generalize CodeNames
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@@ -5,7 +5,6 @@
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#include "ScreenWithMenuElements.h"
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#include "GameCommand.h"
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#include "InputQueue.h"
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#include "ThemeMetric.h"
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class ScreenSelect : public ScreenWithMenuElements
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@@ -28,8 +27,6 @@ protected:
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vector<GameCommand> m_aGameCommands; // derived classes should look here for what choices are available
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vector<InputQueueCode> m_aCodes;
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vector<GameCommand> m_aCodeChoices;
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vector<RString> m_asSubscribedMessages;
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RageTimer m_timerIdleComment; // count up to time between idle comment announcer sounds
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