remove references to specific games for things that are only specific to the controller type
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@@ -207,8 +207,8 @@ bool BeginnerHelper::Initialize( int iDancePadType )
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m_pDancer[pl]->SetX(HELPER_X+PLAYER_X(pl));
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m_pDancer[pl]->SetY(HELPER_Y+10);
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m_pDancer[pl]->SetZoom(20);
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m_pDancer[pl]->SetCullMode(CULL_NONE); // many of the DDR PC character models have the vertex order flipped
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m_pDancer[pl]->m_bRevertToDefaultAnimation = true; // Stay bouncing after a step has finished animating->
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m_pDancer[pl]->SetCullMode(CULL_NONE); // many of the models floating around have the vertex order flipped
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m_pDancer[pl]->m_bRevertToDefaultAnimation = true; // Stay bouncing after a step has finished animating
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}
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m_bInitialized = true;
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