fix [Common] DefaultModifers not being applied in most places
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@@ -213,14 +213,12 @@ void ScreenJukebox::Init()
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if( GAMESTATE->m_bJukeboxUsesModifiers )
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{
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GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.Init();
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GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.FromString( PREFSMAN->GetCurrentGamePrefs().m_sDefaultModifiers );
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GAMESTATE->GetDefaultPlayerOptions( GAMESTATE->m_pPlayerState[p]->m_PlayerOptions );
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GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.ChooseRandomModifiers();
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}
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}
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GAMESTATE->m_SongOptions.Init();
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GAMESTATE->m_SongOptions.FromString( PREFSMAN->GetCurrentGamePrefs().m_sDefaultModifiers );
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GAMESTATE->GetDefaultSongOptions( GAMESTATE->m_SongOptions );
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GAMESTATE->m_SongOptions.m_FailType = SongOptions::FAIL_OFF;
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