simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:03:31 +00:00
parent ea7c05cee5
commit 153bcedd40
19 changed files with 64 additions and 96 deletions
+3 -5
View File
@@ -1232,8 +1232,6 @@ bool Song::IsMarathon() const
class LunaSong: public Luna<Song>
{
public:
LunaSong() { LUA->Register( Register ); }
static int GetDisplayFullTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplayFullTitle() ); return 1; }
static int GetTranslitFullTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetTranslitFullTitle() ); return 1; }
static int GetDisplayMainTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplayMainTitle() ); return 1; }
@@ -1272,8 +1270,10 @@ public:
return 1;
}
static void Register(lua_State *L)
LunaSong()
{
LUA->Register( Register );
ADD_METHOD( GetDisplayFullTitle );
ADD_METHOD( GetTranslitFullTitle );
ADD_METHOD( GetDisplayMainTitle );
@@ -1292,8 +1292,6 @@ public:
ADD_METHOD( IsLong );
ADD_METHOD( IsMarathon );
ADD_METHOD( HasStepsTypeAndDifficulty );
Luna<T>::Register( L );
}
};