[LifeMeterBar] Reverted a change from 2010 that messed with how the life meter subtracts life. The life difficulty should match StepMania 3.9 again.
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@@ -9,6 +9,11 @@ ________________________________________________________________________________
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StepMania 5.0 alpha 2 | 201204??
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StepMania 5.0 alpha 2 | 201204??
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2012/04/22
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* [LifeMeterBar] Reverted a change from 2010 that messed with how the life meter
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subtracts life. The life difficulty should match StepMania 3.9 again. [AJ]
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2012/04/08
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2012/04/08
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* [ScreenNetworkOptions] Fixed a bug where localized text would not show up
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* [ScreenNetworkOptions] Fixed a bug where localized text would not show up
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@@ -191,7 +191,7 @@ void LifeMeterBar::ChangeLife( float fDeltaLife )
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{
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{
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bool bUseMercifulDrain = m_bMercifulBeginnerInEffect || PREFSMAN->m_bMercifulDrain;
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bool bUseMercifulDrain = m_bMercifulBeginnerInEffect || PREFSMAN->m_bMercifulDrain;
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if( bUseMercifulDrain && fDeltaLife < 0 )
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if( bUseMercifulDrain && fDeltaLife < 0 )
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fDeltaLife *= 0.4f;
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fDeltaLife *= SCALE( m_fLifePercentage, 0.f, 1.f, 0.5f, 1.f);
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// handle progressiveness and ComboToRegainLife here
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// handle progressiveness and ComboToRegainLife here
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if( fDeltaLife >= 0 )
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if( fDeltaLife >= 0 )
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