s/UNLOCKSYS/UNLOCKMAN/
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@@ -43,8 +43,8 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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LOG->Trace("ScreenUnlock::ScreenUnlock()");
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unsigned NumUnlocks = NUM_UNLOCKS;
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if (UNLOCKSYS->m_SongEntries.size() < NumUnlocks)
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NumUnlocks = UNLOCKSYS->m_SongEntries.size();
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if (UNLOCKMAN->m_SongEntries.size() < NumUnlocks)
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NumUnlocks = UNLOCKMAN->m_SongEntries.size();
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if (!PREFSMAN->m_bUseUnlockSystem || NumUnlocks == 0)
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{
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@@ -62,11 +62,11 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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// get pertaining UnlockEntry
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CString SongTitle = DISPLAYED_SONG(i);
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if (USE_UNLOCKS_DAT == 1)
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if ((unsigned)i <= UNLOCKSYS->m_SongEntries.size() )
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SongTitle = UNLOCKSYS->m_SongEntries[i-1].m_sSongName;
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if ((unsigned)i <= UNLOCKMAN->m_SongEntries.size() )
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SongTitle = UNLOCKMAN->m_SongEntries[i-1].m_sSongName;
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LOG->Trace("UnlockScreen: Searching for %s", SongTitle.c_str());
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const UnlockEntry *pSong = UNLOCKSYS->FindLockEntry( SongTitle );
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const UnlockEntry *pSong = UNLOCKMAN->FindLockEntry( SongTitle );
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if( pSong == NULL)
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{
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@@ -115,11 +115,11 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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{
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CString DisplayedSong = DISPLAYED_SONG(i);
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if (USE_UNLOCKS_DAT == 1)
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if ((unsigned)i <= UNLOCKSYS->m_SongEntries.size() )
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DisplayedSong = UNLOCKSYS->m_SongEntries[i-1].m_sSongName;
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if ((unsigned)i <= UNLOCKMAN->m_SongEntries.size() )
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DisplayedSong = UNLOCKMAN->m_SongEntries[i-1].m_sSongName;
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DisplayedSong.MakeUpper();
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UnlockEntry *pSong = UNLOCKSYS->FindLockEntry(DisplayedSong);
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UnlockEntry *pSong = UNLOCKMAN->FindLockEntry(DisplayedSong);
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if ( pSong == NULL ) // no such song
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continue;
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@@ -242,12 +242,12 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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CString DisplayedSong = DISPLAYED_SONG(NextIcon);
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if (USE_UNLOCKS_DAT == 1)
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{
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if (NextIcon <= UNLOCKSYS->m_SongEntries.size() )
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DisplayedSong = UNLOCKSYS->m_SongEntries[NextIcon-1].m_sSongName;
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if (NextIcon <= UNLOCKMAN->m_SongEntries.size() )
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DisplayedSong = UNLOCKMAN->m_SongEntries[NextIcon-1].m_sSongName;
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}
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DisplayedSong.MakeUpper();
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UnlockEntry *pSong = UNLOCKSYS->FindLockEntry(DisplayedSong);
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UnlockEntry *pSong = UNLOCKMAN->FindLockEntry(DisplayedSong);
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if (pSong->m_pSong == NULL)
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continue;
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@@ -306,13 +306,13 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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CString PointDisplay = TYPE_TO_DISPLAY;
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if (PointDisplay == "DP" || PointDisplay == "Dance")
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{
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CString sDP = ssprintf( "%d", (int)UNLOCKSYS->DancePointsUntilNextUnlock() );
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CString sDP = ssprintf( "%d", (int)UNLOCKMAN->DancePointsUntilNextUnlock() );
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PointsUntilNextUnlock.SetText( sDP );
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} else if (PointDisplay == "AP" || PointDisplay == "Arcade") {
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CString sAP = ssprintf( "%d", (int)UNLOCKSYS->ArcadePointsUntilNextUnlock() );
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CString sAP = ssprintf( "%d", (int)UNLOCKMAN->ArcadePointsUntilNextUnlock() );
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PointsUntilNextUnlock.SetText( sAP );
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} else if (PointDisplay == "SP" || PointDisplay == "Song") {
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CString sSP = ssprintf( "%d", (int)UNLOCKSYS->SongPointsUntilNextUnlock() );
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CString sSP = ssprintf( "%d", (int)UNLOCKMAN->SongPointsUntilNextUnlock() );
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PointsUntilNextUnlock.SetText( sSP );
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}
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