added DDREX Nonstop mode, added beginnings of high score tracking
This commit is contained in:
@@ -126,6 +126,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
|
||||
case PLAY_MODE_ARCADE:
|
||||
m_ResultMode = bSummary ? RM_ARCADE_SUMMARY : RM_ARCADE_STAGE;
|
||||
break;
|
||||
case PLAY_MODE_NONSTOP:
|
||||
case PLAY_MODE_ONI:
|
||||
case PLAY_MODE_ENDLESS:
|
||||
m_ResultMode = RM_ONI;
|
||||
@@ -835,6 +836,7 @@ void ScreenEvaluation::MenuStart( PlayerNumber pn )
|
||||
case PLAY_MODE_ARCADE:
|
||||
m_Menu.TweenOffScreenToMenu( SM_GoToSelectMusic );
|
||||
break;
|
||||
case PLAY_MODE_NONSTOP:
|
||||
case PLAY_MODE_ONI:
|
||||
case PLAY_MODE_ENDLESS:
|
||||
m_Menu.TweenOffScreenToMenu( SM_GoToSelectCourse );
|
||||
|
||||
Reference in New Issue
Block a user