Don't un-flip flipped CDTitle backs.
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@@ -868,7 +868,6 @@ void ScreenSelectMusic::AfterMusicChange()
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const CString CDTitlePath = pSong->HasCDTitle()? pSong->GetCDTitlePath():g_sFallbackCDTitlePath;
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const CString CDTitlePath = pSong->HasCDTitle()? pSong->GetCDTitlePath():g_sFallbackCDTitlePath;
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m_sprCDTitleFront.Load( CDTitlePath );
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m_sprCDTitleFront.Load( CDTitlePath );
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m_sprCDTitleBack.Load( CDTitlePath );
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m_sprCDTitleBack.Load( CDTitlePath );
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FlipSpriteHorizontally(m_sprCDTitleBack);
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m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
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m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
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