err, forgot about this one
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@@ -9,17 +9,17 @@ LoadingWindow_SDL::LoadingWindow_SDL()
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{
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{
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/* Initialize the SDL library */
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/* Initialize the SDL library */
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if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 )
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if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 )
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throw RageException( "Couldn't initialize SDL: %s\n", SDL_GetError() );
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RageException::Throw( "Couldn't initialize SDL: %s\n", SDL_GetError() );
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/* Load the BMP file into a surface */
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/* Load the BMP file into a surface */
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SDL_Surface *image = IMG_ReadXPMFromArray(loading);
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SDL_Surface *image = IMG_ReadXPMFromArray(loading);
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if( image == NULL )
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if( image == NULL )
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throw RageException("Couldn't load loading.bmp: %s\n",SDL_GetError());
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RageException::Throw("Couldn't load loading.bmp: %s\n",SDL_GetError());
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/* Initialize the display in a 640x480 16-bit mode */
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/* Initialize the display in a 640x480 16-bit mode */
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loading_screen = SDL_SetVideoMode(image->w, image->h, 16, SDL_SWSURFACE|SDL_ANYFORMAT|SDL_NOFRAME);
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loading_screen = SDL_SetVideoMode(image->w, image->h, 16, SDL_SWSURFACE|SDL_ANYFORMAT|SDL_NOFRAME);
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if( loading_screen == NULL )
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if( loading_screen == NULL )
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throw RageException( "Couldn't initialize loading window: %s\n", SDL_GetError() );
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RageException::Throw( "Couldn't initialize loading window: %s\n", SDL_GetError() );
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/* Blit onto the screen surface */
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/* Blit onto the screen surface */
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SDL_BlitSurface(image, NULL, loading_screen, NULL);
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SDL_BlitSurface(image, NULL, loading_screen, NULL);
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