fix multitexture in d3d

This commit is contained in:
Chris Danford
2004-04-25 12:14:21 +00:00
parent d33c5c369d
commit 11c7a06e23
2 changed files with 65 additions and 33 deletions
+2
View File
@@ -488,6 +488,8 @@ void Model::DrawPrimitives()
DISPLAY->SetSphereEnironmentMapping( mat.alpha.bSphereMapped );
// UGLY: This overrides the Actor's BlendMode
DISPLAY->SetTextureModeAdd();
//DISPLAY->SetTextureModeModulate();
DISPLAY->SetTextureFiltering( true );
}
}
else