remove options density, add back Big, change Jupiter, add less obnoxious editor
sounds
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@@ -2,7 +2,7 @@
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#SCRIPTER:Midiman;
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#SCRIPTER:Midiman;
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#GAINSECONDS:120;
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#GAINSECONDS:120;
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#SONG:StepMania 5/Springtime:Hard;
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#SONG:StepMania 5\Springtime:Hard;
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#GAINSECONDS:25;
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#GAINSECONDS:25;
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#SONG:StepMania 5/MechaTribe Assault:Hard;
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#SONG:StepMania 5\MechaTribe Assault:Hard;
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@@ -2267,14 +2267,14 @@ Effect,13="mod,bumpy;name,Bumpy"
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Effect,14="mod,beat;name,Beat"
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Effect,14="mod,beat;name,Beat"
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Effect,15="mod,45% xmode;name,XMode"
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Effect,15="mod,45% xmode;name,XMode"
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EffectsReceptor="5;selectmultiple"
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EffectsReceptor="6;selectmultiple"
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EffectsReceptorDefault="mod,no confusion,no invert,no flip,no mini,no xmode"
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EffectsReceptorDefault="mod,no confusion,no invert,no flip,no mini,no xmode"
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EffectsReceptor,1="mod,confusion;name,Confusion"
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EffectsReceptor,1="mod,confusion;name,Confusion"
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EffectsReceptor,2="mod,invert;name,Invert"
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EffectsReceptor,2="mod,invert;name,Invert"
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EffectsReceptor,3="mod,Flip;name,Flip"
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EffectsReceptor,3="mod,Flip;name,Flip"
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EffectsReceptor,4="mod,mini;name,Mini"
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EffectsReceptor,4="mod,mini;name,Mini"
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# EffectsReceptor,5="mod,-100% mini;name,Big"
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EffectsReceptor,5="mod,-35% mini;name,Big"
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EffectsReceptor,5="mod,45% xmode;name,XMode"
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EffectsReceptor,6="mod,45% xmode;name,XMode"
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EffectsArrow="8;selectmultiple"
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EffectsArrow="8;selectmultiple"
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EffectsArrowDefault="mod,no drunk,no dizzy,no twirl,no roll,no beat,no tipsy,no tornado,no bumpy"
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EffectsArrowDefault="mod,no drunk,no dizzy,no twirl,no roll,no beat,no tipsy,no tornado,no bumpy"
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@@ -191,34 +191,4 @@ function OptionRowProTiming()
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return t
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return t
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end
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end
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function GetDefaultOptionLines()
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local LineSets = { -- none of these include characters yet.
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"1,8,14,2,3A,3B,4,5,6,R,7,9,10,11,12,13,16,SF,17", -- All
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"1,8,14,2,7,13,16,SF,17", -- DDR Essentials ( no turns, fx )
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};
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local function IsExtra()
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if GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() then
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return true
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else
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return false
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end
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end
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local function CheckCharacters(mods)
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if CHARMAN:GetCharacterCount() > 0 then
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return mods .. ",18" --TODO: Better line name.
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end
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return mods
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end
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modLines = LineSets[2]
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if not IsExtra() then
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modLines = GetUserPrefB("UserPrefShowLotsaOptions")
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and LineSets[1] or LineSets[2]
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end
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return CheckCharacters(modLines)
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end
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--[[ end option rows ]]
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--[[ end option rows ]]
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@@ -0,0 +1 @@
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_common row
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@@ -0,0 +1 @@
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_Music menu
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@@ -0,0 +1 @@
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ScreenEdit switch player
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@@ -0,0 +1 @@
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ScreenEdit value increase
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@@ -1308,7 +1308,7 @@ LineFancyUIBG="lua,ThemePrefRow('FancyUIBG')"
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[ScreenReloadSongs]
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[ScreenReloadSongs]
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[ScreenPlayerOptions]
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[ScreenPlayerOptions]
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LineNames=GetDefaultOptionLines()
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LineNames="1,8,14,2,3A,3B,4,5,6,R,7,9,10,11,12,13,16,SF,17"
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LineSF="lua,OptionRowScreenFilter()"
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LineSF="lua,OptionRowScreenFilter()"
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Line17="lua,OptionRowProTiming()"
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Line17="lua,OptionRowProTiming()"
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Line18="list,Characters"
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Line18="list,Characters"
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