themeable text on SBookkeepoing

This commit is contained in:
Chris Danford
2005-05-09 11:15:45 +00:00
parent 8ee373253a
commit 1243753cc6
+25 -23
View File
@@ -25,24 +25,25 @@ void ScreenBookkeeping::Init()
{
ScreenWithMenuElements::Init();
m_textTitle.LoadFromFont( THEME->GetPathF("Common","title") );
m_textTitle.SetText( "header" );
m_textTitle.SetXY( SCREEN_CENTER_X, 60 );
m_textTitle.SetZoom( 0.8f );
m_textTitle.LoadFromFont( THEME->GetPathF(m_sName,"title") );
m_textTitle.SetName( "Title" );
SET_XY_AND_ON_COMMAND( m_textTitle );
this->AddChild( &m_textTitle );
for( int i=0; i<NUM_BOOKKEEPING_COLS; i++ )
{
float fX = SCALE( i, 0.f, NUM_BOOKKEEPING_COLS-1, SCREEN_LEFT+50, SCREEN_RIGHT-160 );
float fY = SCREEN_CENTER_Y+16;
m_textCols[i].LoadFromFont( THEME->GetPathF("Common","normal") );
m_textCols[i].SetText( ssprintf("%d",i) );
m_textCols[i].LoadFromFont( THEME->GetPathF(m_sName,"data") );
m_textCols[i].SetName( ssprintf("Data%d",i+1) );
m_textCols[i].SetXY( fX, fY );
m_textCols[i].SetZoom( 0.6f );
this->AddChild( &m_textCols[i] );
}
ChangeView( (View)0 );
this->SortByDrawOrder();
}
ScreenBookkeeping::~ScreenBookkeeping()
@@ -126,8 +127,19 @@ void ScreenBookkeeping::ChangeView( View newView )
int coins[NUM_LAST_DAYS];
BOOKKEEPER->GetCoinsLastDays( coins );
int iTotalLast = 0;
CString sTitle, sData;
sTitle += "All-time Total\n";
sData += ssprintf( "%i\n", BOOKKEEPER->GetCoinsTotal() );
sTitle += "Daily Average\n";
float fAverage = iTotalLast/(float)NUM_LAST_DAYS;
sData += ssprintf("%.1f\n",fAverage);
sTitle += "\n";
sData += "\n";
for( int i=0; i<NUM_LAST_DAYS; i++ )
{
sTitle += LastDayToString(i) + "\n";
@@ -137,20 +149,10 @@ void ScreenBookkeeping::ChangeView( View newView )
sTitle += "Total\n";
sData += ssprintf("%i\n", iTotalLast);
sTitle += "\n";
sData += "\n";
sTitle += "Daily Average\n";
float fAverage = iTotalLast/(float)NUM_LAST_DAYS;
sData += ssprintf("%.1f\n",fAverage);
sTitle += "Grand Total\n";
sData += ssprintf( "%i\n", BOOKKEEPER->GetCoinsTotal() );
m_textCols[0].SetHorizAlign( Actor::align_left );
m_textCols[0].SetText( sTitle );
m_textCols[1].SetText( "" );
m_textCols[0].SetText( "" );
m_textCols[1].SetHorizAlign( Actor::align_left );
m_textCols[1].SetText( sTitle );
m_textCols[2].SetText( "" );
m_textCols[3].SetHorizAlign( Actor::align_right );
m_textCols[3].SetText( sData );
@@ -192,9 +194,9 @@ void ScreenBookkeeping::ChangeView( View newView )
sData += ssprintf("%d",coins[i]) + "\n";
}
m_textCols[0].SetHorizAlign( Actor::align_left );
m_textCols[0].SetText( sTitle );
m_textCols[1].SetText( "" );
m_textCols[0].SetText( "" );
m_textCols[1].SetHorizAlign( Actor::align_left );
m_textCols[1].SetText( sTitle );
m_textCols[2].SetText( "" );
m_textCols[3].SetHorizAlign( Actor::align_right );
m_textCols[3].SetText( sData );