diff --git a/stepmania/src/GameLoop.cpp b/stepmania/src/GameLoop.cpp index 6a173da753..7715b858fb 100644 --- a/stepmania/src/GameLoop.cpp +++ b/stepmania/src/GameLoop.cpp @@ -187,6 +187,9 @@ void GameLoop() usleep( 1000 ); // give some time to other processes and threads #endif } + + if( ChangeAppPri() ) + HOOKS->UnBoostPriority(); } class ConcurrentRenderer