simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:03:31 +00:00
parent ea7c05cee5
commit 153bcedd40
19 changed files with 64 additions and 96 deletions
+3 -5
View File
@@ -191,8 +191,6 @@ bool Trail::ContainsSong( Song* pSong ) const
class LunaTrail: public Luna<Trail>
{
public:
LunaTrail() { LUA->Register( Register ); }
static int GetDifficulty( T* p, lua_State *L ) { lua_pushnumber(L, p->m_CourseDifficulty ); return 1; }
static int GetCourseDifficulty( T* p, lua_State *L ) { lua_pushnumber(L, p->m_CourseDifficulty ); return 1; } // deprecated
static int GetStepsType( T* p, lua_State *L ) { lua_pushnumber(L, p->m_StepsType ); return 1; }
@@ -232,15 +230,15 @@ public:
return 2;
}
static void Register(lua_State *L)
LunaTrail()
{
LUA->Register( Register );
ADD_METHOD( GetDifficulty );
ADD_METHOD( GetCourseDifficulty );
ADD_METHOD( GetStepsType );
ADD_METHOD( GetRadarValues );
ADD_METHOD( GetArtists );
Luna<T>::Register( L );
}
};