diff --git a/stepmania/src/PlayerNumber.cpp b/stepmania/src/PlayerNumber.cpp index 8dbf0a8b2b..c568a825ce 100644 --- a/stepmania/src/PlayerNumber.cpp +++ b/stepmania/src/PlayerNumber.cpp @@ -3,6 +3,7 @@ #include "GameState.h" #include "LuaManager.h" #include "LocalizedString.h" +#include "LuaFunctions.h" static const char *PlayerNumberNames[] = { "P1", @@ -10,6 +11,7 @@ static const char *PlayerNumberNames[] = { }; XToString( PlayerNumber, NUM_PlayerNumber ); XToLocalizedString( PlayerNumber ); +LuaFunction( PlayerNumberToString, PlayerNumberToString((PlayerNumber) IArg(1)) ); void LuaPlayerNumber(lua_State* L) { @@ -32,6 +34,7 @@ static const char *MultiPlayerNames[] = { }; XToString( MultiPlayer, NUM_MultiPlayer ); XToLocalizedString( MultiPlayer ); +LuaFunction( MultiPlayerToLocalizedString, MultiPlayerToLocalizedString((MultiPlayer) IArg(1)) ); PlayerNumber GetNextHumanPlayer( PlayerNumber pn )