diff --git a/stepmania/src/Background.cpp b/stepmania/src/Background.cpp index 074875388b..f25b8b242e 100644 --- a/stepmania/src/Background.cpp +++ b/stepmania/src/Background.cpp @@ -851,7 +851,7 @@ void BackgroundImpl::Update( float fDeltaTime ) FOREACH_PlayerNumber( p ) { - if( g_bShowDanger && GAMESTATE->IsPlayerInDanger(GAMESTATE->m_pPlayerState[p]) ) + if( g_bShowDanger && GAMESTATE->m_pPlayerState[p]->m_HealthState == PlayerState::DANGER ) m_DangerPlayer[p]->Update( fDeltaTime ); if( GAMESTATE->IsPlayerDead(GAMESTATE->m_pPlayerState[p]) ) @@ -912,7 +912,7 @@ void BackgroundImpl::DrawPrimitives() FOREACH_PlayerNumber( p ) { - if( g_bShowDanger && GAMESTATE->IsPlayerInDanger(GAMESTATE->m_pPlayerState[p]) ) + if( g_bShowDanger && GAMESTATE->m_pPlayerState[p]->m_HealthState == PlayerState::DANGER ) m_DangerPlayer[p]->Draw(); if( GAMESTATE->IsPlayerDead(GAMESTATE->m_pPlayerState[p]) ) m_DeadPlayer[p]->Draw();