don't load battle components unless PlayMode is battle

This commit is contained in:
Chris Danford
2003-04-07 23:06:33 +00:00
parent 14cbdd2ce7
commit 145cc4eea4
4 changed files with 32 additions and 18 deletions
+2 -1
View File
@@ -50,11 +50,12 @@ void ReloadItems()
Inventory::Inventory()
{
ReloadItems();
}
void Inventory::Load( PlayerNumber pn )
{
ReloadItems();
m_PlayerNumber = pn;
m_iLastSeenCombo = 0;