remove references to specific games for things that are only specific to the controller type
This commit is contained in:
@@ -1425,11 +1425,10 @@ void Player::OnRowCompletelyJudged( int iIndexThatWasSteppedOn )
|
||||
|
||||
/* Find the minimum score of the row. This will never be TNS_NONE, since this
|
||||
* function is only called when a row is completed. */
|
||||
/* Instead, use the last tap score (ala DDR). Using the minimum results in
|
||||
* slightly more harsh scoring than DDR */
|
||||
/* Instead, use the last tap score.
|
||||
/* I'm not sure this is right, either. Can you really jump a boo and a perfect
|
||||
* and get scored for a perfect? (That's so loose, you can gallop jumps.) -glenn */
|
||||
/* Instead of grading individual columns, DDR sets a "was pressed recently"
|
||||
/* Instead of grading individual columns, maybe set a "was pressed recently"
|
||||
* countdown every time you step on a column. When you step on the first note of
|
||||
* the jump, it sets the first "was pressed recently" timer. Then, when you do
|
||||
* the 2nd step of the jump, it sets another column's timer then AND's the jump
|
||||
|
||||
Reference in New Issue
Block a user