simplify
(this stuff looks like overzealous abstraction, but I think most of it used to be more complicated code that was moved off into other classes, and the stubs were left behind)
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@@ -115,7 +115,7 @@ void ScreenPlayerOptions::Input( const InputEventPlus &input )
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vector<PlayerNumber> v;
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v.push_back( pn );
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this->ImportOptions( r, v );
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this->PositionUnderlines( r, pn );
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m_pRows[r]->PositionUnderlines( pn );
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this->UpdateDisqualified( r, pn );
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}
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}
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