Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff

This commit is contained in:
Chris Danford
2002-08-27 03:59:22 +00:00
parent 6b87066f8f
commit 142002091a
54 changed files with 797 additions and 785 deletions
+3 -13
View File
@@ -15,12 +15,8 @@
#include "ScreenManager.h"
#include "PrefsManager.h"
#include "RageMusic.h"
#include "ScreenTitleMenu.h"
#include "ScreenCaution.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "ScreenSelectDifficulty.h"
#include "ScreenSandbox.h"
#include "GameManager.h"
#include "RageLog.h"
#include "GameState.h"
@@ -177,15 +173,9 @@ ScreenSelectStyle5th::ScreenSelectStyle5th()
m_soundChange.Load( THEME->GetPathTo("Graphics","select style change") );
m_soundSelect.Load( THEME->GetPathTo("Sounds","menu start") );
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_STYLE_INTRO) );
if( !MUSIC->IsPlaying() )
{
MUSIC->Load( THEME->GetPathTo("Sounds","select style music") );
MUSIC->Play( true );
}
MUSIC->LoadAndPlayIfNotAlready( THEME->GetPathTo("Sounds","select style music") );
m_soundChange.PlayRandom();
TweenOnScreen();
@@ -227,10 +217,10 @@ void ScreenSelectStyle5th::HandleScreenMessage( const ScreenMessage SM )
break;
case SM_GoToPrevState:
MUSIC->Stop();
SCREENMAN->SetNewScreen( new ScreenTitleMenu );
SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
break;
case SM_GoToNextState:
SCREENMAN->SetNewScreen( new ScreenSelectDifficulty );
SCREENMAN->SetNewScreen( "ScreenSelectDifficulty" );
break;
case SM_TweenExplanation2:
m_textExplanation2.BeginTweening( 0.7f );