Modifier -> Modifiers
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@@ -1745,7 +1745,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, const AttackArray &aa, Steps
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FOREACH_CONST( Attack, aa, a )
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{
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PlayerOptions po;
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po.FromString( a->sModifier );
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po.FromString( a->sModifiers );
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if( po.ContainsTransformOrTurn() )
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{
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float fStartBeat, fEndBeat;
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