style fixes

This commit is contained in:
Glenn Maynard
2005-05-19 20:34:35 +00:00
parent b78ea78dea
commit 14da28b9e5
2 changed files with 23 additions and 23 deletions
+11 -11
View File
@@ -13,7 +13,7 @@
//
// Sorting stuff
//
static bool CompareCoursePointersByName(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByName( const Course* pCourse1, const Course* pCourse2 )
{
// HACK: strcmp and other string comparators appear to eat whitespace.
// For example, the string "Players Best 13-16" is sorted between
@@ -30,7 +30,7 @@ static bool CompareCoursePointersByName(const Course* pCourse1, const Course* pC
return sName1.CompareNoCase( sName2 ) == -1;
}
static bool CompareCoursePointersByAutogen(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByAutogen( const Course* pCourse1, const Course* pCourse2 )
{
int b1 = pCourse1->m_bIsAutogen;
int b2 = pCourse2->m_bIsAutogen;
@@ -42,7 +42,7 @@ static bool CompareCoursePointersByAutogen(const Course* pCourse1, const Course*
return CompareCoursePointersByName(pCourse1,pCourse2);
}
static bool CompareCoursePointersByDifficulty(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByDifficulty( const Course* pCourse1, const Course* pCourse2 )
{
int iNum1 = pCourse1->GetEstimatedNumStages();
int iNum2 = pCourse2->GetEstimatedNumStages();
@@ -54,7 +54,7 @@ static bool CompareCoursePointersByDifficulty(const Course* pCourse1, const Cour
return CompareCoursePointersByAutogen( pCourse1, pCourse2 );
}
static bool CompareCoursePointersByTotalDifficulty(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByTotalDifficulty( const Course* pCourse1, const Course* pCourse2 )
{
int iNum1 = pCourse1->m_SortOrder_TotalDifficulty;
int iNum2 = pCourse2->m_SortOrder_TotalDifficulty;
@@ -83,7 +83,7 @@ static bool CompareRandom( const Course* pCourse1, const Course* pCourse2 )
return ( pCourse1->IsFixed() && !pCourse2->IsFixed() );
}
static bool CompareCoursePointersByRanking(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByRanking( const Course* pCourse1, const Course* pCourse2 )
{
int iNum1 = pCourse1->m_SortOrder_Ranking;
int iNum2 = pCourse2->m_SortOrder_Ranking;
@@ -100,19 +100,19 @@ void CourseUtil::SortCoursePointerArrayByDifficulty( vector<Course*> &vpCoursesI
void CourseUtil::SortCoursePointerArrayByRanking( vector<Course*> &vpCoursesInOut )
{
for(unsigned i=0; i<vpCoursesInOut.size(); i++)
for( unsigned i=0; i<vpCoursesInOut.size(); i++ )
vpCoursesInOut[i]->UpdateCourseStats( GAMESTATE->GetCurrentStyle()->m_StepsType );
sort( vpCoursesInOut.begin(), vpCoursesInOut.end(), CompareCoursePointersByRanking );
}
void CourseUtil::SortCoursePointerArrayByTotalDifficulty( vector<Course*> &vpCoursesInOut )
{
for(unsigned i=0; i<vpCoursesInOut.size(); i++)
for( unsigned i=0; i<vpCoursesInOut.size(); i++ )
vpCoursesInOut[i]->UpdateCourseStats( GAMESTATE->GetCurrentStyle()->m_StepsType );
sort( vpCoursesInOut.begin(), vpCoursesInOut.end(), CompareCoursePointersByTotalDifficulty );
}
static bool CompareCoursePointersByType(const Course* pCourse1, const Course* pCourse2)
static bool CompareCoursePointersByType( const Course* pCourse1, const Course* pCourse2 )
{
return pCourse1->GetPlayMode() < pCourse2->GetPlayMode();
}
@@ -129,12 +129,12 @@ void CourseUtil::MoveRandomToEnd( vector<Course*> &vpCoursesInOut )
static map<const Course*, CString> course_sort_val;
bool CompareCoursePointersBySortValueAscending(const Course *pSong1, const Course *pSong2)
bool CompareCoursePointersBySortValueAscending( const Course *pSong1, const Course *pSong2 )
{
return course_sort_val[pSong1] < course_sort_val[pSong2];
}
bool CompareCoursePointersBySortValueDescending(const Course *pSong1, const Course *pSong2)
bool CompareCoursePointersBySortValueDescending( const Course *pSong1, const Course *pSong2 )
{
return course_sort_val[pSong1] > course_sort_val[pSong2];
}
@@ -153,7 +153,7 @@ void CourseUtil::SortCoursePointerArrayByAvgDifficulty( vector<Course*> &vpCours
{
RageTimer foo;
course_sort_val.clear();
for(unsigned i = 0; i < vpCoursesInOut.size(); ++i)
for( unsigned i = 0; i < vpCoursesInOut.size(); ++i )
{
const Trail* pTrail = vpCoursesInOut[i]->GetTrail( GAMESTATE->GetCurrentStyle()->m_StepsType );
course_sort_val[vpCoursesInOut[i]] = ssprintf("%09.3f", pTrail != NULL? (float) pTrail->GetMeter(): 0.0f);