remove options density, add back Big, change Jupiter, add less obnoxious editor
sounds
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@@ -191,34 +191,4 @@ function OptionRowProTiming()
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return t
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end
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function GetDefaultOptionLines()
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local LineSets = { -- none of these include characters yet.
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"1,8,14,2,3A,3B,4,5,6,R,7,9,10,11,12,13,16,SF,17", -- All
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"1,8,14,2,7,13,16,SF,17", -- DDR Essentials ( no turns, fx )
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};
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local function IsExtra()
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if GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() then
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return true
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else
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return false
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end
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end
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local function CheckCharacters(mods)
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if CHARMAN:GetCharacterCount() > 0 then
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return mods .. ",18" --TODO: Better line name.
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end
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return mods
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end
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modLines = LineSets[2]
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if not IsExtra() then
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modLines = GetUserPrefB("UserPrefShowLotsaOptions")
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and LineSets[1] or LineSets[2]
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end
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return CheckCharacters(modLines)
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end
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--[[ end option rows ]]
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