Remove nonexistant audio driver, do not use SDL for input and simplify since HAVE_XDK is checked first.

This commit is contained in:
Steve Checkoway
2006-01-21 14:37:03 +00:00
parent 2dc6a8fa66
commit 1414546919
2 changed files with 3 additions and 6 deletions
-3
View File
@@ -276,9 +276,6 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
#ifdef USE_RAGE_SOUND_OSS
if(!DriversToTry[i].CompareNoCase("OSS")) ret = new RageSound_OSS;
#endif
#ifdef USE_RAGE_SOUND_QT1
if(!DriversToTry[i].CompareNoCase("QT1")) ret = new RageSound_QT1;
#endif
#ifdef USE_RAGE_SOUND_WAVE_OUT
if(!DriversToTry[i].CompareNoCase("WaveOut")) ret = new RageSound_WaveOut;
#endif