[ScreenHowToPlay] Added CharacterName metric, which will force the Character that shows up.

This commit is contained in:
AJ Kelly
2010-12-27 00:08:52 -06:00
parent 4f5f4b92d0
commit 114e28a1d3
4 changed files with 31 additions and 24 deletions
+4 -7
View File
@@ -14,24 +14,21 @@ public:
ScreenHowToPlay();
virtual void Init();
~ScreenHowToPlay();
virtual void Update( float fDelta );
virtual void HandleScreenMessage( const ScreenMessage SM );
//
// Lua
//
virtual void PushSelf( lua_State *L );
LifeMeterBar *m_pLifeMeterBar;
protected:
virtual void Step();
PlayerPlus m_Player;
Model *m_pmCharacter;
Model *m_pmDancePad;
int m_iW2s;
int m_iNumW2s;
int m_iW2s;
int m_iNumW2s;
Song m_Song;
NoteData m_NoteData;
float m_fFakeSecondsIntoSong;