remove references to specific games for things that are only specific to the controller type

This commit is contained in:
Chris Danford
2005-10-07 05:00:52 +00:00
parent 9525bc094d
commit 1333bfd2d8
14 changed files with 380 additions and 384 deletions
+2 -2
View File
@@ -207,8 +207,8 @@ bool BeginnerHelper::Initialize( int iDancePadType )
m_pDancer[pl]->SetX(HELPER_X+PLAYER_X(pl));
m_pDancer[pl]->SetY(HELPER_Y+10);
m_pDancer[pl]->SetZoom(20);
m_pDancer[pl]->SetCullMode(CULL_NONE); // many of the DDR PC character models have the vertex order flipped
m_pDancer[pl]->m_bRevertToDefaultAnimation = true; // Stay bouncing after a step has finished animating->
m_pDancer[pl]->SetCullMode(CULL_NONE); // many of the models floating around have the vertex order flipped
m_pDancer[pl]->m_bRevertToDefaultAnimation = true; // Stay bouncing after a step has finished animating
}
m_bInitialized = true;