Couples stuff. Not complete, but functional; more coming and this
stuff needs testing.
This commit is contained in:
@@ -476,7 +476,8 @@ void NoteData::Turn( PlayerOptions::TurnType tt )
|
||||
case PlayerOptions::TURN_LEFT:
|
||||
case PlayerOptions::TURN_RIGHT: // HACK: TurnRight does the same thing as TurnLeft. I'll fix this later...
|
||||
// Chris: Handling each NotesType case is a terrible way to do this, but oh well...
|
||||
switch( GAMESTATE->GetCurrentStyleDef()->m_NotesType )
|
||||
/* XXX: This assumes each NotesType in a style turns the same. */
|
||||
switch( GAMESTATE->GetCurrentStyleDef()->m_NotesTypes[0] )
|
||||
{
|
||||
case NOTES_TYPE_DANCE_SINGLE:
|
||||
case NOTES_TYPE_DANCE_DOUBLE:
|
||||
|
||||
Reference in New Issue
Block a user