for -> FOREACH

This commit is contained in:
Chris Danford
2004-08-28 21:14:39 +00:00
parent d2fb69ea49
commit 160e8bfbd1
2 changed files with 9 additions and 9 deletions
+3 -3
View File
@@ -20,7 +20,7 @@ bool ReceptorArrow::Load( CString NoteSkin, PlayerNumber pn, int iColNo )
m_PlayerNumber = pn;
m_iColNo = iColNo;
NoteFieldMode &mode = g_NoteFieldMode[pn];
NoteFieldMode &mode = g_NoteFieldMode[pn];
CString sButton = mode.GrayButtonNames[iColNo];
if( sButton == "" )
sButton = NoteSkinManager::ColToButtonName( iColNo );
@@ -28,9 +28,9 @@ bool ReceptorArrow::Load( CString NoteSkin, PlayerNumber pn, int iColNo )
CString sPath;
m_pReceptorWaiting.Load( NOTESKIN->GetPathToFromNoteSkinAndButton(NoteSkin,sButton,"receptor waiting") );
m_pReceptorGo.Load( NOTESKIN->GetPathToFromNoteSkinAndButton(NoteSkin,sButton,"receptor go") );
for( int i=0; i<NUM_TAP_NOTE_SCORES; i++ )
FOREACH_TapNoteScore( i )
{
CString sJudge = TapNoteScoreToString( (TapNoteScore)i );
CString sJudge = TapNoteScoreToString( i );
CString sCommand = Capitalize(sJudge)+"Command";
m_sScoreCommand[i] = NOTESKIN->GetMetric( NoteSkin, m_sName, sCommand );
}