options cleanup
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@@ -89,7 +89,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
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m_pScoreKeeper = pScoreKeeper;
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/* Ensure that this is up-to-date. */
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GAMESTATE->m_Position->Load(pn);
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GAMESTATE->m_pPosition->Load(pn);
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const StyleDef* pStyleDef = GAMESTATE->GetCurrentStyleDef();
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@@ -416,7 +416,7 @@ void Player::Step( int col )
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break;
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default:
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ASSERT(0);
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score==TNS_NONE;
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score=TNS_NONE;
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}
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if( score==TNS_MARVELOUS && !PREFSMAN->m_bMarvelousTiming )
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