split out ApplyWaitingTransforms
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@@ -55,6 +55,8 @@ public:
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void FadeToFail();
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int GetDancingCharacterState() { return m_iDCState; };
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void SetCharacterState(int iDCState) { m_iDCState = iDCState; };
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void ApplyWaitingTransforms();
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protected:
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void UpdateTapNotesMissedOlderThan( float fMissIfOlderThanThisBeat );
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void OnRowCompletelyJudged( int iStepIndex );
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