Fixed "floating background". Fixed interaction between COLOR_NOTE, and APPEARANCE_*
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@@ -335,7 +335,7 @@ void NoteDisplay::DrawTap( const int iCol, const float fBeat, const bool bOnSame
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diffuse.g *= noteColor.g;
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diffuse.b *= noteColor.b;
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glow = RageColor(1,1,1,1)*fGlow + noteColor*(1-fGlow)*0.5f;
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glow = RageColor(1,1,1,1)*fGlow + noteColor*(1-fGlow)*0.7f*fAlpha;
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}
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if( bOnSameRowAsHoldStart && g_bDrawHoldHeadForTapsOnSameRow )
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