diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am
index dc51870024..bb6693c835 100644
--- a/stepmania/src/Makefile.am
+++ b/stepmania/src/Makefile.am
@@ -141,8 +141,10 @@ endif
Dialog = arch/Dialog/Dialog.cpp arch/Dialog/Dialog.h arch/Dialog/DialogDriver.h
+Threads = arch/Threads/Threads.h arch/Threads/Threads_Pthreads.cpp arch/Threads/Threads_Pthreads.h
+
Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
- $(Lights) $(MemoryCard) $(LowLevelWindow) $(ArchUtils) $(Dialog) \
+ $(Lights) $(MemoryCard) $(LowLevelWindow) $(ArchUtils) $(Dialog) $(Threads) \
arch/arch.cpp arch/arch.h arch/arch_default.h arch/arch_linux.h arch/arch_platform.h
RageSoundFileReaders = RageSoundReader_WAV.cpp RageSoundReader_WAV.h
@@ -281,13 +283,12 @@ GtkModule_so_LDADD = $(GTK_LIBS)
GtkModule_so_SOURCES = arch/LoadingWindow/LoadingWindow_GtkModule.cpp
endif
-# XXX: Make ArchHooks not depend on Display
-# Display depends on SaveJPEG and SDL_utils, SDL_utils depends on SDL_rotozoom.
all_test_SOURCES = \
$(ArchUtils) \
$(PCRE) \
$(RageFile) \
$(ArchHooks) \
+ $(Threads) \
tests/test_misc.cpp tests/test_misc.h \
IniFile.cpp IniFile.h \
PrefsManager.cpp PrefsManager.h \
diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp
index 60ca227d8a..7a17cd425c 100644
--- a/stepmania/src/StepMania.dsp
+++ b/stepmania/src/StepMania.dsp
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
TargetDir=\temp\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -82,22 +82,22 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "../Debug_Xbox"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
# ADD LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /map /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
# SUBTRACT LINK32 /incremental:no
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -138,7 +138,7 @@ IntDir=.\../Release6
TargetDir=\temp\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -156,23 +156,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "../Release_Xbox"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /map /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /debug
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -3006,6 +3006,33 @@ SOURCE=.\arch\Dialog\DialogDriver_Win32.cpp
SOURCE=.\arch\Dialog\DialogDriver_Win32.h
# End Source File
# End Group
+# Begin Group "Threads"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\arch\Threads\Threads.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arch\Threads\Threads_Win32.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\arch\Threads\Threads_Win32.h
+# End Source File
+# End Group
# Begin Source File
SOURCE=.\arch\arch.cpp
diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj
index 69bef9154e..0e25cbe563 100644
--- a/stepmania/src/StepMania.vcproj
+++ b/stepmania/src/StepMania.vcproj
@@ -1189,6 +1189,19 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
RelativePath="arch\Dialog\DialogDriver_Win32.h">
+
+
+
+
+
+
+
+