // rather than the ones we originally started with. It will - // therefore be a little optimistic. However it's fast. - PreparePerformanceData(trTrueLate, trFrame); -#endif - m_trLastDraw = trRealStream; - if (m_trEarliness > trLate) { - m_trEarliness = trLate; // if we are actually early, this is neg - } - Result = S_OK; // Draw it now - - } else { - ++m_nNormal; - // Set the average frame rate to EXACTLY the ideal rate. - // If we are exiting slow-machine mode then we will have caught up - // and be running ahead, so as we slide back to exact timing we will - // have a longer than usual gap at this point. If we record this - // real gap then we'll think that we're running slow and go back - // into slow-machine mode and vever get it straight. - m_trFrameAvg = trDuration; - MSR_INTEGER(m_idDecision, 1); - - // Play it early by m_trEarliness and by m_trTarget - - { - int trE = m_trEarliness; - if (trE < -m_trFrameAvg) { - trE = -m_trFrameAvg; - } - *ptrStart += trE; // N.B. earliness is negative - } - - int Delay = -trTrueLate; - Result = Delay<=0 ? S_OK : S_FALSE; // OK = draw now, FALSE = wait - - m_trWaitAvg = trWaitAvg; - - // Predict when it will actually be drawn and update frame stats - - if (Result==S_FALSE) { // We are going to wait - trFrame = TimeDiff(*ptrStart-m_trLastDraw); - m_trLastDraw = *ptrStart; - } else { - // trFrame is already = trRealStream-m_trLastDraw; - m_trLastDraw = trRealStream; - } -#ifndef PERF - int iAccuracy; - if (Delay>0) { - // Report lateness based on when we intend to play it - iAccuracy = TimeDiff(*ptrStart-m_trRememberStampForPerf); - } else { - // Report lateness based on playing it *now*. - iAccuracy = trTrueLate; // trRealStream-RememberStampForPerf; - } - PreparePerformanceData(iAccuracy, trFrame); -#endif - } - return Result; - } - - // We are going to drop this frame! - // Of course in DirectDraw mode the guy upstream may draw it anyway. - - // This will probably give a large negative wack to the wait avg. - m_trWaitAvg = trWaitAvg; - -#ifdef PERF - // Respect registry setting - debug only! - if (m_bDrawLateFrames) { - return S_OK; // draw it when it's ready - } // even though it's late. -#endif - - // We are going to drop this frame so draw the next one early - // n.b. if the supplier is doing direct draw then he may draw it anyway - // but he's doing something funny to arrive here in that case. - - MSR_INTEGER(m_idDecision, 2); - m_nNormal = -1; - return E_FAIL; // drop it - -} // ShouldDrawSampleNow - - -// NOTE we're called by both the window thread and the source filter thread -// so we have to be protected by a critical section (locked before called) -// Also, when the window thread gets signalled to render an image, it always -// does so regardless of how late it is. All the degradation is done when we -// are scheduling the next sample to be drawn. Hence when we start an advise -// link to draw a sample, that sample's time will always become the last one -// drawn - unless of course we stop streaming in which case we cancel links - -BOOL CBaseVideoRenderer::ScheduleSample(IMediaSample *pMediaSample) -{ - // We override ShouldDrawSampleNow to add quality management - - BOOL bDrawImage = CBaseRenderer::ScheduleSample(pMediaSample); - if (bDrawImage == FALSE) { - ++m_cFramesDropped; - return FALSE; - } - - // m_cFramesDrawn must NOT be updated here. It has to be updated - // in RecordFrameLateness at the same time as the other statistics. - return TRUE; -} - - -// Implementation of IQualProp interface needed to support the property page -// This is how the property page gets the data out of the scheduler. We are -// passed into the constructor the owning object in the COM sense, this will -// either be the video renderer or an external IUnknown if we're aggregated. -// We initialise our CUnknown base class with this interface pointer. Then -// all we have to do is to override NonDelegatingQueryInterface to expose -// our IQualProp interface. The AddRef and Release are handled automatically -// by the base class and will be passed on to the appropriate outer object - -STDMETHODIMP CBaseVideoRenderer::get_FramesDroppedInRenderer(int *pcFramesDropped) -{ - CheckPointer(pcFramesDropped,E_POINTER); - CAutoLock cVideoLock(&m_InterfaceLock); - *pcFramesDropped = m_cFramesDropped; - return NOERROR; -} // get_FramesDroppedInRenderer - - -// Set *pcFramesDrawn to the number of frames drawn since -// streaming started. - -STDMETHODIMP CBaseVideoRenderer::get_FramesDrawn( int *pcFramesDrawn) -{ - CheckPointer(pcFramesDrawn,E_POINTER); - CAutoLock cVideoLock(&m_InterfaceLock); - *pcFramesDrawn = m_cFramesDrawn; - return NOERROR; -} // get_FramesDrawn - - -// Set iAvgFrameRate to the frames per hundred secs since -// streaming started. 0 otherwise. - -STDMETHODIMP CBaseVideoRenderer::get_AvgFrameRate( int *piAvgFrameRate) -{ - CheckPointer(piAvgFrameRate,E_POINTER); - CAutoLock cVideoLock(&m_InterfaceLock); - - int t; - if (m_bStreaming) { - t = timeGetTime()-m_tStreamingStart; - } else { - t = m_tStreamingStart; - } - - if (t<=0) { - *piAvgFrameRate = 0; - ASSERT(m_cFramesDrawn == 0); - } else { - // i is frames per hundred seconds - *piAvgFrameRate = MulDiv(100000, m_cFramesDrawn, t); - } - return NOERROR; -} // get_AvgFrameRate - - -// Set *piAvg to the average sync offset since streaming started -// in mSec. The sync offset is the time in mSec between when the frame -// should have been drawn and when the frame was actually drawn. - -STDMETHODIMP CBaseVideoRenderer::get_AvgSyncOffset( int *piAvg) -{ - CheckPointer(piAvg,E_POINTER); - CAutoLock cVideoLock(&m_InterfaceLock); - - if (NULL==m_pClock) { - *piAvg = 0; - return NOERROR; - } - - // Note that we didn't gather the stats on the first frame - // so we use m_cFramesDrawn-1 here - if (m_cFramesDrawn<=1) { - *piAvg = 0; - } else { - *piAvg = (int)(m_iTotAcc / (m_cFramesDrawn-1)); - } - return NOERROR; -} // get_AvgSyncOffset - - -// To avoid dragging in the maths library - a cheap -// approximate integer square root. -// We do this by getting a starting guess which is between 1 -// and 2 times too large, followed by THREE iterations of -// Newton Raphson. (That will give accuracy to the nearest mSec -// for the range in question - roughly 0..1000) -// -// It would be faster to use a linear interpolation and ONE NR, but -// who cares. If anyone does - the best linear interpolation is -// to approximates sqrt(x) by -// y = x * (sqrt(2)-1) + 1 - 1/sqrt(2) + 1/(8*(sqrt(2)-1)) -// 0r y = x*0.41421 + 0.59467 -// This minimises the maximal error in the range in question. -// (error is about +0.008883 and then one NR will give error .0000something -// (Of course these are integers, so you can't just multiply by 0.41421 -// you'd have to do some sort of MulDiv). -// Anyone wanna check my maths? (This is only for a property display!) - -int isqrt(int x) -{ - int s = 1; - // Make s an initial guess for sqrt(x) - if (x > 0x40000000) { - s = 0x8000; // prevent any conceivable closed loop - } else { - while (s*s=0) s = (s*s+x)/(2*s); - if (s>=0) s = (s*s+x)/(2*s); - } - } - return s; -} - -// -// Do estimates for standard deviations for per-frame -// statistics -// -HRESULT CBaseVideoRenderer::GetStdDev( - int nSamples, - int *piResult, - LONGLONG llSumSq, - LONGLONG iTot -) -{ - CheckPointer(piResult,E_POINTER); - CAutoLock cVideoLock(&m_InterfaceLock); - - if (NULL==m_pClock) { - *piResult = 0; - return NOERROR; - } - - // If S is the Sum of the Squares of observations and - // T the Total (i.e. sum) of the observations and there were - // N observations, then an estimate of the standard deviation is - // sqrt( (S - T**2/N) / (N-1) ) - - if (nSamples<=1) { - *piResult = 0; - } else { - LONGLONG x; - // First frames have invalid stamps, so we get no stats for them - // So we need 2 frames to get 1 datum, so N is cFramesDrawn-1 - - // so we use m_cFramesDrawn-1 here - x = llSumSq - llMulDiv(iTot, iTot, nSamples, 0); - x = x / (nSamples-1); - ASSERT(x>=0); - *piResult = isqrt((LONG)x); - } - return NOERROR; -} - -// Set *piDev to the standard deviation in mSec of the sync offset -// of each frame since streaming started. - -STDMETHODIMP CBaseVideoRenderer::get_DevSyncOffset( int *piDev) -{ - // First frames have invalid stamps, so we get no stats for them - // So we need 2 frames to get 1 datum, so N is cFramesDrawn-1 - return GetStdDev(m_cFramesDrawn - 1, - piDev, - m_iSumSqAcc, - m_iTotAcc); -} // get_DevSyncOffset - - -// Set *piJitter to the standard deviation in mSec of the inter-frame time -// of frames since streaming started. - -STDMETHODIMP CBaseVideoRenderer::get_Jitter( int *piJitter) -{ - // First frames have invalid stamps, so we get no stats for them - // So second frame gives invalid inter-frame time - // So we need 3 frames to get 1 datum, so N is cFramesDrawn-2 - return GetStdDev(m_cFramesDrawn - 2, - piJitter, - m_iSumSqFrameTime, - m_iSumFrameTime); -} // get_Jitter - - -// Overidden to return our IQualProp interface - -STDMETHODIMP -CBaseVideoRenderer::NonDelegatingQueryInterface(REFIID riid,VOID **ppv) -{ - // We return IQualProp and delegate everything else - - if (riid == IID_IQualProp) { - return GetInterface( (IQualProp *)this, ppv); - } else if (riid == IID_IQualityControl) { - return GetInterface( (IQualityControl *)this, ppv); - } - return CBaseRenderer::NonDelegatingQueryInterface(riid,ppv); -} - - -// Override JoinFilterGraph so that, just before leaving -// the graph we can send an EC_WINDOW_DESTROYED event - -STDMETHODIMP -CBaseVideoRenderer::JoinFilterGraph(IFilterGraph *pGraph,LPCWSTR pName) -{ - // Since we send EC_ACTIVATE, we also need to ensure - // we send EC_WINDOW_DESTROYED or the resource manager may be - // holding us as a focus object - if (!pGraph && m_pGraph) { - - // We were in a graph and now we're not - // Do this properly in case we are aggregated - IBaseFilter* pFilter; - QueryInterface(IID_IBaseFilter,(void **) &pFilter); - NotifyEvent(EC_WINDOW_DESTROYED, (LPARAM) pFilter, 0); - pFilter->Release(); - } - return CBaseFilter::JoinFilterGraph(pGraph, pName); -} - - -// This removes a large number of level 4 warnings from the -// Microsoft compiler which in this case are not very useful -#pragma warning(disable: 4514) - diff --git a/src/BaseClasses/renbase.h b/src/BaseClasses/renbase.h deleted file mode 100644 index 5a6eb3e2da..0000000000 --- a/src/BaseClasses/renbase.h +++ /dev/null @@ -1,479 +0,0 @@ -//------------------------------------------------------------------------------ -// File: RenBase.h -// -// Desc: DirectShow base classes - defines a generic ActiveX base renderer -// class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __RENBASE__ -#define __RENBASE__ - -// Forward class declarations - -class CBaseRenderer; -class CBaseVideoRenderer; -class CRendererInputPin; - -// This is our input pin class that channels calls to the renderer - -class CRendererInputPin : public CBaseInputPin -{ -protected: - - CBaseRenderer *m_pRenderer; - -public: - - CRendererInputPin(CBaseRenderer *pRenderer, - HRESULT *phr, - LPCWSTR Name); - - // Overriden from the base pin classes - - HRESULT BreakConnect(); - HRESULT CompleteConnect(IPin *pReceivePin); - HRESULT SetMediaType(const CMediaType *pmt); - HRESULT CheckMediaType(const CMediaType *pmt); - HRESULT Active(); - HRESULT Inactive(); - - // Add rendering behaviour to interface functions - - STDMETHODIMP QueryId(LPWSTR *Id); - STDMETHODIMP EndOfStream(); - STDMETHODIMP BeginFlush(); - STDMETHODIMP EndFlush(); - STDMETHODIMP Receive(IMediaSample *pMediaSample); - - // Helper - IMemAllocator inline *Allocator() const - { - return m_pAllocator; - } -}; - -// Main renderer class that handles synchronisation and state changes - -class CBaseRenderer : public CBaseFilter -{ -protected: - - friend class CRendererInputPin; - - friend void CALLBACK EndOfStreamTimer(UINT uID, // Timer identifier - UINT uMsg, // Not currently used - DWORD_PTR dwUser, // User information - DWORD_PTR dw1, // Windows reserved - DWORD_PTR dw2); // Is also reserved - - CRendererPosPassThru *m_pPosition; // Media seeking pass by object - CAMEvent m_RenderEvent; // Used to signal timer events - CAMEvent m_ThreadSignal; // Signalled to release worker thread - CAMEvent m_evComplete; // Signalled when state complete - BOOL m_bAbort; // Stop us from rendering more data - BOOL m_bStreaming; // Are we currently streaming - DWORD_PTR m_dwAdvise; // Timer advise cookie - IMediaSample *m_pMediaSample; // Current image media sample - BOOL m_bEOS; // Any more samples in the stream - BOOL m_bEOSDelivered; // Have we delivered an EC_COMPLETE - CRendererInputPin *m_pInputPin; // Our renderer input pin object - CCritSec m_InterfaceLock; // Critical section for interfaces - CCritSec m_RendererLock; // Controls access to internals - IQualityControl * m_pQSink; // QualityControl sink - BOOL m_bRepaintStatus; // Can we signal an EC_REPAINT - - // Avoid some deadlocks by tracking filter during stop - volatile BOOL m_bInReceive; // Inside Receive between PrepareReceive - // And actually processing the sample - REFERENCE_TIME m_SignalTime; // Time when we signal EC_COMPLETE - UINT m_EndOfStreamTimer; // Used to signal end of stream - CCritSec m_ObjectCreationLock; // This lock protects the creation and - // of m_pPosition and m_pInputPin. It - // ensures that two threads cannot create - // either object simultaneously. - -public: - - CBaseRenderer(REFCLSID RenderClass, // CLSID for this renderer - TCHAR *pName, // Debug ONLY description - LPUNKNOWN pUnk, // Aggregated owner object - HRESULT *phr); // General OLE return code - - ~CBaseRenderer(); - - // Overriden to say what interfaces we support and where - - virtual HRESULT GetMediaPositionInterface(REFIID riid,void **ppv); - STDMETHODIMP NonDelegatingQueryInterface(REFIID, void **); - - virtual HRESULT SourceThreadCanWait(BOOL bCanWait); - -#ifdef DEBUG - // Debug only dump of the renderer state - void DisplayRendererState(); -#endif - virtual HRESULT WaitForRenderTime(); - virtual HRESULT CompleteStateChange(FILTER_STATE OldState); - - // Return internal information about this filter - - BOOL IsEndOfStream() { return m_bEOS; }; - BOOL IsEndOfStreamDelivered() { return m_bEOSDelivered; }; - BOOL IsStreaming() { return m_bStreaming; }; - void SetAbortSignal(BOOL bAbort) { m_bAbort = bAbort; }; - virtual void OnReceiveFirstSample(IMediaSample *pMediaSample) { }; - CAMEvent *GetRenderEvent() { return &m_RenderEvent; }; - - // Permit access to the transition state - - void Ready() { m_evComplete.Set(); }; - void NotReady() { m_evComplete.Reset(); }; - BOOL CheckReady() { return m_evComplete.Check(); }; - - virtual int GetPinCount(); - virtual CBasePin *GetPin(int n); - FILTER_STATE GetRealState(); - void SendRepaint(); - void SendNotifyWindow(IPin *pPin,HWND hwnd); - BOOL OnDisplayChange(); - void SetRepaintStatus(BOOL bRepaint); - - // Override the filter and pin interface functions - - STDMETHODIMP Stop(); - STDMETHODIMP Pause(); - STDMETHODIMP Run(REFERENCE_TIME StartTime); - STDMETHODIMP GetState(DWORD dwMSecs,FILTER_STATE *State); - STDMETHODIMP FindPin(LPCWSTR Id, IPin **ppPin); - - // These are available for a quality management implementation - - virtual void OnRenderStart(IMediaSample *pMediaSample); - virtual void OnRenderEnd(IMediaSample *pMediaSample); - virtual HRESULT OnStartStreaming() { return NOERROR; }; - virtual HRESULT OnStopStreaming() { return NOERROR; }; - virtual void OnWaitStart() { }; - virtual void OnWaitEnd() { }; - virtual void PrepareRender() { }; - -#ifdef PERF - REFERENCE_TIME m_trRenderStart; // Just before we started drawing - // Set in OnRenderStart, Used in OnRenderEnd - int m_idBaseStamp; // MSR_id for frame time stamp - int m_idBaseRenderTime; // MSR_id for true wait time - int m_idBaseAccuracy; // MSR_id for time frame is late (int) -#endif - - // Quality management implementation for scheduling rendering - - virtual BOOL ScheduleSample(IMediaSample *pMediaSample); - virtual HRESULT GetSampleTimes(IMediaSample *pMediaSample, - REFERENCE_TIME *pStartTime, - REFERENCE_TIME *pEndTime); - - virtual HRESULT ShouldDrawSampleNow(IMediaSample *pMediaSample, - REFERENCE_TIME *ptrStart, - REFERENCE_TIME *ptrEnd); - - // Lots of end of stream complexities - - void TimerCallback(); - void ResetEndOfStreamTimer(); - HRESULT NotifyEndOfStream(); - virtual HRESULT SendEndOfStream(); - virtual HRESULT ResetEndOfStream(); - virtual HRESULT EndOfStream(); - - // Rendering is based around the clock - - void SignalTimerFired(); - virtual HRESULT CancelNotification(); - virtual HRESULT ClearPendingSample(); - - // Called when the filter changes state - - virtual HRESULT Active(); - virtual HRESULT Inactive(); - virtual HRESULT StartStreaming(); - virtual HRESULT StopStreaming(); - virtual HRESULT BeginFlush(); - virtual HRESULT EndFlush(); - - // Deal with connections and type changes - - virtual HRESULT BreakConnect(); - virtual HRESULT SetMediaType(const CMediaType *pmt); - virtual HRESULT CompleteConnect(IPin *pReceivePin); - - // These look after the handling of data samples - - virtual HRESULT PrepareReceive(IMediaSample *pMediaSample); - virtual HRESULT Receive(IMediaSample *pMediaSample); - virtual BOOL HaveCurrentSample(); - virtual IMediaSample *GetCurrentSample(); - virtual HRESULT Render(IMediaSample *pMediaSample); - - // Derived classes MUST override these - virtual HRESULT DoRenderSample(IMediaSample *pMediaSample) PURE; - virtual HRESULT CheckMediaType(const CMediaType *) PURE; - - // Helper - void WaitForReceiveToComplete(); -}; - - -// CBaseVideoRenderer is a renderer class (see its ancestor class) and -// it handles scheduling of media samples so that they are drawn at the -// correct time by the reference clock. It implements a degradation -// strategy. Possible degradation modes are: -// Drop frames here (only useful if the drawing takes significant time) -// Signal supplier (upstream) to drop some frame(s) - i.e. one-off skip. -// Signal supplier to change the frame rate - i.e. ongoing skipping. -// Or any combination of the above. -// In order to determine what's useful to try we need to know what's going -// on. This is done by timing various operations (including the supplier). -// This timing is done by using timeGetTime as it is accurate enough and -// usually cheaper than calling the reference clock. It also tells the -// truth if there is an audio break and the reference clock stops. -// We provide a number of public entry points (named OnXxxStart, OnXxxEnd) -// which the rest of the renderer calls at significant moments. These do -// the timing. - -// the number of frames that the sliding averages are averaged over. -// the rule is (1024*NewObservation + (AVGPERIOD-1) * PreviousAverage)/AVGPERIOD -#define AVGPERIOD 4 -#define DO_MOVING_AVG(avg,obs) (avg = (1024*obs + (AVGPERIOD-1)*avg)/AVGPERIOD) -// Spot the bug in this macro - I can't. but it doesn't work! - -class CBaseVideoRenderer : public CBaseRenderer, // Base renderer class - public IQualProp, // Property page guff - public IQualityControl // Allow throttling -{ -protected: - - // Hungarian: - // tFoo is the time Foo in mSec (beware m_tStart from filter.h) - // trBar is the time Bar by the reference clock - - //****************************************************************** - // State variables to control synchronisation - //****************************************************************** - - // Control of sending Quality messages. We need to know whether - // we are in trouble (e.g. frames being dropped) and where the time - // is being spent. - - // When we drop a frame we play the next one early. - // The frame after that is likely to wait before drawing and counting this - // wait as spare time is unfair, so we count it as a zero wait. - // We therefore need to know whether we are playing frames early or not. - - int m_nNormal; // The number of consecutive frames - // drawn at their normal time (not early) - // -1 means we just dropped a frame. - -#ifdef PERF - BOOL m_bDrawLateFrames; // Don't drop any frames (debug and I'm - // not keen on people using it!) -#endif - - BOOL m_bSupplierHandlingQuality;// The response to Quality messages says - // our supplier is handling things. - // We will allow things to go extra late - // before dropping frames. We will play - // very early after he has dropped one. - - // Control of scheduling, frame dropping etc. - // We need to know where the time is being spent so as to tell whether - // we should be taking action here, signalling supplier or what. - // The variables are initialised to a mode of NOT dropping frames. - // They will tell the truth after a few frames. - // We typically record a start time for an event, later we get the time - // again and subtract to get the elapsed time, and we average this over - // a few frames. The average is used to tell what mode we are in. - - // Although these are reference times (64 bit) they are all DIFFERENCES - // between times which are small. An int will go up to 214 secs before - // overflow. Avoiding 64 bit multiplications and divisions seems - // worth while. - - - - // Audio-video throttling. If the user has turned up audio quality - // very high (in principle it could be any other stream, not just audio) - // then we can receive cries for help via the graph manager. In this case - // we put in a wait for some time after rendering each frame. - int m_trThrottle; - - // The time taken to render (i.e. BitBlt) frames controls which component - // needs to degrade. If the blt is expensive, the renderer degrades. - // If the blt is cheap it's done anyway and the supplier degrades. - int m_trRenderAvg; // Time frames are taking to blt - int m_trRenderLast; // Time for last frame blt - int m_tRenderStart; // Just before we started drawing (mSec) - // derived from timeGetTime. - - // When frames are dropped we will play the next frame as early as we can. - // If it was a false alarm and the machine is fast we slide gently back to - // normal timing. To do this, we record the offset showing just how early - // we really are. This will normally be negative meaning early or zero. - int m_trEarliness; - - // Target provides slow long-term feedback to try to reduce the - // average sync offset to zero. Whenever a frame is actually rendered - // early we add a msec or two, whenever late we take off a few. - // We add or take off 1/32 of the error time. - // Eventually we should be hovering around zero. For a really bad case - // where we were (say) 300mSec off, it might take 100 odd frames to - // settle down. The rate of change of this is intended to be slower - // than any other mechanism in Quartz, thereby avoiding hunting. - int m_trTarget; - - // The proportion of time spent waiting for the right moment to blt - // controls whether we bother to drop a frame or whether we reckon that - // we're doing well enough that we can stand a one-frame glitch. - int m_trWaitAvg; // Average of last few wait times - // (actually we just average how early - // we were). Negative here means LATE. - - // The average inter-frame time. - // This is used to calculate the proportion of the time used by the - // three operations (supplying us, waiting, rendering) - int m_trFrameAvg; // Average inter-frame time - int m_trDuration; // duration of last frame. - -#ifdef PERF - // Performance logging identifiers - int m_idTimeStamp; // MSR_id for frame time stamp - int m_idEarliness; // MSR_id for earliness fudge - int m_idTarget; // MSR_id for Target fudge - int m_idWaitReal; // MSR_id for true wait time - int m_idWait; // MSR_id for wait time recorded - int m_idFrameAccuracy; // MSR_id for time frame is late (int) - int m_idRenderAvg; // MSR_id for Render time recorded (int) - int m_idSchLateTime; // MSR_id for lateness at scheduler - int m_idQualityRate; // MSR_id for Quality rate requested - int m_idQualityTime; // MSR_id for Quality time requested - int m_idDecision; // MSR_id for decision code - int m_idDuration; // MSR_id for duration of a frame - int m_idThrottle; // MSR_id for audio-video throttling - //int m_idDebug; // MSR_id for trace style debugging - //int m_idSendQuality; // MSR_id for timing the notifications per se -#endif // PERF - REFERENCE_TIME m_trRememberStampForPerf; // original time stamp of frame - // with no earliness fudges etc. -#ifdef PERF - REFERENCE_TIME m_trRememberFrameForPerf; // time when previous frame rendered - - // debug... - int m_idFrameAvg; - int m_idWaitAvg; -#endif - - // PROPERTY PAGE - // This has edit fields that show the user what's happening - // These member variables hold these counts. - - int m_cFramesDropped; // cumulative frames dropped IN THE RENDERER - int m_cFramesDrawn; // Frames since streaming started seen BY THE - // RENDERER (some may be dropped upstream) - - // Next two support average sync offset and standard deviation of sync offset. - LONGLONG m_iTotAcc; // Sum of accuracies in mSec - LONGLONG m_iSumSqAcc; // Sum of squares of (accuracies in mSec) - - // Next two allow jitter calculation. Jitter is std deviation of frame time. - REFERENCE_TIME m_trLastDraw; // Time of prev frame (for inter-frame times) - LONGLONG m_iSumSqFrameTime; // Sum of squares of (inter-frame time in mSec) - LONGLONG m_iSumFrameTime; // Sum of inter-frame times in mSec - - // To get performance statistics on frame rate, jitter etc, we need - // to record the lateness and inter-frame time. What we actually need are the - // data above (sum, sum of squares and number of entries for each) but the data - // is generated just ahead of time and only later do we discover whether the - // frame was actually drawn or not. So we have to hang on to the data - int m_trLate; // hold onto frame lateness - int m_trFrame; // hold onto inter-frame time - - int m_tStreamingStart; // if streaming then time streaming started - // else time of last streaming session - // used for property page statistics -#ifdef PERF - LONGLONG m_llTimeOffset; // timeGetTime()*10000+m_llTimeOffset==ref time -#endif - -public: - - - CBaseVideoRenderer(REFCLSID RenderClass, // CLSID for this renderer - TCHAR *pName, // Debug ONLY description - LPUNKNOWN pUnk, // Aggregated owner object - HRESULT *phr); // General OLE return code - - ~CBaseVideoRenderer(); - - // IQualityControl methods - Notify allows audio-video throttling - - STDMETHODIMP SetSink( IQualityControl * piqc); - STDMETHODIMP Notify( IBaseFilter * pSelf, Quality q); - - // These provide a full video quality management implementation - - void OnRenderStart(IMediaSample *pMediaSample); - void OnRenderEnd(IMediaSample *pMediaSample); - void OnWaitStart(); - void OnWaitEnd(); - HRESULT OnStartStreaming(); - HRESULT OnStopStreaming(); - void ThrottleWait(); - - // Handle the statistics gathering for our quality management - - void PreparePerformanceData(int trLate, int trFrame); - virtual void RecordFrameLateness(int trLate, int trFrame); - virtual void OnDirectRender(IMediaSample *pMediaSample); - virtual HRESULT ResetStreamingTimes(); - BOOL ScheduleSample(IMediaSample *pMediaSample); - HRESULT ShouldDrawSampleNow(IMediaSample *pMediaSample, - REFERENCE_TIME *ptrStart, - REFERENCE_TIME *ptrEnd); - - virtual HRESULT SendQuality(REFERENCE_TIME trLate, REFERENCE_TIME trRealStream); - STDMETHODIMP JoinFilterGraph(IFilterGraph * pGraph, LPCWSTR pName); - - // - // Do estimates for standard deviations for per-frame - // statistics - // - // *piResult = (llSumSq - iTot * iTot / m_cFramesDrawn - 1) / - // (m_cFramesDrawn - 2) - // or 0 if m_cFramesDrawn <= 3 - // - HRESULT GetStdDev( - int nSamples, - int *piResult, - LONGLONG llSumSq, - LONGLONG iTot - ); -public: - - // IQualProp property page support - - STDMETHODIMP get_FramesDroppedInRenderer(int *cFramesDropped); - STDMETHODIMP get_FramesDrawn(int *pcFramesDrawn); - STDMETHODIMP get_AvgFrameRate(int *piAvgFrameRate); - STDMETHODIMP get_Jitter(int *piJitter); - STDMETHODIMP get_AvgSyncOffset(int *piAvg); - STDMETHODIMP get_DevSyncOffset(int *piDev); - - // Implement an IUnknown interface and expose IQualProp - - DECLARE_IUNKNOWN - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,VOID **ppv); -}; - -#endif // __RENBASE__ - diff --git a/src/BaseClasses/schedule.cpp b/src/BaseClasses/schedule.cpp deleted file mode 100644 index 975fa20321..0000000000 --- a/src/BaseClasses/schedule.cpp +++ /dev/null @@ -1,265 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Schedule.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1996-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - -#pragma warning(disable:4706) // C4706: assignment within conditional expression - -// DbgLog values (all on LOG_TIMING): -// -// 2 for schedulting, firing and shunting of events -// 3 for wait delays and wake-up times of event thread -// 4 for details of whats on the list when the thread awakes - -/* Construct & destructors */ - -CAMSchedule::CAMSchedule( HANDLE ev ) -: CBaseObject(TEXT("CAMSchedule")) -, head(&z, 0), z(0, MAX_TIME) -, m_dwNextCookie(0), m_dwAdviseCount(0) -, m_pAdviseCache(0), m_dwCacheCount(0) -, m_ev( ev ) { - head.m_dwAdviseCookie = z.m_dwAdviseCookie = 0; -} - -CAMSchedule::~CAMSchedule() { - m_Serialize.Lock(); - - // Delete cache - CAdvisePacket * p = m_pAdviseCache; - while(p) { - CAdvisePacket *const p_next = p->m_next; - delete p; - p = p_next; - } - - ASSERT(m_dwAdviseCount == 0); - // Better to be safe than sorry - if(m_dwAdviseCount > 0) { - DumpLinkedList(); - while(!head.m_next->IsZ()) { - head.DeleteNext(); - --m_dwAdviseCount; - } - } - - // If, in the debug version, we assert twice, it means, not only - // did we have left over advises, but we have also let m_dwAdviseCount - // get out of sync. with the number of advises actually on the list. - ASSERT(m_dwAdviseCount == 0); - - m_Serialize.Unlock(); -} - -/* Public methods */ - -DWORD CAMSchedule::GetAdviseCount() { - // No need to lock, m_dwAdviseCount is 32bits & declared volatile - return m_dwAdviseCount; -} - -REFERENCE_TIME CAMSchedule::GetNextAdviseTime() { - CAutoLock lck(&m_Serialize); // Need to stop the linked list from changing - return head.m_next->m_rtEventTime; -} - -DWORD_PTR CAMSchedule::AddAdvisePacket -( const REFERENCE_TIME & time1 -, const REFERENCE_TIME & time2 -, HANDLE h, BOOL periodic -) { - // Since we use MAX_TIME as a sentry, we can't afford to - // schedule a notification at MAX_TIME - ASSERT(time1 < MAX_TIME); - DWORD_PTR Result; - CAdvisePacket * p; - - m_Serialize.Lock(); - - if(m_pAdviseCache) { - p = m_pAdviseCache; - m_pAdviseCache = p->m_next; - --m_dwCacheCount; - } - else { - p = new CAdvisePacket(); - } - if(p) { - p->m_rtEventTime = time1; p->m_rtPeriod = time2; - p->m_hNotify = h; p->m_bPeriodic = periodic; - Result = AddAdvisePacket(p); - } - else Result = 0; - - m_Serialize.Unlock(); - - return Result; -} - -HRESULT CAMSchedule::Unadvise(DWORD_PTR dwAdviseCookie) { - HRESULT hr = S_FALSE; - CAdvisePacket * p_prev = &head; - CAdvisePacket * p_n; - m_Serialize.Lock(); - while(p_n = p_prev->Next()) // The Next() method returns NULL when it hits z - { - if(p_n->m_dwAdviseCookie == dwAdviseCookie) { - Delete(p_prev->RemoveNext()); - --m_dwAdviseCount; - hr = S_OK; - // Having found one cookie that matches, there should be no more -#ifdef DEBUG - while(p_n = p_prev->Next()) { - ASSERT(p_n->m_dwAdviseCookie != dwAdviseCookie); - p_prev = p_n; - } -#endif - break; - } - p_prev = p_n; - }; - m_Serialize.Unlock(); - return hr; -} - -REFERENCE_TIME CAMSchedule::Advise( const REFERENCE_TIME & rtTime ) { - REFERENCE_TIME rtNextTime; - CAdvisePacket * pAdvise; - - DbgLog((LOG_TIMING, 2, - TEXT("CAMSchedule::Advise( %lu ms )"), ULONG(rtTime / (UNITS / MILLISECONDS)))); - - CAutoLock lck(&m_Serialize); - -#ifdef DEBUG - if(DbgCheckModuleLevel(LOG_TIMING, 4)) DumpLinkedList(); -#endif - - // Note - DON'T cache the difference, it might overflow - while(rtTime >= (rtNextTime = (pAdvise=head.m_next)->m_rtEventTime) && - !pAdvise->IsZ()) { - ASSERT(pAdvise->m_dwAdviseCookie); // If this is zero, its the head or the tail!! - - ASSERT(pAdvise->m_hNotify != INVALID_HANDLE_VALUE); - - if(pAdvise->m_bPeriodic == TRUE) { - ReleaseSemaphore(pAdvise->m_hNotify,1,NULL); - pAdvise->m_rtEventTime += pAdvise->m_rtPeriod; - ShuntHead(); - } - else { - ASSERT(pAdvise->m_bPeriodic == FALSE); - EXECUTE_ASSERT(SetEvent(pAdvise->m_hNotify)); - --m_dwAdviseCount; - Delete(head.RemoveNext()); - } - - } - - DbgLog((LOG_TIMING, 3, - TEXT("CAMSchedule::Advise() Next time stamp: %lu ms, for advise %lu."), - DWORD(rtNextTime / (UNITS / MILLISECONDS)), pAdvise->m_dwAdviseCookie )); - - return rtNextTime; -} - -/* Private methods */ - -DWORD_PTR CAMSchedule::AddAdvisePacket( CAdvisePacket * pPacket ) { - ASSERT(pPacket->m_rtEventTime >= 0 && pPacket->m_rtEventTime < MAX_TIME); - ASSERT(CritCheckIn(&m_Serialize)); - - CAdvisePacket * p_prev = &head; - CAdvisePacket * p_n; - - const DWORD_PTR Result = pPacket->m_dwAdviseCookie = ++m_dwNextCookie; - // This relies on the fact that z is a sentry with a maximal m_rtEventTime - for(;;p_prev = p_n) - { - p_n = p_prev->m_next; - if(p_n->m_rtEventTime >= pPacket->m_rtEventTime) - break; - } - p_prev->InsertAfter( pPacket ); - ++m_dwAdviseCount; - - DbgLog((LOG_TIMING, 2, TEXT("Added advise %lu, for thread 0x%02X, scheduled at %lu"), - pPacket->m_dwAdviseCookie, GetCurrentThreadId(), (pPacket->m_rtEventTime / (UNITS / MILLISECONDS)) )); - - // If packet added at the head, then clock needs to re-evaluate wait time. - if(p_prev == &head) SetEvent(m_ev); - - return Result; -} - -void CAMSchedule::Delete( CAdvisePacket * pPacket ) { - if(m_dwCacheCount >= dwCacheMax) delete pPacket; - else { - m_Serialize.Lock(); - pPacket->m_next = m_pAdviseCache; - m_pAdviseCache = pPacket; - ++m_dwCacheCount; - m_Serialize.Unlock(); - } -} - - -// Takes the head of the list & repositions it -void CAMSchedule::ShuntHead() { - CAdvisePacket * p_prev = &head; - CAdvisePacket * p_n; - - m_Serialize.Lock(); - CAdvisePacket *const pPacket = head.m_next; - - // This will catch both an empty list, - // and if somehow a MAX_TIME time gets into the list - // (which would also break this method). - ASSERT(pPacket->m_rtEventTime < MAX_TIME); - - // This relies on the fact that z is a sentry with a maximal m_rtEventTime - for(;;p_prev = p_n) - { - p_n = p_prev->m_next; - if(p_n->m_rtEventTime > pPacket->m_rtEventTime) - break; - } - - // If p_prev == pPacket then we're already in the right place - if(p_prev != pPacket) - { - head.m_next = pPacket->m_next; - (p_prev->m_next = pPacket)->m_next = p_n; - } - #ifdef DEBUG - DbgLog((LOG_TIMING, 2, TEXT("Periodic advise %lu, shunted to %lu"), - pPacket->m_dwAdviseCookie, (pPacket->m_rtEventTime / (UNITS / MILLISECONDS)) )); -#endif - m_Serialize.Unlock(); -} - - -#ifdef DEBUG -void CAMSchedule::DumpLinkedList() { - m_Serialize.Lock(); - int i=0; - DbgLog((LOG_TIMING, 1, TEXT("CAMSchedule::DumpLinkedList() this = 0x%p"), this)); - for(CAdvisePacket * p = &head - ; p - ; p = p->m_next , i++) { - DbgLog((LOG_TIMING, 1, TEXT("Advise List # %lu, Cookie %d, RefTime %lu"), - i, - p->m_dwAdviseCookie, - p->m_rtEventTime / (UNITS / MILLISECONDS) - )); - } - m_Serialize.Unlock(); -} -#endif - diff --git a/src/BaseClasses/seekpt.cpp b/src/BaseClasses/seekpt.cpp deleted file mode 100644 index 2f49f6660b..0000000000 --- a/src/BaseClasses/seekpt.cpp +++ /dev/null @@ -1,83 +0,0 @@ -//------------------------------------------------------------------------------ -// File: SeekPT.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include "seekpt.h" - -//================================================================== -// CreateInstance -// This goes in the factory template table to create new instances -// If there is already a mapper instance - return that, else make one -// and save it in a static variable so that forever after we can return that. -//================================================================== - -CUnknown * CSeekingPassThru::CreateInstance(LPUNKNOWN pUnk, HRESULT *phr) -{ - return new CSeekingPassThru(NAME("Seeking PassThru"),pUnk, phr); -} - - -STDMETHODIMP CSeekingPassThru::NonDelegatingQueryInterface(REFIID riid, void ** ppv) -{ - if (riid == IID_ISeekingPassThru) { - return GetInterface((ISeekingPassThru *) this, ppv); - } else { - if (m_pPosPassThru && - (riid == IID_IMediaSeeking || - riid == IID_IMediaPosition)) { - return m_pPosPassThru->NonDelegatingQueryInterface(riid,ppv); - } else { - return CUnknown::NonDelegatingQueryInterface(riid, ppv); - } - } -} - - -CSeekingPassThru::CSeekingPassThru( TCHAR *pName, LPUNKNOWN pUnk, HRESULT *phr ) - : CUnknown(pName, pUnk, phr), - m_pPosPassThru(NULL) -{ -} - - -CSeekingPassThru::~CSeekingPassThru() -{ - delete m_pPosPassThru; -} - -STDMETHODIMP CSeekingPassThru::Init(BOOL bRendererSeeking, IPin *pPin) -{ - HRESULT hr = NOERROR; - if (m_pPosPassThru) { - hr = E_FAIL; - } else { - m_pPosPassThru = - bRendererSeeking ? - new CRendererPosPassThru( - NAME("Render Seeking COM object"), - (IUnknown *)this, - &hr, - pPin) : - new CPosPassThru( - NAME("Render Seeking COM object"), - (IUnknown *)this, - &hr, - pPin); - if (!m_pPosPassThru) { - hr = E_OUTOFMEMORY; - } else { - if (FAILED(hr)) { - delete m_pPosPassThru; - m_pPosPassThru = NULL; - } - } - } - return hr; -} - diff --git a/src/BaseClasses/seekpt.h b/src/BaseClasses/seekpt.h deleted file mode 100644 index 49ba33db3d..0000000000 --- a/src/BaseClasses/seekpt.h +++ /dev/null @@ -1,30 +0,0 @@ -//------------------------------------------------------------------------------ -// File: SeekPT.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __seekpt_h__ -#define __seekpt_h__ - - -class CSeekingPassThru : public ISeekingPassThru, public CUnknown -{ -public: - static CUnknown *CreateInstance(LPUNKNOWN pUnk, HRESULT *phr); - CSeekingPassThru(TCHAR *pName, LPUNKNOWN pUnk, HRESULT *phr); - ~CSeekingPassThru(); - - DECLARE_IUNKNOWN; - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void ** ppv); - - STDMETHODIMP Init(BOOL bSupportRendering, IPin *pPin); - -private: - CPosPassThru *m_pPosPassThru; -}; - -#endif diff --git a/src/BaseClasses/source.cpp b/src/BaseClasses/source.cpp deleted file mode 100644 index f8cb36360a..0000000000 --- a/src/BaseClasses/source.cpp +++ /dev/null @@ -1,519 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Source.cpp -// -// Desc: DirectShow base classes - implements CSource, which is a Quartz -// source filter 'template.' -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// Locking Strategy. -// -// Hold the filter critical section (m_pFilter->pStateLock()) to serialise -// access to functions. Note that, in general, this lock may be held -// by a function when the worker thread may want to hold it. Therefore -// if you wish to access shared state from the worker thread you will -// need to add another critical section object. The execption is during -// the threads processing loop, when it is safe to get the filter critical -// section from within FillBuffer(). - -#include - - -// -// CSource::Constructor -// -// Initialise the pin count for the filter. The user will create the pins in -// the derived class. -CSource::CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid) - : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), - m_iPins(0), - m_paStreams(NULL) { -} - -CSource::CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr) - : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), - m_iPins(0), - m_paStreams(NULL) { - UNREFERENCED_PARAMETER(phr); -} - -#ifdef UNICODE -CSource::CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid) - : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), - m_iPins(0), - m_paStreams(NULL) { -} - -CSource::CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr) - : CBaseFilter(pName, lpunk, &m_cStateLock, clsid), - m_iPins(0), - m_paStreams(NULL) { - UNREFERENCED_PARAMETER(phr); -} -#endif - -// -// CSource::Destructor -// -CSource::~CSource() { - /* Free our pins and pin array */ - while(m_iPins != 0) { - // deleting the pins causes them to be removed from the array... - delete m_paStreams[m_iPins - 1]; - } - - ASSERT(m_paStreams == NULL); -} - - -// -// Add a new pin -// -HRESULT CSource::AddPin(CSourceStream *pStream) { - CAutoLock lock(&m_cStateLock); - - /* Allocate space for this pin and the old ones */ - CSourceStream **paStreams = new CSourceStream *[m_iPins + 1]; - if(paStreams == NULL) { - return E_OUTOFMEMORY; - } - if(m_paStreams != NULL) { - CopyMemory((PVOID)paStreams, (PVOID)m_paStreams, - m_iPins * sizeof(m_paStreams[0])); - paStreams[m_iPins] = pStream; - delete [] m_paStreams; - } - m_paStreams = paStreams; - m_paStreams[m_iPins] = pStream; - m_iPins++; - return S_OK; -} - -// -// Remove a pin - pStream is NOT deleted -// -HRESULT CSource::RemovePin(CSourceStream *pStream) { - int i; - for(i = 0; i < m_iPins; i++) { - if(m_paStreams[i] == pStream) { - if(m_iPins == 1) { - delete [] m_paStreams; - m_paStreams = NULL; - } - else { - /* no need to reallocate */ - while(++i < m_iPins) - m_paStreams[i - 1] = m_paStreams[i]; - } - m_iPins--; - return S_OK; - } - } - return S_FALSE; -} - -// -// FindPin -// -// Set *ppPin to the IPin* that has the id Id. -// or to NULL if the Id cannot be matched. -STDMETHODIMP CSource::FindPin(LPCWSTR Id, IPin **ppPin) { - CheckPointer(ppPin,E_POINTER); - ValidateReadWritePtr(ppPin,sizeof(IPin *)); - // The -1 undoes the +1 in QueryId and ensures that totally invalid - // strings (for which WstrToInt delivers 0) give a deliver a NULL pin. - int i = WstrToInt(Id) -1; - *ppPin = GetPin(i); - if(*ppPin!=NULL) { - (*ppPin)->AddRef(); - return NOERROR; - } - else { - return VFW_E_NOT_FOUND; - } -} - -// -// FindPinNumber -// -// return the number of the pin with this IPin* or -1 if none -int CSource::FindPinNumber(IPin *iPin) { - int i; - for(i=0; in && n>=0 it follows that m_iPins>0 - // which is what used to be checked (i.e. checking that we have a pin) - if((n >= 0) && (n < m_iPins)) { - - ASSERT(m_paStreams[n]); - return m_paStreams[n]; - } - return NULL; -} - - -// - - -// * -// * --- CSourceStream ---- -// * - -// -// Set Id to point to a CoTaskMemAlloc'd -STDMETHODIMP CSourceStream::QueryId(LPWSTR *Id) { - CheckPointer(Id,E_POINTER); - ValidateReadWritePtr(Id,sizeof(LPWSTR)); - - // We give the pins id's which are 1,2,... - // FindPinNumber returns -1 for an invalid pin - int i = 1+ m_pFilter->FindPinNumber(this); - if(i<1) return VFW_E_NOT_FOUND; - *Id = (LPWSTR)CoTaskMemAlloc(8); - if(*Id==NULL) { - return E_OUTOFMEMORY; - } - IntToWstr(i, *Id); - return NOERROR; -} - - - -// -// CSourceStream::Constructor -// -// increments the number of pins present on the filter -CSourceStream::CSourceStream( - TCHAR *pObjectName, - HRESULT *phr, - CSource *ps, - LPCWSTR pPinName) - : CBaseOutputPin(pObjectName, ps, ps->pStateLock(), phr, pPinName), - m_pFilter(ps) { - - *phr = m_pFilter->AddPin(this); -} - -#ifdef UNICODE -CSourceStream::CSourceStream( - char *pObjectName, - HRESULT *phr, - CSource *ps, - LPCWSTR pPinName) - : CBaseOutputPin(pObjectName, ps, ps->pStateLock(), phr, pPinName), - m_pFilter(ps) { - - *phr = m_pFilter->AddPin(this); -} -#endif -// -// CSourceStream::Destructor -// -// Decrements the number of pins on this filter -CSourceStream::~CSourceStream(void) { - - m_pFilter->RemovePin(this); -} - - -// -// CheckMediaType -// -// Do we support this type? Provides the default support for 1 type. -HRESULT CSourceStream::CheckMediaType(const CMediaType *pMediaType) { - - CAutoLock lock(m_pFilter->pStateLock()); - - CMediaType mt; - GetMediaType(&mt); - - if(mt == *pMediaType) { - return NOERROR; - } - - return E_FAIL; -} - - -// -// GetMediaType/3 -// -// By default we support only one type -// iPosition indexes are 0-n -HRESULT CSourceStream::GetMediaType(int iPosition, CMediaType *pMediaType) { - - CAutoLock lock(m_pFilter->pStateLock()); - - if(iPosition<0) { - return E_INVALIDARG; - } - if(iPosition>0) { - return VFW_S_NO_MORE_ITEMS; - } - return GetMediaType(pMediaType); -} - - -// -// Active -// -// The pin is active - start up the worker thread -HRESULT CSourceStream::Active(void) { - - CAutoLock lock(m_pFilter->pStateLock()); - - HRESULT hr; - - if(m_pFilter->IsActive()) { - return S_FALSE; // succeeded, but did not allocate resources (they already exist...) - } - - // do nothing if not connected - its ok not to connect to - // all pins of a source filter - if(!IsConnected()) { - return NOERROR; - } - - hr = CBaseOutputPin::Active(); - if(FAILED(hr)) { - return hr; - } - - ASSERT(!ThreadExists()); - - // start the thread - if(!Create()) { - return E_FAIL; - } - - // Tell thread to initialize. If OnThreadCreate Fails, so does this. - hr = Init(); - if(FAILED(hr)) - return hr; - - return Pause(); -} - - -// -// Inactive -// -// Pin is inactive - shut down the worker thread -// Waits for the worker to exit before returning. -HRESULT CSourceStream::Inactive(void) { - - CAutoLock lock(m_pFilter->pStateLock()); - - HRESULT hr; - - // do nothing if not connected - its ok not to connect to - // all pins of a source filter - if(!IsConnected()) { - return NOERROR; - } - - // !!! need to do this before trying to stop the thread, because - // we may be stuck waiting for our own allocator!!! - - hr = CBaseOutputPin::Inactive(); // call this first to Decommit the allocator - if(FAILED(hr)) { - return hr; - } - - if(ThreadExists()) { - hr = Stop(); - - if(FAILED(hr)) { - return hr; - } - - hr = Exit(); - if(FAILED(hr)) { - return hr; - } - - Close(); // Wait for the thread to exit, then tidy up. - } - - // hr = CBaseOutputPin::Inactive(); // call this first to Decommit the allocator - //if (FAILED(hr)) { - // return hr; - //} - - return NOERROR; -} - - -// -// ThreadProc -// -// When this returns the thread exits -// Return codes > 0 indicate an error occured -DWORD CSourceStream::ThreadProc(void) { - - HRESULT hr; // the return code from calls - Command com; - - do { - com = GetRequest(); - if(com != CMD_INIT) { - DbgLog((LOG_ERROR, 1, TEXT("Thread expected init command"))); - Reply((DWORD) E_UNEXPECTED); - } - } while(com != CMD_INIT); - - DbgLog((LOG_TRACE, 1, TEXT("CSourceStream worker thread initializing"))); - - hr = OnThreadCreate(); // perform set up tasks - if(FAILED(hr)) { - DbgLog((LOG_ERROR, 1, TEXT("CSourceStream::OnThreadCreate failed. Aborting thread."))); - OnThreadDestroy(); - Reply(hr); // send failed return code from OnThreadCreate - return 1; - } - - // Initialisation suceeded - Reply(NOERROR); - - Command cmd; - do { - cmd = GetRequest(); - - switch(cmd) { - - case CMD_EXIT: - Reply(NOERROR); - break; - - case CMD_RUN: - DbgLog((LOG_ERROR, 1, TEXT("CMD_RUN received before a CMD_PAUSE???"))); - // !!! fall through??? - - case CMD_PAUSE: - Reply(NOERROR); - DoBufferProcessingLoop(); - break; - - case CMD_STOP: - Reply(NOERROR); - break; - - default: - DbgLog((LOG_ERROR, 1, TEXT("Unknown command %d received!"), cmd)); - Reply((DWORD) E_NOTIMPL); - break; - } - } while(cmd != CMD_EXIT); - - hr = OnThreadDestroy(); // tidy up. - if(FAILED(hr)) { - DbgLog((LOG_ERROR, 1, TEXT("CSourceStream::OnThreadDestroy failed. Exiting thread."))); - return 1; - } - - DbgLog((LOG_TRACE, 1, TEXT("CSourceStream worker thread exiting"))); - return 0; -} - - -// -// DoBufferProcessingLoop -// -// Grabs a buffer and calls the users processing function. -// Overridable, so that different delivery styles can be catered for. -HRESULT CSourceStream::DoBufferProcessingLoop(void) { - - Command com; - - OnThreadStartPlay(); - - do { - while(!CheckRequest(&com)) { - - IMediaSample *pSample; - - HRESULT hr = GetDeliveryBuffer(&pSample,NULL,NULL,0); - if(FAILED(hr)) { - Sleep(1); - continue; // go round again. Perhaps the error will go away - // or the allocator is decommited & we will be asked to - // exit soon. - } - - // Virtual function user will override. - hr = FillBuffer(pSample); - - if(hr == S_OK) { - hr = Deliver(pSample); - pSample->Release(); - - // downstream filter returns S_FALSE if it wants us to - // stop or an error if it's reporting an error. - if(hr != S_OK) { - DbgLog((LOG_TRACE, 2, TEXT("Deliver() returned %08x; stopping"), hr)); - return S_OK; - } - - } - else if(hr == S_FALSE) { - // derived class wants us to stop pushing data - pSample->Release(); - DeliverEndOfStream(); - return S_OK; - } - else { - // derived class encountered an error - pSample->Release(); - DbgLog((LOG_ERROR, 1, TEXT("Error %08lX from FillBuffer!!!"), hr)); - DeliverEndOfStream(); - m_pFilter->NotifyEvent(EC_ERRORABORT, hr, 0); - return hr; - } - - // all paths release the sample - } - - // For all commands sent to us there must be a Reply call! - - if(com == CMD_RUN || com == CMD_PAUSE) { - Reply(NOERROR); - } - else if(com != CMD_STOP) { - Reply((DWORD) E_UNEXPECTED); - DbgLog((LOG_ERROR, 1, TEXT("Unexpected command!!!"))); - } - } while(com != CMD_STOP); - - return S_FALSE; -} - - diff --git a/src/BaseClasses/source.h b/src/BaseClasses/source.h deleted file mode 100644 index 2f4634e894..0000000000 --- a/src/BaseClasses/source.h +++ /dev/null @@ -1,172 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Source.h -// -// Desc: DirectShow base classes - defines classes to simplify creation of -// ActiveX source filters that support continuous generation of data. -// No support is provided for IMediaControl or IMediaPosition. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// -// Derive your source filter from CSource. -// During construction either: -// Create some CSourceStream objects to manage your pins -// Provide the user with a means of doing so eg, an IPersistFile interface. -// -// CSource provides: -// IBaseFilter interface management -// IMediaFilter interface management, via CBaseFilter -// Pin counting for CBaseFilter -// -// Derive a class from CSourceStream to manage your output pin types -// Implement GetMediaType/1 to return the type you support. If you support multiple -// types then overide GetMediaType/3, CheckMediaType and GetMediaTypeCount. -// Implement Fillbuffer() to put data into one buffer. -// -// CSourceStream provides: -// IPin management via CBaseOutputPin -// Worker thread management - -#ifndef __CSOURCE__ -#define __CSOURCE__ - -class CSourceStream; // The class that will handle each pin - - -// -// CSource -// -// Override construction to provide a means of creating -// CSourceStream derived objects - ie a way of creating pins. -class CSource : public CBaseFilter { -public: - - CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr); - CSource(TCHAR *pName, LPUNKNOWN lpunk, CLSID clsid); -#ifdef UNICODE - CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid, HRESULT *phr); - CSource(CHAR *pName, LPUNKNOWN lpunk, CLSID clsid); -#endif - ~CSource(); - - int GetPinCount(void); - CBasePin *GetPin(int n); - - // -- Utilities -- - - CCritSec* pStateLock(void) { return &m_cStateLock; } // provide our critical section - - HRESULT AddPin(CSourceStream *); - HRESULT RemovePin(CSourceStream *); - - STDMETHODIMP FindPin( - LPCWSTR Id, - IPin ** ppPin - ); - - int FindPinNumber(IPin *iPin); - -protected: - - int m_iPins; // The number of pins on this filter. Updated by CSourceStream - // constructors & destructors. - CSourceStream **m_paStreams; // the pins on this filter. - - CCritSec m_cStateLock; // Lock this to serialize function accesses to the filter state - -}; - - -// -// CSourceStream -// -// Use this class to manage a stream of data that comes from a -// pin. -// Uses a worker thread to put data on the pin. -class CSourceStream : public CAMThread, public CBaseOutputPin { -public: - - CSourceStream(TCHAR *pObjectName, - HRESULT *phr, - CSource *pms, - LPCWSTR pName); -#ifdef UNICODE - CSourceStream(CHAR *pObjectName, - HRESULT *phr, - CSource *pms, - LPCWSTR pName); -#endif - virtual ~CSourceStream(void); // virtual destructor ensures derived class destructors are called too. - -protected: - - CSource *m_pFilter; // The parent of this stream - - // * - // * Data Source - // * - // * The following three functions: FillBuffer, OnThreadCreate/Destroy, are - // * called from within the ThreadProc. They are used in the creation of - // * the media samples this pin will provide - // * - - // Override this to provide the worker thread a means - // of processing a buffer - virtual HRESULT FillBuffer(IMediaSample *pSamp) PURE; - - // Called as the thread is created/destroyed - use to perform - // jobs such as start/stop streaming mode - // If OnThreadCreate returns an error the thread will exit. - virtual HRESULT OnThreadCreate(void) {return NOERROR;}; - virtual HRESULT OnThreadDestroy(void) {return NOERROR;}; - virtual HRESULT OnThreadStartPlay(void) {return NOERROR;}; - - // * - // * Worker Thread - // * - - HRESULT Active(void); // Starts up the worker thread - HRESULT Inactive(void); // Exits the worker thread. - -public: - // thread commands - enum Command {CMD_INIT, CMD_PAUSE, CMD_RUN, CMD_STOP, CMD_EXIT}; - HRESULT Init(void) { return CallWorker(CMD_INIT); } - HRESULT Exit(void) { return CallWorker(CMD_EXIT); } - HRESULT Run(void) { return CallWorker(CMD_RUN); } - HRESULT Pause(void) { return CallWorker(CMD_PAUSE); } - HRESULT Stop(void) { return CallWorker(CMD_STOP); } - -protected: - Command GetRequest(void) { return (Command) CAMThread::GetRequest(); } - BOOL CheckRequest(Command *pCom) { return CAMThread::CheckRequest( (DWORD *) pCom); } - - // override these if you want to add thread commands - virtual DWORD ThreadProc(void); // the thread function - - virtual HRESULT DoBufferProcessingLoop(void); // the loop executed whilst running - - - // * - // * AM_MEDIA_TYPE support - // * - - // If you support more than one media type then override these 2 functions - virtual HRESULT CheckMediaType(const CMediaType *pMediaType); - virtual HRESULT GetMediaType(int iPosition, CMediaType *pMediaType); // List pos. 0-n - - // If you support only one type then override this fn. - // This will only be called by the default implementations - // of CheckMediaType and GetMediaType(int, CMediaType*) - // You must override this fn. or the above 2! - virtual HRESULT GetMediaType(CMediaType *pMediaType) {return E_UNEXPECTED;} - - STDMETHODIMP QueryId( - LPWSTR * Id - ); -}; - -#endif // __CSOURCE__ - diff --git a/src/BaseClasses/streams.h b/src/BaseClasses/streams.h deleted file mode 100644 index 8baa6fedf6..0000000000 --- a/src/BaseClasses/streams.h +++ /dev/null @@ -1,172 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Streams.h -// -// Desc: DirectShow base classes - defines overall streams architecture. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __STREAMS__ -#define __STREAMS__ - -// disable some level-4 warnings, use #pragma warning(enable:###) to re-enable -#pragma warning(disable:4100) // warning C4100: unreferenced formal parameter -#pragma warning(disable:4127) // warning C4127: conditional expression is constant -#pragma warning(disable:4189) // warning C4189: local variable is initialized but not referenced -#pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union -#pragma warning(disable:4511) // warning C4511: copy constructor could not be generated -#pragma warning(disable:4512) // warning C4512: assignment operator could not be generated -#pragma warning(disable:4514) // warning C4514: unreferenced inline function has been removed -#pragma warning(disable:4710) // warning C4710: 'function' not inlined - -#ifdef _MSC_VER -#if _MSC_VER>=1100 -#define AM_NOVTABLE __declspec(novtable) -#else -#define AM_NOVTABLE -#endif -#endif // MSC_VER - - -#include -#include -#include -#include -#include - -#ifndef NUMELMS - #define NUMELMS(aa) (sizeof(aa)/sizeof((aa)[0])) -#endif - -/////////////////////////////////////////////////////////////////////////// -// The following definitions come from the Platform SDK and are required if -// the applicaiton is being compiled with the headers from Visual C++ 6.0. -/////////////////////////////////////////////////////////////////////////// -#ifndef InterlockedExchangePointer - #define InterlockedExchangePointer(Target, Value) \ - (PVOID)InterlockedExchange((PLONG)(Target), (LONG)(Value)) -#endif - -#ifndef _WAVEFORMATEXTENSIBLE_ -#define _WAVEFORMATEXTENSIBLE_ -typedef struct { - WAVEFORMATEX Format; - union { - WORD wValidBitsPerSample; /* bits of precision */ - WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */ - WORD wReserved; /* If neither applies, set to zero. */ - } Samples; - DWORD dwChannelMask; /* which channels are */ - /* present in stream */ - GUID SubFormat; -} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE; -#endif // !_WAVEFORMATEXTENSIBLE_ - -#if !defined(WAVE_FORMAT_EXTENSIBLE) -#define WAVE_FORMAT_EXTENSIBLE 0xFFFE -#endif // !defined(WAVE_FORMAT_EXTENSIBLE) - -#ifndef GetWindowLongPtr - #define GetWindowLongPtrA GetWindowLongA - #define GetWindowLongPtrW GetWindowLongW - #ifdef UNICODE - #define GetWindowLongPtr GetWindowLongPtrW - #else - #define GetWindowLongPtr GetWindowLongPtrA - #endif // !UNICODE -#endif // !GetWindowLongPtr - -#ifndef SetWindowLongPtr - #define SetWindowLongPtrA SetWindowLongA - #define SetWindowLongPtrW SetWindowLongW - #ifdef UNICODE - #define SetWindowLongPtr SetWindowLongPtrW - #else - #define SetWindowLongPtr SetWindowLongPtrA - #endif // !UNICODE -#endif // !SetWindowLongPtr - -#ifndef GWLP_WNDPROC - #define GWLP_WNDPROC (-4) -#endif -#ifndef GWLP_HINSTANCE - #define GWLP_HINSTANCE (-6) -#endif -#ifndef GWLP_HWNDPARENT - #define GWLP_HWNDPARENT (-8) -#endif -#ifndef GWLP_USERDATA - #define GWLP_USERDATA (-21) -#endif -#ifndef GWLP_ID - #define GWLP_ID (-12) -#endif -#ifndef DWLP_MSGRESULT - #define DWLP_MSGRESULT 0 -#endif -#ifndef DWLP_DLGPROC - #define DWLP_DLGPROC DWLP_MSGRESULT + sizeof(LRESULT) -#endif -#ifndef DWLP_USER - #define DWLP_USER DWLP_DLGPROC + sizeof(DLGPROC) -#endif -/////////////////////////////////////////////////////////////////////////// -// End Platform SDK definitions -/////////////////////////////////////////////////////////////////////////// - - -#pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union -#include // Generated IDL header file for streams interfaces - -// -// Modified by Chris to look in local baseclasses directory instead of include path -// -#include "baseclasses/reftime.h" // Helper class for REFERENCE_TIME management -#include "baseclasses/wxdebug.h" // Debug support for logging and ASSERTs -#include "baseclasses/amvideo.h" // ActiveMovie video interfaces and definitions - -//include amaudio.h explicitly if you need it. it requires the DX SDK. -//#include // ActiveMovie audio interfaces and definitions - -#include "baseclasses/wxutil.h" // General helper classes for threads etc -#include "baseclasses/combase.h" // Base COM classes to support IUnknown -#include "baseclasses/dllsetup.h" // Filter registration support functions -#include "baseclasses/measure.h" // Performance measurement -#include // Light weight com function prototypes - -#include "baseclasses/cache.h" // Simple cache container class -#include "baseclasses/wxlist.h" // Non MFC generic list class -#include "baseclasses/msgthrd.h" // CMsgThread -#include "baseclasses/mtype.h" // Helper class for managing media types -#include "baseclasses/fourcc.h" // conversions between FOURCCs and GUIDs -#include // generated from control.odl -#include "baseclasses/ctlutil.h" // control interface utility classes -#include // event code definitions -#include "baseclasses/amfilter.h" // Main streams architecture class hierachy -#include "baseclasses/transfrm.h" // Generic transform filter -#include "baseclasses/transip.h" // Generic transform-in-place filter -#include // declaration of type GUIDs and well-known clsids -#include "baseclasses/source.h" // Generic source filter -#include "baseclasses/outputq.h" // Output pin queueing -#include // HRESULT status and error definitions -#include "baseclasses/renbase.h" // Base class for writing ActiveX renderers -#include "baseclasses/winutil.h" // Helps with filters that manage windows -#include "baseclasses/winctrl.h" // Implements the IVideoWindow interface -#include "baseclasses/videoctl.h" // Specifically video related classes -#include "baseclasses/refclock.h" // Base clock class -#include "baseclasses/sysclock.h" // System clock -#include "baseclasses/pstream.h" // IPersistStream helper class -#include "baseclasses/vtrans.h" // Video Transform Filter base class -#include "baseclasses/amextra.h" -#include "baseclasses/cprop.h" // Base property page class -#include "baseclasses/strmctl.h" // IAMStreamControl support -#include // External device control interface defines -#include // audio filter device error event codes - -#else - #ifdef DEBUG - #pragma message("STREAMS.H included TWICE") - #endif -#endif // __STREAMS__ - diff --git a/src/BaseClasses/strmctl.cpp b/src/BaseClasses/strmctl.cpp deleted file mode 100644 index f176c14166..0000000000 --- a/src/BaseClasses/strmctl.cpp +++ /dev/null @@ -1,386 +0,0 @@ -//------------------------------------------------------------------------------ -// File: StrmCtl.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1996-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - -CBaseStreamControl::CBaseStreamControl() -: m_StreamState(STREAM_FLOWING) -, m_StreamStateOnStop(STREAM_FLOWING) // means no pending stop -, m_tStartTime(MAX_TIME) -, m_tStopTime(MAX_TIME) -, m_dwStartCookie(0) -, m_dwStopCookie(0) -, m_pRefClock(NULL) -, m_FilterState(State_Stopped) -, m_bIsFlushing(FALSE) -, m_bStopSendExtra(FALSE) { -} - -CBaseStreamControl::~CBaseStreamControl() { - // Make sure we release the clock. - SetSyncSource(NULL); - return; -} - - -STDMETHODIMP CBaseStreamControl::StopAt(const REFERENCE_TIME * ptStop, BOOL bSendExtra, DWORD dwCookie) { - CAutoLock lck(&m_CritSec); - m_bStopSendExtra = FALSE; // reset - m_bStopExtraSent = FALSE; - if(ptStop) { - if(*ptStop == MAX_TIME) { - DbgLog((LOG_TRACE,2,TEXT("StopAt: Cancel stop"))); - CancelStop(); - // If there's now a command to start in the future, we assume - // they want to be stopped when the graph is first run - if(m_FilterState == State_Stopped && m_tStartTime < MAX_TIME) { - m_StreamState = STREAM_DISCARDING; - DbgLog((LOG_TRACE,2,TEXT("graph will begin by DISCARDING"))); - } - return NOERROR; - } - DbgLog((LOG_TRACE,2,TEXT("StopAt: %dms extra=%d"), - (int)(*ptStop/10000), bSendExtra)); - // if the first command is to stop in the future, then we assume they - // want to be started when the graph is first run - if(m_FilterState == State_Stopped && m_tStartTime > *ptStop) { - m_StreamState = STREAM_FLOWING; - DbgLog((LOG_TRACE,2,TEXT("graph will begin by FLOWING"))); - } - m_bStopSendExtra = bSendExtra; - m_tStopTime = *ptStop; - m_dwStopCookie = dwCookie; - m_StreamStateOnStop = STREAM_DISCARDING; - } - else { - DbgLog((LOG_TRACE,2,TEXT("StopAt: now"))); - // sending an extra frame when told to stop now would mess people up - m_bStopSendExtra = FALSE; - m_tStopTime = MAX_TIME; - m_dwStopCookie = 0; - m_StreamState = STREAM_DISCARDING; - m_StreamStateOnStop = STREAM_FLOWING; // no pending stop - } - // we might change our mind what to do with a sample we're blocking - m_StreamEvent.Set(); - return NOERROR; -} - - -STDMETHODIMP CBaseStreamControl::StartAt -( const REFERENCE_TIME *ptStart, DWORD dwCookie ) { - CAutoLock lck(&m_CritSec); - if(ptStart) { - if(*ptStart == MAX_TIME) { - DbgLog((LOG_TRACE,2,TEXT("StartAt: Cancel start"))); - CancelStart(); - // If there's now a command to stop in the future, we assume - // they want to be started when the graph is first run - if(m_FilterState == State_Stopped && m_tStopTime < MAX_TIME) { - DbgLog((LOG_TRACE,2,TEXT("graph will begin by FLOWING"))); - m_StreamState = STREAM_FLOWING; - } - return NOERROR; - } - DbgLog((LOG_TRACE,2,TEXT("StartAt: %dms"), (int)(*ptStart/10000))); - // if the first command is to start in the future, then we assume they - // want to be stopped when the graph is first run - if(m_FilterState == State_Stopped && m_tStopTime >= *ptStart) { - DbgLog((LOG_TRACE,2,TEXT("graph will begin by DISCARDING"))); - m_StreamState = STREAM_DISCARDING; - } - m_tStartTime = *ptStart; - m_dwStartCookie = dwCookie; - // if (m_tStopTime == m_tStartTime) CancelStop(); - } - else { - DbgLog((LOG_TRACE,2,TEXT("StartAt: now"))); - m_tStartTime = MAX_TIME; - m_dwStartCookie = 0; - m_StreamState = STREAM_FLOWING; - } - // we might change our mind what to do with a sample we're blocking - m_StreamEvent.Set(); - return NOERROR; -} - - -// Retrieve information about current settings -STDMETHODIMP CBaseStreamControl::GetInfo(AM_STREAM_INFO *pInfo) { - if(pInfo == NULL) - return E_POINTER; - - pInfo->tStart = m_tStartTime; - pInfo->tStop = m_tStopTime; - pInfo->dwStartCookie = m_dwStartCookie; - pInfo->dwStopCookie = m_dwStopCookie; - pInfo->dwFlags = m_bStopSendExtra ? AM_STREAM_INFO_STOP_SEND_EXTRA : 0; - pInfo->dwFlags |= m_tStartTime == MAX_TIME ? 0 : AM_STREAM_INFO_START_DEFINED; - pInfo->dwFlags |= m_tStopTime == MAX_TIME ? 0 : AM_STREAM_INFO_STOP_DEFINED; - switch(m_StreamState) { - default: - DbgBreak("Invalid stream state"); - case STREAM_FLOWING: - break; - case STREAM_DISCARDING: - pInfo->dwFlags |= AM_STREAM_INFO_DISCARDING; - break; - } - return S_OK; -} - - -void CBaseStreamControl::ExecuteStop() { - ASSERT(CritCheckIn(&m_CritSec)); - m_StreamState = m_StreamStateOnStop; - if(m_dwStopCookie && m_pSink) { - DbgLog((LOG_TRACE,2,TEXT("*sending EC_STREAM_CONTROL_STOPPED (%d)"), - m_dwStopCookie)); - m_pSink->Notify(EC_STREAM_CONTROL_STOPPED, (LONG_PTR)this, m_dwStopCookie); - } - CancelStop(); // This will do the tidy up -} - -void CBaseStreamControl::ExecuteStart() { - ASSERT(CritCheckIn(&m_CritSec)); - m_StreamState = STREAM_FLOWING; - if(m_dwStartCookie) { - DbgLog((LOG_TRACE,2,TEXT("*sending EC_STREAM_CONTROL_STARTED (%d)"), - m_dwStartCookie)); - m_pSink->Notify(EC_STREAM_CONTROL_STARTED, (LONG_PTR)this, m_dwStartCookie); - } - CancelStart(); // This will do the tidy up -} - -void CBaseStreamControl::CancelStop() { - ASSERT(CritCheckIn(&m_CritSec)); - m_tStopTime = MAX_TIME; - m_dwStopCookie = 0; - m_StreamStateOnStop = STREAM_FLOWING; -} - -void CBaseStreamControl::CancelStart() { - ASSERT(CritCheckIn(&m_CritSec)); - m_tStartTime = MAX_TIME; - m_dwStartCookie = 0; -} - - -// This guy will return one of the three StreamControlState's. Here's what the caller -// should do for each one: -// -// STREAM_FLOWING: Proceed as usual (render or pass the sample on) -// STREAM_DISCARDING: Calculate the time 'til *pSampleStart and wait that long -// for the event handle (GetStreamEventHandle()). If the -// wait expires, throw the sample away. If the event -// fires, call me back, I've changed my mind. -// I use pSampleStart (not Stop) so that live sources don't -// block for the duration of their samples, since the clock -// will always read approximately pSampleStart when called - - -// All through this code, you'll notice the following rules: -// - When start and stop time are the same, it's as if start was first -// - An event is considered inside the sample when it's >= sample start time -// but < sample stop time -// - if any part of the sample is supposed to be sent, we'll send the whole -// thing since we don't break it into smaller pieces -// - If we skip over a start or stop without doing it, we still signal the event -// and reset ourselves in case somebody's waiting for the event, and to make -// sure we notice that the event is past and should be forgotten -// Here are the 19 cases that have to be handled (x=start o=stop <-->=sample): -// -// 1. xo<--> start then stop -// 2. ox<--> stop then start -// 3. x start -// 4. o stop then start -// 5. x<-->o start -// 6. o<-->x stop -// 7. o start -// 8. x no change -// 9. start -// 10. stop then start -// 11. <-->xo no change -// 12. <-->ox no change -// 13. x<--> start -// 14. start -// 15. <-->x no change -// 16. o<--> stop -// 17. no change -// 18. <-->o no change -// 19. <--> no change - - -enum CBaseStreamControl::StreamControlState CBaseStreamControl::CheckSampleTimes -( const REFERENCE_TIME * pSampleStart, const REFERENCE_TIME * pSampleStop ) { - CAutoLock lck(&m_CritSec); - - ASSERT(!m_bIsFlushing); - ASSERT(pSampleStart && pSampleStop); - - // Don't ask how I came up with the code below to handle all 19 cases... - if(m_tStopTime >= *pSampleStart) { - if(m_tStartTime >= *pSampleStop) - return m_StreamState; // cases 8 11 12 15 17 18 19 - - if(m_tStopTime < m_tStartTime) - ExecuteStop(); // case 10 - - ExecuteStart(); // cases 3 5 7 9 13 14 - return m_StreamState; - } - - if(m_tStartTime >= *pSampleStop) { - ExecuteStop(); // cases 6 16 - return m_StreamState; - } - - if(m_tStartTime <= m_tStopTime) { - ExecuteStart(); - ExecuteStop(); - } - else { - ExecuteStop(); - ExecuteStart(); - } - - return m_StreamState; // case 1, 2, or 4 -} - - -enum CBaseStreamControl::StreamControlState CBaseStreamControl::CheckStreamState( IMediaSample * pSample ) { - - REFERENCE_TIME rtBufferStart, rtBufferStop; - const BOOL bNoBufferTimes = - pSample == NULL || - FAILED(pSample->GetTime(&rtBufferStart, &rtBufferStop)); - - StreamControlState state; - LONG lWait; - - do { - // something has to break out of the blocking - if(m_bIsFlushing || m_FilterState == State_Stopped) - return STREAM_DISCARDING; - - if(bNoBufferTimes) { - // Can't do anything until we get a time stamp - state = m_StreamState; - break; - } - else { - state = CheckSampleTimes(&rtBufferStart, &rtBufferStop); - if(state == STREAM_FLOWING) - break; - - // we aren't supposed to send this, but we've been - // told to send one more than we were supposed to - // (and the stop isn't still pending and we're streaming) - if(m_bStopSendExtra && !m_bStopExtraSent && - m_tStopTime == MAX_TIME && - m_FilterState != State_Stopped) { - m_bStopExtraSent = TRUE; - DbgLog((LOG_TRACE,2,TEXT("%d sending an EXTRA frame"), - m_dwStopCookie)); - state = STREAM_FLOWING; - break; - } - } - - // We're in discarding mode - - // If we've no clock, discard as fast as we can - if(!m_pRefClock) { - break; - - // If we're paused, we can't discard in a timely manner because - // there's no such thing as stream times. We must block until - // we run or stop, or we'll end up throwing the whole stream away - // as quickly as possible - } - else if(m_FilterState == State_Paused) { - lWait = INFINITE; - - } - else { - // wait until it's time for the sample until we say "discard" - // ("discard in a timely fashion") - REFERENCE_TIME rtNow; - EXECUTE_ASSERT(SUCCEEDED(m_pRefClock->GetTime(&rtNow))); - rtNow -= m_tRunStart; // Into relative ref-time - lWait = LONG((rtBufferStart - rtNow)/10000); // 100ns -> ms - if(lWait < 10) break; // Not worth waiting - discard early - } - - } while(WaitForSingleObject(GetStreamEventHandle(), lWait) != WAIT_TIMEOUT); - - return state; -} - - -void CBaseStreamControl::NotifyFilterState( FILTER_STATE new_state, REFERENCE_TIME tStart ) { - CAutoLock lck(&m_CritSec); - - // or we will get confused - if(m_FilterState == new_state) - return; - - switch(new_state) { - case State_Stopped: - - DbgLog((LOG_TRACE,2,TEXT("Filter is STOPPED"))); - - // execute any pending starts and stops in the right order, - // to make sure all notifications get sent, and we end up - // in the right state to begin next time (??? why not?) - - if(m_tStartTime != MAX_TIME && m_tStopTime == MAX_TIME) { - ExecuteStart(); - } - else if(m_tStopTime != MAX_TIME && m_tStartTime == MAX_TIME) { - ExecuteStop(); - } - else if(m_tStopTime != MAX_TIME && m_tStartTime != MAX_TIME) { - if(m_tStartTime <= m_tStopTime) { - ExecuteStart(); - ExecuteStop(); - } - else { - ExecuteStop(); - ExecuteStart(); - } - } - // always start off flowing when the graph starts streaming - // unless told otherwise - m_StreamState = STREAM_FLOWING; - m_FilterState = new_state; - break; - - case State_Running: - - DbgLog((LOG_TRACE,2,TEXT("Filter is RUNNING"))); - - m_tRunStart = tStart; - // fall-through - - default: // case State_Paused: - m_FilterState = new_state; - } - // unblock! - m_StreamEvent.Set(); -} - - -void CBaseStreamControl::Flushing(BOOL bInProgress) { - CAutoLock lck(&m_CritSec); - m_bIsFlushing = bInProgress; - m_StreamEvent.Set(); -} - diff --git a/src/BaseClasses/strmctl.h b/src/BaseClasses/strmctl.h deleted file mode 100644 index edb4d78380..0000000000 --- a/src/BaseClasses/strmctl.h +++ /dev/null @@ -1,158 +0,0 @@ -//------------------------------------------------------------------------------ -// File: StrmCtl.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1996-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __strmctl_h__ -#define __strmctl_h__ - -class CBaseStreamControl : public IAMStreamControl -{ -public: - // Used by the implementation - enum StreamControlState - { STREAM_FLOWING = 0x1000, - STREAM_DISCARDING - }; - -private: - enum StreamControlState m_StreamState; // Current stream state - enum StreamControlState m_StreamStateOnStop; // State after next stop - // (i.e.Blocking or Discarding) - - REFERENCE_TIME m_tStartTime; // MAX_TIME implies none - REFERENCE_TIME m_tStopTime; // MAX_TIME implies none - DWORD m_dwStartCookie; // Cookie for notification to app - DWORD m_dwStopCookie; // Cookie for notification to app - volatile BOOL m_bIsFlushing; // No optimization pls! - volatile BOOL m_bStopSendExtra; // bSendExtra was set - volatile BOOL m_bStopExtraSent; // the extra one was sent - - CCritSec m_CritSec; // CritSec to guard above attributes - - // Event to fire when we can come - // out of blocking, or to come out of waiting - // to discard if we change our minds. - // - CAMEvent m_StreamEvent; - - // All of these methods execute immediately. Helpers for others. - // - void ExecuteStop(); - void ExecuteStart(); - void CancelStop(); - void CancelStart(); - - // Some things we need to be told by our owning filter - // Your pin must also expose IAMStreamControl when QI'd for it! - // - IReferenceClock * m_pRefClock; // Need it to set advises - // Filter must tell us via - // SetSyncSource - IMediaEventSink * m_pSink; // Event sink - // Filter must tell us after it - // creates it in JoinFilterGraph() - FILTER_STATE m_FilterState; // Just need it! - // Filter must tell us via - // NotifyFilterState - REFERENCE_TIME m_tRunStart; // Per the Run call to the filter - - // This guy will return one of the three StreamControlState's. Here's what - // the caller should do for each one: - // - // STREAM_FLOWING: Proceed as usual (render or pass the sample on) - // STREAM_DISCARDING: Calculate the time 'til *pSampleStop and wait - // that long for the event handle - // (GetStreamEventHandle()). If the wait - // expires, throw the sample away. If the event - // fires, call me back - I've changed my mind. - // - enum StreamControlState CheckSampleTimes( const REFERENCE_TIME * pSampleStart, - const REFERENCE_TIME * pSampleStop ); - -public: - // You don't have to tell us much when we're created, but there are other - // obligations that must be met. See SetSyncSource & NotifyFilterState - // below. - // - CBaseStreamControl(); - ~CBaseStreamControl(); - - // If you want this class to work properly, there are thing you need to - // (keep) telling it. Filters with pins that use this class - // should ensure that they pass through to this method any calls they - // receive on their SetSyncSource. - - // We need a clock to see what time it is. This is for the - // "discard in a timely fashion" logic. If we discard everything as - // quick as possible, a whole 60 minute file could get discarded in the - // first 10 seconds, and if somebody wants to turn streaming on at 30 - // minutes into the file, and they make the call more than a few seconds - // after the graph is run, it may be too late! - // So we hold every sample until it's time has gone, then we discard it. - // The filter should call this when it gets a SetSyncSource - // - void SetSyncSource( IReferenceClock * pRefClock ) - { - CAutoLock lck(&m_CritSec); - if (m_pRefClock) m_pRefClock->Release(); - m_pRefClock = pRefClock; - if (m_pRefClock) - m_pRefClock->AddRef(); - } - - // Set event sink for notifications - // The filter should call this in its JoinFilterGraph after it creates the - // IMediaEventSink - // - void SetFilterGraph( IMediaEventSink *pSink ) { - m_pSink = pSink; - } - - // Since we schedule in stream time, we need the tStart and must track the - // state of our owning filter. - // The app should call this ever state change - // - void NotifyFilterState( FILTER_STATE new_state, REFERENCE_TIME tStart = 0 ); - - // Filter should call Flushing(TRUE) in BeginFlush, - // and Flushing(FALSE) in EndFlush. - // - void Flushing( BOOL bInProgress ); - - - // The two main methods of IAMStreamControl - - // Class adds default values suitable for immediate - // muting and unmuting of the stream. - - STDMETHODIMP StopAt( const REFERENCE_TIME * ptStop = NULL, - BOOL bSendExtra = FALSE, - DWORD dwCookie = 0 ); - STDMETHODIMP StartAt( const REFERENCE_TIME * ptStart = NULL, - DWORD dwCookie = 0 ); - STDMETHODIMP GetInfo( AM_STREAM_INFO *pInfo); - - // Helper function for pin's receive method. Call this with - // the sample and we'll tell you what to do with it. We'll do a - // WaitForSingleObject within this call if one is required. This is - // a "What should I do with this sample?" kind of call. We'll tell the - // caller to either flow it or discard it. - // If pSample is NULL we evaluate based on the current state - // settings - enum StreamControlState CheckStreamState( IMediaSample * pSample ); - -private: - // These don't require locking, but we are relying on the fact that - // m_StreamState can be retrieved with integrity, and is a snap shot that - // may have just been, or may be just about to be, changed. - HANDLE GetStreamEventHandle() const { return m_StreamEvent; } - enum StreamControlState GetStreamState() const { return m_StreamState; } - BOOL IsStreaming() const { return m_StreamState == STREAM_FLOWING; } -}; - -#endif diff --git a/src/BaseClasses/sysclock.cpp b/src/BaseClasses/sysclock.cpp deleted file mode 100644 index b07a2e5cbb..0000000000 --- a/src/BaseClasses/sysclock.cpp +++ /dev/null @@ -1,75 +0,0 @@ -//------------------------------------------------------------------------------ -// File: SysClock.cpp -// -// Desc: DirectShow base classes - implements a system clock based on -// IReferenceClock. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - -/*NABIL: I changed this*/ -//#ifdef FILTER_DLL - -/* List of class IDs and creator functions for the class factory. This - provides the link between the OLE entry point in the DLL and an object - being created. The class factory will call the static CreateInstance - function when it is asked to create a CLSID_SystemClock object */ - -/*NABIL: This was screwed up....(It didn't have the "blah")*/ -CFactoryTemplate g_Templates[1] = { - { (const WCHAR *) "blah", &CLSID_SystemClock, CSystemClock::CreateInstance } -}; - -int g_cTemplates = sizeof(g_Templates) / sizeof(g_Templates[0]); -//#endif - -/* This goes in the factory template table to create new instances */ -CUnknown * WINAPI CSystemClock::CreateInstance(LPUNKNOWN pUnk,HRESULT *phr) -{ - return new CSystemClock(NAME("System reference clock"),pUnk, phr); -} - - -CSystemClock::CSystemClock(TCHAR *pName,LPUNKNOWN pUnk,HRESULT *phr) : - CBaseReferenceClock(pName, pUnk, phr) -{ -} - -STDMETHODIMP CSystemClock::NonDelegatingQueryInterface( - REFIID riid, - void ** ppv) -{ - if (riid == IID_IPersist) - { - return GetInterface(static_cast(this), ppv); - } - else if (riid == IID_IAMClockAdjust) - { - return GetInterface(static_cast(this), ppv); - } - else - { - return CBaseReferenceClock::NonDelegatingQueryInterface(riid, ppv); - } -} - -/* Return the clock's clsid */ -STDMETHODIMP -CSystemClock::GetClassID(CLSID *pClsID) -{ - CheckPointer(pClsID,E_POINTER); - ValidateReadWritePtr(pClsID,sizeof(CLSID)); - *pClsID = CLSID_SystemClock; - return NOERROR; -} - - -STDMETHODIMP -CSystemClock::SetClockDelta(REFERENCE_TIME rtDelta) -{ - return SetTimeDelta(rtDelta); -} diff --git a/src/BaseClasses/sysclock.h b/src/BaseClasses/sysclock.h deleted file mode 100644 index 3fe707b740..0000000000 --- a/src/BaseClasses/sysclock.h +++ /dev/null @@ -1,39 +0,0 @@ -//------------------------------------------------------------------------------ -// File: SysClock.h -// -// Desc: DirectShow base classes - defines a system clock implementation of -// IReferenceClock. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __SYSTEMCLOCK__ -#define __SYSTEMCLOCK__ - -// -// Base clock. Uses timeGetTime ONLY -// Uses most of the code in the base reference clock. -// Provides GetTime -// - -class CSystemClock : public CBaseReferenceClock, public IAMClockAdjust, public IPersist -{ -public: - // We must be able to create an instance of ourselves - static CUnknown * WINAPI CreateInstance(LPUNKNOWN pUnk, HRESULT *phr); - CSystemClock(TCHAR *pName, LPUNKNOWN pUnk, HRESULT *phr); - - DECLARE_IUNKNOWN - - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void ** ppv); - - // Yield up our class id so that we can be persisted - // Implement required Ipersist method - STDMETHODIMP GetClassID(CLSID *pClsID); - - // IAMClockAdjust methods - STDMETHODIMP SetClockDelta(REFERENCE_TIME rtDelta); -}; //CSystemClock - -#endif /* __SYSTEMCLOCK__ */ diff --git a/src/BaseClasses/transfrm.cpp b/src/BaseClasses/transfrm.cpp deleted file mode 100644 index 9e328c9e6e..0000000000 --- a/src/BaseClasses/transfrm.cpp +++ /dev/null @@ -1,974 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Transfrm.cpp -// -// Desc: DirectShow base classes - implements class for simple transform -// filters such as video decompressors. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include - - -// ================================================================= -// Implements the CTransformFilter class -// ================================================================= - -CTransformFilter::CTransformFilter(TCHAR *pName, - LPUNKNOWN pUnk, - REFCLSID clsid) : - CBaseFilter(pName,pUnk,&m_csFilter, clsid), - m_pInput(NULL), - m_pOutput(NULL), - m_bEOSDelivered(FALSE), - m_bQualityChanged(FALSE), - m_bSampleSkipped(FALSE) { -#ifdef PERF - RegisterPerfId(); -#endif // PERF -} - -#ifdef UNICODE -CTransformFilter::CTransformFilter(char *pName, - LPUNKNOWN pUnk, - REFCLSID clsid) : - CBaseFilter(pName,pUnk,&m_csFilter, clsid), - m_pInput(NULL), - m_pOutput(NULL), - m_bEOSDelivered(FALSE), - m_bQualityChanged(FALSE), - m_bSampleSkipped(FALSE) { -#ifdef PERF - RegisterPerfId(); -#endif // PERF -} -#endif - -// destructor - -CTransformFilter::~CTransformFilter() { - // Delete the pins - - delete m_pInput; - delete m_pOutput; -} - - -// Transform place holder - should never be called -HRESULT CTransformFilter::Transform(IMediaSample * pIn, IMediaSample *pOut) { - UNREFERENCED_PARAMETER(pIn); - UNREFERENCED_PARAMETER(pOut); - DbgBreak("CTransformFilter::Transform() should never be called"); - return E_UNEXPECTED; -} - - -// return the number of pins we provide - -int CTransformFilter::GetPinCount() { - return 2; -} - - -// return a non-addrefed CBasePin * for the user to addref if he holds onto it -// for longer than his pointer to us. We create the pins dynamically when they -// are asked for rather than in the constructor. This is because we want to -// give the derived class an oppportunity to return different pin objects - -// We return the objects as and when they are needed. If either of these fails -// then we return NULL, the assumption being that the caller will realise the -// whole deal is off and destroy us - which in turn will delete everything. - -CBasePin * -CTransformFilter::GetPin(int n) { - HRESULT hr = S_OK; - - // Create an input pin if necessary - - if(m_pInput == NULL) { - - m_pInput = new CTransformInputPin(NAME("Transform input pin"), - this, // Owner filter - &hr, // Result code - L"XForm In"); // Pin name - - - // Can't fail - ASSERT(SUCCEEDED(hr)); - if(m_pInput == NULL) { - return NULL; - } - m_pOutput = (CTransformOutputPin *) - new CTransformOutputPin(NAME("Transform output pin"), - this, // Owner filter - &hr, // Result code - L"XForm Out"); // Pin name - - - // Can't fail - ASSERT(SUCCEEDED(hr)); - if(m_pOutput == NULL) { - delete m_pInput; - m_pInput = NULL; - } - } - - // Return the appropriate pin - - if(n == 0) { - return m_pInput; - } - else - if(n == 1) { - return m_pOutput; - } - else { - return NULL; - } -} - - -// -// FindPin -// -// If Id is In or Out then return the IPin* for that pin -// creating the pin if need be. Otherwise return NULL with an error. - -STDMETHODIMP CTransformFilter::FindPin(LPCWSTR Id, IPin **ppPin) { - CheckPointer(ppPin,E_POINTER); - ValidateReadWritePtr(ppPin,sizeof(IPin *)); - - if(0==lstrcmpW(Id,L"In")) { - *ppPin = GetPin(0); - } - else if(0==lstrcmpW(Id,L"Out")) { - *ppPin = GetPin(1); - } - else { - *ppPin = NULL; - return VFW_E_NOT_FOUND; - } - - HRESULT hr = NOERROR; - // AddRef() returned pointer - but GetPin could fail if memory is low. - if(*ppPin) { - (*ppPin)->AddRef(); - } - else { - hr = E_OUTOFMEMORY; // probably. There's no pin anyway. - } - return hr; -} - - -// override these two functions if you want to inform something -// about entry to or exit from streaming state. - -HRESULT -CTransformFilter::StartStreaming() { - return NOERROR; -} - - -HRESULT -CTransformFilter::StopStreaming() { - return NOERROR; -} - - -// override this to grab extra interfaces on connection - -HRESULT -CTransformFilter::CheckConnect(PIN_DIRECTION dir,IPin *pPin) { - UNREFERENCED_PARAMETER(dir); - UNREFERENCED_PARAMETER(pPin); - return NOERROR; -} - - -// place holder to allow derived classes to release any extra interfaces - -HRESULT -CTransformFilter::BreakConnect(PIN_DIRECTION dir) { - UNREFERENCED_PARAMETER(dir); - return NOERROR; -} - - -// Let derived classes know about connection completion - -HRESULT -CTransformFilter::CompleteConnect(PIN_DIRECTION direction,IPin *pReceivePin) { - UNREFERENCED_PARAMETER(direction); - UNREFERENCED_PARAMETER(pReceivePin); - return NOERROR; -} - - -// override this to know when the media type is really set - -HRESULT -CTransformFilter::SetMediaType(PIN_DIRECTION direction,const CMediaType *pmt) { - UNREFERENCED_PARAMETER(direction); - UNREFERENCED_PARAMETER(pmt); - return NOERROR; -} - - -// Set up our output sample -HRESULT -CTransformFilter::InitializeOutputSample(IMediaSample *pSample, IMediaSample **ppOutSample) { - IMediaSample *pOutSample; - - // default - times are the same - - AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps(); - DWORD dwFlags = m_bSampleSkipped ? AM_GBF_PREVFRAMESKIPPED : 0; - - // This will prevent the image renderer from switching us to DirectDraw - // when we can't do it without skipping frames because we're not on a - // keyframe. If it really has to switch us, it still will, but then we - // will have to wait for the next keyframe - if(!(pProps->dwSampleFlags & AM_SAMPLE_SPLICEPOINT)) { - dwFlags |= AM_GBF_NOTASYNCPOINT; - } - - ASSERT(m_pOutput->m_pAllocator != NULL); - HRESULT hr = m_pOutput->m_pAllocator->GetBuffer(&pOutSample - , pProps->dwSampleFlags & AM_SAMPLE_TIMEVALID ? - &pProps->tStart : NULL - , pProps->dwSampleFlags & AM_SAMPLE_STOPVALID ? - &pProps->tStop : NULL - , dwFlags); - *ppOutSample = pOutSample; - if(FAILED(hr)) { - return hr; - } - - ASSERT(pOutSample); - IMediaSample2 *pOutSample2; - if(SUCCEEDED(pOutSample->QueryInterface(IID_IMediaSample2, - (void **)&pOutSample2))) { - /* Modify it */ - AM_SAMPLE2_PROPERTIES OutProps; - EXECUTE_ASSERT(SUCCEEDED(pOutSample2->GetProperties(FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, tStart), (PBYTE)&OutProps))); - OutProps.dwTypeSpecificFlags = pProps->dwTypeSpecificFlags; - OutProps.dwSampleFlags = - (OutProps.dwSampleFlags & AM_SAMPLE_TYPECHANGED) | - (pProps->dwSampleFlags & ~AM_SAMPLE_TYPECHANGED); - - OutProps.tStart = pProps->tStart; - OutProps.tStop = pProps->tStop; - OutProps.cbData = FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, dwStreamId); - - hr = pOutSample2->SetProperties(FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, dwStreamId), - (PBYTE)&OutProps); - if(pProps->dwSampleFlags & AM_SAMPLE_DATADISCONTINUITY) { - m_bSampleSkipped = FALSE; - } - pOutSample2->Release(); - } - else { - if(pProps->dwSampleFlags & AM_SAMPLE_TIMEVALID) { - pOutSample->SetTime(&pProps->tStart, - &pProps->tStop); - } - if(pProps->dwSampleFlags & AM_SAMPLE_SPLICEPOINT) { - pOutSample->SetSyncPoint(TRUE); - } - if(pProps->dwSampleFlags & AM_SAMPLE_DATADISCONTINUITY) { - pOutSample->SetDiscontinuity(TRUE); - m_bSampleSkipped = FALSE; - } - // Copy the media times - - LONGLONG MediaStart, MediaEnd; - if(pSample->GetMediaTime(&MediaStart,&MediaEnd) == NOERROR) { - pOutSample->SetMediaTime(&MediaStart,&MediaEnd); - } - } - return S_OK; -} - -// override this to customize the transform process - -HRESULT -CTransformFilter::Receive(IMediaSample *pSample) { - /* Check for other streams and pass them on */ - AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps(); - if(pProps->dwStreamId != AM_STREAM_MEDIA) { - return m_pOutput->m_pInputPin->Receive(pSample); - } - HRESULT hr; - ASSERT(pSample); - IMediaSample * pOutSample; - - // If no output to deliver to then no point sending us data - - ASSERT(m_pOutput != NULL) ; - - // Set up the output sample - hr = InitializeOutputSample(pSample, &pOutSample); - - if(FAILED(hr)) { - return hr; - } - - // Start timing the transform (if PERF is defined) - MSR_START(m_idTransform); - - // have the derived class transform the data - - hr = Transform(pSample, pOutSample); - - // Stop the clock and log it (if PERF is defined) - MSR_STOP(m_idTransform); - - if(FAILED(hr)) { - DbgLog((LOG_TRACE,1,TEXT("Error from transform"))); - } - else { - // the Transform() function can return S_FALSE to indicate that the - // sample should not be delivered; we only deliver the sample if it's - // really S_OK (same as NOERROR, of course.) - if(hr == NOERROR) { - hr = m_pOutput->m_pInputPin->Receive(pOutSample); - m_bSampleSkipped = FALSE; // last thing no longer dropped - } - else { - // S_FALSE returned from Transform is a PRIVATE agreement - // We should return NOERROR from Receive() in this cause because returning S_FALSE - // from Receive() means that this is the end of the stream and no more data should - // be sent. - if(S_FALSE == hr) { - - // Release the sample before calling notify to avoid - // deadlocks if the sample holds a lock on the system - // such as DirectDraw buffers do - pOutSample->Release(); - m_bSampleSkipped = TRUE; - if(!m_bQualityChanged) { - NotifyEvent(EC_QUALITY_CHANGE,0,0); - m_bQualityChanged = TRUE; - } - return NOERROR; - } - } - } - - // release the output buffer. If the connected pin still needs it, - // it will have addrefed it itself. - pOutSample->Release(); - - return hr; -} - - -// Return S_FALSE to mean "pass the note on upstream" -// Return NOERROR (Same as S_OK) -// to mean "I've done something about it, don't pass it on" -HRESULT CTransformFilter::AlterQuality(Quality q) { - UNREFERENCED_PARAMETER(q); - return S_FALSE; -} - - -// EndOfStream received. Default behaviour is to deliver straight -// downstream, since we have no queued data. If you overrode Receive -// and have queue data, then you need to handle this and deliver EOS after -// all queued data is sent -HRESULT -CTransformFilter::EndOfStream(void) { - HRESULT hr = NOERROR; - if(m_pOutput != NULL) { - hr = m_pOutput->DeliverEndOfStream(); - } - - return hr; -} - - -// enter flush state. Receives already blocked -// must override this if you have queued data or a worker thread -HRESULT -CTransformFilter::BeginFlush(void) { - HRESULT hr = NOERROR; - if(m_pOutput != NULL) { - // block receives -- done by caller (CBaseInputPin::BeginFlush) - - // discard queued data -- we have no queued data - - // free anyone blocked on receive - not possible in this filter - - // call downstream - hr = m_pOutput->DeliverBeginFlush(); - } - return hr; -} - - -// leave flush state. must override this if you have queued data -// or a worker thread -HRESULT -CTransformFilter::EndFlush(void) { - // sync with pushing thread -- we have no worker thread - - // ensure no more data to go downstream -- we have no queued data - - // call EndFlush on downstream pins - ASSERT(m_pOutput != NULL); - return m_pOutput->DeliverEndFlush(); - - // caller (the input pin's method) will unblock Receives -} - - -// override these so that the derived filter can catch them - -STDMETHODIMP -CTransformFilter::Stop() { - CAutoLock lck1(&m_csFilter); - if(m_State == State_Stopped) { - return NOERROR; - } - - // Succeed the Stop if we are not completely connected - - ASSERT(m_pInput == NULL || m_pOutput != NULL); - if(m_pInput == NULL || m_pInput->IsConnected() == FALSE || - m_pOutput->IsConnected() == FALSE) { - m_State = State_Stopped; - m_bEOSDelivered = FALSE; - return NOERROR; - } - - ASSERT(m_pInput); - ASSERT(m_pOutput); - - // decommit the input pin before locking or we can deadlock - m_pInput->Inactive(); - - // synchronize with Receive calls - - CAutoLock lck2(&m_csReceive); - m_pOutput->Inactive(); - - // allow a class derived from CTransformFilter - // to know about starting and stopping streaming - - HRESULT hr = StopStreaming(); - if(SUCCEEDED(hr)) { - // complete the state transition - m_State = State_Stopped; - m_bEOSDelivered = FALSE; - } - return hr; -} - - -STDMETHODIMP -CTransformFilter::Pause() { - CAutoLock lck(&m_csFilter); - HRESULT hr = NOERROR; - - if(m_State == State_Paused) { - // (This space left deliberately blank) - } - - // If we have no input pin or it isn't yet connected then when we are - // asked to pause we deliver an end of stream to the downstream filter. - // This makes sure that it doesn't sit there forever waiting for - // samples which we cannot ever deliver without an input connection. - - else if(m_pInput == NULL || m_pInput->IsConnected() == FALSE) { - if(m_pOutput && m_bEOSDelivered == FALSE) { - m_pOutput->DeliverEndOfStream(); - m_bEOSDelivered = TRUE; - } - m_State = State_Paused; - } - - // We may have an input connection but no output connection - // However, if we have an input pin we do have an output pin - - else if(m_pOutput->IsConnected() == FALSE) { - m_State = State_Paused; - } - else { - if(m_State == State_Stopped) { - // allow a class derived from CTransformFilter - // to know about starting and stopping streaming - CAutoLock lck2(&m_csReceive); - hr = StartStreaming(); - } - if(SUCCEEDED(hr)) { - hr = CBaseFilter::Pause(); - } - } - - m_bSampleSkipped = FALSE; - m_bQualityChanged = FALSE; - return hr; -} - -HRESULT -CTransformFilter::NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate) { - if(m_pOutput != NULL) { - return m_pOutput->DeliverNewSegment(tStart, tStop, dRate); - } - return S_OK; -} - -// Check streaming status -HRESULT -CTransformInputPin::CheckStreaming() { - ASSERT(m_pTransformFilter->m_pOutput != NULL); - if(!m_pTransformFilter->m_pOutput->IsConnected()) { - return VFW_E_NOT_CONNECTED; - } - else { - // Shouldn't be able to get any data if we're not connected! - ASSERT(IsConnected()); - - // we're flushing - if(m_bFlushing) { - return S_FALSE; - } - // Don't process stuff in Stopped state - if(IsStopped()) { - return VFW_E_WRONG_STATE; - } - if(m_bRunTimeError) { - return VFW_E_RUNTIME_ERROR; - } - return S_OK; - } -} - - -// ================================================================= -// Implements the CTransformInputPin class -// ================================================================= - - -// constructor - -CTransformInputPin::CTransformInputPin( - TCHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName) - : CBaseInputPin(pObjectName, pTransformFilter, &pTransformFilter->m_csFilter, phr, pName) { - DbgLog((LOG_TRACE,2,TEXT("CTransformInputPin::CTransformInputPin"))); - m_pTransformFilter = pTransformFilter; -} - -#ifdef UNICODE -CTransformInputPin::CTransformInputPin( - CHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName) - : CBaseInputPin(pObjectName, pTransformFilter, &pTransformFilter->m_csFilter, phr, pName) { - DbgLog((LOG_TRACE,2,TEXT("CTransformInputPin::CTransformInputPin"))); - m_pTransformFilter = pTransformFilter; -} -#endif - -// provides derived filter a chance to grab extra interfaces - -HRESULT -CTransformInputPin::CheckConnect(IPin *pPin) { - HRESULT hr = m_pTransformFilter->CheckConnect(PINDIR_INPUT,pPin); - if(FAILED(hr)) { - return hr; - } - return CBaseInputPin::CheckConnect(pPin); -} - - -// provides derived filter a chance to release it's extra interfaces - -HRESULT -CTransformInputPin::BreakConnect() { - // Can't disconnect unless stopped - ASSERT(IsStopped()); - m_pTransformFilter->BreakConnect(PINDIR_INPUT); - return CBaseInputPin::BreakConnect(); -} - - -// Let derived class know when the input pin is connected - -HRESULT -CTransformInputPin::CompleteConnect(IPin *pReceivePin) { - HRESULT hr = m_pTransformFilter->CompleteConnect(PINDIR_INPUT,pReceivePin); - if(FAILED(hr)) { - return hr; - } - return CBaseInputPin::CompleteConnect(pReceivePin); -} - - -// check that we can support a given media type - -HRESULT -CTransformInputPin::CheckMediaType(const CMediaType* pmt) { - // Check the input type - - HRESULT hr = m_pTransformFilter->CheckInputType(pmt); - if(S_OK != hr) { - return hr; - } - - // if the output pin is still connected, then we have - // to check the transform not just the input format - - if((m_pTransformFilter->m_pOutput != NULL) && - (m_pTransformFilter->m_pOutput->IsConnected())) { - return m_pTransformFilter->CheckTransform(pmt, - &m_pTransformFilter->m_pOutput->CurrentMediaType()); - } - else { - return hr; - } -} - - -// set the media type for this connection - -HRESULT -CTransformInputPin::SetMediaType(const CMediaType* mtIn) { - // Set the base class media type (should always succeed) - HRESULT hr = CBasePin::SetMediaType(mtIn); - if(FAILED(hr)) { - return hr; - } - - // check the transform can be done (should always succeed) - ASSERT(SUCCEEDED(m_pTransformFilter->CheckInputType(mtIn))); - - return m_pTransformFilter->SetMediaType(PINDIR_INPUT,mtIn); -} - - -// ================================================================= -// Implements IMemInputPin interface -// ================================================================= - - -// provide EndOfStream that passes straight downstream -// (there is no queued data) -STDMETHODIMP -CTransformInputPin::EndOfStream(void) { - CAutoLock lck(&m_pTransformFilter->m_csReceive); - HRESULT hr = CheckStreaming(); - if(S_OK == hr) { - hr = m_pTransformFilter->EndOfStream(); - } - return hr; -} - - -// enter flushing state. Call default handler to block Receives, then -// pass to overridable method in filter -STDMETHODIMP -CTransformInputPin::BeginFlush(void) { - CAutoLock lck(&m_pTransformFilter->m_csFilter); - // Are we actually doing anything? - ASSERT(m_pTransformFilter->m_pOutput != NULL); - if(!IsConnected() || - !m_pTransformFilter->m_pOutput->IsConnected()) { - return VFW_E_NOT_CONNECTED; - } - HRESULT hr = CBaseInputPin::BeginFlush(); - if(FAILED(hr)) { - return hr; - } - - return m_pTransformFilter->BeginFlush(); -} - - -// leave flushing state. -// Pass to overridable method in filter, then call base class -// to unblock receives (finally) -STDMETHODIMP -CTransformInputPin::EndFlush(void) { - CAutoLock lck(&m_pTransformFilter->m_csFilter); - // Are we actually doing anything? - ASSERT(m_pTransformFilter->m_pOutput != NULL); - if(!IsConnected() || - !m_pTransformFilter->m_pOutput->IsConnected()) { - return VFW_E_NOT_CONNECTED; - } - - HRESULT hr = m_pTransformFilter->EndFlush(); - if(FAILED(hr)) { - return hr; - } - - return CBaseInputPin::EndFlush(); -} - - -// here's the next block of data from the stream. -// AddRef it yourself if you need to hold it beyond the end -// of this call. - -HRESULT -CTransformInputPin::Receive(IMediaSample * pSample) { - HRESULT hr; - CAutoLock lck(&m_pTransformFilter->m_csReceive); - ASSERT(pSample); - - // check all is well with the base class - hr = CBaseInputPin::Receive(pSample); - if(S_OK == hr) { - hr = m_pTransformFilter->Receive(pSample); - } - return hr; -} - - - - -// override to pass downstream -STDMETHODIMP -CTransformInputPin::NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate) { - // Save the values in the pin - CBasePin::NewSegment(tStart, tStop, dRate); - return m_pTransformFilter->NewSegment(tStart, tStop, dRate); -} - - - - -// ================================================================= -// Implements the CTransformOutputPin class -// ================================================================= - - -// constructor - -CTransformOutputPin::CTransformOutputPin( - TCHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pPinName) - : CBaseOutputPin(pObjectName, pTransformFilter, &pTransformFilter->m_csFilter, phr, pPinName), - m_pPosition(NULL) { - DbgLog((LOG_TRACE,2,TEXT("CTransformOutputPin::CTransformOutputPin"))); - m_pTransformFilter = pTransformFilter; - -} - -#ifdef UNICODE -CTransformOutputPin::CTransformOutputPin( - CHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pPinName) - : CBaseOutputPin(pObjectName, pTransformFilter, &pTransformFilter->m_csFilter, phr, pPinName), - m_pPosition(NULL) { - DbgLog((LOG_TRACE,2,TEXT("CTransformOutputPin::CTransformOutputPin"))); - m_pTransformFilter = pTransformFilter; - -} -#endif - -// destructor - -CTransformOutputPin::~CTransformOutputPin() { - DbgLog((LOG_TRACE,2,TEXT("CTransformOutputPin::~CTransformOutputPin"))); - - if(m_pPosition) m_pPosition->Release(); -} - - -// overriden to expose IMediaPosition and IMediaSeeking control interfaces - -STDMETHODIMP -CTransformOutputPin::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - CheckPointer(ppv,E_POINTER); - ValidateReadWritePtr(ppv,sizeof(PVOID)); - *ppv = NULL; - - if(riid == IID_IMediaPosition || riid == IID_IMediaSeeking) { - - // we should have an input pin by now - - ASSERT(m_pTransformFilter->m_pInput != NULL); - - if(m_pPosition == NULL) { - - HRESULT hr = CreatePosPassThru(GetOwner(), - FALSE, - (IPin *)m_pTransformFilter->m_pInput, - &m_pPosition); - if(FAILED(hr)) { - return hr; - } - } - return m_pPosition->QueryInterface(riid, ppv); - } - else { - return CBaseOutputPin::NonDelegatingQueryInterface(riid, ppv); - } -} - - -// provides derived filter a chance to grab extra interfaces - -HRESULT -CTransformOutputPin::CheckConnect(IPin *pPin) { - // we should have an input connection first - - ASSERT(m_pTransformFilter->m_pInput != NULL); - if((m_pTransformFilter->m_pInput->IsConnected() == FALSE)) { - return E_UNEXPECTED; - } - - HRESULT hr = m_pTransformFilter->CheckConnect(PINDIR_OUTPUT,pPin); - if(FAILED(hr)) { - return hr; - } - return CBaseOutputPin::CheckConnect(pPin); -} - - -// provides derived filter a chance to release it's extra interfaces - -HRESULT -CTransformOutputPin::BreakConnect() { - // Can't disconnect unless stopped - ASSERT(IsStopped()); - m_pTransformFilter->BreakConnect(PINDIR_OUTPUT); - return CBaseOutputPin::BreakConnect(); -} - - -// Let derived class know when the output pin is connected - -HRESULT -CTransformOutputPin::CompleteConnect(IPin *pReceivePin) { - HRESULT hr = m_pTransformFilter->CompleteConnect(PINDIR_OUTPUT,pReceivePin); - if(FAILED(hr)) { - return hr; - } - return CBaseOutputPin::CompleteConnect(pReceivePin); -} - - -// check a given transform - must have selected input type first - -HRESULT -CTransformOutputPin::CheckMediaType(const CMediaType* pmtOut) { - // must have selected input first - ASSERT(m_pTransformFilter->m_pInput != NULL); - if((m_pTransformFilter->m_pInput->IsConnected() == FALSE)) { - return E_INVALIDARG; - } - - return m_pTransformFilter->CheckTransform(&m_pTransformFilter->m_pInput->CurrentMediaType(), - pmtOut); -} - - -// called after we have agreed a media type to actually set it in which case -// we run the CheckTransform function to get the output format type again - -HRESULT -CTransformOutputPin::SetMediaType(const CMediaType* pmtOut) { - HRESULT hr = NOERROR; - ASSERT(m_pTransformFilter->m_pInput != NULL); - - ASSERT(m_pTransformFilter->m_pInput->CurrentMediaType().IsValid()); - - // Set the base class media type (should always succeed) - hr = CBasePin::SetMediaType(pmtOut); - if(FAILED(hr)) { - return hr; - } - -#ifdef DEBUG - if(FAILED(m_pTransformFilter->CheckTransform(&m_pTransformFilter-> - m_pInput->CurrentMediaType(),pmtOut))) { - DbgLog((LOG_ERROR,0,TEXT("*** This filter is accepting an output media type"))); - DbgLog((LOG_ERROR,0,TEXT(" that it can't currently transform to. I hope"))); - DbgLog((LOG_ERROR,0,TEXT(" it's smart enough to reconnect its input."))); - } -#endif - - return m_pTransformFilter->SetMediaType(PINDIR_OUTPUT,pmtOut); -} - - -// pass the buffer size decision through to the main transform class - -HRESULT -CTransformOutputPin::DecideBufferSize( - IMemAllocator * pAllocator, - ALLOCATOR_PROPERTIES* pProp) { - return m_pTransformFilter->DecideBufferSize(pAllocator, pProp); -} - - - -// return a specific media type indexed by iPosition - -HRESULT -CTransformOutputPin::GetMediaType( - int iPosition, - CMediaType *pMediaType) { - ASSERT(m_pTransformFilter->m_pInput != NULL); - - // We don't have any media types if our input is not connected - - if(m_pTransformFilter->m_pInput->IsConnected()) { - return m_pTransformFilter->GetMediaType(iPosition,pMediaType); - } - else { - return VFW_S_NO_MORE_ITEMS; - } -} - - -// Override this if you can do something constructive to act on the -// quality message. Consider passing it upstream as well - -// Pass the quality mesage on upstream. - -STDMETHODIMP -CTransformOutputPin::Notify(IBaseFilter * pSender, Quality q) { - UNREFERENCED_PARAMETER(pSender); - ValidateReadPtr(pSender,sizeof(IBaseFilter)); - - // First see if we want to handle this ourselves - HRESULT hr = m_pTransformFilter->AlterQuality(q); - if(hr!=S_FALSE) { - return hr; // either S_OK or a failure - } - - // S_FALSE means we pass the message on. - // Find the quality sink for our input pin and send it there - - ASSERT(m_pTransformFilter->m_pInput != NULL); - - return m_pTransformFilter->m_pInput->PassNotify(q); - -} // Notify - - -// the following removes a very large number of level 4 warnings from the microsoft -// compiler output, which are not useful at all in this case. -#pragma warning(disable:4514) - diff --git a/src/BaseClasses/transfrm.h b/src/BaseClasses/transfrm.h deleted file mode 100644 index 15cec3765d..0000000000 --- a/src/BaseClasses/transfrm.h +++ /dev/null @@ -1,304 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Transfrm.h -// -// Desc: DirectShow base classes - defines classes from which simple -// transform codecs may be derived. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// It assumes the codec has one input and one output stream, and has no -// interest in memory management, interface negotiation or anything else. -// -// derive your class from this, and supply Transform and the media type/format -// negotiation functions. Implement that class, compile and link and -// you're done. - - -#ifndef __TRANSFRM__ -#define __TRANSFRM__ - -// ====================================================================== -// This is the com object that represents a simple transform filter. It -// supports IBaseFilter, IMediaFilter and two pins through nested interfaces -// ====================================================================== - -class CTransformFilter; - -// ================================================== -// Implements the input pin -// ================================================== - -class CTransformInputPin : public CBaseInputPin -{ - friend class CTransformFilter; - -protected: - CTransformFilter *m_pTransformFilter; - - -public: - - CTransformInputPin( - TCHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName); -#ifdef UNICODE - CTransformInputPin( - char *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName); -#endif - - STDMETHODIMP QueryId(LPWSTR * Id) - { - return AMGetWideString(L"In", Id); - } - - // Grab and release extra interfaces if required - - HRESULT CheckConnect(IPin *pPin); - HRESULT BreakConnect(); - HRESULT CompleteConnect(IPin *pReceivePin); - - // check that we can support this output type - HRESULT CheckMediaType(const CMediaType* mtIn); - - // set the connection media type - HRESULT SetMediaType(const CMediaType* mt); - - // --- IMemInputPin ----- - - // here's the next block of data from the stream. - // AddRef it yourself if you need to hold it beyond the end - // of this call. - STDMETHODIMP Receive(IMediaSample * pSample); - - // provide EndOfStream that passes straight downstream - // (there is no queued data) - STDMETHODIMP EndOfStream(void); - - // passes it to CTransformFilter::BeginFlush - STDMETHODIMP BeginFlush(void); - - // passes it to CTransformFilter::EndFlush - STDMETHODIMP EndFlush(void); - - STDMETHODIMP NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate); - - // Check if it's OK to process samples - virtual HRESULT CheckStreaming(); - - // Media type -public: - CMediaType& CurrentMediaType() { return m_mt; }; - -}; - -// ================================================== -// Implements the output pin -// ================================================== - -class CTransformOutputPin : public CBaseOutputPin -{ - friend class CTransformFilter; - -protected: - CTransformFilter *m_pTransformFilter; - -public: - - // implement IMediaPosition by passing upstream - IUnknown * m_pPosition; - - CTransformOutputPin( - TCHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName); -#ifdef UNICODE - CTransformOutputPin( - CHAR *pObjectName, - CTransformFilter *pTransformFilter, - HRESULT * phr, - LPCWSTR pName); -#endif - ~CTransformOutputPin(); - - // override to expose IMediaPosition - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv); - - // --- CBaseOutputPin ------------ - - STDMETHODIMP QueryId(LPWSTR * Id) - { - return AMGetWideString(L"Out", Id); - } - - // Grab and release extra interfaces if required - - HRESULT CheckConnect(IPin *pPin); - HRESULT BreakConnect(); - HRESULT CompleteConnect(IPin *pReceivePin); - - // check that we can support this output type - HRESULT CheckMediaType(const CMediaType* mtOut); - - // set the connection media type - HRESULT SetMediaType(const CMediaType *pmt); - - // called from CBaseOutputPin during connection to ask for - // the count and size of buffers we need. - HRESULT DecideBufferSize( - IMemAllocator * pAlloc, - ALLOCATOR_PROPERTIES *pProp); - - // returns the preferred formats for a pin - HRESULT GetMediaType(int iPosition,CMediaType *pMediaType); - - // inherited from IQualityControl via CBasePin - STDMETHODIMP Notify(IBaseFilter * pSender, Quality q); - - // Media type -public: - CMediaType& CurrentMediaType() { return m_mt; }; -}; - - -class AM_NOVTABLE CTransformFilter : public CBaseFilter -{ - -public: - - // map getpin/getpincount for base enum of pins to owner - // override this to return more specialised pin objects - - virtual int GetPinCount(); - virtual CBasePin * GetPin(int n); - STDMETHODIMP FindPin(LPCWSTR Id, IPin **ppPin); - - // override state changes to allow derived transform filter - // to control streaming start/stop - STDMETHODIMP Stop(); - STDMETHODIMP Pause(); - -public: - - CTransformFilter(TCHAR *, LPUNKNOWN, REFCLSID clsid); -#ifdef UNICODE - CTransformFilter(CHAR *, LPUNKNOWN, REFCLSID clsid); -#endif - ~CTransformFilter(); - - // ================================================================= - // ----- override these bits --------------------------------------- - // ================================================================= - - // These must be supplied in a derived class - - virtual HRESULT Transform(IMediaSample * pIn, IMediaSample *pOut); - - // check if you can support mtIn - virtual HRESULT CheckInputType(const CMediaType* mtIn) PURE; - - // check if you can support the transform from this input to this output - virtual HRESULT CheckTransform(const CMediaType* mtIn, const CMediaType* mtOut) PURE; - - // this goes in the factory template table to create new instances - // static CCOMObject * CreateInstance(LPUNKNOWN, HRESULT *); - - // call the SetProperties function with appropriate arguments - virtual HRESULT DecideBufferSize( - IMemAllocator * pAllocator, - ALLOCATOR_PROPERTIES *pprop) PURE; - - // override to suggest OUTPUT pin media types - virtual HRESULT GetMediaType(int iPosition, CMediaType *pMediaType) PURE; - - - - // ================================================================= - // ----- Optional Override Methods ----------------------- - // ================================================================= - - // you can also override these if you want to know about streaming - virtual HRESULT StartStreaming(); - virtual HRESULT StopStreaming(); - - // override if you can do anything constructive with quality notifications - virtual HRESULT AlterQuality(Quality q); - - // override this to know when the media type is actually set - virtual HRESULT SetMediaType(PIN_DIRECTION direction,const CMediaType *pmt); - - // chance to grab extra interfaces on connection - virtual HRESULT CheckConnect(PIN_DIRECTION dir,IPin *pPin); - virtual HRESULT BreakConnect(PIN_DIRECTION dir); - virtual HRESULT CompleteConnect(PIN_DIRECTION direction,IPin *pReceivePin); - - // chance to customize the transform process - virtual HRESULT Receive(IMediaSample *pSample); - - // Standard setup for output sample - HRESULT InitializeOutputSample(IMediaSample *pSample, IMediaSample **ppOutSample); - - // if you override Receive, you may need to override these three too - virtual HRESULT EndOfStream(void); - virtual HRESULT BeginFlush(void); - virtual HRESULT EndFlush(void); - virtual HRESULT NewSegment( - REFERENCE_TIME tStart, - REFERENCE_TIME tStop, - double dRate); - -#ifdef PERF - // Override to register performance measurement with a less generic string - // You should do this to avoid confusion with other filters - virtual void RegisterPerfId() - {m_idTransform = MSR_REGISTER(TEXT("Transform"));} -#endif // PERF - - -// implementation details - -protected: - -#ifdef PERF - int m_idTransform; // performance measuring id -#endif - BOOL m_bEOSDelivered; // have we sent EndOfStream - BOOL m_bSampleSkipped; // Did we just skip a frame - BOOL m_bQualityChanged; // Have we degraded? - - // critical section protecting filter state. - - CCritSec m_csFilter; - - // critical section stopping state changes (ie Stop) while we're - // processing a sample. - // - // This critical section is held when processing - // events that occur on the receive thread - Receive() and EndOfStream(). - // - // If you want to hold both m_csReceive and m_csFilter then grab - // m_csFilter FIRST - like CTransformFilter::Stop() does. - - CCritSec m_csReceive; - - // these hold our input and output pins - - friend class CTransformInputPin; - friend class CTransformOutputPin; - CTransformInputPin *m_pInput; - CTransformOutputPin *m_pOutput; -}; - -#endif /* __TRANSFRM__ */ - - diff --git a/src/BaseClasses/transip.cpp b/src/BaseClasses/transip.cpp deleted file mode 100644 index 3e87572891..0000000000 --- a/src/BaseClasses/transip.cpp +++ /dev/null @@ -1,922 +0,0 @@ -//------------------------------------------------------------------------------ -// File: TransIP.cpp -// -// Desc: DirectShow base classes - implements class for simple Transform- -// In-Place filters such as audio. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// How allocators are decided. -// -// An in-place transform tries to do its work in someone else's buffers. -// It tries to persuade the filters on either side to use the same allocator -// (and for that matter the same media type). In desperation, if the downstream -// filter refuses to supply an allocator and the upstream filter offers only -// a read-only one then it will provide an allocator. -// if the upstream filter insists on a read-only allocator then the transform -// filter will (reluctantly) copy the data before transforming it. -// -// In order to pass an allocator through it needs to remember the one it got -// from the first connection to pass it on to the second one. -// -// It is good if we can avoid insisting on a particular order of connection -// (There is a precedent for insisting on the input -// being connected first. Insisting on the output being connected first is -// not allowed. That would break RenderFile.) -// -// The base pin classes (CBaseOutputPin and CBaseInputPin) both have a -// m_pAllocator member which is used in places like -// CBaseOutputPin::GetDeliveryBuffer and CBaseInputPin::Inactive. -// To avoid lots of extra overriding, we should keep these happy -// by using these pointers. -// -// When each pin is connected, it will set the corresponding m_pAllocator -// and will have a single ref-count on that allocator. -// -// Refcounts are acquired by GetAllocator calls which return AddReffed -// allocators and are released in one of: -// CBaseInputPin::Disconnect -// CBaseOutputPin::BreakConect -// In each case m_pAllocator is set to NULL after the release, so this -// is the last chance to ever release it. If there should ever be -// multiple refcounts associated with the same pointer, this had better -// be cleared up before that happens. To avoid such problems, we'll -// stick with one per pointer. - - - -// RECONNECTING and STATE CHANGES -// -// Each pin could be disconnected, connected with a read-only allocator, -// connected with an upstream read/write allocator, connected with an -// allocator from downstream or connected with its own allocator. -// Five states for each pin gives a data space of 25 states. -// -// Notation: -// -// R/W == read/write -// R-O == read-only -// -// -// -// 00 means an unconnected pin. -// <- means using a R/W allocator from the upstream filter -// <= means using a R-O allocator from an upstream filter -// || means using our own (R/W) allocator. -// -> means using a R/W allocator from a downstream filter -// (a R-O allocator from downstream is nonsense, it can't ever work). -// -// -// That makes 25 possible states. Some states are nonsense (two different -// allocators from the same place). These are just an artifact of the notation. -// <= <- Nonsense. -// <- <= Nonsense -// Some states are illegal (the output pin never accepts a R-O allocator): -// 00 <= !! Error !! -// <= <= !! Error !! -// || <= !! Error !! -// -> <= !! Error !! -// Three states appears to be inaccessible: -// -> || Inaccessible -// || -> Inaccessible -// || <- Inaccessible -// Some states only ever occur as intermediates with a pending reconnect which -// is guaranteed to finish in another state. -// -> 00 ?? unstable goes to || 00 -// 00 <- ?? unstable goes to 00 || -// -> <- ?? unstable goes to -> -> -// <- || ?? unstable goes to <- <- -// <- -> ?? unstable goes to <- <- -// And that leaves 11 possible resting states: -// 1 00 00 Nothing connected. -// 2 <- 00 Input pin connected. -// 3 <= 00 Input pin connected using R-O allocator. -// 4 || 00 Needs several state changes to get here. -// 5 00 || Output pin connected using our allocator -// 6 00 -> Downstream only connected -// 7 || || Undesirable but can be forced upon us. -// 8 <= || Copy forced. <= -> is preferable -// 9 <= -> OK - forced to copy. -// 10 <- <- Transform in place (ideal) -// 11 -> -> Transform in place (ideal) -// -// The object of the exercise is to ensure that we finish up in states -// 10 or 11 whenever possible. State 10 is only possible if the upstream -// filter has a R/W allocator (the AVI splitter notoriously -// doesn't) and state 11 is only possible if the downstream filter does -// offer an allocator. -// -// The transition table (entries marked * go via a reconnect) -// -// There are 8 possible transitions: -// A: Connect upstream to filter with R-O allocator that insists on using it. -// B: Connect upstream to filter with R-O allocator but chooses not to use it. -// C: Connect upstream to filter with R/W allocator and insists on using it. -// D: Connect upstream to filter with R/W allocator but chooses not to use it. -// E: Connect downstream to a filter that offers an allocator -// F: Connect downstream to a filter that does not offer an allocator -// G: disconnect upstream -// H: Disconnect downstream -// -// A B C D E F G H -// --------------------------------------------------------- -// 00 00 1 | 3 3 2 2 6 5 . . |1 00 00 -// <- 00 2 | . . . . *10/11 10 1 . |2 <- 00 -// <= 00 3 | . . . . *9/11 *7/8 1 . |3 <= 00 -// || 00 4 | . . . . *8 *7 1 . |4 || 00 -// 00 || 5 | 8 7 *10 7 . . . 1 |5 00 || -// 00 -> 6 | 9 11 *10 11 . . . 1 |6 00 -> -// || || 7 | . . . . . . 5 4 |7 || || -// <= || 8 | . . . . . . 5 3 |8 <= || -// <= -> 9 | . . . . . . 6 3 |9 <= -> -// <- <- 10| . . . . . . *5/6 2 |10 <- <- -// -> -> 11| . . . . . . 6 *2/3 |11 -> -> -// --------------------------------------------------------- -// A B C D E F G H -// -// All these states are accessible without requiring any filter to -// change its behaviour but not all transitions are accessible, for -// instance a transition from state 4 to anywhere other than -// state 8 requires that the upstream filter first offer a R-O allocator -// and then changes its mind and offer R/W. This is NOT allowable - it -// leads to things like the output pin getting a R/W allocator from -// upstream and then the input pin being told it can only have a R-O one. -// Note that you CAN change (say) the upstream filter for a different one, but -// only as a disconnect / connect, not as a Reconnect. (Exercise for -// the reader is to see how you get into state 4). -// -// The reconnection stuff goes as follows (some of the cases shown here as -// "no reconnect" may get one to finalise media type - an old story). -// If there is a reconnect where it says "no reconnect" here then the -// reconnection must not change the allocator choice. -// -// state 2: <- 00 transition E <- <- case C <- <- (no change) -// case D -> <- and then to -> -> -// -// state 2: <- 00 transition F <- <- (no reconnect) -// -// state 3: <= 00 transition E <= -> case A <= -> (no change) -// case B -> -> -// transition F <= || case A <= || (no change) -// case B || || -// -// state 4: || 00 transition E || || case B -> || and then all cases to -> -> -// F || || case B || || (no change) -// -// state 5: 00 || transition A <= || (no reconnect) -// B || || (no reconnect) -// C <- || all cases <- <- -// D || || (unfortunate, but upstream's choice) -// -// state 6: 00 -> transition A <= -> (no reconnect) -// B -> -> (no reconnect) -// C <- -> all cases <- <- -// D -> -> (no reconnect) -// -// state 10:<- <- transition G 00 <- case E 00 -> -// case F 00 || -// -// state 11:-> -> transition H -> 00 case A <= 00 (schizo) -// case B <= 00 -// case C <- 00 (schizo) -// case D <- 00 -// -// The Rules: -// To sort out media types: -// The input is reconnected -// if the input pin is connected and the output pin connects -// The output is reconnected -// If the output pin is connected -// and the input pin connects to a different media type -// -// To sort out allocators: -// The input is reconnected -// if the output disconnects and the input was using a downstream allocator -// The output pin calls SetAllocator to pass on a new allocator -// if the output is connected and -// if the input disconnects and the output was using an upstream allocator -// if the input acquires an allocator different from the output one -// and that new allocator is not R-O -// -// Data is copied (i.e. call getbuffer and copy the data before transforming it) -// if the two allocators are different. - - - -// CHAINS of filters: -// -// We sit between two filters (call them A and Z). We should finish up -// with the same allocator on both of our pins and that should be the -// same one that A and Z would have agreed on if we hadn't been in the -// way. Furthermore, it should not matter how many in-place transforms -// are in the way. Let B, C, D... be in-place transforms ("us"). -// Here's how it goes: -// -// 1. -// A connects to B. They agree on A's allocator. -// A-a->B -// -// 2. -// B connects to C. Same story. There is no point in a reconnect, but -// B will request an input reconnect anyway. -// A-a->B-a->C -// -// 3. -// C connects to Z. -// C insists on using A's allocator, but compromises by requesting a reconnect. -// of C's input. -// A-a->B-?->C-a->Z -// -// We now have pending reconnects on both A--->B and B--->C -// -// 4. -// The A--->B link is reconnected. -// A asks B for an allocator. B sees that it has a downstream connection so -// asks its downstream input pin i.e. C's input pin for an allocator. C sees -// that it too has a downstream connection so asks Z for an allocator. -// -// Even though Z's input pin is connected, it is being asked for an allocator. -// It could refuse, in which case the chain is done and will use A's allocator -// Alternatively, Z may supply one. A chooses either Z's or A's own one. -// B's input pin gets NotifyAllocator called to tell it the decision and it -// propagates this downstream by calling ReceiveAllocator on its output pin -// which calls NotifyAllocator on the next input pin downstream etc. -// If the choice is Z then it goes: -// A-z->B-a->C-a->Z -// A-z->B-z->C-a->Z -// A-z->B-z->C-z->Z -// -// And that's IT!! Any further (essentially spurious) reconnects peter out -// with no change in the chain. - -#include -#include -#include - - -// ================================================================= -// Implements the CTransInPlaceFilter class -// ================================================================= - -CTransInPlaceFilter::CTransInPlaceFilter - ( TCHAR *pName, - LPUNKNOWN pUnk, - REFCLSID clsid, - HRESULT *phr, - bool bModifiesData - ) - : CTransformFilter(pName, pUnk, clsid), - m_bModifiesData(bModifiesData) { -#ifdef PERF - RegisterPerfId(); -#endif // PERF - -} // constructor - -#ifdef UNICODE -CTransInPlaceFilter::CTransInPlaceFilter - ( CHAR *pName, - LPUNKNOWN pUnk, - REFCLSID clsid, - HRESULT *phr, - bool bModifiesData - ) - : CTransformFilter(pName, pUnk, clsid), - m_bModifiesData(bModifiesData) { -#ifdef PERF - RegisterPerfId(); -#endif // PERF - -} // constructor -#endif - -// return a non-addrefed CBasePin * for the user to addref if he holds onto it -// for longer than his pointer to us. We create the pins dynamically when they -// are asked for rather than in the constructor. This is because we want to -// give the derived class an oppportunity to return different pin objects - -// As soon as any pin is needed we create both (this is different from the -// usual transform filter) because enumerators, allocators etc are passed -// through from one pin to another and it becomes very painful if the other -// pin isn't there. If we fail to create either pin we ensure we fail both. - -CBasePin * -CTransInPlaceFilter::GetPin(int n) { - HRESULT hr = S_OK; - - // Create an input pin if not already done - - if(m_pInput == NULL) { - - m_pInput = new CTransInPlaceInputPin(NAME("TransInPlace input pin") - , this // Owner filter - , &hr // Result code - , L"Input" // Pin name - ); - - // Constructor for CTransInPlaceInputPin can't fail - ASSERT(SUCCEEDED(hr)); - } - - // Create an output pin if not already done - - if(m_pInput!=NULL && m_pOutput == NULL) { - - m_pOutput = new CTransInPlaceOutputPin(NAME("TransInPlace output pin") - , this // Owner filter - , &hr // Result code - , L"Output" // Pin name - ); - - // a failed return code should delete the object - - ASSERT(SUCCEEDED(hr)); - if(m_pOutput == NULL) { - delete m_pInput; - m_pInput = NULL; - } - } - - // Return the appropriate pin - - ASSERT(n>=0 && n<=1); - if(n == 0) { - return m_pInput; - } - else if(n==1) { - return m_pOutput; - } - else { - return NULL; - } - -} // GetPin - - - -// dir is the direction of our pin. -// pReceivePin is the pin we are connecting to. -HRESULT CTransInPlaceFilter::CompleteConnect(PIN_DIRECTION dir,IPin *pReceivePin) { - UNREFERENCED_PARAMETER(pReceivePin); - ASSERT(m_pInput); - ASSERT(m_pOutput); - - // if we are not part of a graph, then don't indirect the pointer - // this probably prevents use of the filter without a filtergraph - if(!m_pGraph) { - return VFW_E_NOT_IN_GRAPH; - } - - // Always reconnect the input to account for buffering changes - // - // Because we don't get to suggest a type on ReceiveConnection - // we need another way of making sure the right type gets used. - // - // One way would be to have our EnumMediaTypes return our output - // connection type first but more deterministic and simple is to - // call ReconnectEx passing the type we want to reconnect with - // via the base class ReconeectPin method. - - if(dir == PINDIR_OUTPUT) { - if(m_pInput->IsConnected()) { - return ReconnectPin(m_pInput, &m_pOutput->CurrentMediaType()); - } - return NOERROR; - } - - ASSERT(dir == PINDIR_INPUT); - - // Reconnect output if necessary - - if(m_pOutput->IsConnected()) { - - if(m_pInput->CurrentMediaType() - != m_pOutput->CurrentMediaType()) { - return ReconnectPin(m_pOutput, &m_pInput->CurrentMediaType()); - } - } - return NOERROR; - -} // ComnpleteConnect - - -// -// DecideBufferSize -// -// Tell the output pin's allocator what size buffers we require. -// *pAlloc will be the allocator our output pin is using. -// - -HRESULT CTransInPlaceFilter::DecideBufferSize - ( IMemAllocator *pAlloc - , ALLOCATOR_PROPERTIES *pProperties - ) { - ALLOCATOR_PROPERTIES Request, Actual; - HRESULT hr; - - // If we are connected upstream, get his views - if(m_pInput->IsConnected()) { - // Get the input pin allocator, and get its size and count. - // we don't care about his alignment and prefix. - - hr = InputPin()->PeekAllocator()->GetProperties(&Request); - if(FAILED(hr)) { - // Input connected but with a secretive allocator - enough! - return hr; - } - } - else { - // We're reduced to blind guessing. Let's guess one byte and if - // this isn't enough then when the other pin does get connected - // we can revise it. - ZeroMemory(&Request, sizeof(Request)); - Request.cBuffers = 1; - Request.cbBuffer = 1; - } - - - DbgLog((LOG_MEMORY,1,TEXT("Setting Allocator Requirements"))); - DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d"), - Request.cBuffers, Request.cbBuffer)); - - // Pass the allocator requirements to our output side - // but do a little sanity checking first or we'll just hit - // asserts in the allocator. - - pProperties->cBuffers = Request.cBuffers; - pProperties->cbBuffer = Request.cbBuffer; - if(pProperties->cBuffers<=0) {pProperties->cBuffers = 1; - } - if(pProperties->cbBuffer<=0) {pProperties->cbBuffer = 1; - } - hr = pAlloc->SetProperties(pProperties, &Actual); - - if(FAILED(hr)) { - return hr; - } - - DbgLog((LOG_MEMORY,1,TEXT("Obtained Allocator Requirements"))); - DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d, Alignment %d"), - Actual.cBuffers, Actual.cbBuffer, Actual.cbAlign)); - - // Make sure we got the right alignment and at least the minimum required - - if((Request.cBuffers > Actual.cBuffers) - || (Request.cbBuffer > Actual.cbBuffer) - || (Request.cbAlign > Actual.cbAlign)) { - return E_FAIL; - } - return NOERROR; - -} // DecideBufferSize - -// -// Copy -// -// return a pointer to an identical copy of pSample -IMediaSample * CTransInPlaceFilter::Copy(IMediaSample *pSource) { - IMediaSample * pDest; - - HRESULT hr; - REFERENCE_TIME tStart, tStop; - const BOOL bTime = S_OK == pSource->GetTime(&tStart, &tStop); - - // this may block for an indeterminate amount of time - hr = OutputPin()->PeekAllocator()->GetBuffer(&pDest - , bTime ? &tStart : NULL - , bTime ? &tStop : NULL - , m_bSampleSkipped ? AM_GBF_PREVFRAMESKIPPED : 0); - - if(FAILED(hr)) { - return NULL; - } - - ASSERT(pDest); - IMediaSample2 *pSample2; - if(SUCCEEDED(pDest->QueryInterface(IID_IMediaSample2, (void **)&pSample2))) { - HRESULT hr = pSample2->SetProperties(FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, pbBuffer), - (PBYTE)m_pInput->SampleProps()); - pSample2->Release(); - if(FAILED(hr)) { - pDest->Release(); - return NULL; - } - } - else { - if(bTime) { - pDest->SetTime(&tStart, &tStop); - } - - if(S_OK == pSource->IsSyncPoint()) { - pDest->SetSyncPoint(TRUE); - } - if(S_OK == pSource->IsDiscontinuity() || m_bSampleSkipped) { - pDest->SetDiscontinuity(TRUE); - } - if(S_OK == pSource->IsPreroll()) { - pDest->SetPreroll(TRUE); - } - - // Copy the media type - AM_MEDIA_TYPE *pMediaType; - if(S_OK == pSource->GetMediaType(&pMediaType)) { - pDest->SetMediaType(pMediaType); - DeleteMediaType(pMediaType); - } - - } - - m_bSampleSkipped = FALSE; - - // Copy the sample media times - REFERENCE_TIME TimeStart, TimeEnd; - if(pSource->GetMediaTime(&TimeStart,&TimeEnd) == NOERROR) { - pDest->SetMediaTime(&TimeStart,&TimeEnd); - } - - // Copy the actual data length and the actual data. - { - const long lDataLength = pSource->GetActualDataLength(); - pDest->SetActualDataLength(lDataLength); - - // Copy the sample data - { - BYTE *pSourceBuffer, *pDestBuffer; - long lSourceSize = pSource->GetSize(); - long lDestSize = pDest->GetSize(); - - ASSERT(lDestSize >= lSourceSize && lDestSize >= lDataLength); - - pSource->GetPointer(&pSourceBuffer); - pDest->GetPointer(&pDestBuffer); - ASSERT(lDestSize == 0 || pSourceBuffer != NULL && pDestBuffer != NULL); - - CopyMemory((PVOID) pDestBuffer, (PVOID) pSourceBuffer, lDataLength); - } - } - - return pDest; - -} // Copy - - -// override this to customize the transform process - -HRESULT -CTransInPlaceFilter::Receive(IMediaSample *pSample) { - /* Check for other streams and pass them on */ - AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps(); - if(pProps->dwStreamId != AM_STREAM_MEDIA) { - return m_pOutput->Deliver(pSample); - } - HRESULT hr; - - // Start timing the TransInPlace (if PERF is defined) - MSR_START(m_idTransInPlace); - - if(UsingDifferentAllocators()) { - - // We have to copy the data. - - pSample = Copy(pSample); - - if(pSample==NULL) { - MSR_STOP(m_idTransInPlace); - return E_UNEXPECTED; - } - } - - // have the derived class transform the data - hr = Transform(pSample); - - // Stop the clock and log it (if PERF is defined) - MSR_STOP(m_idTransInPlace); - - if(FAILED(hr)) { - DbgLog((LOG_TRACE, 1, TEXT("Error from TransInPlace"))); - if(UsingDifferentAllocators()) { - pSample->Release(); - } - return hr; - } - - // the Transform() function can return S_FALSE to indicate that the - // sample should not be delivered; we only deliver the sample if it's - // really S_OK (same as NOERROR, of course.) - if(hr == NOERROR) { - hr = m_pOutput->Deliver(pSample); - } - else { - // But it would be an error to return this private workaround - // to the caller ... - if(S_FALSE == hr) { - // S_FALSE returned from Transform is a PRIVATE agreement - // We should return NOERROR from Receive() in this cause because - // returning S_FALSE from Receive() means that this is the end - // of the stream and no more data should be sent. - m_bSampleSkipped = TRUE; - if(!m_bQualityChanged) { - NotifyEvent(EC_QUALITY_CHANGE,0,0); - m_bQualityChanged = TRUE; - } - hr = NOERROR; - } - } - - // release the output buffer. If the connected pin still needs it, - // it will have addrefed it itself. - if(UsingDifferentAllocators()) { - pSample->Release(); - } - - return hr; - -} // Receive - - - -// ================================================================= -// Implements the CTransInPlaceInputPin class -// ================================================================= - - -// constructor - -CTransInPlaceInputPin::CTransInPlaceInputPin - ( TCHAR *pObjectName - , CTransInPlaceFilter *pFilter - , HRESULT *phr - , LPCWSTR pName - ) - : CTransformInputPin(pObjectName, - pFilter, - phr, - pName) - , m_bReadOnly(FALSE) - , m_pTIPFilter(pFilter) { - - DbgLog((LOG_TRACE, 2 - , TEXT("CTransInPlaceInputPin::CTransInPlaceInputPin"))); - -} // constructor - - -// ================================================================= -// Implements IMemInputPin interface -// ================================================================= - - -// If the downstream filter has one then offer that (even if our own output -// pin is not using it yet. If the upstream filter chooses it then we will -// tell our output pin to ReceiveAllocator). -// Else if our output pin is using an allocator then offer that. -// ( This could mean offering the upstream filter his own allocator, -// it could mean offerring our own -// ) or it could mean offering the one from downstream -// Else fail to offer any allocator at all. - -STDMETHODIMP CTransInPlaceInputPin::GetAllocator(IMemAllocator ** ppAllocator) { - CheckPointer(ppAllocator,E_POINTER); - ValidateReadWritePtr(ppAllocator,sizeof(IMemAllocator *)); - CAutoLock cObjectLock(m_pLock); - - HRESULT hr; - - if(m_pTIPFilter->m_pOutput->IsConnected()) { - // Store the allocator we got - hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin() - ->GetAllocator(ppAllocator); - if(SUCCEEDED(hr)) { - m_pTIPFilter->OutputPin()->SetAllocator(*ppAllocator); - } - } - else { - // Help upstream filter (eg TIP filter which is having to do a copy) - // by providing a temp allocator here - we'll never use - // this allocator because when our output is connected we'll - // reconnect this pin - hr = CTransformInputPin::GetAllocator(ppAllocator); - } - return hr; - -} // GetAllocator - - - -/* Get told which allocator the upstream output pin is actually going to use */ - - -STDMETHODIMP -CTransInPlaceInputPin::NotifyAllocator( - IMemAllocator * pAllocator, - BOOL bReadOnly) { - HRESULT hr = S_OK; - CheckPointer(pAllocator,E_POINTER); - ValidateReadPtr(pAllocator,sizeof(IMemAllocator)); - - CAutoLock cObjectLock(m_pLock); - - m_bReadOnly = bReadOnly; - // If we modify data then don't accept the allocator if it's - // the same as the output pin's allocator - - // If our output is not connected just accept the allocator - // We're never going to use this allocator because when our - // output pin is connected we'll reconnect this pin - if(!m_pTIPFilter->OutputPin()->IsConnected()) { - return CTransformInputPin::NotifyAllocator(pAllocator, bReadOnly); - } - - // If the allocator is read-only and we're modifying data - // and the allocator is the same as the output pin's - // then reject - if(bReadOnly && m_pTIPFilter->m_bModifiesData) { - IMemAllocator *pOutputAllocator = - m_pTIPFilter->OutputPin()->PeekAllocator(); - - // Make sure we have an output allocator - if(pOutputAllocator == NULL) { - hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()-> - GetAllocator(&pOutputAllocator); - if(FAILED(hr)) { - hr = CreateMemoryAllocator(&pOutputAllocator); - } - if(SUCCEEDED(hr)) { - m_pTIPFilter->OutputPin()->SetAllocator(pOutputAllocator); - pOutputAllocator->Release(); - } - } - if(pAllocator == pOutputAllocator) { - hr = E_FAIL; - } - else if(SUCCEEDED(hr)) { - // Must copy so set the allocator properties on the output - ALLOCATOR_PROPERTIES Props, Actual={0}; - hr = pAllocator->GetProperties(&Props); - if(SUCCEEDED(hr)) { - hr = pOutputAllocator->SetProperties(&Props, &Actual); - } - if(SUCCEEDED(hr)) { - if((Props.cBuffers > Actual.cBuffers) - || (Props.cbBuffer > Actual.cbBuffer) - || (Props.cbAlign > Actual.cbAlign)) { - hr = E_FAIL; - } - } - - // Set the allocator on the output pin - if(SUCCEEDED(hr)) { - hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin() - ->NotifyAllocator(pOutputAllocator, FALSE); - } - } - } - else { - hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin() - ->NotifyAllocator(pAllocator, bReadOnly); - if(SUCCEEDED(hr)) { - m_pTIPFilter->OutputPin()->SetAllocator(pAllocator); - } - } - - if(SUCCEEDED(hr)) { - - // It's possible that the old and the new are the same thing. - // AddRef before release ensures that we don't unload it. - pAllocator->AddRef(); - - if(m_pAllocator != NULL) - m_pAllocator->Release(); - - m_pAllocator = pAllocator; // We have an allocator for the input pin - } - - return hr; - -} // NotifyAllocator - - -// EnumMediaTypes -// - pass through to our downstream filter -STDMETHODIMP CTransInPlaceInputPin::EnumMediaTypes( IEnumMediaTypes **ppEnum ) { - // Can only pass through if connected - if(!m_pTIPFilter->m_pOutput->IsConnected()) - return VFW_E_NOT_CONNECTED; - - return m_pTIPFilter->m_pOutput->GetConnected()->EnumMediaTypes(ppEnum); - -} // EnumMediaTypes - - -// CheckMediaType -// - agree to anything if not connected, -// otherwise pass through to the downstream filter. -// This assumes that the filter does not change the media type. - -HRESULT CTransInPlaceInputPin::CheckMediaType(const CMediaType *pmt ) { - HRESULT hr = m_pTIPFilter->CheckInputType(pmt); - if(hr!=S_OK) return hr; - - if(m_pTIPFilter->m_pOutput->IsConnected()) - return m_pTIPFilter->m_pOutput->GetConnected()->QueryAccept(pmt); - else - return S_OK; - -} // CheckMediaType - - -// If upstream asks us what our requirements are, we will try to ask downstream -// if that doesn't work, we'll just take the defaults. -STDMETHODIMP -CTransInPlaceInputPin::GetAllocatorRequirements(ALLOCATOR_PROPERTIES *pProps) { - - if(m_pTIPFilter->m_pOutput->IsConnected()) - return m_pTIPFilter->OutputPin() - ->ConnectedIMemInputPin()->GetAllocatorRequirements(pProps); - else - return E_NOTIMPL; - -} // GetAllocatorRequirements - - - -// ================================================================= -// Implements the CTransInPlaceOutputPin class -// ================================================================= - - -// constructor - -CTransInPlaceOutputPin::CTransInPlaceOutputPin( - TCHAR *pObjectName, - CTransInPlaceFilter *pFilter, - HRESULT * phr, - LPCWSTR pPinName) - : CTransformOutputPin( pObjectName - , pFilter - , phr - , pPinName), - m_pTIPFilter(pFilter) { - - DbgLog(( LOG_TRACE, 2 - , TEXT("CTransInPlaceOutputPin::CTransInPlaceOutputPin"))); - -} // constructor - - -// EnumMediaTypes -// - pass through to our upstream filter -STDMETHODIMP CTransInPlaceOutputPin::EnumMediaTypes( IEnumMediaTypes **ppEnum ) { - // Can only pass through if connected. - if(! m_pTIPFilter->m_pInput->IsConnected()) - return VFW_E_NOT_CONNECTED; - - return m_pTIPFilter->m_pInput->GetConnected()->EnumMediaTypes(ppEnum); - -} // EnumMediaTypes - - - -// CheckMediaType -// - agree to anything if not connected, -// otherwise pass through to the upstream filter. - -HRESULT CTransInPlaceOutputPin::CheckMediaType(const CMediaType *pmt ) { - // Don't accept any output pin type changes if we're copying - // between allocators - it's too late to change the input - // allocator size. - if(m_pTIPFilter->UsingDifferentAllocators() && !m_pFilter->IsStopped()) { - if(*pmt == m_mt) { - return S_OK; - } - else { - return VFW_E_TYPE_NOT_ACCEPTED; - } - } - - // Assumes the type does not change. That's why we're calling - // CheckINPUTType here on the OUTPUT pin. - HRESULT hr = m_pTIPFilter->CheckInputType(pmt); - if(hr!=S_OK) - return hr; - - if(m_pTIPFilter->m_pInput->IsConnected()) - return m_pTIPFilter->m_pInput->GetConnected()->QueryAccept(pmt); - else - return S_OK; - -} //CheckMediaType - - -/* Save the allocator pointer in the output pin -*/ -void -CTransInPlaceOutputPin::SetAllocator(IMemAllocator * pAllocator) { - pAllocator->AddRef(); - if(m_pAllocator) { - m_pAllocator->Release(); - } - m_pAllocator = pAllocator; -} // receiveAllocator diff --git a/src/BaseClasses/transip.h b/src/BaseClasses/transip.h deleted file mode 100644 index f36a1c4295..0000000000 --- a/src/BaseClasses/transip.h +++ /dev/null @@ -1,246 +0,0 @@ -//------------------------------------------------------------------------------ -// File: TransIP.h -// -// Desc: DirectShow base classes - defines classes from which simple -// Transform-In-Place filters may be derived. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// -// The difference between this and Transfrm.h is that Transfrm copies the data. -// -// It assumes the filter has one input and one output stream, and has no -// interest in memory management, interface negotiation or anything else. -// -// Derive your class from this, and supply Transform and the media type/format -// negotiation functions. Implement that class, compile and link and -// you're done. - - -#ifndef __TRANSIP__ -#define __TRANSIP__ - -// ====================================================================== -// This is the com object that represents a simple transform filter. It -// supports IBaseFilter, IMediaFilter and two pins through nested interfaces -// ====================================================================== - -class CTransInPlaceFilter; - -// Several of the pin functions call filter functions to do the work, -// so you can often use the pin classes unaltered, just overriding the -// functions in CTransInPlaceFilter. If that's not enough and you want -// to derive your own pin class, override GetPin in the filter to supply -// your own pin classes to the filter. - -// ================================================== -// Implements the input pin -// ================================================== - -class CTransInPlaceInputPin : public CTransformInputPin -{ - -protected: - CTransInPlaceFilter * const m_pTIPFilter; // our filter - BOOL m_bReadOnly; // incoming stream is read only - -public: - - CTransInPlaceInputPin( - TCHAR *pObjectName, - CTransInPlaceFilter *pFilter, - HRESULT *phr, - LPCWSTR pName); - - // --- IMemInputPin ----- - - // Provide an enumerator for media types by getting one from downstream - STDMETHODIMP EnumMediaTypes( IEnumMediaTypes **ppEnum ); - - // Say whether media type is acceptable. - HRESULT CheckMediaType(const CMediaType* pmt); - - // Return our upstream allocator - STDMETHODIMP GetAllocator(IMemAllocator ** ppAllocator); - - // get told which allocator the upstream output pin is actually - // going to use. - STDMETHODIMP NotifyAllocator(IMemAllocator * pAllocator, - BOOL bReadOnly); - - // Allow the filter to see what allocator we have - // N.B. This does NOT AddRef - IMemAllocator * PeekAllocator() const - { return m_pAllocator; } - - // Pass this on downstream if it ever gets called. - STDMETHODIMP - CTransInPlaceInputPin::GetAllocatorRequirements(ALLOCATOR_PROPERTIES *pProps); - - inline const BOOL ReadOnly() { return m_bReadOnly ; } - -}; // CTransInPlaceInputPin - -// ================================================== -// Implements the output pin -// ================================================== - -class CTransInPlaceOutputPin : public CTransformOutputPin -{ - -protected: - // m_pFilter points to our CBaseFilter - CTransInPlaceFilter * const m_pTIPFilter; - -public: - - CTransInPlaceOutputPin( - TCHAR *pObjectName, - CTransInPlaceFilter *pFilter, - HRESULT *phr, - LPCWSTR pName); - - - // --- CBaseOutputPin ------------ - - // negotiate the allocator and its buffer size/count - // Insists on using our own allocator. (Actually the one upstream of us). - // We don't override this - instead we just agree the default - // then let the upstream filter decide for itself on reconnect - // virtual HRESULT DecideAllocator(IMemInputPin * pPin, IMemAllocator ** pAlloc); - - // Provide a media type enumerator. Get it from upstream. - STDMETHODIMP EnumMediaTypes( IEnumMediaTypes **ppEnum ); - - // Say whether media type is acceptable. - HRESULT CheckMediaType(const CMediaType* pmt); - - // This just saves the allocator being used on the output pin - // Also called by input pin's GetAllocator() - void SetAllocator(IMemAllocator * pAllocator); - - IMemInputPin * ConnectedIMemInputPin() - { return m_pInputPin; } - - // Allow the filter to see what allocator we have - // N.B. This does NOT AddRef - IMemAllocator * PeekAllocator() const - { return m_pAllocator; } -}; // CTransInPlaceOutputPin - - -class AM_NOVTABLE CTransInPlaceFilter : public CTransformFilter -{ - -public: - - // map getpin/getpincount for base enum of pins to owner - // override this to return more specialised pin objects - - virtual CBasePin *GetPin(int n); - -public: - - // Set bModifiesData == false if your derived filter does - // not modify the data samples (for instance it's just copying - // them somewhere else or looking at the timestamps). - - CTransInPlaceFilter(TCHAR *, LPUNKNOWN, REFCLSID clsid, HRESULT *, - bool bModifiesData = true); -#ifdef UNICODE - CTransInPlaceFilter(CHAR *, LPUNKNOWN, REFCLSID clsid, HRESULT *, - bool bModifiesData = true); -#endif - // The following are defined to avoid undefined pure virtuals. - // Even if they are never called, they will give linkage warnings/errors - - // We override EnumMediaTypes to bypass the transform class enumerator - // which would otherwise call this. - HRESULT GetMediaType(int iPosition, CMediaType *pMediaType) - { DbgBreak("CTransInPlaceFilter::GetMediaType should never be called"); - return E_UNEXPECTED; - } - - // This is called when we actually have to provide out own allocator. - HRESULT DecideBufferSize(IMemAllocator*, ALLOCATOR_PROPERTIES *); - - // The functions which call this in CTransform are overridden in this - // class to call CheckInputType with the assumption that the type - // does not change. In Debug builds some calls will be made and - // we just ensure that they do not assert. - HRESULT CheckTransform(const CMediaType *mtIn, const CMediaType *mtOut) - { - return S_OK; - }; - - - // ================================================================= - // ----- You may want to override this ----------------------------- - // ================================================================= - - HRESULT CompleteConnect(PIN_DIRECTION dir,IPin *pReceivePin); - - // chance to customize the transform process - virtual HRESULT Receive(IMediaSample *pSample); - - // ================================================================= - // ----- You MUST override these ----------------------------------- - // ================================================================= - - virtual HRESULT Transform(IMediaSample *pSample) PURE; - - // this goes in the factory template table to create new instances - // static CCOMObject * CreateInstance(LPUNKNOWN, HRESULT *); - - -#ifdef PERF - // Override to register performance measurement with a less generic string - // You should do this to avoid confusion with other filters - virtual void RegisterPerfId() - {m_idTransInPlace = MSR_REGISTER(TEXT("TransInPlace"));} -#endif // PERF - - -// implementation details - -protected: - - IMediaSample * CTransInPlaceFilter::Copy(IMediaSample *pSource); - -#ifdef PERF - int m_idTransInPlace; // performance measuring id -#endif // PERF - bool m_bModifiesData; // Does this filter change the data? - - // these hold our input and output pins - - friend class CTransInPlaceInputPin; - friend class CTransInPlaceOutputPin; - - CTransInPlaceInputPin *InputPin() const - { - return (CTransInPlaceInputPin *)m_pInput; - }; - CTransInPlaceOutputPin *OutputPin() const - { - return (CTransInPlaceOutputPin *)m_pOutput; - }; - - // Helper to see if the input and output types match - BOOL TypesMatch() - { - return InputPin()->CurrentMediaType() == - OutputPin()->CurrentMediaType(); - } - - // Are the input and output allocators different? - BOOL UsingDifferentAllocators() const - { - return InputPin()->PeekAllocator() != OutputPin()->PeekAllocator(); - } -}; // CTransInPlaceFilter - -#endif /* __TRANSIP__ */ - diff --git a/src/BaseClasses/videoctl.cpp b/src/BaseClasses/videoctl.cpp deleted file mode 100644 index ca00ce1752..0000000000 --- a/src/BaseClasses/videoctl.cpp +++ /dev/null @@ -1,653 +0,0 @@ -//------------------------------------------------------------------------------ -// File: VideoCtl.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include "ddmm.h" - -// Load a string from the resource file string table. The buffer must be at -// least STR_MAX_LENGTH bytes. The easiest way to use this is to declare a -// buffer in the property page class and use it for all string loading. It -// cannot be static as multiple property pages may be active simultaneously - -TCHAR *WINAPI StringFromResource(TCHAR *pBuffer, int iResourceID) { - if(LoadString(g_hInst,iResourceID,pBuffer,STR_MAX_LENGTH) == 0) { - return TEXT(""); - } - return pBuffer; -} - -#ifdef UNICODE -char *WINAPI StringFromResource(char *pBuffer, int iResourceID) { - if(LoadStringA(g_hInst,iResourceID,pBuffer,STR_MAX_LENGTH) == 0) { - return ""; - } - return pBuffer; -} -#endif - - - -// Property pages typically are called through their OLE interfaces. These -// use UNICODE strings regardless of how the binary is built. So when we -// load strings from the resource file we sometimes want to convert them -// to UNICODE. This method is passed the target UNICODE buffer and does a -// convert after loading the string (if built UNICODE this is not needed) -// On WinNT we can explicitly call LoadStringW which saves two conversions - -#ifndef UNICODE - -WCHAR * WINAPI WideStringFromResource(WCHAR *pBuffer, int iResourceID) { - *pBuffer = 0; - - if(g_amPlatform == VER_PLATFORM_WIN32_NT) { - LoadStringW(g_hInst,iResourceID,pBuffer,STR_MAX_LENGTH); - } - else { - - CHAR szBuffer[STR_MAX_LENGTH]; - DWORD dwStringLength = LoadString(g_hInst,iResourceID,szBuffer,STR_MAX_LENGTH); - // if we loaded a string convert it to wide characters, ensuring - // that we also null terminate the result. - if(dwStringLength++) { - MultiByteToWideChar(CP_ACP,0,szBuffer,dwStringLength,pBuffer,STR_MAX_LENGTH); - } - } - return pBuffer; -} - -#endif - - -// Helper function to calculate the size of the dialog - -BOOL WINAPI GetDialogSize(int iResourceID, - DLGPROC pDlgProc, - LPARAM lParam, - SIZE *pResult) { - RECT rc; - HWND hwnd; - - // Create a temporary property page - - hwnd = CreateDialogParam(g_hInst, - MAKEINTRESOURCE(iResourceID), - GetDesktopWindow(), - pDlgProc, - lParam); - if(hwnd == NULL) { - return FALSE; - } - - GetWindowRect(hwnd, &rc); - pResult->cx = rc.right - rc.left; - pResult->cy = rc.bottom - rc.top; - - DestroyWindow(hwnd); - return TRUE; -} - - -// Class that aggregates on the IDirectDraw interface. Although DirectDraw -// has the ability in its interfaces to be aggregated they're not currently -// implemented. This makes it difficult for various parts of Quartz that want -// to aggregate these interfaces. In particular the video renderer passes out -// media samples that expose IDirectDraw and IDirectDrawSurface. The filter -// graph manager also exposes IDirectDraw as a plug in distributor. For these -// objects we provide these aggregation classes that republish the interfaces - -STDMETHODIMP CAggDirectDraw::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ASSERT(m_pDirectDraw); - - // Do we have this interface - - if(riid == IID_IDirectDraw) { - return GetInterface((IDirectDraw *)this,ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid,ppv); - } -} - - -STDMETHODIMP CAggDirectDraw::Compact() { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->Compact(); -} - - -STDMETHODIMP CAggDirectDraw::CreateClipper(DWORD dwFlags,LPDIRECTDRAWCLIPPER *lplpDDClipper,IUnknown *pUnkOuter) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->CreateClipper(dwFlags,lplpDDClipper,pUnkOuter); -} - - -STDMETHODIMP CAggDirectDraw::CreatePalette(DWORD dwFlags,LPPALETTEENTRY lpColorTable,LPDIRECTDRAWPALETTE *lplpDDPalette,IUnknown *pUnkOuter) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->CreatePalette(dwFlags,lpColorTable,lplpDDPalette,pUnkOuter); -} - - -STDMETHODIMP CAggDirectDraw::CreateSurface(LPDDSURFACEDESC lpDDSurfaceDesc,LPDIRECTDRAWSURFACE *lplpDDSurface,IUnknown *pUnkOuter) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->CreateSurface(lpDDSurfaceDesc,lplpDDSurface,pUnkOuter); -} - - -STDMETHODIMP CAggDirectDraw::DuplicateSurface(LPDIRECTDRAWSURFACE lpDDSurface,LPDIRECTDRAWSURFACE *lplpDupDDSurface) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->DuplicateSurface(lpDDSurface,lplpDupDDSurface); -} - - -STDMETHODIMP CAggDirectDraw::EnumDisplayModes(DWORD dwSurfaceDescCount,LPDDSURFACEDESC lplpDDSurfaceDescList,LPVOID lpContext,LPDDENUMMODESCALLBACK lpEnumCallback) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->EnumDisplayModes(dwSurfaceDescCount,lplpDDSurfaceDescList,lpContext,lpEnumCallback); -} - - -STDMETHODIMP CAggDirectDraw::EnumSurfaces(DWORD dwFlags,LPDDSURFACEDESC lpDDSD,LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpEnumCallback) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->EnumSurfaces(dwFlags,lpDDSD,lpContext,lpEnumCallback); -} - - -STDMETHODIMP CAggDirectDraw::FlipToGDISurface() { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->FlipToGDISurface(); -} - - -STDMETHODIMP CAggDirectDraw::GetCaps(LPDDCAPS lpDDDriverCaps,LPDDCAPS lpDDHELCaps) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetCaps(lpDDDriverCaps,lpDDHELCaps); -} - - -STDMETHODIMP CAggDirectDraw::GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetDisplayMode(lpDDSurfaceDesc); -} - - -STDMETHODIMP CAggDirectDraw::GetFourCCCodes(LPDWORD lpNumCodes,LPDWORD lpCodes) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetFourCCCodes(lpNumCodes,lpCodes); -} - - -STDMETHODIMP CAggDirectDraw::GetGDISurface(LPDIRECTDRAWSURFACE *lplpGDIDDSurface) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetGDISurface(lplpGDIDDSurface); -} - - -STDMETHODIMP CAggDirectDraw::GetMonitorFrequency(LPDWORD lpdwFrequency) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetMonitorFrequency(lpdwFrequency); -} - - -STDMETHODIMP CAggDirectDraw::GetScanLine(LPDWORD lpdwScanLine) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetScanLine(lpdwScanLine); -} - - -STDMETHODIMP CAggDirectDraw::GetVerticalBlankStatus(LPBOOL lpblsInVB) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->GetVerticalBlankStatus(lpblsInVB); -} - - -STDMETHODIMP CAggDirectDraw::Initialize(GUID *lpGUID) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->Initialize(lpGUID); -} - - -STDMETHODIMP CAggDirectDraw::RestoreDisplayMode() { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->RestoreDisplayMode(); -} - - -STDMETHODIMP CAggDirectDraw::SetCooperativeLevel(HWND hWnd,DWORD dwFlags) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->SetCooperativeLevel(hWnd,dwFlags); -} - - -STDMETHODIMP CAggDirectDraw::SetDisplayMode(DWORD dwWidth,DWORD dwHeight,DWORD dwBpp) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->SetDisplayMode(dwWidth,dwHeight,dwBpp); -} - - -STDMETHODIMP CAggDirectDraw::WaitForVerticalBlank(DWORD dwFlags,HANDLE hEvent) { - ASSERT(m_pDirectDraw); - return m_pDirectDraw->WaitForVerticalBlank(dwFlags,hEvent); -} - - -// Class that aggregates an IDirectDrawSurface interface. Although DirectDraw -// has the ability in its interfaces to be aggregated they're not currently -// implemented. This makes it difficult for various parts of Quartz that want -// to aggregate these interfaces. In particular the video renderer passes out -// media samples that expose IDirectDraw and IDirectDrawSurface. The filter -// graph manager also exposes IDirectDraw as a plug in distributor. For these -// objects we provide these aggregation classes that republish the interfaces - -STDMETHODIMP CAggDrawSurface::NonDelegatingQueryInterface(REFIID riid, void **ppv) { - ASSERT(m_pDirectDrawSurface); - - // Do we have this interface - - if(riid == IID_IDirectDrawSurface) { - return GetInterface((IDirectDrawSurface *)this,ppv); - } - else { - return CUnknown::NonDelegatingQueryInterface(riid,ppv); - } -} - - -STDMETHODIMP CAggDrawSurface::AddAttachedSurface(LPDIRECTDRAWSURFACE lpDDSAttachedSurface) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->AddAttachedSurface(lpDDSAttachedSurface); -} - - -STDMETHODIMP CAggDrawSurface::AddOverlayDirtyRect(LPRECT lpRect) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->AddOverlayDirtyRect(lpRect); -} - - -STDMETHODIMP CAggDrawSurface::Blt(LPRECT lpDestRect,LPDIRECTDRAWSURFACE lpDDSrcSurface,LPRECT lpSrcRect,DWORD dwFlags,LPDDBLTFX lpDDBltFx) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Blt(lpDestRect,lpDDSrcSurface,lpSrcRect,dwFlags,lpDDBltFx); -} - - -STDMETHODIMP CAggDrawSurface::BltBatch(LPDDBLTBATCH lpDDBltBatch,DWORD dwCount,DWORD dwFlags) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->BltBatch(lpDDBltBatch,dwCount,dwFlags); -} - - -STDMETHODIMP CAggDrawSurface::BltFast(DWORD dwX,DWORD dwY,LPDIRECTDRAWSURFACE lpDDSrcSurface,LPRECT lpSrcRect,DWORD dwTrans) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->BltFast(dwX,dwY,lpDDSrcSurface,lpSrcRect,dwTrans); -} - - -STDMETHODIMP CAggDrawSurface::DeleteAttachedSurface(DWORD dwFlags,LPDIRECTDRAWSURFACE lpDDSAttachedSurface) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->DeleteAttachedSurface(dwFlags,lpDDSAttachedSurface); -} - - -STDMETHODIMP CAggDrawSurface::EnumAttachedSurfaces(LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->EnumAttachedSurfaces(lpContext,lpEnumSurfacesCallback); -} - - -STDMETHODIMP CAggDrawSurface::EnumOverlayZOrders(DWORD dwFlags,LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpfnCallback) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->EnumOverlayZOrders(dwFlags,lpContext,lpfnCallback); -} - - -STDMETHODIMP CAggDrawSurface::Flip(LPDIRECTDRAWSURFACE lpDDSurfaceTargetOverride,DWORD dwFlags) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Flip(lpDDSurfaceTargetOverride,dwFlags); -} - - -STDMETHODIMP CAggDrawSurface::GetAttachedSurface(LPDDSCAPS lpDDSCaps,LPDIRECTDRAWSURFACE *lplpDDAttachedSurface) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetAttachedSurface(lpDDSCaps,lplpDDAttachedSurface); -} - - -STDMETHODIMP CAggDrawSurface::GetBltStatus(DWORD dwFlags) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetBltStatus(dwFlags); -} - - -STDMETHODIMP CAggDrawSurface::GetCaps(LPDDSCAPS lpDDSCaps) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetCaps(lpDDSCaps); -} - - -STDMETHODIMP CAggDrawSurface::GetClipper(LPDIRECTDRAWCLIPPER *lplpDDClipper) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetClipper(lplpDDClipper); -} - - -STDMETHODIMP CAggDrawSurface::GetColorKey(DWORD dwFlags,LPDDCOLORKEY lpDDColorKey) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetColorKey(dwFlags,lpDDColorKey); -} - - -STDMETHODIMP CAggDrawSurface::GetDC(HDC *lphDC) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetDC(lphDC); -} - - -STDMETHODIMP CAggDrawSurface::GetFlipStatus(DWORD dwFlags) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetFlipStatus(dwFlags); -} - - -STDMETHODIMP CAggDrawSurface::GetOverlayPosition(LPLONG lpdwX,LPLONG lpdwY) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetOverlayPosition(lpdwX,lpdwY); -} - - -STDMETHODIMP CAggDrawSurface::GetPalette(LPDIRECTDRAWPALETTE *lplpDDPalette) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetPalette(lplpDDPalette); -} - - -STDMETHODIMP CAggDrawSurface::GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->GetPixelFormat(lpDDPixelFormat); -} - - -// A bit of a warning here: Our media samples in DirectShow aggregate on -// IDirectDraw and IDirectDrawSurface (ie are available through IMediaSample -// by QueryInterface). Unfortunately the underlying DirectDraw code cannot -// be aggregated so we have to use these classes. The snag is that when we -// call a different surface and pass in this interface as perhaps the source -// surface the call will fail because DirectDraw dereferences the pointer to -// get at its private data structures. Therefore we supply this workaround to give -// access to the real IDirectDraw surface. A filter can call GetSurfaceDesc -// and we will fill in the lpSurface pointer with the real underlying surface - -STDMETHODIMP CAggDrawSurface::GetSurfaceDesc(LPDDSURFACEDESC lpDDSurfaceDesc) { - ASSERT(m_pDirectDrawSurface); - - // First call down to the underlying DirectDraw - - HRESULT hr = m_pDirectDrawSurface->GetSurfaceDesc(lpDDSurfaceDesc); - if(FAILED(hr)) { - return hr; - } - - // Store the real DirectDrawSurface interface - lpDDSurfaceDesc->lpSurface = m_pDirectDrawSurface; - return hr; -} - - -STDMETHODIMP CAggDrawSurface::Initialize(LPDIRECTDRAW lpDD,LPDDSURFACEDESC lpDDSurfaceDesc) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Initialize(lpDD,lpDDSurfaceDesc); -} - - -STDMETHODIMP CAggDrawSurface::IsLost() { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->IsLost(); -} - - -STDMETHODIMP CAggDrawSurface::Lock(LPRECT lpDestRect,LPDDSURFACEDESC lpDDSurfaceDesc,DWORD dwFlags,HANDLE hEvent) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Lock(lpDestRect,lpDDSurfaceDesc,dwFlags,hEvent); -} - - -STDMETHODIMP CAggDrawSurface::ReleaseDC(HDC hDC) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->ReleaseDC(hDC); -} - - -STDMETHODIMP CAggDrawSurface::Restore() { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Restore(); -} - - -STDMETHODIMP CAggDrawSurface::SetClipper(LPDIRECTDRAWCLIPPER lpDDClipper) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->SetClipper(lpDDClipper); -} - - -STDMETHODIMP CAggDrawSurface::SetColorKey(DWORD dwFlags,LPDDCOLORKEY lpDDColorKey) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->SetColorKey(dwFlags,lpDDColorKey); -} - - -STDMETHODIMP CAggDrawSurface::SetOverlayPosition(LONG dwX,LONG dwY) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->SetOverlayPosition(dwX,dwY); -} - - -STDMETHODIMP CAggDrawSurface::SetPalette(LPDIRECTDRAWPALETTE lpDDPalette) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->SetPalette(lpDDPalette); -} - - -STDMETHODIMP CAggDrawSurface::Unlock(LPVOID lpSurfaceData) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->Unlock(lpSurfaceData); -} - - -STDMETHODIMP CAggDrawSurface::UpdateOverlay(LPRECT lpSrcRect,LPDIRECTDRAWSURFACE lpDDDestSurface,LPRECT lpDestRect,DWORD dwFlags,LPDDOVERLAYFX lpDDOverlayFX) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->UpdateOverlay(lpSrcRect,lpDDDestSurface,lpDestRect,dwFlags,lpDDOverlayFX); -} - - -STDMETHODIMP CAggDrawSurface::UpdateOverlayDisplay(DWORD dwFlags) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->UpdateOverlayDisplay(dwFlags); -} - - -STDMETHODIMP CAggDrawSurface::UpdateOverlayZOrder(DWORD dwFlags,LPDIRECTDRAWSURFACE lpDDSReference) { - ASSERT(m_pDirectDrawSurface); - return m_pDirectDrawSurface->UpdateOverlayZOrder(dwFlags,lpDDSReference); -} - - -// DirectShow must work on multiple platforms. In particular, it also runs on -// Windows NT 3.51 which does not have DirectDraw capabilities. The filters -// cannot therefore link statically to the DirectDraw library. To make their -// lives that little bit easier we provide this class that manages loading -// and unloading the library and creating the initial IDirectDraw interface - -CLoadDirectDraw::CLoadDirectDraw() : - m_pDirectDraw(NULL), - m_hDirectDraw(NULL) { -} - - -// Destructor forces unload - -CLoadDirectDraw::~CLoadDirectDraw() { - ReleaseDirectDraw(); - - if(m_hDirectDraw) { - NOTE("Unloading library"); - FreeLibrary(m_hDirectDraw); - } -} - - -// We can't be sure that DirectDraw is always available so we can't statically -// link to the library. Therefore we load the library, get the function entry -// point addresses and call them to create the driver objects. We return S_OK -// if we manage to load DirectDraw correctly otherwise we return E_NOINTERFACE -// We initialise a DirectDraw instance by explicitely loading the library and -// calling GetProcAddress on the DirectDrawCreate entry point that it exports - -// On a multi monitor system, we can get the DirectDraw object for any -// monitor (device) with the optional szDevice parameter - -HRESULT CLoadDirectDraw::LoadDirectDraw(LPSTR szDevice) { - PDRAWCREATE pDrawCreate; - PDRAWENUM pDrawEnum; - LPDIRECTDRAWENUMERATEEXA pDrawEnumEx; - HRESULT hr = NOERROR; - - NOTE("Entering DoLoadDirectDraw"); - - // Is DirectDraw already loaded - - if(m_pDirectDraw) { - NOTE("Already loaded"); - ASSERT(m_hDirectDraw); - return NOERROR; - } - - // Make sure the library is available - - if(!m_hDirectDraw) { - UINT ErrorMode = SetErrorMode(SEM_NOOPENFILEERRORBOX); - m_hDirectDraw = LoadLibrary(TEXT("DDRAW.DLL")); - SetErrorMode(ErrorMode); - - if(m_hDirectDraw == NULL) { - DbgLog((LOG_ERROR,1,TEXT("Can't load DDRAW.DLL"))); - NOTE("No library"); - return E_NOINTERFACE; - } - } - - // Get the DLL address for the creator function - - pDrawCreate = (PDRAWCREATE)GetProcAddress(m_hDirectDraw,"DirectDrawCreate"); - // force ANSI, we assume it - pDrawEnum = (PDRAWENUM)GetProcAddress(m_hDirectDraw,"DirectDrawEnumerateA"); - pDrawEnumEx = (LPDIRECTDRAWENUMERATEEXA)GetProcAddress(m_hDirectDraw, - "DirectDrawEnumerateExA"); - - // We don't NEED DirectDrawEnumerateEx, that's just for multimon stuff - if(pDrawCreate == NULL || pDrawEnum == NULL) { - DbgLog((LOG_ERROR,1,TEXT("Can't get functions: Create=%x Enum=%x"), - pDrawCreate, pDrawEnum)); - NOTE("No entry point"); - ReleaseDirectDraw(); - return E_NOINTERFACE; - } - - DbgLog((LOG_TRACE,3,TEXT("Creating DDraw for device %s"), - szDevice ? szDevice : "")); - - // Create a DirectDraw display provider for this device, using the fancy - // multimon-aware version, if it exists - if(pDrawEnumEx) - m_pDirectDraw = DirectDrawCreateFromDeviceEx(szDevice, pDrawCreate, - pDrawEnumEx); - else - m_pDirectDraw = DirectDrawCreateFromDevice(szDevice, pDrawCreate, - pDrawEnum); - - if(m_pDirectDraw == NULL) { - DbgLog((LOG_ERROR,1,TEXT("Can't create DDraw"))); - NOTE("No instance"); - ReleaseDirectDraw(); - return E_NOINTERFACE; - } - return NOERROR; -} - - -// Called to release any DirectDraw provider we previously loaded. We may be -// called at any time especially when something goes horribly wrong and when -// we need to clean up before returning so we can't guarantee that all state -// variables are consistent so free only those really allocated allocated -// This should only be called once all reference counts have been released - -void CLoadDirectDraw::ReleaseDirectDraw() { - NOTE("Releasing DirectDraw driver"); - - // Release any DirectDraw provider interface - - if(m_pDirectDraw) { - NOTE("Releasing instance"); - m_pDirectDraw->Release(); - m_pDirectDraw = NULL; - } - -} - - -// Return NOERROR (S_OK) if DirectDraw has been loaded by this object - -HRESULT CLoadDirectDraw::IsDirectDrawLoaded() { - NOTE("Entering IsDirectDrawLoaded"); - - if(m_pDirectDraw == NULL) { - NOTE("DirectDraw not loaded"); - return S_FALSE; - } - return NOERROR; -} - - -// Return the IDirectDraw interface we look after - -LPDIRECTDRAW CLoadDirectDraw::GetDirectDraw() { - NOTE("Entering GetDirectDraw"); - - if(m_pDirectDraw == NULL) { - NOTE("No DirectDraw"); - return NULL; - } - - NOTE("Returning DirectDraw"); - m_pDirectDraw->AddRef(); - return m_pDirectDraw; -} - - -// Are we running on Direct Draw version 1? We need to find out as -// we rely on specific bug fixes in DirectDraw 2 for fullscreen playback. To -// find out, we simply see if it supports IDirectDraw2. Only version 2 and -// higher support this. - -BOOL CLoadDirectDraw::IsDirectDrawVersion1() { - - if(m_pDirectDraw == NULL) - return FALSE; - - IDirectDraw2 *p = NULL; - HRESULT hr = m_pDirectDraw->QueryInterface(IID_IDirectDraw2, (void **)&p); - if(p) - p->Release(); - if(hr == NOERROR) { - DbgLog((LOG_TRACE,3,TEXT("Direct Draw Version 2 or greater"))); - return FALSE; - } - else { - DbgLog((LOG_TRACE,3,TEXT("Direct Draw Version 1"))); - return TRUE; - } -} - diff --git a/src/BaseClasses/videoctl.h b/src/BaseClasses/videoctl.h deleted file mode 100644 index cf2a5e4b2b..0000000000 --- a/src/BaseClasses/videoctl.h +++ /dev/null @@ -1,178 +0,0 @@ -//------------------------------------------------------------------------------ -// File: VideoCtl.h -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __VIDEOCTL__ -#define __VIDEOCTL__ - -// These help with property page implementations. The first can be used to -// load any string from a resource file. The buffer to load into is passed -// as an input parameter. The same buffer is the return value if the string -// was found otherwise it returns TEXT(""). The GetDialogSize is passed the -// resource ID of a dialog box and returns the size of it in screen pixels - -#define STR_MAX_LENGTH 256 -TCHAR * WINAPI StringFromResource(TCHAR *pBuffer, int iResourceID); - -#ifdef UNICODE -#define WideStringFromResource StringFromResource -char* WINAPI StringFromResource(char*pBuffer, int iResourceID); -#else -WCHAR * WINAPI WideStringFromResource(WCHAR *pBuffer, int iResourceID); -#endif - - -BOOL WINAPI GetDialogSize(int iResourceID, // Dialog box resource identifier - DLGPROC pDlgProc, // Pointer to dialog procedure - LPARAM lParam, // Any user data wanted in pDlgProc - SIZE *pResult); // Returns the size of dialog box - -// Class that aggregates an IDirectDraw interface - -class CAggDirectDraw : public IDirectDraw, public CUnknown -{ -protected: - - LPDIRECTDRAW m_pDirectDraw; - -public: - - DECLARE_IUNKNOWN - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void **ppv); - - // Constructor and destructor - - CAggDirectDraw(TCHAR *pName,LPUNKNOWN pUnk) : - CUnknown(pName,pUnk), - m_pDirectDraw(NULL) { }; - - virtual CAggDirectDraw::~CAggDirectDraw() { }; - - // Set the object we should be aggregating - void SetDirectDraw(LPDIRECTDRAW pDirectDraw) { - m_pDirectDraw = pDirectDraw; - } - - // IDirectDraw methods - - STDMETHODIMP Compact(); - STDMETHODIMP CreateClipper(DWORD dwFlags,LPDIRECTDRAWCLIPPER *lplpDDClipper,IUnknown *pUnkOuter); - STDMETHODIMP CreatePalette(DWORD dwFlags,LPPALETTEENTRY lpColorTable,LPDIRECTDRAWPALETTE *lplpDDPalette,IUnknown *pUnkOuter); - STDMETHODIMP CreateSurface(LPDDSURFACEDESC lpDDSurfaceDesc,LPDIRECTDRAWSURFACE *lplpDDSurface,IUnknown *pUnkOuter); - STDMETHODIMP DuplicateSurface(LPDIRECTDRAWSURFACE lpDDSurface,LPDIRECTDRAWSURFACE *lplpDupDDSurface); - STDMETHODIMP EnumDisplayModes(DWORD dwSurfaceDescCount,LPDDSURFACEDESC lplpDDSurfaceDescList,LPVOID lpContext,LPDDENUMMODESCALLBACK lpEnumCallback); - STDMETHODIMP EnumSurfaces(DWORD dwFlags,LPDDSURFACEDESC lpDDSD,LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpEnumCallback); - STDMETHODIMP FlipToGDISurface(); - STDMETHODIMP GetCaps(LPDDCAPS lpDDDriverCaps,LPDDCAPS lpDDHELCaps); - STDMETHODIMP GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc); - STDMETHODIMP GetFourCCCodes(LPDWORD lpNumCodes,LPDWORD lpCodes); - STDMETHODIMP GetGDISurface(LPDIRECTDRAWSURFACE *lplpGDIDDSurface); - STDMETHODIMP GetMonitorFrequency(LPDWORD lpdwFrequency); - STDMETHODIMP GetScanLine(LPDWORD lpdwScanLine); - STDMETHODIMP GetVerticalBlankStatus(LPBOOL lpblsInVB); - STDMETHODIMP Initialize(GUID *lpGUID); - STDMETHODIMP RestoreDisplayMode(); - STDMETHODIMP SetCooperativeLevel(HWND hWnd,DWORD dwFlags); - STDMETHODIMP SetDisplayMode(DWORD dwWidth,DWORD dwHeight,DWORD dwBpp); - STDMETHODIMP WaitForVerticalBlank(DWORD dwFlags,HANDLE hEvent); -}; - - -// Class that aggregates an IDirectDrawSurface interface - -class CAggDrawSurface : public IDirectDrawSurface, public CUnknown -{ -protected: - - LPDIRECTDRAWSURFACE m_pDirectDrawSurface; - -public: - - DECLARE_IUNKNOWN - STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,void **ppv); - - // Constructor and destructor - - CAggDrawSurface(TCHAR *pName,LPUNKNOWN pUnk) : - CUnknown(pName,pUnk), - m_pDirectDrawSurface(NULL) { }; - - virtual ~CAggDrawSurface() { }; - - // Set the object we should be aggregating - void SetDirectDrawSurface(LPDIRECTDRAWSURFACE pDirectDrawSurface) { - m_pDirectDrawSurface = pDirectDrawSurface; - } - - // IDirectDrawSurface methods - - STDMETHODIMP AddAttachedSurface(LPDIRECTDRAWSURFACE lpDDSAttachedSurface); - STDMETHODIMP AddOverlayDirtyRect(LPRECT lpRect); - STDMETHODIMP Blt(LPRECT lpDestRect,LPDIRECTDRAWSURFACE lpDDSrcSurface,LPRECT lpSrcRect,DWORD dwFlags,LPDDBLTFX lpDDBltFx); - STDMETHODIMP BltBatch(LPDDBLTBATCH lpDDBltBatch,DWORD dwCount,DWORD dwFlags); - STDMETHODIMP BltFast(DWORD dwX,DWORD dwY,LPDIRECTDRAWSURFACE lpDDSrcSurface,LPRECT lpSrcRect,DWORD dwTrans); - STDMETHODIMP DeleteAttachedSurface(DWORD dwFlags,LPDIRECTDRAWSURFACE lpDDSAttachedSurface); - STDMETHODIMP EnumAttachedSurfaces(LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpEnumSurfacesCallback); - STDMETHODIMP EnumOverlayZOrders(DWORD dwFlags,LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpfnCallback); - STDMETHODIMP Flip(LPDIRECTDRAWSURFACE lpDDSurfaceTargetOverride,DWORD dwFlags); - STDMETHODIMP GetAttachedSurface(LPDDSCAPS lpDDSCaps,LPDIRECTDRAWSURFACE *lplpDDAttachedSurface); - STDMETHODIMP GetBltStatus(DWORD dwFlags); - STDMETHODIMP GetCaps(LPDDSCAPS lpDDSCaps); - STDMETHODIMP GetClipper(LPDIRECTDRAWCLIPPER *lplpDDClipper); - STDMETHODIMP GetColorKey(DWORD dwFlags,LPDDCOLORKEY lpDDColorKey); - STDMETHODIMP GetDC(HDC *lphDC); - STDMETHODIMP GetFlipStatus(DWORD dwFlags); - STDMETHODIMP GetOverlayPosition(LPLONG lpdwX,LPLONG lpdwY); - STDMETHODIMP GetPalette(LPDIRECTDRAWPALETTE *lplpDDPalette); - STDMETHODIMP GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat); - STDMETHODIMP GetSurfaceDesc(LPDDSURFACEDESC lpDDSurfaceDesc); - STDMETHODIMP Initialize(LPDIRECTDRAW lpDD,LPDDSURFACEDESC lpDDSurfaceDesc); - STDMETHODIMP IsLost(); - STDMETHODIMP Lock(LPRECT lpDestRect,LPDDSURFACEDESC lpDDSurfaceDesc,DWORD dwFlags,HANDLE hEvent); - STDMETHODIMP ReleaseDC(HDC hDC); - STDMETHODIMP Restore(); - STDMETHODIMP SetClipper(LPDIRECTDRAWCLIPPER lpDDClipper); - STDMETHODIMP SetColorKey(DWORD dwFlags,LPDDCOLORKEY lpDDColorKey); - STDMETHODIMP SetOverlayPosition(LONG dwX,LONG dwY); - STDMETHODIMP SetPalette(LPDIRECTDRAWPALETTE lpDDPalette); - STDMETHODIMP Unlock(LPVOID lpSurfaceData); - STDMETHODIMP UpdateOverlay(LPRECT lpSrcRect,LPDIRECTDRAWSURFACE lpDDDestSurface,LPRECT lpDestRect,DWORD dwFlags,LPDDOVERLAYFX lpDDOverlayFX); - STDMETHODIMP UpdateOverlayDisplay(DWORD dwFlags); - STDMETHODIMP UpdateOverlayZOrder(DWORD dwFlags,LPDIRECTDRAWSURFACE lpDDSReference); -}; - - -// DirectShow must work on multiple platforms. In particular, it also runs on -// Windows NT 3.51 which does not have DirectDraw capabilities. The filters -// cannot therefore link statically to the DirectDraw library. To make their -// lives that little bit easier we provide this class that manages loading -// and unloading the library and creating the initial IDirectDraw interface - -typedef DWORD (WINAPI *PGETFILEVERSIONINFOSIZE)(LPTSTR,LPDWORD); -typedef BOOL (WINAPI *PGETFILEVERSIONINFO)(LPTSTR,DWORD,DWORD,LPVOID); -typedef BOOL (WINAPI *PVERQUERYVALUE)(LPVOID,LPTSTR,LPVOID,PUINT); - -class CLoadDirectDraw -{ - LPDIRECTDRAW m_pDirectDraw; // The DirectDraw driver instance - HINSTANCE m_hDirectDraw; // Handle to the loaded library - -public: - - CLoadDirectDraw(); - ~CLoadDirectDraw(); - - HRESULT LoadDirectDraw(LPSTR szDevice); - void ReleaseDirectDraw(); - HRESULT IsDirectDrawLoaded(); - LPDIRECTDRAW GetDirectDraw(); - BOOL IsDirectDrawVersion1(); -}; - -#endif // __VIDEOCTL__ - diff --git a/src/BaseClasses/vtrans.cpp b/src/BaseClasses/vtrans.cpp deleted file mode 100644 index 3e2766de9d..0000000000 --- a/src/BaseClasses/vtrans.cpp +++ /dev/null @@ -1,468 +0,0 @@ -//------------------------------------------------------------------------------ -// File: Vtrans.cpp -// -// Desc: DirectShow base classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include -// #include // now in precomp file streams.h - -CVideoTransformFilter::CVideoTransformFilter - ( TCHAR *pName, LPUNKNOWN pUnk, REFCLSID clsid) - : CTransformFilter(pName, pUnk, clsid) - , m_itrLate(0) - , m_nKeyFramePeriod(0) // No QM until we see at least 2 key frames - , m_nFramesSinceKeyFrame(0) - , m_bSkipping(FALSE) - , m_tDecodeStart(0) - , m_itrAvgDecode(300000) // 30mSec - probably allows skipping - , m_bQualityChanged(FALSE) { -#ifdef PERF - RegisterPerfId(); -#endif // PERF -} - - -CVideoTransformFilter::~CVideoTransformFilter() { - // nothing to do -} - - -// Reset our quality management state - -HRESULT CVideoTransformFilter::StartStreaming() { - m_itrLate = 0; - m_nKeyFramePeriod = 0; // No QM until we see at least 2 key frames - m_nFramesSinceKeyFrame = 0; - m_bSkipping = FALSE; - m_tDecodeStart = 0; - m_itrAvgDecode = 300000; // 30mSec - probably allows skipping - m_bQualityChanged = FALSE; - m_bSampleSkipped = FALSE; - return NOERROR; -} - - -// Overriden to reset quality management information - -HRESULT CVideoTransformFilter::EndFlush() { { - // Synchronize - CAutoLock lck(&m_csReceive); - - // Reset our stats - // - // Note - we don't want to call derived classes here, - // we only want to reset our internal variables and this - // is a convenient way to do it - CVideoTransformFilter::StartStreaming(); - } - return CTransformFilter::EndFlush(); -} - - -HRESULT CVideoTransformFilter::AbortPlayback(HRESULT hr) { - NotifyEvent(EC_ERRORABORT, hr, 0); - m_pOutput->DeliverEndOfStream(); - return hr; -} - - -// Receive() -// -// Accept a sample from upstream, decide whether to process it -// or drop it. If we process it then get a buffer from the -// allocator of the downstream connection, transform it into the -// new buffer and deliver it to the downstream filter. -// If we decide not to process it then we do not get a buffer. - -// Remember that although this code will notice format changes coming into -// the input pin, it will NOT change its output format if that results -// in the filter needing to make a corresponding output format change. Your -// derived filter will have to take care of that. (eg. a palette change if -// the input and output is an 8 bit format). If the input sample is discarded -// and nothing is sent out for this Receive, please remember to put the format -// change on the first output sample that you actually do send. -// If your filter will produce the same output type even when the input type -// changes, then this base class code will do everything you need. - -HRESULT CVideoTransformFilter::Receive(IMediaSample *pSample) { - // If the next filter downstream is the video renderer, then it may - // be able to operate in DirectDraw mode which saves copying the data - // and gives higher performance. In that case the buffer which we - // get from GetDeliveryBuffer will be a DirectDraw buffer, and - // drawing into this buffer draws directly onto the display surface. - // This means that any waiting for the correct time to draw occurs - // during GetDeliveryBuffer, and that once the buffer is given to us - // the video renderer will count it in its statistics as a frame drawn. - // This means that any decision to drop the frame must be taken before - // calling GetDeliveryBuffer. - - ASSERT(CritCheckIn(&m_csReceive)); - AM_MEDIA_TYPE *pmtOut, *pmt; -#ifdef DEBUG - FOURCCMap fccOut; -#endif - HRESULT hr; - ASSERT(pSample); - IMediaSample * pOutSample; - - // If no output pin to deliver to then no point sending us data - ASSERT(m_pOutput != NULL) ; - - // The source filter may dynamically ask us to start transforming from a - // different media type than the one we're using now. If we don't, we'll - // draw garbage. (typically, this is a palette change in the movie, - // but could be something more sinister like the compression type changing, - // or even the video size changing) - -#define rcS1 ((VIDEOINFOHEADER *)(pmt->pbFormat))->rcSource -#define rcT1 ((VIDEOINFOHEADER *)(pmt->pbFormat))->rcTarget - - pSample->GetMediaType(&pmt); - if(pmt != NULL && pmt->pbFormat != NULL) { - - // spew some debug output - ASSERT(!IsEqualGUID(pmt->majortype, GUID_NULL)); -#ifdef DEBUG - fccOut.SetFOURCC(&pmt->subtype); - LONG lCompression = HEADER(pmt->pbFormat)->biCompression; - LONG lBitCount = HEADER(pmt->pbFormat)->biBitCount; - LONG lStride = (HEADER(pmt->pbFormat)->biWidth * lBitCount + 7) / 8; - lStride = (lStride + 3) & ~3; - DbgLog((LOG_TRACE,3,TEXT("*Changing input type on the fly to"))); - DbgLog((LOG_TRACE,3,TEXT("FourCC: %lx Compression: %lx BitCount: %ld"), - fccOut.GetFOURCC(), lCompression, lBitCount)); - DbgLog((LOG_TRACE,3,TEXT("biHeight: %ld rcDst: (%ld, %ld, %ld, %ld)"), - HEADER(pmt->pbFormat)->biHeight, - rcT1.left, rcT1.top, rcT1.right, rcT1.bottom)); - DbgLog((LOG_TRACE,3,TEXT("rcSrc: (%ld, %ld, %ld, %ld) Stride: %ld"), - rcS1.left, rcS1.top, rcS1.right, rcS1.bottom, - lStride)); -#endif - - // now switch to using the new format. I am assuming that the - // derived filter will do the right thing when its media type is - // switched and streaming is restarted. - - StopStreaming(); - m_pInput->CurrentMediaType() = *pmt; - DeleteMediaType(pmt); - // if this fails, playback will stop, so signal an error - hr = StartStreaming(); - if(FAILED(hr)) { - return AbortPlayback(hr); - } - } - - // Now that we have noticed any format changes on the input sample, it's - // OK to discard it. - - if(ShouldSkipFrame(pSample)) { - MSR_NOTE(m_idSkip); - m_bSampleSkipped = TRUE; - return NOERROR; - } - - // Set up the output sample - hr = InitializeOutputSample(pSample, &pOutSample); - - if(FAILED(hr)) { - return hr; - } - - m_bSampleSkipped = FALSE; - - // The renderer may ask us to on-the-fly to start transforming to a - // different format. If we don't obey it, we'll draw garbage - -#define rcS ((VIDEOINFOHEADER *)(pmtOut->pbFormat))->rcSource -#define rcT ((VIDEOINFOHEADER *)(pmtOut->pbFormat))->rcTarget - - pOutSample->GetMediaType(&pmtOut); - if(pmtOut != NULL && pmtOut->pbFormat != NULL) { - - // spew some debug output - ASSERT(!IsEqualGUID(pmtOut->majortype, GUID_NULL)); -#ifdef DEBUG - fccOut.SetFOURCC(&pmtOut->subtype); - LONG lCompression = HEADER(pmtOut->pbFormat)->biCompression; - LONG lBitCount = HEADER(pmtOut->pbFormat)->biBitCount; - LONG lStride = (HEADER(pmtOut->pbFormat)->biWidth * lBitCount + 7) / 8; - lStride = (lStride + 3) & ~3; - DbgLog((LOG_TRACE,3,TEXT("*Changing output type on the fly to"))); - DbgLog((LOG_TRACE,3,TEXT("FourCC: %lx Compression: %lx BitCount: %ld"), - fccOut.GetFOURCC(), lCompression, lBitCount)); - DbgLog((LOG_TRACE,3,TEXT("biHeight: %ld rcDst: (%ld, %ld, %ld, %ld)"), - HEADER(pmtOut->pbFormat)->biHeight, - rcT.left, rcT.top, rcT.right, rcT.bottom)); - DbgLog((LOG_TRACE,3,TEXT("rcSrc: (%ld, %ld, %ld, %ld) Stride: %ld"), - rcS.left, rcS.top, rcS.right, rcS.bottom, - lStride)); -#endif - - // now switch to using the new format. I am assuming that the - // derived filter will do the right thing when its media type is - // switched and streaming is restarted. - - StopStreaming(); - m_pOutput->CurrentMediaType() = *pmtOut; - DeleteMediaType(pmtOut); - hr = StartStreaming(); - - if(SUCCEEDED(hr)) { - // a new format, means a new empty buffer, so wait for a keyframe - // before passing anything on to the renderer. - // !!! a keyframe may never come, so give up after 30 frames - DbgLog((LOG_TRACE,3,TEXT("Output format change means we must wait for a keyframe"))); - m_nWaitForKey = 30; - - // if this fails, playback will stop, so signal an error - } - else { - - // Must release the sample before calling AbortPlayback - // because we might be holding the win16 lock or - // ddraw lock - pOutSample->Release(); - AbortPlayback(hr); - return hr; - } - } - - // After a discontinuity, we need to wait for the next key frame - if(pSample->IsDiscontinuity() == S_OK) { - DbgLog((LOG_TRACE,3,TEXT("Non-key discontinuity - wait for keyframe"))); - m_nWaitForKey = 30; - } - - // Start timing the transform (and log it if PERF is defined) - - if(SUCCEEDED(hr)) { - m_tDecodeStart = timeGetTime(); - MSR_START(m_idTransform); - - // have the derived class transform the data - hr = Transform(pSample, pOutSample); - - // Stop the clock (and log it if PERF is defined) - MSR_STOP(m_idTransform); - m_tDecodeStart = timeGetTime()-m_tDecodeStart; - m_itrAvgDecode = m_tDecodeStart*(10000/16) + 15*(m_itrAvgDecode/16); - - // Maybe we're waiting for a keyframe still? - if(m_nWaitForKey) - m_nWaitForKey--; - if(m_nWaitForKey && pSample->IsSyncPoint() == S_OK) - m_nWaitForKey = FALSE; - - // if so, then we don't want to pass this on to the renderer - if(m_nWaitForKey && hr == NOERROR) { - DbgLog((LOG_TRACE,3,TEXT("still waiting for a keyframe"))); - hr = S_FALSE; - } - } - - if(FAILED(hr)) { - DbgLog((LOG_TRACE,1,TEXT("Error from video transform"))); - } - else { - // the Transform() function can return S_FALSE to indicate that the - // sample should not be delivered; we only deliver the sample if it's - // really S_OK (same as NOERROR, of course.) - // Try not to return S_FALSE to a direct draw buffer (it's wasteful) - // Try to take the decision earlier - before you get it. - - if(hr == NOERROR) { - hr = m_pOutput->Deliver(pOutSample); - } - else { - // S_FALSE returned from Transform is a PRIVATE agreement - // We should return NOERROR from Receive() in this case because returning S_FALSE - // from Receive() means that this is the end of the stream and no more data should - // be sent. - if(S_FALSE == hr) { - - // We must Release() the sample before doing anything - // like calling the filter graph because having the - // sample means we may have the DirectDraw lock - // (== win16 lock on some versions) - pOutSample->Release(); - m_bSampleSkipped = TRUE; - if(!m_bQualityChanged) { - m_bQualityChanged = TRUE; - NotifyEvent(EC_QUALITY_CHANGE,0,0); - } - return NOERROR; - } - } - } - - // release the output buffer. If the connected pin still needs it, - // it will have addrefed it itself. - pOutSample->Release(); - ASSERT(CritCheckIn(&m_csReceive)); - - return hr; -} - - - -BOOL CVideoTransformFilter::ShouldSkipFrame( IMediaSample * pIn) { - REFERENCE_TIME trStart, trStopAt; - HRESULT hr = pIn->GetTime(&trStart, &trStopAt); - - // Don't skip frames with no timestamps - if(hr != S_OK) - return FALSE; - - int itrFrame = (int)(trStopAt - trStart); // frame duration - - if(S_OK==pIn->IsSyncPoint()) { - MSR_INTEGER(m_idFrameType, 1); - if(m_nKeyFramePeriod < m_nFramesSinceKeyFrame) { - // record the max - m_nKeyFramePeriod = m_nFramesSinceKeyFrame; - } - m_nFramesSinceKeyFrame = 0; - m_bSkipping = FALSE; - } - else { - MSR_INTEGER(m_idFrameType, 2); - if(m_nFramesSinceKeyFrame>m_nKeyFramePeriod - && m_nKeyFramePeriod>0) { - // We haven't seen the key frame yet, but we were clearly being - // overoptimistic about how frequent they are. - m_nKeyFramePeriod = m_nFramesSinceKeyFrame; - } - } - - - // Whatever we might otherwise decide, - // if we are taking only a small fraction of the required frame time to decode - // then any quality problems are actually coming from somewhere else. - // Could be a net problem at the source for instance. In this case there's - // no point in us skipping frames here. - if(m_itrAvgDecode*4>itrFrame) { - - // Don't skip unless we are at least a whole frame late. - // (We would skip B frames if more than 1/2 frame late, but they're safe). - if(m_itrLate > itrFrame) { - - // Don't skip unless the anticipated key frame would be no more than - // 1 frame early. If the renderer has not been waiting (we *guess* - // it hasn't because we're late) then it will allow frames to be - // played early by up to a frame. - - // Let T = Stream time from now to anticipated next key frame - // = (frame duration) * (KeyFramePeriod - FramesSinceKeyFrame) - // So we skip if T - Late < one frame i.e. - // (duration) * (freq - FramesSince) - Late < duration - // or (duration) * (freq - FramesSince - 1) < Late - - // We don't dare skip until we have seen some key frames and have - // some idea how often they occur and they are reasonably frequent. - if(m_nKeyFramePeriod>0) { - // It would be crazy - but we could have a stream with key frames - // a very long way apart - and if they are further than about - // 3.5 minutes apart then we could get arithmetic overflow in - // reference time units. Therefore we switch to mSec at this point - int it = (itrFrame/10000) - * (m_nKeyFramePeriod-m_nFramesSinceKeyFrame - 1); - MSR_INTEGER(m_idTimeTillKey, it); - - // For debug - might want to see the details - dump them as scratch pad -#ifdef VTRANSPERF - MSR_INTEGER(0, itrFrame); - MSR_INTEGER(0, m_nFramesSinceKeyFrame); - MSR_INTEGER(0, m_nKeyFramePeriod); -#endif - if(m_itrLate/10000 > it) { - m_bSkipping = TRUE; - // Now we are committed. Once we start skipping, we - // cannot stop until we hit a key frame. - } - else { -#ifdef VTRANSPERF - MSR_INTEGER(0, 777770); // not near enough to next key -#endif - } - } - else { -#ifdef VTRANSPERF - MSR_INTEGER(0, 777771); // Next key not predictable -#endif - } - } - else { -#ifdef VTRANSPERF - MSR_INTEGER(0, 777772); // Less than one frame late - MSR_INTEGER(0, m_itrLate); - MSR_INTEGER(0, itrFrame); -#endif - } - } - else { -#ifdef VTRANSPERF - MSR_INTEGER(0, 777773); // Decode time short - not not worth skipping - MSR_INTEGER(0, m_itrAvgDecode); - MSR_INTEGER(0, itrFrame); -#endif - } - - ++m_nFramesSinceKeyFrame; - - if(m_bSkipping) { - // We will count down the lateness as we skip each frame. - // We re-assess each frame. The key frame might not arrive when expected. - // We reset m_itrLate if we get a new Quality message, but actually that's - // not likely because we're not sending frames on to the Renderer. In - // fact if we DID get another one it would mean that there's a long - // pipe between us and the renderer and we might need an altogether - // better strategy to avoid hunting! - m_itrLate = m_itrLate - itrFrame; - } - - MSR_INTEGER(m_idLate, (int)m_itrLate/10000); // Note how late we think we are - if(m_bSkipping) { - if(!m_bQualityChanged) { - m_bQualityChanged = TRUE; - NotifyEvent(EC_QUALITY_CHANGE,0,0); - } - } - return m_bSkipping; -} - - -HRESULT CVideoTransformFilter::AlterQuality(Quality q) { - // to reduce the amount of 64 bit arithmetic, m_itrLate is an int. - // +, -, >, == etc are not too bad, but * and / are painful. - if(m_itrLate>300000000) { - // Avoid overflow and silliness - more than 30 secs late is already silly - m_itrLate = 300000000; - } - else { - m_itrLate = (int)q.Late; - } - // We ignore the other fields - - // We're actually not very good at handling this. In non-direct draw mode - // most of the time can be spent in the renderer which can skip any frame. - // In that case we'd rather the renderer handled things. - // Nevertheless we will keep an eye on it and if we really start getting - // a very long way behind then we will actually skip - but we'll still tell - // the renderer (or whoever is downstream) that they should handle quality. - - return E_FAIL; // Tell the renderer to do his thing. - -} - - - -// This will avoid several hundred useless warnings if compiled -W4 by MS VC++ v4 -#pragma warning(disable:4514) - - diff --git a/src/BaseClasses/vtrans.h b/src/BaseClasses/vtrans.h deleted file mode 100644 index 5135266941..0000000000 --- a/src/BaseClasses/vtrans.h +++ /dev/null @@ -1,143 +0,0 @@ -//------------------------------------------------------------------------------ -// File: VTrans.h -// -// Desc: DirectShow base classes - defines a video transform class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// This class is derived from CTransformFilter, but is specialised to handle -// the requirements of video quality control by frame dropping. -// This is a non-in-place transform, (i.e. it copies the data) such as a decoder. - -class CVideoTransformFilter : public CTransformFilter -{ - public: - - CVideoTransformFilter(TCHAR *, LPUNKNOWN, REFCLSID clsid); - ~CVideoTransformFilter(); - HRESULT EndFlush(); - - // ================================================================= - // ----- override these bits --------------------------------------- - // ================================================================= - // The following methods are in CTransformFilter which is inherited. - // They are mentioned here for completeness - // - // These MUST be supplied in a derived class - // - // NOTE: - // virtual HRESULT Transform(IMediaSample * pIn, IMediaSample *pOut); - // virtual HRESULT CheckInputType(const CMediaType* mtIn) PURE; - // virtual HRESULT CheckTransform - // (const CMediaType* mtIn, const CMediaType* mtOut) PURE; - // static CCOMObject * CreateInstance(LPUNKNOWN, HRESULT *); - // virtual HRESULT DecideBufferSize - // (IMemAllocator * pAllocator, ALLOCATOR_PROPERTIES *pprop) PURE; - // virtual HRESULT GetMediaType(int iPosition, CMediaType *pMediaType) PURE; - // - // These MAY also be overridden - // - // virtual HRESULT StopStreaming(); - // virtual HRESULT SetMediaType(PIN_DIRECTION direction,const CMediaType *pmt); - // virtual HRESULT CheckConnect(PIN_DIRECTION dir,IPin *pPin); - // virtual HRESULT BreakConnect(PIN_DIRECTION dir); - // virtual HRESULT CompleteConnect(PIN_DIRECTION direction,IPin *pReceivePin); - // virtual HRESULT EndOfStream(void); - // virtual HRESULT BeginFlush(void); - // virtual HRESULT EndFlush(void); - // virtual HRESULT NewSegment - // (REFERENCE_TIME tStart,REFERENCE_TIME tStop,double dRate); -#ifdef PERF - - // If you override this - ensure that you register all these ids - // as well as any of your own, - virtual void RegisterPerfId() { - m_idSkip = MSR_REGISTER(TEXT("Video Transform Skip frame")); - m_idFrameType = MSR_REGISTER(TEXT("Video transform frame type")); - m_idLate = MSR_REGISTER(TEXT("Video Transform Lateness")); - m_idTimeTillKey = MSR_REGISTER(TEXT("Video Transform Estd. time to next key")); - CTransformFilter::RegisterPerfId(); - } -#endif - - protected: - - // =========== QUALITY MANAGEMENT IMPLEMENTATION ======================== - // Frames are assumed to come in three types: - // Type 1: an AVI key frame or an MPEG I frame. - // This frame can be decoded with no history. - // Dropping this frame means that no further frame can be decoded - // until the next type 1 frame. - // Type 1 frames are sync points. - // Type 2: an AVI non-key frame or an MPEG P frame. - // This frame cannot be decoded unless the previous type 1 frame was - // decoded and all type 2 frames since have been decoded. - // Dropping this frame means that no further frame can be decoded - // until the next type 1 frame. - // Type 3: An MPEG B frame. - // This frame cannot be decoded unless the previous type 1 or 2 frame - // has been decoded AND the subsequent type 1 or 2 frame has also - // been decoded. (This requires decoding the frames out of sequence). - // Dropping this frame affects no other frames. This implementation - // does not allow for these. All non-sync-point frames are treated - // as being type 2. - // - // The spacing of frames of type 1 in a file is not guaranteed. There MUST - // be a type 1 frame at (well, near) the start of the file in order to start - // decoding at all. After that there could be one every half second or so, - // there could be one at the start of each scene (aka "cut", "shot") or - // there could be no more at all. - // If there is only a single type 1 frame then NO FRAMES CAN BE DROPPED - // without losing all the rest of the movie. There is no way to tell whether - // this is the case, so we find that we are in the gambling business. - // To try to improve the odds, we record the greatest interval between type 1s - // that we have seen and we bet on things being no worse than this in the - // future. - - // You can tell if it's a type 1 frame by calling IsSyncPoint(). - // there is no architected way to test for a type 3, so you should override - // the quality management here if you have B-frames. - - int m_nKeyFramePeriod; // the largest observed interval between type 1 frames - // 1 means every frame is type 1, 2 means every other. - - int m_nFramesSinceKeyFrame; // Used to count frames since the last type 1. - // becomes the new m_nKeyFramePeriod if greater. - - BOOL m_bSkipping; // we are skipping to the next type 1 frame - -#ifdef PERF - int m_idFrameType; // MSR id Frame type. 1=Key, 2="non-key" - int m_idSkip; // MSR id skipping - int m_idLate; // MSR id lateness - int m_idTimeTillKey; // MSR id for guessed time till next key frame. -#endif - - virtual HRESULT StartStreaming(); - - HRESULT AbortPlayback(HRESULT hr); // if something bad happens - - HRESULT Receive(IMediaSample *pSample); - - HRESULT AlterQuality(Quality q); - - BOOL ShouldSkipFrame(IMediaSample * pIn); - - int m_itrLate; // lateness from last Quality message - // (this overflows at 214 secs late). - int m_tDecodeStart; // timeGetTime when decode started. - int m_itrAvgDecode; // Average decode time in reference units. - - BOOL m_bNoSkip; // debug - no skipping. - - // We send an EC_QUALITY_CHANGE notification to the app if we have to degrade. - // We send one when we start degrading, not one for every frame, this means - // we track whether we've sent one yet. - BOOL m_bQualityChanged; - - // When non-zero, don't pass anything to renderer until next keyframe - // If there are few keys, give up and eventually draw something - int m_nWaitForKey; -}; diff --git a/src/BaseClasses/winctrl.cpp b/src/BaseClasses/winctrl.cpp deleted file mode 100644 index 9998e26a05..0000000000 --- a/src/BaseClasses/winctrl.cpp +++ /dev/null @@ -1,1977 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WinCtrl.cpp -// -// Desc: DirectShow base classes - implements video control interface class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include - -// The control interface methods require us to be connected - -#define CheckConnected(pin,code) \ -{ \ - if(pin == NULL) { \ - ASSERT(!TEXT("Pin not set")); \ - } \ - else if(pin->IsConnected() == FALSE) { \ - return (code); \ - } \ -} - -// This checks to see whether the window has a drain. An application can in -// most environments set the owner/parent of windows so that they appear in -// a compound document context (for example). In this case, the application -// would probably like to be told of any keyboard/mouse messages. Therefore -// we pass these messages on untranslated, returning TRUE if we're successful - -BOOL WINAPI PossiblyEatMessage(HWND hwndDrain, UINT uMsg, WPARAM wParam, LPARAM lParam) { - if(hwndDrain != NULL && !InSendMessage()) { - switch(uMsg) { - case WM_CHAR: - case WM_DEADCHAR: - case WM_KEYDOWN: - case WM_KEYUP: - case WM_LBUTTONDBLCLK: - case WM_LBUTTONDOWN: - case WM_LBUTTONUP: - case WM_MBUTTONDBLCLK: - case WM_MBUTTONDOWN: - case WM_MBUTTONUP: - case WM_MOUSEACTIVATE: - case WM_MOUSEMOVE: - // If we pass this on we don't get any mouse clicks - //case WM_NCHITTEST: - case WM_NCLBUTTONDBLCLK: - case WM_NCLBUTTONDOWN: - case WM_NCLBUTTONUP: - case WM_NCMBUTTONDBLCLK: - case WM_NCMBUTTONDOWN: - case WM_NCMBUTTONUP: - case WM_NCMOUSEMOVE: - case WM_NCRBUTTONDBLCLK: - case WM_NCRBUTTONDOWN: - case WM_NCRBUTTONUP: - case WM_RBUTTONDBLCLK: - case WM_RBUTTONDOWN: - case WM_RBUTTONUP: - case WM_SYSCHAR: - case WM_SYSDEADCHAR: - case WM_SYSKEYDOWN: - case WM_SYSKEYUP: - - DbgLog((LOG_TRACE, 2, TEXT("Forwarding %x to drain"))); - PostMessage(hwndDrain, uMsg, wParam, lParam); - - return TRUE; - } - } - return FALSE; -} - - -// This class implements the IVideoWindow control functions (dual interface) -// we support a large number of properties and methods designed to allow the -// client (whether it be an automation controller or a C/C++ application) to -// set and get a number of window related properties such as it's position. -// We also support some methods that duplicate the properties but provide a -// more direct and efficient mechanism as many values may be changed in one - -CBaseControlWindow::CBaseControlWindow( - CBaseFilter *pFilter, // Owning filter - CCritSec *pInterfaceLock, // Locking object - TCHAR *pName, // Object description - LPUNKNOWN pUnk, // Normal COM ownership - HRESULT *phr) : // OLE return code - - CBaseVideoWindow(pName,pUnk), - m_pInterfaceLock(pInterfaceLock), - m_hwndOwner(NULL), - m_hwndDrain(NULL), - m_bAutoShow(TRUE), - m_pFilter(pFilter), - m_bCursorHidden(FALSE), - m_pPin(NULL) { - ASSERT(m_pFilter); - ASSERT(m_pInterfaceLock); - ASSERT(phr); - m_BorderColour = VIDEO_COLOUR; -} - - -// Set the title caption on the base window, we don't do any field checking -// as we really don't care what title they intend to have. We can always get -// it back again later with GetWindowText. The only other complication is to -// do the necessary string conversions between ANSI and OLE Unicode strings - -STDMETHODIMP CBaseControlWindow::put_Caption(BSTR strCaption) { - CheckPointer(strCaption,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); -#ifdef UNICODE - SetWindowText(m_hwnd, strCaption); -#else - CHAR Caption[CAPTION]; - - WideCharToMultiByte(CP_ACP,0,strCaption,-1,Caption,CAPTION,NULL,NULL); - SetWindowText(m_hwnd, Caption); -#endif - return NOERROR; -} - - -// Get the current base window title caption, once again we do no real field -// checking. We allocate a string for the window title to be filled in with -// which ensures the interface doesn't fiddle around with getting memory. A -// BSTR is a normal C string with the length at position (-1), we use the -// WriteBSTR helper function to create the caption to try and avoid OLE32 - -/* NABIL: I un-commented this entire function...*/ - -STDMETHODIMP CBaseControlWindow::get_Caption(BSTR *pstrCaption) { - CheckPointer(pstrCaption,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - WCHAR WideCaption[CAPTION]; - -#ifdef UNICODE - GetWindowText(m_hwnd,WideCaption,CAPTION); -#else - // Convert the ASCII caption to a UNICODE string - - TCHAR Caption[CAPTION]; - GetWindowText(m_hwnd,Caption,CAPTION); - MultiByteToWideChar(CP_ACP,0,Caption,-1,WideCaption,CAPTION); -#endif - return WriteBSTR(pstrCaption,WideCaption); -} - -/*NABIL: END Un-comment*/ - -// Set the window style using GWL_EXSTYLE - -STDMETHODIMP CBaseControlWindow::put_WindowStyleEx(long WindowStyleEx) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Should we be taking off WS_EX_TOPMOST - - if(GetWindowLong(m_hwnd,GWL_EXSTYLE) & WS_EX_TOPMOST) { - if((WindowStyleEx & WS_EX_TOPMOST) == 0) { - SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) FALSE,(LPARAM) 0); - } - } - - // Likewise should we be adding WS_EX_TOPMOST - - if(WindowStyleEx & WS_EX_TOPMOST) { - SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) TRUE,(LPARAM) 0); - WindowStyleEx &= (~WS_EX_TOPMOST); - if(WindowStyleEx == 0) return NOERROR; - } - return DoSetWindowStyle(WindowStyleEx,GWL_EXSTYLE); -} - - -// Gets the current GWL_EXSTYLE base window style - -STDMETHODIMP CBaseControlWindow::get_WindowStyleEx(long *pWindowStyleEx) { - CheckPointer(pWindowStyleEx,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - return DoGetWindowStyle(pWindowStyleEx,GWL_EXSTYLE); -} - - -// Set the window style using GWL_STYLE - -STDMETHODIMP CBaseControlWindow::put_WindowStyle(long WindowStyle) { - // These styles cannot be changed dynamically - - if((WindowStyle & WS_DISABLED) || - (WindowStyle & WS_ICONIC) || - (WindowStyle & WS_MAXIMIZE) || - (WindowStyle & WS_MINIMIZE) || - (WindowStyle & WS_HSCROLL) || - (WindowStyle & WS_VSCROLL)) { - - return E_INVALIDARG; - } - - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - return DoSetWindowStyle(WindowStyle,GWL_STYLE); -} - - -// Get the current GWL_STYLE base window style - -STDMETHODIMP CBaseControlWindow::get_WindowStyle(long *pWindowStyle) { - CheckPointer(pWindowStyle,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - return DoGetWindowStyle(pWindowStyle,GWL_STYLE); -} - - -// Change the base window style or the extended styles depending on whether -// WindowLong is GWL_STYLE or GWL_EXSTYLE. We must call SetWindowPos to have -// the window displayed in it's new style after the change which is a little -// tricky if the window is not currently visible as we realise it offscreen. -// In most cases the client will call get_WindowStyle before they call this -// and then AND and OR in extra bit settings according to the requirements - -HRESULT CBaseControlWindow::DoSetWindowStyle(long Style,long WindowLong) { - RECT WindowRect; - - // Get the window's visibility before setting the style - BOOL bVisible = IsWindowVisible(m_hwnd); - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - // Set the new style flags for the window - SetWindowLong(m_hwnd,WindowLong,Style); - UINT WindowFlags = SWP_SHOWWINDOW | SWP_FRAMECHANGED | SWP_NOACTIVATE; - WindowFlags |= SWP_NOZORDER | SWP_NOSIZE | SWP_NOMOVE; - - // Show the window again in the current position - - if(bVisible == TRUE) { - - SetWindowPos(m_hwnd, // Base window handle - HWND_TOP, // Just a place holder - 0,0,0,0, // Leave size and position - WindowFlags); // Just draw it again - - return NOERROR; - } - - // Move the window offscreen so the user doesn't see the changes - - MoveWindow((HWND) m_hwnd, // Base window handle - GetSystemMetrics(SM_CXSCREEN), // Current desktop width - GetSystemMetrics(SM_CYSCREEN), // Likewise it's height - WIDTH(&WindowRect), // Use the same width - HEIGHT(&WindowRect), // Keep height same to - TRUE); // May as well repaint - - // Now show the previously hidden window - - SetWindowPos(m_hwnd, // Base window handle - HWND_TOP, // Just a place holder - 0,0,0,0, // Leave size and position - WindowFlags); // Just draw it again - - ShowWindow(m_hwnd,SW_HIDE); - - if(GetParent(m_hwnd)) { - - MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); - } - - MoveWindow((HWND) m_hwnd, // Base window handle - WindowRect.left, // Existing x coordinate - WindowRect.top, // Existing y coordinate - WIDTH(&WindowRect), // Use the same width - HEIGHT(&WindowRect), // Keep height same to - TRUE); // May as well repaint - - return NOERROR; -} - - -// Get the current base window style (either GWL_STYLE or GWL_EXSTYLE) - -HRESULT CBaseControlWindow::DoGetWindowStyle(long *pStyle,long WindowLong) { - *pStyle = GetWindowLong(m_hwnd,WindowLong); - return NOERROR; -} - - -// Change the visibility of the base window, this takes the same parameters -// as the ShowWindow Win32 API does, so the client can have the window hidden -// or shown, minimised to an icon, or maximised to play in full screen mode -// We pass the request on to the base window to actually make the change - -STDMETHODIMP CBaseControlWindow::put_WindowState(long WindowState) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - DoShowWindow(WindowState); - return NOERROR; -} - - -// Get the current window state, this function returns a subset of the SW bit -// settings available in ShowWindow, if the window is visible then SW_SHOW is -// set, if it is hidden then the SW_HIDDEN is set, if it is either minimised -// or maximised then the SW_MINIMIZE or SW_MAXIMIZE is set respectively. The -// other SW bit settings are really set commands not readable output values - -STDMETHODIMP CBaseControlWindow::get_WindowState(long *pWindowState) { - CheckPointer(pWindowState,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - ASSERT(pWindowState); - *pWindowState = FALSE; - - // Is the window visible, a window is termed visible if it is somewhere on - // the current desktop even if it is completely obscured by other windows - // so the flag is a style for each window set with the WS_VISIBLE bit - - if(IsWindowVisible(m_hwnd) == TRUE) { - - // Is the base window iconic - if(IsIconic(m_hwnd) == TRUE) { - *pWindowState |= SW_MINIMIZE; - } - - // Has the window been maximised - else if(IsZoomed(m_hwnd) == TRUE) { - *pWindowState |= SW_MAXIMIZE; - } - - // Window is normal - else { - *pWindowState |= SW_SHOW; - } - - } - else { - *pWindowState |= SW_HIDE; - } - return NOERROR; -} - - -// This makes sure that any palette we realise in the base window (through a -// media type or through the overlay interface) is done in the background and -// is therefore mapped to existing device entries rather than taking it over -// as it will do when we this window gets the keyboard focus. An application -// uses this to make sure it doesn't have it's palette removed by the window - -STDMETHODIMP CBaseControlWindow::put_BackgroundPalette(long BackgroundPalette) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cWindowLock(&m_WindowLock); - - // Check this is a valid automation boolean type - - if(BackgroundPalette != OATRUE) { - if(BackgroundPalette != OAFALSE) { - return E_INVALIDARG; - } - } - - // Make sure the window realises any palette it has again - - m_bBackground = (BYTE) (BackgroundPalette == OATRUE ? TRUE : FALSE); - PostMessage(m_hwnd,m_RealizePalette,0,0); - PaintWindow(FALSE); - - return NOERROR; -} - - -// This returns the current background realisation setting - -STDMETHODIMP -CBaseControlWindow::get_BackgroundPalette(long *pBackgroundPalette) { - CheckPointer(pBackgroundPalette,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cWindowLock(&m_WindowLock); - - // Get the current background palette setting - - *pBackgroundPalette = (m_bBackground == TRUE ? OATRUE : OAFALSE); - return NOERROR; -} - - -// Change the visibility of the base window - -STDMETHODIMP CBaseControlWindow::put_Visible(long Visible) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Check this is a valid automation boolean type - - if(Visible != OATRUE) { - if(Visible != OAFALSE) { - return E_INVALIDARG; - } - } - - // Convert the boolean visibility into SW_SHOW and SW_HIDE - - INT Mode = (Visible == OATRUE ? SW_SHOWNORMAL : SW_HIDE); - DoShowWindow(Mode); - return NOERROR; -} - - -// Return OATRUE if the window is currently visible otherwise OAFALSE - -STDMETHODIMP CBaseControlWindow::get_Visible(long *pVisible) { - CheckPointer(pVisible,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // See if the base window has a WS_VISIBLE style - this will return TRUE - // even if the window is completely obscured by other desktop windows, we - // return FALSE if the window is not showing because of earlier calls - - BOOL Mode = IsWindowVisible(m_hwnd); - *pVisible = (Mode == TRUE ? OATRUE : OAFALSE); - return NOERROR; -} - - -// Change the left position of the base window. This keeps the window width -// and height properties the same so it effectively shunts the window left or -// right accordingly - there is the Width property to change that dimension - -STDMETHODIMP CBaseControlWindow::put_Left(long Left) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bSuccess; - RECT WindowRect; - - // Get the current window position in a RECT - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - if(GetParent(m_hwnd)) { - - MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); - } - - // Adjust the coordinates ready for SetWindowPos, the window rectangle we - // get back from GetWindowRect is in left,top,right and bottom while the - // coordinates SetWindowPos wants are left,top,width and height values - - WindowRect.bottom = WindowRect.bottom - WindowRect.top; - WindowRect.right = WindowRect.right - WindowRect.left; - UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; - - bSuccess = SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - Left, // New left position - WindowRect.top, // Leave top alone - WindowRect.right, // The WIDTH (not right) - WindowRect.bottom, // The HEIGHT (not bottom) - WindowFlags); // Show window options - - if(bSuccess == FALSE) { - return E_INVALIDARG; - } - return NOERROR; -} - - -// Return the current base window left position - -STDMETHODIMP CBaseControlWindow::get_Left(long *pLeft) { - CheckPointer(pLeft,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT WindowRect; - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - *pLeft = WindowRect.left; - return NOERROR; -} - - -// Change the current width of the base window. This property complements the -// left position property so we must keep the left edge constant and expand or -// contract to the right, the alternative would be to change the left edge so -// keeping the right edge constant but this is maybe a little more intuitive - -STDMETHODIMP CBaseControlWindow::put_Width(long Width) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bSuccess; - RECT WindowRect; - - // Adjust the coordinates ready for SetWindowPos, the window rectangle we - // get back from GetWindowRect is in left,top,right and bottom while the - // coordinates SetWindowPos wants are left,top,width and height values - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - if(GetParent(m_hwnd)) { - - MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); - } - - WindowRect.bottom = WindowRect.bottom - WindowRect.top; - UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; - - // This seems to have a bug in that calling SetWindowPos on a window with - // just the width changing causes it to ignore the width that you pass in - // and sets it to a mimimum value of 110 pixels wide (Windows NT 3.51) - - bSuccess = SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - WindowRect.left, // Leave left alone - WindowRect.top, // Leave top alone - Width, // New WIDTH dimension - WindowRect.bottom, // The HEIGHT (not bottom) - WindowFlags); // Show window options - - if(bSuccess == FALSE) { - return E_INVALIDARG; - } - return NOERROR; -} - - -// Return the current base window width - -STDMETHODIMP CBaseControlWindow::get_Width(long *pWidth) { - CheckPointer(pWidth,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT WindowRect; - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - *pWidth = WindowRect.right - WindowRect.left; - return NOERROR; -} - - -// This allows the client program to change the top position for the window in -// the same way that changing the left position does not affect the width of -// the image so changing the top position does not affect the window height - -STDMETHODIMP CBaseControlWindow::put_Top(long Top) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bSuccess; - RECT WindowRect; - - // Get the current window position in a RECT - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - if(GetParent(m_hwnd)) { - - MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); - } - - // Adjust the coordinates ready for SetWindowPos, the window rectangle we - // get back from GetWindowRect is in left,top,right and bottom while the - // coordinates SetWindowPos wants are left,top,width and height values - - WindowRect.bottom = WindowRect.bottom - WindowRect.top; - WindowRect.right = WindowRect.right - WindowRect.left; - UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; - - bSuccess = SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - WindowRect.left, // Leave left alone - Top, // New top position - WindowRect.right, // The WIDTH (not right) - WindowRect.bottom, // The HEIGHT (not bottom) - WindowFlags); // Show window flags - - if(bSuccess == FALSE) { - return E_INVALIDARG; - } - return NOERROR; -} - - -// Return the current base window top position - -STDMETHODIMP CBaseControlWindow::get_Top(long *pTop) { - CheckPointer(pTop,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT WindowRect; - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - *pTop = WindowRect.top; - return NOERROR; -} - - -// Change the height of the window, this complements the top property so when -// we change this we must keep the top position for the base window, as said -// before we could keep the bottom and grow upwards although this is perhaps -// a little more intuitive since we already have a top position property - -STDMETHODIMP CBaseControlWindow::put_Height(long Height) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bSuccess; - RECT WindowRect; - - // Adjust the coordinates ready for SetWindowPos, the window rectangle we - // get back from GetWindowRect is in left,top,right and bottom while the - // coordinates SetWindowPos wants are left,top,width and height values - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - if(GetParent(m_hwnd)) { - - MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); - } - - WindowRect.right = WindowRect.right - WindowRect.left; - UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; - - bSuccess = SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - WindowRect.left, // Leave left alone - WindowRect.top, // Leave top alone - WindowRect.right, // The WIDTH (not right) - Height, // New height dimension - WindowFlags); // Show window flags - - if(bSuccess == FALSE) { - return E_INVALIDARG; - } - return NOERROR; -} - - -// Return the current base window height - -STDMETHODIMP CBaseControlWindow::get_Height(long *pHeight) { - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT WindowRect; - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - *pHeight = WindowRect.bottom - WindowRect.top; - return NOERROR; -} - - -// This can be called to change the owning window. Setting the owner is done -// through this function, however to make the window a true child window the -// style must also be set to WS_CHILD. After resetting the owner to NULL an -// application should also set the style to WS_OVERLAPPED | WS_CLIPCHILDREN. - -// We cannot lock the object here because the SetParent causes an interthread -// SendMessage to the owner window. If they are in GetState we will sit here -// incomplete with the critical section locked therefore blocking out source -// filter threads from accessing us. Because the source thread can't enter us -// it can't get buffers or call EndOfStream so the GetState will not complete - -STDMETHODIMP CBaseControlWindow::put_Owner(OAHWND Owner) { - // Check we are connected otherwise reject the call - - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - m_hwndOwner = (HWND) Owner; - HWND hwndParent = m_hwndOwner; - - // Add or remove WS_CHILD as appropriate - - LONG Style = GetWindowLong(m_hwnd,GWL_STYLE); - if(Owner == NULL) { - Style &= (~WS_CHILD); - } - else { - Style |= (WS_CHILD); - } - SetWindowLong(m_hwnd,GWL_STYLE,Style); - - // Don't call this with the filter locked - - SetParent(m_hwnd,hwndParent); - - PaintWindow(TRUE); - NOTE1("Changed parent %lx",hwndParent); - - return NOERROR; -} - - -// This complements the put_Owner to get the current owning window property -// we always return NOERROR although the returned window handle may be NULL -// to indicate no owning window (the desktop window doesn't qualify as one) -// If an application sets the owner we call SetParent, however that returns -// NULL until the WS_CHILD bit is set on, so we store the owner internally - -STDMETHODIMP CBaseControlWindow::get_Owner(OAHWND *Owner) { - CheckPointer(Owner,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - *Owner = (OAHWND) m_hwndOwner; - return NOERROR; -} - - -// And renderer supporting IVideoWindow may have an HWND set who will get any -// keyboard and mouse messages we receive posted on to them. This is separate -// from setting an owning window. By separating the two, applications may get -// messages sent on even when they have set no owner (perhaps it's maximised) - -STDMETHODIMP CBaseControlWindow::put_MessageDrain(OAHWND Drain) { - // Check we are connected otherwise reject the call - - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - m_hwndDrain = (HWND) Drain; - return NOERROR; -} - - -// Return the current message drain - -STDMETHODIMP CBaseControlWindow::get_MessageDrain(OAHWND *Drain) { - CheckPointer(Drain,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - *Drain = (OAHWND) m_hwndDrain; - return NOERROR; -} - - -// This is called by the filter graph to inform us of a message we should know -// is being sent to our owning window. We have this because as a child window -// we do not get certain messages that are only sent to top level windows. We -// must see the palette changed/changing/query messages so that we know if we -// have the foreground palette or not. We pass the message on to our window -// using SendMessage - this will cause an interthread send message to occur - -STDMETHODIMP -CBaseControlWindow::NotifyOwnerMessage(OAHWND hwnd, // Window handle - long uMsg, // Message ID - LONG_PTR wParam, // Parameters - LONG_PTR lParam) // for message -{ - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Only interested in these Windows messages - - switch(uMsg) { - - case WM_SYSCOLORCHANGE: - case WM_PALETTECHANGED: - case WM_PALETTEISCHANGING: - case WM_QUERYNEWPALETTE: - case WM_DEVMODECHANGE: - case WM_DISPLAYCHANGE: - case WM_ACTIVATEAPP: - - // If we do not have an owner then ignore - - if(m_hwndOwner == NULL) { - return NOERROR; - } - SendMessage(m_hwnd,uMsg,(WPARAM)wParam,(LPARAM)lParam); - break; - - // do NOT fwd WM_MOVE. the parameters are the location of the parent - // window, NOT what the renderer should be looking at. But we need - // to make sure the overlay is moved with the parent window, so we - // do this. - case WM_MOVE: - PostMessage(m_hwnd,WM_PAINT,0,0); - break; - } - return NOERROR; -} - - -// Allow an application to have us set the base window in the foreground. We -// have this because it is difficult for one thread to do do this to a window -// owned by another thread. We ask the base window class to do the real work - -STDMETHODIMP CBaseControlWindow::SetWindowForeground(long Focus) { - // Check this is a valid automation boolean type - - if(Focus != OATRUE) { - if(Focus != OAFALSE) { - return E_INVALIDARG; - } - } - - // We shouldn't lock as this sends a message - - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bFocus = (Focus == OATRUE ? TRUE : FALSE); - DoSetWindowForeground(bFocus); - - return NOERROR; -} - - -// This allows a client to set the complete window size and position in one -// atomic operation. The same affect can be had by changing each dimension -// in turn through their individual properties although some flashing will -// occur as each of them gets updated (they are better set at design time) - -STDMETHODIMP -CBaseControlWindow::SetWindowPosition(long Left,long Top,long Width,long Height) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - BOOL bSuccess; - - // Set the new size and position - UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; - - ASSERT(IsWindow(m_hwnd)); - bSuccess = SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - Left, // Left position - Top, // Top position - Width, // Window width - Height, // Window height - WindowFlags); // Show window flags - ASSERT(bSuccess); -#ifdef DEBUG - DbgLog((LOG_TRACE, 1, TEXT("SWP failed error %d"), GetLastError())); -#endif - if(bSuccess == FALSE) { - return E_INVALIDARG; - } - return NOERROR; -} - - -// This complements the SetWindowPosition to return the current window place -// in device coordinates. As before the same information can be retrived by -// calling the property get functions individually but this is atomic and is -// therefore more suitable to a live environment rather than design time - -STDMETHODIMP -CBaseControlWindow::GetWindowPosition(long *pLeft,long *pTop,long *pWidth,long *pHeight) { - // Should check the pointers are not NULL - - CheckPointer(pLeft,E_POINTER); - CheckPointer(pTop,E_POINTER); - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT WindowRect; - - // Get the current window coordinates - - EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); - - // Convert the RECT into left,top,width and height values - - *pLeft = WindowRect.left; - *pTop = WindowRect.top; - *pWidth = WindowRect.right - WindowRect.left; - *pHeight = WindowRect.bottom - WindowRect.top; - - return NOERROR; -} - - -// When a window is maximised or iconic calling GetWindowPosition will return -// the current window position (likewise for the properties). However if the -// restored size (ie the size we'll return to when normally shown) is needed -// then this should be used. When in a normal position (neither iconic nor -// maximised) then this returns the same coordinates as GetWindowPosition - -STDMETHODIMP -CBaseControlWindow::GetRestorePosition(long *pLeft,long *pTop,long *pWidth,long *pHeight) { - // Should check the pointers are not NULL - - CheckPointer(pLeft,E_POINTER); - CheckPointer(pTop,E_POINTER); - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Use GetWindowPlacement to find the restore position - - WINDOWPLACEMENT Place; - Place.length = sizeof(WINDOWPLACEMENT); - EXECUTE_ASSERT(GetWindowPlacement(m_hwnd,&Place)); - - RECT WorkArea; - - // We must take into account any task bar present - - if(SystemParametersInfo(SPI_GETWORKAREA,0,&WorkArea,FALSE) == TRUE) { - if(GetParent(m_hwnd) == NULL) { - Place.rcNormalPosition.top += WorkArea.top; - Place.rcNormalPosition.bottom += WorkArea.top; - Place.rcNormalPosition.left += WorkArea.left; - Place.rcNormalPosition.right += WorkArea.left; - } - } - - // Convert the RECT into left,top,width and height values - - *pLeft = Place.rcNormalPosition.left; - *pTop = Place.rcNormalPosition.top; - *pWidth = Place.rcNormalPosition.right - Place.rcNormalPosition.left; - *pHeight = Place.rcNormalPosition.bottom - Place.rcNormalPosition.top; - - return NOERROR; -} - - -// Return the current border colour, if we are playing something to a subset -// of the base window display there is an outside area exposed. The default -// action is to paint this colour in the Windows background colour (defined -// as value COLOR_WINDOW) We reset to this default when we're disconnected - -STDMETHODIMP CBaseControlWindow::get_BorderColor(long *Color) { - CheckPointer(Color,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - *Color = (long) m_BorderColour; - return NOERROR; -} - - -// This can be called to set the current border colour - -STDMETHODIMP CBaseControlWindow::put_BorderColor(long Color) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Have the window repainted with the new border colour - - m_BorderColour = (COLORREF) Color; - PaintWindow(TRUE); - return NOERROR; -} - - -// Delegate fullscreen handling to plug in distributor - -STDMETHODIMP CBaseControlWindow::get_FullScreenMode(long *FullScreenMode) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CheckPointer(FullScreenMode,E_POINTER); - return E_NOTIMPL; -} - - -// Delegate fullscreen handling to plug in distributor - -STDMETHODIMP CBaseControlWindow::put_FullScreenMode(long FullScreenMode) { - return E_NOTIMPL; -} - - -// This sets the auto show property, this property causes the base window to -// be displayed whenever we change state. This allows an application to have -// to do nothing to have the window appear but still allow them to change the -// default behaviour if for example they want to keep it hidden for longer - -STDMETHODIMP CBaseControlWindow::put_AutoShow(long AutoShow) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Check this is a valid automation boolean type - - if(AutoShow != OATRUE) { - if(AutoShow != OAFALSE) { - return E_INVALIDARG; - } - } - - m_bAutoShow = (AutoShow == OATRUE ? TRUE : FALSE); - return NOERROR; -} - - -// This can be called to get the current auto show flag. The flag is updated -// when we connect and disconnect and through this interface all of which are -// controlled and serialised by means of the main renderer critical section - -STDMETHODIMP CBaseControlWindow::get_AutoShow(long *AutoShow) { - CheckPointer(AutoShow,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - *AutoShow = (m_bAutoShow == TRUE ? OATRUE : OAFALSE); - return NOERROR; -} - - -// Return the minimum ideal image size for the current video. This may differ -// to the actual video dimensions because we may be using DirectDraw hardware -// that has specific stretching requirements. For example the Cirrus Logic -// cards have a minimum stretch factor depending on the overlay surface size - -STDMETHODIMP -CBaseControlWindow::GetMinIdealImageSize(long *pWidth,long *pHeight) { - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - FILTER_STATE State; - - // Must not be stopped for this to work correctly - - m_pFilter->GetState(0,&State); - if(State == State_Stopped) { - return VFW_E_WRONG_STATE; - } - - RECT DefaultRect = GetDefaultRect(); - *pWidth = WIDTH(&DefaultRect); - *pHeight = HEIGHT(&DefaultRect); - return NOERROR; -} - - -// Return the maximum ideal image size for the current video. This may differ -// to the actual video dimensions because we may be using DirectDraw hardware -// that has specific stretching requirements. For example the Cirrus Logic -// cards have a maximum stretch factor depending on the overlay surface size - -STDMETHODIMP -CBaseControlWindow::GetMaxIdealImageSize(long *pWidth,long *pHeight) { - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - FILTER_STATE State; - - // Must not be stopped for this to work correctly - - m_pFilter->GetState(0,&State); - if(State == State_Stopped) { - return VFW_E_WRONG_STATE; - } - - RECT DefaultRect = GetDefaultRect(); - *pWidth = WIDTH(&DefaultRect); - *pHeight = HEIGHT(&DefaultRect); - return NOERROR; -} - - -// Allow an application to hide the cursor on our window - -STDMETHODIMP -CBaseControlWindow::HideCursor(long HideCursor) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - - // Check this is a valid automation boolean type - - if(HideCursor != OATRUE) { - if(HideCursor != OAFALSE) { - return E_INVALIDARG; - } - } - - m_bCursorHidden = (HideCursor == OATRUE ? TRUE : FALSE); - return NOERROR; -} - - -// Returns whether we have the cursor hidden or not - -STDMETHODIMP CBaseControlWindow::IsCursorHidden(long *CursorHidden) { - CheckPointer(CursorHidden,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - *CursorHidden = (m_bCursorHidden == TRUE ? OATRUE : OAFALSE); - return NOERROR; -} - - -// This class implements the IBasicVideo control functions (dual interface) -// we support a large number of properties and methods designed to allow the -// client (whether it be an automation controller or a C/C++ application) to -// set and get a number of video related properties such as the native video -// size. We support some methods that duplicate the properties but provide a -// more direct and efficient mechanism as many values may be changed in one - -CBaseControlVideo::CBaseControlVideo( - CBaseFilter *pFilter, // Owning filter - CCritSec *pInterfaceLock, // Locking object - TCHAR *pName, // Object description - LPUNKNOWN pUnk, // Normal COM ownership - HRESULT *phr) : // OLE return code - - CBaseBasicVideo(pName,pUnk), - m_pFilter(pFilter), - m_pInterfaceLock(pInterfaceLock), - m_pPin(NULL) { - ASSERT(m_pFilter); - ASSERT(m_pInterfaceLock); - ASSERT(phr); -} - -// Return an approximate average time per frame - -STDMETHODIMP CBaseControlVideo::get_AvgTimePerFrame(REFTIME *pAvgTimePerFrame) { - CheckPointer(pAvgTimePerFrame,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - COARefTime AvgTime(pVideoInfo->AvgTimePerFrame); - *pAvgTimePerFrame = (REFTIME) AvgTime; - - return NOERROR; -} - - -// Return an approximate bit rate for the video - -STDMETHODIMP CBaseControlVideo::get_BitRate(long *pBitRate) { - CheckPointer(pBitRate,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - *pBitRate = pVideoInfo->dwBitRate; - return NOERROR; -} - - -// Return an approximate bit error rate - -STDMETHODIMP CBaseControlVideo::get_BitErrorRate(long *pBitErrorRate) { - CheckPointer(pBitErrorRate,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - *pBitErrorRate = pVideoInfo->dwBitErrorRate; - return NOERROR; -} - - -// This returns the current video width - -STDMETHODIMP CBaseControlVideo::get_VideoWidth(long *pVideoWidth) { - CheckPointer(pVideoWidth,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - *pVideoWidth = pVideoInfo->bmiHeader.biWidth; - return NOERROR; -} - - -// This returns the current video height - -STDMETHODIMP CBaseControlVideo::get_VideoHeight(long *pVideoHeight) { - CheckPointer(pVideoHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - *pVideoHeight = pVideoInfo->bmiHeader.biHeight; - return NOERROR; -} - - -// This returns the current palette the video is using as an array allocated -// by the user. To remain consistent we use PALETTEENTRY fields to return the -// colours in rather than RGBQUADs that multimedia decided to use. The memory -// is allocated by the user so we simple copy each in turn. We check that the -// number of entries requested and the start position offset are both valid -// If the number of entries evaluates to zero then we return an S_FALSE code - -STDMETHODIMP CBaseControlVideo::GetVideoPaletteEntries(long StartIndex, - long Entries, - long *pRetrieved, - long *pPalette) { - CheckPointer(pRetrieved,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - CMediaType MediaType; - - // Get the video format from the derived class - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - BITMAPINFOHEADER *pHeader = HEADER(pVideoInfo); - - // Is the current format palettised - - if(PALETTISED(pVideoInfo) == FALSE) { - *pRetrieved = 0; - return VFW_E_NO_PALETTE_AVAILABLE; - } - - // Do they just want to know how many are available - - if(pPalette == NULL) { - *pRetrieved = pHeader->biClrUsed; - return NOERROR; - } - - // Make sure the start position is a valid offset - - if(StartIndex >= (LONG) pHeader->biClrUsed || StartIndex < 0) { - *pRetrieved = 0; - return E_INVALIDARG; - } - - // Correct the number we can retrieve - - LONG Available = (LONG) pHeader->biClrUsed - StartIndex; - *pRetrieved = max(0,min(Available,Entries)); - if(*pRetrieved == 0) { - return S_FALSE; - } - - // Copy the palette entries to the output buffer - - PALETTEENTRY *pEntries = (PALETTEENTRY *) pPalette; - RGBQUAD *pColours = COLORS(pVideoInfo) + StartIndex; - - for(LONG Count = 0;Count < *pRetrieved;Count++) { - pEntries[Count].peRed = pColours[Count].rgbRed; - pEntries[Count].peGreen = pColours[Count].rgbGreen; - pEntries[Count].peBlue = pColours[Count].rgbBlue; - pEntries[Count].peFlags = 0; - } - return NOERROR; -} - - -// This returns the current video dimensions as a method rather than a number -// of individual property get calls. For the same reasons as said before we -// cannot access the renderer media type directly as the window object thread -// may be updating it since dynamic format changes may change these values - -STDMETHODIMP CBaseControlVideo::GetVideoSize(long *pWidth,long *pHeight) { - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - - // Get the video format from the derived class - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - *pWidth = pVideoInfo->bmiHeader.biWidth; - *pHeight = pVideoInfo->bmiHeader.biHeight; - return NOERROR; -} - - -// Set the source video rectangle as left,top,right and bottom coordinates -// rather than left,top,width and height as per OLE automation interfaces -// Then pass the rectangle on to the window object to set the source - -STDMETHODIMP -CBaseControlVideo::SetSourcePosition(long Left,long Top,long Width,long Height) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - SourceRect.left = Left; - SourceRect.top = Top; - SourceRect.right = Left + Width; - SourceRect.bottom = Top + Height; - - // Check the source rectangle is valid - - HRESULT hr = CheckSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the source rectangle - - hr = SetSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the source rectangle in left,top,width and height rather than the -// left,top,right and bottom values that RECT uses (and which the window -// object returns through GetSourceRect) which requires a little work - -STDMETHODIMP -CBaseControlVideo::GetSourcePosition(long *pLeft,long *pTop,long *pWidth,long *pHeight) { - // Should check the pointers are non NULL - - CheckPointer(pLeft,E_POINTER); - CheckPointer(pTop,E_POINTER); - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT SourceRect; - - CAutoLock cInterfaceLock(m_pInterfaceLock); - GetSourceRect(&SourceRect); - - *pLeft = SourceRect.left; - *pTop = SourceRect.top; - *pWidth = WIDTH(&SourceRect); - *pHeight = HEIGHT(&SourceRect); - - return NOERROR; -} - - -// Set the video destination as left,top,right and bottom coordinates rather -// than the left,top,width and height uses as per OLE automation interfaces -// Then pass the rectangle on to the window object to set the destination - -STDMETHODIMP -CBaseControlVideo::SetDestinationPosition(long Left,long Top,long Width,long Height) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - - DestinationRect.left = Left; - DestinationRect.top = Top; - DestinationRect.right = Left + Width; - DestinationRect.bottom = Top + Height; - - // Check the target rectangle is valid - - HRESULT hr = CheckTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the new target rectangle - - hr = SetTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the destination rectangle in left,top,width and height rather than -// the left,top,right and bottom values that RECT uses (and which the window -// object returns through GetDestinationRect) which requires a little work - -STDMETHODIMP -CBaseControlVideo::GetDestinationPosition(long *pLeft,long *pTop,long *pWidth,long *pHeight) { - // Should check the pointers are not NULL - - CheckPointer(pLeft,E_POINTER); - CheckPointer(pTop,E_POINTER); - CheckPointer(pWidth,E_POINTER); - CheckPointer(pHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - RECT DestinationRect; - - CAutoLock cInterfaceLock(m_pInterfaceLock); - GetTargetRect(&DestinationRect); - - *pLeft = DestinationRect.left; - *pTop = DestinationRect.top; - *pWidth = WIDTH(&DestinationRect); - *pHeight = HEIGHT(&DestinationRect); - - return NOERROR; -} - - -// Set the source left position, the source rectangle we get back from the -// window object is a true rectangle in left,top,right and bottom positions -// so all we have to do is to update the left position and pass it back. We -// must keep the current width constant when we're updating this property - -STDMETHODIMP CBaseControlVideo::put_SourceLeft(long SourceLeft) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - GetSourceRect(&SourceRect); - SourceRect.right = SourceLeft + WIDTH(&SourceRect); - SourceRect.left = SourceLeft; - - // Check the source rectangle is valid - - HRESULT hr = CheckSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the source rectangle - - hr = SetSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the current left source video position - -STDMETHODIMP CBaseControlVideo::get_SourceLeft(long *pSourceLeft) { - CheckPointer(pSourceLeft,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - - GetSourceRect(&SourceRect); - *pSourceLeft = SourceRect.left; - return NOERROR; -} - - -// Set the source width, we get the current source rectangle and then update -// the right position to be the left position (thereby keeping it constant) -// plus the new source width we are passed in (it expands to the right) - -STDMETHODIMP CBaseControlVideo::put_SourceWidth(long SourceWidth) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - GetSourceRect(&SourceRect); - SourceRect.right = SourceRect.left + SourceWidth; - - // Check the source rectangle is valid - - HRESULT hr = CheckSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the source rectangle - - hr = SetSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the current source width - -STDMETHODIMP CBaseControlVideo::get_SourceWidth(long *pSourceWidth) { - CheckPointer(pSourceWidth,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - - GetSourceRect(&SourceRect); - *pSourceWidth = WIDTH(&SourceRect); - return NOERROR; -} - - -// Set the source top position - changing this property does not affect the -// current source height. So changing this shunts the source rectangle up and -// down appropriately. Changing the height complements this functionality by -// keeping the top position constant and simply changing the source height - -STDMETHODIMP CBaseControlVideo::put_SourceTop(long SourceTop) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - GetSourceRect(&SourceRect); - SourceRect.bottom = SourceTop + HEIGHT(&SourceRect); - SourceRect.top = SourceTop; - - // Check the source rectangle is valid - - HRESULT hr = CheckSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the source rectangle - - hr = SetSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the current top position - -STDMETHODIMP CBaseControlVideo::get_SourceTop(long *pSourceTop) { - CheckPointer(pSourceTop,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - - GetSourceRect(&SourceRect); - *pSourceTop = SourceRect.top; - return NOERROR; -} - - -// Set the source height - -STDMETHODIMP CBaseControlVideo::put_SourceHeight(long SourceHeight) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - GetSourceRect(&SourceRect); - SourceRect.bottom = SourceRect.top + SourceHeight; - - // Check the source rectangle is valid - - HRESULT hr = CheckSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the source rectangle - - hr = SetSourceRect(&SourceRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the current source height - -STDMETHODIMP CBaseControlVideo::get_SourceHeight(long *pSourceHeight) { - CheckPointer(pSourceHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT SourceRect; - - GetSourceRect(&SourceRect); - *pSourceHeight = HEIGHT(&SourceRect); - return NOERROR; -} - - -// Set the target left position, the target rectangle we get back from the -// window object is a true rectangle in left,top,right and bottom positions -// so all we have to do is to update the left position and pass it back. We -// must keep the current width constant when we're updating this property - -STDMETHODIMP CBaseControlVideo::put_DestinationLeft(long DestinationLeft) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - GetTargetRect(&DestinationRect); - DestinationRect.right = DestinationLeft + WIDTH(&DestinationRect); - DestinationRect.left = DestinationLeft; - - // Check the target rectangle is valid - - HRESULT hr = CheckTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the new target rectangle - - hr = SetTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the left position for the destination rectangle - -STDMETHODIMP CBaseControlVideo::get_DestinationLeft(long *pDestinationLeft) { - CheckPointer(pDestinationLeft,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - - GetTargetRect(&DestinationRect); - *pDestinationLeft = DestinationRect.left; - return NOERROR; -} - - -// Set the destination width - -STDMETHODIMP CBaseControlVideo::put_DestinationWidth(long DestinationWidth) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - GetTargetRect(&DestinationRect); - DestinationRect.right = DestinationRect.left + DestinationWidth; - - // Check the target rectangle is valid - - HRESULT hr = CheckTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the new target rectangle - - hr = SetTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the width for the destination rectangle - -STDMETHODIMP CBaseControlVideo::get_DestinationWidth(long *pDestinationWidth) { - CheckPointer(pDestinationWidth,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - - GetTargetRect(&DestinationRect); - *pDestinationWidth = WIDTH(&DestinationRect); - return NOERROR; -} - - -// Set the target top position - changing this property does not affect the -// current target height. So changing this shunts the target rectangle up and -// down appropriately. Changing the height complements this functionality by -// keeping the top position constant and simply changing the target height - -STDMETHODIMP CBaseControlVideo::put_DestinationTop(long DestinationTop) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - GetTargetRect(&DestinationRect); - DestinationRect.bottom = DestinationTop + HEIGHT(&DestinationRect); - DestinationRect.top = DestinationTop; - - // Check the target rectangle is valid - - HRESULT hr = CheckTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the new target rectangle - - hr = SetTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the top position for the destination rectangle - -STDMETHODIMP CBaseControlVideo::get_DestinationTop(long *pDestinationTop) { - CheckPointer(pDestinationTop,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - - GetTargetRect(&DestinationRect); - *pDestinationTop = DestinationRect.top; - return NOERROR; -} - - -// Set the destination height - -STDMETHODIMP CBaseControlVideo::put_DestinationHeight(long DestinationHeight) { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - GetTargetRect(&DestinationRect); - DestinationRect.bottom = DestinationRect.top + DestinationHeight; - - // Check the target rectangle is valid - - HRESULT hr = CheckTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - - // Now set the new target rectangle - - hr = SetTargetRect(&DestinationRect); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return the height for the destination rectangle - -STDMETHODIMP CBaseControlVideo::get_DestinationHeight(long *pDestinationHeight) { - CheckPointer(pDestinationHeight,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - RECT DestinationRect; - - GetTargetRect(&DestinationRect); - *pDestinationHeight = HEIGHT(&DestinationRect); - return NOERROR; -} - - -// Reset the source rectangle to the full video dimensions - -STDMETHODIMP CBaseControlVideo::SetDefaultSourcePosition() { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - HRESULT hr = SetDefaultSourceRect(); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return S_OK if we're using the default source otherwise S_FALSE - -STDMETHODIMP CBaseControlVideo::IsUsingDefaultSource() { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - return IsDefaultSourceRect(); -} - - -// Reset the video renderer to use the entire playback area - -STDMETHODIMP CBaseControlVideo::SetDefaultDestinationPosition() { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - HRESULT hr = SetDefaultTargetRect(); - if(FAILED(hr)) { - return hr; - } - return OnUpdateRectangles(); -} - - -// Return S_OK if we're using the default target otherwise S_FALSE - -STDMETHODIMP CBaseControlVideo::IsUsingDefaultDestination() { - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - return IsDefaultTargetRect(); -} - - -// Return a copy of the current image in the video renderer - -STDMETHODIMP -CBaseControlVideo::GetCurrentImage(long *pBufferSize,long *pVideoImage) { - CheckPointer(pBufferSize,E_POINTER); - CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); - CAutoLock cInterfaceLock(m_pInterfaceLock); - FILTER_STATE State; - - // Make sure we are in a paused state - - if(pVideoImage != NULL) { - m_pFilter->GetState(0,&State); - if(State != State_Paused) { - return VFW_E_NOT_PAUSED; - } - return GetStaticImage(pBufferSize,pVideoImage); - } - - // Just return the memory required - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - RECT SourceRect; - GetSourceRect(&SourceRect); - return GetImageSize(pVideoInfo,pBufferSize,&SourceRect); -} - - -// An application has two ways of using GetCurrentImage, one is to pass a real -// buffer which should be filled with the current image. The other is to pass -// a NULL buffer pointer which is interpreted as asking us to return how much -// memory is required for the image. The constraints for when the latter can -// be called are much looser. To calculate the memory required we synthesize -// a VIDEOINFO that takes into account the source rectangle that's being used - -HRESULT CBaseControlVideo::GetImageSize(VIDEOINFOHEADER *pVideoInfo, - LONG *pBufferSize, - RECT *pSourceRect) { - NOTE("Entering GetImageSize"); - ASSERT(pSourceRect); - - // Check we have the correct input parameters - - if(pSourceRect == NULL || - pVideoInfo == NULL || - pBufferSize == NULL) { - - return E_UNEXPECTED; - } - - // Is the data format compatible - - if(pVideoInfo->bmiHeader.biCompression != BI_RGB) { - if(pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) { - return E_INVALIDARG; - } - } - - ASSERT(IsRectEmpty(pSourceRect) == FALSE); - - BITMAPINFOHEADER bih; - bih.biWidth = WIDTH(pSourceRect); - bih.biHeight = HEIGHT(pSourceRect); - bih.biBitCount = pVideoInfo->bmiHeader.biBitCount; - LONG Size = DIBSIZE(bih); - Size += GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER; - *pBufferSize = Size; - - return NOERROR; -} - - -// Given an IMediaSample containing a linear buffer with an image and a type -// describing the bitmap make a rendering of the image into the output buffer -// This may be called by derived classes who render typical video images to -// handle the IBasicVideo GetCurrentImage method. The pVideoImage pointer may -// be NULL when passed to GetCurrentImage in which case GetImageSize will be -// called instead, which will just do the calculation of the memory required - -HRESULT CBaseControlVideo::CopyImage(IMediaSample *pMediaSample, - VIDEOINFOHEADER *pVideoInfo, - LONG *pBufferSize, - BYTE *pVideoImage, - RECT *pSourceRect) { - NOTE("Entering CopyImage"); - ASSERT(pSourceRect); - BYTE *pCurrentImage; - - // Check we have an image to copy - - if(pMediaSample == NULL || pSourceRect == NULL || - pVideoInfo == NULL || pVideoImage == NULL || - pBufferSize == NULL) { - - return E_UNEXPECTED; - } - - // Is the data format compatible - - if(pVideoInfo->bmiHeader.biCompression != BI_RGB) { - if(pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) { - return E_INVALIDARG; - } - } - - ASSERT(IsRectEmpty(pSourceRect) == FALSE); - - BITMAPINFOHEADER bih; - bih.biWidth = WIDTH(pSourceRect); - bih.biHeight = HEIGHT(pSourceRect); - bih.biBitCount = pVideoInfo->bmiHeader.biBitCount; - LONG Size = GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER; - LONG Total = Size + DIBSIZE(bih); - - // Make sure we have a large enough buffer - - if(*pBufferSize < Total) { - return E_OUTOFMEMORY; - } - - // Copy the BITMAPINFO - - CopyMemory((PVOID)pVideoImage, (PVOID)&pVideoInfo->bmiHeader, Size); - ((BITMAPINFOHEADER *)pVideoImage)->biWidth = WIDTH(pSourceRect); - ((BITMAPINFOHEADER *)pVideoImage)->biHeight = HEIGHT(pSourceRect); - ((BITMAPINFOHEADER *)pVideoImage)->biSizeImage = DIBSIZE(bih); - BYTE *pImageData = pVideoImage + Size; - - // Get the pointer to it's image data - - HRESULT hr = pMediaSample->GetPointer(&pCurrentImage); - if(FAILED(hr)) { - return hr; - } - - // Now we are ready to start copying the source scan lines - - LONG ScanLine = (pVideoInfo->bmiHeader.biBitCount / 8) * WIDTH(pSourceRect); - LONG LinesToSkip = pVideoInfo->bmiHeader.biHeight; - LinesToSkip -= pSourceRect->top + HEIGHT(pSourceRect); - pCurrentImage += LinesToSkip * DIBWIDTHBYTES(pVideoInfo->bmiHeader); - pCurrentImage += pSourceRect->left * (pVideoInfo->bmiHeader.biBitCount / 8); - - // Even money on this GP faulting sometime... - - for(LONG Line = 0;Line < HEIGHT(pSourceRect);Line++) { - CopyMemory((PVOID)pImageData, (PVOID)pCurrentImage, ScanLine); - pImageData += DIBWIDTHBYTES(*(BITMAPINFOHEADER *)pVideoImage); - pCurrentImage += DIBWIDTHBYTES(pVideoInfo->bmiHeader); - } - return NOERROR; -} - - -// Called when we change media types either during connection or dynamically -// We inform the filter graph and therefore the application that the video -// size may have changed, we don't bother looking to see if it really has as -// we leave that to the application - the dimensions are the event parameters - -HRESULT CBaseControlVideo::OnVideoSizeChange() { - // Get the video format from the derived class - - VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); - if(pVideoInfo == NULL) - return E_OUTOFMEMORY; - WORD Width = (WORD) pVideoInfo->bmiHeader.biWidth; - WORD Height = (WORD) pVideoInfo->bmiHeader.biHeight; - - return m_pFilter->NotifyEvent(EC_VIDEO_SIZE_CHANGED, - MAKELPARAM(Width,Height), - MAKEWPARAM(0,0)); -} - - -// Set the video source rectangle. We must check the source rectangle against -// the actual video dimensions otherwise when we come to draw the pictures we -// get access violations as GDI tries to touch data outside of the image data -// Although we store the rectangle in left, top, right and bottom coordinates -// instead of left, top, width and height as OLE uses we do take into account -// that the rectangle is used up to, but not including, the right column and -// bottom row of pixels, see the Win32 documentation on RECT for more details - -HRESULT CBaseControlVideo::CheckSourceRect(RECT *pSourceRect) { - CheckPointer(pSourceRect,E_POINTER); - LONG Width,Height; - GetVideoSize(&Width,&Height); - - // Check the coordinates are greater than zero - // and that the rectangle is valid (leftleft >= pSourceRect->right) || - (pSourceRect->left < 0) || - (pSourceRect->top >= pSourceRect->bottom) || - (pSourceRect->top < 0)) { - - return E_INVALIDARG; - } - - // Check the coordinates are less than the extents - - if((pSourceRect->right > Width) || - (pSourceRect->bottom > Height)) { - - return E_INVALIDARG; - } - return NOERROR; -} - - -// Check the target rectangle has some valid coordinates, which amounts to -// little more than checking the destination rectangle isn't empty. Derived -// classes may call this when they have their SetTargetRect method called to -// check the rectangle validity, we do not update the rectangles passed in -// Although we store the rectangle in left, top, right and bottom coordinates -// instead of left, top, width and height as OLE uses we do take into account -// that the rectangle is used up to, but not including, the right column and -// bottom row of pixels, see the Win32 documentation on RECT for more details - -HRESULT CBaseControlVideo::CheckTargetRect(RECT *pTargetRect) { - // Check the pointer is valid - - if(pTargetRect == NULL) { - return E_POINTER; - } - - // These overflow the WIDTH and HEIGHT checks - - if(pTargetRect->left > pTargetRect->right || - pTargetRect->top > pTargetRect->bottom) { - return E_INVALIDARG; - } - - // Check the rectangle has valid coordinates - - if(WIDTH(pTargetRect) <= 0 || HEIGHT(pTargetRect) <= 0) { - return E_INVALIDARG; - } - - ASSERT(IsRectEmpty(pTargetRect) == FALSE); - return NOERROR; -} - - diff --git a/src/BaseClasses/winctrl.h b/src/BaseClasses/winctrl.h deleted file mode 100644 index cd90697869..0000000000 --- a/src/BaseClasses/winctrl.h +++ /dev/null @@ -1,224 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WinCtrl.h -// -// Desc: DirectShow base classes - defines classes for video control -// interfaces. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __WINCTRL__ -#define __WINCTRL__ - -#define ABSOL(x) (x < 0 ? -x : x) -#define NEGAT(x) (x > 0 ? -x : x) - -// Helper -BOOL WINAPI PossiblyEatMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); - -class CBaseControlWindow : public CBaseVideoWindow, public CBaseWindow -{ -protected: - - CBaseFilter *m_pFilter; // Pointer to owning media filter - CBasePin *m_pPin; // Controls media types for connection - CCritSec *m_pInterfaceLock; // Externally defined critical section - COLORREF m_BorderColour; // Current window border colour - BOOL m_bAutoShow; // What happens when the state changes - HWND m_hwndOwner; // Owner window that we optionally have - HWND m_hwndDrain; // HWND to post any messages received - BOOL m_bCursorHidden; // Should we hide the window cursor - -public: - - // Internal methods for other objects to get information out - - HRESULT DoSetWindowStyle(long Style,long WindowLong); - HRESULT DoGetWindowStyle(long *pStyle,long WindowLong); - BOOL IsAutoShowEnabled() { return m_bAutoShow; }; - COLORREF GetBorderColour() { return m_BorderColour; }; - HWND GetOwnerWindow() { return m_hwndOwner; }; - BOOL IsCursorHidden() { return m_bCursorHidden; }; - - inline BOOL PossiblyEatMessage(UINT uMsg, WPARAM wParam, LPARAM lParam) - { - return ::PossiblyEatMessage(m_hwndDrain, uMsg, wParam, lParam); - } - - // Derived classes must call this to set the pin the filter is using - // We don't have the pin passed in to the constructor (as we do with - // the CBaseFilter object) because filters typically create the - // pins dynamically when requested in CBaseFilter::GetPin. This can - // not be called from our constructor because is is a virtual method - - void SetControlWindowPin(CBasePin *pPin) { - m_pPin = pPin; - } - -public: - - CBaseControlWindow(CBaseFilter *pFilter, // Owning media filter - CCritSec *pInterfaceLock, // Locking object - TCHAR *pName, // Object description - LPUNKNOWN pUnk, // Normal COM ownership - HRESULT *phr); // OLE return code - - // These are the properties we support - - STDMETHODIMP put_Caption(BSTR strCaption); - STDMETHODIMP get_Caption(BSTR *pstrCaption); - STDMETHODIMP put_AutoShow(long AutoShow); - STDMETHODIMP get_AutoShow(long *AutoShow); - STDMETHODIMP put_WindowStyle(long WindowStyle); - STDMETHODIMP get_WindowStyle(long *pWindowStyle); - STDMETHODIMP put_WindowStyleEx(long WindowStyleEx); - STDMETHODIMP get_WindowStyleEx(long *pWindowStyleEx); - STDMETHODIMP put_WindowState(long WindowState); - STDMETHODIMP get_WindowState(long *pWindowState); - STDMETHODIMP put_BackgroundPalette(long BackgroundPalette); - STDMETHODIMP get_BackgroundPalette(long *pBackgroundPalette); - STDMETHODIMP put_Visible(long Visible); - STDMETHODIMP get_Visible(long *pVisible); - STDMETHODIMP put_Left(long Left); - STDMETHODIMP get_Left(long *pLeft); - STDMETHODIMP put_Width(long Width); - STDMETHODIMP get_Width(long *pWidth); - STDMETHODIMP put_Top(long Top); - STDMETHODIMP get_Top(long *pTop); - STDMETHODIMP put_Height(long Height); - STDMETHODIMP get_Height(long *pHeight); - STDMETHODIMP put_Owner(OAHWND Owner); - STDMETHODIMP get_Owner(OAHWND *Owner); - STDMETHODIMP put_MessageDrain(OAHWND Drain); - STDMETHODIMP get_MessageDrain(OAHWND *Drain); - STDMETHODIMP get_BorderColor(long *Color); - STDMETHODIMP put_BorderColor(long Color); - STDMETHODIMP get_FullScreenMode(long *FullScreenMode); - STDMETHODIMP put_FullScreenMode(long FullScreenMode); - - // And these are the methods - - STDMETHODIMP SetWindowForeground(long Focus); - STDMETHODIMP NotifyOwnerMessage(OAHWND hwnd,long uMsg,LONG_PTR wParam,LONG_PTR lParam); - STDMETHODIMP GetMinIdealImageSize(long *pWidth,long *pHeight); - STDMETHODIMP GetMaxIdealImageSize(long *pWidth,long *pHeight); - STDMETHODIMP SetWindowPosition(long Left,long Top,long Width,long Height); - STDMETHODIMP GetWindowPosition(long *pLeft,long *pTop,long *pWidth,long *pHeight); - STDMETHODIMP GetRestorePosition(long *pLeft,long *pTop,long *pWidth,long *pHeight); - STDMETHODIMP HideCursor(long HideCursor); - STDMETHODIMP IsCursorHidden(long *CursorHidden); -}; - -// This class implements the IBasicVideo interface - -class CBaseControlVideo : public CBaseBasicVideo -{ -protected: - - CBaseFilter *m_pFilter; // Pointer to owning media filter - CBasePin *m_pPin; // Controls media types for connection - CCritSec *m_pInterfaceLock; // Externally defined critical section - -public: - - // Derived classes must provide these for the implementation - - virtual HRESULT IsDefaultTargetRect() PURE; - virtual HRESULT SetDefaultTargetRect() PURE; - virtual HRESULT SetTargetRect(RECT *pTargetRect) PURE; - virtual HRESULT GetTargetRect(RECT *pTargetRect) PURE; - virtual HRESULT IsDefaultSourceRect() PURE; - virtual HRESULT SetDefaultSourceRect() PURE; - virtual HRESULT SetSourceRect(RECT *pSourceRect) PURE; - virtual HRESULT GetSourceRect(RECT *pSourceRect) PURE; - virtual HRESULT GetStaticImage(long *pBufferSize,long *pDIBImage) PURE; - - // Derived classes must override this to return a VIDEOINFO representing - // the video format. We cannot call IPin ConnectionMediaType to get this - // format because various filters dynamically change the type when using - // DirectDraw such that the format shows the position of the logical - // bitmap in a frame buffer surface, so the size might be returned as - // 1024x768 pixels instead of 320x240 which is the real video dimensions - - virtual VIDEOINFOHEADER *GetVideoFormat() PURE; - - // Helper functions for creating memory renderings of a DIB image - - HRESULT GetImageSize(VIDEOINFOHEADER *pVideoInfo, - LONG *pBufferSize, - RECT *pSourceRect); - - HRESULT CopyImage(IMediaSample *pMediaSample, - VIDEOINFOHEADER *pVideoInfo, - LONG *pBufferSize, - BYTE *pVideoImage, - RECT *pSourceRect); - - // Override this if you want notifying when the rectangles change - virtual HRESULT OnUpdateRectangles() { return NOERROR; }; - virtual HRESULT OnVideoSizeChange(); - - // Derived classes must call this to set the pin the filter is using - // We don't have the pin passed in to the constructor (as we do with - // the CBaseFilter object) because filters typically create the - // pins dynamically when requested in CBaseFilter::GetPin. This can - // not be called from our constructor because is is a virtual method - - void SetControlVideoPin(CBasePin *pPin) { - m_pPin = pPin; - } - - // Helper methods for checking rectangles - virtual HRESULT CheckSourceRect(RECT *pSourceRect); - virtual HRESULT CheckTargetRect(RECT *pTargetRect); - -public: - - CBaseControlVideo(CBaseFilter *pFilter, // Owning media filter - CCritSec *pInterfaceLock, // Serialise interface - TCHAR *pName, // Object description - LPUNKNOWN pUnk, // Normal COM ownership - HRESULT *phr); // OLE return code - - // These are the properties we support - - STDMETHODIMP get_AvgTimePerFrame(REFTIME *pAvgTimePerFrame); - STDMETHODIMP get_BitRate(long *pBitRate); - STDMETHODIMP get_BitErrorRate(long *pBitErrorRate); - STDMETHODIMP get_VideoWidth(long *pVideoWidth); - STDMETHODIMP get_VideoHeight(long *pVideoHeight); - STDMETHODIMP put_SourceLeft(long SourceLeft); - STDMETHODIMP get_SourceLeft(long *pSourceLeft); - STDMETHODIMP put_SourceWidth(long SourceWidth); - STDMETHODIMP get_SourceWidth(long *pSourceWidth); - STDMETHODIMP put_SourceTop(long SourceTop); - STDMETHODIMP get_SourceTop(long *pSourceTop); - STDMETHODIMP put_SourceHeight(long SourceHeight); - STDMETHODIMP get_SourceHeight(long *pSourceHeight); - STDMETHODIMP put_DestinationLeft(long DestinationLeft); - STDMETHODIMP get_DestinationLeft(long *pDestinationLeft); - STDMETHODIMP put_DestinationWidth(long DestinationWidth); - STDMETHODIMP get_DestinationWidth(long *pDestinationWidth); - STDMETHODIMP put_DestinationTop(long DestinationTop); - STDMETHODIMP get_DestinationTop(long *pDestinationTop); - STDMETHODIMP put_DestinationHeight(long DestinationHeight); - STDMETHODIMP get_DestinationHeight(long *pDestinationHeight); - - // And these are the methods - - STDMETHODIMP GetVideoSize(long *pWidth,long *pHeight); - STDMETHODIMP SetSourcePosition(long Left,long Top,long Width,long Height); - STDMETHODIMP GetSourcePosition(long *pLeft,long *pTop,long *pWidth,long *pHeight); - STDMETHODIMP GetVideoPaletteEntries(long StartIndex,long Entries,long *pRetrieved,long *pPalette); - STDMETHODIMP SetDefaultSourcePosition(); - STDMETHODIMP IsUsingDefaultSource(); - STDMETHODIMP SetDestinationPosition(long Left,long Top,long Width,long Height); - STDMETHODIMP GetDestinationPosition(long *pLeft,long *pTop,long *pWidth,long *pHeight); - STDMETHODIMP SetDefaultDestinationPosition(); - STDMETHODIMP IsUsingDefaultDestination(); - STDMETHODIMP GetCurrentImage(long *pBufferSize,long *pVideoImage); -}; - -#endif // __WINCTRL__ - diff --git a/src/BaseClasses/winutil.cpp b/src/BaseClasses/winutil.cpp deleted file mode 100644 index df9c10dc0d..0000000000 --- a/src/BaseClasses/winutil.cpp +++ /dev/null @@ -1,2696 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WinUtil.cpp -// -// Desc: DirectShow base classes - implements generic window handler class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#include -#include -#include -#include - -static UINT MsgDestroy; - -// Constructor - -CBaseWindow::CBaseWindow(BOOL bDoGetDC, bool bDoPostToDestroy) : - m_hInstance(g_hInst), - m_hwnd(NULL), - m_hdc(NULL), - m_bActivated(FALSE), - m_pClassName(NULL), - m_ClassStyles(0), - m_WindowStyles(0), - m_WindowStylesEx(0), - m_ShowStageMessage(0), - m_ShowStageTop(0), - m_MemoryDC(NULL), - m_hPalette(NULL), - m_bBackground(FALSE), -#ifdef DEBUG - m_bRealizing(FALSE), -#endif - m_bNoRealize(FALSE), - m_bDoPostToDestroy(bDoPostToDestroy) -{ - m_bDoGetDC = bDoGetDC; -} - - -// Prepare a window by spinning off a worker thread to do the creation and -// also poll the message input queue. We leave this to be called by derived -// classes because they might want to override methods like MessageLoop and -// InitialiseWindow, if we do this during construction they'll ALWAYS call -// this base class methods. We make the worker thread create the window so -// it owns it rather than the filter graph thread which is constructing us - -HRESULT CBaseWindow::PrepareWindow() -{ - if (m_hwnd) return NOERROR; - ASSERT(m_hwnd == NULL); - ASSERT(m_hdc == NULL); - - // Get the derived object's window and class styles - - m_pClassName = GetClassWindowStyles(&m_ClassStyles, - &m_WindowStyles, - &m_WindowStylesEx); - if (m_pClassName == NULL) { - return E_FAIL; - } - - // Register our special private messages - m_ShowStageMessage = RegisterWindowMessage(SHOWSTAGE); - - // RegisterWindowMessage() returns 0 if an error occurs. - if (0 == m_ShowStageMessage) { - return AmGetLastErrorToHResult(); - } - - m_ShowStageTop = RegisterWindowMessage(SHOWSTAGETOP); - if (0 == m_ShowStageTop) { - return AmGetLastErrorToHResult(); - } - - m_RealizePalette = RegisterWindowMessage(REALIZEPALETTE); - if (0 == m_RealizePalette) { - return AmGetLastErrorToHResult(); - } - - MsgDestroy = RegisterWindowMessage(TEXT("AM_DESTROY")); - if (0 == MsgDestroy) { - return AmGetLastErrorToHResult(); - } - - return DoCreateWindow(); -} - - -// Destructor just a placeholder so that we know it becomes virtual -// Derived classes MUST call DoneWithWindow in their destructors so -// that no messages arrive after the derived class constructor ends - -#ifdef DEBUG -CBaseWindow::~CBaseWindow() -{ - ASSERT(m_hwnd == NULL); - ASSERT(m_hdc == NULL); -} -#endif - - -// We use the sync worker event to have the window destroyed. All we do is -// signal the event and wait on the window thread handle. Trying to send it -// messages causes too many problems, furthermore to be on the safe side we -// just wait on the thread handle while it returns WAIT_TIMEOUT or there is -// a sent message to process on this thread. If the constructor failed to -// create the thread in the first place then the loop will get terminated - -HRESULT CBaseWindow::DoneWithWindow() -{ - // - // Before doing anything, check that someone has not already killed the - // Video Renderer window. If it has been killed we need to tidy up - // a DC that the window was using. If we don't do this check - // the following GetWindowThreadProcessId test fails, but the SendMessage - // goes nowhere and we leak the DC. - // - if (!IsWindow(m_hwnd)) { - - // - // This is not a leak, the window manager automatically free's - // hdc's that were got via GetDC, which is the case here. - // We set it to NULL so that we don't get any asserts later. - // - m_hdc = NULL; - - // - // We need to free this DC though because USER32 does not know - // anything about it. - // - if (m_MemoryDC) - { - EXECUTE_ASSERT(DeleteDC(m_MemoryDC)); - m_MemoryDC = NULL; - } - - // Reset the window variables - m_hwnd = NULL; - return NOERROR; - } - - - if (GetWindowThreadProcessId(m_hwnd, NULL) != GetCurrentThreadId()) { - - if (m_bDoPostToDestroy) { - - CAMEvent m_evDone; - - // We must post a message to destroy the window - // That way we can't be in the middle of processing a - // message posted to our window when we do go away - // Sending a message gives less synchronization. - PostMessage(m_hwnd, MsgDestroy, (WPARAM)(HANDLE)m_evDone, 0); - WaitDispatchingMessages(m_evDone, INFINITE); - } else { - SendMessage(m_hwnd, MsgDestroy, 0, 0); - } - return NOERROR; - } - const HWND hwnd = m_hwnd; - if (hwnd == NULL) { - return NOERROR; - } - - InactivateWindow(); - NOTE("Inactivated"); - - // Reset the window styles before destruction - - SetWindowLong(hwnd,GWL_STYLE,m_WindowStyles); - ASSERT(GetParent(hwnd) == NULL); - NOTE1("Reset window styles %d",m_WindowStyles); - - // UnintialiseWindow sets m_hwnd to NULL so save a copy - UninitialiseWindow(); - DbgLog((LOG_TRACE, 2, TEXT("Destroying 0x%8.8X"), hwnd)); - if (!DestroyWindow(hwnd)) { - DbgLog((LOG_TRACE, 0, TEXT("DestroyWindow %8.8X failed code %d"), - hwnd, GetLastError())); - DbgBreak(""); - } - - // Reset our state so we can be prepared again - - m_pClassName = NULL; - m_ClassStyles = 0; - m_WindowStyles = 0; - m_WindowStylesEx = 0; - m_ShowStageMessage = 0; - m_ShowStageTop = 0; - - return NOERROR; -} - - -// Called at the end to put the window in an inactive state. The pending list -// will always have been cleared by this time so event if the worker thread -// gets has been signaled and gets in to render something it will find both -// the state has been changed and that there are no available sample images -// Since we wait on the window thread to complete we don't lock the object - -HRESULT CBaseWindow::InactivateWindow() -{ - // Has the window been activated - if (m_bActivated == FALSE) { - return S_FALSE; - } - - m_bActivated = FALSE; - ShowWindow(m_hwnd,SW_HIDE); - return NOERROR; -} - - -HRESULT CBaseWindow::CompleteConnect() -{ - m_bActivated = FALSE; - return NOERROR; -} - -// This displays a normal window. We ask the base window class for default -// sizes which unless overriden will return DEFWIDTH and DEFHEIGHT. We go -// through a couple of extra hoops to get the client area the right size -// as the object specifies which accounts for the AdjustWindowRectEx calls -// We also DWORD align the left and top coordinates of the window here to -// maximise the chance of being able to use DCI/DirectDraw primary surface - -HRESULT CBaseWindow::ActivateWindow() -{ - // Has the window been sized and positioned already - - if (m_bActivated == TRUE || GetParent(m_hwnd) != NULL) { - - SetWindowPos(m_hwnd, // Our window handle - HWND_TOP, // Put it at the top - 0, 0, 0, 0, // Leave in current position - SWP_NOMOVE | // Don't change it's place - SWP_NOSIZE); // Change Z-order only - - m_bActivated = TRUE; - return S_FALSE; - } - - // Calculate the desired client rectangle - - RECT WindowRect, ClientRect = GetDefaultRect(); - GetWindowRect(m_hwnd,&WindowRect); - AdjustWindowRectEx(&ClientRect,GetWindowLong(m_hwnd,GWL_STYLE), - FALSE,GetWindowLong(m_hwnd,GWL_EXSTYLE)); - - // Align left and top edges on DWORD boundaries - - UINT WindowFlags = (SWP_NOACTIVATE | SWP_FRAMECHANGED); - WindowRect.left -= (WindowRect.left & 3); - WindowRect.top -= (WindowRect.top & 3); - - SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - WindowRect.left, // Align left edge - WindowRect.top, // And also top place - WIDTH(&ClientRect), // Horizontal size - HEIGHT(&ClientRect), // Vertical size - WindowFlags); // Don't show window - - m_bActivated = TRUE; - return NOERROR; -} - - -// This can be used to DWORD align the window for maximum performance - -HRESULT CBaseWindow::PerformanceAlignWindow() -{ - RECT ClientRect,WindowRect; - GetWindowRect(m_hwnd,&WindowRect); - ASSERT(m_bActivated == TRUE); - - // Don't do this if we're owned - - if (GetParent(m_hwnd)) { - return NOERROR; - } - - // Align left and top edges on DWORD boundaries - - GetClientRect(m_hwnd, &ClientRect); - MapWindowPoints(m_hwnd, HWND_DESKTOP, (LPPOINT) &ClientRect, 2); - WindowRect.left -= (ClientRect.left & 3); - WindowRect.top -= (ClientRect.top & 3); - UINT WindowFlags = (SWP_NOACTIVATE | SWP_NOSIZE); - - SetWindowPos(m_hwnd, // Window handle - HWND_TOP, // Put it at the top - WindowRect.left, // Align left edge - WindowRect.top, // And also top place - (int) 0,(int) 0, // Ignore these sizes - WindowFlags); // Don't show window - - return NOERROR; -} - - -// Install a palette into the base window - we may be called by a different -// thread to the one that owns the window. We have to be careful how we do -// the palette realisation as we could be a different thread to the window -// which would cause an inter thread send message. Therefore we realise the -// palette by sending it a special message but without the window locked - -HRESULT CBaseWindow::SetPalette(HPALETTE hPalette) -{ - // We must own the window lock during the change - { - CAutoLock cWindowLock(&m_WindowLock); - CAutoLock cPaletteLock(&m_PaletteLock); - ASSERT(hPalette); - m_hPalette = hPalette; - } - return SetPalette(); -} - - -HRESULT CBaseWindow::SetPalette() -{ - if (!m_bNoRealize) { - SendMessage(m_hwnd, m_RealizePalette, 0, 0); - return S_OK; - } else { - // Just select the palette - ASSERT(m_hdc); - ASSERT(m_MemoryDC); - - CAutoLock cPaletteLock(&m_PaletteLock); - SelectPalette(m_hdc,m_hPalette,m_bBackground); - SelectPalette(m_MemoryDC,m_hPalette,m_bBackground); - - return S_OK; - } -} - - -void CBaseWindow::UnsetPalette() -{ - CAutoLock cWindowLock(&m_WindowLock); - CAutoLock cPaletteLock(&m_PaletteLock); - - // Get a standard VGA colour palette - - HPALETTE hPalette = (HPALETTE) GetStockObject(DEFAULT_PALETTE); - ASSERT(hPalette); - - SelectPalette(GetWindowHDC(), hPalette, TRUE); - SelectPalette(GetMemoryHDC(), hPalette, TRUE); - - m_hPalette = NULL; -} - - -void CBaseWindow::LockPaletteLock() -{ - m_PaletteLock.Lock(); -} - - -void CBaseWindow::UnlockPaletteLock() -{ - m_PaletteLock.Unlock(); -} - - -// Realise our palettes in the window and device contexts - -HRESULT CBaseWindow::DoRealisePalette(BOOL bForceBackground) -{ - { - CAutoLock cPaletteLock(&m_PaletteLock); - - if (m_hPalette == NULL) { - return NOERROR; - } - - // Realize the palette on the window thread - ASSERT(m_hdc); - ASSERT(m_MemoryDC); - - SelectPalette(m_hdc,m_hPalette,m_bBackground || bForceBackground); - SelectPalette(m_MemoryDC,m_hPalette,m_bBackground); - } - - // If we grab a critical section here we can deadlock - // with the window thread because one of the side effects - // of RealizePalette is to send a WM_PALETTECHANGED message - // to every window in the system. In our handling - // of WM_PALETTECHANGED we used to grab this CS too. - // The really bad case is when our renderer calls DoRealisePalette() - // while we're in the middle of processing a palette change - // for another window. - // So don't hold the critical section while actually realising - // the palette. In any case USER is meant to manage palette - // handling - we shouldn't have to serialize everything as well - ASSERT(CritCheckOut(&m_WindowLock)); - ASSERT(CritCheckOut(&m_PaletteLock)); - - EXECUTE_ASSERT(RealizePalette(m_hdc) != GDI_ERROR); - EXECUTE_ASSERT(RealizePalette(m_MemoryDC) != GDI_ERROR); - - return (GdiFlush() == FALSE ? S_FALSE : S_OK); -} - - -// This is the global window procedure - -LRESULT CALLBACK WndProc(HWND hwnd, // Window handle - UINT uMsg, // Message ID - WPARAM wParam, // First parameter - LPARAM lParam) // Other parameter -{ - - // Get the window long that holds our window object pointer - // If it is NULL then we are initialising the window in which - // case the object pointer has been passed in the window creation - // structure. IF we get any messages before WM_NCCREATE we will - // pass them to DefWindowProc. - - CBaseWindow *pBaseWindow = (CBaseWindow *)GetWindowLongPtr(hwnd,0); - if (pBaseWindow == NULL) { - - // Get the structure pointer from the create struct. - // We can only do this for WM_NCCREATE which should be one of - // the first messages we receive. Anything before this will - // have to be passed to DefWindowProc (i.e. WM_GETMINMAXINFO) - - // If the message is WM_NCCREATE we set our pBaseWindow pointer - // and will then place it in the window structure - - // turn off WS_EX_LAYOUTRTL style for quartz windows - if (uMsg == WM_NCCREATE) { - SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLong(hwnd, GWL_EXSTYLE) & ~0x400000); - } - - if ((uMsg != WM_NCCREATE) - || (NULL == (pBaseWindow = *(CBaseWindow**) ((LPCREATESTRUCT)lParam)->lpCreateParams))) - { - return(DefWindowProc(hwnd, uMsg, wParam, lParam)); - } - - // Set the window LONG to be the object who created us -#ifdef DEBUG - SetLastError(0); // because of the way SetWindowLong works -#endif - LONG_PTR rc = SetWindowLongPtr(hwnd, (DWORD) 0, (LONG_PTR) pBaseWindow); -#ifdef DEBUG - if (0 == rc) { - // SetWindowLong MIGHT have failed. (Read the docs which admit - // that it is awkward to work out if you have had an error.) - LONG lasterror = GetLastError(); - ASSERT(0 == lasterror); - // If this is not the case we have not set the pBaseWindow pointer - // into the window structure and we will blow up. - } -#endif - - } - // See if this is the packet of death - if (uMsg == MsgDestroy && uMsg != 0) { - pBaseWindow->DoneWithWindow(); - if (pBaseWindow->m_bDoPostToDestroy) { - EXECUTE_ASSERT(SetEvent((HANDLE)wParam)); - } - return 0; - } - return pBaseWindow->OnReceiveMessage(hwnd,uMsg,wParam,lParam); -} - - -// When the window size changes we adjust our member variables that -// contain the dimensions of the client rectangle for our window so -// that we come to render an image we will know whether to stretch - -BOOL CBaseWindow::OnSize(LONG Width, LONG Height) -{ - m_Width = Width; - m_Height = Height; - return TRUE; -} - - -// This function handles the WM_CLOSE message - -BOOL CBaseWindow::OnClose() -{ - ShowWindow(m_hwnd,SW_HIDE); - return TRUE; -} - - -// This is called by the worker window thread when it receives a terminate -// message from the window object destructor to delete all the resources we -// allocated during initialisation. By the time the worker thread exits all -// processing will have been completed as the source filter disconnection -// flushes the image pending sample, therefore the GdiFlush should succeed - -HRESULT CBaseWindow::UninitialiseWindow() -{ - // Have we already cleaned up - - if (m_hwnd == NULL) { - ASSERT(m_hdc == NULL); - ASSERT(m_MemoryDC == NULL); - return NOERROR; - } - - // Release the window resources - - EXECUTE_ASSERT(GdiFlush()); - - if (m_hdc) - { - EXECUTE_ASSERT(ReleaseDC(m_hwnd,m_hdc)); - m_hdc = NULL; - } - - if (m_MemoryDC) - { - EXECUTE_ASSERT(DeleteDC(m_MemoryDC)); - m_MemoryDC = NULL; - } - - // Reset the window variables - m_hwnd = NULL; - - return NOERROR; -} - - -// This is called by the worker window thread after it has created the main -// window and it wants to initialise the rest of the owner objects window -// variables such as the device contexts. We execute this function with the -// critical section still locked. Nothing in this function must generate any -// SendMessage calls to the window because this is executing on the window -// thread so the message will never be processed and we will deadlock - -#pragma warning(disable:4706) // C4706: assignment within conditional expression - -HRESULT CBaseWindow::InitialiseWindow(HWND hwnd) -{ - // Initialise the window variables - - ASSERT(IsWindow(hwnd)); - m_hwnd = hwnd; - - if (m_bDoGetDC) - { - EXECUTE_ASSERT(m_hdc = GetDC(hwnd)); - EXECUTE_ASSERT(m_MemoryDC = CreateCompatibleDC(m_hdc)); - - EXECUTE_ASSERT(SetStretchBltMode(m_hdc,COLORONCOLOR)); - EXECUTE_ASSERT(SetStretchBltMode(m_MemoryDC,COLORONCOLOR)); - } - - return NOERROR; -} - -#pragma warning(default:4706) // C4706: assignment within conditional expression - - -HRESULT CBaseWindow::DoCreateWindow() -{ - WNDCLASS wndclass; // Used to register classes - BOOL bRegistered; // Is this class registered - HWND hwnd; // Handle to our window - - bRegistered = GetClassInfo(m_hInstance, // Module instance - m_pClassName, // Window class - &wndclass); // Info structure - - // if the window is to be used for drawing puposes and we are getting a DC - // for the entire lifetime of the window then changes the class style to do - // say so. If we don't set this flag then the DC comes from the cache and is - // really bad. - if (m_bDoGetDC) - { - m_ClassStyles |= CS_OWNDC; - } - - if (bRegistered == FALSE) { - - // Register the renderer window class - - wndclass.lpszClassName = m_pClassName; - wndclass.style = m_ClassStyles; - wndclass.lpfnWndProc = WndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof(CBaseWindow *); - wndclass.hInstance = m_hInstance; - wndclass.hIcon = NULL; - wndclass.hCursor = LoadCursor (NULL, IDC_ARROW); - wndclass.hbrBackground = (HBRUSH) NULL; - wndclass.lpszMenuName = NULL; - - RegisterClass(&wndclass); - } - - // Create the frame window. Pass the pBaseWindow information in the - // CreateStruct which allows our message handling loop to get hold of - // the pBaseWindow pointer. - - CBaseWindow *pBaseWindow = this; // The owner window object - hwnd = CreateWindowEx(m_WindowStylesEx, // Extended styles - m_pClassName, // Registered name - TEXT("ActiveMovie Window"), // Window title - m_WindowStyles, // Window styles - CW_USEDEFAULT, // Start x position - CW_USEDEFAULT, // Start y position - DEFWIDTH, // Window width - DEFHEIGHT, // Window height - NULL, // Parent handle - NULL, // Menu handle - m_hInstance, // Instance handle - &pBaseWindow); // Creation data - - // If we failed signal an error to the object constructor (based on the - // last Win32 error on this thread) then signal the constructor thread - // to continue, release the mutex to let others have a go and exit - - if (hwnd == NULL) { - DWORD Error = GetLastError(); - return AmHresultFromWin32(Error); - } - - // Check the window LONG is the object who created us - ASSERT(GetWindowLongPtr(hwnd, 0) == (LONG_PTR)this); - - // Initialise the window and then signal the constructor so that it can - // continue and then finally unlock the object's critical section. The - // window class is left registered even after we terminate the thread - // as we don't know when the last window has been closed. So we allow - // the operating system to free the class resources as appropriate - - InitialiseWindow(hwnd); - - DbgLog((LOG_TRACE, 2, TEXT("Created window class (%s) HWND(%8.8X)"), - m_pClassName, hwnd)); - - return S_OK; -} - - -// The base class provides some default handling and calls DefWindowProc - -LRESULT CBaseWindow::OnReceiveMessage(HWND hwnd, // Window handle - UINT uMsg, // Message ID - WPARAM wParam, // First parameter - LPARAM lParam) // Other parameter -{ - ASSERT(IsWindow(hwnd)); - - if (PossiblyEatMessage(uMsg, wParam, lParam)) - return 0; - - // This is sent by the IVideoWindow SetWindowForeground method. If the - // window is invisible we will show it and make it topmost without the - // foreground focus. If the window is visible it will also be made the - // topmost window without the foreground focus. If wParam is TRUE then - // for both cases the window will be forced into the foreground focus - - if (uMsg == m_ShowStageMessage) { - - BOOL bVisible = IsWindowVisible(hwnd); - SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, - SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | - (bVisible ? SWP_NOACTIVATE : 0)); - - // Should we bring the window to the foreground - if (wParam == TRUE) { - SetForegroundWindow(hwnd); - } - return (LRESULT) 1; - } - - // When we go fullscreen we have to add the WS_EX_TOPMOST style to the - // video window so that it comes out above any task bar (this is more - // relevant to WindowsNT than Windows95). However the SetWindowPos call - // must be on the same thread as that which created the window. The - // wParam parameter can be TRUE or FALSE to set and reset the topmost - - if (uMsg == m_ShowStageTop) { - HWND HwndTop = (wParam == TRUE ? HWND_TOPMOST : HWND_NOTOPMOST); - BOOL bVisible = IsWindowVisible(hwnd); - SetWindowPos(hwnd, HwndTop, 0, 0, 0, 0, - SWP_NOMOVE | SWP_NOSIZE | - (wParam == TRUE ? SWP_SHOWWINDOW : 0) | - (bVisible ? SWP_NOACTIVATE : 0)); - return (LRESULT) 1; - } - - // New palette stuff - if (uMsg == m_RealizePalette) { - ASSERT(m_hwnd == hwnd); - return OnPaletteChange(m_hwnd,WM_QUERYNEWPALETTE); - } - - switch (uMsg) { - - // Repaint the window if the system colours change - - case WM_SYSCOLORCHANGE: - - InvalidateRect(hwnd,NULL,FALSE); - return (LRESULT) 1; - - // Somebody has changed the palette - case WM_PALETTECHANGED: - - OnPaletteChange((HWND)wParam,uMsg); - return (LRESULT) 0; - - // We are about to receive the keyboard focus so we ask GDI to realise - // our logical palette again and hopefully it will be fully installed - // without any mapping having to be done during any picture rendering - - case WM_QUERYNEWPALETTE: - ASSERT(m_hwnd == hwnd); - return OnPaletteChange(m_hwnd,uMsg); - - // do NOT fwd WM_MOVE. the parameters are the location of the parent - // window, NOT what the renderer should be looking at. But we need - // to make sure the overlay is moved with the parent window, so we - // do this. - case WM_MOVE: - if (IsWindowVisible(m_hwnd)) { - PostMessage(m_hwnd,WM_PAINT,0,0); - } - break; - - // Store the width and height as useful base class members - - case WM_SIZE: - - OnSize(LOWORD(lParam), HIWORD(lParam)); - return (LRESULT) 0; - - // Intercept the WM_CLOSE messages to hide the window - - case WM_CLOSE: - - OnClose(); - return (LRESULT) 0; - } - return DefWindowProc(hwnd,uMsg,wParam,lParam); -} - - -// This handles the Windows palette change messages - if we do realise our -// palette then we return TRUE otherwise we return FALSE. If our window is -// foreground application then we should get first choice of colours in the -// system palette entries. We get best performance when our logical palette -// includes the standard VGA colours (at the beginning and end) otherwise -// GDI may have to map from our palette to the device palette while drawing - -LRESULT CBaseWindow::OnPaletteChange(HWND hwnd,UINT Message) -{ - // First check we are not changing the palette during closedown - - if (m_hwnd == NULL || hwnd == NULL) { - return (LRESULT) 0; - } - ASSERT(!m_bRealizing); - - // Should we realise our palette again - - if ((Message == WM_QUERYNEWPALETTE || hwnd != m_hwnd)) { - // It seems that even if we're invisible that we can get asked - // to realize our palette and this can cause really ugly side-effects - // Seems like there's another bug but this masks it a least for the - // shutting down case. - if (!IsWindowVisible(m_hwnd)) { - DbgLog((LOG_TRACE, 1, TEXT("Realizing when invisible!"))); - return (LRESULT) 0; - } - - // Avoid recursion with multiple graphs in the same app -#ifdef DEBUG - m_bRealizing = TRUE; -#endif - DoRealisePalette(Message != WM_QUERYNEWPALETTE); -#ifdef DEBUG - m_bRealizing = FALSE; -#endif - - // Should we redraw the window with the new palette - if (Message == WM_PALETTECHANGED) { - InvalidateRect(m_hwnd,NULL,FALSE); - } - } - - return (LRESULT) 1; -} - - -// Determine if the window exists. - -bool CBaseWindow::WindowExists() -{ - return !!IsWindow(m_hwnd); -} - - -// Return the default window rectangle - -RECT CBaseWindow::GetDefaultRect() -{ - RECT DefaultRect = {0,0,DEFWIDTH,DEFHEIGHT}; - ASSERT(m_hwnd); - // ASSERT(m_hdc); - return DefaultRect; -} - - -// Return the current window width - -LONG CBaseWindow::GetWindowWidth() -{ - ASSERT(m_hwnd); - // ASSERT(m_hdc); - return m_Width; -} - - -// Return the current window height - -LONG CBaseWindow::GetWindowHeight() -{ - ASSERT(m_hwnd); - // ASSERT(m_hdc); - return m_Height; -} - - -// Return the window handle - -HWND CBaseWindow::GetWindowHWND() -{ - ASSERT(m_hwnd); - // ASSERT(m_hdc); - return m_hwnd; -} - - -// Return the window drawing device context - -HDC CBaseWindow::GetWindowHDC() -{ - ASSERT(m_hwnd); - ASSERT(m_hdc); - return m_hdc; -} - - -// Return the offscreen window drawing device context - -HDC CBaseWindow::GetMemoryHDC() -{ - ASSERT(m_hwnd); - ASSERT(m_MemoryDC); - return m_MemoryDC; -} - - -#ifdef DEBUG -HPALETTE CBaseWindow::GetPalette() -{ - // The palette lock should always be held when accessing - // m_hPalette. - ASSERT(CritCheckIn(&m_PaletteLock)); - return m_hPalette; -} -#endif // DEBUG - - -// This is available to clients who want to change the window visiblity. It's -// little more than an indirection to the Win32 ShowWindow although these is -// some benefit in going through here as this function may change sometime - -HRESULT CBaseWindow::DoShowWindow(LONG ShowCmd) -{ - ShowWindow(m_hwnd,ShowCmd); - return NOERROR; -} - - -// Generate a WM_PAINT message for the video window - -void CBaseWindow::PaintWindow(BOOL bErase) -{ - InvalidateRect(m_hwnd,NULL,bErase); -} - - -// Allow an application to have us set the video window in the foreground. We -// have this because it is difficult for one thread to do do this to a window -// owned by another thread. Rather than expose the message we use to execute -// the inter thread send message we provide the interface function. All we do -// is to SendMessage to the video window renderer thread with a WM_SHOWSTAGE - -void CBaseWindow::DoSetWindowForeground(BOOL bFocus) -{ - SendMessage(m_hwnd,m_ShowStageMessage,(WPARAM) bFocus,(LPARAM) 0); -} - - -// Constructor initialises the owning object pointer. Since we are a worker -// class for the main window object we have relatively few state variables to -// look after. We are given device context handles to use later on as well as -// the source and destination rectangles (but reset them here just in case) - -CDrawImage::CDrawImage(CBaseWindow *pBaseWindow) : - m_pBaseWindow(pBaseWindow), - m_hdc(NULL), - m_MemoryDC(NULL), - m_bStretch(FALSE), - m_pMediaType(NULL), - m_bUsingImageAllocator(FALSE) -{ - ASSERT(pBaseWindow); - ResetPaletteVersion(); - SetRectEmpty(&m_TargetRect); - SetRectEmpty(&m_SourceRect); - - m_perfidRenderTime = MSR_REGISTER(TEXT("Single Blt time")); -} - - -// Overlay the image time stamps on the picture. Access to this method is -// serialised by the caller. We display the sample start and end times on -// top of the video using TextOut on the device context we are handed. If -// there isn't enough room in the window for the times we don't show them - -void CDrawImage::DisplaySampleTimes(IMediaSample *pSample) -{ -#ifdef DEBUG - // - // Only allow the "annoying" time messages if the users has turned the - // logging "way up" - // - BOOL bAccept = DbgCheckModuleLevel(LOG_TRACE, 5); - if (bAccept == FALSE) { - return; - } -#endif - - TCHAR szTimes[TIMELENGTH]; // Time stamp strings - ASSERT(pSample); // Quick sanity check - RECT ClientRect; // Client window size - SIZE Size; // Size of text output - - // Get the time stamps and window size - - pSample->GetTime((REFERENCE_TIME*)&m_StartSample, (REFERENCE_TIME*)&m_EndSample); - HWND hwnd = m_pBaseWindow->GetWindowHWND(); - EXECUTE_ASSERT(GetClientRect(hwnd,&ClientRect)); - - // Format the sample time stamps - - wsprintf(szTimes,TEXT("%08d : %08d"), - m_StartSample.Millisecs(), - m_EndSample.Millisecs()); - - ASSERT(lstrlen(szTimes) < TIMELENGTH); - - // Put the times in the middle at the bottom of the window - - GetTextExtentPoint32(m_hdc,szTimes,lstrlen(szTimes),&Size); - INT XPos = ((ClientRect.right - ClientRect.left) - Size.cx) / 2; - INT YPos = ((ClientRect.bottom - ClientRect.top) - Size.cy) * 4 / 5; - - // Check the window is big enough to have sample times displayed - - if ((XPos > 0) && (YPos > 0)) { - TextOut(m_hdc,XPos,YPos,szTimes,lstrlen(szTimes)); - } -} - - -// This is called when the drawing code sees that the image has a down level -// palette cookie. We simply call the SetDIBColorTable Windows API with the -// palette that is found after the BITMAPINFOHEADER - we return no errors - -void CDrawImage::UpdateColourTable(HDC hdc,BITMAPINFOHEADER *pbmi) -{ - ASSERT(pbmi->biClrUsed); - RGBQUAD *pColourTable = (RGBQUAD *)(pbmi+1); - - // Set the new palette in the device context - - UINT uiReturn = SetDIBColorTable(hdc,(UINT) 0, - pbmi->biClrUsed, - pColourTable); - - // Should always succeed but check in debug builds - ASSERT(uiReturn == pbmi->biClrUsed); -} - - -// No source rectangle scaling is done by the base class - -RECT CDrawImage::ScaleSourceRect(const RECT *pSource) -{ - ASSERT(pSource); - return *pSource; -} - - -// This is called when the funky output pin uses our allocator. The samples we -// allocate are special because the memory is shared between us and GDI thus -// removing one copy when we ask for the image to be rendered. The source type -// information is in the main renderer m_mtIn field which is initialised when -// the media type is agreed in SetMediaType, the media type may be changed on -// the fly if, for example, the source filter needs to change the palette - -void CDrawImage::FastRender(IMediaSample *pMediaSample) -{ - BITMAPINFOHEADER *pbmi; // Image format data - DIBDATA *pDibData; // Stores DIB information - BYTE *pImage; // Pointer to image data - HBITMAP hOldBitmap; // Store the old bitmap - CImageSample *pSample; // Pointer to C++ object - - ASSERT(m_pMediaType); - - // From the untyped source format block get the VIDEOINFO and subsequently - // the BITMAPINFOHEADER structure. We can cast the IMediaSample interface - // to a CImageSample object so we can retrieve it's DIBSECTION details - - pbmi = HEADER(m_pMediaType->Format()); - pSample = (CImageSample *) pMediaSample; - pDibData = pSample->GetDIBData(); - hOldBitmap = (HBITMAP) SelectObject(m_MemoryDC,pDibData->hBitmap); - - // Get a pointer to the real image data - - HRESULT hr = pMediaSample->GetPointer(&pImage); - if (FAILED(hr)) { - return; - } - - // Do we need to update the colour table, we increment our palette cookie - // each time we get a dynamic format change. The sample palette cookie is - // stored in the DIBDATA structure so we try to keep the fields in sync - // By the time we get to draw the images the format change will be done - // so all we do is ask the renderer for what it's palette version is - - if (pDibData->PaletteVersion < GetPaletteVersion()) { - ASSERT(pbmi->biBitCount <= iPALETTE); - UpdateColourTable(m_MemoryDC,pbmi); - pDibData->PaletteVersion = GetPaletteVersion(); - } - - // This allows derived classes to change the source rectangle that we do - // the drawing with. For example a renderer may ask a codec to stretch - // the video from 320x240 to 640x480, in which case the source we see in - // here will still be 320x240, although the source we want to draw with - // should be scaled up to 640x480. The base class implementation of this - // method does nothing but return the same rectangle as we are passed in - - RECT SourceRect = ScaleSourceRect(&m_SourceRect); - - // Is the window the same size as the video - - if (m_bStretch == FALSE) { - - // Put the image straight into the window - - BitBlt( - (HDC) m_hdc, // Target device HDC - m_TargetRect.left, // X sink position - m_TargetRect.top, // Y sink position - m_TargetRect.right - m_TargetRect.left, // Destination width - m_TargetRect.bottom - m_TargetRect.top, // Destination height - m_MemoryDC, // Source device context - SourceRect.left, // X source position - SourceRect.top, // Y source position - SRCCOPY); // Simple copy - - } else { - - // Stretch the image when copying to the window - - StretchBlt( - (HDC) m_hdc, // Target device HDC - m_TargetRect.left, // X sink position - m_TargetRect.top, // Y sink position - m_TargetRect.right - m_TargetRect.left, // Destination width - m_TargetRect.bottom - m_TargetRect.top, // Destination height - m_MemoryDC, // Source device HDC - SourceRect.left, // X source position - SourceRect.top, // Y source position - SourceRect.right - SourceRect.left, // Source width - SourceRect.bottom - SourceRect.top, // Source height - SRCCOPY); // Simple copy - } - - // This displays the sample times over the top of the image. This used to - // draw the times into the offscreen device context however that actually - // writes the text into the image data buffer which may not be writable - - #ifdef DEBUG - DisplaySampleTimes(pMediaSample); - #endif - - // Put the old bitmap back into the device context so we don't leak - SelectObject(m_MemoryDC,hOldBitmap); -} - - -// This is called when there is a sample ready to be drawn, unfortunately the -// output pin was being rotten and didn't choose our super excellent shared -// memory DIB allocator so we have to do this slow render using boring old GDI -// SetDIBitsToDevice and StretchDIBits. The down side of using these GDI -// functions is that the image data has to be copied across from our address -// space into theirs before going to the screen (although in reality the cost -// is small because all they do is to map the buffer into their address space) - -void CDrawImage::SlowRender(IMediaSample *pMediaSample) -{ - // Get the BITMAPINFOHEADER for the connection - - ASSERT(m_pMediaType); - BITMAPINFOHEADER *pbmi = HEADER(m_pMediaType->Format()); - BYTE *pImage; - - // Get the image data buffer - - HRESULT hr = pMediaSample->GetPointer(&pImage); - if (FAILED(hr)) { - return; - } - - // This allows derived classes to change the source rectangle that we do - // the drawing with. For example a renderer may ask a codec to stretch - // the video from 320x240 to 640x480, in which case the source we see in - // here will still be 320x240, although the source we want to draw with - // should be scaled up to 640x480. The base class implementation of this - // method does nothing but return the same rectangle as we are passed in - - RECT SourceRect = ScaleSourceRect(&m_SourceRect); - - LONG lAdjustedSourceTop = SourceRect.top; - // if the origin of bitmap is bottom-left, adjust soruce_rect_top - // to be the bottom-left corner instead of the top-left. - if (pbmi->biHeight > 0) { - lAdjustedSourceTop = pbmi->biHeight - SourceRect.bottom; - } - // Is the window the same size as the video - - if (m_bStretch == FALSE) { - - // Put the image straight into the window - - SetDIBitsToDevice( - (HDC) m_hdc, // Target device HDC - m_TargetRect.left, // X sink position - m_TargetRect.top, // Y sink position - m_TargetRect.right - m_TargetRect.left, // Destination width - m_TargetRect.bottom - m_TargetRect.top, // Destination height - SourceRect.left, // X source position - lAdjustedSourceTop, // Adjusted Y source position - (UINT) 0, // Start scan line - pbmi->biHeight, // Scan lines present - pImage, // Image data - (BITMAPINFO *) pbmi, // DIB header - DIB_RGB_COLORS); // Type of palette - - } else { - - // Stretch the image when copying to the window - - StretchDIBits( - (HDC) m_hdc, // Target device HDC - m_TargetRect.left, // X sink position - m_TargetRect.top, // Y sink position - m_TargetRect.right - m_TargetRect.left, // Destination width - m_TargetRect.bottom - m_TargetRect.top, // Destination height - SourceRect.left, // X source position - lAdjustedSourceTop, // Adjusted Y source position - SourceRect.right - SourceRect.left, // Source width - SourceRect.bottom - SourceRect.top, // Source height - pImage, // Image data - (BITMAPINFO *) pbmi, // DIB header - DIB_RGB_COLORS, // Type of palette - SRCCOPY); // Simple image copy - } - - // This shows the sample reference times over the top of the image which - // looks a little flickery. I tried using GdiSetBatchLimit and GdiFlush to - // control the screen updates but it doesn't quite work as expected and - // only partially reduces the flicker. I also tried using a memory context - // and combining the two in that before doing a final BitBlt operation to - // the screen, unfortunately this has considerable performance penalties - // and also means that this code is not executed when compiled retail - - #ifdef DEBUG - DisplaySampleTimes(pMediaSample); - #endif -} - - -// This is called with an IMediaSample interface on the image to be drawn. We -// decide on the drawing mechanism based on who's allocator we are using. We -// may be called when the window wants an image painted by WM_PAINT messages -// We can't realise the palette here because we have the renderer lock, any -// call to realise may cause an interthread send message to the window thread -// which may in turn be waiting to get the renderer lock before servicing it - -BOOL CDrawImage::DrawImage(IMediaSample *pMediaSample) -{ - ASSERT(m_hdc); - ASSERT(m_MemoryDC); - NotifyStartDraw(); - - // If the output pin used our allocator then the samples passed are in - // fact CVideoSample objects that contain CreateDIBSection data that we - // use to do faster image rendering, they may optionally also contain a - // DirectDraw surface pointer in which case we do not do the drawing - - if (m_bUsingImageAllocator == FALSE) { - SlowRender(pMediaSample); - EXECUTE_ASSERT(GdiFlush()); - NotifyEndDraw(); - return TRUE; - } - - // This is a DIBSECTION buffer - - FastRender(pMediaSample); - EXECUTE_ASSERT(GdiFlush()); - NotifyEndDraw(); - return TRUE; -} - - -BOOL CDrawImage::DrawVideoImageHere( - HDC hdc, - IMediaSample *pMediaSample, - LPRECT lprcSrc, - LPRECT lprcDst - ) -{ - ASSERT(m_pMediaType); - BITMAPINFOHEADER *pbmi = HEADER(m_pMediaType->Format()); - BYTE *pImage; - - // Get the image data buffer - - HRESULT hr = pMediaSample->GetPointer(&pImage); - if (FAILED(hr)) { - return FALSE; - } - - RECT SourceRect; - RECT TargetRect; - - if (lprcSrc) - SourceRect = *lprcSrc; - else - SourceRect = ScaleSourceRect(&m_SourceRect); - - if (lprcDst) - TargetRect = *lprcDst; - else - TargetRect = m_TargetRect; - - LONG lAdjustedSourceTop = SourceRect.top; - // if the origin of bitmap is bottom-left, adjust soruce_rect_top - // to be the bottom-left corner instead of the top-left. - if (pbmi->biHeight > 0) { - lAdjustedSourceTop = pbmi->biHeight - SourceRect.bottom; - } - - - // Stretch the image when copying to the DC - - BOOL bRet = (0 != StretchDIBits(hdc, - TargetRect.left, - TargetRect.top, - TargetRect.right - TargetRect.left, - TargetRect.bottom - TargetRect.top, - SourceRect.left, - lAdjustedSourceTop, - SourceRect.right - SourceRect.left, - SourceRect.bottom - SourceRect.top, - pImage, - (BITMAPINFO *)pbmi, - DIB_RGB_COLORS, - SRCCOPY)); - return bRet; -} - - -// This is called by the owning window object after it has created the window -// and it's drawing contexts. We are constructed with the base window we'll -// be drawing into so when given the notification we retrive the device HDCs -// to draw with. We cannot call these in our constructor as they are virtual - -void CDrawImage::SetDrawContext() -{ - m_MemoryDC = m_pBaseWindow->GetMemoryHDC(); - m_hdc = m_pBaseWindow->GetWindowHDC(); -} - - -// This is called to set the target rectangle in the video window, it will be -// called whenever a WM_SIZE message is retrieved from the message queue. We -// simply store the rectangle and use it later when we do the drawing calls - -void CDrawImage::SetTargetRect(RECT *pTargetRect) -{ - ASSERT(pTargetRect); - m_TargetRect = *pTargetRect; - SetStretchMode(); -} - - -// Return the current target rectangle - -void CDrawImage::GetTargetRect(RECT *pTargetRect) -{ - ASSERT(pTargetRect); - *pTargetRect = m_TargetRect; -} - - -// This is called when we want to change the section of the image to draw. We -// use this information in the drawing operation calls later on. We must also -// see if the source and destination rectangles have the same dimensions. If -// not we must stretch during the drawing rather than a direct pixel copy - -void CDrawImage::SetSourceRect(RECT *pSourceRect) -{ - ASSERT(pSourceRect); - m_SourceRect = *pSourceRect; - SetStretchMode(); -} - - -// Return the current source rectangle - -void CDrawImage::GetSourceRect(RECT *pSourceRect) -{ - ASSERT(pSourceRect); - *pSourceRect = m_SourceRect; -} - - -// This is called when either the source or destination rectanges change so we -// can update the stretch flag. If the rectangles don't match we stretch the -// video during the drawing otherwise we call the fast pixel copy functions -// NOTE the source and/or the destination rectangle may be completely empty - -void CDrawImage::SetStretchMode() -{ - // Calculate the overall rectangle dimensions - - LONG SourceWidth = m_SourceRect.right - m_SourceRect.left; - LONG SinkWidth = m_TargetRect.right - m_TargetRect.left; - LONG SourceHeight = m_SourceRect.bottom - m_SourceRect.top; - LONG SinkHeight = m_TargetRect.bottom - m_TargetRect.top; - - m_bStretch = TRUE; - if (SourceWidth == SinkWidth) { - if (SourceHeight == SinkHeight) { - m_bStretch = FALSE; - } - } -} - - -// Tell us whose allocator we are using. This should be called with TRUE if -// the filter agrees to use an allocator based around the CImageAllocator -// SDK base class - whose image buffers are made through CreateDIBSection. -// Otherwise this should be called with FALSE and we will draw the images -// using SetDIBitsToDevice and StretchDIBitsToDevice. None of these calls -// can handle buffers which have non zero strides (like DirectDraw uses) - -void CDrawImage::NotifyAllocator(BOOL bUsingImageAllocator) -{ - m_bUsingImageAllocator = bUsingImageAllocator; -} - - -// Are we using the image DIBSECTION allocator - -BOOL CDrawImage::UsingImageAllocator() -{ - return m_bUsingImageAllocator; -} - - -// We need the media type of the connection so that we can get the BITMAPINFO -// from it. We use that in the calls to draw the image such as StretchDIBits -// and also when updating the colour table held in shared memory DIBSECTIONs - -void CDrawImage::NotifyMediaType(CMediaType *pMediaType) -{ - m_pMediaType = pMediaType; -} - - -// We store in this object a cookie maintaining the current palette version. -// Each time a palettised format is changed we increment this value so that -// when we come to draw the images we look at the colour table value they -// have and if less than the current we know to update it. This version is -// only needed and indeed used when working with shared memory DIBSECTIONs - -LONG CDrawImage::GetPaletteVersion() -{ - return m_PaletteVersion; -} - - -// Resets the current palette version number - -void CDrawImage::ResetPaletteVersion() -{ - m_PaletteVersion = PALETTE_VERSION; -} - - -// Increment the current palette version - -void CDrawImage::IncrementPaletteVersion() -{ - m_PaletteVersion++; -} - - -// Constructor must initialise the base allocator. Each sample we create has a -// palette version cookie on board. When the source filter changes the palette -// during streaming the window object increments an internal cookie counter it -// keeps as well. When it comes to render the samples it looks at the cookie -// values and if they don't match then it knows to update the sample's colour -// table. However we always create samples with a cookie of PALETTE_VERSION -// If there have been multiple format changes and we disconnect and reconnect -// thereby causing the samples to be reallocated we will create them with a -// cookie much lower than the current version, this isn't a problem since it -// will be seen by the window object and the versions will then be updated - -CImageAllocator::CImageAllocator(CBaseFilter *pFilter, - TCHAR *pName, - HRESULT *phr) : - CBaseAllocator(pName,NULL,phr,TRUE,TRUE), - m_pFilter(pFilter) -{ - ASSERT(phr); - ASSERT(pFilter); -} - - -// Check our DIB buffers have been released - -#ifdef DEBUG -CImageAllocator::~CImageAllocator() -{ - ASSERT(m_bCommitted == FALSE); -} -#endif - - -// Called from destructor and also from base class to free resources. We work -// our way through the list of media samples deleting the DIBSECTION created -// for each. All samples should be back in our list so there is no chance a -// filter is still using one to write on the display or hold on a pending list - -void CImageAllocator::Free() -{ - ASSERT(m_lAllocated == m_lFree.GetCount()); - EXECUTE_ASSERT(GdiFlush()); - CImageSample *pSample; - DIBDATA *pDibData; - - while (m_lFree.GetCount() != 0) { - pSample = (CImageSample *) m_lFree.RemoveHead(); - pDibData = pSample->GetDIBData(); - EXECUTE_ASSERT(DeleteObject(pDibData->hBitmap)); - EXECUTE_ASSERT(CloseHandle(pDibData->hMapping)); - delete pSample; - } - - m_lAllocated = 0; -} - - -// Prepare the allocator by checking all the input parameters - -STDMETHODIMP CImageAllocator::CheckSizes(ALLOCATOR_PROPERTIES *pRequest) -{ - // Check we have a valid connection - - if (m_pMediaType == NULL) { - return VFW_E_NOT_CONNECTED; - } - - // NOTE We always create a DIB section with the source format type which - // may contain a source palette. When we do the BitBlt drawing operation - // the target display device may contain a different palette (we may not - // have the focus) in which case GDI will do after the palette mapping - - VIDEOINFOHEADER *pVideoInfo = (VIDEOINFOHEADER *) m_pMediaType->Format(); - - // When we call CreateDIBSection it implicitly maps only enough memory - // for the image as defined by thee BITMAPINFOHEADER. If the user asks - // for an image smaller than this then we reject the call, if they ask - // for an image larger than this then we return what they can have - - if ((DWORD) pRequest->cbBuffer < pVideoInfo->bmiHeader.biSizeImage) { - return E_INVALIDARG; - } - - // Reject buffer prefixes - - if (pRequest->cbPrefix > 0) { - return E_INVALIDARG; - } - - pRequest->cbBuffer = pVideoInfo->bmiHeader.biSizeImage; - return NOERROR; -} - - -// Agree the number of media sample buffers and their sizes. The base class -// this allocator is derived from allows samples to be aligned only on byte -// boundaries NOTE the buffers are not allocated until the Commit call - -STDMETHODIMP CImageAllocator::SetProperties( - ALLOCATOR_PROPERTIES * pRequest, - ALLOCATOR_PROPERTIES * pActual) -{ - ALLOCATOR_PROPERTIES Adjusted = *pRequest; - - // Check the parameters fit with the current connection - - HRESULT hr = CheckSizes(&Adjusted); - if (FAILED(hr)) { - return hr; - } - return CBaseAllocator::SetProperties(&Adjusted, pActual); -} - - -// Commit the memory by allocating the agreed number of media samples. For -// each sample we are committed to creating we have a CImageSample object -// that we use to manage it's resources. This is initialised with a DIBDATA -// structure that contains amongst other things the GDI DIBSECTION handle -// We will access the renderer media type during this so we must have locked -// (to prevent the format changing for example). The class overrides Commit -// and Decommit to do this locking (base class Commit in turn calls Alloc) - -HRESULT CImageAllocator::Alloc(void) -{ - ASSERT(m_pMediaType); - CImageSample *pSample; - DIBDATA DibData; - - // Check the base allocator says it's ok to continue - - HRESULT hr = CBaseAllocator::Alloc(); - if (FAILED(hr)) { - return hr; - } - - // We create a new memory mapped object although we don't map it into our - // address space because GDI does that in CreateDIBSection. It is possible - // that we run out of resources before creating all the samples in which - // case the available sample list is left with those already created - - ASSERT(m_lAllocated == 0); - while (m_lAllocated < m_lCount) { - - // Create and initialise a shared memory GDI buffer - - HRESULT hr = CreateDIB(m_lSize,DibData); - if (FAILED(hr)) { - return hr; - } - - // Create the sample object and pass it the DIBDATA - - pSample = CreateImageSample(DibData.pBase,m_lSize); - if (pSample == NULL) { - EXECUTE_ASSERT(DeleteObject(DibData.hBitmap)); - EXECUTE_ASSERT(CloseHandle(DibData.hMapping)); - return E_OUTOFMEMORY; - } - - // Add the completed sample to the available list - - pSample->SetDIBData(&DibData); - m_lFree.Add(pSample); - m_lAllocated++; - } - return NOERROR; -} - - -// We have a virtual method that allocates the samples so that a derived class -// may override it and allocate more specialised sample objects. So long as it -// derives its samples from CImageSample then all this code will still work ok - -CImageSample *CImageAllocator::CreateImageSample(LPBYTE pData,LONG Length) -{ - HRESULT hr = NOERROR; - CImageSample *pSample; - - // Allocate the new sample and check the return codes - - pSample = new CImageSample((CBaseAllocator *) this, // Base class - NAME("Video sample"), // DEBUG name - (HRESULT *) &hr, // Return code - (LPBYTE) pData, // DIB address - (LONG) Length); // Size of DIB - - if (pSample == NULL || FAILED(hr)) { - delete pSample; - return NULL; - } - return pSample; -} - - -// This function allocates a shared memory block for use by the source filter -// generating DIBs for us to render. The memory block is created in shared -// memory so that GDI doesn't have to copy the memory when we do a BitBlt - -HRESULT CImageAllocator::CreateDIB(LONG InSize,DIBDATA &DibData) -{ - BITMAPINFO *pbmi; // Format information for pin - BYTE *pBase; // Pointer to the actual image - HANDLE hMapping; // Handle to mapped object - HBITMAP hBitmap; // DIB section bitmap handle - - // Create a file mapping object and map into our address space - - hMapping = CreateFileMapping(hMEMORY, // Use system page file - NULL, // No security attributes - PAGE_READWRITE, // Full access to memory - (DWORD) 0, // Less than 4Gb in size - InSize, // Size of buffer - NULL); // No name to section - if (hMapping == NULL) { - DWORD Error = GetLastError(); - return MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, Error); - } - - // NOTE We always create a DIB section with the source format type which - // may contain a source palette. When we do the BitBlt drawing operation - // the target display device may contain a different palette (we may not - // have the focus) in which case GDI will do after the palette mapping - - pbmi = (BITMAPINFO *) HEADER(m_pMediaType->Format()); - if (m_pMediaType == NULL) { - DbgBreak("Invalid media type"); - } - - hBitmap = CreateDIBSection((HDC) NULL, // NO device context - pbmi, // Format information - DIB_RGB_COLORS, // Use the palette - (VOID **) &pBase, // Pointer to image data - hMapping, // Mapped memory handle - (DWORD) 0); // Offset into memory - - if (hBitmap == NULL || pBase == NULL) { - EXECUTE_ASSERT(CloseHandle(hMapping)); - DWORD Error = GetLastError(); - return MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, Error); - } - - // Initialise the DIB information structure - - DibData.hBitmap = hBitmap; - DibData.hMapping = hMapping; - DibData.pBase = pBase; - DibData.PaletteVersion = PALETTE_VERSION; - GetObject(hBitmap,sizeof(DIBSECTION),(VOID *)&DibData.DibSection); - - return NOERROR; -} - - -// We use the media type during the DIBSECTION creation - -void CImageAllocator::NotifyMediaType(CMediaType *pMediaType) -{ - m_pMediaType = pMediaType; -} - - -// Overriden to increment the owning object's reference count - -STDMETHODIMP_(ULONG) CImageAllocator::NonDelegatingAddRef() -{ - return m_pFilter->AddRef(); -} - - -// Overriden to decrement the owning object's reference count - -STDMETHODIMP_(ULONG) CImageAllocator::NonDelegatingRelease() -{ - return m_pFilter->Release(); -} - - -// If you derive a class from CMediaSample that has to transport specialised -// member variables and entry points then there are three alternate solutions -// The first is to create a memory buffer larger than actually required by the -// sample and store your information either at the beginning of it or at the -// end, the former being moderately safer allowing for misbehaving transform -// filters. You then adjust the buffer address when you create the base media -// sample. This has the disadvantage of breaking up the memory allocated to -// the samples into separate blocks. The second solution is to implement a -// class derived from CMediaSample and support additional interface(s) that -// convey your private data. This means defining a custom interface. The final -// alternative is to create a class that inherits from CMediaSample and adds -// the private data structures, when you get an IMediaSample in your Receive() -// call check to see if your allocator is being used, and if it is then cast -// the IMediaSample into one of your objects. Additional checks can be made -// to ensure the sample's this pointer is known to be one of your own objects - -CImageSample::CImageSample(CBaseAllocator *pAllocator, - TCHAR *pName, - HRESULT *phr, - LPBYTE pBuffer, - LONG length) : - CMediaSample(pName,pAllocator,phr,pBuffer,length), - m_bInit(FALSE) -{ - ASSERT(pAllocator); - ASSERT(pBuffer); -} - - -// Set the shared memory DIB information - -void CImageSample::SetDIBData(DIBDATA *pDibData) -{ - ASSERT(pDibData); - m_DibData = *pDibData; - m_bInit = TRUE; -} - - -// Retrieve the shared memory DIB data - -DIBDATA *CImageSample::GetDIBData() -{ - ASSERT(m_bInit == TRUE); - return &m_DibData; -} - - -// This class handles the creation of a palette. It is fairly specialist and -// is intended to simplify palette management for video renderer filters. It -// is for this reason that the constructor requires three other objects with -// which it interacts, namely a base media filter, a base window and a base -// drawing object although the base window or the draw object may be NULL to -// ignore that part of us. We try not to create and install palettes unless -// absolutely necessary as they typically require WM_PALETTECHANGED messages -// to be sent to every window thread in the system which is very expensive - -CImagePalette::CImagePalette(CBaseFilter *pBaseFilter, - CBaseWindow *pBaseWindow, - CDrawImage *pDrawImage) : - m_pBaseWindow(pBaseWindow), - m_pFilter(pBaseFilter), - m_pDrawImage(pDrawImage), - m_hPalette(NULL) -{ - ASSERT(m_pFilter); -} - - -// Destructor - -#ifdef DEBUG -CImagePalette::~CImagePalette() -{ - ASSERT(m_hPalette == NULL); -} -#endif - - -// We allow dynamic format changes of the palette but rather than change the -// palette every time we call this to work out whether an update is required. -// If the original type didn't use a palette and the new one does (or vica -// versa) then we return TRUE. If neither formats use a palette we'll return -// FALSE. If both formats use a palette we compare their colours and return -// FALSE if they match. This therefore short circuits palette creation unless -// absolutely necessary since installing palettes is an expensive operation - -BOOL CImagePalette::ShouldUpdate(const VIDEOINFOHEADER *pNewInfo, - const VIDEOINFOHEADER *pOldInfo) -{ - // We may not have a current format yet - - if (pOldInfo == NULL) { - return TRUE; - } - - // Do both formats not require a palette - - if (ContainsPalette(pNewInfo) == FALSE) { - if (ContainsPalette(pOldInfo) == FALSE) { - return FALSE; - } - } - - // Compare the colours to see if they match - - DWORD VideoEntries = pNewInfo->bmiHeader.biClrUsed; - if (ContainsPalette(pNewInfo) == TRUE) - if (ContainsPalette(pOldInfo) == TRUE) - if (pOldInfo->bmiHeader.biClrUsed == VideoEntries) - if (pOldInfo->bmiHeader.biClrUsed > 0) - if (memcmp((PVOID) GetBitmapPalette(pNewInfo), - (PVOID) GetBitmapPalette(pOldInfo), - VideoEntries * sizeof(RGBQUAD)) == 0) { - - return FALSE; - } - return TRUE; -} - - -// This is normally called when the input pin type is set to install a palette -// We will typically be called from two different places. The first is when we -// have negotiated a palettised media type after connection, the other is when -// we receive a new type during processing with an updated palette in which -// case we must remove and release the resources held by the current palette - -// We can be passed an optional device name if we wish to prepare a palette -// for a specific monitor on a multi monitor system - -HRESULT CImagePalette::PreparePalette(const CMediaType *pmtNew, - const CMediaType *pmtOld, - LPSTR szDevice) -{ - const VIDEOINFOHEADER *pNewInfo = (VIDEOINFOHEADER *) pmtNew->Format(); - const VIDEOINFOHEADER *pOldInfo = (VIDEOINFOHEADER *) pmtOld->Format(); - ASSERT(pNewInfo); - - // This is an performance optimisation, when we get a media type we check - // to see if the format requires a palette change. If either we need one - // when previously we didn't or vica versa then this returns TRUE, if we - // previously needed a palette and we do now it compares their colours - - if (ShouldUpdate(pNewInfo,pOldInfo) == FALSE) { - NOTE("No update needed"); - return S_FALSE; - } - - // We must notify the filter graph that the application may have changed - // the palette although in practice we don't bother checking to see if it - // is really different. If it tries to get the palette either the window - // or renderer lock will ensure it doesn't get in until we are finished - - RemovePalette(); - m_pFilter->NotifyEvent(EC_PALETTE_CHANGED,0,0); - - // Do we need a palette for the new format - - if (ContainsPalette(pNewInfo) == FALSE) { - NOTE("New has no palette"); - return S_FALSE; - } - - if (m_pBaseWindow) { - m_pBaseWindow->LockPaletteLock(); - } - - // If we're changing the palette on the fly then we increment our palette - // cookie which is compared against the cookie also stored in all of our - // DIBSECTION media samples. If they don't match when we come to draw it - // then we know the sample is out of date and we'll update it's palette - - NOTE("Making new colour palette"); - m_hPalette = MakePalette(pNewInfo, szDevice); - ASSERT(m_hPalette != NULL); - - if (m_pBaseWindow) { - m_pBaseWindow->UnlockPaletteLock(); - } - - // The window in which the new palette is to be realised may be a NULL - // pointer to signal that no window is in use, if so we don't call it - // Some filters just want to use this object to create/manage palettes - - if (m_pBaseWindow) m_pBaseWindow->SetPalette(m_hPalette); - - // This is the only time where we need access to the draw object to say - // to it that a new palette will be arriving on a sample real soon. The - // constructor may take a NULL pointer in which case we don't call this - - if (m_pDrawImage) m_pDrawImage->IncrementPaletteVersion(); - return NOERROR; -} - - -// Helper function to copy a palette out of any kind of VIDEOINFO (ie it may -// be YUV or true colour) into a palettised VIDEOINFO. We use this changing -// palettes on DirectDraw samples as a source filter can attach a palette to -// any buffer (eg YUV) and hand it back. We make a new palette out of that -// format and then copy the palette colours into the current connection type - -HRESULT CImagePalette::CopyPalette(const CMediaType *pSrc,CMediaType *pDest) -{ - // Reset the destination palette before starting - - VIDEOINFOHEADER *pDestInfo = (VIDEOINFOHEADER *) pDest->Format(); - pDestInfo->bmiHeader.biClrUsed = 0; - pDestInfo->bmiHeader.biClrImportant = 0; - - // Does the destination have a palette - - if (PALETTISED(pDestInfo) == FALSE) { - NOTE("No destination palette"); - return S_FALSE; - } - - // Does the source contain a palette - - const VIDEOINFOHEADER *pSrcInfo = (VIDEOINFOHEADER *) pSrc->Format(); - if (ContainsPalette(pSrcInfo) == FALSE) { - NOTE("No source palette"); - return S_FALSE; - } - - // The number of colours may be zero filled - - DWORD PaletteEntries = pSrcInfo->bmiHeader.biClrUsed; - if (PaletteEntries == 0) { - DWORD Maximum = (1 << pSrcInfo->bmiHeader.biBitCount); - NOTE1("Setting maximum colours (%d)",Maximum); - PaletteEntries = Maximum; - } - - // Make sure the destination has enough room for the palette - - ASSERT(pSrcInfo->bmiHeader.biClrUsed <= iPALETTE_COLORS); - ASSERT(pSrcInfo->bmiHeader.biClrImportant <= PaletteEntries); - ASSERT(COLORS(pDestInfo) == GetBitmapPalette(pDestInfo)); - pDestInfo->bmiHeader.biClrUsed = PaletteEntries; - pDestInfo->bmiHeader.biClrImportant = pSrcInfo->bmiHeader.biClrImportant; - ULONG BitmapSize = GetBitmapFormatSize(HEADER(pSrcInfo)); - - if (pDest->FormatLength() < BitmapSize) { - NOTE("Reallocating destination"); - pDest->ReallocFormatBuffer(BitmapSize); - } - - // Now copy the palette colours across - - CopyMemory((PVOID) COLORS(pDestInfo), - (PVOID) GetBitmapPalette(pSrcInfo), - PaletteEntries * sizeof(RGBQUAD)); - - return NOERROR; -} - - -// This is normally called when the palette is changed (typically during a -// dynamic format change) to remove any palette we previously installed. We -// replace it (if necessary) in the video window with a standard VGA palette -// that should always be available even if this is a true colour display - -HRESULT CImagePalette::RemovePalette() -{ - if (m_pBaseWindow) { - m_pBaseWindow->LockPaletteLock(); - } - - // Do we have a palette to remove - - if (m_hPalette != NULL) { - - if (m_pBaseWindow) { - // Make sure that the window's palette handle matches - // our palette handle. - ASSERT(m_hPalette == m_pBaseWindow->GetPalette()); - - m_pBaseWindow->UnsetPalette(); - } - - EXECUTE_ASSERT(DeleteObject(m_hPalette)); - m_hPalette = NULL; - } - - if (m_pBaseWindow) { - m_pBaseWindow->UnlockPaletteLock(); - } - - return NOERROR; -} - - -// Called to create a palette for the object, the data structure used by GDI -// to describe a palette is a LOGPALETTE, this includes a variable number of -// PALETTEENTRY fields which are the colours, we have to convert the RGBQUAD -// colour fields we are handed in a BITMAPINFO from the media type into these -// This handles extraction of palettes from true colour and YUV media formats - -// We can be passed an optional device name if we wish to prepare a palette -// for a specific monitor on a multi monitor system - -HPALETTE CImagePalette::MakePalette(const VIDEOINFOHEADER *pVideoInfo, LPSTR szDevice) -{ - ASSERT(ContainsPalette(pVideoInfo) == TRUE); - ASSERT(pVideoInfo->bmiHeader.biClrUsed <= iPALETTE_COLORS); - BITMAPINFOHEADER *pHeader = HEADER(pVideoInfo); - - const RGBQUAD *pColours; // Pointer to the palette - LOGPALETTE *lp; // Used to create a palette - HPALETTE hPalette; // Logical palette object - - lp = (LOGPALETTE *) new BYTE[sizeof(LOGPALETTE) + SIZE_PALETTE]; - if (lp == NULL) { - return NULL; - } - - // Unfortunately for some hare brained reason a GDI palette entry (a - // PALETTEENTRY structure) is different to a palette entry from a DIB - // format (a RGBQUAD structure) so we have to do the field conversion - // The VIDEOINFO containing the palette may be a true colour type so - // we use GetBitmapPalette to skip over any bit fields if they exist - - lp->palVersion = PALVERSION; - lp->palNumEntries = (USHORT) pHeader->biClrUsed; - if (lp->palNumEntries == 0) - lp->palNumEntries = (WORD) (1 << pHeader->biBitCount); - pColours = GetBitmapPalette(pVideoInfo); - - for (DWORD dwCount = 0;dwCount < lp->palNumEntries;dwCount++) { - lp->palPalEntry[dwCount].peRed = pColours[dwCount].rgbRed; - lp->palPalEntry[dwCount].peGreen = pColours[dwCount].rgbGreen; - lp->palPalEntry[dwCount].peBlue = pColours[dwCount].rgbBlue; - lp->palPalEntry[dwCount].peFlags = 0; - } - - MakeIdentityPalette(lp->palPalEntry, lp->palNumEntries, szDevice); - - // Create a logical palette - - hPalette = CreatePalette(lp); - ASSERT(hPalette != NULL); - delete[] lp; - return hPalette; -} - - -// GDI does a fair job of compressing the palette entries you give it, so for -// example if you have five entries with an RGB colour (0,0,0) it will remove -// all but one of them. When you subsequently draw an image it will map from -// your logical palette to the compressed device palette. This function looks -// to see if it is trying to be an identity palette and if so sets the flags -// field in the PALETTEENTRYs so they remain expanded to boost performance - -// We can be passed an optional device name if we wish to prepare a palette -// for a specific monitor on a multi monitor system - -HRESULT CImagePalette::MakeIdentityPalette(PALETTEENTRY *pEntry,INT iColours, LPSTR szDevice) -{ - PALETTEENTRY SystemEntries[10]; // System palette entries - BOOL bIdentityPalette = TRUE; // Is an identity palette - ASSERT(iColours <= iPALETTE_COLORS); // Should have a palette - const int PalLoCount = 10; // First ten reserved colours - const int PalHiStart = 246; // Last VGA palette entries - - // Does this have the full colour range - - if (iColours < 10) { - return S_FALSE; - } - - // Apparently some displays have odd numbers of system colours - - // Get a DC on the right monitor - it's ugly, but this is the way you have - // to do it - HDC hdc; - if (szDevice == NULL || lstrcmpiA(szDevice, "DISPLAY") == 0) - hdc = CreateDCA("DISPLAY", NULL, NULL, NULL); - else - hdc = CreateDCA(NULL, szDevice, NULL, NULL); - if (NULL == hdc) { - return E_OUTOFMEMORY; - } - INT Reserved = GetDeviceCaps(hdc,NUMRESERVED); - if (Reserved != 20) { - DeleteDC(hdc); - return S_FALSE; - } - - // Compare our palette against the first ten system entries. The reason I - // don't do a memory compare between our two arrays of colours is because - // I am not sure what will be in the flags fields for the system entries - - UINT Result = GetSystemPaletteEntries(hdc,0,PalLoCount,SystemEntries); - UINT Count; - for (Count = 0;Count < Result;Count++) { - if (SystemEntries[Count].peRed != pEntry[Count].peRed || - SystemEntries[Count].peGreen != pEntry[Count].peGreen || - SystemEntries[Count].peBlue != pEntry[Count].peBlue) { - bIdentityPalette = FALSE; - } - } - - // And likewise compare against the last ten entries - - Result = GetSystemPaletteEntries(hdc,PalHiStart,PalLoCount,SystemEntries); - for (Count = 0;Count < Result;Count++) { - if (INT(Count) + PalHiStart < iColours) { - if (SystemEntries[Count].peRed != pEntry[PalHiStart + Count].peRed || - SystemEntries[Count].peGreen != pEntry[PalHiStart + Count].peGreen || - SystemEntries[Count].peBlue != pEntry[PalHiStart + Count].peBlue) { - bIdentityPalette = FALSE; - } - } - } - - // If not an identity palette then return S_FALSE - - DeleteDC(hdc); - if (bIdentityPalette == FALSE) { - return S_FALSE; - } - - // Set the non VGA entries so that GDI doesn't map them - - for (Count = PalLoCount;INT(Count) < min(PalHiStart,iColours);Count++) { - pEntry[Count].peFlags = PC_NOCOLLAPSE; - } - return NOERROR; -} - - -// Constructor initialises the VIDEOINFO we keep storing the current display -// format. The format can be changed at any time, to reset the format held -// by us call the RefreshDisplayType directly (it's a public method). Since -// more than one thread will typically call us (ie window threads resetting -// the type and source threads in the type checking methods) we have a lock - -CImageDisplay::CImageDisplay() -{ - RefreshDisplayType(NULL); -} - - - -// This initialises the format we hold which contains the display device type -// We do a conversion on the display device type in here so that when we start -// type checking input formats we can assume that certain fields have been set -// correctly, an example is when we make the 16 bit mask fields explicit. This -// is normally called when we receive WM_DEVMODECHANGED device change messages - -// The optional szDeviceName parameter tells us which monitor we are interested -// in for a multi monitor system - -HRESULT CImageDisplay::RefreshDisplayType(LPSTR szDeviceName) -{ - CAutoLock cDisplayLock(this); - - // Set the preferred format type - - ZeroMemory((PVOID)&m_Display,sizeof(VIDEOINFOHEADER)+sizeof(TRUECOLORINFO)); - m_Display.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - m_Display.bmiHeader.biBitCount = FALSE; - - // Get the bit depth of a device compatible bitmap - - // get caps of whichever monitor they are interested in (multi monitor) - HDC hdcDisplay; - // it's ugly, but this is the way you have to do it - if (szDeviceName == NULL || lstrcmpiA(szDeviceName, "DISPLAY") == 0) - hdcDisplay = CreateDCA("DISPLAY", NULL, NULL, NULL); - else - hdcDisplay = CreateDCA(NULL, szDeviceName, NULL, NULL); - if (hdcDisplay == NULL) { - ASSERT(FALSE); - DbgLog((LOG_ERROR,1,TEXT("ACK! Can't get a DC for %hs"), - szDeviceName ? szDeviceName : "")); - return E_FAIL; - } else { - DbgLog((LOG_TRACE,3,TEXT("Created a DC for %s"), - szDeviceName ? szDeviceName : "")); - } - HBITMAP hbm = CreateCompatibleBitmap(hdcDisplay,1,1); - if ( hbm ) - { - GetDIBits(hdcDisplay,hbm,0,1,NULL,(BITMAPINFO *)&m_Display.bmiHeader,DIB_RGB_COLORS); - - // This call will get the colour table or the proper bitfields - GetDIBits(hdcDisplay,hbm,0,1,NULL,(BITMAPINFO *)&m_Display.bmiHeader,DIB_RGB_COLORS); - DeleteObject(hbm); - } - DeleteDC(hdcDisplay); - - // Complete the display type initialisation - - ASSERT(CheckHeaderValidity(&m_Display)); - UpdateFormat(&m_Display); - DbgLog((LOG_TRACE,3,TEXT("New DISPLAY bit depth =%d"), - m_Display.bmiHeader.biBitCount)); - return NOERROR; -} - - -// We assume throughout this code that any bitfields masks are allowed no -// more than eight bits to store a colour component. This checks that the -// bit count assumption is enforced and also makes sure that all the bits -// set are contiguous. We return a boolean TRUE if the field checks out ok - -BOOL CImageDisplay::CheckBitFields(const VIDEOINFO *pInput) -{ - DWORD *pBitFields = (DWORD *) BITMASKS(pInput); - - for (INT iColour = iRED;iColour <= iBLUE;iColour++) { - - // First of all work out how many bits are set - - DWORD SetBits = CountSetBits(pBitFields[iColour]); - if (SetBits > iMAXBITS || SetBits == 0) { - NOTE1("Bit fields for component %d invalid",iColour); - return FALSE; - } - - // Next work out the number of zero bits prefix - DWORD PrefixBits = CountPrefixBits(pBitFields[iColour]); - - // This is going to see if all the bits set are contiguous (as they - // should be). We know how much to shift them right by from the - // count of prefix bits. The number of bits set defines a mask, we - // invert this (ones complement) and AND it with the shifted bit - // fields. If the result is NON zero then there are bit(s) sticking - // out the left hand end which means they are not contiguous - - DWORD TestField = pBitFields[iColour] >> PrefixBits; - DWORD Mask = ULONG_MAX << SetBits; - if (TestField & Mask) { - NOTE1("Bit fields for component %d not contiguous",iColour); - return FALSE; - } - } - return TRUE; -} - - -// This counts the number of bits set in the input field - -DWORD CImageDisplay::CountSetBits(DWORD Field) -{ - // This is a relatively well known bit counting algorithm - - DWORD Count = 0; - DWORD init = Field; - - // Until the input is exhausted, count the number of bits - - while (init) { - init = init & (init - 1); // Turn off the bottommost bit - Count++; - } - return Count; -} - - -// This counts the number of zero bits upto the first one set NOTE the input -// field should have been previously checked to ensure there is at least one -// set although if we don't find one set we return the impossible value 32 - -DWORD CImageDisplay::CountPrefixBits(DWORD Field) -{ - DWORD Mask = 1; - DWORD Count = 0; - - while (TRUE) { - if (Field & Mask) { - return Count; - } - Count++; - - ASSERT(Mask != 0x80000000); - if (Mask == 0x80000000) { - return Count; - } - Mask <<= 1; - } -} - - -// This is called to check the BITMAPINFOHEADER for the input type. There are -// many implicit dependancies between the fields in a header structure which -// if we validate now make for easier manipulation in subsequent handling. We -// also check that the BITMAPINFOHEADER matches it's specification such that -// fields likes the number of planes is one, that it's structure size is set -// correctly and that the bitmap dimensions have not been set as negative - -BOOL CImageDisplay::CheckHeaderValidity(const VIDEOINFO *pInput) -{ - // Check the bitmap width and height are not negative. - - if (pInput->bmiHeader.biWidth <= 0 || - pInput->bmiHeader.biHeight <= 0) { - NOTE("Invalid bitmap dimensions"); - return FALSE; - } - - // Check the compression is either BI_RGB or BI_BITFIELDS - - if (pInput->bmiHeader.biCompression != BI_RGB) { - if (pInput->bmiHeader.biCompression != BI_BITFIELDS) { - NOTE("Invalid compression format"); - return FALSE; - } - } - - // If BI_BITFIELDS compression format check the colour depth - - if (pInput->bmiHeader.biCompression == BI_BITFIELDS) { - if (pInput->bmiHeader.biBitCount != 16) { - if (pInput->bmiHeader.biBitCount != 32) { - NOTE("BI_BITFIELDS not 16/32 bit depth"); - return FALSE; - } - } - } - - // Check the assumptions about the layout of the bit fields - - if (pInput->bmiHeader.biCompression == BI_BITFIELDS) { - if (CheckBitFields(pInput) == FALSE) { - NOTE("Bit fields are not valid"); - return FALSE; - } - } - - // Are the number of planes equal to one - - if (pInput->bmiHeader.biPlanes != 1) { - NOTE("Number of planes not one"); - return FALSE; - } - - // Check the image size is consistent (it can be zero) - - if (pInput->bmiHeader.biSizeImage != GetBitmapSize(&pInput->bmiHeader)) { - if (pInput->bmiHeader.biSizeImage) { - NOTE("Image size incorrectly set"); - return FALSE; - } - } - - // Check the size of the structure - - if (pInput->bmiHeader.biSize != sizeof(BITMAPINFOHEADER)) { - NOTE("Size of BITMAPINFOHEADER wrong"); - return FALSE; - } - return CheckPaletteHeader(pInput); -} - - -// This runs a few simple tests against the palette fields in the input to -// see if it looks vaguely correct. The tests look at the number of palette -// colours present, the number considered important and the biCompression -// field which should always be BI_RGB as no other formats are meaningful - -BOOL CImageDisplay::CheckPaletteHeader(const VIDEOINFO *pInput) -{ - // The checks here are for palettised videos only - - if (PALETTISED(pInput) == FALSE) { - if (pInput->bmiHeader.biClrUsed) { - NOTE("Invalid palette entries"); - return FALSE; - } - return TRUE; - } - - // Compression type of BI_BITFIELDS is meaningless for palette video - - if (pInput->bmiHeader.biCompression != BI_RGB) { - NOTE("Palettised video must be BI_RGB"); - return FALSE; - } - - // Check the number of palette colours is correct - - if (pInput->bmiHeader.biClrUsed > PALETTE_ENTRIES(pInput)) { - NOTE("Too many colours in palette"); - return FALSE; - } - - // The number of important colours shouldn't exceed the number used - - if (pInput->bmiHeader.biClrImportant > pInput->bmiHeader.biClrUsed) { - NOTE("Too many important colours"); - return FALSE; - } - return TRUE; -} - - -// Return the format of the video display - -const VIDEOINFO *CImageDisplay::GetDisplayFormat() -{ - return &m_Display; -} - - -// Return TRUE if the display uses a palette - -BOOL CImageDisplay::IsPalettised() -{ - return PALETTISED(&m_Display); -} - - -// Return the bit depth of the current display setting - -WORD CImageDisplay::GetDisplayDepth() -{ - return m_Display.bmiHeader.biBitCount; -} - - -// Initialise the optional fields in a VIDEOINFO. These are mainly to do with -// the source and destination rectangles and palette information such as the -// number of colours present. It simplifies our code just a little if we don't -// have to keep checking for all the different valid permutations in a header -// every time we want to do anything with it (an example would be creating a -// palette). We set the base class media type before calling this function so -// that the media types between the pins match after a connection is made - -HRESULT CImageDisplay::UpdateFormat(VIDEOINFO *pVideoInfo) -{ - ASSERT(pVideoInfo); - - BITMAPINFOHEADER *pbmi = HEADER(pVideoInfo); - SetRectEmpty(&pVideoInfo->rcSource); - SetRectEmpty(&pVideoInfo->rcTarget); - - // Set the number of colours explicitly - - if (PALETTISED(pVideoInfo)) { - if (pVideoInfo->bmiHeader.biClrUsed == 0) { - pVideoInfo->bmiHeader.biClrUsed = PALETTE_ENTRIES(pVideoInfo); - } - } - - // The number of important colours shouldn't exceed the number used, on - // some displays the number of important colours is not initialised when - // retrieving the display type so we set the colours used correctly - - if (pVideoInfo->bmiHeader.biClrImportant > pVideoInfo->bmiHeader.biClrUsed) { - pVideoInfo->bmiHeader.biClrImportant = PALETTE_ENTRIES(pVideoInfo); - } - - // Change the image size field to be explicit - - if (pVideoInfo->bmiHeader.biSizeImage == 0) { - pVideoInfo->bmiHeader.biSizeImage = GetBitmapSize(&pVideoInfo->bmiHeader); - } - return NOERROR; -} - - -// Lots of video rendering filters want code to check proposed formats are ok -// This checks the VIDEOINFO we are passed as a media type. If the media type -// is a valid media type then we return NOERROR otherwise E_INVALIDARG. Note -// however we only accept formats that can be easily displayed in the display -// so if we are on a 16 bit device we will not accept 24 bit images. The one -// complexity is that most displays draw 8 bit palettised images efficiently -// Also if the input format is less colour bits per pixel then we also accept - -HRESULT CImageDisplay::CheckVideoType(const VIDEOINFO *pInput) -{ - // First of all check the VIDEOINFOHEADER looks correct - - if (CheckHeaderValidity(pInput) == FALSE) { - return E_INVALIDARG; - } - - // Virtually all devices support palettised images efficiently - - if (m_Display.bmiHeader.biBitCount == pInput->bmiHeader.biBitCount) { - if (PALETTISED(pInput) == TRUE) { - ASSERT(PALETTISED(&m_Display) == TRUE); - NOTE("(Video) Type connection ACCEPTED"); - return NOERROR; - } - } - - - // Is the display depth greater than the input format - - if (m_Display.bmiHeader.biBitCount > pInput->bmiHeader.biBitCount) { - NOTE("(Video) Mismatch agreed"); - return NOERROR; - } - - // Is the display depth less than the input format - - if (m_Display.bmiHeader.biBitCount < pInput->bmiHeader.biBitCount) { - NOTE("(Video) Format mismatch"); - return E_INVALIDARG; - } - - - // Both input and display formats are either BI_RGB or BI_BITFIELDS - - ASSERT(m_Display.bmiHeader.biBitCount == pInput->bmiHeader.biBitCount); - ASSERT(PALETTISED(pInput) == FALSE); - ASSERT(PALETTISED(&m_Display) == FALSE); - - // BI_RGB 16 bit representation is implicitly RGB555, and likewise BI_RGB - // 24 bit representation is RGB888. So we initialise a pointer to the bit - // fields they really mean and check against the display device format - // This is only going to be called when both formats are equal bits pixel - - const DWORD *pInputMask = GetBitMasks(pInput); - const DWORD *pDisplayMask = GetBitMasks((VIDEOINFO *)&m_Display); - - if (pInputMask[iRED] != pDisplayMask[iRED] || - pInputMask[iGREEN] != pDisplayMask[iGREEN] || - pInputMask[iBLUE] != pDisplayMask[iBLUE]) { - - NOTE("(Video) Bit field mismatch"); - return E_INVALIDARG; - } - - NOTE("(Video) Type connection ACCEPTED"); - return NOERROR; -} - - -// Return the bit masks for the true colour VIDEOINFO provided - -const DWORD *CImageDisplay::GetBitMasks(const VIDEOINFO *pVideoInfo) -{ - static const DWORD FailMasks[] = {0,0,0}; - - if (pVideoInfo->bmiHeader.biCompression == BI_BITFIELDS) { - return BITMASKS(pVideoInfo); - } - - ASSERT(pVideoInfo->bmiHeader.biCompression == BI_RGB); - - switch (pVideoInfo->bmiHeader.biBitCount) { - case 16: return bits555; - case 24: return bits888; - case 32: return bits888; - default: return FailMasks; - } -} - - -// Check to see if we can support media type pmtIn as proposed by the output -// pin - We first check that the major media type is video and also identify -// the media sub type. Then we thoroughly check the VIDEOINFO type provided -// As well as the contained VIDEOINFO being correct the major type must be -// video, the subtype a recognised video format and the type GUID correct - -HRESULT CImageDisplay::CheckMediaType(const CMediaType *pmtIn) -{ - // Does this have a VIDEOINFOHEADER format block - - const GUID *pFormatType = pmtIn->FormatType(); - if (*pFormatType != FORMAT_VideoInfo) { - NOTE("Format GUID not a VIDEOINFOHEADER"); - return E_INVALIDARG; - } - ASSERT(pmtIn->Format()); - - // Check the format looks reasonably ok - - ULONG Length = pmtIn->FormatLength(); - if (Length < SIZE_VIDEOHEADER) { - NOTE("Format smaller than a VIDEOHEADER"); - return E_FAIL; - } - - VIDEOINFO *pInput = (VIDEOINFO *) pmtIn->Format(); - - // Check the major type is MEDIATYPE_Video - - const GUID *pMajorType = pmtIn->Type(); - if (*pMajorType != MEDIATYPE_Video) { - NOTE("Major type not MEDIATYPE_Video"); - return E_INVALIDARG; - } - - // Check we can identify the media subtype - - const GUID *pSubType = pmtIn->Subtype(); - if (GetBitCount(pSubType) == USHRT_MAX) { - NOTE("Invalid video media subtype"); - return E_INVALIDARG; - } - return CheckVideoType(pInput); -} - - -// Given a video format described by a VIDEOINFO structure we return the mask -// that is used to obtain the range of acceptable colours for this type, for -// example, the mask for a 24 bit true colour format is 0xFF in all cases. A -// 16 bit 5:6:5 display format uses 0xF8, 0xFC and 0xF8, therefore given any -// RGB triplets we can AND them with these fields to find one that is valid - -BOOL CImageDisplay::GetColourMask(DWORD *pMaskRed, - DWORD *pMaskGreen, - DWORD *pMaskBlue) -{ - CAutoLock cDisplayLock(this); - *pMaskRed = 0xFF; - *pMaskGreen = 0xFF; - *pMaskBlue = 0xFF; - - // If this format is palettised then it doesn't have bit fields - - if (m_Display.bmiHeader.biBitCount < 16) { - return FALSE; - } - - // If this is a 24 bit true colour display then it can handle all the - // possible colour component ranges described by a byte. It is never - // allowed for a 24 bit colour depth image to have BI_BITFIELDS set - - if (m_Display.bmiHeader.biBitCount == 24) { - ASSERT(m_Display.bmiHeader.biCompression == BI_RGB); - return TRUE; - } - - // Calculate the mask based on the format's bit fields - - const DWORD *pBitFields = (DWORD *) GetBitMasks((VIDEOINFO *)&m_Display); - DWORD *pOutputMask[] = { pMaskRed, pMaskGreen, pMaskBlue }; - - // We know from earlier testing that there are no more than iMAXBITS - // bits set in the mask and that they are all contiguous. All that - // therefore remains is to shift them into the correct position - - for (INT iColour = iRED;iColour <= iBLUE;iColour++) { - - // This works out how many bits there are and where they live - - DWORD PrefixBits = CountPrefixBits(pBitFields[iColour]); - DWORD SetBits = CountSetBits(pBitFields[iColour]); - - // The first shift moves the bit field so that it is right justified - // in the DWORD, after which we then shift it back left which then - // puts the leading bit in the bytes most significant bit position - - *(pOutputMask[iColour]) = pBitFields[iColour] >> PrefixBits; - *(pOutputMask[iColour]) <<= (iMAXBITS - SetBits); - } - return TRUE; -} - - -/* Helper to convert to VIDEOINFOHEADER2 -*/ -STDAPI ConvertVideoInfoToVideoInfo2(AM_MEDIA_TYPE *pmt) -{ - ASSERT(pmt->formattype == FORMAT_VideoInfo); - VIDEOINFO *pVideoInfo = (VIDEOINFO *)pmt->pbFormat; - PVOID pvNew = CoTaskMemAlloc(pmt->cbFormat + sizeof(VIDEOINFOHEADER2) - - sizeof(VIDEOINFOHEADER)); - if (pvNew == NULL) { - return E_OUTOFMEMORY; - } - CopyMemory(pvNew, pmt->pbFormat, FIELD_OFFSET(VIDEOINFOHEADER, bmiHeader)); - ZeroMemory((PBYTE)pvNew + FIELD_OFFSET(VIDEOINFOHEADER, bmiHeader), - sizeof(VIDEOINFOHEADER2) - sizeof(VIDEOINFOHEADER)); - CopyMemory((PBYTE)pvNew + FIELD_OFFSET(VIDEOINFOHEADER2, bmiHeader), - pmt->pbFormat + FIELD_OFFSET(VIDEOINFOHEADER, bmiHeader), - pmt->cbFormat - FIELD_OFFSET(VIDEOINFOHEADER, bmiHeader)); - VIDEOINFOHEADER2 *pVideoInfo2 = (VIDEOINFOHEADER2 *)pvNew; - pVideoInfo2->dwPictAspectRatioX = (DWORD)pVideoInfo2->bmiHeader.biWidth; - pVideoInfo2->dwPictAspectRatioY = (DWORD)pVideoInfo2->bmiHeader.biHeight; - pmt->formattype = FORMAT_VideoInfo2; - CoTaskMemFree(pmt->pbFormat); - pmt->pbFormat = (PBYTE)pvNew; - pmt->cbFormat += sizeof(VIDEOINFOHEADER2) - sizeof(VIDEOINFOHEADER); - return S_OK; -} diff --git a/src/BaseClasses/winutil.h b/src/BaseClasses/winutil.h deleted file mode 100644 index cb002c9324..0000000000 --- a/src/BaseClasses/winutil.h +++ /dev/null @@ -1,414 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WinUtil.h -// -// Desc: DirectShow base classes - defines generic handler classes. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -// Make sure that you call PrepareWindow to initialise the window after -// the object has been constructed. It is a separate method so that -// derived classes can override useful methods like MessageLoop. Also -// any derived class must call DoneWithWindow in its destructor. If it -// doesn't a message may be retrieved and call a derived class member -// function while a thread is executing the base class destructor code - -#ifndef __WINUTIL__ -#define __WINUTIL__ - -const int DEFWIDTH = 320; // Initial window width -const int DEFHEIGHT = 240; // Initial window height -const int CAPTION = 256; // Maximum length of caption -const int TIMELENGTH = 50; // Maximum length of times -const int PROFILESTR = 128; // Normal profile string -const WORD PALVERSION = 0x300; // GDI palette version -const LONG PALETTE_VERSION = (LONG) 1; // Initial palette version -const COLORREF VIDEO_COLOUR = 0; // Defaults to black background -const HANDLE hMEMORY = (HANDLE) (-1); // Says to open as memory file - -#define WIDTH(x) ((*(x)).right - (*(x)).left) -#define HEIGHT(x) ((*(x)).bottom - (*(x)).top) -#define SHOWSTAGE TEXT("WM_SHOWSTAGE") -#define SHOWSTAGETOP TEXT("WM_SHOWSTAGETOP") -#define REALIZEPALETTE TEXT("WM_REALIZEPALETTE") - -class AM_NOVTABLE CBaseWindow -{ -protected: - - HINSTANCE m_hInstance; // Global module instance handle - HWND m_hwnd; // Handle for our window - HDC m_hdc; // Device context for the window - LONG m_Width; // Client window width - LONG m_Height; // Client window height - BOOL m_bActivated; // Has the window been activated - LPTSTR m_pClassName; // Static string holding class name - DWORD m_ClassStyles; // Passed in to our constructor - DWORD m_WindowStyles; // Likewise the initial window styles - DWORD m_WindowStylesEx; // And the extended window styles - UINT m_ShowStageMessage; // Have the window shown with focus - UINT m_ShowStageTop; // Makes the window WS_EX_TOPMOST - UINT m_RealizePalette; // Makes us realize our new palette - HDC m_MemoryDC; // Used for fast BitBlt operations - HPALETTE m_hPalette; // Handle to any palette we may have - BYTE m_bNoRealize; // Don't realize palette now - BYTE m_bBackground; // Should we realise in background - BYTE m_bRealizing; // already realizing the palette - CCritSec m_WindowLock; // Serialise window object access - BOOL m_bDoGetDC; // Should this window get a DC - bool m_bDoPostToDestroy; // Use PostMessage to destroy - CCritSec m_PaletteLock; // This lock protects m_hPalette. - // It should be held anytime the - // program use the value of m_hPalette. - - // Maps windows message procedure into C++ methods - friend LRESULT CALLBACK WndProc(HWND hwnd, // Window handle - UINT uMsg, // Message ID - WPARAM wParam, // First parameter - LPARAM lParam); // Other parameter - - virtual LRESULT OnPaletteChange(HWND hwnd, UINT Message); - -public: - - CBaseWindow(BOOL bDoGetDC = TRUE, bool bPostToDestroy = false); - -#ifdef DEBUG - virtual ~CBaseWindow(); -#endif - - virtual HRESULT DoneWithWindow(); - virtual HRESULT PrepareWindow(); - virtual HRESULT InactivateWindow(); - virtual HRESULT ActivateWindow(); - virtual BOOL OnSize(LONG Width, LONG Height); - virtual BOOL OnClose(); - virtual RECT GetDefaultRect(); - virtual HRESULT UninitialiseWindow(); - virtual HRESULT InitialiseWindow(HWND hwnd); - - HRESULT CompleteConnect(); - HRESULT DoCreateWindow(); - - HRESULT PerformanceAlignWindow(); - HRESULT DoShowWindow(LONG ShowCmd); - void PaintWindow(BOOL bErase); - void DoSetWindowForeground(BOOL bFocus); - virtual HRESULT SetPalette(HPALETTE hPalette); - - void SetRealize(BOOL bRealize) - { - m_bNoRealize = !bRealize; - } - - // Jump over to the window thread to set the current palette - HRESULT SetPalette(); - void UnsetPalette(void); - virtual HRESULT DoRealisePalette(BOOL bForceBackground = FALSE); - - void LockPaletteLock(); - void UnlockPaletteLock(); - - virtual BOOL PossiblyEatMessage(UINT uMsg, WPARAM wParam, LPARAM lParam) - { return FALSE; }; - - // Access our window information - - bool WindowExists(); - LONG GetWindowWidth(); - LONG GetWindowHeight(); - HWND GetWindowHWND(); - HDC GetMemoryHDC(); - HDC GetWindowHDC(); - - #ifdef DEBUG - HPALETTE GetPalette(); - #endif // DEBUG - - // This is the window procedure the derived object should override - - virtual LRESULT OnReceiveMessage(HWND hwnd, // Window handle - UINT uMsg, // Message ID - WPARAM wParam, // First parameter - LPARAM lParam); // Other parameter - - // Must be overriden to return class and window styles - - virtual LPTSTR GetClassWindowStyles( - DWORD *pClassStyles, // Class styles - DWORD *pWindowStyles, // Window styles - DWORD *pWindowStylesEx) PURE; // Extended styles -}; - - -// This helper class is entirely subservient to the owning CBaseWindow object -// All this object does is to split out the actual drawing operation from the -// main object (because it was becoming too large). We have a number of entry -// points to set things like the draw device contexts, to implement the actual -// drawing and to set the destination rectangle in the client window. We have -// no critical section locking in this class because we are used exclusively -// by the owning window object which looks after serialising calls into us - -// If you want to use this class make sure you call NotifyAllocator once the -// allocate has been agreed, also call NotifyMediaType with a pointer to a -// NON stack based CMediaType once that has been set (we keep a pointer to -// the original rather than taking a copy). When the palette changes call -// IncrementPaletteVersion (easiest thing to do is to also call this method -// in the SetMediaType method most filters implement). Finally before you -// start rendering anything call SetDrawContext so that we can get the HDCs -// for drawing from the CBaseWindow object we are given during construction - -class CDrawImage -{ -protected: - - CBaseWindow *m_pBaseWindow; // Owning video window object - CRefTime m_StartSample; // Start time for the current sample - CRefTime m_EndSample; // And likewise it's end sample time - HDC m_hdc; // Main window device context - HDC m_MemoryDC; // Offscreen draw device context - RECT m_TargetRect; // Target destination rectangle - RECT m_SourceRect; // Source image rectangle - BOOL m_bStretch; // Do we have to stretch the images - BOOL m_bUsingImageAllocator; // Are the samples shared DIBSECTIONs - CMediaType *m_pMediaType; // Pointer to the current format - int m_perfidRenderTime; // Time taken to render an image - LONG m_PaletteVersion; // Current palette version cookie - - // Draw the video images in the window - - void SlowRender(IMediaSample *pMediaSample); - void FastRender(IMediaSample *pMediaSample); - void DisplaySampleTimes(IMediaSample *pSample); - void UpdateColourTable(HDC hdc,BITMAPINFOHEADER *pbmi); - void SetStretchMode(); - -public: - - // Used to control the image drawing - - CDrawImage(CBaseWindow *pBaseWindow); - BOOL DrawImage(IMediaSample *pMediaSample); - BOOL DrawVideoImageHere(HDC hdc, IMediaSample *pMediaSample, - LPRECT lprcSrc, LPRECT lprcDst); - void SetDrawContext(); - void SetTargetRect(RECT *pTargetRect); - void SetSourceRect(RECT *pSourceRect); - void GetTargetRect(RECT *pTargetRect); - void GetSourceRect(RECT *pSourceRect); - virtual RECT ScaleSourceRect(const RECT *pSource); - - // Handle updating palettes as they change - - LONG GetPaletteVersion(); - void ResetPaletteVersion(); - void IncrementPaletteVersion(); - - // Tell us media types and allocator assignments - - void NotifyAllocator(BOOL bUsingImageAllocator); - void NotifyMediaType(CMediaType *pMediaType); - BOOL UsingImageAllocator(); - - // Called when we are about to draw an image - - void NotifyStartDraw() { - MSR_START(m_perfidRenderTime); - }; - - // Called when we complete an image rendering - - void NotifyEndDraw() { - MSR_STOP(m_perfidRenderTime); - }; -}; - - -// This is the structure used to keep information about each GDI DIB. All the -// samples we create from our allocator will have a DIBSECTION allocated to -// them. When we receive the sample we know we can BitBlt straight to an HDC - -typedef struct tagDIBDATA { - - LONG PaletteVersion; // Current palette version in use - DIBSECTION DibSection; // Details of DIB section allocated - HBITMAP hBitmap; // Handle to bitmap for drawing - HANDLE hMapping; // Handle to shared memory block - BYTE *pBase; // Pointer to base memory address - -} DIBDATA; - - -// This class inherits from CMediaSample and uses all of it's methods but it -// overrides the constructor to initialise itself with the DIBDATA structure -// When we come to render an IMediaSample we will know if we are using our own -// allocator, and if we are, we can cast the IMediaSample to a pointer to one -// of these are retrieve the DIB section information and hence the HBITMAP - -class CImageSample : public CMediaSample -{ -protected: - - DIBDATA m_DibData; // Information about the DIBSECTION - BOOL m_bInit; // Is the DIB information setup - -public: - - // Constructor - - CImageSample(CBaseAllocator *pAllocator, - TCHAR *pName, - HRESULT *phr, - LPBYTE pBuffer, - LONG length); - - // Maintain the DIB/DirectDraw state - - void SetDIBData(DIBDATA *pDibData); - DIBDATA *GetDIBData(); -}; - - -// This is an allocator based on the abstract CBaseAllocator base class that -// allocates sample buffers in shared memory. The number and size of these -// are determined when the output pin calls Prepare on us. The shared memory -// blocks are used in subsequent calls to GDI CreateDIBSection, once that -// has been done the output pin can fill the buffers with data which will -// then be handed to GDI through BitBlt calls and thereby remove one copy - -class CImageAllocator : public CBaseAllocator -{ -protected: - - CBaseFilter *m_pFilter; // Delegate reference counts to - CMediaType *m_pMediaType; // Pointer to the current format - - // Used to create and delete samples - - HRESULT Alloc(); - void Free(); - - // Manage the shared DIBSECTION and DCI/DirectDraw buffers - - HRESULT CreateDIB(LONG InSize,DIBDATA &DibData); - STDMETHODIMP CheckSizes(ALLOCATOR_PROPERTIES *pRequest); - virtual CImageSample *CreateImageSample(LPBYTE pData,LONG Length); - -public: - - // Constructor and destructor - - CImageAllocator(CBaseFilter *pFilter,TCHAR *pName,HRESULT *phr); -#ifdef DEBUG - ~CImageAllocator(); -#endif - - STDMETHODIMP_(ULONG) NonDelegatingAddRef(); - STDMETHODIMP_(ULONG) NonDelegatingRelease(); - void NotifyMediaType(CMediaType *pMediaType); - - // Agree the number of buffers to be used and their size - - STDMETHODIMP SetProperties( - ALLOCATOR_PROPERTIES *pRequest, - ALLOCATOR_PROPERTIES *pActual); -}; - - -// This class is a fairly specialised helper class for image renderers that -// have to create and manage palettes. The CBaseWindow class looks after -// realising palettes once they have been installed. This class can be used -// to create the palette handles from a media format (which must contain a -// VIDEOINFO structure in the format block). We try to make the palette an -// identity palette to maximise performance and also only change palettes -// if actually required to (we compare palette colours before updating). -// All the methods are virtual so that they can be overriden if so required - -class CImagePalette -{ -protected: - - CBaseWindow *m_pBaseWindow; // Window to realise palette in - CBaseFilter *m_pFilter; // Media filter to send events - CDrawImage *m_pDrawImage; // Object who will be drawing - HPALETTE m_hPalette; // The palette handle we own - -public: - - CImagePalette(CBaseFilter *pBaseFilter, - CBaseWindow *pBaseWindow, - CDrawImage *pDrawImage); - -#ifdef DEBUG - virtual ~CImagePalette(); -#endif - - static HPALETTE MakePalette(const VIDEOINFOHEADER *pVideoInfo, LPSTR szDevice); - HRESULT RemovePalette(); - static HRESULT MakeIdentityPalette(PALETTEENTRY *pEntry,INT iColours, LPSTR szDevice); - HRESULT CopyPalette(const CMediaType *pSrc,CMediaType *pDest); - BOOL ShouldUpdate(const VIDEOINFOHEADER *pNewInfo,const VIDEOINFOHEADER *pOldInfo); - HRESULT PreparePalette(const CMediaType *pmtNew,const CMediaType *pmtOld,LPSTR szDevice); - - BOOL DrawVideoImageHere(HDC hdc, IMediaSample *pMediaSample, LPRECT lprcSrc, LPRECT lprcDst) - { - return m_pDrawImage->DrawVideoImageHere(hdc, pMediaSample, lprcSrc,lprcDst); - } -}; - - -// Another helper class really for video based renderers. Most such renderers -// need to know what the display format is to some degree or another. This -// class initialises itself with the display format. The format can be asked -// for through GetDisplayFormat and various other accessor functions. If a -// filter detects a display format change (perhaps it gets a WM_DEVMODECHANGE -// message then it can call RefreshDisplayType to reset that format). Also -// many video renderers will want to check formats as they are proposed by -// source filters. This class provides methods to check formats and only -// accept those video formats that can be efficiently drawn using GDI calls - -class CImageDisplay : public CCritSec -{ -protected: - - // This holds the display format; biSize should not be too big, so we can - // safely use the VIDEOINFO structure - VIDEOINFO m_Display; - - static DWORD CountSetBits(const DWORD Field); - static DWORD CountPrefixBits(const DWORD Field); - static BOOL CheckBitFields(const VIDEOINFO *pInput); - -public: - - // Constructor and destructor - - CImageDisplay(); - - // Used to manage BITMAPINFOHEADERs and the display format - - const VIDEOINFO *GetDisplayFormat(); - HRESULT RefreshDisplayType(LPSTR szDeviceName); - static BOOL CheckHeaderValidity(const VIDEOINFO *pInput); - static BOOL CheckPaletteHeader(const VIDEOINFO *pInput); - BOOL IsPalettised(); - WORD GetDisplayDepth(); - - // Provide simple video format type checking - - HRESULT CheckMediaType(const CMediaType *pmtIn); - HRESULT CheckVideoType(const VIDEOINFO *pInput); - HRESULT UpdateFormat(VIDEOINFO *pVideoInfo); - const DWORD *GetBitMasks(const VIDEOINFO *pVideoInfo); - - BOOL GetColourMask(DWORD *pMaskRed, - DWORD *pMaskGreen, - DWORD *pMaskBlue); -}; - -// Convert a FORMAT_VideoInfo to FORMAT_VideoInfo2 -STDAPI ConvertVideoInfoToVideoInfo2(AM_MEDIA_TYPE *pmt); - -#endif // __WINUTIL__ - diff --git a/src/BaseClasses/wxdebug.cpp b/src/BaseClasses/wxdebug.cpp deleted file mode 100644 index b8087ae922..0000000000 --- a/src/BaseClasses/wxdebug.cpp +++ /dev/null @@ -1,1311 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXDebug.cpp -// -// Desc: DirectShow base classes - implements ActiveX system debugging -// facilities. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#define _WINDLL - -#include -#include -#include - -#ifdef DEBUG -#ifdef UNICODE -#ifndef _UNICODE -#define _UNICODE -#endif // _UNICODE -#endif // UNICODE -#endif // DEBUG - -#include - -#ifdef DEBUG - -// The Win32 wsprintf() function writes a maximum of 1024 characters to it's output buffer. -// See the documentation for wsprintf()'s lpOut parameter for more information. -const INT iDEBUGINFO = 1024; // Used to format strings - -/* For every module and executable we store a debugging level for each of - the five categories (eg LOG_ERROR and LOG_TIMING). This makes it easy - to isolate and debug individual modules without seeing everybody elses - spurious debug output. The keys are stored in the registry under the - HKEY_LOCAL_MACHINE\SOFTWARE\Debug\\ key values - NOTE these must be in the same order as their enumeration definition */ - -TCHAR *pKeyNames[] = { - TEXT("TIMING"), // Timing and performance measurements - TEXT("TRACE"), // General step point call tracing - TEXT("MEMORY"), // Memory and object allocation/destruction - TEXT("LOCKING"), // Locking/unlocking of critical sections - TEXT("ERROR"), // Debug error notification - TEXT("CUSTOM1"), - TEXT("CUSTOM2"), - TEXT("CUSTOM3"), - TEXT("CUSTOM4"), - TEXT("CUSTOM5") - }; - -const TCHAR CAutoTrace::_szEntering[] = TEXT("Entering: %s"); -const TCHAR CAutoTrace::_szLeaving[] = TEXT("Leaving: %s"); - -const INT iMAXLEVELS = NUMELMS(pKeyNames); // Maximum debug categories - -HINSTANCE m_hInst; // Module instance handle -TCHAR m_ModuleName[iDEBUGINFO]; // Cut down module name -DWORD m_Levels[iMAXLEVELS]; // Debug level per category -CRITICAL_SECTION m_CSDebug; // Controls access to list -DWORD m_dwNextCookie; // Next active object ID -ObjectDesc *pListHead = NULL; // First active object -DWORD m_dwObjectCount; // Active object count -BOOL m_bInit = FALSE; // Have we been initialised -HANDLE m_hOutput = INVALID_HANDLE_VALUE; // Optional output written here -DWORD dwWaitTimeout = INFINITE; // Default timeout value -DWORD dwTimeOffset; // Time of first DbgLog call -bool g_fUseKASSERT = false; // don't create messagebox -bool g_fDbgInDllEntryPoint = false; -bool g_fAutoRefreshLevels = false; - -const TCHAR *pBaseKey = TEXT("SOFTWARE\\Debug"); -const TCHAR *pGlobalKey = TEXT("GLOBAL"); -static CHAR *pUnknownName = "UNKNOWN"; - -TCHAR *TimeoutName = TEXT("TIMEOUT"); - -/* This sets the instance handle that the debug library uses to find - the module's file name from the Win32 GetModuleFileName function */ - -void WINAPI DbgInitialise(HINSTANCE hInst) { - InitializeCriticalSection(&m_CSDebug); - m_bInit = TRUE; - - m_hInst = hInst; - DbgInitModuleName(); - if(GetProfileInt(m_ModuleName, TEXT("BreakOnLoad"), 0)) - DebugBreak(); - DbgInitModuleSettings(false); - DbgInitGlobalSettings(true); - dwTimeOffset = timeGetTime(); -} - - -/* This is called to clear up any resources the debug library uses - at the - moment we delete our critical section and the object list. The values we - retrieve from the registry are all done during initialisation but we don't - go looking for update notifications while we are running, if the values - are changed then the application has to be restarted to pick them up */ - -void WINAPI DbgTerminate() { - if(m_hOutput != INVALID_HANDLE_VALUE) { - EXECUTE_ASSERT(CloseHandle(m_hOutput)); - m_hOutput = INVALID_HANDLE_VALUE; - } - DeleteCriticalSection(&m_CSDebug); - m_bInit = FALSE; -} - - -/* This is called by DbgInitLogLevels to read the debug settings - for each logging category for this module from the registry */ - -void WINAPI DbgInitKeyLevels(HKEY hKey, bool fTakeMax) { - LONG lReturn; // Create key return value - LONG lKeyPos; // Current key category - DWORD dwKeySize; // Size of the key value - DWORD dwKeyType; // Receives it's type - DWORD dwKeyValue; // This fields value - - /* Try and read a value for each key position in turn */ - for(lKeyPos = 0;lKeyPos < iMAXLEVELS;lKeyPos++) { - - dwKeySize = sizeof(DWORD); - lReturn = RegQueryValueEx(hKey, // Handle to an open key - pKeyNames[lKeyPos], // Subkey name derivation - NULL, // Reserved field - &dwKeyType, // Returns the field type - (LPBYTE) &dwKeyValue, // Returns the field's value - &dwKeySize); // Number of bytes transferred - - /* If either the key was not available or it was not a DWORD value - then we ensure only the high priority debug logging is output - but we try and update the field to a zero filled DWORD value */ - - if(lReturn != ERROR_SUCCESS || dwKeyType != REG_DWORD) { - - dwKeyValue = 0; - lReturn = RegSetValueEx(hKey, // Handle of an open key - pKeyNames[lKeyPos], // Address of subkey name - (DWORD) 0, // Reserved field - REG_DWORD, // Type of the key field - (PBYTE) &dwKeyValue, // Value for the field - sizeof(DWORD)); // Size of the field buffer - - if(lReturn != ERROR_SUCCESS) { - DbgLog((LOG_ERROR,0,TEXT("Could not create subkey %s"),pKeyNames[lKeyPos])); - dwKeyValue = 0; - } - } - if(fTakeMax) { - m_Levels[lKeyPos] = max(dwKeyValue,m_Levels[lKeyPos]); - } - else { - if((m_Levels[lKeyPos] & LOG_FORCIBLY_SET) == 0) { - m_Levels[lKeyPos] = dwKeyValue; - } - } - } - - /* Read the timeout value for catching hangs */ - dwKeySize = sizeof(DWORD); - lReturn = RegQueryValueEx(hKey, // Handle to an open key - TimeoutName, // Subkey name derivation - NULL, // Reserved field - &dwKeyType, // Returns the field type - (LPBYTE) &dwWaitTimeout, // Returns the field's value - &dwKeySize); // Number of bytes transferred - - /* If either the key was not available or it was not a DWORD value - then we ensure only the high priority debug logging is output - but we try and update the field to a zero filled DWORD value */ - - if(lReturn != ERROR_SUCCESS || dwKeyType != REG_DWORD) { - - dwWaitTimeout = INFINITE; - lReturn = RegSetValueEx(hKey, // Handle of an open key - TimeoutName, // Address of subkey name - (DWORD) 0, // Reserved field - REG_DWORD, // Type of the key field - (PBYTE) &dwWaitTimeout, // Value for the field - sizeof(DWORD)); // Size of the field buffer - - if(lReturn != ERROR_SUCCESS) { - DbgLog((LOG_ERROR,0,TEXT("Could not create subkey %s"),pKeyNames[lKeyPos])); - dwWaitTimeout = INFINITE; - } - } -} - -void WINAPI DbgOutString(LPCTSTR psz) { - if(m_hOutput != INVALID_HANDLE_VALUE) { - UINT cb = lstrlen(psz); - DWORD dw; -#ifdef UNICODE - CHAR szDest[2048]; - WideCharToMultiByte(CP_ACP, 0, psz, -1, szDest, NUMELMS(szDest), 0, 0); - WriteFile(m_hOutput, szDest, cb, &dw, NULL); -#else - WriteFile(m_hOutput, psz, cb, &dw, NULL); -#endif - } - else { - OutputDebugString(psz); - } -} - -/* Called by DbgInitGlobalSettings to setup alternate logging destinations - */ - -void WINAPI DbgInitLogTo( - HKEY hKey) { - LONG lReturn; - DWORD dwKeyType; - DWORD dwKeySize; - TCHAR szFile[MAX_PATH] = {0}; - static const TCHAR cszKey[] = TEXT("LogToFile"); - - dwKeySize = MAX_PATH; - lReturn = RegQueryValueEx(hKey, // Handle to an open key - cszKey, // Subkey name derivation - NULL, // Reserved field - &dwKeyType, // Returns the field type - (LPBYTE) szFile, // Returns the field's value - &dwKeySize); // Number of bytes transferred - - // create an empty key if it does not already exist - // - if(lReturn != ERROR_SUCCESS || dwKeyType != REG_SZ) { - dwKeySize = sizeof(TCHAR); - lReturn = RegSetValueEx(hKey, // Handle of an open key - cszKey, // Address of subkey name - (DWORD) 0, // Reserved field - REG_SZ, // Type of the key field - (PBYTE)szFile, // Value for the field - dwKeySize); // Size of the field buffer - } - - // if an output-to was specified. try to open it. - // - if(m_hOutput != INVALID_HANDLE_VALUE) { - EXECUTE_ASSERT(CloseHandle(m_hOutput)); - m_hOutput = INVALID_HANDLE_VALUE; - } - if(szFile[0] != 0) { - if(!lstrcmpi(szFile, TEXT("Console"))) { - m_hOutput = GetStdHandle(STD_OUTPUT_HANDLE); - if(m_hOutput == INVALID_HANDLE_VALUE) { - AllocConsole(); - m_hOutput = GetStdHandle(STD_OUTPUT_HANDLE); - } - SetConsoleTitle(TEXT("ActiveX Debug Output")); - } - else if(szFile[0] && - lstrcmpi(szFile, TEXT("Debug")) && - lstrcmpi(szFile, TEXT("Debugger")) && - lstrcmpi(szFile, TEXT("Deb"))) { - m_hOutput = CreateFile(szFile, GENERIC_WRITE, - FILE_SHARE_READ, - NULL, OPEN_ALWAYS, - FILE_ATTRIBUTE_NORMAL, - NULL); - if(INVALID_HANDLE_VALUE != m_hOutput) { - static const TCHAR cszBar[] = TEXT("\r\n\r\n=====DbgInitialize()=====\r\n\r\n"); - SetFilePointer(m_hOutput, 0, NULL, FILE_END); - DbgOutString(cszBar); - } - } - } -} - - - -/* This is called by DbgInitLogLevels to read the global debug settings for - each logging category for this module from the registry. Normally each - module has it's own values set for it's different debug categories but - setting the global SOFTWARE\Debug\Global applies them to ALL modules */ - -void WINAPI DbgInitGlobalSettings(bool fTakeMax) { - LONG lReturn; // Create key return value - TCHAR szInfo[iDEBUGINFO]; // Constructs key names - HKEY hGlobalKey; // Global override key - - /* Construct the global base key name */ - wsprintf(szInfo,TEXT("%s\\%s"),pBaseKey,pGlobalKey); - - /* Create or open the key for this module */ - lReturn = RegCreateKeyEx(HKEY_LOCAL_MACHINE, // Handle of an open key - szInfo, // Address of subkey name - (DWORD) 0, // Reserved value - NULL, // Address of class name - (DWORD) 0, // Special options flags - KEY_ALL_ACCESS, // Desired security access - NULL, // Key security descriptor - &hGlobalKey, // Opened handle buffer - NULL); // What really happened - - if(lReturn != ERROR_SUCCESS) { - DbgLog((LOG_ERROR,0,TEXT("Could not access GLOBAL module key"))); - return; - } - - DbgInitKeyLevels(hGlobalKey, fTakeMax); - RegCloseKey(hGlobalKey); -} - - -/* This sets the debugging log levels for the different categories. We start - by opening (or creating if not already available) the SOFTWARE\Debug key - that all these settings live under. We then look at the global values - set under SOFTWARE\Debug\Global which apply on top of the individual - module settings. We then load the individual module registry settings */ - -void WINAPI DbgInitModuleSettings(bool fTakeMax) { - LONG lReturn; // Create key return value - TCHAR szInfo[iDEBUGINFO]; // Constructs key names - HKEY hModuleKey; // Module key handle - - /* Construct the base key name */ - wsprintf(szInfo,TEXT("%s\\%s"),pBaseKey,m_ModuleName); - - /* Create or open the key for this module */ - lReturn = RegCreateKeyEx(HKEY_LOCAL_MACHINE, // Handle of an open key - szInfo, // Address of subkey name - (DWORD) 0, // Reserved value - NULL, // Address of class name - (DWORD) 0, // Special options flags - KEY_ALL_ACCESS, // Desired security access - NULL, // Key security descriptor - &hModuleKey, // Opened handle buffer - NULL); // What really happened - - if(lReturn != ERROR_SUCCESS) { - DbgLog((LOG_ERROR,0,TEXT("Could not access module key"))); - return; - } - - DbgInitLogTo(hModuleKey); - DbgInitKeyLevels(hModuleKey, fTakeMax); - RegCloseKey(hModuleKey); -} - - -/* Initialise the module file name */ - -void WINAPI DbgInitModuleName() { - TCHAR FullName[iDEBUGINFO]; // Load the full path and module name - TCHAR *pName; // Searches from the end for a backslash - - GetModuleFileName(m_hInst,FullName,iDEBUGINFO); - pName = _tcsrchr(FullName,'\\'); - if(pName == NULL) { - pName = FullName; - } - else { - pName++; - } - lstrcpy(m_ModuleName,pName); -} - -struct MsgBoxMsg { - HWND hwnd; - TCHAR *szTitle; - TCHAR *szMessage; - DWORD dwFlags; - INT iResult; -}; - -// -// create a thread to call MessageBox(). calling MessageBox() on -// random threads at bad times can confuse the host (eg IE). -// -DWORD WINAPI MsgBoxThread( - LPVOID lpParameter // thread data - ) -{ - MsgBoxMsg *pmsg = (MsgBoxMsg *)lpParameter; - pmsg->iResult = MessageBox(pmsg->hwnd, - pmsg->szTitle, - pmsg->szMessage, - pmsg->dwFlags); - - return 0; -} - -INT MessageBoxOtherThread( - HWND hwnd, - TCHAR *szTitle, - TCHAR *szMessage, - DWORD dwFlags) { - if(g_fDbgInDllEntryPoint) { - // can't wait on another thread because we have the loader - // lock held in the dll entry point. - return MessageBox(hwnd, szTitle, szMessage, dwFlags); - } - else { - MsgBoxMsg msg = {hwnd, szTitle, szMessage, dwFlags, 0}; - DWORD dwid; - HANDLE hThread = CreateThread(0, // security - 0, // stack size - MsgBoxThread, - (void *)&msg, // arg - 0, // flags - &dwid); - if(hThread) { - WaitForSingleObject(hThread, INFINITE); - CloseHandle(hThread); - return msg.iResult; - } - - // break into debugger on failure. - return IDCANCEL; - } -} - -/* Displays a message box if the condition evaluated to FALSE */ - -void WINAPI DbgAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine) { - if(g_fUseKASSERT) { - DbgKernelAssert(pCondition, pFileName, iLine); - } - else { - - TCHAR szInfo[iDEBUGINFO]; - - wsprintf(szInfo, TEXT("%s \nAt line %d of %s\nContinue? (Cancel to debug)"), - pCondition, iLine, pFileName); - - INT MsgId = MessageBoxOtherThread(NULL,szInfo,TEXT("ASSERT Failed"), - MB_SYSTEMMODAL | - MB_ICONHAND | - MB_YESNOCANCEL | - MB_SETFOREGROUND); - - switch(MsgId) { - case IDNO: /* Kill the application */ - FatalAppExit(FALSE, TEXT("Application terminated")); - break; - - case IDCANCEL: /* Break into the debugger */ - DebugBreak(); - break; - - case IDYES: /* Ignore assertion continue execution */ - break; - } - } -} - -/* Displays a message box at a break point */ - -void WINAPI DbgBreakPoint(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine) { - if(g_fUseKASSERT) { - DbgKernelAssert(pCondition, pFileName, iLine); - } - else { - TCHAR szInfo[iDEBUGINFO]; - - wsprintf(szInfo, TEXT("%s \nAt line %d of %s\nContinue? (Cancel to debug)"), - pCondition, iLine, pFileName); - - INT MsgId = MessageBoxOtherThread(NULL,szInfo,TEXT("Hard coded break point"), - MB_SYSTEMMODAL | - MB_ICONHAND | - MB_YESNOCANCEL | - MB_SETFOREGROUND); - - switch(MsgId) { - case IDNO: /* Kill the application */ - FatalAppExit(FALSE, TEXT("Application terminated")); - break; - - case IDCANCEL: /* Break into the debugger */ - DebugBreak(); - break; - - case IDYES: /* Ignore break point continue execution */ - break; - } - } -} - -void WINAPI DbgBreakPoint(const TCHAR *pFileName,INT iLine,const TCHAR* szFormatString,...) { - // A debug break point message can have at most 2000 characters if - // ANSI or UNICODE characters are being used. A debug break point message - // can have between 1000 and 2000 double byte characters in it. If a - // particular message needs more characters, then the value of this constant - // should be increased. - const DWORD MAX_BREAK_POINT_MESSAGE_SIZE = 2000; - - TCHAR szBreakPointMessage[MAX_BREAK_POINT_MESSAGE_SIZE]; - - const DWORD MAX_CHARS_IN_BREAK_POINT_MESSAGE = sizeof(szBreakPointMessage) / sizeof(TCHAR); - - va_list va; - va_start(va, szFormatString); - - int nReturnValue = _vsntprintf(szBreakPointMessage, MAX_CHARS_IN_BREAK_POINT_MESSAGE, szFormatString, va); - - va_end(va); - - // _vsnprintf() returns -1 if an error occurs. - if(-1 == nReturnValue) { - DbgBreak("ERROR in DbgBreakPoint(). The variable length debug message could not be displayed because _vsnprintf() failed."); - return; - } - - ::DbgBreakPoint(szBreakPointMessage, pFileName, iLine); -} - - -/* When we initialised the library we stored in the m_Levels array the current - debug output level for this module for each of the five categories. When - some debug logging is sent to us it can be sent with a combination of the - categories (if it is applicable to many for example) in which case we map - the type's categories into their current debug levels and see if any of - them can be accepted. The function looks at each bit position in turn from - the input type field and then compares it's debug level with the modules. - - A level of 0 means that output is always sent to the debugger. This is - due to producing output if the input level is <= m_Levels. -*/ - - -BOOL WINAPI DbgCheckModuleLevel(DWORD Type,DWORD Level) { - if(g_fAutoRefreshLevels) { - // re-read the registry every second. We cannot use RegNotify() to - // notice registry changes because it's not available on win9x. - /*NABIL: This needed to be a static int, not ust static*/ - static int g_dwLastRefresh = 0; - DWORD dwTime = timeGetTime(); - if(dwTime - g_dwLastRefresh > 1000) { - g_dwLastRefresh = dwTime; - - // there's a race condition: multiple threads could update the - // values. plus read and write not synchronized. no harm - // though. - DbgInitModuleSettings(false); - } - } - - - DWORD Mask = 0x01; - - // If no valid bits are set return FALSE - if((Type & ((1<m_szName = szObjectName; - pObject->m_wszName = wszObjectName; - pObject->m_dwCookie = ++m_dwNextCookie; - pObject->m_pNext = pListHead; - - pListHead = pObject; - m_dwObjectCount++; - - DWORD ObjectCookie = pObject->m_dwCookie; - ASSERT(ObjectCookie); - - if(wszObjectName) { - DbgLog((LOG_MEMORY,2,TEXT("Object created %d (%ls) %d Active"), - pObject->m_dwCookie, wszObjectName, m_dwObjectCount)); - } - else { - DbgLog((LOG_MEMORY,2,TEXT("Object created %d (%hs) %d Active"), - pObject->m_dwCookie, szObjectName, m_dwObjectCount)); - } - - LeaveCriticalSection(&m_CSDebug); - return ObjectCookie; -} - - -/* This is called by the CBaseObject destructor when an object is about to be - destroyed, we are passed the cookie we returned during construction that - identifies this object. We scan the object list for a matching cookie and - remove the object if successful. We also update the active object count */ - -BOOL WINAPI DbgRegisterObjectDestruction(DWORD dwCookie) { - /* Grab the list critical section */ - EnterCriticalSection(&m_CSDebug); - - ObjectDesc *pObject = pListHead; - ObjectDesc *pPrevious = NULL; - - /* Scan the object list looking for a cookie match */ - - while(pObject) { - if(pObject->m_dwCookie == dwCookie) { - break; - } - pPrevious = pObject; - pObject = pObject->m_pNext; - } - - if(pObject == NULL) { - DbgBreak("Apparently destroying a bogus object"); - LeaveCriticalSection(&m_CSDebug); - return FALSE; - } - - /* Is the object at the head of the list */ - - if(pPrevious == NULL) { - pListHead = pObject->m_pNext; - } - else { - pPrevious->m_pNext = pObject->m_pNext; - } - - /* Delete the object and update the housekeeping information */ - - m_dwObjectCount--; - - if(pObject->m_wszName) { - DbgLog((LOG_MEMORY,2,TEXT("Object destroyed %d (%ls) %d Active"), - pObject->m_dwCookie, pObject->m_wszName, m_dwObjectCount)); - } - else { - DbgLog((LOG_MEMORY,2,TEXT("Object destroyed %d (%hs) %d Active"), - pObject->m_dwCookie, pObject->m_szName, m_dwObjectCount)); - } - - delete pObject; - LeaveCriticalSection(&m_CSDebug); - return TRUE; -} - - -/* This runs through the active object list displaying their details */ - -void WINAPI DbgDumpObjectRegister() { - TCHAR szInfo[iDEBUGINFO]; - - /* Grab the list critical section */ - - EnterCriticalSection(&m_CSDebug); - ObjectDesc *pObject = pListHead; - - /* Scan the object list displaying the name and cookie */ - - DbgLog((LOG_MEMORY,2,TEXT(""))); - DbgLog((LOG_MEMORY,2,TEXT(" ID Object Description"))); - DbgLog((LOG_MEMORY,2,TEXT(""))); - - while(pObject) { - if(pObject->m_wszName) { - wsprintf(szInfo,TEXT("%5d (%8x) %30ls"),pObject->m_dwCookie, &pObject, pObject->m_wszName); - } - else { - wsprintf(szInfo,TEXT("%5d (%8x) %30hs"),pObject->m_dwCookie, &pObject, pObject->m_szName); - } - DbgLog((LOG_MEMORY,2,szInfo)); - pObject = pObject->m_pNext; - } - - wsprintf(szInfo,TEXT("Total object count %5d"),m_dwObjectCount); - DbgLog((LOG_MEMORY,2,TEXT(""))); - DbgLog((LOG_MEMORY,1,szInfo)); - LeaveCriticalSection(&m_CSDebug); -} - -/* Debug infinite wait stuff */ -DWORD WINAPI DbgWaitForSingleObject(HANDLE h) { - DWORD dwWaitResult; - do { - dwWaitResult = WaitForSingleObject(h, dwWaitTimeout); - ASSERT(dwWaitResult == WAIT_OBJECT_0); - } while(dwWaitResult == WAIT_TIMEOUT); - return dwWaitResult; -} -DWORD WINAPI DbgWaitForMultipleObjects(DWORD nCount, - CONST HANDLE *lpHandles, - BOOL bWaitAll) { - DWORD dwWaitResult; - do { - dwWaitResult = WaitForMultipleObjects(nCount, - lpHandles, - bWaitAll, - dwWaitTimeout); - ASSERT((DWORD)(dwWaitResult - WAIT_OBJECT_0) < MAXIMUM_WAIT_OBJECTS); - } while(dwWaitResult == WAIT_TIMEOUT); - return dwWaitResult; -} - -void WINAPI DbgSetWaitTimeout(DWORD dwTimeout) { - dwWaitTimeout = dwTimeout; -} - -#endif /* DEBUG */ - -#ifdef _OBJBASE_H_ - - /* Stuff for printing out our GUID names */ - - GUID_STRING_ENTRY g_GuidNames[] = { - #define OUR_GUID_ENTRY(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - { #name, { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } }, - #include - }; - - CGuidNameList GuidNames; - int g_cGuidNames = sizeof(g_GuidNames) / sizeof(g_GuidNames[0]); - - char *CGuidNameList::operator [] (const GUID &guid) { - for(int i = 0; i < g_cGuidNames; i++) { - if(g_GuidNames[i].guid == guid) { - return g_GuidNames[i].szName; - } - } - if(guid == GUID_NULL) { - return "GUID_NULL"; - } - - // !!! add something to print FOURCC guids? - - // shouldn't this print the hex CLSID? - return "Unknown GUID Name"; -} - -#endif /* _OBJBASE_H_ */ - -/* CDisp class - display our data types */ - -// clashes with REFERENCE_TIME -CDisp::CDisp(LONGLONG ll, int Format) { - // note: this could be combined with CDisp(LONGLONG) by - // introducing a default format of CDISP_REFTIME - LARGE_INTEGER li; - li.QuadPart = ll; - switch(Format) { - case CDISP_DEC: { - TCHAR temp[20]; - int pos=20; - temp[--pos] = 0; - int digit; - // always output at least one digit - do { - // Get the rightmost digit - we only need the low word - digit = li.LowPart % 10; - li.QuadPart /= 10; - temp[--pos] = (TCHAR) (digit+TEXT('0')); - } while(li.QuadPart); - wsprintf(m_String, TEXT("%s"), temp+pos); - break; - } - case CDISP_HEX: - default: - wsprintf(m_String, TEXT("0x%X%8.8X"), li.HighPart, li.LowPart); - } -}; - -CDisp::CDisp(REFCLSID clsid) { - WCHAR strClass[CHARS_IN_GUID+1]; - StringFromGUID2(clsid, strClass, sizeof(strClass) / sizeof(strClass[0])); - ASSERT(sizeof(m_String)/sizeof(m_String[0]) >= CHARS_IN_GUID+1); - wsprintf(m_String, TEXT("%ls"), strClass); -}; - -#ifdef __STREAMS__ -/* Display stuff */ -CDisp::CDisp(CRefTime llTime) { - LPTSTR lpsz = m_String; - LONGLONG llDiv; - if(llTime < 0) { - llTime = -llTime; - lpsz += wsprintf(lpsz, TEXT("-")); - } - llDiv = (LONGLONG)24 * 3600 * 10000000; - if(llTime >= llDiv) { - lpsz += wsprintf(lpsz, TEXT("%d days "), (LONG)(llTime / llDiv)); - llTime = llTime % llDiv; - } - llDiv = (LONGLONG)3600 * 10000000; - if(llTime >= llDiv) { - lpsz += wsprintf(lpsz, TEXT("%d hrs "), (LONG)(llTime / llDiv)); - llTime = llTime % llDiv; - } - llDiv = (LONGLONG)60 * 10000000; - if(llTime >= llDiv) { - lpsz += wsprintf(lpsz, TEXT("%d mins "), (LONG)(llTime / llDiv)); - llTime = llTime % llDiv; - } - wsprintf(lpsz, TEXT("%d.%3.3d sec"), - (LONG)llTime / 10000000, - (LONG)((llTime % 10000000) / 10000)); -}; - -#endif // __STREAMS__ - - -/* Display pin */ -CDisp::CDisp(IPin *pPin) { - PIN_INFO pi; - TCHAR str[MAX_PIN_NAME]; - CLSID clsid; - - if(pPin) { - pPin->QueryPinInfo(&pi); - pi.pFilter->GetClassID(&clsid); - QueryPinInfoReleaseFilter(pi); -#ifndef UNICODE - WideCharToMultiByte(GetACP(), 0, pi.achName, lstrlenW(pi.achName) + 1, - str, MAX_PIN_NAME, NULL, NULL); -#else - lstrcpy(str, pi.achName); -#endif - } - else { - lstrcpy(str, TEXT("NULL IPin")); - } - - m_pString = (PTCHAR) new TCHAR[lstrlen(str)+64]; - if(!m_pString) { - return; - } - - wsprintf(m_pString, TEXT("%hs(%s)"), GuidNames[clsid], str); -} - -/* Display filter or pin */ -CDisp::CDisp(IUnknown *pUnk) { - IBaseFilter *pf; - HRESULT hr = pUnk->QueryInterface(IID_IBaseFilter, (void **)&pf); - if(SUCCEEDED(hr)) { - FILTER_INFO fi; - hr = pf->QueryFilterInfo(&fi); - if(SUCCEEDED(hr)) { - QueryFilterInfoReleaseGraph(fi); - - m_pString = new TCHAR[lstrlenW(fi.achName) + 1]; - if(m_pString) { - wsprintf(m_pString, TEXT("%ls"), fi.achName); - } - } - - pf->Release(); - - return; - } - - IPin *pp; - hr = pUnk->QueryInterface(IID_IPin, (void **)&pp); - if(SUCCEEDED(hr)) { - CDisp::CDisp(pp); - pp->Release(); - return; - } -} - - -CDisp::~CDisp() { -} - -CDispBasic::~CDispBasic() { - if(m_pString != m_String) { - delete [] m_pString; - } -} - -CDisp::CDisp(double d) { -#ifdef DEBUG - _stprintf(m_String, TEXT("%.16g"), d); -#else - wsprintf(m_String, TEXT("%d.%03d"), (int) d, (int) ((d - (int) d) * 1000)); -#endif -} - - -/* If built for debug this will display the media type details. We convert the - major and subtypes into strings and also ask the base classes for a string - description of the subtype, so MEDIASUBTYPE_RGB565 becomes RGB 565 16 bit - We also display the fields in the BITMAPINFOHEADER structure, this should - succeed as we do not accept input types unless the format is big enough */ - -#ifdef DEBUG -void WINAPI DisplayType(LPTSTR label, const AM_MEDIA_TYPE *pmtIn) { - - /* Dump the GUID types and a short description */ - - DbgLog((LOG_TRACE,5,TEXT(""))); - DbgLog((LOG_TRACE,2,TEXT("%s M type %s S type %s"), label, - GuidNames[pmtIn->majortype], - GuidNames[pmtIn->subtype])); - DbgLog((LOG_TRACE,5,TEXT("Subtype description %s"),GetSubtypeName(&pmtIn->subtype))); - - /* Dump the generic media types */ - - if(pmtIn->bTemporalCompression) { - DbgLog((LOG_TRACE,5,TEXT("Temporally compressed"))); - } - else { - DbgLog((LOG_TRACE,5,TEXT("Not temporally compressed"))); - } - - if(pmtIn->bFixedSizeSamples) { - DbgLog((LOG_TRACE,5,TEXT("Sample size %d"),pmtIn->lSampleSize)); - } - else { - DbgLog((LOG_TRACE,5,TEXT("Variable size samples"))); - } - - if(pmtIn->formattype == FORMAT_VideoInfo) { - /* Dump the contents of the BITMAPINFOHEADER structure */ - BITMAPINFOHEADER *pbmi = HEADER(pmtIn->pbFormat); - VIDEOINFOHEADER *pVideoInfo = (VIDEOINFOHEADER *)pmtIn->pbFormat; - - DbgLog((LOG_TRACE,5,TEXT("Source rectangle (Left %d Top %d Right %d Bottom %d)"), - pVideoInfo->rcSource.left, - pVideoInfo->rcSource.top, - pVideoInfo->rcSource.right, - pVideoInfo->rcSource.bottom)); - - DbgLog((LOG_TRACE,5,TEXT("Target rectangle (Left %d Top %d Right %d Bottom %d)"), - pVideoInfo->rcTarget.left, - pVideoInfo->rcTarget.top, - pVideoInfo->rcTarget.right, - pVideoInfo->rcTarget.bottom)); - - DbgLog((LOG_TRACE,5,TEXT("Size of BITMAPINFO structure %d"),pbmi->biSize)); - if(pbmi->biCompression < 256) { - DbgLog((LOG_TRACE,2,TEXT("%dx%dx%d bit (%d)"), - pbmi->biWidth, pbmi->biHeight, - pbmi->biBitCount, pbmi->biCompression)); - } - else { - DbgLog((LOG_TRACE,2,TEXT("%dx%dx%d bit '%4.4hs'"), - pbmi->biWidth, pbmi->biHeight, - pbmi->biBitCount, &pbmi->biCompression)); - } - - DbgLog((LOG_TRACE,2,TEXT("Image size %d"),pbmi->biSizeImage)); - DbgLog((LOG_TRACE,5,TEXT("Planes %d"),pbmi->biPlanes)); - DbgLog((LOG_TRACE,5,TEXT("X Pels per metre %d"),pbmi->biXPelsPerMeter)); - DbgLog((LOG_TRACE,5,TEXT("Y Pels per metre %d"),pbmi->biYPelsPerMeter)); - DbgLog((LOG_TRACE,5,TEXT("Colours used %d"),pbmi->biClrUsed)); - - } - else if(pmtIn->majortype == MEDIATYPE_Audio) { - DbgLog((LOG_TRACE,2,TEXT(" Format type %hs"), - GuidNames[pmtIn->formattype])); - DbgLog((LOG_TRACE,2,TEXT(" Subtype %hs"), - GuidNames[pmtIn->subtype])); - - if((pmtIn->subtype != MEDIASUBTYPE_MPEG1Packet) - && (pmtIn->cbFormat >= sizeof(PCMWAVEFORMAT))) { - /* Dump the contents of the WAVEFORMATEX type-specific format structure */ - - WAVEFORMATEX *pwfx = (WAVEFORMATEX *) pmtIn->pbFormat; - DbgLog((LOG_TRACE,2,TEXT("wFormatTag %u"), pwfx->wFormatTag)); - DbgLog((LOG_TRACE,2,TEXT("nChannels %u"), pwfx->nChannels)); - DbgLog((LOG_TRACE,2,TEXT("nSamplesPerSec %lu"), pwfx->nSamplesPerSec)); - DbgLog((LOG_TRACE,2,TEXT("nAvgBytesPerSec %lu"), pwfx->nAvgBytesPerSec)); - DbgLog((LOG_TRACE,2,TEXT("nBlockAlign %u"), pwfx->nBlockAlign)); - DbgLog((LOG_TRACE,2,TEXT("wBitsPerSample %u"), pwfx->wBitsPerSample)); - - /* PCM uses a WAVEFORMAT and does not have the extra size field */ - - if(pmtIn->cbFormat >= sizeof(WAVEFORMATEX)) { - DbgLog((LOG_TRACE,2,TEXT("cbSize %u"), pwfx->cbSize)); - } - } - else { - } - - } - else { - DbgLog((LOG_TRACE,2,TEXT(" Format type %hs"), - GuidNames[pmtIn->formattype])); - // !!!! should add code to dump wave format, others - } -} - - -void WINAPI DumpGraph(IFilterGraph *pGraph, DWORD dwLevel) { - if(!pGraph) { - return; - } - - IEnumFilters *pFilters; - - DbgLog((LOG_TRACE,dwLevel,TEXT("DumpGraph [%x]"), pGraph)); - - if(FAILED(pGraph->EnumFilters(&pFilters))) { - DbgLog((LOG_TRACE,dwLevel,TEXT("EnumFilters failed!"))); - } - - IBaseFilter *pFilter; - ULONG n; - while(pFilters->Next(1, &pFilter, &n) == S_OK) { - FILTER_INFO info; - - if(FAILED(pFilter->QueryFilterInfo(&info))) { - DbgLog((LOG_TRACE,dwLevel,TEXT(" Filter [%x] -- failed QueryFilterInfo"), pFilter)); - } - else { - QueryFilterInfoReleaseGraph(info); - - // !!! should QueryVendorInfo here! - - DbgLog((LOG_TRACE,dwLevel,TEXT(" Filter [%x] '%ls'"), pFilter, info.achName)); - - IEnumPins *pins; - - if(FAILED(pFilter->EnumPins(&pins))) { - DbgLog((LOG_TRACE,dwLevel,TEXT("EnumPins failed!"))); - } - else { - - IPin *pPin; - while(pins->Next(1, &pPin, &n) == S_OK) { - PIN_INFO info; - - if(FAILED(pPin->QueryPinInfo(&info))) { - DbgLog((LOG_TRACE,dwLevel,TEXT(" Pin [%x] -- failed QueryPinInfo"), pPin)); - } - else { - QueryPinInfoReleaseFilter(info); - - IPin *pPinConnected = NULL; - - HRESULT hr = pPin->ConnectedTo(&pPinConnected); - - if(pPinConnected) { - DbgLog((LOG_TRACE,dwLevel,TEXT(" Pin [%x] '%ls' [%sput]") - TEXT(" Connected to pin [%x]"), - pPin, info.achName, - info.dir == PINDIR_INPUT ? TEXT("In") : TEXT("Out"), - pPinConnected)); - - pPinConnected->Release(); - - // perhaps we should really dump the type both ways as a sanity - // check? - if(info.dir == PINDIR_OUTPUT) { - AM_MEDIA_TYPE mt; - - hr = pPin->ConnectionMediaType(&mt); - - if(SUCCEEDED(hr)) { - DisplayType(TEXT("Connection type"), &mt); - - FreeMediaType(mt); - } - } - } - else { - DbgLog((LOG_TRACE,dwLevel, - TEXT(" Pin [%x] '%ls' [%sput]"), - pPin, info.achName, - info.dir == PINDIR_INPUT ? TEXT("In") : TEXT("Out"))); - - } - } - - pPin->Release(); - - } - - pins->Release(); - } - - } - - pFilter->Release(); - } - - pFilters->Release(); - -} - -#endif - - diff --git a/src/BaseClasses/wxdebug.h b/src/BaseClasses/wxdebug.h deleted file mode 100644 index 4addf00c74..0000000000 --- a/src/BaseClasses/wxdebug.h +++ /dev/null @@ -1,379 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXDebug.h -// -// Desc: DirectShow base classes - provides debugging facilities. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __WXDEBUG__ -#define __WXDEBUG__ - -// This library provides fairly straight forward debugging functionality, this -// is split into two main sections. The first is assertion handling, there are -// three types of assertions provided here. The most commonly used one is the -// ASSERT(condition) macro which will pop up a message box including the file -// and line number if the condition evaluates to FALSE. Then there is the -// EXECUTE_ASSERT macro which is the same as ASSERT except the condition will -// still be executed in NON debug builds. The final type of assertion is the -// KASSERT macro which is more suitable for pure (perhaps kernel) filters as -// the condition is printed onto the debugger rather than in a message box. -// -// The other part of the debug module facilties is general purpose logging. -// This is accessed by calling DbgLog(). The function takes a type and level -// field which define the type of informational string you are presenting and -// it's relative importance. The type field can be a combination (one or more) -// of LOG_TIMING, LOG_TRACE, LOG_MEMORY, LOG_LOCKING and LOG_ERROR. The level -// is a DWORD value where zero defines highest important. Use of zero as the -// debug logging level is to be encouraged ONLY for major errors or events as -// they will ALWAYS be displayed on the debugger. Other debug output has it's -// level matched against the current debug output level stored in the registry -// for this module and if less than the current setting it will be displayed. -// -// Each module or executable has it's own debug output level for each of the -// five types. These are read in when the DbgInitialise function is called -// for DLLs linking to STRMBASE.LIB this is done automatically when the DLL -// is loaded, executables must call it explicitely with the module instance -// handle given to them through the WINMAIN entry point. An executable must -// also call DbgTerminate when they have finished to clean up the resources -// the debug library uses, once again this is done automatically for DLLs - -// These are the five different categories of logging information - -enum { LOG_TIMING = 0x01, // Timing and performance measurements - LOG_TRACE = 0x02, // General step point call tracing - LOG_MEMORY = 0x04, // Memory and object allocation/destruction - LOG_LOCKING = 0x08, // Locking/unlocking of critical sections - LOG_ERROR = 0x10, // Debug error notification - LOG_CUSTOM1 = 0x20, - LOG_CUSTOM2 = 0x40, - LOG_CUSTOM3 = 0x80, - LOG_CUSTOM4 = 0x100, - LOG_CUSTOM5 = 0x200, -}; - -#define LOG_FORCIBLY_SET 0x80000000 - -enum { CDISP_HEX = 0x01, - CDISP_DEC = 0x02}; - -// For each object created derived from CBaseObject (in debug builds) we -// create a descriptor that holds it's name (statically allocated memory) -// and a cookie we assign it. We keep a list of all the active objects -// we have registered so that we can dump a list of remaining objects - -typedef struct tag_ObjectDesc { - const CHAR *m_szName; - const WCHAR *m_wszName; - DWORD m_dwCookie; - tag_ObjectDesc *m_pNext; -} ObjectDesc; - -#define DLLIMPORT __declspec(dllimport) -#define DLLEXPORT __declspec(dllexport) - -#ifdef DEBUG - - #define NAME(x) TEXT(x) - - // These are used internally by the debug library (PRIVATE) - - void WINAPI DbgInitKeyLevels(HKEY hKey, bool fTakeMax); - void WINAPI DbgInitGlobalSettings(bool fTakeMax); - void WINAPI DbgInitModuleSettings(bool fTakeMax); - void WINAPI DbgInitModuleName(); - DWORD WINAPI DbgRegisterObjectCreation( - const CHAR *szObjectName, const WCHAR *wszObjectName); - - BOOL WINAPI DbgRegisterObjectDestruction(DWORD dwCookie); - - // These are the PUBLIC entry points - - BOOL WINAPI DbgCheckModuleLevel(DWORD Type,DWORD Level); - void WINAPI DbgSetModuleLevel(DWORD Type,DWORD Level); - void WINAPI DbgSetAutoRefreshLevels(bool fAuto); - - // Initialise the library with the module handle - - void WINAPI DbgInitialise(HINSTANCE hInst); - void WINAPI DbgTerminate(); - - void WINAPI DbgDumpObjectRegister(); - - // Display error and logging to the user - - void WINAPI DbgAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine); - void WINAPI DbgBreakPoint(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine); - void WINAPI DbgBreakPoint(const TCHAR *pFileName,INT iLine,const TCHAR* szFormatString,...); - - void WINAPI DbgKernelAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine); - void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const TCHAR *pFormat,...); -#ifdef UNICODE - void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const CHAR *pFormat,...); - void WINAPI DbgAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine); - void WINAPI DbgBreakPoint(const CHAR *pCondition,const CHAR *pFileName,INT iLine); - void WINAPI DbgKernelAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine); -#endif - void WINAPI DbgOutString(LPCTSTR psz); - - // Debug infinite wait stuff - DWORD WINAPI DbgWaitForSingleObject(HANDLE h); - DWORD WINAPI DbgWaitForMultipleObjects(DWORD nCount, - CONST HANDLE *lpHandles, - BOOL bWaitAll); - void WINAPI DbgSetWaitTimeout(DWORD dwTimeout); - -#ifdef __strmif_h__ - // Display a media type: Terse at level 2, verbose at level 5 - void WINAPI DisplayType(LPTSTR label, const AM_MEDIA_TYPE *pmtIn); - - // Dump lots of information about a filter graph - void WINAPI DumpGraph(IFilterGraph *pGraph, DWORD dwLevel); -#endif - - #define KASSERT(_x_) if (!(_x_)) \ - DbgKernelAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__) - - // Break on the debugger without putting up a message box - // message goes to debugger instead - - #define KDbgBreak(_x_) \ - DbgKernelAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__) - - // We chose a common name for our ASSERT macro, MFC also uses this name - // So long as the implementation evaluates the condition and handles it - // then we will be ok. Rather than override the behaviour expected we - // will leave whatever first defines ASSERT as the handler (i.e. MFC) - #ifndef ASSERT - #define ASSERT(_x_) if (!(_x_)) \ - DbgAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__) - #endif - - #define DbgAssertAligned( _ptr_, _alignment_ ) ASSERT( ((DWORD_PTR) (_ptr_)) % (_alignment_) == 0) - - // Put up a message box informing the user of a halt - // condition in the program - - #define DbgBreak(_x_) \ - DbgBreakPoint(TEXT(#_x_),TEXT(__FILE__),__LINE__) - - #define EXECUTE_ASSERT(_x_) ASSERT(_x_) - #define DbgLog(_x_) DbgLogInfo _x_ - // MFC style trace macros - - #define NOTE(_x_) DbgLog((LOG_TRACE,5,TEXT(_x_))) - #define NOTE1(_x_,a) DbgLog((LOG_TRACE,5,TEXT(_x_),a)) - #define NOTE2(_x_,a,b) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b)) - #define NOTE3(_x_,a,b,c) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c)) - #define NOTE4(_x_,a,b,c,d) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c,d)) - #define NOTE5(_x_,a,b,c,d,e) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c,d,e)) - -#else - - // Retail builds make public debug functions inert - WARNING the source - // files do not define or build any of the entry points in debug builds - // (public entry points compile to nothing) so if you go trying to call - // any of the private entry points in your source they won't compile - - #define NAME(_x_) ((TCHAR *) NULL) - - #define DbgInitialise(hInst) - #define DbgTerminate() - #define DbgLog(_x_) 0 - #define DbgOutString(psz) - #define DbgAssertAligned( _ptr_, _alignment_ ) 0 - - #define DbgRegisterObjectCreation(pObjectName) - #define DbgRegisterObjectDestruction(dwCookie) - #define DbgDumpObjectRegister() - - #define DbgCheckModuleLevel(Type,Level) - #define DbgSetModuleLevel(Type,Level) - #define DbgSetAutoRefreshLevels(fAuto) - - #define DbgWaitForSingleObject(h) WaitForSingleObject(h, INFINITE) - #define DbgWaitForMultipleObjects(nCount, lpHandles, bWaitAll) \ - WaitForMultipleObjects(nCount, lpHandles, bWaitAll, INFINITE) - #define DbgSetWaitTimeout(dwTimeout) - - #define KDbgBreak(_x_) - #define DbgBreak(_x_) - - #define KASSERT(_x_) ((void)0) - #ifndef ASSERT - #define ASSERT(_x_) ((void)0) - #endif - #define EXECUTE_ASSERT(_x_) ((void)(_x_)) - - // MFC style trace macros - - #define NOTE(_x_) ((void)0) - #define NOTE1(_x_,a) ((void)0) - #define NOTE2(_x_,a,b) ((void)0) - #define NOTE3(_x_,a,b,c) ((void)0) - #define NOTE4(_x_,a,b,c,d) ((void)0) - #define NOTE5(_x_,a,b,c,d,e) ((void)0) - - #define DisplayType(label, pmtIn) ((void)0) - #define DumpGraph(pGraph, label) ((void)0) -#endif - - -// Checks a pointer which should be non NULL - can be used as follows. - -#define CheckPointer(p,ret) {if((p)==NULL) return (ret);} - -// HRESULT Foo(VOID *pBar) -// { -// CheckPointer(pBar,E_INVALIDARG) -// } -// -// Or if the function returns a boolean -// -// BOOL Foo(VOID *pBar) -// { -// CheckPointer(pBar,FALSE) -// } - -// These validate pointers when symbol VFWROBUST is defined -// This will normally be defined in debug not retail builds - -#ifdef DEBUG - #define VFWROBUST -#endif - -#ifdef VFWROBUST - - #define ValidateReadPtr(p,cb) \ - {if(IsBadReadPtr((PVOID)p,cb) == TRUE) \ - DbgBreak("Invalid read pointer");} - - #define ValidateWritePtr(p,cb) \ - {if(IsBadWritePtr((PVOID)p,cb) == TRUE) \ - DbgBreak("Invalid write pointer");} - - #define ValidateReadWritePtr(p,cb) \ - {ValidateReadPtr(p,cb) ValidateWritePtr(p,cb)} - - #define ValidateStringPtr(p) \ - {if(IsBadStringPtr((LPCTSTR)p,INFINITE) == TRUE) \ - DbgBreak("Invalid string pointer");} - - #define ValidateStringPtrA(p) \ - {if(IsBadStringPtrA((LPCSTR)p,INFINITE) == TRUE) \ - DbgBreak("Invalid ANSI string pointer");} - - #define ValidateStringPtrW(p) \ - {if(IsBadStringPtrW((LPCWSTR)p,INFINITE) == TRUE) \ - DbgBreak("Invalid UNICODE string pointer");} - -#else - #define ValidateReadPtr(p,cb) 0 - #define ValidateWritePtr(p,cb) 0 - #define ValidateReadWritePtr(p,cb) 0 - #define ValidateStringPtr(p) 0 - #define ValidateStringPtrA(p) 0 - #define ValidateStringPtrW(p) 0 -#endif - - -#ifdef _OBJBASE_H_ - - // Outputting GUID names. If you want to include the name - // associated with a GUID (eg CLSID_...) then - // - // GuidNames[yourGUID] - // - // Returns the name defined in uuids.h as a string - - typedef struct { - CHAR *szName; - GUID guid; - } GUID_STRING_ENTRY; - - class CGuidNameList { - public: - CHAR *operator [] (const GUID& guid); - }; - - extern CGuidNameList GuidNames; - -#endif - -#ifndef REMIND - // REMIND macro - generates warning as reminder to complete coding - // (eg) usage: - // - // #pragma message (REMIND("Add automation support")) - - - #define QUOTE(x) #x - #define QQUOTE(y) QUOTE(y) - #define REMIND(str) __FILE__ "(" QQUOTE(__LINE__) ") : " str -#endif - -// Method to display objects in a useful format -// -// eg If you want to display a LONGLONG ll in a debug string do (eg) -// -// DbgLog((LOG_TRACE, n, TEXT("Value is %s"), (LPCTSTR)CDisp(ll, CDISP_HEX))); - - -class CDispBasic -{ -public: - CDispBasic() { m_pString = m_String; }; - ~CDispBasic(); -protected: - PTCHAR m_pString; // normally points to m_String... unless too much data - TCHAR m_String[50]; -}; -class CDisp : public CDispBasic -{ -public: - CDisp(LONGLONG ll, int Format = CDISP_HEX); // Display a LONGLONG in CDISP_HEX or CDISP_DEC form - CDisp(REFCLSID clsid); // Display a GUID - CDisp(double d); // Display a floating point number -#ifdef __strmif_h__ -#ifdef __STREAMS__ - CDisp(CRefTime t); // Display a Reference Time -#endif - CDisp(IPin *pPin); // Display a pin as {filter clsid}(pin name) - CDisp(IUnknown *pUnk); // Display a filter or pin -#endif // __strmif_h__ - ~CDisp(); - - // Implement cast to (LPCTSTR) as parameter to logger - operator LPCTSTR() - { - return (LPCTSTR)m_pString; - }; -}; - - -#if defined(DEBUG) -class CAutoTrace -{ -private: - const TCHAR* _szBlkName; - const int _level; - static const TCHAR _szEntering[]; - static const TCHAR _szLeaving[]; -public: - CAutoTrace(const TCHAR* szBlkName, const int level = 15) - : _szBlkName(szBlkName), _level(level) - {DbgLog((LOG_TRACE, _level, _szEntering, _szBlkName));} - - ~CAutoTrace() - {DbgLog((LOG_TRACE, _level, _szLeaving, _szBlkName));} -}; - -#define AMTRACE(_x_) CAutoTrace __trace _x_ -#else -#define AMTRACE(_x_) -#endif - -#endif // __WXDEBUG__ - - diff --git a/src/BaseClasses/wxlist.cpp b/src/BaseClasses/wxlist.cpp deleted file mode 100644 index 214d096969..0000000000 --- a/src/BaseClasses/wxlist.cpp +++ /dev/null @@ -1,885 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXList.cpp -// -// Desc: DirectShow base classes - implements a non-MFC based generic list -// template class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -/* A generic list of pointers to objects. - Objectives: avoid using MFC libraries in ndm kernel mode and - provide a really useful list type. - - The class is thread safe in that separate threads may add and - delete items in the list concurrently although the application - must ensure that constructor and destructor access is suitably - synchronised. - - The list name must not conflict with MFC classes as an - application may use both - - The nodes form a doubly linked, NULL terminated chain with an anchor - block (the list object per se) holding pointers to the first and last - nodes and a count of the nodes. - There is a node cache to reduce the allocation and freeing overhead. - It optionally (determined at construction time) has an Event which is - set whenever the list becomes non-empty and reset whenever it becomes - empty. - It optionally (determined at construction time) has a Critical Section - which is entered during the important part of each operation. (About - all you can do outside it is some parameter checking). - - The node cache is a repository of nodes that are NOT in the list to speed - up storage allocation. Each list has its own cache to reduce locking and - serialising. The list accesses are serialised anyway for a given list - a - common cache would mean that we would have to separately serialise access - of all lists within the cache. Because the cache only stores nodes that are - not in the list, releasing the cache does not release any list nodes. This - means that list nodes can be copied or rechained from one list to another - without danger of creating a dangling reference if the original cache goes - away. - - Questionable design decisions: - 1. Retaining the warts for compatibility - 2. Keeping an element count -i.e. counting whenever we do anything - instead of only when we want the count. - 3. Making the chain pointers NULL terminated. If the list object - itself looks just like a node and the list is kept as a ring then - it reduces the number of special cases. All inserts look the same. -*/ - - -#include - -/* set cursor to the position of each element of list in turn */ -#define INTERNALTRAVERSELIST(list, cursor) \ -for ( cursor = (list).GetHeadPositionI() \ - ; cursor!=NULL \ - ; cursor = (list).Next(cursor) \ - ) - - -/* set cursor to the position of each element of list in turn - in reverse order -*/ -#define INTERNALREVERSETRAVERSELIST(list, cursor) \ -for ( cursor = (list).GetTailPositionI() \ - ; cursor!=NULL \ - ; cursor = (list).Prev(cursor) \ - ) - -/* Constructor calls a separate initialisation function that - creates a node cache, optionally creates a lock object - and optionally creates a signaling object. - - By default we create a locking object, a DEFAULTCACHE sized - cache but no event object so the list cannot be used in calls - to WaitForSingleObject -*/ -CBaseList::CBaseList(TCHAR *pName, // Descriptive list name - INT iItems) : // Node cache size -#ifdef DEBUG - CBaseObject(pName), -#endif - m_pFirst(NULL), - m_pLast(NULL), - m_Count(0), - m_Cache(iItems) -{ -} // constructor - -CBaseList::CBaseList(TCHAR *pName) : // Descriptive list name -#ifdef DEBUG - CBaseObject(pName), -#endif - m_pFirst(NULL), - m_pLast(NULL), - m_Count(0), - m_Cache(DEFAULTCACHE) -{ -} // constructor - -#ifdef UNICODE -CBaseList::CBaseList(CHAR *pName, // Descriptive list name - INT iItems) : // Node cache size -#ifdef DEBUG - CBaseObject(pName), -#endif - m_pFirst(NULL), - m_pLast(NULL), - m_Count(0), - m_Cache(iItems) -{ -} // constructor - -CBaseList::CBaseList(CHAR *pName) : // Descriptive list name -#ifdef DEBUG - CBaseObject(pName), -#endif - m_pFirst(NULL), - m_pLast(NULL), - m_Count(0), - m_Cache(DEFAULTCACHE) -{ -} // constructor - -#endif - -/* The destructor enumerates all the node objects in the list and - in the cache deleting each in turn. We do not do any processing - on the objects that the list holds (i.e. points to) so if they - represent interfaces for example the creator of the list should - ensure that each of them is released before deleting us -*/ -CBaseList::~CBaseList() -{ - /* Delete all our list nodes */ - - RemoveAll(); - -} // destructor - -/* Remove all the nodes from the list but don't do anything - with the objects that each node looks after (this is the - responsibility of the creator). - Aa a last act we reset the signalling event - (if available) to indicate to clients that the list - does not have any entries in it. -*/ -void CBaseList::RemoveAll() -{ - /* Free up all the CNode objects NOTE we don't bother putting the - deleted nodes into the cache as this method is only really called - in serious times of change such as when we are being deleted at - which point the cache will be deleted anway */ - - CNode *pn = m_pFirst; - while (pn) { - CNode *op = pn; - pn = pn->Next(); - delete op; - } - - /* Reset the object count and the list pointers */ - - m_Count = 0; - m_pFirst = m_pLast = NULL; - -} // RemoveAll - - - -/* Return a position enumerator for the entire list. - A position enumerator is a pointer to a node object cast to a - transparent type so all we do is return the head/tail node - pointer in the list. - WARNING because the position is a pointer to a node there is - an implicit assumption for users a the list class that after - deleting an object from the list that any other position - enumerators that you have may be invalid (since the node - may be gone). -*/ -POSITION CBaseList::GetHeadPositionI() const -{ - return (POSITION) m_pFirst; -} // GetHeadPosition - - - -POSITION CBaseList::GetTailPositionI() const -{ - return (POSITION) m_pLast; -} // GetTailPosition - - - -/* Get the number of objects in the list, - Get the lock before accessing the count. - Locking may not be entirely necessary but it has the side effect - of making sure that all operations are complete before we get it. - So for example if a list is being added to this list then that - will have completed in full before we continue rather than seeing - an intermediate albeit valid state -*/ -int CBaseList::GetCountI() const -{ - return m_Count; -} // GetCount - - - -/* Return the object at rp, update rp to the next object from - the list or NULL if you have moved over the last object. - You may still call this function once we return NULL but - we will continue to return a NULL position value -*/ -void *CBaseList::GetNextI(POSITION& rp) const -{ - /* have we reached the end of the list */ - - if (rp == NULL) { - return NULL; - } - - /* Lock the object before continuing */ - - void *pObject; - - /* Copy the original position then step on */ - - CNode *pn = (CNode *) rp; - ASSERT(pn != NULL); - rp = (POSITION) pn->Next(); - - /* Get the object at the original position from the list */ - - pObject = pn->GetData(); - // ASSERT(pObject != NULL); // NULL pointers in the list are allowed. - return pObject; -} //GetNext - - - -/* Return the object at p. - Asking for the object at NULL ASSERTs then returns NULL - The object is NOT locked. The list is not being changed - in any way. If another thread is busy deleting the object - then locking would only result in a change from one bad - behaviour to another. -*/ -void *CBaseList::GetI(POSITION p) const -{ - if (p == NULL) { - return NULL; - } - - CNode * pn = (CNode *) p; - void *pObject = pn->GetData(); - // ASSERT(pObject != NULL); // NULL pointers in the list are allowed. - return pObject; -} //Get - - - -/* Return the first position in the list which holds the given pointer. - Return NULL if it's not found. -*/ -POSITION CBaseList::FindI( void * pObj) const -{ - POSITION pn; - INTERNALTRAVERSELIST(*this, pn){ - if (GetI(pn)==pObj) { - return pn; - } - } - return NULL; -} // Find - - - -/* Remove the first node in the list (deletes the pointer to its object - from the list, does not free the object itself). - Return the pointer to its object or NULL if empty -*/ -void *CBaseList::RemoveHeadI() -{ - /* All we do is get the head position and ask for that to be deleted. - We could special case this since some of the code path checking - in Remove() is redundant as we know there is no previous - node for example but it seems to gain little over the - added complexity - */ - - return RemoveI((POSITION)m_pFirst); -} // RemoveHead - - - -/* Remove the last node in the list (deletes the pointer to its object - from the list, does not free the object itself). - Return the pointer to its object or NULL if empty -*/ -void *CBaseList::RemoveTailI() -{ - /* All we do is get the tail position and ask for that to be deleted. - We could special case this since some of the code path checking - in Remove() is redundant as we know there is no previous - node for example but it seems to gain little over the - added complexity - */ - - return RemoveI((POSITION)m_pLast); -} // RemoveTail - - - -/* Remove the pointer to the object in this position from the list. - Deal with all the chain pointers - Return a pointer to the object removed from the list. - The node object that is freed as a result - of this operation is added to the node cache where - it can be used again. - Remove(NULL) is a harmless no-op - but probably is a wart. -*/ -void *CBaseList::RemoveI(POSITION pos) -{ - /* Lock the critical section before continuing */ - - // ASSERT (pos!=NULL); // Removing NULL is to be harmless! - if (pos==NULL) return NULL; - - - CNode *pCurrent = (CNode *) pos; - ASSERT(pCurrent != NULL); - - /* Update the previous node */ - - CNode *pNode = pCurrent->Prev(); - if (pNode == NULL) { - m_pFirst = pCurrent->Next(); - } else { - pNode->SetNext(pCurrent->Next()); - } - - /* Update the following node */ - - pNode = pCurrent->Next(); - if (pNode == NULL) { - m_pLast = pCurrent->Prev(); - } else { - pNode->SetPrev(pCurrent->Prev()); - } - - /* Get the object this node was looking after */ - - void *pObject = pCurrent->GetData(); - - // ASSERT(pObject != NULL); // NULL pointers in the list are allowed. - - /* Try and add the node object to the cache - - a NULL return code from the cache means we ran out of room. - The cache size is fixed by a constructor argument when the - list is created and defaults to DEFAULTCACHE. - This means that the cache will have room for this many - node objects. So if you have a list of media samples - and you know there will never be more than five active at - any given time of them for example then override the default - constructor - */ - - m_Cache.AddToCache(pCurrent); - - /* If the list is empty then reset the list event */ - - --m_Count; - ASSERT(m_Count >= 0); - return pObject; -} // Remove - - - -/* Add this object to the tail end of our list - Return the new tail position. -*/ - -POSITION CBaseList::AddTailI(void *pObject) -{ - /* Lock the critical section before continuing */ - - CNode *pNode; - // ASSERT(pObject); // NULL pointers in the list are allowed. - - /* If there is a node objects in the cache then use - that otherwise we will have to create a new one */ - - pNode = (CNode *) m_Cache.RemoveFromCache(); - if (pNode == NULL) { - pNode = new CNode; - } - - /* Check we have a valid object */ - - if (pNode == NULL) { - return NULL; - } - - /* Initialise all the CNode object - just in case it came from the cache - */ - - pNode->SetData(pObject); - pNode->SetNext(NULL); - pNode->SetPrev(m_pLast); - - if (m_pLast == NULL) { - m_pFirst = pNode; - } else { - m_pLast->SetNext(pNode); - } - - /* Set the new last node pointer and also increment the number - of list entries, the critical section is unlocked when we - exit the function - */ - - m_pLast = pNode; - ++m_Count; - - return (POSITION) pNode; -} // AddTail(object) - - - -/* Add this object to the head end of our list - Return the new head position. -*/ -POSITION CBaseList::AddHeadI(void *pObject) -{ - CNode *pNode; - // ASSERT(pObject); // NULL pointers in the list are allowed. - - /* If there is a node objects in the cache then use - that otherwise we will have to create a new one */ - - pNode = (CNode *) m_Cache.RemoveFromCache(); - if (pNode == NULL) { - pNode = new CNode; - } - - /* Check we have a valid object */ - - if (pNode == NULL) { - return NULL; - } - - /* Initialise all the CNode object - just in case it came from the cache - */ - - pNode->SetData(pObject); - - /* chain it in (set four pointers) */ - pNode->SetPrev(NULL); - pNode->SetNext(m_pFirst); - - if (m_pFirst == NULL) { - m_pLast = pNode; - } else { - m_pFirst->SetPrev(pNode); - } - m_pFirst = pNode; - - ++m_Count; - - return (POSITION) pNode; -} // AddHead(object) - - - -/* Add all the elements in *pList to the tail of this list. - Return TRUE if it all worked, FALSE if it didn't. - If it fails some elements may have been added. -*/ -BOOL CBaseList::AddTail(CBaseList *pList) -{ - /* lock the object before starting then enumerate - each entry in the source list and add them one by one to - our list (while still holding the object lock) - Lock the other list too. - */ - POSITION pos = pList->GetHeadPositionI(); - - while (pos) { - if (NULL == AddTailI(pList->GetNextI(pos))) { - return FALSE; - } - } - return TRUE; -} // AddTail(list) - - - -/* Add all the elements in *pList to the head of this list. - Return TRUE if it all worked, FALSE if it didn't. - If it fails some elements may have been added. -*/ -BOOL CBaseList::AddHead(CBaseList *pList) -{ - /* lock the object before starting then enumerate - each entry in the source list and add them one by one to - our list (while still holding the object lock) - Lock the other list too. - - To avoid reversing the list, traverse it backwards. - */ - - POSITION pos; - - INTERNALREVERSETRAVERSELIST(*pList, pos) { - if (NULL== AddHeadI(pList->GetI(pos))){ - return FALSE; - } - } - return TRUE; -} // AddHead(list) - - - -/* Add the object after position p - p is still valid after the operation. - AddAfter(NULL,x) adds x to the start - same as AddHead - Return the position of the new object, NULL if it failed -*/ -POSITION CBaseList::AddAfterI(POSITION pos, void * pObj) -{ - if (pos==NULL) - return AddHeadI(pObj); - - /* As someone else might be furkling with the list - - Lock the critical section before continuing - */ - CNode *pAfter = (CNode *) pos; - ASSERT(pAfter != NULL); - if (pAfter==m_pLast) - return AddTailI(pObj); - - /* set pnode to point to a new node, preferably from the cache */ - - CNode *pNode = (CNode *) m_Cache.RemoveFromCache(); - if (pNode == NULL) { - pNode = new CNode; - } - - /* Check we have a valid object */ - - if (pNode == NULL) { - return NULL; - } - - /* Initialise all the CNode object - just in case it came from the cache - */ - - pNode->SetData(pObj); - - /* It is to be added to the middle of the list - there is a before - and after node. Chain it after pAfter, before pBefore. - */ - CNode * pBefore = pAfter->Next(); - ASSERT(pBefore != NULL); - - /* chain it in (set four pointers) */ - pNode->SetPrev(pAfter); - pNode->SetNext(pBefore); - pBefore->SetPrev(pNode); - pAfter->SetNext(pNode); - - ++m_Count; - - return (POSITION) pNode; - -} // AddAfter(object) - - - -BOOL CBaseList::AddAfter(POSITION p, CBaseList *pList) -{ - POSITION pos; - INTERNALTRAVERSELIST(*pList, pos) { - /* p follows along the elements being added */ - p = AddAfterI(p, pList->GetI(pos)); - if (p==NULL) return FALSE; - } - return TRUE; -} // AddAfter(list) - - - -/* Mirror images: - Add the element or list after position p. - p is still valid after the operation. - AddBefore(NULL,x) adds x to the end - same as AddTail -*/ -POSITION CBaseList::AddBeforeI(POSITION pos, void * pObj) -{ - if (pos==NULL) - return AddTailI(pObj); - - /* set pnode to point to a new node, preferably from the cache */ - - CNode *pBefore = (CNode *) pos; - ASSERT(pBefore != NULL); - if (pBefore==m_pFirst) - return AddHeadI(pObj); - - CNode * pNode = (CNode *) m_Cache.RemoveFromCache(); - if (pNode == NULL) { - pNode = new CNode; - } - - /* Check we have a valid object */ - - if (pNode == NULL) { - return NULL; - } - - /* Initialise all the CNode object - just in case it came from the cache - */ - - pNode->SetData(pObj); - - /* It is to be added to the middle of the list - there is a before - and after node. Chain it after pAfter, before pBefore. - */ - - CNode * pAfter = pBefore->Prev(); - ASSERT(pAfter != NULL); - - /* chain it in (set four pointers) */ - pNode->SetPrev(pAfter); - pNode->SetNext(pBefore); - pBefore->SetPrev(pNode); - pAfter->SetNext(pNode); - - ++m_Count; - - return (POSITION) pNode; - -} // Addbefore(object) - - - -BOOL CBaseList::AddBefore(POSITION p, CBaseList *pList) -{ - POSITION pos; - INTERNALREVERSETRAVERSELIST(*pList, pos) { - /* p follows along the elements being added */ - p = AddBeforeI(p, pList->GetI(pos)); - if (p==NULL) return FALSE; - } - return TRUE; -} // AddBefore(list) - - - -/* Split *this after position p in *this - Retain as *this the tail portion of the original *this - Add the head portion to the tail end of *pList - Return TRUE if it all worked, FALSE if it didn't. - - e.g. - foo->MoveToTail(foo->GetHeadPosition(), bar); - moves one element from the head of foo to the tail of bar - foo->MoveToTail(NULL, bar); - is a no-op - foo->MoveToTail(foo->GetTailPosition, bar); - concatenates foo onto the end of bar and empties foo. - - A better, except excessively long name might be - MoveElementsFromHeadThroughPositionToOtherTail -*/ -BOOL CBaseList::MoveToTail - (POSITION pos, CBaseList *pList) -{ - /* Algorithm: - Note that the elements (including their order) in the concatenation - of *pList to the head of *this is invariant. - 1. Count elements to be moved - 2. Join *pList onto the head of this to make one long chain - 3. Set first/Last pointers in *this and *pList - 4. Break the chain at the new place - 5. Adjust counts - 6. Set/Reset any events - */ - - if (pos==NULL) return TRUE; // no-op. Eliminates special cases later. - - - /* Make cMove the number of nodes to move */ - CNode * p = (CNode *)pos; - int cMove = 0; // number of nodes to move - while(p!=NULL) { - p = p->Prev(); - ++cMove; - } - - - /* Join the two chains together */ - if (pList->m_pLast!=NULL) - pList->m_pLast->SetNext(m_pFirst); - if (m_pFirst!=NULL) - m_pFirst->SetPrev(pList->m_pLast); - - - /* set first and last pointers */ - p = (CNode *)pos; - - if (pList->m_pFirst==NULL) - pList->m_pFirst = m_pFirst; - m_pFirst = p->Next(); - if (m_pFirst==NULL) - m_pLast = NULL; - pList->m_pLast = p; - - - /* Break the chain after p to create the new pieces */ - if (m_pFirst!=NULL) - m_pFirst->SetPrev(NULL); - p->SetNext(NULL); - - - /* Adjust the counts */ - m_Count -= cMove; - pList->m_Count += cMove; - - return TRUE; - -} // MoveToTail - - - -/* Mirror image of MoveToTail: - Split *this before position p in *this. - Retain in *this the head portion of the original *this - Add the tail portion to the start (i.e. head) of *pList - Return TRUE if it all worked, FALSE if it didn't. - - e.g. - foo->MoveToHead(foo->GetTailPosition(), bar); - moves one element from the tail of foo to the head of bar - foo->MoveToHead(NULL, bar); - is a no-op - foo->MoveToHead(foo->GetHeadPosition, bar); - concatenates foo onto the start of bar and empties foo. -*/ -BOOL CBaseList::MoveToHead - (POSITION pos, CBaseList *pList) -{ - - /* See the comments on the algorithm in MoveToTail */ - - if (pos==NULL) return TRUE; // no-op. Eliminates special cases later. - - /* Make cMove the number of nodes to move */ - CNode * p = (CNode *)pos; - int cMove = 0; // number of nodes to move - while(p!=NULL) { - p = p->Next(); - ++cMove; - } - - - /* Join the two chains together */ - if (pList->m_pFirst!=NULL) - pList->m_pFirst->SetPrev(m_pLast); - if (m_pLast!=NULL) - m_pLast->SetNext(pList->m_pFirst); - - - /* set first and last pointers */ - p = (CNode *)pos; - - - if (pList->m_pLast==NULL) - pList->m_pLast = m_pLast; - - m_pLast = p->Prev(); - if (m_pLast==NULL) - m_pFirst = NULL; - pList->m_pFirst = p; - - - /* Break the chain after p to create the new pieces */ - if (m_pLast!=NULL) - m_pLast->SetNext(NULL); - p->SetPrev(NULL); - - - /* Adjust the counts */ - m_Count -= cMove; - pList->m_Count += cMove; - - return TRUE; - -} // MoveToHead - - - -/* Reverse the order of the [pointers to] objects in *this -*/ -void CBaseList::Reverse() -{ - /* algorithm: - The obvious booby trap is that you flip pointers around and lose - addressability to the node that you are going to process next. - The easy way to avoid this is do do one chain at a time. - - Run along the forward chain, - For each node, set the reverse pointer to the one ahead of us. - The reverse chain is now a copy of the old forward chain, including - the NULL termination. - - Run along the reverse chain (i.e. old forward chain again) - For each node set the forward pointer of the node ahead to point back - to the one we're standing on. - The first node needs special treatment, - it's new forward pointer is NULL. - Finally set the First/Last pointers - - */ - CNode * p; - - // Yes we COULD use a traverse, but it would look funny! - p = m_pFirst; - while (p!=NULL) { - CNode * q; - q = p->Next(); - p->SetNext(p->Prev()); - p->SetPrev(q); - p = q; - } - - p = m_pFirst; - m_pFirst = m_pLast; - m_pLast = p; - - -#if 0 // old version - - if (m_pFirst==NULL) return; // empty list - if (m_pFirst->Next()==NULL) return; // single node list - - - /* run along forward chain */ - for ( p = m_pFirst - ; p!=NULL - ; p = p->Next() - ){ - p->SetPrev(p->Next()); - } - - - /* special case first element */ - m_pFirst->SetNext(NULL); // fix the old first element - - - /* run along new reverse chain i.e. old forward chain again */ - for ( p = m_pFirst // start at the old first element - ; p->Prev()!=NULL // while there's a node still to be set - ; p = p->Prev() // work in the same direction as before - ){ - p->Prev()->SetNext(p); - } - - - /* fix forward and reverse pointers - - the triple XOR swap would work but all the casts look hideous */ - p = m_pFirst; - m_pFirst = m_pLast; - m_pLast = p; -#endif - -} // Reverse diff --git a/src/BaseClasses/wxlist.h b/src/BaseClasses/wxlist.h deleted file mode 100644 index 3f4c190435..0000000000 --- a/src/BaseClasses/wxlist.h +++ /dev/null @@ -1,551 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXList.h -// -// Desc: DirectShow base classes - defines a non-MFC generic template list -// class. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -/* A generic list of pointers to objects. - No storage management or copying is done on the objects pointed to. - Objectives: avoid using MFC libraries in ndm kernel mode and - provide a really useful list type. - - The class is thread safe in that separate threads may add and - delete items in the list concurrently although the application - must ensure that constructor and destructor access is suitably - synchronised. An application can cause deadlock with operations - which use two lists by simultaneously calling - list1->Operation(list2) and list2->Operation(list1). So don't! - - The names must not conflict with MFC classes as an application - may use both. - */ - -#ifndef __WXLIST__ -#define __WXLIST__ - - /* A POSITION represents (in some fashion that's opaque) a cursor - on the list that can be set to identify any element. NULL is - a valid value and several operations regard NULL as the position - "one step off the end of the list". (In an n element list there - are n+1 places to insert and NULL is that "n+1-th" value). - The POSITION of an element in the list is only invalidated if - that element is deleted. Move operations may mean that what - was a valid POSITION in one list is now a valid POSITION in - a different list. - - Some operations which at first sight are illegal are allowed as - harmless no-ops. For instance RemoveHead is legal on an empty - list and it returns NULL. This allows an atomic way to test if - there is an element there, and if so, get it. The two operations - AddTail and RemoveHead thus implement a MONITOR (See Hoare's paper). - - Single element operations return POSITIONs, non-NULL means it worked. - whole list operations return a BOOL. TRUE means it all worked. - - This definition is the same as the POSITION type for MFCs, so we must - avoid defining it twice. - */ -#ifndef __AFX_H__ -struct __POSITION { int unused; }; -typedef __POSITION* POSITION; -#endif - -const int DEFAULTCACHE = 10; /* Default node object cache size */ - -/* A class representing one node in a list. - Each node knows a pointer to it's adjacent nodes and also a pointer - to the object that it looks after. - All of these pointers can be retrieved or set through member functions. -*/ -class CBaseList -#ifdef DEBUG - : public CBaseObject -#endif -{ - /* Making these classes inherit from CBaseObject does nothing - functionally but it allows us to check there are no memory - leaks in debug builds. - */ - -public: - -#ifdef DEBUG - class CNode : public CBaseObject { -#else - class CNode { -#endif - - CNode *m_pPrev; /* Previous node in the list */ - CNode *m_pNext; /* Next node in the list */ - void *m_pObject; /* Pointer to the object */ - - public: - - /* Constructor - initialise the object's pointers */ - CNode() -#ifdef DEBUG - : CBaseObject(NAME("List node")) -#endif - { - }; - - - /* Return the previous node before this one */ - CNode *Prev() const { return m_pPrev; }; - - - /* Return the next node after this one */ - CNode *Next() const { return m_pNext; }; - - - /* Set the previous node before this one */ - void SetPrev(CNode *p) { m_pPrev = p; }; - - - /* Set the next node after this one */ - void SetNext(CNode *p) { m_pNext = p; }; - - - /* Get the pointer to the object for this node */ - void *GetData() const { return m_pObject; }; - - - /* Set the pointer to the object for this node */ - void SetData(void *p) { m_pObject = p; }; - }; - - class CNodeCache - { - public: - CNodeCache(INT iCacheSize) : m_iCacheSize(iCacheSize), - m_pHead(NULL), - m_iUsed(0) - {}; - ~CNodeCache() { - CNode *pNode = m_pHead; - while (pNode) { - CNode *pCurrent = pNode; - pNode = pNode->Next(); - delete pCurrent; - } - }; - void AddToCache(CNode *pNode) - { - if (m_iUsed < m_iCacheSize) { - pNode->SetNext(m_pHead); - m_pHead = pNode; - m_iUsed++; - } else { - delete pNode; - } - }; - CNode *RemoveFromCache() - { - CNode *pNode = m_pHead; - if (pNode != NULL) { - m_pHead = pNode->Next(); - m_iUsed--; - ASSERT(m_iUsed >= 0); - } else { - ASSERT(m_iUsed == 0); - } - return pNode; - }; - private: - INT m_iCacheSize; - INT m_iUsed; - CNode *m_pHead; - }; - -protected: - - CNode* m_pFirst; /* Pointer to first node in the list */ - CNode* m_pLast; /* Pointer to the last node in the list */ - LONG m_Count; /* Number of nodes currently in the list */ - -private: - - CNodeCache m_Cache; /* Cache of unused node pointers */ - -private: - - /* These override the default copy constructor and assignment - operator for all list classes. They are in the private class - declaration section so that anybody trying to pass a list - object by value will generate a compile time error of - "cannot access the private member function". If these were - not here then the compiler will create default constructors - and assignment operators which when executed first take a - copy of all member variables and then during destruction - delete them all. This must not be done for any heap - allocated data. - */ - CBaseList(const CBaseList &refList); - CBaseList &operator=(const CBaseList &refList); - -public: - - CBaseList(TCHAR *pName, - INT iItems); - - CBaseList(TCHAR *pName); -#ifdef UNICODE - CBaseList(CHAR *pName, - INT iItems); - - CBaseList(CHAR *pName); -#endif - ~CBaseList(); - - /* Remove all the nodes from *this i.e. make the list empty */ - void RemoveAll(); - - - /* Return a cursor which identifies the first element of *this */ - POSITION GetHeadPositionI() const; - - - /* Return a cursor which identifies the last element of *this */ - POSITION GetTailPositionI() const; - - - /* Return the number of objects in *this */ - int GetCountI() const; - -protected: - /* Return the pointer to the object at rp, - Update rp to the next node in *this - but make it NULL if it was at the end of *this. - This is a wart retained for backwards compatibility. - GetPrev is not implemented. - Use Next, Prev and Get separately. - */ - void *GetNextI(POSITION& rp) const; - - - /* Return a pointer to the object at p - Asking for the object at NULL will return NULL harmlessly. - */ - void *GetI(POSITION p) const; - -public: - /* return the next / prev position in *this - return NULL when going past the end/start. - Next(NULL) is same as GetHeadPosition() - Prev(NULL) is same as GetTailPosition() - An n element list therefore behaves like a n+1 element - cycle with NULL at the start/end. - - !!WARNING!! - This handling of NULL is DIFFERENT from GetNext. - - Some reasons are: - 1. For a list of n items there are n+1 positions to insert - These are conveniently encoded as the n POSITIONs and NULL. - 2. If you are keeping a list sorted (fairly common) and you - search forward for an element to insert before and don't - find it you finish up with NULL as the element before which - to insert. You then want that NULL to be a valid POSITION - so that you can insert before it and you want that insertion - point to mean the (n+1)-th one that doesn't have a POSITION. - (symmetrically if you are working backwards through the list). - 3. It simplifies the algebra which the methods generate. - e.g. AddBefore(p,x) is identical to AddAfter(Prev(p),x) - in ALL cases. All the other arguments probably are reflections - of the algebraic point. - */ - POSITION Next(POSITION pos) const - { - if (pos == NULL) { - return (POSITION) m_pFirst; - } - CNode *pn = (CNode *) pos; - return (POSITION) pn->Next(); - } //Next - - // See Next - POSITION Prev(POSITION pos) const - { - if (pos == NULL) { - return (POSITION) m_pLast; - } - CNode *pn = (CNode *) pos; - return (POSITION) pn->Prev(); - } //Prev - - - /* Return the first position in *this which holds the given - pointer. Return NULL if the pointer was not not found. - */ -protected: - POSITION FindI( void * pObj) const; - - // ??? Should there be (or even should there be only) - // ??? POSITION FindNextAfter(void * pObj, POSITION p) - // ??? And of course FindPrevBefore too. - // ??? List.Find(&Obj) then becomes List.FindNextAfter(&Obj, NULL) - - - /* Remove the first node in *this (deletes the pointer to its - object from the list, does not free the object itself). - Return the pointer to its object. - If *this was already empty it will harmlessly return NULL. - */ - void *RemoveHeadI(); - - - /* Remove the last node in *this (deletes the pointer to its - object from the list, does not free the object itself). - Return the pointer to its object. - If *this was already empty it will harmlessly return NULL. - */ - void *RemoveTailI(); - - - /* Remove the node identified by p from the list (deletes the pointer - to its object from the list, does not free the object itself). - Asking to Remove the object at NULL will harmlessly return NULL. - Return the pointer to the object removed. - */ - void *RemoveI(POSITION p); - - /* Add single object *pObj to become a new last element of the list. - Return the new tail position, NULL if it fails. - If you are adding a COM objects, you might want AddRef it first. - Other existing POSITIONs in *this are still valid - */ - POSITION AddTailI(void * pObj); -public: - - - /* Add all the elements in *pList to the tail of *this. - This duplicates all the nodes in *pList (i.e. duplicates - all its pointers to objects). It does not duplicate the objects. - If you are adding a list of pointers to a COM object into the list - it's a good idea to AddRef them all it when you AddTail it. - Return TRUE if it all worked, FALSE if it didn't. - If it fails some elements may have been added. - Existing POSITIONs in *this are still valid - - If you actually want to MOVE the elements, use MoveToTail instead. - */ - BOOL AddTail(CBaseList *pList); - - - /* Mirror images of AddHead: */ - - /* Add single object to become a new first element of the list. - Return the new head position, NULL if it fails. - Existing POSITIONs in *this are still valid - */ -protected: - POSITION AddHeadI(void * pObj); -public: - - /* Add all the elements in *pList to the head of *this. - Same warnings apply as for AddTail. - Return TRUE if it all worked, FALSE if it didn't. - If it fails some of the objects may have been added. - - If you actually want to MOVE the elements, use MoveToHead instead. - */ - BOOL AddHead(CBaseList *pList); - - - /* Add the object *pObj to *this after position p in *this. - AddAfter(NULL,x) adds x to the start - equivalent to AddHead - Return the position of the object added, NULL if it failed. - Existing POSITIONs in *this are undisturbed, including p. - */ -protected: - POSITION AddAfterI(POSITION p, void * pObj); -public: - - /* Add the list *pList to *this after position p in *this - AddAfter(NULL,x) adds x to the start - equivalent to AddHead - Return TRUE if it all worked, FALSE if it didn't. - If it fails, some of the objects may be added - Existing POSITIONs in *this are undisturbed, including p. - */ - BOOL AddAfter(POSITION p, CBaseList *pList); - - - /* Mirror images: - Add the object *pObj to this-List after position p in *this. - AddBefore(NULL,x) adds x to the end - equivalent to AddTail - Return the position of the new object, NULL if it fails - Existing POSITIONs in *this are undisturbed, including p. - */ - protected: - POSITION AddBeforeI(POSITION p, void * pObj); - public: - - /* Add the list *pList to *this before position p in *this - AddAfter(NULL,x) adds x to the start - equivalent to AddHead - Return TRUE if it all worked, FALSE if it didn't. - If it fails, some of the objects may be added - Existing POSITIONs in *this are undisturbed, including p. - */ - BOOL AddBefore(POSITION p, CBaseList *pList); - - - /* Note that AddAfter(p,x) is equivalent to AddBefore(Next(p),x) - even in cases where p is NULL or Next(p) is NULL. - Similarly for mirror images etc. - This may make it easier to argue about programs. - */ - - - - /* The following operations do not copy any elements. - They move existing blocks of elements around by switching pointers. - They are fairly efficient for long lists as for short lists. - (Alas, the Count slows things down). - - They split the list into two parts. - One part remains as the original list, the other part - is appended to the second list. There are eight possible - variations: - Split the list {after/before} a given element - keep the {head/tail} portion in the original list - append the rest to the {head/tail} of the new list. - - Since After is strictly equivalent to Before Next - we are not in serious need of the Before/After variants. - That leaves only four. - - If you are processing a list left to right and dumping - the bits that you have processed into another list as - you go, the Tail/Tail variant gives the most natural result. - If you are processing in reverse order, Head/Head is best. - - By using NULL positions and empty lists judiciously either - of the other two can be built up in two operations. - - The definition of NULL (see Next/Prev etc) means that - degenerate cases include - "move all elements to new list" - "Split a list into two lists" - "Concatenate two lists" - (and quite a few no-ops) - - !!WARNING!! The type checking won't buy you much if you get list - positions muddled up - e.g. use a POSITION that's in a different - list and see what a mess you get! - */ - - /* Split *this after position p in *this - Retain as *this the tail portion of the original *this - Add the head portion to the tail end of *pList - Return TRUE if it all worked, FALSE if it didn't. - - e.g. - foo->MoveToTail(foo->GetHeadPosition(), bar); - moves one element from the head of foo to the tail of bar - foo->MoveToTail(NULL, bar); - is a no-op, returns NULL - foo->MoveToTail(foo->GetTailPosition, bar); - concatenates foo onto the end of bar and empties foo. - - A better, except excessively long name might be - MoveElementsFromHeadThroughPositionToOtherTail - */ - BOOL MoveToTail(POSITION pos, CBaseList *pList); - - - /* Mirror image: - Split *this before position p in *this. - Retain in *this the head portion of the original *this - Add the tail portion to the start (i.e. head) of *pList - - e.g. - foo->MoveToHead(foo->GetTailPosition(), bar); - moves one element from the tail of foo to the head of bar - foo->MoveToHead(NULL, bar); - is a no-op, returns NULL - foo->MoveToHead(foo->GetHeadPosition, bar); - concatenates foo onto the start of bar and empties foo. - */ - BOOL MoveToHead(POSITION pos, CBaseList *pList); - - - /* Reverse the order of the [pointers to] objects in *this - */ - void Reverse(); - - - /* set cursor to the position of each element of list in turn */ - #define TRAVERSELIST(list, cursor) \ - for ( cursor = (list).GetHeadPosition() \ - ; cursor!=NULL \ - ; cursor = (list).Next(cursor) \ - ) - - - /* set cursor to the position of each element of list in turn - in reverse order - */ - #define REVERSETRAVERSELIST(list, cursor) \ - for ( cursor = (list).GetTailPosition() \ - ; cursor!=NULL \ - ; cursor = (list).Prev(cursor) \ - ) - -}; // end of class declaration - -template class CGenericList : public CBaseList -{ -public: - CGenericList(TCHAR *pName, - INT iItems, - BOOL bLock = TRUE, - BOOL bAlert = FALSE) : - CBaseList(pName, iItems) { - UNREFERENCED_PARAMETER(bAlert); - UNREFERENCED_PARAMETER(bLock); - }; - CGenericList(TCHAR *pName) : - CBaseList(pName) { - }; - - POSITION GetHeadPosition() const { return (POSITION)m_pFirst; } - POSITION GetTailPosition() const { return (POSITION)m_pLast; } - int GetCount() const { return m_Count; } - - OBJECT *GetNext(POSITION& rp) const { return (OBJECT *) GetNextI(rp); } - - OBJECT *Get(POSITION p) const { return (OBJECT *) GetI(p); } - OBJECT *GetHead() const { return Get(GetHeadPosition()); } - - OBJECT *RemoveHead() { return (OBJECT *) RemoveHeadI(); } - - OBJECT *RemoveTail() { return (OBJECT *) RemoveTailI(); } - - OBJECT *Remove(POSITION p) { return (OBJECT *) RemoveI(p); } - POSITION AddBefore(POSITION p, OBJECT * pObj) { return AddBeforeI(p, pObj); } - POSITION AddAfter(POSITION p, OBJECT * pObj) { return AddAfterI(p, pObj); } - POSITION AddHead(OBJECT * pObj) { return AddHeadI(pObj); } - POSITION AddTail(OBJECT * pObj) { return AddTailI(pObj); } - BOOL AddTail(CGenericList *pList) - { return CBaseList::AddTail((CBaseList *) pList); } - BOOL AddHead(CGenericList *pList) - { return CBaseList::AddHead((CBaseList *) pList); } - BOOL AddAfter(POSITION p, CGenericList *pList) - { return CBaseList::AddAfter(p, (CBaseList *) pList); }; - BOOL AddBefore(POSITION p, CGenericList *pList) - { return CBaseList::AddBefore(p, (CBaseList *) pList); }; - POSITION Find( OBJECT * pObj) const { return FindI(pObj); } -}; // end of class declaration - - - -/* These define the standard list types */ - -typedef CGenericList CBaseObjectList; -typedef CGenericList CBaseInterfaceList; - -#endif /* __WXLIST__ */ - diff --git a/src/BaseClasses/wxutil.cpp b/src/BaseClasses/wxutil.cpp deleted file mode 100644 index 065d84e346..0000000000 --- a/src/BaseClasses/wxutil.cpp +++ /dev/null @@ -1,1210 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXUtil.cpp -// -// Desc: DirectShow base classes - implements helper classes for building -// multimedia filters. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ -#include -#include - -// -// Declare function from largeint.h we need so that PPC can build -// - -// -// Enlarged integer divide - 64-bits / 32-bits > 32-bits -// - -#ifndef _X86_ - -#define LLtoU64(x) (*(unsigned __int64*)(void*)(&(x))) - -__inline -ULONG -WINAPI -EnlargedUnsignedDivide( - IN ULARGE_INTEGER Dividend, - IN ULONG Divisor, - IN PULONG Remainder - ) { - // return remainder if necessary - if(Remainder != NULL) - *Remainder = (ULONG)(LLtoU64(Dividend) % Divisor); - return (ULONG)(LLtoU64(Dividend) / Divisor); -} - -#else -__inline -ULONG -WINAPI -EnlargedUnsignedDivide( - IN ULARGE_INTEGER Dividend, - IN ULONG Divisor, - IN PULONG Remainder - ) { - ULONG ulResult; - _asm { - mov eax,Dividend.LowPart - mov edx,Dividend.HighPart - mov ecx,Remainder - div Divisor - or ecx,ecx - jz short label - mov [ecx],edx - label: - mov ulResult,eax - } - return ulResult; -} -#endif - -// --- CAMEvent ----------------------- -CAMEvent::CAMEvent(BOOL fManualReset) { - m_hEvent = CreateEvent(NULL, fManualReset, FALSE, NULL); -} - -CAMEvent::~CAMEvent() { - if(m_hEvent) { - EXECUTE_ASSERT(CloseHandle(m_hEvent)); - } -} - - -// --- CAMMsgEvent ----------------------- -// One routine. The rest is handled in CAMEvent - -BOOL CAMMsgEvent::WaitMsg(DWORD dwTimeout) { - // wait for the event to be signalled, or for the - // timeout (in MS) to expire. allow SENT messages - // to be processed while we wait - DWORD dwWait; - DWORD dwStartTime=0; - - // set the waiting period. - DWORD dwWaitTime = dwTimeout; - - // the timeout will eventually run down as we iterate - // processing messages. grab the start time so that - // we can calculate elapsed times. - if(dwWaitTime != INFINITE) { - dwStartTime = timeGetTime(); - } - - do { - dwWait = MsgWaitForMultipleObjects(1,&m_hEvent,FALSE, dwWaitTime, QS_SENDMESSAGE); - if(dwWait == WAIT_OBJECT_0 + 1) { - MSG Message; - PeekMessage(&Message,NULL,0,0,PM_NOREMOVE); - - // If we have an explicit length of time to wait calculate - // the next wake up point - which might be now. - // If dwTimeout is INFINITE, it stays INFINITE - if(dwWaitTime != INFINITE) { - - DWORD dwElapsed = timeGetTime()-dwStartTime; - - dwWaitTime = - (dwElapsed >= dwTimeout) - ? 0 // wake up with WAIT_TIMEOUT - : dwTimeout-dwElapsed; - } - } - } while(dwWait == WAIT_OBJECT_0 + 1); - - // return TRUE if we woke on the event handle, - // FALSE if we timed out. - return (dwWait == WAIT_OBJECT_0); -} - -// --- CAMThread ---------------------- - - -CAMThread::CAMThread() - : m_EventSend(TRUE) // must be manual-reset for CheckRequest() -{ - m_hThread = NULL; -} - -CAMThread::~CAMThread() { - Close(); -} - - -// when the thread starts, it calls this function. We unwrap the 'this' -//pointer and call ThreadProc. -DWORD WINAPI -CAMThread::InitialThreadProc(LPVOID pv) { - HRESULT hrCoInit = CAMThread::CoInitializeHelper(); - if(FAILED(hrCoInit)) { - DbgLog((LOG_ERROR, 1, TEXT("CoInitializeEx failed."))); - } - - CAMThread * pThread = (CAMThread *) pv; - - HRESULT hr = pThread->ThreadProc(); - - if(SUCCEEDED(hrCoInit)) { - CoUninitialize(); - } - - return hr; -} - -BOOL -CAMThread::Create() { - DWORD threadid; - - CAutoLock lock(&m_AccessLock); - - if(ThreadExists()) { - return FALSE; - } - - m_hThread = CreateThread(NULL, - 0, - CAMThread::InitialThreadProc, - this, - 0, - &threadid); - - if(!m_hThread) { - return FALSE; - } - - return TRUE; -} - -DWORD -CAMThread::CallWorker(DWORD dwParam) { - // lock access to the worker thread for scope of this object - CAutoLock lock(&m_AccessLock); - - if(!ThreadExists()) { - return (DWORD) E_FAIL; - } - - // set the parameter - m_dwParam = dwParam; - - // signal the worker thread - m_EventSend.Set(); - - // wait for the completion to be signalled - m_EventComplete.Wait(); - - // done - this is the thread's return value - return m_dwReturnVal; -} - -// Wait for a request from the client -DWORD -CAMThread::GetRequest() { - m_EventSend.Wait(); - return m_dwParam; -} - -// is there a request? -BOOL -CAMThread::CheckRequest(DWORD * pParam) { - if(!m_EventSend.Check()) { - return FALSE; - } - else { - if(pParam) { - *pParam = m_dwParam; - } - return TRUE; - } -} - -// reply to the request -void -CAMThread::Reply(DWORD dw) { - m_dwReturnVal = dw; - - // The request is now complete so CheckRequest should fail from - // now on - // - // This event should be reset BEFORE we signal the client or - // the client may Set it before we reset it and we'll then - // reset it (!) - - m_EventSend.Reset(); - - // Tell the client we're finished - - m_EventComplete.Set(); -} - -HRESULT CAMThread::CoInitializeHelper() { - // call CoInitializeEx and tell OLE not to create a window (this - // thread probably won't dispatch messages and will hang on - // broadcast msgs o/w). - // - // If CoInitEx is not available, threads that don't call CoCreate - // aren't affected. Threads that do will have to handle the - // failure. Perhaps we should fall back to CoInitialize and risk - // hanging? - // - - // older versions of ole32.dll don't have CoInitializeEx - - HRESULT hr = E_FAIL; - HINSTANCE hOle = GetModuleHandle(TEXT("ole32.dll")); - if(hOle) { - typedef HRESULT(STDAPICALLTYPE *PCoInitializeEx)( - LPVOID pvReserved, DWORD dwCoInit); - PCoInitializeEx pCoInitializeEx = - (PCoInitializeEx)(GetProcAddress(hOle, "CoInitializeEx")); - if(pCoInitializeEx) { - hr = (*pCoInitializeEx)(0, 0x4 ); /*NABIL: Changed this to the constant, rather than the Variable...*/ - } - } - else { - // caller must load ole32.dll - DbgBreak("couldn't locate ole32.dll"); - } - - return hr; -} - - -// destructor for CMsgThread - cleans up any messages left in the -// queue when the thread exited -CMsgThread::~CMsgThread() { - if(m_hThread != NULL) { - WaitForSingleObject(m_hThread, INFINITE); - EXECUTE_ASSERT(CloseHandle(m_hThread)); - } - - POSITION pos = m_ThreadQueue.GetHeadPosition(); - while(pos) { - CMsg * pMsg = m_ThreadQueue.GetNext(pos); - delete pMsg; - } - m_ThreadQueue.RemoveAll(); - - if(m_hSem != NULL) { - EXECUTE_ASSERT(CloseHandle(m_hSem)); - } -} - -BOOL -CMsgThread::CreateThread( - ) { - m_hSem = CreateSemaphore(NULL, 0, 0x7FFFFFFF, NULL); - if(m_hSem == NULL) { - return FALSE; - } - - m_hThread = ::CreateThread(NULL, 0, DefaultThreadProc, - (LPVOID)this, 0, &m_ThreadId); - return m_hThread != NULL; -} - - -// This is the threads message pump. Here we get and dispatch messages to -// clients thread proc until the client refuses to process a message. -// The client returns a non-zero value to stop the message pump, this -// value becomes the threads exit code. - -DWORD WINAPI -CMsgThread::DefaultThreadProc( - LPVOID lpParam - ) { - CMsgThread *lpThis = (CMsgThread *)lpParam; - CMsg msg; - LRESULT lResult; - - // !!! - CoInitialize(NULL); - - // allow a derived class to handle thread startup - lpThis->OnThreadInit(); - - do { - lpThis->GetThreadMsg(&msg); - lResult = lpThis->ThreadMessageProc(msg.uMsg,msg.dwFlags, - msg.lpParam, msg.pEvent); - } while(lResult == 0L); - - // !!! - CoUninitialize(); - - return (DWORD)lResult; -} - - -// Block until the next message is placed on the list m_ThreadQueue. -// copies the message to the message pointed to by *pmsg -void -CMsgThread::GetThreadMsg(CMsg *msg) { - CMsg * pmsg = NULL; - - // keep trying until a message appears - while(TRUE) { { - CAutoLock lck(&m_Lock); - pmsg = m_ThreadQueue.RemoveHead(); - if(pmsg == NULL) { - m_lWaiting++; - } - else { - break; - } - } - // the semaphore will be signalled when it is non-empty - WaitForSingleObject(m_hSem, INFINITE); - } - // copy fields to caller's CMsg - *msg = *pmsg; - - // this CMsg was allocated by the 'new' in PutThreadMsg - delete pmsg; - -} - - -// NOTE: as we need to use the same binaries on Win95 as on NT this code should -// be compiled WITHOUT unicode being defined. Otherwise we will not pick up -// these internal routines and the binary will not run on Win95. - -#ifndef UNICODE - -#pragma warning(disable:4706) // C4706: assignment within conditional expression - -// Windows 95 doesn't implement this, so we provide an implementation. -LPWSTR -WINAPI -lstrcpyWInternal( - LPWSTR lpString1, - LPCWSTR lpString2 - ) { - LPWSTR lpReturn = lpString1; - while(*lpString1++ = *lpString2++); - - return lpReturn; -} - -// Windows 95 doesn't implement this, so we provide an implementation. -LPWSTR -WINAPI -lstrcpynWInternal( - LPWSTR lpString1, - LPCWSTR lpString2, - int iMaxLength - ) { - ASSERT(iMaxLength); - LPWSTR lpReturn = lpString1; - if(iMaxLength) { - while(--iMaxLength && (*lpString1++ = *lpString2++)); - - // If we ran out of room (which will be the case if - // iMaxLength is now 0) we still need to terminate the - // string. - if(!iMaxLength) *lpString1 = L'\0'; - } - return lpReturn; -} - -#pragma warning(default:4706) // C4706: assignment within conditional expression - -int -WINAPI -lstrcmpWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ) { - do { - WCHAR c1 = *lpString1; - WCHAR c2 = *lpString2; - if(c1 != c2) - return (int) c1 - (int) c2; - } while(*lpString1++ && *lpString2++); - return 0; -} - - -int -WINAPI -lstrcmpiWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ) { - do { - WCHAR c1 = *lpString1; - WCHAR c2 = *lpString2; - if(c1 >= L'A' && c1 <= L'Z') - c1 -= (WCHAR) (L'A' - L'a'); - if(c2 >= L'A' && c2 <= L'Z') - c2 -= (WCHAR) (L'A' - L'a'); - - if(c1 != c2) - return (int) c1 - (int) c2; - } while(*lpString1++ && *lpString2++); - - return 0; -} - - -int -WINAPI -lstrlenWInternal( - LPCWSTR lpString - ) { - int i = -1; - while(*(lpString+(++i))) - ; - return i; -} - - -int WINAPIV wsprintfWInternal(LPWSTR wszOut, LPCWSTR pszFmt, ...) { - char fmt[256]; // !!! - char ach[256]; // !!! - int i; - - va_list va; - va_start(va, pszFmt); - WideCharToMultiByte(GetACP(), 0, pszFmt, -1, fmt, 256, NULL, NULL); - i = wvsprintfA(ach, fmt, va); - va_end(va); - - MultiByteToWideChar(CP_ACP, 0, ach, -1, wszOut, i+1); - - return i; -} -#else - -// need to provide the implementations in unicode for non-unicode -// builds linking with the unicode strmbase.lib -LPWSTR WINAPI lstrcpyWInternal( - LPWSTR lpString1, - LPCWSTR lpString2 - ) { - return lstrcpyW(lpString1, lpString2); -} - -LPWSTR WINAPI lstrcpynWInternal( - LPWSTR lpString1, - LPCWSTR lpString2, - int iMaxLength - ) { - return lstrcpynW(lpString1, lpString2, iMaxLength); -} - -int WINAPI lstrcmpWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ) { - return lstrcmpW(lpString1, lpString2); -} - - -int WINAPI lstrcmpiWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ) { - return lstrcmpiW(lpString1, lpString2); -} - - -int WINAPI lstrlenWInternal( - LPCWSTR lpString - ) { - return lstrlenW(lpString); -} - - -int WINAPIV wsprintfWInternal( - LPWSTR wszOut, LPCWSTR pszFmt, ...) { - va_list va; - va_start(va, pszFmt); - int i = wvsprintfW(wszOut, pszFmt, va); - va_end(va); - return i; -} -#endif - - -// Helper function - convert int to WSTR -void WINAPI IntToWstr(int i, LPWSTR wstr) { -#ifdef UNICODE - wsprintf(wstr, L"%d", i); -#else - TCHAR temp[32]; - wsprintf(temp, "%d", i); - MultiByteToWideChar(CP_ACP, 0, temp, -1, wstr, 32); -#endif -} // IntToWstr - - -#if 0 -void * memchrInternal(const void *pv, int c, size_t sz) { - BYTE *pb = (BYTE *) pv; - while(sz--) { - if(*pb == c) - return (void *) pb; - pb++; - } - return NULL; -} -#endif - - -#define MEMORY_ALIGNMENT 4 -#define MEMORY_ALIGNMENT_LOG2 2 -#define MEMORY_ALIGNMENT_MASK MEMORY_ALIGNMENT - 1 - -void * __stdcall memmoveInternal(void * dst, const void * src, size_t count) { - void * ret = dst; - -#ifdef _X86_ - if(dst <= src || (char *)dst >= ((char *)src + count)) { - - /* - * Non-Overlapping Buffers - * copy from lower addresses to higher addresses - */ - _asm { - mov esi,src - mov edi,dst - mov ecx,count - cld - mov edx,ecx - and edx,MEMORY_ALIGNMENT_MASK - shr ecx,MEMORY_ALIGNMENT_LOG2 - rep movsd - or ecx,edx - jz memmove_done - rep movsb - memmove_done: - } - } - else { - - /* - * Overlapping Buffers - * copy from higher addresses to lower addresses - */ - _asm { - mov esi,src - mov edi,dst - mov ecx,count - std - add esi,ecx - add edi,ecx - dec esi - dec edi - rep movsb - cld - } - } -#else - MoveMemory(dst, src, count); -#endif - - return ret; -} - -/* Arithmetic functions to help with time format conversions -*/ - -#ifdef _M_ALPHA -// work around bug in version 12.00.8385 of the alpha compiler where -// UInt32x32To64 sign-extends its arguments (?) -#undef UInt32x32To64 -#define UInt32x32To64(a, b) (((ULONGLONG)((ULONG)(a)) & 0xffffffff) * ((ULONGLONG)((ULONG)(b)) & 0xffffffff)) -#endif - -/* Compute (a * b + d) / c */ -LONGLONG WINAPI llMulDiv(LONGLONG a, LONGLONG b, LONGLONG c, LONGLONG d) { - /* Compute the absolute values to avoid signed arithmetic problems */ - ULARGE_INTEGER ua, ub; - DWORDLONG uc; - - ua.QuadPart = (DWORDLONG)(a >= 0 ? a : -a); - ub.QuadPart = (DWORDLONG)(b >= 0 ? b : -b); - uc = (DWORDLONG)(c >= 0 ? c : -c); - BOOL bSign = (a < 0) ^ (b < 0); - - /* Do long multiplication */ - ULARGE_INTEGER p[2]; - p[0].QuadPart = UInt32x32To64(ua.LowPart, ub.LowPart); - - /* This next computation cannot overflow into p[1].HighPart because - the max number we can compute here is: - - (2 ** 32 - 1) * (2 ** 32 - 1) + // ua.LowPart * ub.LowPart - (2 ** 32) * (2 ** 31) * (2 ** 32 - 1) * 2 // x.LowPart * y.HighPart * 2 - - == 2 ** 96 - 2 ** 64 + (2 ** 64 - 2 ** 33 + 1) - == 2 ** 96 - 2 ** 33 + 1 - < 2 ** 96 - */ - - ULARGE_INTEGER x; - x.QuadPart = UInt32x32To64(ua.LowPart, ub.HighPart) + - UInt32x32To64(ua.HighPart, ub.LowPart) + - p[0].HighPart; - p[0].HighPart = x.LowPart; - p[1].QuadPart = UInt32x32To64(ua.HighPart, ub.HighPart) + x.HighPart; - - if(d != 0) { - ULARGE_INTEGER ud[2]; - if(bSign) { - ud[0].QuadPart = (DWORDLONG)(-d); - if(d > 0) { - /* -d < 0 */ - ud[1].QuadPart = (DWORDLONG)(LONGLONG)-1; - } - else { - ud[1].QuadPart = (DWORDLONG)0; - } - } - else { - ud[0].QuadPart = (DWORDLONG)d; - if(d < 0) { - ud[1].QuadPart = (DWORDLONG)(LONGLONG)-1; - } - else { - ud[1].QuadPart = (DWORDLONG)0; - } - } - /* Now do extended addition */ - ULARGE_INTEGER uliTotal; - - /* Add ls DWORDs */ - uliTotal.QuadPart = (DWORDLONG)ud[0].LowPart + p[0].LowPart; - p[0].LowPart = uliTotal.LowPart; - - /* Propagate carry */ - uliTotal.LowPart = uliTotal.HighPart; - uliTotal.HighPart = 0; - - /* Add 2nd most ls DWORDs */ - uliTotal.QuadPart += (DWORDLONG)ud[0].HighPart + p[0].HighPart; - p[0].HighPart = uliTotal.LowPart; - - /* Propagate carry */ - uliTotal.LowPart = uliTotal.HighPart; - uliTotal.HighPart = 0; - - /* Add MS DWORDLONGs - no carry expected */ - p[1].QuadPart += ud[1].QuadPart + uliTotal.QuadPart; - - /* Now see if we got a sign change from the addition */ - if((LONG)p[1].HighPart < 0) { - bSign = !bSign; - - /* Negate the current value (ugh!) */ - p[0].QuadPart = ~p[0].QuadPart; - p[1].QuadPart = ~p[1].QuadPart; - p[0].QuadPart += 1; - p[1].QuadPart += (p[0].QuadPart == 0); - } - } - - /* Now for the division */ - if(c < 0) { - bSign = !bSign; - } - - - /* This will catch c == 0 and overflow */ - if(uc <= p[1].QuadPart) { - return bSign ? (LONGLONG)0x8000000000000000 : - (LONGLONG)0x7FFFFFFFFFFFFFFF; - } - - DWORDLONG ullResult; - - /* Do the division */ - /* If the dividend is a DWORD_LONG use the compiler */ - if(p[1].QuadPart == 0) { - ullResult = p[0].QuadPart / uc; - return bSign ? -(LONGLONG)ullResult : (LONGLONG)ullResult; - } - - /* If the divisor is a DWORD then its simpler */ - ULARGE_INTEGER ulic; - ulic.QuadPart = uc; - if(ulic.HighPart == 0) { - ULARGE_INTEGER uliDividend; - ULARGE_INTEGER uliResult; - DWORD dwDivisor = (DWORD)uc; - // ASSERT(p[1].HighPart == 0 && p[1].LowPart < dwDivisor); - uliDividend.HighPart = p[1].LowPart; - uliDividend.LowPart = p[0].HighPart; -#ifndef USE_LARGEINT - uliResult.HighPart = (DWORD)(uliDividend.QuadPart / dwDivisor); - p[0].HighPart = (DWORD)(uliDividend.QuadPart % dwDivisor); - uliResult.LowPart = 0; - uliResult.QuadPart = p[0].QuadPart / dwDivisor + uliResult.QuadPart; -#else - /* NOTE - this routine will take exceptions if - the result does not fit in a DWORD - */ - if(uliDividend.QuadPart >= (DWORDLONG)dwDivisor) { - uliResult.HighPart = EnlargedUnsignedDivide(uliDividend, - dwDivisor, - &p[0].HighPart); - } - else { - uliResult.HighPart = 0; - } - uliResult.LowPart = EnlargedUnsignedDivide(p[0], - dwDivisor, - NULL); -#endif - return bSign ? -(LONGLONG)uliResult.QuadPart : - (LONGLONG)uliResult.QuadPart; - } - - - ullResult = 0; - - /* OK - do long division */ - for(int i = 0; i < 64; i++) { - ullResult <<= 1; - - /* Shift 128 bit p left 1 */ - p[1].QuadPart <<= 1; - if((p[0].HighPart & 0x80000000) != 0) { - p[1].LowPart++; - } - p[0].QuadPart <<= 1; - - /* Compare */ - if(uc <= p[1].QuadPart) { - p[1].QuadPart -= uc; - ullResult += 1; - } - } - - return bSign ? - (LONGLONG)ullResult : (LONGLONG)ullResult; -} - -LONGLONG WINAPI Int64x32Div32(LONGLONG a, LONG b, LONG c, LONG d) { - ULARGE_INTEGER ua; - DWORD ub; - DWORD uc; - - /* Compute the absolute values to avoid signed arithmetic problems */ - ua.QuadPart = (DWORDLONG)(a >= 0 ? a : -a); - ub = (DWORD)(b >= 0 ? b : -b); - uc = (DWORD)(c >= 0 ? c : -c); - BOOL bSign = (a < 0) ^ (b < 0); - - /* Do long multiplication */ - ULARGE_INTEGER p0; - DWORD p1; - p0.QuadPart = UInt32x32To64(ua.LowPart, ub); - - if(ua.HighPart != 0) { - ULARGE_INTEGER x; - x.QuadPart = UInt32x32To64(ua.HighPart, ub) + p0.HighPart; - p0.HighPart = x.LowPart; - p1 = x.HighPart; - } - else { - p1 = 0; - } - - if(d != 0) { - ULARGE_INTEGER ud0; - DWORD ud1; - - if(bSign) { - // - // Cast d to LONGLONG first otherwise -0x80000000 sign extends - // incorrectly - // - ud0.QuadPart = (DWORDLONG)(-(LONGLONG)d); - if(d > 0) { - /* -d < 0 */ - ud1 = (DWORD)-1; - } - else { - ud1 = (DWORD)0; - } - } - else { - ud0.QuadPart = (DWORDLONG)d; - if(d < 0) { - ud1 = (DWORD)-1; - } - else { - ud1 = (DWORD)0; - } - } - /* Now do extended addition */ - ULARGE_INTEGER uliTotal; - - /* Add ls DWORDs */ - uliTotal.QuadPart = (DWORDLONG)ud0.LowPart + p0.LowPart; - p0.LowPart = uliTotal.LowPart; - - /* Propagate carry */ - uliTotal.LowPart = uliTotal.HighPart; - uliTotal.HighPart = 0; - - /* Add 2nd most ls DWORDs */ - uliTotal.QuadPart += (DWORDLONG)ud0.HighPart + p0.HighPart; - p0.HighPart = uliTotal.LowPart; - - /* Add MS DWORDLONGs - no carry expected */ - p1 += ud1 + uliTotal.HighPart; - - /* Now see if we got a sign change from the addition */ - if((LONG)p1 < 0) { - bSign = !bSign; - - /* Negate the current value (ugh!) */ - p0.QuadPart = ~p0.QuadPart; - p1 = ~p1; - p0.QuadPart += 1; - p1 += (p0.QuadPart == 0); - } - } - - /* Now for the division */ - if(c < 0) { - bSign = !bSign; - } - - - /* This will catch c == 0 and overflow */ - if(uc <= p1) { - return bSign ? (LONGLONG)0x8000000000000000 : - (LONGLONG)0x7FFFFFFFFFFFFFFF; - } - - /* Do the division */ - - /* If the divisor is a DWORD then its simpler */ - ULARGE_INTEGER uliDividend; - ULARGE_INTEGER uliResult; - DWORD dwDivisor = uc; - uliDividend.HighPart = p1; - uliDividend.LowPart = p0.HighPart; - /* NOTE - this routine will take exceptions if - the result does not fit in a DWORD - */ - if(uliDividend.QuadPart >= (DWORDLONG)dwDivisor) { - uliResult.HighPart = EnlargedUnsignedDivide(uliDividend, - dwDivisor, - &p0.HighPart); - } - else { - uliResult.HighPart = 0; - } - uliResult.LowPart = EnlargedUnsignedDivide(p0, - dwDivisor, - NULL); - return bSign ? -(LONGLONG)uliResult.QuadPart : - (LONGLONG)uliResult.QuadPart; -} - -#ifdef DEBUG -/******************************Public*Routine******************************\ -* Debug CCritSec helpers -* -* We provide debug versions of the Constructor, destructor, Lock and Unlock -* routines. The debug code tracks who owns each critical section by -* maintaining a depth count. -* -* History: -* -\**************************************************************************/ - -CCritSec::CCritSec() { - InitializeCriticalSection(&m_CritSec); - m_currentOwner = m_lockCount = 0; - m_fTrace = FALSE; -} - -CCritSec::~CCritSec() { - DeleteCriticalSection(&m_CritSec); -} - -void CCritSec::Lock() { - UINT tracelevel=3; - DWORD us = GetCurrentThreadId(); - DWORD currentOwner = m_currentOwner; - if(currentOwner && (currentOwner != us)) { - // already owned, but not by us - if(m_fTrace) { - DbgLog((LOG_LOCKING, 2, TEXT("Thread %d about to wait for lock %x owned by %d"), - GetCurrentThreadId(), &m_CritSec, currentOwner)); - tracelevel=2; - // if we saw the message about waiting for the critical - // section we ensure we see the message when we get the - // critical section - } - } - EnterCriticalSection(&m_CritSec); - if(0 == m_lockCount++) { - // we now own it for the first time. Set owner information - m_currentOwner = us; - - if(m_fTrace) { - DbgLog((LOG_LOCKING, tracelevel, TEXT("Thread %d now owns lock %x"), m_currentOwner, &m_CritSec)); - } - } -} - -void CCritSec::Unlock() { - if(0 == --m_lockCount) { - // about to be unowned - if(m_fTrace) { - DbgLog((LOG_LOCKING, 3, TEXT("Thread %d releasing lock %x"), m_currentOwner, &m_CritSec)); - } - - m_currentOwner = 0; - } - LeaveCriticalSection(&m_CritSec); -} - -void WINAPI DbgLockTrace(CCritSec * pcCrit, BOOL fTrace) { - pcCrit->m_fTrace = fTrace; -} - -BOOL WINAPI CritCheckIn(CCritSec * pcCrit) { - return (GetCurrentThreadId() == pcCrit->m_currentOwner); -} - -BOOL WINAPI CritCheckIn(const CCritSec * pcCrit) { - return (GetCurrentThreadId() == pcCrit->m_currentOwner); -} - -BOOL WINAPI CritCheckOut(CCritSec * pcCrit) { - return (GetCurrentThreadId() != pcCrit->m_currentOwner); -} - -BOOL WINAPI CritCheckOut(const CCritSec * pcCrit) { - return (GetCurrentThreadId() != pcCrit->m_currentOwner); -} -#endif - -/*NABIL: I un-commented this...*/ -STDAPI WriteBSTR(BSTR *pstrDest, LPCWSTR szSrc) { - *pstrDest = SysAllocString(szSrc); - if(!(*pstrDest)) return E_OUTOFMEMORY; - return NOERROR; -} -/*END un-comment*/ - -/* -STDAPI FreeBSTR(BSTR* pstr) { - if(*pstr == NULL) return S_FALSE; - SysFreeString(*pstr); - return NOERROR; -} -*/ - -// Return a wide string - allocating memory for it -// Returns: -// S_OK - no error -// E_POINTER - ppszReturn == NULL -// E_OUTOFMEMORY - can't allocate memory for returned string -STDAPI AMGetWideString(LPCWSTR psz, LPWSTR *ppszReturn) { - CheckPointer(ppszReturn, E_POINTER); - ValidateReadWritePtr(ppszReturn, sizeof(LPWSTR)); - DWORD nameLen = sizeof(WCHAR) * (lstrlenW(psz)+1); - *ppszReturn = (LPWSTR)CoTaskMemAlloc(nameLen); - if(*ppszReturn == NULL) { - return E_OUTOFMEMORY; - } - CopyMemory(*ppszReturn, psz, nameLen); - return NOERROR; -} - -// Waits for the HANDLE hObject. While waiting messages sent -// to windows on our thread by SendMessage will be processed. -// Using this function to do waits and mutual exclusion -// avoids some deadlocks in objects with windows. -// Return codes are the same as for WaitForSingleObject -DWORD WINAPI WaitDispatchingMessages( - HANDLE hObject, - DWORD dwWait, - HWND hwnd, - UINT uMsg, - HANDLE hEvent) { - BOOL bPeeked = FALSE; - DWORD dwResult; - DWORD dwStart=0; - DWORD dwThreadPriority=0; - - static UINT uMsgId = 0; - - HANDLE hObjects[2] = { hObject, hEvent }; - if(dwWait != INFINITE && dwWait != 0) { - dwStart = GetTickCount(); - } - for(; ;) { - DWORD nCount = NULL != hEvent ? 2 : 1; - - // Minimize the chance of actually dispatching any messages - // by seeing if we can lock immediately. - dwResult = WaitForMultipleObjects(nCount, hObjects, FALSE, 0); - if(dwResult < WAIT_OBJECT_0 + nCount) { - break; - } - - DWORD dwTimeOut = dwWait; - if(dwTimeOut > 10) { - dwTimeOut = 10; - } - dwResult = MsgWaitForMultipleObjects(nCount, - hObjects, - FALSE, - dwTimeOut, - hwnd == NULL ? QS_SENDMESSAGE : - QS_SENDMESSAGE + QS_POSTMESSAGE); - if(dwResult == WAIT_OBJECT_0 + nCount || - dwResult == WAIT_TIMEOUT && dwTimeOut != dwWait) { - MSG msg; - if(hwnd != NULL) { - while(PeekMessage(&msg, hwnd, uMsg, uMsg, PM_REMOVE)) { - DispatchMessage(&msg); - } - } - // Do this anyway - the previous peek doesn't flush out the - // messages - PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE); - - if(dwWait != INFINITE && dwWait != 0) { - DWORD dwNow = GetTickCount(); - - // Working with differences handles wrap-around - DWORD dwDiff = dwNow - dwStart; - if(dwDiff > dwWait) { - dwWait = 0; - } - else { - dwWait -= dwDiff; - } - dwStart = dwNow; - } - if(!bPeeked) { - // Raise our priority to prevent our message queue - // building up - dwThreadPriority = GetThreadPriority(GetCurrentThread()); - if(dwThreadPriority < THREAD_PRIORITY_HIGHEST) { - SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); - } - bPeeked = TRUE; - } - } - else { - break; - } - } - if(bPeeked) { - SetThreadPriority(GetCurrentThread(), dwThreadPriority); - if(HIWORD(GetQueueStatus(QS_POSTMESSAGE)) & QS_POSTMESSAGE) { - if(uMsgId == 0) { - uMsgId = RegisterWindowMessage(TEXT("AMUnblock")); - } - if(uMsgId != 0) { - MSG msg; - // Remove old ones - while(PeekMessage(&msg, (HWND)-1, uMsgId, uMsgId, PM_REMOVE)) { - } - } - PostThreadMessage(GetCurrentThreadId(), uMsgId, 0, 0); - } - } - return dwResult; -} - -HRESULT AmGetLastErrorToHResult() { - DWORD dwLastError = GetLastError(); - if(dwLastError != 0) { - return HRESULT_FROM_WIN32(dwLastError); - } - else { - return E_FAIL; - } -} - -IUnknown* QzAtlComPtrAssign(IUnknown** pp, IUnknown* lp) { - if(lp != NULL) - lp->AddRef(); - if(*pp) - (*pp)->Release(); - *pp = lp; - return lp; -} - -/****************************************************************************** - -CompatibleTimeSetEvent - - CompatibleTimeSetEvent() sets the TIME_KILL_SYNCHRONOUS flag before calling -timeSetEvent() if the current operating system supports it. TIME_KILL_SYNCHRONOUS -is supported on Windows XP and later operating systems. - -Parameters: -- The same parameters as timeSetEvent(). See timeSetEvent()'s documentation in -the Platform SDK for more information. - -Return Value: -- The same return value as timeSetEvent(). See timeSetEvent()'s documentation in -the Platform SDK for more information. - -******************************************************************************/ -MMRESULT CompatibleTimeSetEvent( UINT uDelay, UINT uResolution, LPTIMECALLBACK lpTimeProc, DWORD_PTR dwUser, UINT fuEvent ) { - // - // Building for Windows XP - // ----------------------- - // If you want to target Windows XP specifically to use its new features, - // you must set WINVER=0x501 in the sample project file. You must also - // install the Windows XP Platform SDK, however, to ensure that you have the - // latest header files. For example, this CompatibleTimeSetEvent() method - // uses the new TIME_KILL_SYNCHRONOUS flag only if (WINVER >= 0x501). This flag - // is conditionally defined in the Windows XP Platform SDK in mmsystem.h, - // but only if WINVER is also set to 0x501 when compiling. To prevent build - // issues, upgrade to the latest version of the Platform SDK. - // - -#if WINVER >= 0x0501 - { - static bool fCheckedVersion = false; - static bool fTimeKillSynchronousFlagAvailable = false; - - if(!fCheckedVersion) { - fTimeKillSynchronousFlagAvailable = TimeKillSynchronousFlagAvailable(); - fCheckedVersion = true; - } - - if(fTimeKillSynchronousFlagAvailable) { - fuEvent = fuEvent | TIME_KILL_SYNCHRONOUS; - } - } -#endif // WINVER >= 0x0501 - - return timeSetEvent(uDelay, uResolution, lpTimeProc, dwUser, fuEvent); -} - -bool TimeKillSynchronousFlagAvailable( void ) { - OSVERSIONINFO osverinfo; - - osverinfo.dwOSVersionInfoSize = sizeof(osverinfo); - - if(GetVersionEx(&osverinfo)) { - - // Windows XP's major version is 5 and its' minor version is 1. - // timeSetEvent() started supporting the TIME_KILL_SYNCHRONOUS flag - // in Windows XP. - if((osverinfo.dwMajorVersion > 5) || - ( (osverinfo.dwMajorVersion == 5) && (osverinfo.dwMinorVersion >= 1) )) { - return true; - } - } - - return false; -} - diff --git a/src/BaseClasses/wxutil.h b/src/BaseClasses/wxutil.h deleted file mode 100644 index 92941e87dd..0000000000 --- a/src/BaseClasses/wxutil.h +++ /dev/null @@ -1,533 +0,0 @@ -//------------------------------------------------------------------------------ -// File: WXUtil.h -// -// Desc: DirectShow base classes - defines helper classes and functions for -// building multimedia filters. -// -// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __WXUTIL__ -#define __WXUTIL__ - -// eliminate spurious "statement has no effect" warnings. -#pragma warning(disable: 4705) - -// wrapper for whatever critical section we have -class CCritSec { - - // make copy constructor and assignment operator inaccessible - - CCritSec(const CCritSec &refCritSec); - CCritSec &operator=(const CCritSec &refCritSec); - - CRITICAL_SECTION m_CritSec; - -#ifdef DEBUG -public: - DWORD m_currentOwner; - DWORD m_lockCount; - BOOL m_fTrace; // Trace this one -public: - CCritSec(); - ~CCritSec(); - void Lock(); - void Unlock(); -#else - -public: - CCritSec() { - InitializeCriticalSection(&m_CritSec); - }; - - ~CCritSec() { - DeleteCriticalSection(&m_CritSec); - }; - - void Lock() { - EnterCriticalSection(&m_CritSec); - }; - - void Unlock() { - LeaveCriticalSection(&m_CritSec); - }; -#endif -}; - -// -// To make deadlocks easier to track it is useful to insert in the -// code an assertion that says whether we own a critical section or -// not. We make the routines that do the checking globals to avoid -// having different numbers of member functions in the debug and -// retail class implementations of CCritSec. In addition we provide -// a routine that allows usage of specific critical sections to be -// traced. This is NOT on by default - there are far too many. -// - -#ifdef DEBUG - BOOL WINAPI CritCheckIn(CCritSec * pcCrit); - BOOL WINAPI CritCheckIn(const CCritSec * pcCrit); - BOOL WINAPI CritCheckOut(CCritSec * pcCrit); - BOOL WINAPI CritCheckOut(const CCritSec * pcCrit); - void WINAPI DbgLockTrace(CCritSec * pcCrit, BOOL fTrace); -#else - #define CritCheckIn(x) TRUE - #define CritCheckOut(x) TRUE - #define DbgLockTrace(pc, fT) -#endif - - -// locks a critical section, and unlocks it automatically -// when the lock goes out of scope -class CAutoLock { - - // make copy constructor and assignment operator inaccessible - - CAutoLock(const CAutoLock &refAutoLock); - CAutoLock &operator=(const CAutoLock &refAutoLock); - -protected: - CCritSec * m_pLock; - -public: - CAutoLock(CCritSec * plock) - { - m_pLock = plock; - m_pLock->Lock(); - }; - - ~CAutoLock() { - m_pLock->Unlock(); - }; -}; - - - -// wrapper for event objects -class CAMEvent -{ - - // make copy constructor and assignment operator inaccessible - - CAMEvent(const CAMEvent &refEvent); - CAMEvent &operator=(const CAMEvent &refEvent); - -protected: - HANDLE m_hEvent; -public: - CAMEvent(BOOL fManualReset = FALSE); - ~CAMEvent(); - - // Cast to HANDLE - we don't support this as an lvalue - operator HANDLE () const { return m_hEvent; }; - - void Set() {EXECUTE_ASSERT(SetEvent(m_hEvent));}; - BOOL Wait(DWORD dwTimeout = INFINITE) { - return (WaitForSingleObject(m_hEvent, dwTimeout) == WAIT_OBJECT_0); - }; - void Reset() { ResetEvent(m_hEvent); }; - BOOL Check() { return Wait(0); }; -}; - - -// wrapper for event objects that do message processing -// This adds ONE method to the CAMEvent object to allow sent -// messages to be processed while waiting - -class CAMMsgEvent : public CAMEvent -{ - -public: - - // Allow SEND messages to be processed while waiting - BOOL WaitMsg(DWORD dwTimeout = INFINITE); -}; - -// old name supported for the time being -#define CTimeoutEvent CAMEvent - -// support for a worker thread - -// simple thread class supports creation of worker thread, synchronization -// and communication. Can be derived to simplify parameter passing -class AM_NOVTABLE CAMThread { - - // make copy constructor and assignment operator inaccessible - - CAMThread(const CAMThread &refThread); - CAMThread &operator=(const CAMThread &refThread); - - CAMEvent m_EventSend; - CAMEvent m_EventComplete; - - DWORD m_dwParam; - DWORD m_dwReturnVal; - -protected: - HANDLE m_hThread; - - // thread will run this function on startup - // must be supplied by derived class - virtual DWORD ThreadProc() = 0; - -public: - CAMThread(); - virtual ~CAMThread(); - - CCritSec m_AccessLock; // locks access by client threads - CCritSec m_WorkerLock; // locks access to shared objects - - // thread initially runs this. param is actually 'this'. function - // just gets this and calls ThreadProc - static DWORD WINAPI InitialThreadProc(LPVOID pv); - - // start thread running - error if already running - BOOL Create(); - - // signal the thread, and block for a response - // - DWORD CallWorker(DWORD); - - // accessor thread calls this when done with thread (having told thread - // to exit) - void Close() { - HANDLE hThread = (HANDLE)InterlockedExchangePointer(&m_hThread, 0); - if (hThread) { - WaitForSingleObject(hThread, INFINITE); - CloseHandle(hThread); - } - }; - - // ThreadExists - // Return TRUE if the thread exists. FALSE otherwise - BOOL ThreadExists(void) const - { - if (m_hThread == 0) { - return FALSE; - } else { - return TRUE; - } - } - - // wait for the next request - DWORD GetRequest(); - - // is there a request? - BOOL CheckRequest(DWORD * pParam); - - // reply to the request - void Reply(DWORD); - - // If you want to do WaitForMultipleObjects you'll need to include - // this handle in your wait list or you won't be responsive - HANDLE GetRequestHandle() const { return m_EventSend; }; - - // Find out what the request was - DWORD GetRequestParam() const { return m_dwParam; }; - - // call CoInitializeEx (COINIT_DISABLE_OLE1DDE) if - // available. S_FALSE means it's not available. - static HRESULT CoInitializeHelper(); -}; - - -// CQueue -// -// Implements a simple Queue ADT. The queue contains a finite number of -// objects, access to which is controlled by a semaphore. The semaphore -// is created with an initial count (N). Each time an object is added -// a call to WaitForSingleObject is made on the semaphore's handle. When -// this function returns a slot has been reserved in the queue for the new -// object. If no slots are available the function blocks until one becomes -// available. Each time an object is removed from the queue ReleaseSemaphore -// is called on the semaphore's handle, thus freeing a slot in the queue. -// If no objects are present in the queue the function blocks until an -// object has been added. - -#define DEFAULT_QUEUESIZE 2 - -template class CQueue { -private: - HANDLE hSemPut; // Semaphore controlling queue "putting" - HANDLE hSemGet; // Semaphore controlling queue "getting" - CRITICAL_SECTION CritSect; // Thread seriallization - int nMax; // Max objects allowed in queue - int iNextPut; // Array index of next "PutMsg" - int iNextGet; // Array index of next "GetMsg" - T *QueueObjects; // Array of objects (ptr's to void) - - void Initialize(int n) { - iNextPut = iNextGet = 0; - nMax = n; - InitializeCriticalSection(&CritSect); - hSemPut = CreateSemaphore(NULL, n, n, NULL); - hSemGet = CreateSemaphore(NULL, 0, n, NULL); - QueueObjects = new T[n]; - } - - -public: - CQueue(int n) { - Initialize(n); - } - - CQueue() { - Initialize(DEFAULT_QUEUESIZE); - } - - ~CQueue() { - delete [] QueueObjects; - DeleteCriticalSection(&CritSect); - CloseHandle(hSemPut); - CloseHandle(hSemGet); - } - - T GetQueueObject() { - int iSlot; - T Object; - LONG lPrevious; - - // Wait for someone to put something on our queue, returns straight - // away is there is already an object on the queue. - // - WaitForSingleObject(hSemGet, INFINITE); - - EnterCriticalSection(&CritSect); - iSlot = iNextGet++ % nMax; - Object = QueueObjects[iSlot]; - LeaveCriticalSection(&CritSect); - - // Release anyone waiting to put an object onto our queue as there - // is now space available in the queue. - // - ReleaseSemaphore(hSemPut, 1L, &lPrevious); - return Object; - } - - void PutQueueObject(T Object) { - int iSlot; - LONG lPrevious; - - // Wait for someone to get something from our queue, returns straight - // away is there is already an empty slot on the queue. - // - WaitForSingleObject(hSemPut, INFINITE); - - EnterCriticalSection(&CritSect); - iSlot = iNextPut++ % nMax; - QueueObjects[iSlot] = Object; - LeaveCriticalSection(&CritSect); - - // Release anyone waiting to remove an object from our queue as there - // is now an object available to be removed. - // - ReleaseSemaphore(hSemGet, 1L, &lPrevious); - } -}; - -// miscellaneous string conversion functions -// NOTE: as we need to use the same binaries on Win95 as on NT this code should -// be compiled WITHOUT unicode being defined. Otherwise we will not pick up -// these internal routines and the binary will not run on Win95. - -int WINAPIV wsprintfWInternal(LPWSTR, LPCWSTR, ...); - -LPWSTR -WINAPI -lstrcpyWInternal( - LPWSTR lpString1, - LPCWSTR lpString2 - ); -LPWSTR -WINAPI -lstrcpynWInternal( - LPWSTR lpString1, - LPCWSTR lpString2, - int iMaxLength - ); -int -WINAPI -lstrcmpWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ); -int -WINAPI -lstrcmpiWInternal( - LPCWSTR lpString1, - LPCWSTR lpString2 - ); -int -WINAPI -lstrlenWInternal( - LPCWSTR lpString - ); - -#ifndef UNICODE -#define wsprintfW wsprintfWInternal -#define lstrcpyW lstrcpyWInternal -#define lstrcpynW lstrcpynWInternal -#define lstrcmpW lstrcmpWInternal -#define lstrcmpiW lstrcmpiWInternal -#define lstrlenW lstrlenWInternal -#endif - -extern "C" -void * __stdcall memmoveInternal(void *, const void *, size_t); - -inline void * __cdecl memchrInternal(const void *buf, int chr, size_t cnt) -{ -#ifdef _X86_ - void *pRet = NULL; - - _asm { - cld // make sure we get the direction right - mov ecx, cnt // num of bytes to scan - mov edi, buf // pointer byte stream - mov eax, chr // byte to scan for - repne scasb // look for the byte in the byte stream - jnz exit_memchr // Z flag set if byte found - dec edi // scasb always increments edi even when it - // finds the required byte - mov pRet, edi -exit_memchr: - } - return pRet; - -#else - while ( cnt && (*(unsigned char *)buf != (unsigned char)chr) ) { - buf = (unsigned char *)buf + 1; - cnt--; - } - - return(cnt ? (void *)buf : NULL); -#endif -} - -void WINAPI IntToWstr(int i, LPWSTR wstr); - -#define WstrToInt(sz) _wtoi(sz) -#define atoiW(sz) _wtoi(sz) -#define atoiA(sz) atoi(sz) - -// These are available to help managing bitmap VIDEOINFOHEADER media structures - -extern const DWORD bits555[3]; -extern const DWORD bits565[3]; -extern const DWORD bits888[3]; - -// These help convert between VIDEOINFOHEADER and BITMAPINFO structures - -STDAPI_(const GUID) GetTrueColorType(const BITMAPINFOHEADER *pbmiHeader); -STDAPI_(const GUID) GetBitmapSubtype(const BITMAPINFOHEADER *pbmiHeader); -STDAPI_(WORD) GetBitCount(const GUID *pSubtype); - -// strmbase.lib implements this for compatibility with people who -// managed to link to this directly. we don't want to advertise it. -// -// STDAPI_(/* T */ CHAR *) GetSubtypeName(const GUID *pSubtype); - -STDAPI_(CHAR *) GetSubtypeNameA(const GUID *pSubtype); -STDAPI_(WCHAR *) GetSubtypeNameW(const GUID *pSubtype); - -#ifdef UNICODE -#define GetSubtypeName GetSubtypeNameW -#else -#define GetSubtypeName GetSubtypeNameA -#endif - -STDAPI_(LONG) GetBitmapFormatSize(const BITMAPINFOHEADER *pHeader); -STDAPI_(DWORD) GetBitmapSize(const BITMAPINFOHEADER *pHeader); -STDAPI_(BOOL) ContainsPalette(const VIDEOINFOHEADER *pVideoInfo); -STDAPI_(const RGBQUAD *) GetBitmapPalette(const VIDEOINFOHEADER *pVideoInfo); - - -// Compares two interfaces and returns TRUE if they are on the same object -BOOL WINAPI IsEqualObject(IUnknown *pFirst, IUnknown *pSecond); - -// This is for comparing pins -#define EqualPins(pPin1, pPin2) IsEqualObject(pPin1, pPin2) - - -// Arithmetic helper functions - -// Compute (a * b + rnd) / c -LONGLONG WINAPI llMulDiv(LONGLONG a, LONGLONG b, LONGLONG c, LONGLONG rnd); -LONGLONG WINAPI Int64x32Div32(LONGLONG a, LONG b, LONG c, LONG rnd); - - -// Avoids us dyna-linking to SysAllocString to copy BSTR strings -STDAPI WriteBSTR(BSTR * pstrDest, LPCWSTR szSrc); -STDAPI FreeBSTR(BSTR* pstr); - -// Return a wide string - allocating memory for it -// Returns: -// S_OK - no error -// E_POINTER - ppszReturn == NULL -// E_OUTOFMEMORY - can't allocate memory for returned string -STDAPI AMGetWideString(LPCWSTR pszString, LPWSTR *ppszReturn); - -// Special wait for objects owning windows -DWORD WINAPI WaitDispatchingMessages( - HANDLE hObject, - DWORD dwWait, - HWND hwnd = NULL, - UINT uMsg = 0, - HANDLE hEvent = NULL); - -// HRESULT_FROM_WIN32 converts ERROR_SUCCESS to a success code, but in -// our use of HRESULT_FROM_WIN32, it typically means a function failed -// to call SetLastError(), and we still want a failure code. -// -#define AmHresultFromWin32(x) (MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, x)) - -// call GetLastError and return an HRESULT value that will fail the -// SUCCEEDED() macro. -HRESULT AmGetLastErrorToHResult(void); - -// duplicate of ATL's CComPtr to avoid linker conflicts. - -IUnknown* QzAtlComPtrAssign(IUnknown** pp, IUnknown* lp); - -template -class QzCComPtr -{ -public: - typedef T _PtrClass; - QzCComPtr() {p=NULL;} - QzCComPtr(T* lp) - { - if ((p = lp) != NULL) - p->AddRef(); - } - QzCComPtr(const QzCComPtr& lp) - { - if ((p = lp.p) != NULL) - p->AddRef(); - } - ~QzCComPtr() {if (p) p->Release();} - void Release() {if (p) p->Release(); p=NULL;} - operator T*() {return (T*)p;} - T& operator*() {ASSERT(p!=NULL); return *p; } - //The assert on operator& usually indicates a bug. If this is really - //what is needed, however, take the address of the p member explicitly. - T** operator&() { ASSERT(p==NULL); return &p; } - T* operator->() { ASSERT(p!=NULL); return p; } - T* operator=(T* lp){return (T*)QzAtlComPtrAssign((IUnknown**)&p, lp);} - T* operator=(const QzCComPtr& lp) - { - return (T*)QzAtlComPtrAssign((IUnknown**)&p, lp.p); - } -#if _MSC_VER>1020 - bool operator!(){return (p == NULL);} -#else - BOOL operator!(){return (p == NULL) ? TRUE : FALSE;} -#endif - T* p; -}; - -MMRESULT CompatibleTimeSetEvent( UINT uDelay, UINT uResolution, LPTIMECALLBACK lpTimeProc, DWORD_PTR dwUser, UINT fuEvent ); -bool TimeKillSynchronousFlagAvailable( void ); - -#endif /* __WXUTIL__ */