remove references to specific games for things that are only specific to the controller type

This commit is contained in:
Chris Danford
2005-10-07 05:00:52 +00:00
parent 9525bc094d
commit 1333bfd2d8
14 changed files with 380 additions and 384 deletions
+3 -3
View File
@@ -43,8 +43,8 @@ enum Animation
static const CString anims[NUM_ANIMATIONS] =
{
"DancePad-DDR.txt",
"DancePads-DDR.txt",
"DancePad.txt",
"DancePads.txt",
"BeginnerHelper_step-up.bones.txt",
"BeginnerHelper_step-down.bones.txt",
"BeginnerHelper_step-left.bones.txt",
@@ -116,7 +116,7 @@ void ScreenHowToPlay::Init()
m_pmCharacter->m_bRevertToDefaultAnimation = true; // Stay bouncing after a step has finished animating.
m_pmCharacter->SetRotationX( 40 );
m_pmCharacter->SetCullMode( CULL_NONE ); // many of the DDR PC character models have the vertex order flipped
m_pmCharacter->SetCullMode( CULL_NONE ); // many of the models floating around have the vertex order flipped
SET_XY_AND_ON_COMMAND( m_pmCharacter );
}
}