simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:03:31 +00:00
parent ea7c05cee5
commit 153bcedd40
19 changed files with 64 additions and 96 deletions
+3 -5
View File
@@ -245,8 +245,6 @@ void FadingBanner::LoadCourseFallback()
class LunaFadingBanner: public Luna<FadingBanner>
{
public:
LunaFadingBanner() { LUA->Register( Register ); }
static int scaletoclipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); return 0; }
static int ScaleToClipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); return 0; }
static int LoadFromSong( T* p, lua_State *L )
@@ -274,16 +272,16 @@ public:
return 0;
}
static void Register(lua_State *L)
LunaFadingBanner()
{
LUA->Register( Register );
ADD_METHOD( scaletoclipped );
ADD_METHOD( ScaleToClipped );
ADD_METHOD( LoadFromSong );
ADD_METHOD( LoadFromCourse );
ADD_METHOD( LoadIconFromCharacter );
ADD_METHOD( LoadCardFromCharacter );
Luna<T>::Register( L );
}
};