fix an overload

This commit is contained in:
Glenn Maynard
2003-06-10 22:50:38 +00:00
parent 5885978d3c
commit 1647211117
+1 -1
View File
@@ -86,7 +86,7 @@ public:
bool SetValueU(const CString &key, const CString &valuename, unsigned value, bool create = 1); bool SetValueU(const CString &key, const CString &valuename, unsigned value, bool create = 1);
bool SetValueF(const CString &key, const CString &valuename, float value, bool create = 1); bool SetValueF(const CString &key, const CString &valuename, float value, bool create = 1);
bool SetValueB(const CString &key, const CString &valuename, bool value, bool create = 1); bool SetValueB(const CString &key, const CString &valuename, bool value, bool create = 1);
bool SetValue(const CString &key, const CString &valuename, int value, bool create = 1) { return SetValue(key, valuename, value, create); } bool SetValue(const CString &key, const CString &valuename, int value, bool create = 1) { return SetValueI(key, valuename, value, create); }
//deletes specified value //deletes specified value
//returns true if value existed and deleted, false otherwise //returns true if value existed and deleted, false otherwise