fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control: - SendMessageToTopScreen: handle the message immediately - PostMessageToTopScreen: post message to queue for processing next update
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@@ -127,7 +127,7 @@ void MenuTimer::Update( float fDeltaTime )
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m_soundBeep.Play();
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break;
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case 0:
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SCREENMAN->SendMessageToTopScreen( SM_MenuTimer, 0 );
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SCREENMAN->PostMessageToTopScreen( SM_MenuTimer, 0 );
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Stop();
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break;
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}
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