Clean up, move code out of the header.
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@@ -4,6 +4,12 @@
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#include "PlayerState.h"
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#include "PlayerState.h"
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#include "NoteDataWithScoring.h"
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#include "NoteDataWithScoring.h"
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ScoreKeeper::ScoreKeeper( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats )
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{
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m_pPlayerState = pPlayerState;
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m_pPlayerStageStats = pPlayerStageStats;
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}
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void ScoreKeeper::GetScoreOfLastTapInRow( const NoteData &nd, int iRow,
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void ScoreKeeper::GetScoreOfLastTapInRow( const NoteData &nd, int iRow,
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TapNoteScore &tnsOut, int &iNumTapsInRowOut )
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TapNoteScore &tnsOut, int &iNumTapsInRowOut )
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{
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{
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@@ -35,7 +35,7 @@ protected:
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// bool Stats_DoublesCount;
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// bool Stats_DoublesCount;
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public:
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public:
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ScoreKeeper(PlayerState* pPlayerState,PlayerStageStats* pPlayerStageStats) { m_pPlayerState=pPlayerState; m_pPlayerStageStats=pPlayerStageStats; }
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ScoreKeeper( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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virtual ~ScoreKeeper() { }
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virtual ~ScoreKeeper() { }
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virtual void Load(
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virtual void Load(
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const vector<Song*> &apSongs,
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const vector<Song*> &apSongs,
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